-The reference manual is the official definition of the Lua language.
-
-For a complete introduction to Lua programming, see the book
-Programming in Lua.
-
-
-Lua is a powerful, efficient, lightweight, embeddable scripting language.
-It supports procedural programming,
-object-oriented programming, functional programming,
-data-driven programming, and data description.
-
-
-
-Lua combines simple procedural syntax with powerful data description
-constructs based on associative arrays and extensible semantics.
-Lua is dynamically typed,
-runs by interpreting bytecode with a register-based
-virtual machine,
-and has automatic memory management with
-a generational garbage collection,
-making it ideal for configuration, scripting,
-and rapid prototyping.
-
-
-
-Lua is implemented as a library, written in clean C,
-the common subset of Standard C and C++.
-The Lua distribution includes a host program called lua,
-which uses the Lua library to offer a complete,
-standalone Lua interpreter,
-for interactive or batch use.
-Lua is intended to be used both as a powerful, lightweight,
-embeddable scripting language for any program that needs one,
-and as a powerful but lightweight and efficient stand-alone language.
-
-
-
-As an extension language, Lua has no notion of a "main" program:
-it works embedded in a host client,
-called the embedding program or simply the host.
-(Frequently, this host is the stand-alone lua program.)
-The host program can invoke functions to execute a piece of Lua code,
-can write and read Lua variables,
-and can register C functions to be called by Lua code.
-Through the use of C functions, Lua can be augmented to cope with
-a wide range of different domains,
-thus creating customized programming languages sharing a syntactical framework.
-
-
-
-Lua is free software,
-and is provided as usual with no guarantees,
-as stated in its license.
-The implementation described in this manual is available
-at Lua's official web site, www.lua.org.
-
-
-
-Like any other reference manual,
-this document is dry in places.
-For a discussion of the decisions behind the design of Lua,
-see the technical papers available at Lua's web site.
-For a detailed introduction to programming in Lua,
-see Roberto's book, Programming in Lua.
-
-
-
-
-Lua is a dynamically typed language.
-This means that
-variables do not have types; only values do.
-There are no type definitions in the language.
-All values carry their own type.
-
-
-
-All values in Lua are first-class values.
-This means that all values can be stored in variables,
-passed as arguments to other functions, and returned as results.
-
-
-
-There are eight basic types in Lua:
-nil, boolean, number,
-string, function, userdata,
-thread, and table.
-The type nil has one single value, nil,
-whose main property is to be different from any other value;
-it often represents the absence of a useful value.
-The type boolean has two values, false and true.
-Both nil and false make a condition false;
-they are collectively called false values.
-Any other value makes a condition true.
-Despite its name,
-false is frequently used as an alternative to nil,
-with the key difference that false behaves
-like a regular value in a table,
-while a nil in a table represents an absent key.
-
-
-
-The type number represents both
-integer numbers and real (floating-point) numbers,
-using two subtypes: integer and float.
-Standard Lua uses 64-bit integers and double-precision (64-bit) floats,
-but you can also compile Lua so that it
-uses 32-bit integers and/or single-precision (32-bit) floats.
-The option with 32 bits for both integers and floats
-is particularly attractive
-for small machines and embedded systems.
-(See macro LUA_32BITS in file luaconf.h.)
-
-
-
-Unless stated otherwise,
-any overflow when manipulating integer values wrap around,
-according to the usual rules of two-complement arithmetic.
-(In other words,
-the actual result is the unique representable integer
-that is equal modulo 2n to the mathematical result,
-where n is the number of bits of the integer type.)
-
-
-
-Lua has explicit rules about when each subtype is used,
-but it also converts between them automatically as needed (see §3.4.3).
-Therefore,
-the programmer may choose to mostly ignore the difference
-between integers and floats
-or to assume complete control over the representation of each number.
-
-
-
-The type string represents immutable sequences of bytes.
-
-Lua is 8-bit clean:
-strings can contain any 8-bit value,
-including embedded zeros ('\0').
-Lua is also encoding-agnostic;
-it makes no assumptions about the contents of a string.
-The length of any string in Lua must fit in a Lua integer.
-
-
-
-Lua can call (and manipulate) functions written in Lua and
-functions written in C (see §3.4.10).
-Both are represented by the type function.
-
-
-
-The type userdata is provided to allow arbitrary C data to
-be stored in Lua variables.
-A userdata value represents a block of raw memory.
-There are two kinds of userdata:
-full userdata,
-which is an object with a block of memory managed by Lua,
-and light userdata,
-which is simply a C pointer value.
-Userdata has no predefined operations in Lua,
-except assignment and identity test.
-By using metatables,
-the programmer can define operations for full userdata values
-(see §2.4).
-Userdata values cannot be created or modified in Lua,
-only through the C API.
-This guarantees the integrity of data owned by
-the host program and C libraries.
-
-
-
-The type thread represents independent threads of execution
-and it is used to implement coroutines (see §2.6).
-Lua threads are not related to operating-system threads.
-Lua supports coroutines on all systems,
-even those that do not support threads natively.
-
-
-
-The type table implements associative arrays,
-that is, arrays that can have as indices not only numbers,
-but any Lua value except nil and NaN.
-(Not a Number is a special floating-point value
-used by the IEEE 754 standard to represent
-undefined numerical results, such as 0/0.)
-Tables can be heterogeneous;
-that is, they can contain values of all types (except nil).
-Any key associated to the value nil is not considered part of the table.
-Conversely, any key that is not part of a table has
-an associated value nil.
-
-
-
-Tables are the sole data-structuring mechanism in Lua;
-they can be used to represent ordinary arrays, lists,
-symbol tables, sets, records, graphs, trees, etc.
-To represent records, Lua uses the field name as an index.
-The language supports this representation by
-providing a.name as syntactic sugar for a["name"].
-There are several convenient ways to create tables in Lua
-(see §3.4.9).
-
-
-
-Like indices,
-the values of table fields can be of any type.
-In particular,
-because functions are first-class values,
-table fields can contain functions.
-Thus tables can also carry methods (see §3.4.11).
-
-
-
-The indexing of tables follows
-the definition of raw equality in the language.
-The expressions a[i] and a[j]
-denote the same table element
-if and only if i and j are raw equal
-(that is, equal without metamethods).
-In particular, floats with integral values
-are equal to their respective integers
-(e.g., 1.0 == 1).
-To avoid ambiguities,
-any float used as a key that is equal to an integer
-is converted to that integer.
-For instance, if you write a[2.0] = true,
-the actual key inserted into the table will be the integer 2.
-
-
-
-Tables, functions, threads, and (full) userdata values are objects:
-variables do not actually contain these values,
-only references to them.
-Assignment, parameter passing, and function returns
-always manipulate references to such values;
-these operations do not imply any kind of copy.
-
-
-
-The library function type returns a string describing the type
-of a given value (see type).
-
-
-
-
-
-
-As we will discuss further in §3.2 and §3.3.3,
-any reference to a free name
-(that is, a name not bound to any declaration) var
-is syntactically translated to _ENV.var.
-Moreover, every chunk is compiled in the scope of
-an external local variable named _ENV (see §3.3.2),
-so _ENV itself is never a free name in a chunk.
-
-
-
-Despite the existence of this external _ENV variable and
-the translation of free names,
-_ENV is a completely regular name.
-In particular,
-you can define new variables and parameters with that name.
-Each reference to a free name uses the _ENV that is
-visible at that point in the program,
-following the usual visibility rules of Lua (see §3.5).
-
-
-
-Any table used as the value of _ENV is called an environment.
-
-
-
-Lua keeps a distinguished environment called the global environment.
-This value is kept at a special index in the C registry (see §4.3).
-In Lua, the global variable _G is initialized with this same value.
-(_G is never used internally,
-so changing its value will affect only your own code.)
-
-
-
-When Lua loads a chunk,
-the default value for its _ENV variable
-is the global environment (see load).
-Therefore, by default,
-free names in Lua code refer to entries in the global environment
-and, therefore, they are also called global variables.
-Moreover, all standard libraries are loaded in the global environment
-and some functions there operate on that environment.
-You can use load (or loadfile)
-to load a chunk with a different environment.
-(In C, you have to load the chunk and then change the value
-of its first upvalue; see lua_setupvalue.)
-
-
-
-
-
-
-Several operations in Lua can raise an error.
-An error interrupts the normal flow of the program,
-which can continue by catching the error.
-
-
-
-Lua code can explicitly raise an error by calling the
-error function.
-(This function never returns.)
-
-
-
-To catch errors in Lua,
-you can do a protected call,
-using pcall (or xpcall).
-The function pcall calls a given function in protected mode.
-Any error while running the function stops its execution,
-and control returns immediately to pcall,
-which returns a status code.
-
-
-
-Because Lua is an embedded extension language,
-Lua code starts running by a call
-from C code in the host program.
-(When you use Lua standalone,
-the lua application is the host program.)
-Usually, this call is protected;
-so, when an otherwise unprotected error occurs during
-the compilation or execution of a Lua chunk,
-control returns to the host,
-which can take appropriate measures,
-such as printing an error message.
-
-
-
-Whenever there is an error,
-an error object
-is propagated with information about the error.
-Lua itself only generates errors whose error object is a string,
-but programs may generate errors with
-any value as the error object.
-It is up to the Lua program or its host to handle such error objects.
-For historical reasons,
-an error object is often called an error message,
-even though it does not have to be a string.
-
-
-
-When you use xpcall (or lua_pcall, in C)
-you may give a message handler
-to be called in case of errors.
-This function is called with the original error object
-and returns a new error object.
-It is called before the error unwinds the stack,
-so that it can gather more information about the error,
-for instance by inspecting the stack and creating a stack traceback.
-This message handler is still protected by the protected call;
-so, an error inside the message handler
-will call the message handler again.
-If this loop goes on for too long,
-Lua breaks it and returns an appropriate message.
-The message handler is called only for regular runtime errors.
-It is not called for memory-allocation errors
-nor for errors while running finalizers or other message handlers.
-
-
-
-Lua also offers a system of warnings (see warn).
-Unlike errors, warnings do not interfere
-in any way with program execution.
-They typically only generate a message to the user,
-although this behavior can be adapted from C (see lua_setwarnf).
-
-
-
-
-
-
-Every value in Lua can have a metatable.
-This metatable is an ordinary Lua table
-that defines the behavior of the original value
-under certain events.
-You can change several aspects of the behavior
-of a value by setting specific fields in its metatable.
-For instance, when a non-numeric value is the operand of an addition,
-Lua checks for a function in the field __add of the value's metatable.
-If it finds one,
-Lua calls this function to perform the addition.
-
-
-
-The key for each event in a metatable is a string
-with the event name prefixed by two underscores;
-the corresponding value is called a metavalue.
-For most events, the metavalue must be a function,
-which is then called a metamethod.
-In the previous example, the key is the string "__add"
-and the metamethod is the function that performs the addition.
-Unless stated otherwise,
-a metamethod may in fact be any callable value,
-which is either a function or a value with a __call metamethod.
-
-
-
-You can query the metatable of any value
-using the getmetatable function.
-Lua queries metamethods in metatables using a raw access (see rawget).
-
-
-
-You can replace the metatable of tables
-using the setmetatable function.
-You cannot change the metatable of other types from Lua code,
-except by using the debug library (§6.10).
-
-
-
-Tables and full userdata have individual metatables,
-although multiple tables and userdata can share their metatables.
-Values of all other types share one single metatable per type;
-that is, there is one single metatable for all numbers,
-one for all strings, etc.
-By default, a value has no metatable,
-but the string library sets a metatable for the string type (see §6.4).
-
-
-
-A detailed list of operations controlled by metatables is given next.
-Each event is identified by its corresponding key.
-By convention, all metatable keys used by Lua are composed by
-two underscores followed by lowercase Latin letters.
-
-
-
-
-
-
__add:
-the addition (+) operation.
-If any operand for an addition is not a number,
-Lua will try to call a metamethod.
-It starts by checking the first operand (even if it is a number);
-if that operand does not define a metamethod for __add,
-then Lua will check the second operand.
-If Lua can find a metamethod,
-it calls the metamethod with the two operands as arguments,
-and the result of the call
-(adjusted to one value)
-is the result of the operation.
-Otherwise, if no metamethod is found,
-Lua raises an error.
-
-
-
__sub:
-the subtraction (-) operation.
-Behavior similar to the addition operation.
-
-
-
__mul:
-the multiplication (*) operation.
-Behavior similar to the addition operation.
-
-
-
__div:
-the division (/) operation.
-Behavior similar to the addition operation.
-
-
-
__mod:
-the modulo (%) operation.
-Behavior similar to the addition operation.
-
-
-
__pow:
-the exponentiation (^) operation.
-Behavior similar to the addition operation.
-
-
-
__unm:
-the negation (unary -) operation.
-Behavior similar to the addition operation.
-
-
-
__idiv:
-the floor division (//) operation.
-Behavior similar to the addition operation.
-
-
-
__band:
-the bitwise AND (&) operation.
-Behavior similar to the addition operation,
-except that Lua will try a metamethod
-if any operand is neither an integer
-nor a float coercible to an integer (see §3.4.3).
-
-
-
__bor:
-the bitwise OR (|) operation.
-Behavior similar to the bitwise AND operation.
-
-
-
__bxor:
-the bitwise exclusive OR (binary ~) operation.
-Behavior similar to the bitwise AND operation.
-
-
-
__bnot:
-the bitwise NOT (unary ~) operation.
-Behavior similar to the bitwise AND operation.
-
-
-
__shl:
-the bitwise left shift (<<) operation.
-Behavior similar to the bitwise AND operation.
-
-
-
__shr:
-the bitwise right shift (>>) operation.
-Behavior similar to the bitwise AND operation.
-
-
-
__concat:
-the concatenation (..) operation.
-Behavior similar to the addition operation,
-except that Lua will try a metamethod
-if any operand is neither a string nor a number
-(which is always coercible to a string).
-
-
-
__len:
-the length (#) operation.
-If the object is not a string,
-Lua will try its metamethod.
-If there is a metamethod,
-Lua calls it with the object as argument,
-and the result of the call
-(always adjusted to one value)
-is the result of the operation.
-If there is no metamethod but the object is a table,
-then Lua uses the table length operation (see §3.4.7).
-Otherwise, Lua raises an error.
-
-
-
__eq:
-the equal (==) operation.
-Behavior similar to the addition operation,
-except that Lua will try a metamethod only when the values
-being compared are either both tables or both full userdata
-and they are not primitively equal.
-The result of the call is always converted to a boolean.
-
-
-
__lt:
-the less than (<) operation.
-Behavior similar to the addition operation,
-except that Lua will try a metamethod only when the values
-being compared are neither both numbers nor both strings.
-Moreover, the result of the call is always converted to a boolean.
-
-
-
__le:
-the less equal (<=) operation.
-Behavior similar to the less than operation.
-
-
-
__index:
-The indexing access operation table[key].
-This event happens when table is not a table or
-when key is not present in table.
-The metavalue is looked up in the metatable of table.
-
-
-
-The metavalue for this event can be either a function, a table,
-or any value with an __index metavalue.
-If it is a function,
-it is called with table and key as arguments,
-and the result of the call
-(adjusted to one value)
-is the result of the operation.
-Otherwise,
-the final result is the result of indexing this metavalue with key.
-This indexing is regular, not raw,
-and therefore can trigger another __index metavalue.
-
-
-
__newindex:
-The indexing assignment table[key] = value.
-Like the index event,
-this event happens when table is not a table or
-when key is not present in table.
-The metavalue is looked up in the metatable of table.
-
-
-
-Like with indexing,
-the metavalue for this event can be either a function, a table,
-or any value with an __newindex metavalue.
-If it is a function,
-it is called with table, key, and value as arguments.
-Otherwise,
-Lua repeats the indexing assignment over this metavalue
-with the same key and value.
-This assignment is regular, not raw,
-and therefore can trigger another __newindex metavalue.
-
-
-
-Whenever a __newindex metavalue is invoked,
-Lua does not perform the primitive assignment.
-If needed,
-the metamethod itself can call rawset
-to do the assignment.
-
-
-
__call:
-The call operation func(args).
-This event happens when Lua tries to call a non-function value
-(that is, func is not a function).
-The metamethod is looked up in func.
-If present,
-the metamethod is called with func as its first argument,
-followed by the arguments of the original call (args).
-All results of the call
-are the results of the operation.
-This is the only metamethod that allows multiple results.
-
-
-
-
-
-In addition to the previous list,
-the interpreter also respects the following keys in metatables:
-__gc (see §2.5.3),
-__close (see §3.3.8),
-__mode (see §2.5.4),
-and __name.
-(The entry __name,
-when it contains a string,
-may be used by tostring and in error messages.)
-
-
-
-For the unary operators (negation, length, and bitwise NOT),
-the metamethod is computed and called with a dummy second operand,
-equal to the first one.
-This extra operand is only to simplify Lua's internals
-(by making these operators behave like a binary operation)
-and may be removed in future versions.
-For most uses this extra operand is irrelevant.
-
-
-
-Because metatables are regular tables,
-they can contain arbitrary fields,
-not only the event names defined above.
-Some functions in the standard library
-(e.g., tostring)
-use other fields in metatables for their own purposes.
-
-
-
-It is a good practice to add all needed metamethods to a table
-before setting it as a metatable of some object.
-In particular, the __gc metamethod works only when this order
-is followed (see §2.5.3).
-It is also a good practice to set the metatable of an object
-right after its creation.
-
-
-
-
-
-
-Lua performs automatic memory management.
-This means that
-you do not have to worry about allocating memory for new objects
-or freeing it when the objects are no longer needed.
-Lua manages memory automatically by running
-a garbage collector to collect all dead objects.
-All memory used by Lua is subject to automatic management:
-strings, tables, userdata, functions, threads, internal structures, etc.
-
-
-
-An object is considered dead
-as soon as the collector can be sure the object
-will not be accessed again in the normal execution of the program.
-("Normal execution" here excludes finalizers,
-which can resurrect dead objects (see §2.5.3),
-and excludes also operations using the debug library.)
-Note that the time when the collector can be sure that an object
-is dead may not coincide with the programmer's expectations.
-The only guarantees are that Lua will not collect an object
-that may still be accessed in the normal execution of the program,
-and it will eventually collect an object
-that is inaccessible from Lua.
-(Here,
-inaccessible from Lua means that neither a variable nor
-another live object refer to the object.)
-Because Lua has no knowledge about C code,
-it never collects objects accessible through the registry (see §4.3),
-which includes the global environment (see §2.2).
-
-
-
-The garbage collector (GC) in Lua can work in two modes:
-incremental and generational.
-
-
-
-The default GC mode with the default parameters
-are adequate for most uses.
-However, programs that waste a large proportion of their time
-allocating and freeing memory can benefit from other settings.
-Keep in mind that the GC behavior is non-portable
-both across platforms and across different Lua releases;
-therefore, optimal settings are also non-portable.
-
-
-
-You can change the GC mode and parameters by calling
-lua_gc in C
-or collectgarbage in Lua.
-You can also use these functions to control
-the collector directly (e.g., to stop and restart it).
-
-
-
-
-
-
-In incremental mode,
-each GC cycle performs a mark-and-sweep collection in small steps
-interleaved with the program's execution.
-In this mode,
-the collector uses three numbers to control its garbage-collection cycles:
-the garbage-collector pause,
-the garbage-collector step multiplier,
-and the garbage-collector step size.
-
-
-
-The garbage-collector pause
-controls how long the collector waits before starting a new cycle.
-The collector starts a new cycle when the use of memory
-hits n% of the use after the previous collection.
-Larger values make the collector less aggressive.
-Values equal to or less than 100 mean the collector will not wait to
-start a new cycle.
-A value of 200 means that the collector waits for the total memory in use
-to double before starting a new cycle.
-The default value is 200; the maximum value is 1000.
-
-
-
-The garbage-collector step multiplier
-controls the speed of the collector relative to
-memory allocation,
-that is,
-how many elements it marks or sweeps for each
-kilobyte of memory allocated.
-Larger values make the collector more aggressive but also increase
-the size of each incremental step.
-You should not use values less than 100,
-because they make the collector too slow and
-can result in the collector never finishing a cycle.
-The default value is 100; the maximum value is 1000.
-
-
-
-The garbage-collector step size controls the
-size of each incremental step,
-specifically how many bytes the interpreter allocates
-before performing a step.
-This parameter is logarithmic:
-A value of n means the interpreter will allocate 2n
-bytes between steps and perform equivalent work during the step.
-A large value (e.g., 60) makes the collector a stop-the-world
-(non-incremental) collector.
-The default value is 13,
-which means steps of approximately 8 Kbytes.
-
-
-
-
-
-
-In generational mode,
-the collector does frequent minor collections,
-which traverses only objects recently created.
-If after a minor collection the use of memory is still above a limit,
-the collector does a stop-the-world major collection,
-which traverses all objects.
-The generational mode uses two parameters:
-the minor multiplier and the the major multiplier.
-
-
-
-The minor multiplier controls the frequency of minor collections.
-For a minor multiplier x,
-a new minor collection will be done when memory
-grows x% larger than the memory in use after the previous major
-collection.
-For instance, for a multiplier of 20,
-the collector will do a minor collection when the use of memory
-gets 20% larger than the use after the previous major collection.
-The default value is 20; the maximum value is 200.
-
-
-
-The major multiplier controls the frequency of major collections.
-For a major multiplier x,
-a new major collection will be done when memory
-grows x% larger than the memory in use after the previous major
-collection.
-For instance, for a multiplier of 100,
-the collector will do a major collection when the use of memory
-gets larger than twice the use after the previous collection.
-The default value is 100; the maximum value is 1000.
-
-
-
-
-
-
-You can set garbage-collector metamethods for tables
-and, using the C API,
-for full userdata (see §2.4).
-These metamethods, called finalizers,
-are called when the garbage collector detects that the
-corresponding table or userdata is dead.
-Finalizers allow you to coordinate Lua's garbage collection
-with external resource management such as closing files,
-network or database connections,
-or freeing your own memory.
-
-
-
-For an object (table or userdata) to be finalized when collected,
-you must mark it for finalization.
-
-You mark an object for finalization when you set its metatable
-and the metatable has a __gc metamethod.
-Note that if you set a metatable without a __gc field
-and later create that field in the metatable,
-the object will not be marked for finalization.
-
-
-
-When a marked object becomes dead,
-it is not collected immediately by the garbage collector.
-Instead, Lua puts it in a list.
-After the collection,
-Lua goes through that list.
-For each object in the list,
-it checks the object's __gc metamethod:
-If it is present,
-Lua calls it with the object as its single argument.
-
-
-
-At the end of each garbage-collection cycle,
-the finalizers are called in
-the reverse order that the objects were marked for finalization,
-among those collected in that cycle;
-that is, the first finalizer to be called is the one associated
-with the object marked last in the program.
-The execution of each finalizer may occur at any point during
-the execution of the regular code.
-
-
-
-Because the object being collected must still be used by the finalizer,
-that object (and other objects accessible only through it)
-must be resurrected by Lua.
-Usually, this resurrection is transient,
-and the object memory is freed in the next garbage-collection cycle.
-However, if the finalizer stores the object in some global place
-(e.g., a global variable),
-then the resurrection is permanent.
-Moreover, if the finalizer marks a finalizing object for finalization again,
-its finalizer will be called again in the next cycle where the
-object is dead.
-In any case,
-the object memory is freed only in a GC cycle where
-the object is dead and not marked for finalization.
-
-
-
-When you close a state (see lua_close),
-Lua calls the finalizers of all objects marked for finalization,
-following the reverse order that they were marked.
-If any finalizer marks objects for collection during that phase,
-these marks have no effect.
-
-
-
-Finalizers cannot yield.
-Except for that, they can do anything,
-such as raise errors, create new objects,
-or even run the garbage collector.
-However, because they can run in unpredictable times,
-it is good practice to restrict each finalizer
-to the minimum necessary to properly release
-its associated resource.
-
-
-
-Any error while running a finalizer generates a warning;
-the error is not propagated.
-
-
-
-
-
-
-A weak table is a table whose elements are
-weak references.
-A weak reference is ignored by the garbage collector.
-In other words,
-if the only references to an object are weak references,
-then the garbage collector will collect that object.
-
-
-
-A weak table can have weak keys, weak values, or both.
-A table with weak values allows the collection of its values,
-but prevents the collection of its keys.
-A table with both weak keys and weak values allows the collection of
-both keys and values.
-In any case, if either the key or the value is collected,
-the whole pair is removed from the table.
-The weakness of a table is controlled by the
-__mode field of its metatable.
-This metavalue, if present, must be one of the following strings:
-"k", for a table with weak keys;
-"v", for a table with weak values;
-or "kv", for a table with both weak keys and values.
-
-
-
-A table with weak keys and strong values
-is also called an ephemeron table.
-In an ephemeron table,
-a value is considered reachable only if its key is reachable.
-In particular,
-if the only reference to a key comes through its value,
-the pair is removed.
-
-
-
-Any change in the weakness of a table may take effect only
-at the next collect cycle.
-In particular, if you change the weakness to a stronger mode,
-Lua may still collect some items from that table
-before the change takes effect.
-
-
-
-Only objects that have an explicit construction
-are removed from weak tables.
-Values, such as numbers and light C functions,
-are not subject to garbage collection,
-and therefore are not removed from weak tables
-(unless their associated values are collected).
-Although strings are subject to garbage collection,
-they do not have an explicit construction and
-their equality is by value;
-they behave more like values than like objects.
-Therefore, they are not removed from weak tables.
-
-
-
-Resurrected objects
-(that is, objects being finalized
-and objects accessible only through objects being finalized)
-have a special behavior in weak tables.
-They are removed from weak values before running their finalizers,
-but are removed from weak keys only in the next collection
-after running their finalizers, when such objects are actually freed.
-This behavior allows the finalizer to access properties
-associated with the object through weak tables.
-
-
-
-If a weak table is among the resurrected objects in a collection cycle,
-it may not be properly cleared until the next cycle.
-
-
-
-
-
-
-
-
-Lua supports coroutines,
-also called collaborative multithreading.
-A coroutine in Lua represents an independent thread of execution.
-Unlike threads in multithread systems, however,
-a coroutine only suspends its execution by explicitly calling
-a yield function.
-
-
-
-You create a coroutine by calling coroutine.create.
-Its sole argument is a function
-that is the main function of the coroutine.
-The create function only creates a new coroutine and
-returns a handle to it (an object of type thread);
-it does not start the coroutine.
-
-
-
-You execute a coroutine by calling coroutine.resume.
-When you first call coroutine.resume,
-passing as its first argument
-a thread returned by coroutine.create,
-the coroutine starts its execution by
-calling its main function.
-Extra arguments passed to coroutine.resume are passed
-as arguments to that function.
-After the coroutine starts running,
-it runs until it terminates or yields.
-
-
-
-A coroutine can terminate its execution in two ways:
-normally, when its main function returns
-(explicitly or implicitly, after the last instruction);
-and abnormally, if there is an unprotected error.
-In case of normal termination,
-coroutine.resume returns true,
-plus any values returned by the coroutine main function.
-In case of errors, coroutine.resume returns false
-plus the error object.
-In this case, the coroutine does not unwind its stack,
-so that it is possible to inspect it after the error
-with the debug API.
-
-
-
-A coroutine yields by calling coroutine.yield.
-When a coroutine yields,
-the corresponding coroutine.resume returns immediately,
-even if the yield happens inside nested function calls
-(that is, not in the main function,
-but in a function directly or indirectly called by the main function).
-In the case of a yield, coroutine.resume also returns true,
-plus any values passed to coroutine.yield.
-The next time you resume the same coroutine,
-it continues its execution from the point where it yielded,
-with the call to coroutine.yield returning any extra
-arguments passed to coroutine.resume.
-
-
-
-Like coroutine.create,
-the coroutine.wrap function also creates a coroutine,
-but instead of returning the coroutine itself,
-it returns a function that, when called, resumes the coroutine.
-Any arguments passed to this function
-go as extra arguments to coroutine.resume.
-coroutine.wrap returns all the values returned by coroutine.resume,
-except the first one (the boolean error code).
-Unlike coroutine.resume,
-the function created by coroutine.wrap
-propagates any error to the caller.
-In this case,
-the function also closes the coroutine (see coroutine.close).
-
-
-
-As an example of how coroutines work,
-consider the following code:
-
-
- function foo (a)
- print("foo", a)
- return coroutine.yield(2*a)
- end
-
- co = coroutine.create(function (a,b)
- print("co-body", a, b)
- local r = foo(a+1)
- print("co-body", r)
- local r, s = coroutine.yield(a+b, a-b)
- print("co-body", r, s)
- return b, "end"
- end)
-
- print("main", coroutine.resume(co, 1, 10))
- print("main", coroutine.resume(co, "r"))
- print("main", coroutine.resume(co, "x", "y"))
- print("main", coroutine.resume(co, "x", "y"))
-
-When you run it, it produces the following output:
-
-
- co-body 1 10
- foo 2
- main true 4
- co-body r
- main true 11 -9
- co-body x y
- main true 10 end
- main false cannot resume dead coroutine
-
-
-
-You can also create and manipulate coroutines through the C API:
-see functions lua_newthread, lua_resume,
-and lua_yield.
-
-
-
-
-
-
-This section describes the lexis, the syntax, and the semantics of Lua.
-In other words,
-this section describes
-which tokens are valid,
-how they can be combined,
-and what their combinations mean.
-
-
-
-Language constructs will be explained using the usual extended BNF notation,
-in which
-{a} means 0 or more a's, and
-[a] means an optional a.
-Non-terminals are shown like non-terminal,
-keywords are shown like kword,
-and other terminal symbols are shown like ‘=’.
-The complete syntax of Lua can be found in §9
-at the end of this manual.
-
-
-
-
-
-
-Lua is a free-form language.
-It ignores spaces and comments between lexical elements (tokens),
-except as delimiters between two tokens.
-In source code,
-Lua recognizes as spaces the standard ASCII whitespace
-characters space, form feed, newline,
-carriage return, horizontal tab, and vertical tab.
-
-
-
-Names
-(also called identifiers)
-in Lua can be any string of Latin letters,
-Arabic-Indic digits, and underscores,
-not beginning with a digit and
-not being a reserved word.
-Identifiers are used to name variables, table fields, and labels.
-
-
-
-The following keywords are reserved
-and cannot be used as names:
-
-
-
- and break do else elseif end
- false for function goto if in
- local nil not or repeat return
- then true until while
-
-
-
-Lua is a case-sensitive language:
-and is a reserved word, but And and AND
-are two different, valid names.
-As a convention,
-programs should avoid creating
-names that start with an underscore followed by
-one or more uppercase letters (such as _VERSION).
-
-
-
-A short literal string
-can be delimited by matching single or double quotes,
-and can contain the following C-like escape sequences:
-'\a' (bell),
-'\b' (backspace),
-'\f' (form feed),
-'\n' (newline),
-'\r' (carriage return),
-'\t' (horizontal tab),
-'\v' (vertical tab),
-'\\' (backslash),
-'\"' (quotation mark [double quote]),
-and '\'' (apostrophe [single quote]).
-A backslash followed by a line break
-results in a newline in the string.
-The escape sequence '\z' skips the following span
-of whitespace characters,
-including line breaks;
-it is particularly useful to break and indent a long literal string
-into multiple lines without adding the newlines and spaces
-into the string contents.
-A short literal string cannot contain unescaped line breaks
-nor escapes not forming a valid escape sequence.
-
-
-
-We can specify any byte in a short literal string,
-including embedded zeros,
-by its numeric value.
-This can be done
-with the escape sequence \xXX,
-where XX is a sequence of exactly two hexadecimal digits,
-or with the escape sequence \ddd,
-where ddd is a sequence of up to three decimal digits.
-(Note that if a decimal escape sequence is to be followed by a digit,
-it must be expressed using exactly three digits.)
-
-
-
-The UTF-8 encoding of a Unicode character
-can be inserted in a literal string with
-the escape sequence \u{XXX}
-(with mandatory enclosing braces),
-where XXX is a sequence of one or more hexadecimal digits
-representing the character code point.
-This code point can be any value less than 231.
-(Lua uses the original UTF-8 specification here,
-which is not restricted to valid Unicode code points.)
-
-
-
-Literal strings can also be defined using a long format
-enclosed by long brackets.
-We define an opening long bracket of level n as an opening
-square bracket followed by n equal signs followed by another
-opening square bracket.
-So, an opening long bracket of level 0 is written as [[,
-an opening long bracket of level 1 is written as [=[,
-and so on.
-A closing long bracket is defined similarly;
-for instance,
-a closing long bracket of level 4 is written as ]====].
-A long literal starts with an opening long bracket of any level and
-ends at the first closing long bracket of the same level.
-It can contain any text except a closing bracket of the same level.
-Literals in this bracketed form can run for several lines,
-do not interpret any escape sequences,
-and ignore long brackets of any other level.
-Any kind of end-of-line sequence
-(carriage return, newline, carriage return followed by newline,
-or newline followed by carriage return)
-is converted to a simple newline.
-When the opening long bracket is immediately followed by a newline,
-the newline is not included in the string.
-
-
-
-As an example, in a system using ASCII
-(in which 'a' is coded as 97,
-newline is coded as 10, and '1' is coded as 49),
-the five literal strings below denote the same string:
-
-
- a = 'alo\n123"'
- a = "alo\n123\""
- a = '\97lo\10\04923"'
- a = [[alo
- 123"]]
- a = [==[
- alo
- 123"]==]
-
-
-
-Any byte in a literal string not
-explicitly affected by the previous rules represents itself.
-However, Lua opens files for parsing in text mode,
-and the system's file functions may have problems with
-some control characters.
-So, it is safer to represent
-binary data as a quoted literal with
-explicit escape sequences for the non-text characters.
-
-
-
-A numeric constant (or numeral)
-can be written with an optional fractional part
-and an optional decimal exponent,
-marked by a letter 'e' or 'E'.
-Lua also accepts hexadecimal constants,
-which start with 0x or 0X.
-Hexadecimal constants also accept an optional fractional part
-plus an optional binary exponent,
-marked by a letter 'p' or 'P'.
-
-
-
-A numeric constant with a radix point or an exponent
-denotes a float;
-otherwise,
-if its value fits in an integer or it is a hexadecimal constant,
-it denotes an integer;
-otherwise (that is, a decimal integer numeral that overflows),
-it denotes a float.
-Hexadecimal numerals with neither a radix point nor an exponent
-always denote an integer value;
-if the value overflows, it wraps around
-to fit into a valid integer.
-
-
-
-A comment starts with a double hyphen (--)
-anywhere outside a string.
-If the text immediately after -- is not an opening long bracket,
-the comment is a short comment,
-which runs until the end of the line.
-Otherwise, it is a long comment,
-which runs until the corresponding closing long bracket.
-
-
-
-
-
-
-Variables are places that store values.
-There are three kinds of variables in Lua:
-global variables, local variables, and table fields.
-
-
-
-A single name can denote a global variable or a local variable
-(or a function's formal parameter,
-which is a particular kind of local variable):
-
-
-Any variable name is assumed to be global unless explicitly declared
-as a local (see §3.3.7).
-Local variables are lexically scoped:
-local variables can be freely accessed by functions
-defined inside their scope (see §3.5).
-
-
-
-Before the first assignment to a variable, its value is nil.
-
-
-
-Square brackets are used to index a table:
-
-
- var ::= prefixexp ‘[’ exp ‘]’
-
-The meaning of accesses to table fields can be changed via metatables
-(see §2.4).
-
-
-
-The syntax var.Name is just syntactic sugar for
-var["Name"]:
-
-
- var ::= prefixexp ‘.’ Name
-
-
-
-An access to a global variable x
-is equivalent to _ENV.x.
-Due to the way that chunks are compiled,
-the variable _ENV itself is never global (see §2.2).
-
-
-
-
-
-
-Lua supports an almost conventional set of statements,
-similar to those in other conventional languages.
-This set includes
-blocks, assignments, control structures, function calls,
-and variable declarations.
-
-
-
-
-
-
-A block is a list of statements,
-which are executed sequentially:
-
-
- block ::= {stat}
-
-Lua has empty statements
-that allow you to separate statements with semicolons,
-start a block with a semicolon
-or write two semicolons in sequence:
-
-
- stat ::= ‘;’
-
-
-
-Both function calls and assignments
-can start with an open parenthesis.
-This possibility leads to an ambiguity in Lua's grammar.
-Consider the following fragment:
-
-
- a = b + c
- (print or io.write)('done')
-
-The grammar could see this fragment in two ways:
-
-
- a = b + c(print or io.write)('done')
-
- a = b + c; (print or io.write)('done')
-
-The current parser always sees such constructions
-in the first way,
-interpreting the open parenthesis
-as the start of the arguments to a call.
-To avoid this ambiguity,
-it is a good practice to always precede with a semicolon
-statements that start with a parenthesis:
-
-
- ;(print or io.write)('done')
-
-
-
-A block can be explicitly delimited to produce a single statement:
-
-
- stat ::= do block end
-
-Explicit blocks are useful
-to control the scope of variable declarations.
-Explicit blocks are also sometimes used to
-add a return statement in the middle
-of another block (see §3.3.4).
-
-
-
-
-
-
-The unit of compilation of Lua is called a chunk.
-Syntactically,
-a chunk is simply a block:
-
-
- chunk ::= block
-
-
-
-Lua handles a chunk as the body of an anonymous function
-with a variable number of arguments
-(see §3.4.11).
-As such, chunks can define local variables,
-receive arguments, and return values.
-Moreover, such anonymous function is compiled as in the
-scope of an external local variable called _ENV (see §2.2).
-The resulting function always has _ENV as its only external variable,
-even if it does not use that variable.
-
-
-
-A chunk can be stored in a file or in a string inside the host program.
-To execute a chunk,
-Lua first loads it,
-precompiling the chunk's code into instructions for a virtual machine,
-and then Lua executes the compiled code
-with an interpreter for the virtual machine.
-
-
-
-Chunks can also be precompiled into binary form;
-see the program luac and the function string.dump for details.
-Programs in source and compiled forms are interchangeable;
-Lua automatically detects the file type and acts accordingly (see load).
-
-
-
-
-
-
-Lua allows multiple assignments.
-Therefore, the syntax for assignment
-defines a list of variables on the left side
-and a list of expressions on the right side.
-The elements in both lists are separated by commas:
-
-
- stat ::= varlist ‘=’ explist
- varlist ::= var {‘,’ var}
- explist ::= exp {‘,’ exp}
-
-Before the assignment,
-the list of values is adjusted to the length of
-the list of variables.
-If there are more values than needed,
-the excess values are thrown away.
-If there are fewer values than needed,
-the list is extended with nil's.
-If the list of expressions ends with a function call,
-then all values returned by that call enter the list of values,
-before the adjustment
-(except when the call is enclosed in parentheses; see §3.4).
-
-
-
-The assignment statement first evaluates all its expressions
-and only then the assignments are performed.
-Thus the code
-
-
- i = 3
- i, a[i] = i+1, 20
-
-sets a[3] to 20, without affecting a[4]
-because the i in a[i] is evaluated (to 3)
-before it is assigned 4.
-Similarly, the line
-
-
- x, y = y, x
-
-exchanges the values of x and y,
-and
-
-
- x, y, z = y, z, x
-
-cyclically permutes the values of x, y, and z.
-
-
-
-An assignment to a global name x = val
-is equivalent to the assignment
-_ENV.x = val (see §2.2).
-
-
-
-The meaning of assignments to table fields and
-global variables (which are actually table fields, too)
-can be changed via metatables (see §2.4).
-
-
-
-
-
-
-The control structures
-if, while, and repeat have the usual meaning and
-familiar syntax:
-
-
-
-
-
- stat ::= while exp do block end
- stat ::= repeat block until exp
- stat ::= if exp then block {elseif exp then block} [else block] end
-
-Lua also has a for statement, in two flavors (see §3.3.5).
-
-
-
-The condition expression of a
-control structure can return any value.
-Both false and nil test false.
-All values different from nil and false test true.
-In particular, the number 0 and the empty string also test true.
-
-
-
-In the repeat–until loop,
-the inner block does not end at the until keyword,
-but only after the condition.
-So, the condition can refer to local variables
-declared inside the loop block.
-
-
-
-The goto statement transfers the program control to a label.
-For syntactical reasons,
-labels in Lua are considered statements too:
-
-
-
-
- stat ::= goto Name
- stat ::= label
- label ::= ‘::’ Name ‘::’
-
-
-
-A label is visible in the entire block where it is defined,
-except inside nested functions.
-A goto may jump to any visible label as long as it does not
-enter into the scope of a local variable.
-A label should not be declared
-where a label with the same name is visible,
-even if this other label has been declared in an enclosing block.
-
-
-
-Labels and empty statements are called void statements,
-as they perform no actions.
-
-
-
-The break statement terminates the execution of a
-while, repeat, or for loop,
-skipping to the next statement after the loop:
-
-
-
- stat ::= break
-
-A break ends the innermost enclosing loop.
-
-
-
-The return statement is used to return values
-from a function or a chunk
-(which is handled as an anonymous function).
-
-Functions can return more than one value,
-so the syntax for the return statement is
-
-
- stat ::= return [explist] [‘;’]
-
-
-
-The return statement can only be written
-as the last statement of a block.
-If it is necessary to return in the middle of a block,
-then an explicit inner block can be used,
-as in the idiom do return end,
-because now return is the last statement in its (inner) block.
-
-
-
-
-
-
-
-The for statement has two forms:
-one numerical and one generic.
-
-
-
-
The numerical for loop
-
-
-The numerical for loop repeats a block of code while a
-control variable goes through an arithmetic progression.
-It has the following syntax:
-
-
- stat ::= for Name ‘=’ exp ‘,’ exp [‘,’ exp] do block end
-
-The given identifier (Name) defines the control variable,
-which is a new variable local to the loop body (block).
-
-
-
-The loop starts by evaluating once the three control expressions.
-Their values are called respectively
-the initial value, the limit, and the step.
-If the step is absent, it defaults to 1.
-
-
-
-If both the initial value and the step are integers,
-the loop is done with integers;
-note that the limit may not be an integer.
-Otherwise, the three values are converted to
-floats and the loop is done with floats.
-Beware of floating-point accuracy in this case.
-
-
-
-After that initialization,
-the loop body is repeated with the value of the control variable
-going through an arithmetic progression,
-starting at the initial value,
-with a common difference given by the step.
-A negative step makes a decreasing sequence;
-a step equal to zero raises an error.
-The loop continues while the value is less than
-or equal to the limit
-(greater than or equal to for a negative step).
-If the initial value is already greater than the limit
-(or less than, if the step is negative),
-the body is not executed.
-
-
-
-For integer loops,
-the control variable never wraps around;
-instead, the loop ends in case of an overflow.
-
-
-
-You should not change the value of the control variable
-during the loop.
-If you need its value after the loop,
-assign it to another variable before exiting the loop.
-
-
-
-
-
-
The generic for loop
-
-
-The generic for statement works over functions,
-called iterators.
-On each iteration, the iterator function is called to produce a new value,
-stopping when this new value is nil.
-The generic for loop has the following syntax:
-
-
- stat ::= for namelist in explist do block end
- namelist ::= Name {‘,’ Name}
-
-A for statement like
-
-
- for var_1, ···, var_n in explist do body end
-
-works as follows.
-
-
-
-The names var_i declare loop variables local to the loop body.
-The first of these variables is the control variable.
-
-
-
-The loop starts by evaluating explist
-to produce four values:
-an iterator function,
-a state,
-an initial value for the control variable,
-and a closing value.
-
-
-
-Then, at each iteration,
-Lua calls the iterator function with two arguments:
-the state and the control variable.
-The results from this call are then assigned to the loop variables,
-following the rules of multiple assignments (see §3.3.3).
-If the control variable becomes nil,
-the loop terminates.
-Otherwise, the body is executed and the loop goes
-to the next iteration.
-
-
-
-The closing value behaves like a
-to-be-closed variable (see §3.3.8),
-which can be used to release resources when the loop ends.
-Otherwise, it does not interfere with the loop.
-
-
-
-You should not change the value of the control variable
-during the loop.
-
-
-
-
-
-
-
-
-Local variables can be declared anywhere inside a block.
-The declaration can include an initialization:
-
-
- stat ::= local attnamelist [‘=’ explist]
- attnamelist ::= Name attrib {‘,’ Name attrib}
-
-If present, an initial assignment has the same semantics
-of a multiple assignment (see §3.3.3).
-Otherwise, all variables are initialized with nil.
-
-
-
-Each variable name may be postfixed by an attribute
-(a name between angle brackets):
-
-
- attrib ::= [‘<’ Name ‘>’]
-
-There are two possible attributes:
-const, which declares a constant variable,
-that is, a variable that cannot be assigned to
-after its initialization;
-and close, which declares a to-be-closed variable (see §3.3.8).
-A list of variables can contain at most one to-be-closed variable.
-
-
-
-A chunk is also a block (see §3.3.2),
-and so local variables can be declared in a chunk outside any explicit block.
-
-
-
-The visibility rules for local variables are explained in §3.5.
-
-
-
-
-
-
-A to-be-closed variable behaves like a constant local variable,
-except that its value is closed whenever the variable
-goes out of scope, including normal block termination,
-exiting its block by break/goto/return,
-or exiting by an error.
-
-
-
-Here, to close a value means
-to call its __close metamethod.
-When calling the metamethod,
-the value itself is passed as the first argument
-and the error object that caused the exit (if any)
-is passed as a second argument;
-if there was no error, the second argument is nil.
-
-
-
-The value assigned to a to-be-closed variable
-must have a __close metamethod
-or be a false value.
-(nil and false are ignored as to-be-closed values.)
-
-
-
-If several to-be-closed variables go out of scope at the same event,
-they are closed in the reverse order that they were declared.
-
-
-
-If there is any error while running a closing method,
-that error is handled like an error in the regular code
-where the variable was defined.
-After an error,
-the other pending closing methods will still be called.
-
-
-
-If a coroutine yields and is never resumed again,
-some variables may never go out of scope,
-and therefore they will never be closed.
-(These variables are the ones created inside the coroutine
-and in scope at the point where the coroutine yielded.)
-Similarly, if a coroutine ends with an error,
-it does not unwind its stack,
-so it does not close any variable.
-In both cases,
-you can either use finalizers
-or call coroutine.close to close the variables.
-However, if the coroutine was created
-through coroutine.wrap,
-then its corresponding function will close the coroutine
-in case of errors.
-
-
-
-
-
-
-
-
-Numerals and literal strings are explained in §3.1;
-variables are explained in §3.2;
-function definitions are explained in §3.4.11;
-function calls are explained in §3.4.10;
-table constructors are explained in §3.4.9.
-Vararg expressions,
-denoted by three dots ('...'), can only be used when
-directly inside a vararg function;
-they are explained in §3.4.11.
-
-
-
-Binary operators comprise arithmetic operators (see §3.4.1),
-bitwise operators (see §3.4.2),
-relational operators (see §3.4.4), logical operators (see §3.4.5),
-and the concatenation operator (see §3.4.6).
-Unary operators comprise the unary minus (see §3.4.1),
-the unary bitwise NOT (see §3.4.2),
-the unary logical not (see §3.4.5),
-and the unary length operator (see §3.4.7).
-
-
-
-Both function calls and vararg expressions can result in multiple values.
-If a function call is used as a statement (see §3.3.6),
-then its return list is adjusted to zero elements,
-thus discarding all returned values.
-If an expression is used as the last (or the only) element
-of a list of expressions,
-then no adjustment is made
-(unless the expression is enclosed in parentheses).
-In all other contexts,
-Lua adjusts the result list to one element,
-either discarding all values except the first one
-or adding a single nil if there are no values.
-
-
-
-Here are some examples:
-
-
- f() -- adjusted to 0 results
- g(f(), x) -- f() is adjusted to 1 result
- g(x, f()) -- g gets x plus all results from f()
- a,b,c = f(), x -- f() is adjusted to 1 result (c gets nil)
- a,b = ... -- a gets the first vararg argument, b gets
- -- the second (both a and b can get nil if there
- -- is no corresponding vararg argument)
-
- a,b,c = x, f() -- f() is adjusted to 2 results
- a,b,c = f() -- f() is adjusted to 3 results
- return f() -- returns all results from f()
- return ... -- returns all received vararg arguments
- return x,y,f() -- returns x, y, and all results from f()
- {f()} -- creates a list with all results from f()
- {...} -- creates a list with all vararg arguments
- {f(), nil} -- f() is adjusted to 1 result
-
-
-
-Any expression enclosed in parentheses always results in only one value.
-Thus,
-(f(x,y,z)) is always a single value,
-even if f returns several values.
-(The value of (f(x,y,z)) is the first value returned by f
-or nil if f does not return any values.)
-
-
-
-
-
-
-Lua supports the following arithmetic operators:
-
-
-
+: addition
-
-: subtraction
-
*: multiplication
-
/: float division
-
//: floor division
-
%: modulo
-
^: exponentiation
-
-: unary minus
-
-
-
-With the exception of exponentiation and float division,
-the arithmetic operators work as follows:
-If both operands are integers,
-the operation is performed over integers and the result is an integer.
-Otherwise, if both operands are numbers,
-then they are converted to floats,
-the operation is performed following the machine's rules
-for floating-point arithmetic
-(usually the IEEE 754 standard),
-and the result is a float.
-(The string library coerces strings to numbers in
-arithmetic operations; see §3.4.3 for details.)
-
-
-
-Exponentiation and float division (/)
-always convert their operands to floats
-and the result is always a float.
-Exponentiation uses the ISO C function pow,
-so that it works for non-integer exponents too.
-
-
-
-Floor division (//) is a division
-that rounds the quotient towards minus infinity,
-resulting in the floor of the division of its operands.
-
-
-
-Modulo is defined as the remainder of a division
-that rounds the quotient towards minus infinity (floor division).
-
-
-
-In case of overflows in integer arithmetic,
-all operations wrap around.
-
-
-
-
-Lua supports the following bitwise operators:
-
-
-
&: bitwise AND
-
|: bitwise OR
-
~: bitwise exclusive OR
-
>>: right shift
-
<<: left shift
-
~: unary bitwise NOT
-
-
-
-All bitwise operations convert its operands to integers
-(see §3.4.3),
-operate on all bits of those integers,
-and result in an integer.
-
-
-
-Both right and left shifts fill the vacant bits with zeros.
-Negative displacements shift to the other direction;
-displacements with absolute values equal to or higher than
-the number of bits in an integer
-result in zero (as all bits are shifted out).
-
-
-
-
-
-
-Lua provides some automatic conversions between some
-types and representations at run time.
-Bitwise operators always convert float operands to integers.
-Exponentiation and float division
-always convert integer operands to floats.
-All other arithmetic operations applied to mixed numbers
-(integers and floats) convert the integer operand to a float.
-The C API also converts both integers to floats and
-floats to integers, as needed.
-Moreover, string concatenation accepts numbers as arguments,
-besides strings.
-
-
-
-In a conversion from integer to float,
-if the integer value has an exact representation as a float,
-that is the result.
-Otherwise,
-the conversion gets the nearest higher or
-the nearest lower representable value.
-This kind of conversion never fails.
-
-
-
-The conversion from float to integer
-checks whether the float has an exact representation as an integer
-(that is, the float has an integral value and
-it is in the range of integer representation).
-If it does, that representation is the result.
-Otherwise, the conversion fails.
-
-
-
-Several places in Lua coerce strings to numbers when necessary.
-In particular,
-the string library sets metamethods that try to coerce
-strings to numbers in all arithmetic operations.
-If the conversion fails,
-the library calls the metamethod of the other operand
-(if present) or it raises an error.
-Note that bitwise operators do not do this coercion.
-
-
-
-Nonetheless, it is always a good practice not to rely on these
-implicit coercions, as they are not always applied;
-in particular, "1"==1 is false and "1"<1 raises an error
-(see §3.4.4).
-These coercions exist mainly for compatibility and may be removed
-in future versions of the language.
-
-
-
-A string is converted to an integer or a float
-following its syntax and the rules of the Lua lexer.
-The string may have also leading and trailing whitespaces and a sign.
-All conversions from strings to numbers
-accept both a dot and the current locale mark
-as the radix character.
-(The Lua lexer, however, accepts only a dot.)
-If the string is not a valid numeral,
-the conversion fails.
-If necessary, the result of this first step is then converted
-to a specific number subtype following the previous rules
-for conversions between floats and integers.
-
-
-
-The conversion from numbers to strings uses a
-non-specified human-readable format.
-To convert numbers to strings in any specific way,
-use the function string.format.
-
-
-
-
-
-
-Lua supports the following relational operators:
-
-
-
==: equality
-
~=: inequality
-
<: less than
-
>: greater than
-
<=: less or equal
-
>=: greater or equal
-
-These operators always result in false or true.
-
-
-
-Equality (==) first compares the type of its operands.
-If the types are different, then the result is false.
-Otherwise, the values of the operands are compared.
-Strings are equal if they have the same byte content.
-Numbers are equal if they denote the same mathematical value.
-
-
-
-Tables, userdata, and threads
-are compared by reference:
-two objects are considered equal only if they are the same object.
-Every time you create a new object
-(a table, a userdata, or a thread),
-this new object is different from any previously existing object.
-A function is always equal to itself.
-Functions with any detectable difference
-(different behavior, different definition) are always different.
-Functions created at different times but with no detectable differences
-may be classified as equal or not
-(depending on internal caching details).
-
-
-
-You can change the way that Lua compares tables and userdata
-by using the __eq metamethod (see §2.4).
-
-
-
-Equality comparisons do not convert strings to numbers
-or vice versa.
-Thus, "0"==0 evaluates to false,
-and t[0] and t["0"] denote different
-entries in a table.
-
-
-
-The operator ~= is exactly the negation of equality (==).
-
-
-
-The order operators work as follows.
-If both arguments are numbers,
-then they are compared according to their mathematical values,
-regardless of their subtypes.
-Otherwise, if both arguments are strings,
-then their values are compared according to the current locale.
-Otherwise, Lua tries to call the __lt or the __le
-metamethod (see §2.4).
-A comparison a > b is translated to b < a
-and a >= b is translated to b <= a.
-
-
-
-Following the IEEE 754 standard,
-the special value NaN is considered neither less than,
-nor equal to, nor greater than any value, including itself.
-
-
-
-
-
-
-The logical operators in Lua are
-and, or, and not.
-Like the control structures (see §3.3.4),
-all logical operators consider both false and nil as false
-and anything else as true.
-
-
-
-The negation operator not always returns false or true.
-The conjunction operator and returns its first argument
-if this value is false or nil;
-otherwise, and returns its second argument.
-The disjunction operator or returns its first argument
-if this value is different from nil and false;
-otherwise, or returns its second argument.
-Both and and or use short-circuit evaluation;
-that is,
-the second operand is evaluated only if necessary.
-Here are some examples:
-
-
- 10 or 20 --> 10
- 10 or error() --> 10
- nil or "a" --> "a"
- nil and 10 --> nil
- false and error() --> false
- false and nil --> false
- false or nil --> nil
- 10 and 20 --> 20
-
-The string concatenation operator in Lua is
-denoted by two dots ('..').
-If both operands are strings or numbers,
-then the numbers are converted to strings
-in a non-specified format (see §3.4.3).
-Otherwise, the __concat metamethod is called (see §2.4).
-
-
-
-
-
-
-The length operator is denoted by the unary prefix operator #.
-
-
-
-The length of a string is its number of bytes.
-(That is the usual meaning of string length when each
-character is one byte.)
-
-
-
-The length operator applied on a table
-returns a border in that table.
-A border in a table t is any natural number
-that satisfies the following condition:
-
-
- (border == 0 or t[border] ~= nil) and t[border + 1] == nil
-
-In words,
-a border is any (natural) index present in the table
-that is followed by an absent index
-(or zero, when index 1 is absent).
-
-
-
-A table with exactly one border is called a sequence.
-For instance, the table {10, 20, 30, 40, 50} is a sequence,
-as it has only one border (5).
-The table {10, 20, 30, nil, 50} has two borders (3 and 5),
-and therefore it is not a sequence.
-(The nil at index 4 is called a hole.)
-The table {nil, 20, 30, nil, nil, 60, nil}
-has three borders (0, 3, and 6) and three holes
-(at indices 1, 4, and 5),
-so it is not a sequence, too.
-The table {} is a sequence with border 0.
-Note that non-natural keys do not interfere
-with whether a table is a sequence.
-
-
-
-When t is a sequence,
-#t returns its only border,
-which corresponds to the intuitive notion of the length of the sequence.
-When t is not a sequence,
-#t can return any of its borders.
-(The exact one depends on details of
-the internal representation of the table,
-which in turn can depend on how the table was populated and
-the memory addresses of its non-numeric keys.)
-
-
-
-The computation of the length of a table
-has a guaranteed worst time of O(log n),
-where n is the largest natural key in the table.
-
-
-
-A program can modify the behavior of the length operator for
-any value but strings through the __len metamethod (see §2.4).
-
-
-
-
-
-
-As usual,
-you can use parentheses to change the precedences of an expression.
-The concatenation ('..') and exponentiation ('^')
-operators are right associative.
-All other binary operators are left associative.
-
-
-
-
-
-
-Table constructors are expressions that create tables.
-Every time a constructor is evaluated, a new table is created.
-A constructor can be used to create an empty table
-or to create a table and initialize some of its fields.
-The general syntax for constructors is
-
-
-Each field of the form [exp1] = exp2 adds to the new table an entry
-with key exp1 and value exp2.
-A field of the form name = exp is equivalent to
-["name"] = exp.
-Fields of the form exp are equivalent to
-[i] = exp, where i are consecutive integers
-starting with 1;
-fields in the other formats do not affect this counting.
-For example,
-
-
- a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 }
-
-is equivalent to
-
-
- do
- local t = {}
- t[f(1)] = g
- t[1] = "x" -- 1st exp
- t[2] = "y" -- 2nd exp
- t.x = 1 -- t["x"] = 1
- t[3] = f(x) -- 3rd exp
- t[30] = 23
- t[4] = 45 -- 4th exp
- a = t
- end
-
-
-
-The order of the assignments in a constructor is undefined.
-(This order would be relevant only when there are repeated keys.)
-
-
-
-If the last field in the list has the form exp
-and the expression is a function call or a vararg expression,
-then all values returned by this expression enter the list consecutively
-(see §3.4.10).
-
-
-
-The field list can have an optional trailing separator,
-as a convenience for machine-generated code.
-
-
-
-
-
-
-A function call in Lua has the following syntax:
-
-
- functioncall ::= prefixexp args
-
-In a function call,
-first prefixexp and args are evaluated.
-If the value of prefixexp has type function,
-then this function is called
-with the given arguments.
-Otherwise, if present,
-the prefixexp __call metamethod is called:
-its first argument is the value of prefixexp,
-followed by the original call arguments
-(see §2.4).
-
-
-
-The form
-
-
- functioncall ::= prefixexp ‘:’ Name args
-
-can be used to emulate methods.
-A call v:name(args)
-is syntactic sugar for v.name(v,args),
-except that v is evaluated only once.
-
-
-
-All argument expressions are evaluated before the call.
-A call of the form f{fields} is
-syntactic sugar for f({fields});
-that is, the argument list is a single new table.
-A call of the form f'string'
-(or f"string" or f[[string]])
-is syntactic sugar for f('string');
-that is, the argument list is a single literal string.
-
-
-
-A call of the form return functioncall not in the
-scope of a to-be-closed variable is called a tail call.
-Lua implements proper tail calls
-(or proper tail recursion):
-in a tail call,
-the called function reuses the stack entry of the calling function.
-Therefore, there is no limit on the number of nested tail calls that
-a program can execute.
-However, a tail call erases any debug information about the
-calling function.
-Note that a tail call only happens with a particular syntax,
-where the return has one single function call as argument,
-and it is outside the scope of any to-be-closed variable.
-This syntax makes the calling function return exactly
-the returns of the called function,
-without any intervening action.
-So, none of the following examples are tail calls:
-
-
- return (f(x)) -- results adjusted to 1
- return 2 * f(x) -- result multiplied by 2
- return x, f(x) -- additional results
- f(x); return -- results discarded
- return x or f(x) -- results adjusted to 1
-
- functiondef ::= function funcbody
- funcbody ::= ‘(’ [parlist] ‘)’ block end
-
-
-
-The following syntactic sugar simplifies function definitions:
-
-
- stat ::= function funcname funcbody
- stat ::= localfunction Name funcbody
- funcname ::= Name {‘.’ Name} [‘:’ Name]
-
-The statement
-
-
- function f () body end
-
-translates to
-
-
- f = function () body end
-
-The statement
-
-
- function t.a.b.c.f () body end
-
-translates to
-
-
- t.a.b.c.f = function () body end
-
-The statement
-
-
- local function f () body end
-
-translates to
-
-
- local f; f = function () body end
-
-not to
-
-
- local f = function () body end
-
-(This only makes a difference when the body of the function
-contains references to f.)
-
-
-
-A function definition is an executable expression,
-whose value has type function.
-When Lua precompiles a chunk,
-all its function bodies are precompiled too,
-but they are not created yet.
-Then, whenever Lua executes the function definition,
-the function is instantiated (or closed).
-This function instance, or closure,
-is the final value of the expression.
-
-
-
-Parameters act as local variables that are
-initialized with the argument values:
-
-
- parlist ::= namelist [‘,’ ‘...’] | ‘...’
-
-When a Lua function is called,
-it adjusts its list of arguments to
-the length of its list of parameters,
-unless the function is a vararg function,
-which is indicated by three dots ('...')
-at the end of its parameter list.
-A vararg function does not adjust its argument list;
-instead, it collects all extra arguments and supplies them
-to the function through a vararg expression,
-which is also written as three dots.
-The value of this expression is a list of all actual extra arguments,
-similar to a function with multiple results.
-If a vararg expression is used inside another expression
-or in the middle of a list of expressions,
-then its return list is adjusted to one element.
-If the expression is used as the last element of a list of expressions,
-then no adjustment is made
-(unless that last expression is enclosed in parentheses).
-
-
-
-As an example, consider the following definitions:
-
-
- function f(a, b) end
- function g(a, b, ...) end
- function r() return 1,2,3 end
-
-Then, we have the following mapping from arguments to parameters and
-to the vararg expression:
-
-
-Results are returned using the return statement (see §3.3.4).
-If control reaches the end of a function
-without encountering a return statement,
-then the function returns with no results.
-
-
-
-
-There is a system-dependent limit on the number of values
-that a function may return.
-This limit is guaranteed to be greater than 1000.
-
-
-
-The colon syntax
-is used to emulate methods,
-adding an implicit extra parameter self to the function.
-Thus, the statement
-
-
-
-Lua is a lexically scoped language.
-The scope of a local variable begins at the first statement after
-its declaration and lasts until the last non-void statement
-of the innermost block that includes the declaration.
-Consider the following example:
-
-
- x = 10 -- global variable
- do -- new block
- local x = x -- new 'x', with value 10
- print(x) --> 10
- x = x+1
- do -- another block
- local x = x+1 -- another 'x'
- print(x) --> 12
- end
- print(x) --> 11
- end
- print(x) --> 10 (the global one)
-
-
-
-Notice that, in a declaration like local x = x,
-the new x being declared is not in scope yet,
-and so the second x refers to the outside variable.
-
-
-
-Because of the lexical scoping rules,
-local variables can be freely accessed by functions
-defined inside their scope.
-A local variable used by an inner function is called an upvalue
-(or external local variable, or simply external variable)
-inside the inner function.
-
-
-
-Notice that each execution of a local statement
-defines new local variables.
-Consider the following example:
-
-
- a = {}
- local x = 20
- for i = 1, 10 do
- local y = 0
- a[i] = function () y = y + 1; return x + y end
- end
-
-The loop creates ten closures
-(that is, ten instances of the anonymous function).
-Each of these closures uses a different y variable,
-while all of them share the same x.
-
-
-
-
-
-
-
-This section describes the C API for Lua, that is,
-the set of C functions available to the host program to communicate
-with Lua.
-All API functions and related types and constants
-are declared in the header file lua.h.
-
-
-
-Even when we use the term "function",
-any facility in the API may be provided as a macro instead.
-Except where stated otherwise,
-all such macros use each of their arguments exactly once
-(except for the first argument, which is always a Lua state),
-and so do not generate any hidden side-effects.
-
-
-
-As in most C libraries,
-the Lua API functions do not check their arguments
-for validity or consistency.
-However, you can change this behavior by compiling Lua
-with the macro LUA_USE_APICHECK defined.
-
-
-
-The Lua library is fully reentrant:
-it has no global variables.
-It keeps all information it needs in a dynamic structure,
-called the Lua state.
-
-
-
-Each Lua state has one or more threads,
-which correspond to independent, cooperative lines of execution.
-The type lua_State (despite its name) refers to a thread.
-(Indirectly, through the thread, it also refers to the
-Lua state associated to the thread.)
-
-
-
-A pointer to a thread must be passed as the first argument to
-every function in the library, except to lua_newstate,
-which creates a Lua state from scratch and returns a pointer
-to the main thread in the new state.
-
-
-
-
-
-
-Lua uses a virtual stack to pass values to and from C.
-Each element in this stack represents a Lua value
-(nil, number, string, etc.).
-Functions in the API can access this stack through the
-Lua state parameter that they receive.
-
-
-
-Whenever Lua calls C, the called function gets a new stack,
-which is independent of previous stacks and of stacks of
-C functions that are still active.
-This stack initially contains any arguments to the C function
-and it is where the C function can store temporary
-Lua values and must push its results
-to be returned to the caller (see lua_CFunction).
-
-
-
-For convenience,
-most query operations in the API do not follow a strict stack discipline.
-Instead, they can refer to any element in the stack
-by using an index:
-A positive index represents an absolute stack position,
-starting at 1 as the bottom of the stack;
-a negative index represents an offset relative to the top of the stack.
-More specifically, if the stack has n elements,
-then index 1 represents the first element
-(that is, the element that was pushed onto the stack first)
-and
-index n represents the last element;
-index -1 also represents the last element
-(that is, the element at the top)
-and index -n represents the first element.
-
-
-
-
-
-
-When you interact with the Lua API,
-you are responsible for ensuring consistency.
-In particular,
-you are responsible for controlling stack overflow.
-When you call any API function,
-you must ensure the stack has enough room to accommodate the results.
-
-
-
-There is one exception to the above rule:
-When you call a Lua function
-without a fixed number of results (see lua_call),
-Lua ensures that the stack has enough space for all results.
-However, it does not ensure any extra space.
-So, before pushing anything on the stack after such a call
-you should use lua_checkstack.
-
-
-
-Whenever Lua calls C,
-it ensures that the stack has space for
-at least LUA_MINSTACK extra elements;
-that is, you can safely push up to LUA_MINSTACK values into it.
-LUA_MINSTACK is defined as 20,
-so that usually you do not have to worry about stack space
-unless your code has loops pushing elements onto the stack.
-Whenever necessary,
-you can use the function lua_checkstack
-to ensure that the stack has enough space for pushing new elements.
-
-
-
-
-
-
-Any function in the API that receives stack indices
-works only with valid indices or acceptable indices.
-
-
-
-A valid index is an index that refers to a
-position that stores a modifiable Lua value.
-It comprises stack indices between 1 and the stack top
-(1 ≤ abs(index) ≤ top)
-
-plus pseudo-indices,
-which represent some positions that are accessible to C code
-but that are not in the stack.
-Pseudo-indices are used to access the registry (see §4.3)
-and the upvalues of a C function (see §4.2).
-
-
-
-Functions that do not need a specific mutable position,
-but only a value (e.g., query functions),
-can be called with acceptable indices.
-An acceptable index can be any valid index,
-but it also can be any positive index after the stack top
-within the space allocated for the stack,
-that is, indices up to the stack size.
-(Note that 0 is never an acceptable index.)
-Indices to upvalues (see §4.2) greater than the real number
-of upvalues in the current C function are also acceptable (but invalid).
-Except when noted otherwise,
-functions in the API work with acceptable indices.
-
-
-
-Acceptable indices serve to avoid extra tests
-against the stack top when querying the stack.
-For instance, a C function can query its third argument
-without the need to check whether there is a third argument,
-that is, without the need to check whether 3 is a valid index.
-
-
-
-For functions that can be called with acceptable indices,
-any non-valid index is treated as if it
-contains a value of a virtual type LUA_TNONE,
-which behaves like a nil value.
-
-
-
-
-
-
-In general,
-Lua's garbage collection can free or move internal memory
-and then invalidate pointers to internal strings.
-To allow a safe use of these pointers,
-The API guarantees that any pointer to a string in a stack index
-is valid while the string value at that index is not removed from the stack.
-(It can be moved to another index, though.)
-When the index is a pseudo-index (referring to an upvalue),
-the pointer is valid while the corresponding call is active and
-the corresponding upvalue is not modified.
-
-
-
-Some functions in the debug interface
-also return pointers to strings,
-namely lua_getlocal, lua_getupvalue,
-lua_setlocal, and lua_setupvalue.
-For these functions, the pointer is guaranteed to
-be valid while the caller function is active and
-the given closure (if one was given) is in the stack.
-
-
-
-Except for these guarantees,
-the garbage collector is free to invalidate
-any pointer to internal strings.
-
-
-
-
-
-
-
-
-When a C function is created,
-it is possible to associate some values with it,
-thus creating a C closure
-(see lua_pushcclosure);
-these values are called upvalues and are
-accessible to the function whenever it is called.
-
-
-
-Whenever a C function is called,
-its upvalues are located at specific pseudo-indices.
-These pseudo-indices are produced by the macro
-lua_upvalueindex.
-The first upvalue associated with a function is at index
-lua_upvalueindex(1), and so on.
-Any access to lua_upvalueindex(n),
-where n is greater than the number of upvalues of the
-current function
-(but not greater than 256,
-which is one plus the maximum number of upvalues in a closure),
-produces an acceptable but invalid index.
-
-
-
-A C closure can also change the values
-of its corresponding upvalues.
-
-
-
-
-
-
-Lua provides a registry,
-a predefined table that can be used by any C code to
-store whatever Lua values it needs to store.
-The registry table is always accessible at pseudo-index
-LUA_REGISTRYINDEX.
-Any C library can store data into this table,
-but it must take care to choose keys
-that are different from those used
-by other libraries, to avoid collisions.
-Typically, you should use as key a string containing your library name,
-or a light userdata with the address of a C object in your code,
-or any Lua object created by your code.
-As with variable names,
-string keys starting with an underscore followed by
-uppercase letters are reserved for Lua.
-
-
-
-The integer keys in the registry are used
-by the reference mechanism (see luaL_ref)
-and by some predefined values.
-Therefore, integer keys in the registry
-must not be used for other purposes.
-
-
-
-When you create a new Lua state,
-its registry comes with some predefined values.
-These predefined values are indexed with integer keys
-defined as constants in lua.h.
-The following constants are defined:
-
-
-
LUA_RIDX_MAINTHREAD: At this index the registry has
-the main thread of the state.
-(The main thread is the one created together with the state.)
-
-
-
LUA_RIDX_GLOBALS: At this index the registry has
-the global environment.
-
-Internally, Lua uses the C longjmp facility to handle errors.
-(Lua will use exceptions if you compile it as C++;
-search for LUAI_THROW in the source code for details.)
-When Lua faces any error,
-such as a memory allocation error or a type error,
-it raises an error;
-that is, it does a long jump.
-A protected environment uses setjmp
-to set a recovery point;
-any error jumps to the most recent active recovery point.
-
-
-
-Inside a C function you can raise an error explicitly
-by calling lua_error.
-
-
-
-Most functions in the API can raise an error,
-for instance due to a memory allocation error.
-The documentation for each function indicates whether
-it can raise errors.
-
-
-
-If an error happens outside any protected environment,
-Lua calls a panic function (see lua_atpanic)
-and then calls abort,
-thus exiting the host application.
-Your panic function can avoid this exit by
-never returning
-(e.g., doing a long jump to your own recovery point outside Lua).
-
-
-
-The panic function,
-as its name implies,
-is a mechanism of last resort.
-Programs should avoid it.
-As a general rule,
-when a C function is called by Lua with a Lua state,
-it can do whatever it wants on that Lua state,
-as it should be already protected.
-However,
-when C code operates on other Lua states
-(e.g., a Lua-state argument to the function,
-a Lua state stored in the registry, or
-the result of lua_newthread),
-it should use them only in API calls that cannot raise errors.
-
-
-
-The panic function runs as if it were a message handler (see §2.3);
-in particular, the error object is on the top of the stack.
-However, there is no guarantee about stack space.
-To push anything on the stack,
-the panic function must first check the available space (see §4.1.1).
-
-
-
-
-
-
-Internally, Lua uses the C longjmp facility to yield a coroutine.
-Therefore, if a C function foo calls an API function
-and this API function yields
-(directly or indirectly by calling another function that yields),
-Lua cannot return to foo any more,
-because the longjmp removes its frame from the C stack.
-
-
-
-To avoid this kind of problem,
-Lua raises an error whenever it tries to yield across an API call,
-except for three functions:
-lua_yieldk, lua_callk, and lua_pcallk.
-All those functions receive a continuation function
-(as a parameter named k) to continue execution after a yield.
-
-
-
-We need to set some terminology to explain continuations.
-We have a C function called from Lua which we will call
-the original function.
-This original function then calls one of those three functions in the C API,
-which we will call the callee function,
-that then yields the current thread.
-This can happen when the callee function is lua_yieldk,
-or when the callee function is either lua_callk or lua_pcallk
-and the function called by them yields.
-
-
-
-Suppose the running thread yields while executing the callee function.
-After the thread resumes,
-it eventually will finish running the callee function.
-However,
-the callee function cannot return to the original function,
-because its frame in the C stack was destroyed by the yield.
-Instead, Lua calls a continuation function,
-which was given as an argument to the callee function.
-As the name implies,
-the continuation function should continue the task
-of the original function.
-
-
-
-As an illustration, consider the following function:
-
-
- int original_function (lua_State *L) {
- ... /* code 1 */
- status = lua_pcall(L, n, m, h); /* calls Lua */
- ... /* code 2 */
- }
-
-Now we want to allow
-the Lua code being run by lua_pcall to yield.
-First, we can rewrite our function like here:
-
-
- int k (lua_State *L, int status, lua_KContext ctx) {
- ... /* code 2 */
- }
-
- int original_function (lua_State *L) {
- ... /* code 1 */
- return k(L, lua_pcall(L, n, m, h), ctx);
- }
-
-In the above code,
-the new function k is a
-continuation function (with type lua_KFunction),
-which should do all the work that the original function
-was doing after calling lua_pcall.
-Now, we must inform Lua that it must call k if the Lua code
-being executed by lua_pcall gets interrupted in some way
-(errors or yielding),
-so we rewrite the code as here,
-replacing lua_pcall by lua_pcallk:
-
-
- int original_function (lua_State *L) {
- ... /* code 1 */
- return k(L, lua_pcallk(L, n, m, h, ctx2, k), ctx1);
- }
-
-Note the external, explicit call to the continuation:
-Lua will call the continuation only if needed, that is,
-in case of errors or resuming after a yield.
-If the called function returns normally without ever yielding,
-lua_pcallk (and lua_callk) will also return normally.
-(Of course, instead of calling the continuation in that case,
-you can do the equivalent work directly inside the original function.)
-
-
-
-Besides the Lua state,
-the continuation function has two other parameters:
-the final status of the call and the context value (ctx) that
-was passed originally to lua_pcallk.
-Lua does not use this context value;
-it only passes this value from the original function to the
-continuation function.
-For lua_pcallk,
-the status is the same value that would be returned by lua_pcallk,
-except that it is LUA_YIELD when being executed after a yield
-(instead of LUA_OK).
-For lua_yieldk and lua_callk,
-the status is always LUA_YIELD when Lua calls the continuation.
-(For these two functions,
-Lua will not call the continuation in case of errors,
-because they do not handle errors.)
-Similarly, when using lua_callk,
-you should call the continuation function
-with LUA_OK as the status.
-(For lua_yieldk, there is not much point in calling
-directly the continuation function,
-because lua_yieldk usually does not return.)
-
-
-
-Lua treats the continuation function as if it were the original function.
-The continuation function receives the same Lua stack
-from the original function,
-in the same state it would be if the callee function had returned.
-(For instance,
-after a lua_callk the function and its arguments are
-removed from the stack and replaced by the results from the call.)
-It also has the same upvalues.
-Whatever it returns is handled by Lua as if it were the return
-of the original function.
-
-
-
-
-
-
-Here we list all functions and types from the C API in
-alphabetical order.
-Each function has an indicator like this:
-[-o, +p, x]
-
-
-
-The first field, o,
-is how many elements the function pops from the stack.
-The second field, p,
-is how many elements the function pushes onto the stack.
-(Any function always pushes its results after popping its arguments.)
-A field in the form x|y means the function can push (or pop)
-x or y elements,
-depending on the situation;
-an interrogation mark '?' means that
-we cannot know how many elements the function pops/pushes
-by looking only at its arguments.
-(For instance, they may depend on what is in the stack.)
-The third field, x,
-tells whether the function may raise errors:
-'-' means the function never raises any error;
-'m' means the function may raise only out-of-memory errors;
-'v' means the function may raise the errors explained in the text;
-'e' means the function can run arbitrary Lua code,
-either directly or through metamethods,
-and therefore may raise any errors.
-
-
-
-
-The type of the memory-allocation function used by Lua states.
-The allocator function must provide a
-functionality similar to realloc,
-but not exactly the same.
-Its arguments are
-ud, an opaque pointer passed to lua_newstate;
-ptr, a pointer to the block being allocated/reallocated/freed;
-osize, the original size of the block or some code about what
-is being allocated;
-and nsize, the new size of the block.
-
-
-
-When ptr is not NULL,
-osize is the size of the block pointed by ptr,
-that is, the size given when it was allocated or reallocated.
-
-
-
-When ptr is NULL,
-osize encodes the kind of object that Lua is allocating.
-osize is any of
-LUA_TSTRING, LUA_TTABLE, LUA_TFUNCTION,
-LUA_TUSERDATA, or LUA_TTHREAD when (and only when)
-Lua is creating a new object of that type.
-When osize is some other value,
-Lua is allocating memory for something else.
-
-
-
-Lua assumes the following behavior from the allocator function:
-
-
-
-When nsize is zero,
-the allocator must behave like free
-and then return NULL.
-
-
-
-When nsize is not zero,
-the allocator must behave like realloc.
-In particular, the allocator returns NULL
-if and only if it cannot fulfill the request.
-
-
-
-Here is a simple implementation for the allocator function.
-It is used in the auxiliary library by luaL_newstate.
-
-
-Performs an arithmetic or bitwise operation over the two values
-(or one, in the case of negations)
-at the top of the stack,
-with the value on the top being the second operand,
-pops these values, and pushes the result of the operation.
-The function follows the semantics of the corresponding Lua operator
-(that is, it may call metamethods).
-
-
-
-The value of op must be one of the following constants:
-
-
void lua_call (lua_State *L, int nargs, int nresults);
-
-
-Calls a function.
-Like regular Lua calls,
-lua_call respects the __call metamethod.
-So, here the word "function"
-means any callable value.
-
-
-
-To do a call you must use the following protocol:
-first, the function to be called is pushed onto the stack;
-then, the arguments to the call are pushed
-in direct order;
-that is, the first argument is pushed first.
-Finally you call lua_call;
-nargs is the number of arguments that you pushed onto the stack.
-When the function returns,
-all arguments and the function value are popped
-and the call results are pushed onto the stack.
-The number of results is adjusted to nresults,
-unless nresults is LUA_MULTRET.
-In this case, all results from the function are pushed;
-Lua takes care that the returned values fit into the stack space,
-but it does not ensure any extra space in the stack.
-The function results are pushed onto the stack in direct order
-(the first result is pushed first),
-so that after the call the last result is on the top of the stack.
-
-
-
-Any error while calling and running the function is propagated upwards
-(with a longjmp).
-
-
-
-The following example shows how the host program can do the
-equivalent to this Lua code:
-
-
- a = f("how", t.x, 14)
-
-Here it is in C:
-
-
- lua_getglobal(L, "f"); /* function to be called */
- lua_pushliteral(L, "how"); /* 1st argument */
- lua_getglobal(L, "t"); /* table to be indexed */
- lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */
- lua_remove(L, -2); /* remove 't' from the stack */
- lua_pushinteger(L, 14); /* 3rd argument */
- lua_call(L, 3, 1); /* call 'f' with 3 arguments and 1 result */
- lua_setglobal(L, "a"); /* set global 'a' */
-
-Note that the code above is balanced:
-at its end, the stack is back to its original configuration.
-This is considered good programming practice.
-
-
-
-
-
-
-In order to communicate properly with Lua,
-a C function must use the following protocol,
-which defines the way parameters and results are passed:
-a C function receives its arguments from Lua in its stack
-in direct order (the first argument is pushed first).
-So, when the function starts,
-lua_gettop(L) returns the number of arguments received by the function.
-The first argument (if any) is at index 1
-and its last argument is at index lua_gettop(L).
-To return values to Lua, a C function just pushes them onto the stack,
-in direct order (the first result is pushed first),
-and returns in C the number of results.
-Any other value in the stack below the results will be properly
-discarded by Lua.
-Like a Lua function, a C function called by Lua can also return
-many results.
-
-
-
-As an example, the following function receives a variable number
-of numeric arguments and returns their average and their sum:
-
-
- static int foo (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- lua_Number sum = 0.0;
- int i;
- for (i = 1; i <= n; i++) {
- if (!lua_isnumber(L, i)) {
- lua_pushliteral(L, "incorrect argument");
- lua_error(L);
- }
- sum += lua_tonumber(L, i);
- }
- lua_pushnumber(L, sum/n); /* first result */
- lua_pushnumber(L, sum); /* second result */
- return 2; /* number of results */
- }
-
-Ensures that the stack has space for at least n extra elements,
-that is, that you can safely push up to n values into it.
-It returns false if it cannot fulfill the request,
-either because it would cause the stack
-to be greater than a fixed maximum size
-(typically at least several thousand elements) or
-because it cannot allocate memory for the extra space.
-This function never shrinks the stack;
-if the stack already has space for the extra elements,
-it is left unchanged.
-
-
-
-
-
-
-Close all active to-be-closed variables in the main thread,
-release all objects in the given Lua state
-(calling the corresponding garbage-collection metamethods, if any),
-and frees all dynamic memory used by this state.
-
-
-
-On several platforms, you may not need to call this function,
-because all resources are naturally released when the host program ends.
-On the other hand, long-running programs that create multiple states,
-such as daemons or web servers,
-will probably need to close states as soon as they are not needed.
-
-
-
-
-
-
-Close the to-be-closed slot at the given index and set its value to nil.
-The index must be the last index previously marked to be closed
-(see lua_toclose) that is still active (that is, not closed yet).
-
-
-
-A __close metamethod cannot yield
-when called through this function.
-
-
-
-(Exceptionally, this function was introduced in release 5.4.3.
-It is not present in previous 5.4 releases.)
-
-
-
-
-
-
int lua_compare (lua_State *L, int index1, int index2, int op);
-
-
-Compares two Lua values.
-Returns 1 if the value at index index1 satisfies op
-when compared with the value at index index2,
-following the semantics of the corresponding Lua operator
-(that is, it may call metamethods).
-Otherwise returns 0.
-Also returns 0 if any of the indices is not valid.
-
-
-
-The value of op must be one of the following constants:
-
-
-Concatenates the n values at the top of the stack,
-pops them, and leaves the result on the top.
-If n is 1, the result is the single value on the stack
-(that is, the function does nothing);
-if n is 0, the result is the empty string.
-Concatenation is performed following the usual semantics of Lua
-(see §3.4.6).
-
-
-
-
-
-
void lua_copy (lua_State *L, int fromidx, int toidx);
-
-
-Copies the element at index fromidx
-into the valid index toidx,
-replacing the value at that position.
-Values at other positions are not affected.
-
-
-
-
-
-
void lua_createtable (lua_State *L, int narr, int nrec);
-
-
-Creates a new empty table and pushes it onto the stack.
-Parameter narr is a hint for how many elements the table
-will have as a sequence;
-parameter nrec is a hint for how many other elements
-the table will have.
-Lua may use these hints to preallocate memory for the new table.
-This preallocation may help performance when you know in advance
-how many elements the table will have.
-Otherwise you can use the function lua_newtable.
-
-
-
-
-
-
int lua_dump (lua_State *L,
- lua_Writer writer,
- void *data,
- int strip);
-
-
-Dumps a function as a binary chunk.
-Receives a Lua function on the top of the stack
-and produces a binary chunk that,
-if loaded again,
-results in a function equivalent to the one dumped.
-As it produces parts of the chunk,
-lua_dump calls function writer (see lua_Writer)
-with the given data
-to write them.
-
-
-
-If strip is true,
-the binary representation may not include all debug information
-about the function,
-to save space.
-
-
-
-The value returned is the error code returned by the last
-call to the writer;
-0 means no errors.
-
-
-
-This function does not pop the Lua function from the stack.
-
-
-
-
-
-
-Raises a Lua error,
-using the value on the top of the stack as the error object.
-This function does a long jump,
-and therefore never returns
-(see luaL_error).
-
-
-
-
-
-
-This function performs several tasks,
-according to the value of the parameter what.
-For options that need extra arguments,
-they are listed after the option.
-
-
-
-
LUA_GCCOLLECT:
-Performs a full garbage-collection cycle.
-
-
-
LUA_GCSTOP:
-Stops the garbage collector.
-
-
-
LUA_GCRESTART:
-Restarts the garbage collector.
-
-
-
LUA_GCCOUNT:
-Returns the current amount of memory (in Kbytes) in use by Lua.
-
-
-
LUA_GCCOUNTB:
-Returns the remainder of dividing the current amount of bytes of
-memory in use by Lua by 1024.
-
-
-
LUA_GCSTEP(int stepsize):
-Performs an incremental step of garbage collection,
-corresponding to the allocation of stepsize Kbytes.
-
-
-
LUA_GCISRUNNING:
-Returns a boolean that tells whether the collector is running
-(i.e., not stopped).
-
-
-
LUA_GCINC (int pause, int stepmul, stepsize):
-Changes the collector to incremental mode
-with the given parameters (see §2.5.1).
-Returns the previous mode (LUA_GCGEN or LUA_GCINC).
-
-
-
LUA_GCGEN (int minormul, int majormul):
-Changes the collector to generational mode
-with the given parameters (see §2.5.2).
-Returns the previous mode (LUA_GCGEN or LUA_GCINC).
-
-
-
-For more details about these options,
-see collectgarbage.
-
-
-
-
-
-
-Returns the memory-allocation function of a given state.
-If ud is not NULL, Lua stores in *ud the
-opaque pointer given when the memory-allocator function was set.
-
-
-
-
-
-
int lua_getfield (lua_State *L, int index, const char *k);
-
-
-Pushes onto the stack the value t[k],
-where t is the value at the given index.
-As in Lua, this function may trigger a metamethod
-for the "index" event (see §2.4).
-
-
-
-Returns the type of the pushed value.
-
-
-
-
-
-
-Returns a pointer to a raw memory area associated with the
-given Lua state.
-The application can use this area for any purpose;
-Lua does not use it for anything.
-
-
-
-Each new thread has this area initialized with a copy
-of the area of the main thread.
-
-
-
-By default, this area has the size of a pointer to void,
-but you can recompile Lua with a different size for this area.
-(See LUA_EXTRASPACE in luaconf.h.)
-
-
-
-
-
-
int lua_geti (lua_State *L, int index, lua_Integer i);
-
-
-Pushes onto the stack the value t[i],
-where t is the value at the given index.
-As in Lua, this function may trigger a metamethod
-for the "index" event (see §2.4).
-
-
-
-Returns the type of the pushed value.
-
-
-
-
-
-
-If the value at the given index has a metatable,
-the function pushes that metatable onto the stack and returns 1.
-Otherwise,
-the function returns 0 and pushes nothing on the stack.
-
-
-
-
-
-
-Pushes onto the stack the value t[k],
-where t is the value at the given index
-and k is the value on the top of the stack.
-
-
-
-This function pops the key from the stack,
-pushing the resulting value in its place.
-As in Lua, this function may trigger a metamethod
-for the "index" event (see §2.4).
-
-
-
-Returns the type of the pushed value.
-
-
-
-
-
-
-Returns the index of the top element in the stack.
-Because indices start at 1,
-this result is equal to the number of elements in the stack;
-in particular, 0 means an empty stack.
-
-
-
-
-
-
-Moves the top element into the given valid index,
-shifting up the elements above this index to open space.
-This function cannot be called with a pseudo-index,
-because a pseudo-index is not an actual stack position.
-
-
-
-
-
-
-By default this type is long long,
-(usually a 64-bit two-complement integer),
-but that can be changed to long or int
-(usually a 32-bit two-complement integer).
-(See LUA_INT_TYPE in luaconf.h.)
-
-
-
-Lua also defines the constants
-LUA_MININTEGER and LUA_MAXINTEGER,
-with the minimum and the maximum values that fit in this type.
-
-
-
-
-
-
-Returns 1 if the value at the given index is an integer
-(that is, the value is a number and is represented as an integer),
-and 0 otherwise.
-
-
-
-
-
-
-The type for continuation-function contexts.
-It must be a numeric type.
-This type is defined as intptr_t
-when intptr_t is available,
-so that it can store pointers too.
-Otherwise, it is defined as ptrdiff_t.
-
-
-
-
-
-
-Returns the length of the value at the given index.
-It is equivalent to the '#' operator in Lua (see §3.4.7) and
-may trigger a metamethod for the "length" event (see §2.4).
-The result is pushed on the stack.
-
-
-
-
-
-
-Loads a Lua chunk without running it.
-If there are no errors,
-lua_load pushes the compiled chunk as a Lua
-function on top of the stack.
-Otherwise, it pushes an error message.
-
-
-
-The lua_load function uses a user-supplied reader function
-to read the chunk (see lua_Reader).
-The data argument is an opaque value passed to the reader function.
-
-
-
-The chunkname argument gives a name to the chunk,
-which is used for error messages and in debug information (see §4.7).
-
-
-
-lua_load automatically detects whether the chunk is text or binary
-and loads it accordingly (see program luac).
-The string mode works as in function load,
-with the addition that
-a NULL value is equivalent to the string "bt".
-
-
-
-lua_load uses the stack internally,
-so the reader function must always leave the stack
-unmodified when returning.
-
-
-
-lua_load can return
-LUA_OK, LUA_ERRSYNTAX, or LUA_ERRMEM.
-The function may also return other values corresponding to
-errors raised by the read function (see §4.4.1).
-
-
-
-If the resulting function has upvalues,
-its first upvalue is set to the value of the global environment
-stored at index LUA_RIDX_GLOBALS in the registry (see §4.3).
-When loading main chunks,
-this upvalue will be the _ENV variable (see §2.2).
-Other upvalues are initialized with nil.
-
-
-
-
-
-
-Creates a new independent state and returns its main thread.
-Returns NULL if it cannot create the state
-(due to lack of memory).
-The argument f is the allocator function;
-Lua will do all memory allocation for this state
-through this function (see lua_Alloc).
-The second argument, ud, is an opaque pointer that Lua
-passes to the allocator in every call.
-
-
-
-
-
-
-Creates a new thread, pushes it on the stack,
-and returns a pointer to a lua_State that represents this new thread.
-The new thread returned by this function shares with the original thread
-its global environment,
-but has an independent execution stack.
-
-
-
-Threads are subject to garbage collection,
-like any Lua object.
-
-
-
-
-
-
void *lua_newuserdatauv (lua_State *L, size_t size, int nuvalue);
-
-
-This function creates and pushes on the stack a new full userdata,
-with nuvalue associated Lua values, called user values,
-plus an associated block of raw memory with size bytes.
-(The user values can be set and read with the functions
-lua_setiuservalue and lua_getiuservalue.)
-
-
-
-The function returns the address of the block of memory.
-Lua ensures that this address is valid as long as
-the corresponding userdata is alive (see §2.5).
-Moreover, if the userdata is marked for finalization (see §2.5.3),
-its address is valid at least until the call to its finalizer.
-
-
-
-
-
-
-Pops a key from the stack,
-and pushes a key–value pair from the table at the given index,
-the "next" pair after the given key.
-If there are no more elements in the table,
-then lua_next returns 0 and pushes nothing.
-
-
-
-A typical table traversal looks like this:
-
-
- /* table is in the stack at index 't' */
- lua_pushnil(L); /* first key */
- while (lua_next(L, t) != 0) {
- /* uses 'key' (at index -2) and 'value' (at index -1) */
- printf("%s - %s\n",
- lua_typename(L, lua_type(L, -2)),
- lua_typename(L, lua_type(L, -1)));
- /* removes 'value'; keeps 'key' for next iteration */
- lua_pop(L, 1);
- }
-
-
-
-While traversing a table,
-avoid calling lua_tolstring directly on a key,
-unless you know that the key is actually a string.
-Recall that lua_tolstring may change
-the value at the given index;
-this confuses the next call to lua_next.
-
-
-
-This function may raise an error if the given key
-is neither nil nor present in the table.
-See function next for the caveats of modifying
-the table during its traversal.
-
-
-
-
-
-
int lua_numbertointeger (lua_Number n, lua_Integer *p);
-
-
-Tries to convert a Lua float to a Lua integer;
-the float n must have an integral value.
-If that value is within the range of Lua integers,
-it is converted to an integer and assigned to *p.
-The macro results in a boolean indicating whether the
-conversion was successful.
-(Note that this range test can be tricky to do
-correctly without this macro, due to rounding.)
-
-
-
-This macro may evaluate its arguments more than once.
-
-
-
-
-
-
int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);
-
-
-Calls a function (or a callable object) in protected mode.
-
-
-
-Both nargs and nresults have the same meaning as
-in lua_call.
-If there are no errors during the call,
-lua_pcall behaves exactly like lua_call.
-However, if there is any error,
-lua_pcall catches it,
-pushes a single value on the stack (the error object),
-and returns an error code.
-Like lua_call,
-lua_pcall always removes the function
-and its arguments from the stack.
-
-
-
-If msgh is 0,
-then the error object returned on the stack
-is exactly the original error object.
-Otherwise, msgh is the stack index of a
-message handler.
-(This index cannot be a pseudo-index.)
-In case of runtime errors,
-this handler will be called with the error object
-and its return value will be the object
-returned on the stack by lua_pcall.
-
-
-
-Typically, the message handler is used to add more debug
-information to the error object, such as a stack traceback.
-Such information cannot be gathered after the return of lua_pcall,
-since by then the stack has unwound.
-
-
-
void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);
-
-
-Pushes a new C closure onto the stack.
-This function receives a pointer to a C function
-and pushes onto the stack a Lua value of type function that,
-when called, invokes the corresponding C function.
-The parameter n tells how many upvalues this function will have
-(see §4.2).
-
-
-
-Any function to be callable by Lua must
-follow the correct protocol to receive its parameters
-and return its results (see lua_CFunction).
-
-
-
-When a C function is created,
-it is possible to associate some values with it,
-the so called upvalues;
-these upvalues are then accessible to the function whenever it is called.
-This association is called a C closure (see §4.2).
-To create a C closure,
-first the initial values for its upvalues must be pushed onto the stack.
-(When there are multiple upvalues, the first value is pushed first.)
-Then lua_pushcclosure
-is called to create and push the C function onto the stack,
-with the argument n telling how many values will be
-associated with the function.
-lua_pushcclosure also pops these values from the stack.
-
-
-
-The maximum value for n is 255.
-
-
-
-When n is zero,
-this function creates a light C function,
-which is just a pointer to the C function.
-In that case, it never raises a memory error.
-
-
-
-
-
-
-Pushes onto the stack a formatted string
-and returns a pointer to this string (see §4.1.3).
-It is similar to the ISO C function sprintf,
-but has two important differences.
-First,
-you do not have to allocate space for the result;
-the result is a Lua string and Lua takes care of memory allocation
-(and deallocation, through garbage collection).
-Second,
-the conversion specifiers are quite restricted.
-There are no flags, widths, or precisions.
-The conversion specifiers can only be
-'%%' (inserts the character '%'),
-'%s' (inserts a zero-terminated string, with no size restrictions),
-'%f' (inserts a lua_Number),
-'%I' (inserts a lua_Integer),
-'%p' (inserts a pointer),
-'%d' (inserts an int),
-'%c' (inserts an int as a one-byte character), and
-'%U' (inserts a long int as a UTF-8 byte sequence).
-
-
-
-This function may raise errors due to memory overflow
-or an invalid conversion specifier.
-
-
-
-
-
-
-Userdata represent C values in Lua.
-A light userdata represents a pointer, a void*.
-It is a value (like a number):
-you do not create it, it has no individual metatable,
-and it is not collected (as it was never created).
-A light userdata is equal to "any"
-light userdata with the same C address.
-
-
-
-
-
-
-Pushes the string pointed to by s with size len
-onto the stack.
-Lua will make or reuse an internal copy of the given string,
-so the memory at s can be freed or reused immediately after
-the function returns.
-The string can contain any binary data,
-including embedded zeros.
-
-
-
-Returns a pointer to the internal copy of the string (see §4.1.3).
-
-
-
-
-
-
-Pushes the zero-terminated string pointed to by s
-onto the stack.
-Lua will make or reuse an internal copy of the given string,
-so the memory at s can be freed or reused immediately after
-the function returns.
-
-
-
-Returns a pointer to the internal copy of the string (see §4.1.3).
-
-
-
-If s is NULL, pushes nil and returns NULL.
-
-
-
-
-
-
int lua_rawequal (lua_State *L, int index1, int index2);
-
-
-Returns 1 if the two values in indices index1 and
-index2 are primitively equal
-(that is, equal without calling the __eq metamethod).
-Otherwise returns 0.
-Also returns 0 if any of the indices are not valid.
-
-
-
-
-
-
int lua_rawgeti (lua_State *L, int index, lua_Integer n);
-
-
-Pushes onto the stack the value t[n],
-where t is the table at the given index.
-The access is raw,
-that is, it does not use the __index metavalue.
-
-
-
-Returns the type of the pushed value.
-
-
-
-
-
-
int lua_rawgetp (lua_State *L, int index, const void *p);
-
-
-Pushes onto the stack the value t[k],
-where t is the table at the given index and
-k is the pointer p represented as a light userdata.
-The access is raw;
-that is, it does not use the __index metavalue.
-
-
-
-Returns the type of the pushed value.
-
-
-
-
-
-
lua_Unsigned lua_rawlen (lua_State *L, int index);
-
-
-Returns the raw "length" of the value at the given index:
-for strings, this is the string length;
-for tables, this is the result of the length operator ('#')
-with no metamethods;
-for userdata, this is the size of the block of memory allocated
-for the userdata.
-For other values, this call returns 0.
-
-
-
-
-
-
void lua_rawsetp (lua_State *L, int index, const void *p);
-
-
-Does the equivalent of t[p] = v,
-where t is the table at the given index,
-p is encoded as a light userdata,
-and v is the value on the top of the stack.
-
-
-
-This function pops the value from the stack.
-The assignment is raw,
-that is, it does not use the __newindex metavalue.
-
-
-
-
-
-
-The reader function used by lua_load.
-Every time lua_load needs another piece of the chunk,
-it calls the reader,
-passing along its data parameter.
-The reader must return a pointer to a block of memory
-with a new piece of the chunk
-and set size to the block size.
-The block must exist until the reader function is called again.
-To signal the end of the chunk,
-the reader must return NULL or set size to zero.
-The reader function may return pieces of any size greater than zero.
-
-
-
-
-
-
-Removes the element at the given valid index,
-shifting down the elements above this index to fill the gap.
-This function cannot be called with a pseudo-index,
-because a pseudo-index is not an actual stack position.
-
-
-
-
-
-
-Moves the top element into the given valid index
-without shifting any element
-(therefore replacing the value at that given index),
-and then pops the top element.
-
-
-
-
-
-
-Resets a thread, cleaning its call stack and closing all pending
-to-be-closed variables.
-Returns a status code:
-LUA_OK for no errors in the thread
-(either the original error that stopped the thread or
-errors in closing methods),
-or an error status otherwise.
-In case of error,
-leaves the error object on the top of the stack.
-
-
-
-
-
-
int lua_resume (lua_State *L, lua_State *from, int nargs,
- int *nresults);
-
-
-Starts and resumes a coroutine in the given thread L.
-
-
-
-To start a coroutine,
-you push the main function plus any arguments
-onto the empty stack of the thread.
-then you call lua_resume,
-with nargs being the number of arguments.
-This call returns when the coroutine suspends or finishes its execution.
-When it returns,
-*nresults is updated and
-the top of the stack contains
-the *nresults values passed to lua_yield
-or returned by the body function.
-lua_resume returns
-LUA_YIELD if the coroutine yields,
-LUA_OK if the coroutine finishes its execution
-without errors,
-or an error code in case of errors (see §4.4.1).
-In case of errors,
-the error object is on the top of the stack.
-
-
-
-To resume a coroutine,
-you remove the *nresults yielded values from its stack,
-push the values to be passed as results from yield,
-and then call lua_resume.
-
-
-
-The parameter from represents the coroutine that is resuming L.
-If there is no such coroutine,
-this parameter can be NULL.
-
-
-
-
-
-
-Rotates the stack elements between the valid index idx
-and the top of the stack.
-The elements are rotated n positions in the direction of the top,
-for a positive n,
-or -n positions in the direction of the bottom,
-for a negative n.
-The absolute value of n must not be greater than the size
-of the slice being rotated.
-This function cannot be called with a pseudo-index,
-because a pseudo-index is not an actual stack position.
-
-
-
-
-
-
int lua_setiuservalue (lua_State *L, int index, int n);
-
-
-Pops a value from the stack and sets it as
-the new n-th user value associated to the
-full userdata at the given index.
-Returns 0 if the userdata does not have that value.
-
-
-
-
-
-
-Does the equivalent to t[k] = v,
-where t is the value at the given index,
-v is the value on the top of the stack,
-and k is the value just below the top.
-
-
-
-This function pops both the key and the value from the stack.
-As in Lua, this function may trigger a metamethod
-for the "newindex" event (see §2.4).
-
-
-
-
-
-
-Accepts any index, or 0,
-and sets the stack top to this index.
-If the new top is greater than the old one,
-then the new elements are filled with nil.
-If index is 0, then all stack elements are removed.
-
-
-
-This function can run arbitrary code when removing an index
-marked as to-be-closed from the stack.
-
-
-
-
-
-
-Sets the warning function to be used by Lua to emit warnings
-(see lua_WarnFunction).
-The ud parameter sets the value ud passed to
-the warning function.
-
-
-
-
-
-
-An opaque structure that points to a thread and indirectly
-(through the thread) to the whole state of a Lua interpreter.
-The Lua library is fully reentrant:
-it has no global variables.
-All information about a state is accessible through this structure.
-
-
-
-A pointer to this structure must be passed as the first argument to
-every function in the library, except to lua_newstate,
-which creates a Lua state from scratch.
-
-
-
-
-
-
-The status can be LUA_OK for a normal thread,
-an error code if the thread finished the execution
-of a lua_resume with an error,
-or LUA_YIELD if the thread is suspended.
-
-
-
-You can call functions only in threads with status LUA_OK.
-You can resume threads with status LUA_OK
-(to start a new coroutine) or LUA_YIELD
-(to resume a coroutine).
-
-
-
-
-
-
-Converts the zero-terminated string s to a number,
-pushes that number into the stack,
-and returns the total size of the string,
-that is, its length plus one.
-The conversion can result in an integer or a float,
-according to the lexical conventions of Lua (see §3.1).
-The string may have leading and trailing whitespaces and a sign.
-If the string is not a valid numeral,
-returns 0 and pushes nothing.
-(Note that the result can be used as a boolean,
-true if the conversion succeeds.)
-
-
-
-
-
-
-Converts the Lua value at the given index to a C boolean
-value (0 or 1).
-Like all tests in Lua,
-lua_toboolean returns true for any Lua value
-different from false and nil;
-otherwise it returns false.
-(If you want to accept only actual boolean values,
-use lua_isboolean to test the value's type.)
-
-
-
-
-
-
-Marks the given index in the stack as a
-to-be-closed slot (see §3.3.8).
-Like a to-be-closed variable in Lua,
-the value at that slot in the stack will be closed
-when it goes out of scope.
-Here, in the context of a C function,
-to go out of scope means that the running function returns to Lua,
-or there is an error,
-or the slot is removed from the stack through
-lua_settop or lua_pop,
-or there is a call to lua_closeslot.
-A slot marked as to-be-closed should not be removed from the stack
-by any other function in the API except lua_settop or lua_pop,
-unless previously deactivated by lua_closeslot.
-
-
-
-This function should not be called for an index
-that is equal to or below an active to-be-closed slot.
-
-
-
-Note that, both in case of errors and of a regular return,
-by the time the __close metamethod runs,
-the C stack was already unwound,
-so that any automatic C variable declared in the calling function
-(e.g., a buffer) will be out of scope.
-
-
-
-
-
-
lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);
-
-
-Converts the Lua value at the given index
-to the signed integral type lua_Integer.
-The Lua value must be an integer,
-or a number or string convertible to an integer (see §3.4.3);
-otherwise, lua_tointegerx returns 0.
-
-
-
-If isnum is not NULL,
-its referent is assigned a boolean value that
-indicates whether the operation succeeded.
-
-
-
-
-
-
const char *lua_tolstring (lua_State *L, int index, size_t *len);
-
-
-Converts the Lua value at the given index to a C string.
-If len is not NULL,
-it sets *len with the string length.
-The Lua value must be a string or a number;
-otherwise, the function returns NULL.
-If the value is a number,
-then lua_tolstring also
-changes the actual value in the stack to a string.
-(This change confuses lua_next
-when lua_tolstring is applied to keys during a table traversal.)
-
-
-
-lua_tolstring returns a pointer
-to a string inside the Lua state (see §4.1.3).
-This string always has a zero ('\0')
-after its last character (as in C),
-but can contain other zeros in its body.
-
-
-
-
-
-
lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);
-
-
-Converts the Lua value at the given index
-to the C type lua_Number (see lua_Number).
-The Lua value must be a number or a string convertible to a number
-(see §3.4.3);
-otherwise, lua_tonumberx returns 0.
-
-
-
-If isnum is not NULL,
-its referent is assigned a boolean value that
-indicates whether the operation succeeded.
-
-
-
-
-
-
const void *lua_topointer (lua_State *L, int index);
-
-
-Converts the value at the given index to a generic
-C pointer (void*).
-The value can be a userdata, a table, a thread, a string, or a function;
-otherwise, lua_topointer returns NULL.
-Different objects will give different pointers.
-There is no way to convert the pointer back to its original value.
-
-
-
-Typically this function is used only for hashing and debug information.
-
-
-
-
-
-
lua_State *lua_tothread (lua_State *L, int index);
-
-
-Converts the value at the given index to a Lua thread
-(represented as lua_State*).
-This value must be a thread;
-otherwise, the function returns NULL.
-
-
-
-
-
-
-If the value at the given index is a full userdata,
-returns its memory-block address.
-If the value is a light userdata,
-returns its value (a pointer).
-Otherwise, returns NULL.
-
-
-
-
-
-
typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
-
-
-The type of warning functions, called by Lua to emit warnings.
-The first parameter is an opaque pointer
-set by lua_setwarnf.
-The second parameter is the warning message.
-The third parameter is a boolean that
-indicates whether the message is
-to be continued by the message in the next call.
-
-
-
-See warn for more details about warnings.
-
-
-
-
-
-
-The type of the writer function used by lua_dump.
-Every time lua_dump produces another piece of chunk,
-it calls the writer,
-passing along the buffer to be written (p),
-its size (sz),
-and the ud parameter supplied to lua_dump.
-
-
-
-The writer returns an error code:
-0 means no errors;
-any other value means an error and stops lua_dump from
-calling the writer again.
-
-
-
-
-
-
-This function is equivalent to lua_yieldk,
-but it has no continuation (see §4.5).
-Therefore, when the thread resumes,
-it continues the function that called
-the function calling lua_yield.
-To avoid surprises,
-this function should be called only in a tail call.
-
-
-
-
-
-
int lua_yieldk (lua_State *L,
- int nresults,
- lua_KContext ctx,
- lua_KFunction k);
-
-
-Yields a coroutine (thread).
-
-
-
-When a C function calls lua_yieldk,
-the running coroutine suspends its execution,
-and the call to lua_resume that started this coroutine returns.
-The parameter nresults is the number of values from the stack
-that will be passed as results to lua_resume.
-
-
-
-When the coroutine is resumed again,
-Lua calls the given continuation function k to continue
-the execution of the C function that yielded (see §4.5).
-This continuation function receives the same stack
-from the previous function,
-with the n results removed and
-replaced by the arguments passed to lua_resume.
-Moreover,
-the continuation function receives the value ctx
-that was passed to lua_yieldk.
-
-
-
-Usually, this function does not return;
-when the coroutine eventually resumes,
-it continues executing the continuation function.
-However, there is one special case,
-which is when this function is called
-from inside a line or a count hook (see §4.7).
-In that case, lua_yieldk should be called with no continuation
-(probably in the form of lua_yield) and no results,
-and the hook should return immediately after the call.
-Lua will yield and,
-when the coroutine resumes again,
-it will continue the normal execution
-of the (Lua) function that triggered the hook.
-
-
-
-This function can raise an error if it is called from a thread
-with a pending C call with no continuation function
-(what is called a C-call boundary),
-or it is called from a thread that is not running inside a resume
-(typically the main thread).
-
-
-
-
-
-
-
-
-Lua has no built-in debugging facilities.
-Instead, it offers a special interface
-by means of functions and hooks.
-This interface allows the construction of different
-kinds of debuggers, profilers, and other tools
-that need "inside information" from the interpreter.
-
-
-
-
typedef struct lua_Debug {
- int event;
- const char *name; /* (n) */
- const char *namewhat; /* (n) */
- const char *what; /* (S) */
- const char *source; /* (S) */
- size_t srclen; /* (S) */
- int currentline; /* (l) */
- int linedefined; /* (S) */
- int lastlinedefined; /* (S) */
- unsigned char nups; /* (u) number of upvalues */
- unsigned char nparams; /* (u) number of parameters */
- char isvararg; /* (u) */
- char istailcall; /* (t) */
- unsigned short ftransfer; /* (r) index of first value transferred */
- unsigned short ntransfer; /* (r) number of transferred values */
- char short_src[LUA_IDSIZE]; /* (S) */
- /* private part */
- other fields
-} lua_Debug;
-
-
-A structure used to carry different pieces of
-information about a function or an activation record.
-lua_getstack fills only the private part
-of this structure, for later use.
-To fill the other fields of lua_Debug with useful information,
-you must call lua_getinfo.
-
-
-
-The fields of lua_Debug have the following meaning:
-
-
-
-
source:
-the source of the chunk that created the function.
-If source starts with a '@',
-it means that the function was defined in a file where
-the file name follows the '@'.
-If source starts with a '=',
-the remainder of its contents describes the source in a user-dependent manner.
-Otherwise,
-the function was defined in a string where
-source is that string.
-
-
-
srclen:
-The length of the string source.
-
-
-
short_src:
-a "printable" version of source, to be used in error messages.
-
-
-
linedefined:
-the line number where the definition of the function starts.
-
-
-
lastlinedefined:
-the line number where the definition of the function ends.
-
-
-
what:
-the string "Lua" if the function is a Lua function,
-"C" if it is a C function,
-"main" if it is the main part of a chunk.
-
-
-
currentline:
-the current line where the given function is executing.
-When no line information is available,
-currentline is set to -1.
-
-
-
name:
-a reasonable name for the given function.
-Because functions in Lua are first-class values,
-they do not have a fixed name:
-some functions can be the value of multiple global variables,
-while others can be stored only in a table field.
-The lua_getinfo function checks how the function was
-called to find a suitable name.
-If it cannot find a name,
-then name is set to NULL.
-
-
-
namewhat:
-explains the name field.
-The value of namewhat can be
-"global", "local", "method",
-"field", "upvalue", or "" (the empty string),
-according to how the function was called.
-(Lua uses the empty string when no other option seems to apply.)
-
-
-
istailcall:
-true if this function invocation was called by a tail call.
-In this case, the caller of this level is not in the stack.
-
-
-
nups:
-the number of upvalues of the function.
-
-
-
nparams:
-the number of parameters of the function
-(always 0 for C functions).
-
-
-
isvararg:
-true if the function is a vararg function
-(always true for C functions).
-
-
-
ftransfer:
-the index in the stack of the first value being "transferred",
-that is, parameters in a call or return values in a return.
-(The other values are in consecutive indices.)
-Using this index, you can access and modify these values
-through lua_getlocal and lua_setlocal.
-This field is only meaningful during a
-call hook, denoting the first parameter,
-or a return hook, denoting the first value being returned.
-(For call hooks, this value is always 1.)
-
-
-
ntransfer:
-The number of values being transferred (see previous item).
-(For calls of Lua functions,
-this value is always equal to nparams.)
-
int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
-
-
-Gets information about a specific function or function invocation.
-
-
-
-To get information about a function invocation,
-the parameter ar must be a valid activation record that was
-filled by a previous call to lua_getstack or
-given as argument to a hook (see lua_Hook).
-
-
-
-To get information about a function, you push it onto the stack
-and start the what string with the character '>'.
-(In that case,
-lua_getinfo pops the function from the top of the stack.)
-For instance, to know in which line a function f was defined,
-you can write the following code:
-
-
- lua_Debug ar;
- lua_getglobal(L, "f"); /* get global 'f' */
- lua_getinfo(L, ">S", &ar);
- printf("%d\n", ar.linedefined);
-
-
-
-Each character in the string what
-selects some fields of the structure ar to be filled or
-a value to be pushed on the stack:
-
-
-
-
'n': fills in the field name and namewhat;
-
-
-
'S':
-fills in the fields source, short_src,
-linedefined, lastlinedefined, and what;
-
-
-
'l': fills in the field currentline;
-
-
-
't': fills in the field istailcall;
-
-
-
'u': fills in the fields
-nups, nparams, and isvararg;
-
-
-
'f':
-pushes onto the stack the function that is
-running at the given level;
-
-
-
'L':
-pushes onto the stack a table whose indices are the
-numbers of the lines that are valid on the function.
-(A valid line is a line with some associated code,
-that is, a line where you can put a break point.
-Non-valid lines include empty lines and comments.)
-
-
-
-If this option is given together with option 'f',
-its table is pushed after the function.
-
-
-
-This is the only option that can raise a memory error.
-
-
-
-
-
-This function returns 0 to signal an invalid option in what;
-even then the valid options are handled correctly.
-
-
-
-
-
-
const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
-
-
-Gets information about a local variable or a temporary value
-of a given activation record or a given function.
-
-
-
-In the first case,
-the parameter ar must be a valid activation record that was
-filled by a previous call to lua_getstack or
-given as argument to a hook (see lua_Hook).
-The index n selects which local variable to inspect;
-see debug.getlocal for details about variable indices
-and names.
-
-
-
-lua_getlocal pushes the variable's value onto the stack
-and returns its name.
-
-
-
-In the second case, ar must be NULL and the function
-to be inspected must be on the top of the stack.
-In this case, only parameters of Lua functions are visible
-(as there is no information about what variables are active)
-and no values are pushed onto the stack.
-
-
-
-Returns NULL (and pushes nothing)
-when the index is greater than
-the number of active local variables.
-
-
-
-
-
-
int lua_getstack (lua_State *L, int level, lua_Debug *ar);
-
-
-Gets information about the interpreter runtime stack.
-
-
-
-This function fills parts of a lua_Debug structure with
-an identification of the activation record
-of the function executing at a given level.
-Level 0 is the current running function,
-whereas level n+1 is the function that has called level n
-(except for tail calls, which do not count in the stack).
-When called with a level greater than the stack depth,
-lua_getstack returns 0;
-otherwise it returns 1.
-
-
-
-
-
-
const char *lua_getupvalue (lua_State *L, int funcindex, int n);
-
-
-Gets information about the n-th upvalue
-of the closure at index funcindex.
-It pushes the upvalue's value onto the stack
-and returns its name.
-Returns NULL (and pushes nothing)
-when the index n is greater than the number of upvalues.
-
-
-
-See debug.getupvalue for more information about upvalues.
-
-
-
-
-
-
-Whenever a hook is called, its ar argument has its field
-event set to the specific event that triggered the hook.
-Lua identifies these events with the following constants:
-LUA_HOOKCALL, LUA_HOOKRET,
-LUA_HOOKTAILCALL, LUA_HOOKLINE,
-and LUA_HOOKCOUNT.
-Moreover, for line events, the field currentline is also set.
-To get the value of any other field in ar,
-the hook must call lua_getinfo.
-
-
-
-For call events, event can be LUA_HOOKCALL,
-the normal value, or LUA_HOOKTAILCALL, for a tail call;
-in this case, there will be no corresponding return event.
-
-
-
-While Lua is running a hook, it disables other calls to hooks.
-Therefore, if a hook calls back Lua to execute a function or a chunk,
-this execution occurs without any calls to hooks.
-
-
-
-Hook functions cannot have continuations,
-that is, they cannot call lua_yieldk,
-lua_pcallk, or lua_callk with a non-null k.
-
-
-
-Hook functions can yield under the following conditions:
-Only count and line events can yield;
-to yield, a hook function must finish its execution
-calling lua_yield with nresults equal to zero
-(that is, with no values).
-
-
-
-
-
-
void lua_sethook (lua_State *L, lua_Hook f, int mask, int count);
-
-
-Sets the debugging hook function.
-
-
-
-Argument f is the hook function.
-mask specifies on which events the hook will be called:
-it is formed by a bitwise OR of the constants
-LUA_MASKCALL,
-LUA_MASKRET,
-LUA_MASKLINE,
-and LUA_MASKCOUNT.
-The count argument is only meaningful when the mask
-includes LUA_MASKCOUNT.
-For each event, the hook is called as explained below:
-
-
-
-
The call hook: is called when the interpreter calls a function.
-The hook is called just after Lua enters the new function.
-
-
-
The return hook: is called when the interpreter returns from a function.
-The hook is called just before Lua leaves the function.
-
-
-
The line hook: is called when the interpreter is about to
-start the execution of a new line of code,
-or when it jumps back in the code (even to the same line).
-This event only happens while Lua is executing a Lua function.
-
-
-
The count hook: is called after the interpreter executes every
-count instructions.
-This event only happens while Lua is executing a Lua function.
-
-
-
-
-
-Hooks are disabled by setting mask to zero.
-
-
-
-
-
-
const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
-
-
-Sets the value of a local variable of a given activation record.
-It assigns the value on the top of the stack
-to the variable and returns its name.
-It also pops the value from the stack.
-
-
-
-Returns NULL (and pops nothing)
-when the index is greater than
-the number of active local variables.
-
-
-
-Parameters ar and n are as in the function lua_getlocal.
-
-
-
-
-
-
const char *lua_setupvalue (lua_State *L, int funcindex, int n);
-
-
-Sets the value of a closure's upvalue.
-It assigns the value on the top of the stack
-to the upvalue and returns its name.
-It also pops the value from the stack.
-
-
-
-Returns NULL (and pops nothing)
-when the index n is greater than the number of upvalues.
-
-
-
-Parameters funcindex and n are as in
-the function lua_getupvalue.
-
-
-
-
-
-
void *lua_upvalueid (lua_State *L, int funcindex, int n);
-
-
-Returns a unique identifier for the upvalue numbered n
-from the closure at index funcindex.
-
-
-
-These unique identifiers allow a program to check whether different
-closures share upvalues.
-Lua closures that share an upvalue
-(that is, that access a same external local variable)
-will return identical ids for those upvalue indices.
-
-
-
-Parameters funcindex and n are as in
-the function lua_getupvalue,
-but n cannot be greater than the number of upvalues.
-
-
-
-
-
-
-
-The auxiliary library provides several convenient functions
-to interface C with Lua.
-While the basic API provides the primitive functions for all
-interactions between C and Lua,
-the auxiliary library provides higher-level functions for some
-common tasks.
-
-
-
-All functions and types from the auxiliary library
-are defined in header file lauxlib.h and
-have a prefix luaL_.
-
-
-
-All functions in the auxiliary library are built on
-top of the basic API,
-and so they provide nothing that cannot be done with that API.
-Nevertheless, the use of the auxiliary library ensures
-more consistency to your code.
-
-
-
-Several functions in the auxiliary library use internally some
-extra stack slots.
-When a function in the auxiliary library uses less than five slots,
-it does not check the stack size;
-it simply assumes that there are enough slots.
-
-
-
-Several functions in the auxiliary library are used to
-check C function arguments.
-Because the error message is formatted for arguments
-(e.g., "bad argument #1"),
-you should not use these functions for other stack values.
-
-
-
-Functions called luaL_check*
-always raise an error if the check is not satisfied.
-
-
-
-
-
-
-Adds the value on the top of the stack
-to the buffer B
-(see luaL_Buffer).
-Pops the value.
-
-
-
-This is the only function on string buffers that can (and must)
-be called with an extra element on the stack,
-which is the value to be added to the buffer.
-
-
-
-
-
-
int luaL_argerror (lua_State *L, int arg, const char *extramsg);
-
-
-Raises an error reporting a problem with argument arg
-of the C function that called it,
-using a standard message
-that includes extramsg as a comment:
-
-
void luaL_argexpected (lua_State *L,
- int cond,
- int arg,
- const char *tname);
-
-
-Checks whether cond is true.
-If it is not, raises an error about the type of the argument arg
-with a standard message (see luaL_typeerror).
-
-
-
-
-
-
Then initialize it and preallocate a space of
-size sz with a call luaL_buffinitsize(L, &b, sz).
-
-
Then produce the string into that space.
-
-
-Finish by calling luaL_pushresultsize(&b, sz),
-where sz is the total size of the resulting string
-copied into that space (which may be less than or
-equal to the preallocated size).
-
-
-
-
-
-During its normal operation,
-a string buffer uses a variable number of stack slots.
-So, while using a buffer, you cannot assume that you know where
-the top of the stack is.
-You can use the stack between successive calls to buffer operations
-as long as that use is balanced;
-that is,
-when you call a buffer operation,
-the stack is at the same level
-it was immediately after the previous buffer operation.
-(The only exception to this rule is luaL_addvalue.)
-After calling luaL_pushresult,
-the stack is back to its level when the buffer was initialized,
-plus the final string on its top.
-
-
-
-
-
-
-Returns the address of the current content of buffer B
-(see luaL_Buffer).
-Note that any addition to the buffer may invalidate this address.
-
-
-
-
-
-
int luaL_callmeta (lua_State *L, int obj, const char *e);
-
-
-Calls a metamethod.
-
-
-
-If the object at index obj has a metatable and this
-metatable has a field e,
-this function calls this field passing the object as its only argument.
-In this case this function returns true and pushes onto the
-stack the value returned by the call.
-If there is no metatable or no metamethod,
-this function returns false without pushing any value on the stack.
-
-
-
-
-
-
int luaL_checkoption (lua_State *L,
- int arg,
- const char *def,
- const char *const lst[]);
-
-
-Checks whether the function argument arg is a string and
-searches for this string in the array lst
-(which must be NULL-terminated).
-Returns the index in the array where the string was found.
-Raises an error if the argument is not a string or
-if the string cannot be found.
-
-
-
-If def is not NULL,
-the function uses def as a default value when
-there is no argument arg or when this argument is nil.
-
-
-
-This is a useful function for mapping strings to C enums.
-(The usual convention in Lua libraries is
-to use strings instead of numbers to select options.)
-
-
-
-
-
-
void luaL_checkstack (lua_State *L, int sz, const char *msg);
-
-
-Grows the stack size to top + sz elements,
-raising an error if the stack cannot grow to that size.
-msg is an additional text to go into the error message
-(or NULL for no additional text).
-
-
-
-
-
-
void *luaL_checkudata (lua_State *L, int arg, const char *tname);
-
-
-Checks whether the function argument arg is a userdata
-of the type tname (see luaL_newmetatable) and
-returns the userdata's memory-block address (see lua_touserdata).
-
-
-
-
-
-
int luaL_error (lua_State *L, const char *fmt, ...);
-
-
-Raises an error.
-The error message format is given by fmt
-plus any extra arguments,
-following the same rules of lua_pushfstring.
-It also adds at the beginning of the message the file name and
-the line number where the error occurred,
-if this information is available.
-
-
-
-This function never returns,
-but it is an idiom to use it in C functions
-as return luaL_error(args).
-
-
-
-
-
-
int luaL_getmetafield (lua_State *L, int obj, const char *e);
-
-
-Pushes onto the stack the field e from the metatable
-of the object at index obj and returns the type of the pushed value.
-If the object does not have a metatable,
-or if the metatable does not have this field,
-pushes nothing and returns LUA_TNIL.
-
-
-
-
-
-
int luaL_getmetatable (lua_State *L, const char *tname);
-
-
-Pushes onto the stack the metatable associated with the name tname
-in the registry (see luaL_newmetatable),
-or nil if there is no metatable associated with that name.
-Returns the type of the pushed value.
-
-
-
-
-
-
int luaL_getsubtable (lua_State *L, int idx, const char *fname);
-
-
-Ensures that the value t[fname],
-where t is the value at index idx,
-is a table,
-and pushes that table onto the stack.
-Returns true if it finds a previous table there
-and false if it creates a new table.
-
-
-
-
-
-
-Creates a copy of string s,
-replacing any occurrence of the string p
-with the string r.
-Pushes the resulting string on the stack and returns it.
-
-
-
-
-
-
-Returns the "length" of the value at the given index
-as a number;
-it is equivalent to the '#' operator in Lua (see §3.4.7).
-Raises an error if the result of the operation is not an integer.
-(This case can only happen through metamethods.)
-
-
-
-
-
-
-Loads a buffer as a Lua chunk.
-This function uses lua_load to load the chunk in the
-buffer pointed to by buff with size sz.
-
-
-
-This function returns the same results as lua_load.
-name is the chunk name,
-used for debug information and error messages.
-The string mode works as in the function lua_load.
-
-
-
-
-
-
-Loads a file as a Lua chunk.
-This function uses lua_load to load the chunk in the file
-named filename.
-If filename is NULL,
-then it loads from the standard input.
-The first line in the file is ignored if it starts with a #.
-
-
-
-The string mode works as in the function lua_load.
-
-
-
-This function returns the same results as lua_load
-or LUA_ERRFILE for file-related errors.
-
-
-
-As lua_load, this function only loads the chunk;
-it does not run it.
-
-
-
-
-
-
-Creates a new table with a size optimized
-to store all entries in the array l
-(but does not actually store them).
-It is intended to be used in conjunction with luaL_setfuncs
-(see luaL_newlib).
-
-
-
-It is implemented as a macro.
-The array l must be the actual array,
-not a pointer to it.
-
-
-
-
-
-
int luaL_newmetatable (lua_State *L, const char *tname);
-
-
-If the registry already has the key tname,
-returns 0.
-Otherwise,
-creates a new table to be used as a metatable for userdata,
-adds to this new table the pair __name = tname,
-adds to the registry the pair [tname] = new table,
-and returns 1.
-
-
-
-In both cases,
-the function pushes onto the stack the final value associated
-with tname in the registry.
-
-
-
-
-
-
-Creates a new Lua state.
-It calls lua_newstate with an
-allocator based on the standard C allocation functions
-and then sets a warning function and a panic function (see §4.4)
-that print messages to the standard error output.
-
-
-
-Returns the new state,
-or NULL if there is a memory allocation error.
-
-
-
-
-
-
-In words, if the argument arg is nil or absent,
-the macro results in the default dflt.
-Otherwise, it results in the result of calling func
-with the state L and the argument index arg as
-arguments.
-Note that it evaluates the expression dflt only if needed.
-
-
-
-
-
-
lua_Integer luaL_optinteger (lua_State *L,
- int arg,
- lua_Integer d);
-
-
-If the function argument arg is an integer
-(or it is convertible to an integer),
-returns this integer.
-If this argument is absent or is nil,
-returns d.
-Otherwise, raises an error.
-
-
-
-
-
-
-If the function argument arg is a string,
-returns this string.
-If this argument is absent or is nil,
-returns d.
-Otherwise, raises an error.
-
-
-
-If l is not NULL,
-fills its referent with the result's length.
-If the result is NULL
-(only possible when returning d and d == NULL),
-its length is considered zero.
-
-
-
-This function uses lua_tolstring to get its result,
-so all conversions and caveats of that function apply here.
-
-
-
-
-
-
lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);
-
-
-If the function argument arg is a number,
-returns this number as a lua_Number.
-If this argument is absent or is nil,
-returns d.
-Otherwise, raises an error.
-
-
-
-
-
-
-If the function argument arg is a string,
-returns this string.
-If this argument is absent or is nil,
-returns d.
-Otherwise, raises an error.
-
-
-
-
-
-
-Returns an address to a space of size sz
-where you can copy a string to be added to buffer B
-(see luaL_Buffer).
-After copying the string into this space you must call
-luaL_addsize with the size of the string to actually add
-it to the buffer.
-
-
-
-
-
-
-Creates and returns a reference,
-in the table at index t,
-for the object on the top of the stack (and pops the object).
-
-
-
-A reference is a unique integer key.
-As long as you do not manually add integer keys into the table t,
-luaL_ref ensures the uniqueness of the key it returns.
-You can retrieve an object referred by the reference r
-by calling lua_rawgeti(L, t, r).
-The function luaL_unref frees a reference.
-
-
-
-If the object on the top of the stack is nil,
-luaL_ref returns the constant LUA_REFNIL.
-The constant LUA_NOREF is guaranteed to be different
-from any reference returned by luaL_ref.
-
-
-
-
-
-
-Type for arrays of functions to be registered by
-luaL_setfuncs.
-name is the function name and func is a pointer to
-the function.
-Any array of luaL_Reg must end with a sentinel entry
-in which both name and func are NULL.
-
-
-
-
-
-
-If package.loaded[modname] is not true,
-calls the function openf with the string modname as an argument
-and sets the call result to package.loaded[modname],
-as if that function has been called through require.
-
-
-
-If glb is true,
-also stores the module into the global modname.
-
-
-
-Leaves a copy of the module on the stack.
-
-
-
-
-
-
void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
-
-
-Registers all functions in the array l
-(see luaL_Reg) into the table on the top of the stack
-(below optional upvalues, see next).
-
-
-
-When nup is not zero,
-all functions are created with nup upvalues,
-initialized with copies of the nup values
-previously pushed on the stack
-on top of the library table.
-These values are popped from the stack after the registration.
-
-
-
-
-
-
-Sets the metatable of the object on the top of the stack
-as the metatable associated with name tname
-in the registry (see luaL_newmetatable).
-
-
-
-
-
-
-The standard representation for file handles
-used by the standard I/O library.
-
-
-
-A file handle is implemented as a full userdata,
-with a metatable called LUA_FILEHANDLE
-(where LUA_FILEHANDLE is a macro with the actual metatable's name).
-The metatable is created by the I/O library
-(see luaL_newmetatable).
-
-
-
-This userdata must start with the structure luaL_Stream;
-it can contain other data after this initial structure.
-The field f points to the corresponding C stream
-(or it can be NULL to indicate an incompletely created handle).
-The field closef points to a Lua function
-that will be called to close the stream
-when the handle is closed or collected;
-this function receives the file handle as its sole argument and
-must return either a true value, in case of success,
-or a false value plus an error message, in case of error.
-Once Lua calls this field,
-it changes the field value to NULL
-to signal that the handle is closed.
-
-
-
-
-
-
const char *luaL_tolstring (lua_State *L, int idx, size_t *len);
-
-
-Converts any Lua value at the given index to a C string
-in a reasonable format.
-The resulting string is pushed onto the stack and also
-returned by the function (see §4.1.3).
-If len is not NULL,
-the function also sets *len with the string length.
-
-
-
-If the value has a metatable with a __tostring field,
-then luaL_tolstring calls the corresponding metamethod
-with the value as argument,
-and uses the result of the call as its result.
-
-
-
-
-
-
-Creates and pushes a traceback of the stack L1.
-If msg is not NULL, it is appended
-at the beginning of the traceback.
-The level parameter tells at which level
-to start the traceback.
-
-
-
-
-
-
-Raises a type error for the argument arg
-of the C function that called it,
-using a standard message;
-tname is a "name" for the expected type.
-This function never returns.
-
-
-
-
-
-
-Releases the reference ref from the table at index t
-(see luaL_ref).
-The entry is removed from the table,
-so that the referred object can be collected.
-The reference ref is also freed to be used again.
-
-
-
-Pushes onto the stack a string identifying the current position
-of the control at level lvl in the call stack.
-Typically this string has the following format:
-
-
- chunkname:currentline:
-
-Level 0 is the running function,
-level 1 is the function that called the running function,
-etc.
-
-
-
-This function is used to build a prefix for error messages.
-
-
-
-
-
-
-
-
-The standard Lua libraries provide useful functions
-that are implemented in C through the C API.
-Some of these functions provide essential services to the language
-(e.g., type and getmetatable);
-others provide access to outside services (e.g., I/O);
-and others could be implemented in Lua itself,
-but that for different reasons
-deserve an implementation in C (e.g., table.sort).
-
-
-
-All libraries are implemented through the official C API
-and are provided as separate C modules.
-Unless otherwise noted,
-these library functions do not adjust its number of arguments
-to its expected parameters.
-For instance, a function documented as foo(arg)
-should not be called without an argument.
-
-
-
-The notation fail means a false value representing
-some kind of failure.
-(Currently, fail is equal to nil,
-but that may change in future versions.
-The recommendation is to always test the success of these functions
-with (not status), instead of (status == nil).)
-
-
-
-Currently, Lua has the following standard libraries:
-
-
-Except for the basic and the package libraries,
-each library provides all its functions as fields of a global table
-or as methods of its objects.
-
-
-
-To have access to these libraries,
-the C host program should call the luaL_openlibs function,
-which opens all standard libraries.
-Alternatively,
-the host program can open them individually by using
-luaL_requiref to call
-luaopen_base (for the basic library),
-luaopen_package (for the package library),
-luaopen_coroutine (for the coroutine library),
-luaopen_string (for the string library),
-luaopen_utf8 (for the UTF-8 library),
-luaopen_table (for the table library),
-luaopen_math (for the mathematical library),
-luaopen_io (for the I/O library),
-luaopen_os (for the operating system library),
-and luaopen_debug (for the debug library).
-These functions are declared in lualib.h.
-
-
-
-
-
-
-The basic library provides core functions to Lua.
-If you do not include this library in your application,
-you should check carefully whether you need to provide
-implementations for some of its facilities.
-
-
-
-Raises an error if
-the value of its argument v is false (i.e., nil or false);
-otherwise, returns all its arguments.
-In case of error,
-message is the error object;
-when absent, it defaults to "assertion failed!"
-
-
-
-
-
-This function is a generic interface to the garbage collector.
-It performs different functions according to its first argument, opt:
-
-
-
-
"collect":
-Performs a full garbage-collection cycle.
-This is the default option.
-
-
-
"stop":
-Stops automatic execution of the garbage collector.
-The collector will run only when explicitly invoked,
-until a call to restart it.
-
-
-
"restart":
-Restarts automatic execution of the garbage collector.
-
-
-
"count":
-Returns the total memory in use by Lua in Kbytes.
-The value has a fractional part,
-so that it multiplied by 1024
-gives the exact number of bytes in use by Lua.
-
-
-
"step":
-Performs a garbage-collection step.
-The step "size" is controlled by arg.
-With a zero value,
-the collector will perform one basic (indivisible) step.
-For non-zero values,
-the collector will perform as if that amount of memory
-(in Kbytes) had been allocated by Lua.
-Returns true if the step finished a collection cycle.
-
-
-
"isrunning":
-Returns a boolean that tells whether the collector is running
-(i.e., not stopped).
-
-
-
"incremental":
-Change the collector mode to incremental.
-This option can be followed by three numbers:
-the garbage-collector pause,
-the step multiplier,
-and the step size (see §2.5.1).
-A zero means to not change that value.
-
-
-
"generational":
-Change the collector mode to generational.
-This option can be followed by two numbers:
-the garbage-collector minor multiplier
-and the major multiplier (see §2.5.2).
-A zero means to not change that value.
-
-
-
-See §2.5 for more details about garbage collection
-and some of these options.
-
-
-
-
-
-Opens the named file and executes its content as a Lua chunk.
-When called without arguments,
-dofile executes the content of the standard input (stdin).
-Returns all values returned by the chunk.
-In case of errors, dofile propagates the error
-to its caller.
-(That is, dofile does not run in protected mode.)
-
-
-
-
-
-Raises an error (see §2.3) with @{message} as the error object.
-This function never returns.
-
-
-
-Usually, error adds some information about the error position
-at the beginning of the message, if the message is a string.
-The level argument specifies how to get the error position.
-With level 1 (the default), the error position is where the
-error function was called.
-Level 2 points the error to where the function
-that called error was called; and so on.
-Passing a level 0 avoids the addition of error position information
-to the message.
-
-
-
-
-
-A global variable (not a function) that
-holds the global environment (see §2.2).
-Lua itself does not use this variable;
-changing its value does not affect any environment,
-nor vice versa.
-
-
-
-
-
-If object does not have a metatable, returns nil.
-Otherwise,
-if the object's metatable has a __metatable field,
-returns the associated value.
-Otherwise, returns the metatable of the given object.
-
-
-
-
-
-If chunk is a string, the chunk is this string.
-If chunk is a function,
-load calls it repeatedly to get the chunk pieces.
-Each call to chunk must return a string that concatenates
-with previous results.
-A return of an empty string, nil, or no value signals the end of the chunk.
-
-
-
-If there are no syntactic errors,
-load returns the compiled chunk as a function;
-otherwise, it returns fail plus the error message.
-
-
-
-When you load a main chunk,
-the resulting function will always have exactly one upvalue,
-the _ENV variable (see §2.2).
-However,
-when you load a binary chunk created from a function (see string.dump),
-the resulting function can have an arbitrary number of upvalues,
-and there is no guarantee that its first upvalue will be
-the _ENV variable.
-(A non-main function may not even have an _ENV upvalue.)
-
-
-
-Regardless, if the resulting function has any upvalues,
-its first upvalue is set to the value of env,
-if that parameter is given,
-or to the value of the global environment.
-Other upvalues are initialized with nil.
-All upvalues are fresh, that is,
-they are not shared with any other function.
-
-
-
-chunkname is used as the name of the chunk for error messages
-and debug information (see §4.7).
-When absent,
-it defaults to chunk, if chunk is a string,
-or to "=(load)" otherwise.
-
-
-
-The string mode controls whether the chunk can be text or binary
-(that is, a precompiled chunk).
-It may be the string "b" (only binary chunks),
-"t" (only text chunks),
-or "bt" (both binary and text).
-The default is "bt".
-
-
-
-It is safe to load malformed binary chunks;
-load signals an appropriate error.
-However,
-Lua does not check the consistency of the code inside binary chunks;
-running maliciously crafted bytecode can crash the interpreter.
-
-
-
-
-
-Allows a program to traverse all fields of a table.
-Its first argument is a table and its second argument
-is an index in this table.
-A call to next returns the next index of the table
-and its associated value.
-When called with nil as its second argument,
-next returns an initial index
-and its associated value.
-When called with the last index,
-or with nil in an empty table,
-next returns nil.
-If the second argument is absent, then it is interpreted as nil.
-In particular,
-you can use next(t) to check whether a table is empty.
-
-
-
-The order in which the indices are enumerated is not specified,
-even for numeric indices.
-(To traverse a table in numerical order,
-use a numerical for.)
-
-
-
-The behavior of next is undefined if,
-during the traversal,
-you assign any value to a non-existent field in the table.
-You may however modify existing fields.
-In particular, you may set existing fields to nil.
-
-
-
-
-
-Calls the function f with
-the given arguments in protected mode.
-This means that any error inside f is not propagated;
-instead, pcall catches the error
-and returns a status code.
-Its first result is the status code (a boolean),
-which is true if the call succeeds without errors.
-In such case, pcall also returns all results from the call,
-after this first result.
-In case of any error, pcall returns false plus the error object.
-Note that errors caught by pcall do not call a message handler.
-
-
-
-
-
-Receives any number of arguments
-and prints their values to stdout,
-converting each argument to a string
-following the same rules of tostring.
-
-
-
-The function print is not intended for formatted output,
-but only as a quick way to show a value,
-for instance for debugging.
-For complete control over the output,
-use string.format and io.write.
-
-
-
-
-
-Sets the real value of table[index] to value,
-without using the __newindex metavalue.
-table must be a table,
-index any value different from nil and NaN,
-and value any Lua value.
-
-
-
-If index is a number,
-returns all arguments after argument number index;
-a negative number indexes from the end (-1 is the last argument).
-Otherwise, index must be the string "#",
-and select returns the total number of extra arguments it received.
-
-
-
-
-
-Sets the metatable for the given table.
-If metatable is nil,
-removes the metatable of the given table.
-If the original metatable has a __metatable field,
-raises an error.
-
-
-
-This function returns table.
-
-
-
-To change the metatable of other types from Lua code,
-you must use the debug library (§6.10).
-
-
-
-
-
-When called with no base,
-tonumber tries to convert its argument to a number.
-If the argument is already a number or
-a string convertible to a number,
-then tonumber returns this number;
-otherwise, it returns fail.
-
-
-
-The conversion of strings can result in integers or floats,
-according to the lexical conventions of Lua (see §3.1).
-The string may have leading and trailing spaces and a sign.
-
-
-
-When called with base,
-then e must be a string to be interpreted as
-an integer numeral in that base.
-The base may be any integer between 2 and 36, inclusive.
-In bases above 10, the letter 'A' (in either upper or lower case)
-represents 10, 'B' represents 11, and so forth,
-with 'Z' representing 35.
-If the string e is not a valid numeral in the given base,
-the function returns fail.
-
-
-
-
-
-Receives a value of any type and
-converts it to a string in a human-readable format.
-
-
-
-If the metatable of v has a __tostring field,
-then tostring calls the corresponding value
-with v as argument,
-and uses the result of the call as its result.
-Otherwise, if the metatable of v has a __name field
-with a string value,
-tostring may use that string in its final result.
-
-
-
-For complete control of how numbers are converted,
-use string.format.
-
-
-
-
-
-Returns the type of its only argument, coded as a string.
-The possible results of this function are
-"nil" (a string, not the value nil),
-"number",
-"string",
-"boolean",
-"table",
-"function",
-"thread",
-and "userdata".
-
-
-
-
-
-A global variable (not a function) that
-holds a string containing the running Lua version.
-The current value of this variable is "Lua 5.4".
-
-
-
-
-
-Emits a warning with a message composed by the concatenation
-of all its arguments (which should be strings).
-
-
-
-By convention,
-a one-piece message starting with '@'
-is intended to be a control message,
-which is a message to the warning system itself.
-In particular, the standard warning function in Lua
-recognizes the control messages "@off",
-to stop the emission of warnings,
-and "@on", to (re)start the emission;
-it ignores unknown control messages.
-
-
-
-
-
-This library comprises the operations to manipulate coroutines,
-which come inside the table coroutine.
-See §2.6 for a general description of coroutines.
-
-
-
-Closes coroutine co,
-that is,
-closes all its pending to-be-closed variables
-and puts the coroutine in a dead state.
-The given coroutine must be dead or suspended.
-In case of error
-(either the original error that stopped the coroutine or
-errors in closing methods),
-returns false plus the error object;
-otherwise returns true.
-
-
-
-
-
-Starts or continues the execution of coroutine co.
-The first time you resume a coroutine,
-it starts running its body.
-The values val1, ... are passed
-as the arguments to the body function.
-If the coroutine has yielded,
-resume restarts it;
-the values val1, ... are passed
-as the results from the yield.
-
-
-
-If the coroutine runs without any errors,
-resume returns true plus any values passed to yield
-(when the coroutine yields) or any values returned by the body function
-(when the coroutine terminates).
-If there is any error,
-resume returns false plus the error message.
-
-
-
-
-
-Returns the status of the coroutine co, as a string:
-"running",
-if the coroutine is running
-(that is, it is the one that called status);
-"suspended", if the coroutine is suspended in a call to yield,
-or if it has not started running yet;
-"normal" if the coroutine is active but not running
-(that is, it has resumed another coroutine);
-and "dead" if the coroutine has finished its body function,
-or if it has stopped with an error.
-
-
-
-
-
-Creates a new coroutine, with body f;
-f must be a function.
-Returns a function that resumes the coroutine each time it is called.
-Any arguments passed to this function behave as the
-extra arguments to resume.
-The function returns the same values returned by resume,
-except the first boolean.
-In case of error,
-the function closes the coroutine and propagates the error.
-
-
-
-
-
-The package library provides basic
-facilities for loading modules in Lua.
-It exports one function directly in the global environment:
-require.
-Everything else is exported in the table package.
-
-
-
-Loads the given module.
-The function starts by looking into the package.loaded table
-to determine whether modname is already loaded.
-If it is, then require returns the value stored
-at package.loaded[modname].
-(The absence of a second result in this case
-signals that this call did not have to load the module.)
-Otherwise, it tries to find a loader for the module.
-
-
-
-To find a loader,
-require is guided by the table package.searchers.
-Each item in this table is a search function,
-that searches for the module in a particular way.
-By changing this table,
-we can change how require looks for a module.
-The following explanation is based on the default configuration
-for package.searchers.
-
-
-
-First require queries package.preload[modname].
-If it has a value,
-this value (which must be a function) is the loader.
-Otherwise require searches for a Lua loader using the
-path stored in package.path.
-If that also fails, it searches for a C loader using the
-path stored in package.cpath.
-If that also fails,
-it tries an all-in-one loader (see package.searchers).
-
-
-
-Once a loader is found,
-require calls the loader with two arguments:
-modname and an extra value,
-a loader data,
-also returned by the searcher.
-The loader data can be any value useful to the module;
-for the default searchers,
-it indicates where the loader was found.
-(For instance, if the loader came from a file,
-this extra value is the file path.)
-If the loader returns any non-nil value,
-require assigns the returned value to package.loaded[modname].
-If the loader does not return a non-nil value and
-has not assigned any value to package.loaded[modname],
-then require assigns true to this entry.
-In any case, require returns the
-final value of package.loaded[modname].
-Besides that value, require also returns as a second result
-the loader data returned by the searcher,
-which indicates how require found the module.
-
-
-
-If there is any error loading or running the module,
-or if it cannot find any loader for the module,
-then require raises an error.
-
-
-
-
-
-A string with the path used by require
-to search for a C loader.
-
-
-
-Lua initializes the C path package.cpath in the same way
-it initializes the Lua path package.path,
-using the environment variable LUA_CPATH_5_4,
-or the environment variable LUA_CPATH,
-or a default path defined in luaconf.h.
-
-
-
-
-
-A table used by require to control which
-modules are already loaded.
-When you require a module modname and
-package.loaded[modname] is not false,
-require simply returns the value stored there.
-
-
-
-This variable is only a reference to the real table;
-assignments to this variable do not change the
-table used by require.
-
-
-
-
-
-Dynamically links the host program with the C library libname.
-
-
-
-If funcname is "*",
-then it only links with the library,
-making the symbols exported by the library
-available to other dynamically linked libraries.
-Otherwise,
-it looks for a function funcname inside the library
-and returns this function as a C function.
-So, funcname must follow the lua_CFunction prototype
-(see lua_CFunction).
-
-
-
-This is a low-level function.
-It completely bypasses the package and module system.
-Unlike require,
-it does not perform any path searching and
-does not automatically adds extensions.
-libname must be the complete file name of the C library,
-including if necessary a path and an extension.
-funcname must be the exact name exported by the C library
-(which may depend on the C compiler and linker used).
-
-
-
-This function is not supported by Standard C.
-As such, it is only available on some platforms
-(Windows, Linux, Mac OS X, Solaris, BSD,
-plus other Unix systems that support the dlfcn standard).
-
-
-
-This function is inherently insecure,
-as it allows Lua to call any function in any readable dynamic
-library in the system.
-(Lua calls any function assuming the function
-has a proper prototype and respects a proper protocol
-(see lua_CFunction).
-Therefore,
-calling an arbitrary function in an arbitrary dynamic library
-more often than not results in an access violation.)
-
-
-
-
-
-A string with the path used by require
-to search for a Lua loader.
-
-
-
-At start-up, Lua initializes this variable with
-the value of the environment variable LUA_PATH_5_4 or
-the environment variable LUA_PATH or
-with a default path defined in luaconf.h,
-if those environment variables are not defined.
-A ";;" in the value of the environment variable
-is replaced by the default path.
-
-
-
-
-
-A table used by require to control how to find modules.
-
-
-
-Each entry in this table is a searcher function.
-When looking for a module,
-require calls each of these searchers in ascending order,
-with the module name (the argument given to require) as its
-sole argument.
-If the searcher finds the module,
-it returns another function, the module loader,
-plus an extra value, a loader data,
-that will be passed to that loader and
-returned as a second result by require.
-If it cannot find the module,
-it returns a string explaining why
-(or nil if it has nothing to say).
-
-
-
-Lua initializes this table with four searcher functions.
-
-
-
-The first searcher simply looks for a loader in the
-package.preload table.
-
-
-
-The second searcher looks for a loader as a Lua library,
-using the path stored at package.path.
-The search is done as described in function package.searchpath.
-
-
-
-The third searcher looks for a loader as a C library,
-using the path given by the variable package.cpath.
-Again,
-the search is done as described in function package.searchpath.
-For instance,
-if the C path is the string
-
-
- "./?.so;./?.dll;/usr/local/?/init.so"
-
-the searcher for module foo
-will try to open the files ./foo.so, ./foo.dll,
-and /usr/local/foo/init.so, in that order.
-Once it finds a C library,
-this searcher first uses a dynamic link facility to link the
-application with the library.
-Then it tries to find a C function inside the library to
-be used as the loader.
-The name of this C function is the string "luaopen_"
-concatenated with a copy of the module name where each dot
-is replaced by an underscore.
-Moreover, if the module name has a hyphen,
-its suffix after (and including) the first hyphen is removed.
-For instance, if the module name is a.b.c-v2.1,
-the function name will be luaopen_a_b_c.
-
-
-
-The fourth searcher tries an all-in-one loader.
-It searches the C path for a library for
-the root name of the given module.
-For instance, when requiring a.b.c,
-it will search for a C library for a.
-If found, it looks into it for an open function for
-the submodule;
-in our example, that would be luaopen_a_b_c.
-With this facility, a package can pack several C submodules
-into one single library,
-with each submodule keeping its original open function.
-
-
-
-All searchers except the first one (preload) return as the extra value
-the file path where the module was found,
-as returned by package.searchpath.
-The first searcher always returns the string ":preload:".
-
-
-
-Searchers should raise no errors and have no side effects in Lua.
-(They may have side effects in C,
-for instance by linking the application with a library.)
-
-
-
-
-
-Searches for the given name in the given path.
-
-
-
-A path is a string containing a sequence of
-templates separated by semicolons.
-For each template,
-the function replaces each interrogation mark (if any)
-in the template with a copy of name
-wherein all occurrences of sep
-(a dot, by default)
-were replaced by rep
-(the system's directory separator, by default),
-and then tries to open the resulting file name.
-
-
-
-For instance, if the path is the string
-
-
- "./?.lua;./?.lc;/usr/local/?/init.lua"
-
-the search for the name foo.a
-will try to open the files
-./foo/a.lua, ./foo/a.lc, and
-/usr/local/foo/a/init.lua, in that order.
-
-
-
-Returns the resulting name of the first file that it can
-open in read mode (after closing the file),
-or fail plus an error message if none succeeds.
-(This error message lists all file names it tried to open.)
-
-
-
-
-
-
-
-
-This library provides generic functions for string manipulation,
-such as finding and extracting substrings, and pattern matching.
-When indexing a string in Lua, the first character is at position 1
-(not at 0, as in C).
-Indices are allowed to be negative and are interpreted as indexing backwards,
-from the end of the string.
-Thus, the last character is at position -1, and so on.
-
-
-
-The string library provides all its functions inside the table
-string.
-It also sets a metatable for strings
-where the __index field points to the string table.
-Therefore, you can use the string functions in object-oriented style.
-For instance, string.byte(s,i)
-can be written as s:byte(i).
-
-
-
-The string library assumes one-byte character encodings.
-
-
-
-Returns the internal numeric codes of the characters s[i],
-s[i+1], ..., s[j].
-The default value for i is 1;
-the default value for j is i.
-These indices are corrected
-following the same rules of function string.sub.
-
-
-
-Numeric codes are not necessarily portable across platforms.
-
-
-
-
-
-Receives zero or more integers.
-Returns a string with length equal to the number of arguments,
-in which each character has the internal numeric code equal
-to its corresponding argument.
-
-
-
-Numeric codes are not necessarily portable across platforms.
-
-
-
-
-
-Returns a string containing a binary representation
-(a binary chunk)
-of the given function,
-so that a later load on this string returns
-a copy of the function (but with new upvalues).
-If strip is a true value,
-the binary representation may not include all debug information
-about the function,
-to save space.
-
-
-
-Functions with upvalues have only their number of upvalues saved.
-When (re)loaded,
-those upvalues receive fresh instances.
-(See the load function for details about
-how these upvalues are initialized.
-You can use the debug library to serialize
-and reload the upvalues of a function
-in a way adequate to your needs.)
-
-
-
-
-
-Looks for the first match of
-pattern (see §6.4.1) in the string s.
-If it finds a match, then find returns the indices of s
-where this occurrence starts and ends;
-otherwise, it returns fail.
-A third, optional numeric argument init specifies
-where to start the search;
-its default value is 1 and can be negative.
-A value of true as a fourth, optional argument plain
-turns off the pattern matching facilities,
-so the function does a plain "find substring" operation,
-with no characters in pattern being considered magic.
-
-
-
-If the pattern has captures,
-then in a successful match
-the captured values are also returned,
-after the two indices.
-
-
-
-
-
-Returns a formatted version of its variable number of arguments
-following the description given in its first argument,
-which must be a string.
-The format string follows the same rules as the ISO C function sprintf.
-The only differences are that the conversion specifiers and modifiers
-*, h, L, l, and n are not supported
-and that there is an extra specifier, q.
-
-
-
-The specifier q formats booleans, nil, numbers, and strings
-in a way that the result is a valid constant in Lua source code.
-Booleans and nil are written in the obvious way
-(true, false, nil).
-Floats are written in hexadecimal,
-to preserve full precision.
-A string is written between double quotes,
-using escape sequences when necessary to ensure that
-it can safely be read back by the Lua interpreter.
-For instance, the call
-
-
- string.format('%q', 'a string with "quotes" and \n new line')
-
-may produce the string:
-
-
- "a string with \"quotes\" and \
- new line"
-
-This specifier does not support modifiers (flags, width, length).
-
-
-
-The conversion specifiers
-A, a, E, e, f,
-G, and g all expect a number as argument.
-The specifiers c, d,
-i, o, u, X, and x
-expect an integer.
-When Lua is compiled with a C89 compiler,
-the specifiers A and a (hexadecimal floats)
-do not support modifiers.
-
-
-
-The specifier s expects a string;
-if its argument is not a string,
-it is converted to one following the same rules of tostring.
-If the specifier has any modifier,
-the corresponding string argument should not contain embedded zeros.
-
-
-
-The specifier p formats the pointer
-returned by lua_topointer.
-That gives a unique string identifier for tables, userdata,
-threads, strings, and functions.
-For other values (numbers, nil, booleans),
-this specifier results in a string representing
-the pointer NULL.
-
-
-
-
-
-Returns an iterator function that,
-each time it is called,
-returns the next captures from pattern (see §6.4.1)
-over the string s.
-If pattern specifies no captures,
-then the whole match is produced in each call.
-A third, optional numeric argument init specifies
-where to start the search;
-its default value is 1 and can be negative.
-
-
-
-As an example, the following loop
-will iterate over all the words from string s,
-printing one per line:
-
-
- s = "hello world from Lua"
- for w in string.gmatch(s, "%a+") do
- print(w)
- end
-
-The next example collects all pairs key=value from the
-given string into a table:
-
-
- t = {}
- s = "from=world, to=Lua"
- for k, v in string.gmatch(s, "(%w+)=(%w+)") do
- t[k] = v
- end
-
-
-
-For this function, a caret '^' at the start of a pattern does not
-work as an anchor, as this would prevent the iteration.
-
-
-
-
-
-Returns a copy of s
-in which all (or the first n, if given)
-occurrences of the pattern (see §6.4.1) have been
-replaced by a replacement string specified by repl,
-which can be a string, a table, or a function.
-gsub also returns, as its second value,
-the total number of matches that occurred.
-The name gsub comes from Global SUBstitution.
-
-
-
-If repl is a string, then its value is used for replacement.
-The character % works as an escape character:
-any sequence in repl of the form %d,
-with d between 1 and 9,
-stands for the value of the d-th captured substring;
-the sequence %0 stands for the whole match;
-the sequence %% stands for a single %.
-
-
-
-If repl is a table, then the table is queried for every match,
-using the first capture as the key.
-
-
-
-If repl is a function, then this function is called every time a
-match occurs, with all captured substrings passed as arguments,
-in order.
-
-
-
-In any case,
-if the pattern specifies no captures,
-then it behaves as if the whole pattern was inside a capture.
-
-
-
-If the value returned by the table query or by the function call
-is a string or a number,
-then it is used as the replacement string;
-otherwise, if it is false or nil,
-then there is no replacement
-(that is, the original match is kept in the string).
-
-
-
-Here are some examples:
-
-
- x = string.gsub("hello world", "(%w+)", "%1 %1")
- --> x="hello hello world world"
-
- x = string.gsub("hello world", "%w+", "%0 %0", 1)
- --> x="hello hello world"
-
- x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
- --> x="world hello Lua from"
-
- x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
- --> x="home = /home/roberto, user = roberto"
-
- x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
- return load(s)()
- end)
- --> x="4+5 = 9"
-
- local t = {name="lua", version="5.4"}
- x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
- --> x="lua-5.4.tar.gz"
-
-Receives a string and returns a copy of this string with all
-uppercase letters changed to lowercase.
-All other characters are left unchanged.
-The definition of what an uppercase letter is depends on the current locale.
-
-
-
-
-
-Looks for the first match of
-the pattern (see §6.4.1) in the string s.
-If it finds one, then match returns
-the captures from the pattern;
-otherwise it returns fail.
-If pattern specifies no captures,
-then the whole match is returned.
-A third, optional numeric argument init specifies
-where to start the search;
-its default value is 1 and can be negative.
-
-
-
-
-
-Returns a binary string containing the values v1, v2, etc.
-serialized in binary form (packed)
-according to the format string fmt (see §6.4.2).
-
-
-
-
-
-Returns the size of a string resulting from string.pack
-with the given format.
-The format string cannot have the variable-length options
-'s' or 'z' (see §6.4.2).
-
-
-
-
-
-Returns a string that is the concatenation of n copies of
-the string s separated by the string sep.
-The default value for sep is the empty string
-(that is, no separator).
-Returns the empty string if n is not positive.
-
-
-
-(Note that it is very easy to exhaust the memory of your machine
-with a single call to this function.)
-
-
-
-
-
-Returns the substring of s that
-starts at i and continues until j;
-i and j can be negative.
-If j is absent, then it is assumed to be equal to -1
-(which is the same as the string length).
-In particular,
-the call string.sub(s,1,j) returns a prefix of s
-with length j,
-and string.sub(s, -i) (for a positive i)
-returns a suffix of s
-with length i.
-
-
-
-If, after the translation of negative indices,
-i is less than 1,
-it is corrected to 1.
-If j is greater than the string length,
-it is corrected to that length.
-If, after these corrections,
-i is greater than j,
-the function returns the empty string.
-
-
-
-
-
-Returns the values packed in string s (see string.pack)
-according to the format string fmt (see §6.4.2).
-An optional pos marks where
-to start reading in s (default is 1).
-After the read values,
-this function also returns the index of the first unread byte in s.
-
-
-
-
-
-Receives a string and returns a copy of this string with all
-lowercase letters changed to uppercase.
-All other characters are left unchanged.
-The definition of what a lowercase letter is depends on the current locale.
-
-
-
-
-
-
-
-
-Patterns in Lua are described by regular strings,
-which are interpreted as patterns by the pattern-matching functions
-string.find,
-string.gmatch,
-string.gsub,
-and string.match.
-This section describes the syntax and the meaning
-(that is, what they match) of these strings.
-
-
-
-
-
-
Character Class:
-A character class is used to represent a set of characters.
-The following combinations are allowed in describing a character class:
-
-
-
-
x:
-(where x is not one of the magic characters
-^$()%.[]*+-?)
-represents the character x itself.
-
-
-
.: (a dot) represents all characters.
-
-
%a: represents all letters.
-
-
%c: represents all control characters.
-
-
%d: represents all digits.
-
-
%g: represents all printable characters except space.
-
-
%l: represents all lowercase letters.
-
-
%p: represents all punctuation characters.
-
-
%s: represents all space characters.
-
-
%u: represents all uppercase letters.
-
-
%w: represents all alphanumeric characters.
-
-
%x: represents all hexadecimal digits.
-
-
%x: (where x is any non-alphanumeric character)
-represents the character x.
-This is the standard way to escape the magic characters.
-Any non-alphanumeric character
-(including all punctuation characters, even the non-magical)
-can be preceded by a '%' to represent itself in a pattern.
-
-
-
[set]:
-represents the class which is the union of all
-characters in set.
-A range of characters can be specified by
-separating the end characters of the range,
-in ascending order, with a '-'.
-All classes %x described above can also be used as
-components in set.
-All other characters in set represent themselves.
-For example, [%w_] (or [_%w])
-represents all alphanumeric characters plus the underscore,
-[0-7] represents the octal digits,
-and [0-7%l%-] represents the octal digits plus
-the lowercase letters plus the '-' character.
-
-
-
-You can put a closing square bracket in a set
-by positioning it as the first character in the set.
-You can put a hyphen in a set
-by positioning it as the first or the last character in the set.
-(You can also use an escape for both cases.)
-
-
-
-The interaction between ranges and classes is not defined.
-Therefore, patterns like [%a-z] or [a-%%]
-have no meaning.
-
-
-
[^set]:
-represents the complement of set,
-where set is interpreted as above.
-
-
-
-For all classes represented by single letters (%a, %c, etc.),
-the corresponding uppercase letter represents the complement of the class.
-For instance, %S represents all non-space characters.
-
-
-
-The definitions of letter, space, and other character groups
-depend on the current locale.
-In particular, the class [a-z] may not be equivalent to %l.
-
-
-
-
-
-
Pattern Item:
-A pattern item can be
-
-
-
-
-a single character class,
-which matches any single character in the class;
-
-
-
-a single character class followed by '*',
-which matches sequences of zero or more characters in the class.
-These repetition items will always match the longest possible sequence;
-
-
-
-a single character class followed by '+',
-which matches sequences of one or more characters in the class.
-These repetition items will always match the longest possible sequence;
-
-
-
-a single character class followed by '-',
-which also matches sequences of zero or more characters in the class.
-Unlike '*',
-these repetition items will always match the shortest possible sequence;
-
-
-
-a single character class followed by '?',
-which matches zero or one occurrence of a character in the class.
-It always matches one occurrence if possible;
-
-
-
-%n, for n between 1 and 9;
-such item matches a substring equal to the n-th captured string
-(see below);
-
-
-
-%bxy, where x and y are two distinct characters;
-such item matches strings that start with x, end with y,
-and where the x and y are balanced.
-This means that, if one reads the string from left to right,
-counting +1 for an x and -1 for a y,
-the ending y is the first y where the count reaches 0.
-For instance, the item %b() matches expressions with
-balanced parentheses.
-
-
-
-%f[set], a frontier pattern;
-such item matches an empty string at any position such that
-the next character belongs to set
-and the previous character does not belong to set.
-The set set is interpreted as previously described.
-The beginning and the end of the subject are handled as if
-they were the character '\0'.
-
-
-
-
-
-
-
-
Pattern:
-A pattern is a sequence of pattern items.
-A caret '^' at the beginning of a pattern anchors the match at the
-beginning of the subject string.
-A '$' at the end of a pattern anchors the match at the
-end of the subject string.
-At other positions,
-'^' and '$' have no special meaning and represent themselves.
-
-
-
-
-
-
Captures:
-A pattern can contain sub-patterns enclosed in parentheses;
-they describe captures.
-When a match succeeds, the substrings of the subject string
-that match captures are stored (captured) for future use.
-Captures are numbered according to their left parentheses.
-For instance, in the pattern "(a*(.)%w(%s*))",
-the part of the string matching "a*(.)%w(%s*)" is
-stored as the first capture, and therefore has number 1;
-the character matching "." is captured with number 2,
-and the part matching "%s*" has number 3.
-
-
-
-As a special case, the capture () captures
-the current string position (a number).
-For instance, if we apply the pattern "()aa()" on the
-string "flaaap", there will be two captures: 3 and 5.
-
-
-
-
-
-
Multiple matches:
-The function string.gsub and the iterator string.gmatch
-match multiple occurrences of the given pattern in the subject.
-For these functions,
-a new match is considered valid only
-if it ends at least one byte after the end of the previous match.
-In other words, the pattern machine never accepts the
-empty string as a match immediately after another match.
-As an example,
-consider the results of the following code:
-
-
-The second and third results come from Lua matching an empty
-string after 'b' and another one after 'c'.
-Lua does not match an empty string after 'a',
-because it would end at the same position of the previous match.
-
-
-
-
-
-
-
-
-The first argument to string.pack,
-string.packsize, and string.unpack
-is a format string,
-which describes the layout of the structure being created or read.
-
-
-
-A format string is a sequence of conversion options.
-The conversion options are as follows:
-
-
-
<: sets little endian
-
>: sets big endian
-
=: sets native endian
-
![n]: sets maximum alignment to n
-(default is native alignment)
-
b: a signed byte (char)
-
B: an unsigned byte (char)
-
h: a signed short (native size)
-
H: an unsigned short (native size)
-
l: a signed long (native size)
-
L: an unsigned long (native size)
-
j: a lua_Integer
-
J: a lua_Unsigned
-
T: a size_t (native size)
-
i[n]: a signed int with n bytes
-(default is native size)
-
I[n]: an unsigned int with n bytes
-(default is native size)
-
f: a float (native size)
-
d: a double (native size)
-
n: a lua_Number
-
cn: a fixed-sized string with n bytes
-
z: a zero-terminated string
-
s[n]: a string preceded by its length
-coded as an unsigned integer with n bytes
-(default is a size_t)
-
x: one byte of padding
-
Xop: an empty item that aligns
-according to option op
-(which is otherwise ignored)
-
'': (space) ignored
-
-(A "[n]" means an optional integral numeral.)
-Except for padding, spaces, and configurations
-(options "xX <=>!"),
-each option corresponds to an argument in string.pack
-or a result in string.unpack.
-
-
-
-For options "!n", "sn", "in", and "In",
-n can be any integer between 1 and 16.
-All integral options check overflows;
-string.pack checks whether the given value fits in the given size;
-string.unpack checks whether the read value fits in a Lua integer.
-For the unsigned options,
-Lua integers are treated as unsigned values too.
-
-
-
-Any format string starts as if prefixed by "!1=",
-that is,
-with maximum alignment of 1 (no alignment)
-and native endianness.
-
-
-
-Native endianness assumes that the whole system is
-either big or little endian.
-The packing functions will not emulate correctly the behavior
-of mixed-endian formats.
-
-
-
-Alignment works as follows:
-For each option,
-the format gets extra padding until the data starts
-at an offset that is a multiple of the minimum between the
-option size and the maximum alignment;
-this minimum must be a power of 2.
-Options "c" and "z" are not aligned;
-option "s" follows the alignment of its starting integer.
-
-
-
-This library provides basic support for UTF-8 encoding.
-It provides all its functions inside the table utf8.
-This library does not provide any support for Unicode other
-than the handling of the encoding.
-Any operation that needs the meaning of a character,
-such as character classification, is outside its scope.
-
-
-
-Unless stated otherwise,
-all functions that expect a byte position as a parameter
-assume that the given position is either the start of a byte sequence
-or one plus the length of the subject string.
-As in the string library,
-negative indices count from the end of the string.
-
-
-
-Functions that create byte sequences
-accept all values up to 0x7FFFFFFF,
-as defined in the original UTF-8 specification;
-that implies byte sequences of up to six bytes.
-
-
-
-Functions that interpret byte sequences only accept
-valid sequences (well formed and not overlong).
-By default, they only accept byte sequences
-that result in valid Unicode code points,
-rejecting values greater than 10FFFF and surrogates.
-A boolean argument lax, when available,
-lifts these checks,
-so that all values up to 0x7FFFFFFF are accepted.
-(Not well formed and overlong sequences are still rejected.)
-
-
-
-Receives zero or more integers,
-converts each one to its corresponding UTF-8 byte sequence
-and returns a string with the concatenation of all these sequences.
-
-
-
-
-
-The pattern (a string, not a function) "[\0-\x7F\xC2-\xFD][\x80-\xBF]*"
-(see §6.4.1),
-which matches exactly one UTF-8 byte sequence,
-assuming that the subject is a valid UTF-8 string.
-
-
-
-
-
-will iterate over all UTF-8 characters in string s,
-with p being the position (in bytes) and c the code point
-of each character.
-It raises an error if it meets any invalid byte sequence.
-
-
-
-
-
-Returns the code points (as integers) from all characters in s
-that start between byte position i and j (both included).
-The default for i is 1 and for j is i.
-It raises an error if it meets any invalid byte sequence.
-
-
-
-
-
-Returns the number of UTF-8 characters in string s
-that start between positions i and j (both inclusive).
-The default for i is 1 and for j is -1.
-If it finds any invalid byte sequence,
-returns fail plus the position of the first invalid byte.
-
-
-
-
-
-Returns the position (in bytes) where the encoding of the
-n-th character of s
-(counting from position i) starts.
-A negative n gets characters before position i.
-The default for i is 1 when n is non-negative
-and #s + 1 otherwise,
-so that utf8.offset(s, -n) gets the offset of the
-n-th character from the end of the string.
-If the specified character is neither in the subject
-nor right after its end,
-the function returns fail.
-
-
-
-As a special case,
-when n is 0 the function returns the start of the encoding
-of the character that contains the i-th byte of s.
-
-
-
-This function assumes that s is a valid UTF-8 string.
-
-
-
-
-
-
-
-
-This library provides generic functions for table manipulation.
-It provides all its functions inside the table table.
-
-
-
-Remember that, whenever an operation needs the length of a table,
-all caveats about the length operator apply (see §3.4.7).
-All functions ignore non-numeric keys
-in the tables given as arguments.
-
-
-
-Given a list where all elements are strings or numbers,
-returns the string list[i]..sep..list[i+1] ··· sep..list[j].
-The default value for sep is the empty string,
-the default for i is 1,
-and the default for j is #list.
-If i is greater than j, returns the empty string.
-
-
-
-
-
-Inserts element value at position pos in list,
-shifting up the elements
-list[pos], list[pos+1], ···, list[#list].
-The default value for pos is #list+1,
-so that a call table.insert(t,x) inserts x at the end
-of the list t.
-
-
-
-
-
-Moves elements from the table a1 to the table a2,
-performing the equivalent to the following
-multiple assignment:
-a2[t],··· = a1[f],···,a1[e].
-The default for a2 is a1.
-The destination range can overlap with the source range.
-The number of elements to be moved must fit in a Lua integer.
-
-
-
-Returns a new table with all arguments stored into keys 1, 2, etc.
-and with a field "n" with the total number of arguments.
-Note that the resulting table may not be a sequence,
-if some arguments are nil.
-
-
-
-
-
-Removes from list the element at position pos,
-returning the value of the removed element.
-When pos is an integer between 1 and #list,
-it shifts down the elements
-list[pos+1], list[pos+2], ···, list[#list]
-and erases element list[#list];
-The index pos can also be 0 when #list is 0,
-or #list + 1.
-
-
-
-The default value for pos is #list,
-so that a call table.remove(l) removes the last element
-of the list l.
-
-
-
-
-
-Sorts the list elements in a given order, in-place,
-from list[1] to list[#list].
-If comp is given,
-then it must be a function that receives two list elements
-and returns true when the first element must come
-before the second in the final order,
-so that, after the sort,
-i <= j implies not comp(list[j],list[i]).
-If comp is not given,
-then the standard Lua operator < is used instead.
-
-
-
-The comp function must define a consistent order;
-more formally, the function must define a strict weak order.
-(A weak order is similar to a total order,
-but it can equate different elements for comparison purposes.)
-
-
-
-The sort algorithm is not stable:
-Different elements considered equal by the given order
-may have their relative positions changed by the sort.
-
-
-
-
-
-This library provides basic mathematical functions.
-It provides all its functions and constants inside the table math.
-Functions with the annotation "integer/float" give
-integer results for integer arguments
-and float results for non-integer arguments.
-The rounding functions
-math.ceil, math.floor, and math.modf
-return an integer when the result fits in the range of an integer,
-or a float otherwise.
-
-
-
-
-Returns the arc tangent of y/x (in radians),
-but uses the signs of both arguments to find the
-quadrant of the result.
-It also handles correctly the case of x being zero.
-
-
-
-The default value for x is 1,
-so that the call math.atan(y)
-returns the arc tangent of y.
-
-
-
-
-
-When called without arguments,
-returns a pseudo-random float with uniform distribution
-in the range [0,1).
-When called with two integers m and n,
-math.random returns a pseudo-random integer
-with uniform distribution in the range [m, n].
-The call math.random(n), for a positive n,
-is equivalent to math.random(1,n).
-The call math.random(0) produces an integer with
-all bits (pseudo)random.
-
-
-
-This function uses the xoshiro256** algorithm to produce
-pseudo-random 64-bit integers,
-which are the results of calls with argument 0.
-Other results (ranges and floats)
-are unbiased extracted from these integers.
-
-
-
-Lua initializes its pseudo-random generator with the equivalent of
-a call to math.randomseed with no arguments,
-so that math.random should generate
-different sequences of results each time the program runs.
-
-
-
-
-
-When called with at least one argument,
-the integer parameters x and y are
-joined into a 128-bit seed that
-is used to reinitialize the pseudo-random generator;
-equal seeds produce equal sequences of numbers.
-The default for y is zero.
-
-
-
-When called with no arguments,
-Lua generates a seed with
-a weak attempt for randomness.
-
-
-
-This function returns the two seed components
-that were effectively used,
-so that setting them again repeats the sequence.
-
-
-
-To ensure a required level of randomness to the initial state
-(or contrarily, to have a deterministic sequence,
-for instance when debugging a program),
-you should call math.randomseed with explicit arguments.
-
-
-
-
-
-The I/O library provides two different styles for file manipulation.
-The first one uses implicit file handles;
-that is, there are operations to set a default input file and a
-default output file,
-and all input/output operations are done over these default files.
-The second style uses explicit file handles.
-
-
-
-When using implicit file handles,
-all operations are supplied by table io.
-When using explicit file handles,
-the operation io.open returns a file handle
-and then all operations are supplied as methods of the file handle.
-
-
-
-The metatable for file handles provides metamethods
-for __gc and __close that try
-to close the file when called.
-
-
-
-The table io also provides
-three predefined file handles with their usual meanings from C:
-io.stdin, io.stdout, and io.stderr.
-The I/O library never closes these files.
-
-
-
-Unless otherwise stated,
-all I/O functions return fail on failure,
-plus an error message as a second result and
-a system-dependent error code as a third result,
-and some non-false value on success.
-On non-POSIX systems,
-the computation of the error message and error code
-in case of errors
-may be not thread safe,
-because they rely on the global C variable errno.
-
-
-
-When called with a file name, it opens the named file (in text mode),
-and sets its handle as the default input file.
-When called with a file handle,
-it simply sets this file handle as the default input file.
-When called without arguments,
-it returns the current default input file.
-
-
-
-In case of errors this function raises the error,
-instead of returning an error code.
-
-
-
-
-
-Opens the given file name in read mode
-and returns an iterator function that
-works like file:lines(···) over the opened file.
-When the iterator function fails to read any value,
-it automatically closes the file.
-Besides the iterator function,
-io.lines returns three other values:
-two nil values as placeholders,
-plus the created file handle.
-Therefore, when used in a generic for loop,
-the file is closed also if the loop is interrupted by an
-error or a break.
-
-
-
-The call io.lines() (with no file name) is equivalent
-to io.input():lines("l");
-that is, it iterates over the lines of the default input file.
-In this case, the iterator does not close the file when the loop ends.
-
-
-
-In case of errors opening the file,
-this function raises the error,
-instead of returning an error code.
-
-
-
-
-
-This function is system dependent and is not available
-on all platforms.
-
-
-
-Starts the program prog in a separated process and returns
-a file handle that you can use to read data from this program
-(if mode is "r", the default)
-or to write data to this program
-(if mode is "w").
-
-
-
-
-
-In case of success,
-returns a handle for a temporary file.
-This file is opened in update mode
-and it is automatically removed when the program ends.
-
-
-
-
-
-Checks whether obj is a valid file handle.
-Returns the string "file" if obj is an open file handle,
-"closed file" if obj is a closed file handle,
-or fail if obj is not a file handle.
-
-
-
-
-
-Closes file.
-Note that files are automatically closed when
-their handles are garbage collected,
-but that takes an unpredictable amount of time to happen.
-
-
-
-When closing a file handle created with io.popen,
-file:close returns the same values
-returned by os.execute.
-
-
-
-
-
-Returns an iterator function that,
-each time it is called,
-reads the file according to the given formats.
-When no format is given,
-uses "l" as a default.
-As an example, the construction
-
-
- for c in file:lines(1) do body end
-
-will iterate over all characters of the file,
-starting at the current position.
-Unlike io.lines, this function does not close the file
-when the loop ends.
-
-
-
-
-
-Reads the file file,
-according to the given formats, which specify what to read.
-For each format,
-the function returns a string or a number with the characters read,
-or fail if it cannot read data with the specified format.
-(In this latter case,
-the function does not read subsequent formats.)
-When called without arguments,
-it uses a default format that reads the next line
-(see below).
-
-
-
-The available formats are
-
-
-
-
"n":
-reads a numeral and returns it as a float or an integer,
-following the lexical conventions of Lua.
-(The numeral may have leading whitespaces and a sign.)
-This format always reads the longest input sequence that
-is a valid prefix for a numeral;
-if that prefix does not form a valid numeral
-(e.g., an empty string, "0x", or "3.4e-")
-or it is too long (more than 200 characters),
-it is discarded and the format returns fail.
-
-
-
"a":
-reads the whole file, starting at the current position.
-On end of file, it returns the empty string;
-this format never fails.
-
-
-
"l":
-reads the next line skipping the end of line,
-returning fail on end of file.
-This is the default format.
-
-
-
"L":
-reads the next line keeping the end-of-line character (if present),
-returning fail on end of file.
-
-
-
number:
-reads a string with up to this number of bytes,
-returning fail on end of file.
-If number is zero,
-it reads nothing and returns an empty string,
-or fail on end of file.
-
-
-
-The formats "l" and "L" should be used only for text files.
-
-
-
-
-
-Sets and gets the file position,
-measured from the beginning of the file,
-to the position given by offset plus a base
-specified by the string whence, as follows:
-
-
-
"set": base is position 0 (beginning of the file);
-
"cur": base is current position;
-
"end": base is end of file;
-
-In case of success, seek returns the final file position,
-measured in bytes from the beginning of the file.
-If seek fails, it returns fail,
-plus a string describing the error.
-
-
-
-The default value for whence is "cur",
-and for offset is 0.
-Therefore, the call file:seek() returns the current
-file position, without changing it;
-the call file:seek("set") sets the position to the
-beginning of the file (and returns 0);
-and the call file:seek("end") sets the position to the
-end of the file, and returns its size.
-
-
-
-
-
-Returns a string or a table containing date and time,
-formatted according to the given string format.
-
-
-
-If the time argument is present,
-this is the time to be formatted
-(see the os.time function for a description of this value).
-Otherwise, date formats the current time.
-
-
-
-If format starts with '!',
-then the date is formatted in Coordinated Universal Time.
-After this optional character,
-if format is the string "*t",
-then date returns a table with the following fields:
-year, month (1–12), day (1–31),
-hour (0–23), min (0–59),
-sec (0–61, due to leap seconds),
-wday (weekday, 1–7, Sunday is 1),
-yday (day of the year, 1–366),
-and isdst (daylight saving flag, a boolean).
-This last field may be absent
-if the information is not available.
-
-
-
-If format is not "*t",
-then date returns the date as a string,
-formatted according to the same rules as the ISO C function strftime.
-
-
-
-If format is absent, it defaults to "%c",
-which gives a human-readable date and time representation
-using the current locale.
-
-
-
-On non-POSIX systems,
-this function may be not thread safe
-because of its reliance on C function gmtime and C function localtime.
-
-
-
-
-
-Returns the difference, in seconds,
-from time t1 to time t2
-(where the times are values returned by os.time).
-In POSIX, Windows, and some other systems,
-this value is exactly t2-t1.
-
-
-
-
-
-This function is equivalent to the ISO C function system.
-It passes command to be executed by an operating system shell.
-Its first result is true
-if the command terminated successfully,
-or fail otherwise.
-After this first result
-the function returns a string plus a number,
-as follows:
-
-
-
-
"exit":
-the command terminated normally;
-the following number is the exit status of the command.
-
-
-
"signal":
-the command was terminated by a signal;
-the following number is the signal that terminated the command.
-
-
-
-
-
-When called without a command,
-os.execute returns a boolean that is true if a shell is available.
-
-
-
-
-
-Calls the ISO C function exit to terminate the host program.
-If code is true,
-the returned status is EXIT_SUCCESS;
-if code is false,
-the returned status is EXIT_FAILURE;
-if code is a number,
-the returned status is this number.
-The default value for code is true.
-
-
-
-If the optional second argument close is true,
-closes the Lua state before exiting.
-
-
-
-
-
-Deletes the file (or empty directory, on POSIX systems)
-with the given name.
-If this function fails, it returns fail
-plus a string describing the error and the error code.
-Otherwise, it returns true.
-
-
-
-
-
-Renames the file or directory named oldname to newname.
-If this function fails, it returns fail,
-plus a string describing the error and the error code.
-Otherwise, it returns true.
-
-
-
-
-
-Sets the current locale of the program.
-locale is a system-dependent string specifying a locale;
-category is an optional string describing which category to change:
-"all", "collate", "ctype",
-"monetary", "numeric", or "time";
-the default category is "all".
-The function returns the name of the new locale,
-or fail if the request cannot be honored.
-
-
-
-If locale is the empty string,
-the current locale is set to an implementation-defined native locale.
-If locale is the string "C",
-the current locale is set to the standard C locale.
-
-
-
-When called with nil as the first argument,
-this function only returns the name of the current locale
-for the given category.
-
-
-
-This function may be not thread safe
-because of its reliance on C function setlocale.
-
-
-
-
-
-Returns the current time when called without arguments,
-or a time representing the local date and time specified by the given table.
-This table must have fields year, month, and day,
-and may have fields
-hour (default is 12),
-min (default is 0),
-sec (default is 0),
-and isdst (default is nil).
-Other fields are ignored.
-For a description of these fields, see the os.date function.
-
-
-
-When the function is called,
-the values in these fields do not need to be inside their valid ranges.
-For instance, if sec is -10,
-it means 10 seconds before the time specified by the other fields;
-if hour is 1000,
-it means 1000 hours after the time specified by the other fields.
-
-
-
-The returned value is a number, whose meaning depends on your system.
-In POSIX, Windows, and some other systems,
-this number counts the number
-of seconds since some given start time (the "epoch").
-In other systems, the meaning is not specified,
-and the number returned by time can be used only as an argument to
-os.date and os.difftime.
-
-
-
-When called with a table,
-os.time also normalizes all the fields
-documented in the os.date function,
-so that they represent the same time as before the call
-but with values inside their valid ranges.
-
-
-
-
-
-Returns a string with a file name that can
-be used for a temporary file.
-The file must be explicitly opened before its use
-and explicitly removed when no longer needed.
-
-
-
-In POSIX systems,
-this function also creates a file with that name,
-to avoid security risks.
-(Someone else might create the file with wrong permissions
-in the time between getting the name and creating the file.)
-You still have to open the file to use it
-and to remove it (even if you do not use it).
-
-
-
-When possible,
-you may prefer to use io.tmpfile,
-which automatically removes the file when the program ends.
-
-
-
-
-
-
-
-
-This library provides
-the functionality of the debug interface (§4.7) to Lua programs.
-You should exert care when using this library.
-Several of its functions
-violate basic assumptions about Lua code
-(e.g., that variables local to a function
-cannot be accessed from outside;
-that userdata metatables cannot be changed by Lua code;
-that Lua programs do not crash)
-and therefore can compromise otherwise secure code.
-Moreover, some functions in this library may be slow.
-
-
-
-All functions in this library are provided
-inside the debug table.
-All functions that operate over a thread
-have an optional first argument which is the
-thread to operate over.
-The default is always the current thread.
-
-
-
-Enters an interactive mode with the user,
-running each string that the user enters.
-Using simple commands and other debug facilities,
-the user can inspect global and local variables,
-change their values, evaluate expressions, and so on.
-A line containing only the word cont finishes this function,
-so that the caller continues its execution.
-
-
-
-Note that commands for debug.debug are not lexically nested
-within any function and so have no direct access to local variables.
-
-
-
-
-
-Returns the current hook settings of the thread, as three values:
-the current hook function, the current hook mask,
-and the current hook count,
-as set by the debug.sethook function.
-
-
-
-Returns fail if there is no active hook.
-
-
-
-
-
-Returns a table with information about a function.
-You can give the function directly
-or you can give a number as the value of f,
-which means the function running at level f of the call stack
-of the given thread:
-level 0 is the current function (getinfo itself);
-level 1 is the function that called getinfo
-(except for tail calls, which do not count in the stack);
-and so on.
-If f is a number greater than the number of active functions,
-then getinfo returns fail.
-
-
-
-The returned table can contain all the fields returned by lua_getinfo,
-with the string what describing which fields to fill in.
-The default for what is to get all information available,
-except the table of valid lines.
-If present,
-the option 'f'
-adds a field named func with the function itself.
-If present,
-the option 'L'
-adds a field named activelines with the table of
-valid lines.
-
-
-
-For instance, the expression debug.getinfo(1,"n").name returns
-a name for the current function,
-if a reasonable name can be found,
-and the expression debug.getinfo(print)
-returns a table with all available information
-about the print function.
-
-
-
-
-
-This function returns the name and the value of the local variable
-with index local of the function at level f of the stack.
-This function accesses not only explicit local variables,
-but also parameters and temporary values.
-
-
-
-The first parameter or local variable has index 1, and so on,
-following the order that they are declared in the code,
-counting only the variables that are active
-in the current scope of the function.
-Compile-time constants may not appear in this listing,
-if they were optimized away by the compiler.
-Negative indices refer to vararg arguments;
--1 is the first vararg argument.
-The function returns fail
-if there is no variable with the given index,
-and raises an error when called with a level out of range.
-(You can call debug.getinfo to check whether the level is valid.)
-
-
-
-Variable names starting with '(' (open parenthesis)
-represent variables with no known names
-(internal variables such as loop control variables,
-and variables from chunks saved without debug information).
-
-
-
-The parameter f may also be a function.
-In that case, getlocal returns only the name of function parameters.
-
-
-
-
-
-This function returns the name and the value of the upvalue
-with index up of the function f.
-The function returns fail
-if there is no upvalue with the given index.
-
-
-
-(For Lua functions,
-upvalues are the external local variables that the function uses,
-and that are consequently included in its closure.)
-
-
-
-For C functions, this function uses the empty string ""
-as a name for all upvalues.
-
-
-
-Variable name '?' (interrogation mark)
-represents variables with no known names
-(variables from chunks saved without debug information).
-
-
-
-
-
-Sets the given function as the debug hook.
-The string mask and the number count describe
-when the hook will be called.
-The string mask may have any combination of the following characters,
-with the given meaning:
-
-
-
'c': the hook is called every time Lua calls a function;
-
'r': the hook is called every time Lua returns from a function;
-
'l': the hook is called every time Lua enters a new line of code.
-
-Moreover,
-with a count different from zero,
-the hook is called also after every count instructions.
-
-
-
-When called without arguments,
-debug.sethook turns off the hook.
-
-
-
-When the hook is called, its first parameter is a string
-describing the event that has triggered its call:
-"call", "tail call", "return",
-"line", and "count".
-For line events,
-the hook also gets the new line number as its second parameter.
-Inside a hook,
-you can call getinfo with level 2 to get more information about
-the running function.
-(Level 0 is the getinfo function,
-and level 1 is the hook function.)
-
-
-
-
-
-This function assigns the value value to the local variable
-with index local of the function at level level of the stack.
-The function returns fail if there is no local
-variable with the given index,
-and raises an error when called with a level out of range.
-(You can call getinfo to check whether the level is valid.)
-Otherwise, it returns the name of the local variable.
-
-
-
-See debug.getlocal for more information about
-variable indices and names.
-
-
-
-
-
-This function assigns the value value to the upvalue
-with index up of the function f.
-The function returns fail if there is no upvalue
-with the given index.
-Otherwise, it returns the name of the upvalue.
-
-
-
-See debug.getupvalue for more information about upvalues.
-
-
-
-
-
-If message is present but is neither a string nor nil,
-this function returns message without further processing.
-Otherwise,
-it returns a string with a traceback of the call stack.
-The optional message string is appended
-at the beginning of the traceback.
-An optional level number tells at which level
-to start the traceback
-(default is 1, the function calling traceback).
-
-
-
-
-
-Returns a unique identifier (as a light userdata)
-for the upvalue numbered n
-from the given function.
-
-
-
-These unique identifiers allow a program to check whether different
-closures share upvalues.
-Lua closures that share an upvalue
-(that is, that access a same external local variable)
-will return identical ids for those upvalue indices.
-
-
-
-
-
-Although Lua has been designed as an extension language,
-to be embedded in a host C program,
-it is also frequently used as a standalone language.
-An interpreter for Lua as a standalone language,
-called simply lua,
-is provided with the standard distribution.
-The standalone interpreter includes
-all standard libraries.
-Its usage is:
-
-
- lua [options] [script [args]]
-
-The options are:
-
-
-
-e stat: execute string stat;
-
-i: enter interactive mode after running script;
-
-l mod: "require" mod and assign the
- result to global mod;
-
-v: print version information;
-
-E: ignore environment variables;
-
-W: turn warnings on;
-
--: stop handling options;
-
-: execute stdin as a file and stop handling options.
-
-After handling its options, lua runs the given script.
-When called without arguments,
-lua behaves as lua -v -i
-when the standard input (stdin) is a terminal,
-and as lua - otherwise.
-
-
-
-When called without the option -E,
-the interpreter checks for an environment variable LUA_INIT_5_4
-(or LUA_INIT if the versioned name is not defined)
-before running any argument.
-If the variable content has the format @filename,
-then lua executes the file.
-Otherwise, lua executes the string itself.
-
-
-
-When called with the option -E,
-Lua does not consult any environment variables.
-In particular,
-the values of package.path and package.cpath
-are set with the default paths defined in luaconf.h.
-
-
-
-The options -e, -l, and -W are handled in
-the order they appear.
-For instance, an invocation like
-
-
- $ lua -e 'a=1' -llib1 script.lua
-
-will first set a to 1, then require the library lib1,
-and finally run the file script.lua with no arguments.
-(Here $ is the shell prompt. Your prompt may be different.)
-
-
-
-Before running any code,
-lua collects all command-line arguments
-in a global table called arg.
-The script name goes to index 0,
-the first argument after the script name goes to index 1,
-and so on.
-Any arguments before the script name
-(that is, the interpreter name plus its options)
-go to negative indices.
-For instance, in the call
-
-
-If there is no script in the call,
-the interpreter name goes to index 0,
-followed by the other arguments.
-For instance, the call
-
-
- $ lua -e "print(arg[1])"
-
-will print "-e".
-If there is a script,
-the script is called with arguments
-arg[1], ···, arg[#arg].
-Like all chunks in Lua,
-the script is compiled as a vararg function.
-
-
-
-In interactive mode,
-Lua repeatedly prompts and waits for a line.
-After reading a line,
-Lua first try to interpret the line as an expression.
-If it succeeds, it prints its value.
-Otherwise, it interprets the line as a statement.
-If you write an incomplete statement,
-the interpreter waits for its completion
-by issuing a different prompt.
-
-
-
-If the global variable _PROMPT contains a string,
-then its value is used as the prompt.
-Similarly, if the global variable _PROMPT2 contains a string,
-its value is used as the secondary prompt
-(issued during incomplete statements).
-
-
-
-In case of unprotected errors in the script,
-the interpreter reports the error to the standard error stream.
-If the error object is not a string but
-has a metamethod __tostring,
-the interpreter calls this metamethod to produce the final message.
-Otherwise, the interpreter converts the error object to a string
-and adds a stack traceback to it.
-When warnings are on,
-they are simply printed in the standard error output.
-
-
-
-When finishing normally,
-the interpreter closes its main Lua state
-(see lua_close).
-The script can avoid this step by
-calling os.exit to terminate.
-
-
-
-To allow the use of Lua as a
-script interpreter in Unix systems,
-Lua skips the first line of a file chunk if it starts with #.
-Therefore, Lua scripts can be made into executable programs
-by using chmod +x and the #! form,
-as in
-
-
- #!/usr/local/bin/lua
-
-Of course,
-the location of the Lua interpreter may be different in your machine.
-If lua is in your PATH,
-then
-
-
-Here we list the incompatibilities that you may find when moving a program
-from Lua 5.3 to Lua 5.4.
-
-
-
-You can avoid some incompatibilities by compiling Lua with
-appropriate options (see file luaconf.h).
-However,
-all these compatibility options will be removed in the future.
-More often than not,
-compatibility issues arise when these compatibility options
-are removed.
-So, whenever you have the chance,
-you should try to test your code with a version of Lua compiled
-with all compatibility options turned off.
-That will ease transitions to newer versions of Lua.
-
-
-
-Lua versions can always change the C API in ways that
-do not imply source-code changes in a program,
-such as the numeric values for constants
-or the implementation of functions as macros.
-Therefore,
-you should never assume that binaries are compatible between
-different Lua versions.
-Always recompile clients of the Lua API when
-using a new version.
-
-
-
-Similarly, Lua versions can always change the internal representation
-of precompiled chunks;
-precompiled chunks are not compatible between different Lua versions.
-
-
-
-The standard paths in the official distribution may
-change between versions.
-
-
-
-
-
-
-The coercion of strings to numbers in
-arithmetic and bitwise operations
-has been removed from the core language.
-The string library does a similar job
-for arithmetic (but not for bitwise) operations
-using the string metamethods.
-However, unlike in previous versions,
-the new implementation preserves the implicit type of the numeral
-in the string.
-For instance, the result of "1" + "2" now is an integer,
-not a float.
-
-
-
-Literal decimal integer constants that overflow are read as floats,
-instead of wrapping around.
-You can use hexadecimal notation for such constants if you
-want the old behavior
-(reading them as integers with wrap around).
-
-
-
-The use of the __lt metamethod to emulate __le
-has been removed.
-When needed, this metamethod must be explicitly defined.
-
-
-
-The semantics of the numerical for loop
-over integers changed in some details.
-In particular, the control variable never wraps around.
-
-
-
-A label for a goto cannot be declared where a label with the same
-name is visible, even if this other label is declared in an enclosing
-block.
-
-
-
-When finalizing an object,
-Lua does not ignore __gc metamethods that are not functions.
-Any value will be called, if present.
-(Non-callable values will generate a warning,
-like any other error when calling a finalizer.)
-
-The function print does not call tostring
-to format its arguments;
-instead, it has this functionality hardwired.
-You should use __tostring to modify how values are printed.
-
-
-
-The pseudo-random number generator used by the function math.random
-now starts with a somewhat random seed.
-Moreover, it uses a different algorithm.
-
-
-
-By default, the decoding functions in the utf8 library
-do not accept surrogates as valid code points.
-An extra parameter in these functions makes them more permissive.
-
-
-
-The options "setpause" and "setstepmul"
-of the function collectgarbage are deprecated.
-You should use the new option "incremental" to set them.
-
-
-
-The function io.lines now returns four values,
-instead of just one.
-That can be a problem when it is used as the sole
-argument to another function that has optional parameters,
-such as in load(io.lines(filename, "L")).
-To fix that issue,
-you can wrap the call into parentheses,
-to adjust its number of results to one.
-
-Full userdata now has an arbitrary number of associated user values.
-Therefore, the functions lua_newuserdata,
-lua_setuservalue, and lua_getuservalue were
-replaced by lua_newuserdatauv,
-lua_setiuservalue, and lua_getiuservalue,
-which have an extra argument.
-
-
-
-For compatibility, the old names still work as macros assuming
-one single user value.
-Note, however, that userdata with zero user values
-are more efficient memory-wise.
-
-
-
-The function lua_resume has an extra parameter.
-This out parameter returns the number of values on
-the top of the stack that were yielded or returned by the coroutine.
-(In previous versions,
-those values were the entire stack.)
-
-
-
-The function lua_version returns the version number,
-instead of an address of the version number.
-The Lua core should work correctly with libraries using their
-own static copies of the same core,
-so there is no need to check whether they are using the same
-address space.
-
-
-
-The constant LUA_ERRGCMM was removed.
-Errors in finalizers are never propagated;
-instead, they generate a warning.
-
-
-
-The options LUA_GCSETPAUSE and LUA_GCSETSTEPMUL
-of the function lua_gc are deprecated.
-You should use the new option LUA_GCINC to set them.
-
-Here is the complete syntax of Lua in extended BNF.
-As usual in extended BNF,
-{A} means 0 or more As,
-and [A] means an optional A.
-(For operator precedences, see §3.4.8;
-for a description of the terminals
-Name, Numeral,
-and LiteralString, see §3.1.)
-
-
-
-
-
-
- chunk ::= block
-
- block ::= {stat} [retstat]
-
- stat ::= ‘;’ |
- varlist ‘=’ explist |
- functioncall |
- label |
- break |
- goto Name |
- do block end |
- while exp do block end |
- repeat block until exp |
- if exp then block {elseif exp then block} [else block] end |
- for Name ‘=’ exp ‘,’ exp [‘,’ exp] do block end |
- for namelist in explist do block end |
- function funcname funcbody |
- localfunction Name funcbody |
- local attnamelist [‘=’ explist]
-
- attnamelist ::= Name attrib {‘,’ Name attrib}
-
- attrib ::= [‘<’ Name ‘>’]
-
- retstat ::= return [explist] [‘;’]
-
- label ::= ‘::’ Name ‘::’
-
- funcname ::= Name {‘.’ Name} [‘:’ Name]
-
- varlist ::= var {‘,’ var}
-
- var ::= Name | prefixexp ‘[’ exp ‘]’ | prefixexp ‘.’ Name
-
- namelist ::= Name {‘,’ Name}
-
- explist ::= exp {‘,’ exp}
-
- exp ::= nil | false | true | Numeral | LiteralString | ‘...’ | functiondef |
- prefixexp | tableconstructor | exp binop exp | unop exp
-
- prefixexp ::= var | functioncall | ‘(’ exp ‘)’
-
- functioncall ::= prefixexp args | prefixexp ‘:’ Name args
-
- args ::= ‘(’ [explist] ‘)’ | tableconstructor | LiteralString
-
- functiondef ::= function funcbody
-
- funcbody ::= ‘(’ [parlist] ‘)’ block end
-
- parlist ::= namelist [‘,’ ‘...’] | ‘...’
-
- tableconstructor ::= ‘{’ [fieldlist] ‘}’
-
- fieldlist ::= field {fieldsep field} [fieldsep]
-
- field ::= ‘[’ exp ‘]’ ‘=’ exp | Name ‘=’ exp | exp
-
- fieldsep ::= ‘,’ | ‘;’
-
- binop ::= ‘+’ | ‘-’ | ‘*’ | ‘/’ | ‘//’ | ‘^’ | ‘%’ |
- ‘&’ | ‘~’ | ‘|’ | ‘>>’ | ‘<<’ | ‘..’ |
- ‘<’ | ‘<=’ | ‘>’ | ‘>=’ | ‘==’ | ‘~=’ |
- and | or
-
- unop ::= ‘-’ | not | ‘#’ | ‘~’
-
-
-Lua is a powerful, efficient, lightweight, embeddable scripting language
-developed by a
-team
-at
-PUC-Rio,
-the Pontifical Catholic University of Rio de Janeiro in Brazil.
-Lua is
-free software
-used in
-many products and projects
-around the world.
-
-
-Lua is distributed in
-source
-form.
-You need to build it before using it.
-Building Lua should be straightforward
-because
-Lua is implemented in pure ANSI C and compiles unmodified in all known
-platforms that have an ANSI C compiler.
-Lua also compiles unmodified as C++.
-The instructions given below for building Lua are for Unix-like platforms,
-such as Linux and Mac OS X.
-See also
-instructions for other systems
-and
-customization options.
-
-
-If you don't have the time or the inclination to compile Lua yourself,
-get a binary from
-LuaBinaries.
-Try also
-LuaDist,
-a multi-platform distribution of Lua that includes batteries.
-
-
Building Lua
-
-In most common Unix-like platforms, simply do "make".
-Here are the details.
-
-
-
-Open a terminal window and move to
-the top-level directory, which is named lua-5.4.3.
-The Makefile there controls both the build process and the installation process.
-
-
- Do "make". The Makefile will guess your platform and build Lua for it.
-
-
- If the guess failed, do "make help" and see if your platform is listed.
- The platforms currently supported are:
-
-
- guess aix bsd c89 freebsd generic linux linux-readline macosx mingw posix solaris
-
-
- If your platform is listed, just do "make xxx", where xxx
- is your platform name.
-
- If your platform is not listed, try the closest one or posix, generic,
- c89, in this order.
-
-
-The compilation takes only a few moments
-and produces three files in the src directory:
-lua (the interpreter),
-luac (the compiler),
-and liblua.a (the library).
-
-
- To check that Lua has been built correctly, do "make test"
- after building Lua. This will run the interpreter and print its version.
-
-
-If you're running Linux, try "make linux-readline" to build the interactive Lua interpreter with handy line-editing and history capabilities.
-If you get compilation errors,
-make sure you have installed the readline development package
-(which is probably named libreadline-dev or readline-devel).
-If you get link errors after that,
-then try "make linux-readline MYLIBS=-ltermcap".
-
-
Installing Lua
-
- Once you have built Lua, you may want to install it in an official
- place in your system. In this case, do "make install". The official
- place and the way to install files are defined in the Makefile. You'll
- probably need the right permissions to install files, and so may need to do "sudo make install".
-
-
- To build and install Lua in one step, do "make all install",
- or "make xxx install",
- where xxx is your platform name.
-
-
- To install Lua locally after building it, do "make local".
- This will create a directory install with subdirectories
- bin, include, lib, man, share,
- and install Lua as listed below.
-
- To install Lua locally, but in some other directory, do
- "make install INSTALL_TOP=xxx", where xxx is your chosen directory.
- The installation starts in the src and doc directories,
- so take care if INSTALL_TOP is not an absolute path.
-
-
-
- bin:
-
- lua luac
-
- include:
-
- lua.h luaconf.h lualib.h lauxlib.h lua.hpp
-
- lib:
-
- liblua.a
-
- man/man1:
-
- lua.1 luac.1
-
-
-
- These are the only directories you need for development.
- If you only want to run Lua programs,
- you only need the files in bin and man.
- The files in include and lib are needed for
- embedding Lua in C or C++ programs.
-
-
- Three kinds of things can be customized by editing a file:
-
-
Where and how to install Lua — edit Makefile.
-
How to build Lua — edit src/Makefile.
-
Lua features — edit src/luaconf.h.
-
-
-
- You don't actually need to edit the Makefiles because you may set the
- relevant variables in the command line when invoking make.
- Nevertheless, it's probably best to edit and save the Makefiles to
- record the changes you've made.
-
-
- On the other hand, if you need to customize some Lua features, you'll need
- to edit src/luaconf.h before building and installing Lua.
- The edited file will be the one installed, and
- it will be used by any Lua clients that you build, to ensure consistency.
- Further customization is available to experts by editing the Lua sources.
-
-
- If you're not using the usual Unix tools, then the instructions for
- building Lua depend on the compiler you use. You'll need to create
- projects (or whatever your compiler uses) for building the library,
- the interpreter, and the compiler, as follows:
-
-
- To use Lua as a library in your own programs, you'll need to know how to
- create and use libraries with your compiler. Moreover, to dynamically load
- C libraries for Lua, you'll need to know how to create dynamic libraries
- and you'll need to make sure that the Lua API functions are accessible to
- those dynamic libraries — but don't link the Lua library
- into each dynamic library. For Unix, we recommend that the Lua library
- be linked statically into the host program and its symbols exported for
- dynamic linking; src/Makefile does this for the Lua interpreter.
- For Windows, we recommend that the Lua library be a DLL.
- In all cases, the compiler luac should be linked statically.
-
-
- As mentioned above, you may edit src/luaconf.h to customize
- some features before building Lua.
-
-
-
-
-
-Lua is free software distributed under the terms of the
-MIT license
-reproduced below;
-it may be used for any purpose, including commercial purposes,
-at absolutely no cost without having to ask us.
-
-The only requirement is that if you do use Lua,
-then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
-
-For details, see
-this.
-
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-THE SOFTWARE.
-
-
-
-
-Last update:
-Wed Mar 3 10:16:26 UTC 2021
-
-
-
-
-
diff --git a/lua-5.4.3/include/lauxlib.h b/lua-5.4.3/include/lauxlib.h
deleted file mode 100644
index 72f70e7..0000000
--- a/lua-5.4.3/include/lauxlib.h
+++ /dev/null
@@ -1,293 +0,0 @@
-/*
-** $Id: lauxlib.h $
-** Auxiliary functions for building Lua libraries
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lauxlib_h
-#define lauxlib_h
-
-
-#include
-#include
-
-#include "luaconf.h"
-#include "lua.h"
-
-
-/* global table */
-#define LUA_GNAME "_G"
-
-
-typedef struct luaL_Buffer luaL_Buffer;
-
-
-/* extra error code for 'luaL_loadfilex' */
-#define LUA_ERRFILE (LUA_ERRERR+1)
-
-
-/* key, in the registry, for table of loaded modules */
-#define LUA_LOADED_TABLE "_LOADED"
-
-
-/* key, in the registry, for table of preloaded loaders */
-#define LUA_PRELOAD_TABLE "_PRELOAD"
-
-
-typedef struct luaL_Reg {
- const char *name;
- lua_CFunction func;
-} luaL_Reg;
-
-
-#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
-
-LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
-#define luaL_checkversion(L) \
- luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
-
-LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
-LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
-LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
-LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
-LUALIB_API int (luaL_typeerror) (lua_State *L, int arg, const char *tname);
-LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
- size_t *l);
-LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
- const char *def, size_t *l);
-LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
-LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
-
-LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
-LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
- lua_Integer def);
-
-LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
-LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
-LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
-
-LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
-LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
-LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
-LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
-
-LUALIB_API void (luaL_where) (lua_State *L, int lvl);
-LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
-
-LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
- const char *const lst[]);
-
-LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
-LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
-
-
-/* predefined references */
-#define LUA_NOREF (-2)
-#define LUA_REFNIL (-1)
-
-LUALIB_API int (luaL_ref) (lua_State *L, int t);
-LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
-
-LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
- const char *mode);
-
-#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
-
-LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
- const char *name, const char *mode);
-LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
-
-LUALIB_API lua_State *(luaL_newstate) (void);
-
-LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
-
-LUALIB_API void luaL_addgsub (luaL_Buffer *b, const char *s,
- const char *p, const char *r);
-LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s,
- const char *p, const char *r);
-
-LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
-
-LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
-
-LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
- const char *msg, int level);
-
-LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
- lua_CFunction openf, int glb);
-
-/*
-** ===============================================================
-** some useful macros
-** ===============================================================
-*/
-
-
-#define luaL_newlibtable(L,l) \
- lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
-
-#define luaL_newlib(L,l) \
- (luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
-
-#define luaL_argcheck(L, cond,arg,extramsg) \
- ((void)(luai_likely(cond) || luaL_argerror(L, (arg), (extramsg))))
-
-#define luaL_argexpected(L,cond,arg,tname) \
- ((void)(luai_likely(cond) || luaL_typeerror(L, (arg), (tname))))
-
-#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
-#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
-
-#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
-
-#define luaL_dofile(L, fn) \
- (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
-
-#define luaL_dostring(L, s) \
- (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
-
-#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
-
-#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
-
-#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
-
-
-/* push the value used to represent failure/error */
-#define luaL_pushfail(L) lua_pushnil(L)
-
-
-/*
-** Internal assertions for in-house debugging
-*/
-#if !defined(lua_assert)
-
-#if defined LUAI_ASSERT
- #include
- #define lua_assert(c) assert(c)
-#else
- #define lua_assert(c) ((void)0)
-#endif
-
-#endif
-
-
-
-/*
-** {======================================================
-** Generic Buffer manipulation
-** =======================================================
-*/
-
-struct luaL_Buffer {
- char *b; /* buffer address */
- size_t size; /* buffer size */
- size_t n; /* number of characters in buffer */
- lua_State *L;
- union {
- LUAI_MAXALIGN; /* ensure maximum alignment for buffer */
- char b[LUAL_BUFFERSIZE]; /* initial buffer */
- } init;
-};
-
-
-#define luaL_bufflen(bf) ((bf)->n)
-#define luaL_buffaddr(bf) ((bf)->b)
-
-
-#define luaL_addchar(B,c) \
- ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
- ((B)->b[(B)->n++] = (c)))
-
-#define luaL_addsize(B,s) ((B)->n += (s))
-
-#define luaL_buffsub(B,s) ((B)->n -= (s))
-
-LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
-LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
-LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
-LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
-LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
-LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
-LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
-LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
-
-#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** File handles for IO library
-** =======================================================
-*/
-
-/*
-** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
-** initial structure 'luaL_Stream' (it may contain other fields
-** after that initial structure).
-*/
-
-#define LUA_FILEHANDLE "FILE*"
-
-
-typedef struct luaL_Stream {
- FILE *f; /* stream (NULL for incompletely created streams) */
- lua_CFunction closef; /* to close stream (NULL for closed streams) */
-} luaL_Stream;
-
-/* }====================================================== */
-
-/*
-** {==================================================================
-** "Abstraction Layer" for basic report of messages and errors
-** ===================================================================
-*/
-
-/* print a string */
-#if !defined(lua_writestring)
-#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
-#endif
-
-/* print a newline and flush the output */
-#if !defined(lua_writeline)
-#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
-#endif
-
-/* print an error message */
-#if !defined(lua_writestringerror)
-#define lua_writestringerror(s,p) \
- (fprintf(stderr, (s), (p)), fflush(stderr))
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {============================================================
-** Compatibility with deprecated conversions
-** =============================================================
-*/
-#if defined(LUA_COMPAT_APIINTCASTS)
-
-#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
-#define luaL_optunsigned(L,a,d) \
- ((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
-
-#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
-#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
-
-#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
-#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
-
-#endif
-/* }============================================================ */
-
-
-
-#endif
-
-
diff --git a/lua-5.4.3/include/lua.h b/lua-5.4.3/include/lua.h
deleted file mode 100644
index 820535b..0000000
--- a/lua-5.4.3/include/lua.h
+++ /dev/null
@@ -1,518 +0,0 @@
-/*
-** $Id: lua.h $
-** Lua - A Scripting Language
-** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
-** See Copyright Notice at the end of this file
-*/
-
-
-#ifndef lua_h
-#define lua_h
-
-#include
-#include
-
-
-#include "luaconf.h"
-
-
-#define LUA_VERSION_MAJOR "5"
-#define LUA_VERSION_MINOR "4"
-#define LUA_VERSION_RELEASE "3"
-
-#define LUA_VERSION_NUM 504
-#define LUA_VERSION_RELEASE_NUM (LUA_VERSION_NUM * 100 + 0)
-
-#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
-#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
-#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2021 Lua.org, PUC-Rio"
-#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
-
-
-/* mark for precompiled code ('Lua') */
-#define LUA_SIGNATURE "\x1bLua"
-
-/* option for multiple returns in 'lua_pcall' and 'lua_call' */
-#define LUA_MULTRET (-1)
-
-
-/*
-** Pseudo-indices
-** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
-** space after that to help overflow detection)
-*/
-#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000)
-#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
-
-
-/* thread status */
-#define LUA_OK 0
-#define LUA_YIELD 1
-#define LUA_ERRRUN 2
-#define LUA_ERRSYNTAX 3
-#define LUA_ERRMEM 4
-#define LUA_ERRERR 5
-
-
-typedef struct lua_State lua_State;
-
-
-/*
-** basic types
-*/
-#define LUA_TNONE (-1)
-
-#define LUA_TNIL 0
-#define LUA_TBOOLEAN 1
-#define LUA_TLIGHTUSERDATA 2
-#define LUA_TNUMBER 3
-#define LUA_TSTRING 4
-#define LUA_TTABLE 5
-#define LUA_TFUNCTION 6
-#define LUA_TUSERDATA 7
-#define LUA_TTHREAD 8
-
-#define LUA_NUMTYPES 9
-
-
-
-/* minimum Lua stack available to a C function */
-#define LUA_MINSTACK 20
-
-
-/* predefined values in the registry */
-#define LUA_RIDX_MAINTHREAD 1
-#define LUA_RIDX_GLOBALS 2
-#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
-
-
-/* type of numbers in Lua */
-typedef LUA_NUMBER lua_Number;
-
-
-/* type for integer functions */
-typedef LUA_INTEGER lua_Integer;
-
-/* unsigned integer type */
-typedef LUA_UNSIGNED lua_Unsigned;
-
-/* type for continuation-function contexts */
-typedef LUA_KCONTEXT lua_KContext;
-
-
-/*
-** Type for C functions registered with Lua
-*/
-typedef int (*lua_CFunction) (lua_State *L);
-
-/*
-** Type for continuation functions
-*/
-typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
-
-
-/*
-** Type for functions that read/write blocks when loading/dumping Lua chunks
-*/
-typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
-
-typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
-
-
-/*
-** Type for memory-allocation functions
-*/
-typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
-
-
-/*
-** Type for warning functions
-*/
-typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
-
-
-
-
-/*
-** generic extra include file
-*/
-#if defined(LUA_USER_H)
-#include LUA_USER_H
-#endif
-
-
-/*
-** RCS ident string
-*/
-extern const char lua_ident[];
-
-
-/*
-** state manipulation
-*/
-LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
-LUA_API void (lua_close) (lua_State *L);
-LUA_API lua_State *(lua_newthread) (lua_State *L);
-LUA_API int (lua_resetthread) (lua_State *L);
-
-LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
-
-
-LUA_API lua_Number (lua_version) (lua_State *L);
-
-
-/*
-** basic stack manipulation
-*/
-LUA_API int (lua_absindex) (lua_State *L, int idx);
-LUA_API int (lua_gettop) (lua_State *L);
-LUA_API void (lua_settop) (lua_State *L, int idx);
-LUA_API void (lua_pushvalue) (lua_State *L, int idx);
-LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
-LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
-LUA_API int (lua_checkstack) (lua_State *L, int n);
-
-LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
-
-
-/*
-** access functions (stack -> C)
-*/
-
-LUA_API int (lua_isnumber) (lua_State *L, int idx);
-LUA_API int (lua_isstring) (lua_State *L, int idx);
-LUA_API int (lua_iscfunction) (lua_State *L, int idx);
-LUA_API int (lua_isinteger) (lua_State *L, int idx);
-LUA_API int (lua_isuserdata) (lua_State *L, int idx);
-LUA_API int (lua_type) (lua_State *L, int idx);
-LUA_API const char *(lua_typename) (lua_State *L, int tp);
-
-LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
-LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
-LUA_API int (lua_toboolean) (lua_State *L, int idx);
-LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
-LUA_API lua_Unsigned (lua_rawlen) (lua_State *L, int idx);
-LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
-LUA_API void *(lua_touserdata) (lua_State *L, int idx);
-LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
-LUA_API const void *(lua_topointer) (lua_State *L, int idx);
-
-
-/*
-** Comparison and arithmetic functions
-*/
-
-#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
-#define LUA_OPSUB 1
-#define LUA_OPMUL 2
-#define LUA_OPMOD 3
-#define LUA_OPPOW 4
-#define LUA_OPDIV 5
-#define LUA_OPIDIV 6
-#define LUA_OPBAND 7
-#define LUA_OPBOR 8
-#define LUA_OPBXOR 9
-#define LUA_OPSHL 10
-#define LUA_OPSHR 11
-#define LUA_OPUNM 12
-#define LUA_OPBNOT 13
-
-LUA_API void (lua_arith) (lua_State *L, int op);
-
-#define LUA_OPEQ 0
-#define LUA_OPLT 1
-#define LUA_OPLE 2
-
-LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
-LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
-
-
-/*
-** push functions (C -> stack)
-*/
-LUA_API void (lua_pushnil) (lua_State *L);
-LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
-LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
-LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
-LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
-LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
- va_list argp);
-LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
-LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
-LUA_API void (lua_pushboolean) (lua_State *L, int b);
-LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
-LUA_API int (lua_pushthread) (lua_State *L);
-
-
-/*
-** get functions (Lua -> stack)
-*/
-LUA_API int (lua_getglobal) (lua_State *L, const char *name);
-LUA_API int (lua_gettable) (lua_State *L, int idx);
-LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
-LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
-LUA_API int (lua_rawget) (lua_State *L, int idx);
-LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
-LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
-
-LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
-LUA_API void *(lua_newuserdatauv) (lua_State *L, size_t sz, int nuvalue);
-LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
-LUA_API int (lua_getiuservalue) (lua_State *L, int idx, int n);
-
-
-/*
-** set functions (stack -> Lua)
-*/
-LUA_API void (lua_setglobal) (lua_State *L, const char *name);
-LUA_API void (lua_settable) (lua_State *L, int idx);
-LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
-LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
-LUA_API void (lua_rawset) (lua_State *L, int idx);
-LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
-LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
-LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
-LUA_API int (lua_setiuservalue) (lua_State *L, int idx, int n);
-
-
-/*
-** 'load' and 'call' functions (load and run Lua code)
-*/
-LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
- lua_KContext ctx, lua_KFunction k);
-#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
-
-LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
- lua_KContext ctx, lua_KFunction k);
-#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
-
-LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
- const char *chunkname, const char *mode);
-
-LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
-
-
-/*
-** coroutine functions
-*/
-LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
- lua_KFunction k);
-LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg,
- int *nres);
-LUA_API int (lua_status) (lua_State *L);
-LUA_API int (lua_isyieldable) (lua_State *L);
-
-#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
-
-
-/*
-** Warning-related functions
-*/
-LUA_API void (lua_setwarnf) (lua_State *L, lua_WarnFunction f, void *ud);
-LUA_API void (lua_warning) (lua_State *L, const char *msg, int tocont);
-
-
-/*
-** garbage-collection function and options
-*/
-
-#define LUA_GCSTOP 0
-#define LUA_GCRESTART 1
-#define LUA_GCCOLLECT 2
-#define LUA_GCCOUNT 3
-#define LUA_GCCOUNTB 4
-#define LUA_GCSTEP 5
-#define LUA_GCSETPAUSE 6
-#define LUA_GCSETSTEPMUL 7
-#define LUA_GCISRUNNING 9
-#define LUA_GCGEN 10
-#define LUA_GCINC 11
-
-LUA_API int (lua_gc) (lua_State *L, int what, ...);
-
-
-/*
-** miscellaneous functions
-*/
-
-LUA_API int (lua_error) (lua_State *L);
-
-LUA_API int (lua_next) (lua_State *L, int idx);
-
-LUA_API void (lua_concat) (lua_State *L, int n);
-LUA_API void (lua_len) (lua_State *L, int idx);
-
-LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
-
-LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
-LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
-
-LUA_API void (lua_toclose) (lua_State *L, int idx);
-LUA_API void (lua_closeslot) (lua_State *L, int idx);
-
-
-/*
-** {==============================================================
-** some useful macros
-** ===============================================================
-*/
-
-#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
-
-#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
-#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
-
-#define lua_pop(L,n) lua_settop(L, -(n)-1)
-
-#define lua_newtable(L) lua_createtable(L, 0, 0)
-
-#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
-
-#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
-
-#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
-#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
-#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
-#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
-#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
-#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
-#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
-#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
-
-#define lua_pushliteral(L, s) lua_pushstring(L, "" s)
-
-#define lua_pushglobaltable(L) \
- ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
-
-#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
-
-
-#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
-
-#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
-
-#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
-
-/* }============================================================== */
-
-
-/*
-** {==============================================================
-** compatibility macros
-** ===============================================================
-*/
-#if defined(LUA_COMPAT_APIINTCASTS)
-
-#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
-#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
-#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
-
-#endif
-
-#define lua_newuserdata(L,s) lua_newuserdatauv(L,s,1)
-#define lua_getuservalue(L,idx) lua_getiuservalue(L,idx,1)
-#define lua_setuservalue(L,idx) lua_setiuservalue(L,idx,1)
-
-#define LUA_NUMTAGS LUA_NUMTYPES
-
-/* }============================================================== */
-
-/*
-** {======================================================================
-** Debug API
-** =======================================================================
-*/
-
-
-/*
-** Event codes
-*/
-#define LUA_HOOKCALL 0
-#define LUA_HOOKRET 1
-#define LUA_HOOKLINE 2
-#define LUA_HOOKCOUNT 3
-#define LUA_HOOKTAILCALL 4
-
-
-/*
-** Event masks
-*/
-#define LUA_MASKCALL (1 << LUA_HOOKCALL)
-#define LUA_MASKRET (1 << LUA_HOOKRET)
-#define LUA_MASKLINE (1 << LUA_HOOKLINE)
-#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
-
-typedef struct lua_Debug lua_Debug; /* activation record */
-
-
-/* Functions to be called by the debugger in specific events */
-typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
-
-
-LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
-LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
-LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
-LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
-LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
-LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
-
-LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
-LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
- int fidx2, int n2);
-
-LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
-LUA_API lua_Hook (lua_gethook) (lua_State *L);
-LUA_API int (lua_gethookmask) (lua_State *L);
-LUA_API int (lua_gethookcount) (lua_State *L);
-
-LUA_API int (lua_setcstacklimit) (lua_State *L, unsigned int limit);
-
-struct lua_Debug {
- int event;
- const char *name; /* (n) */
- const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
- const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
- const char *source; /* (S) */
- size_t srclen; /* (S) */
- int currentline; /* (l) */
- int linedefined; /* (S) */
- int lastlinedefined; /* (S) */
- unsigned char nups; /* (u) number of upvalues */
- unsigned char nparams;/* (u) number of parameters */
- char isvararg; /* (u) */
- char istailcall; /* (t) */
- unsigned short ftransfer; /* (r) index of first value transferred */
- unsigned short ntransfer; /* (r) number of transferred values */
- char short_src[LUA_IDSIZE]; /* (S) */
- /* private part */
- struct CallInfo *i_ci; /* active function */
-};
-
-/* }====================================================================== */
-
-
-/******************************************************************************
-* Copyright (C) 1994-2021 Lua.org, PUC-Rio.
-*
-* Permission is hereby granted, free of charge, to any person obtaining
-* a copy of this software and associated documentation files (the
-* "Software"), to deal in the Software without restriction, including
-* without limitation the rights to use, copy, modify, merge, publish,
-* distribute, sublicense, and/or sell copies of the Software, and to
-* permit persons to whom the Software is furnished to do so, subject to
-* the following conditions:
-*
-* The above copyright notice and this permission notice shall be
-* included in all copies or substantial portions of the Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-******************************************************************************/
-
-
-#endif
diff --git a/lua-5.4.3/include/lua.hpp b/lua-5.4.3/include/lua.hpp
deleted file mode 100644
index ec417f5..0000000
--- a/lua-5.4.3/include/lua.hpp
+++ /dev/null
@@ -1,9 +0,0 @@
-// lua.hpp
-// Lua header files for C++
-// <> not supplied automatically because Lua also compiles as C++
-
-extern "C" {
-#include "lua.h"
-#include "lualib.h"
-#include "lauxlib.h"
-}
diff --git a/lua-5.4.3/include/luaconf.h b/lua-5.4.3/include/luaconf.h
deleted file mode 100644
index e64d2ee..0000000
--- a/lua-5.4.3/include/luaconf.h
+++ /dev/null
@@ -1,790 +0,0 @@
-/*
-** $Id: luaconf.h $
-** Configuration file for Lua
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef luaconf_h
-#define luaconf_h
-
-#include
-#include
-
-
-/*
-** ===================================================================
-** General Configuration File for Lua
-**
-** Some definitions here can be changed externally, through the compiler
-** (e.g., with '-D' options): They are commented out or protected
-** by '#if !defined' guards. However, several other definitions
-** should be changed directly here, either because they affect the
-** Lua ABI (by making the changes here, you ensure that all software
-** connected to Lua, such as C libraries, will be compiled with the same
-** configuration); or because they are seldom changed.
-**
-** Search for "@@" to find all configurable definitions.
-** ===================================================================
-*/
-
-
-/*
-** {====================================================================
-** System Configuration: macros to adapt (if needed) Lua to some
-** particular platform, for instance restricting it to C89.
-** =====================================================================
-*/
-
-/*
-@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
-** Define it if you want Lua to avoid the use of a few C99 features
-** or Windows-specific features on Windows.
-*/
-/* #define LUA_USE_C89 */
-
-
-/*
-** By default, Lua on Windows use (some) specific Windows features
-*/
-#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
-#define LUA_USE_WINDOWS /* enable goodies for regular Windows */
-#endif
-
-
-#if defined(LUA_USE_WINDOWS)
-#define LUA_DL_DLL /* enable support for DLL */
-#define LUA_USE_C89 /* broadly, Windows is C89 */
-#endif
-
-
-#if defined(LUA_USE_LINUX)
-#define LUA_USE_POSIX
-#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
-#endif
-
-
-#if defined(LUA_USE_MACOSX)
-#define LUA_USE_POSIX
-#define LUA_USE_DLOPEN /* MacOS does not need -ldl */
-#endif
-
-
-/*
-@@ LUAI_IS32INT is true iff 'int' has (at least) 32 bits.
-*/
-#define LUAI_IS32INT ((UINT_MAX >> 30) >= 3)
-
-/* }================================================================== */
-
-
-
-/*
-** {==================================================================
-** Configuration for Number types. These options should not be
-** set externally, because any other code connected to Lua must
-** use the same configuration.
-** ===================================================================
-*/
-
-/*
-@@ LUA_INT_TYPE defines the type for Lua integers.
-@@ LUA_FLOAT_TYPE defines the type for Lua floats.
-** Lua should work fine with any mix of these options supported
-** by your C compiler. The usual configurations are 64-bit integers
-** and 'double' (the default), 32-bit integers and 'float' (for
-** restricted platforms), and 'long'/'double' (for C compilers not
-** compliant with C99, which may not have support for 'long long').
-*/
-
-/* predefined options for LUA_INT_TYPE */
-#define LUA_INT_INT 1
-#define LUA_INT_LONG 2
-#define LUA_INT_LONGLONG 3
-
-/* predefined options for LUA_FLOAT_TYPE */
-#define LUA_FLOAT_FLOAT 1
-#define LUA_FLOAT_DOUBLE 2
-#define LUA_FLOAT_LONGDOUBLE 3
-
-
-/* Default configuration ('long long' and 'double', for 64-bit Lua) */
-#define LUA_INT_DEFAULT LUA_INT_LONGLONG
-#define LUA_FLOAT_DEFAULT LUA_FLOAT_DOUBLE
-
-
-/*
-@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats.
-*/
-#define LUA_32BITS 0
-
-
-/*
-@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
-** C89 ('long' and 'double'); Windows always has '__int64', so it does
-** not need to use this case.
-*/
-#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
-#define LUA_C89_NUMBERS 1
-#else
-#define LUA_C89_NUMBERS 0
-#endif
-
-
-#if LUA_32BITS /* { */
-/*
-** 32-bit integers and 'float'
-*/
-#if LUAI_IS32INT /* use 'int' if big enough */
-#define LUA_INT_TYPE LUA_INT_INT
-#else /* otherwise use 'long' */
-#define LUA_INT_TYPE LUA_INT_LONG
-#endif
-#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT
-
-#elif LUA_C89_NUMBERS /* }{ */
-/*
-** largest types available for C89 ('long' and 'double')
-*/
-#define LUA_INT_TYPE LUA_INT_LONG
-#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
-
-#else /* }{ */
-/* use defaults */
-
-#define LUA_INT_TYPE LUA_INT_DEFAULT
-#define LUA_FLOAT_TYPE LUA_FLOAT_DEFAULT
-
-#endif /* } */
-
-
-/* }================================================================== */
-
-
-
-/*
-** {==================================================================
-** Configuration for Paths.
-** ===================================================================
-*/
-
-/*
-** LUA_PATH_SEP is the character that separates templates in a path.
-** LUA_PATH_MARK is the string that marks the substitution points in a
-** template.
-** LUA_EXEC_DIR in a Windows path is replaced by the executable's
-** directory.
-*/
-#define LUA_PATH_SEP ";"
-#define LUA_PATH_MARK "?"
-#define LUA_EXEC_DIR "!"
-
-
-/*
-@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
-** Lua libraries.
-@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
-** C libraries.
-** CHANGE them if your machine has a non-conventional directory
-** hierarchy or if you want to install your libraries in
-** non-conventional directories.
-*/
-
-#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
-#if defined(_WIN32) /* { */
-/*
-** In Windows, any exclamation mark ('!') in the path is replaced by the
-** path of the directory of the executable file of the current process.
-*/
-#define LUA_LDIR "!\\lua\\"
-#define LUA_CDIR "!\\"
-#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\"
-
-#if !defined(LUA_PATH_DEFAULT)
-#define LUA_PATH_DEFAULT \
- LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
- LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \
- LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
- ".\\?.lua;" ".\\?\\init.lua"
-#endif
-
-#if !defined(LUA_CPATH_DEFAULT)
-#define LUA_CPATH_DEFAULT \
- LUA_CDIR"?.dll;" \
- LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
- LUA_CDIR"loadall.dll;" ".\\?.dll"
-#endif
-
-#else /* }{ */
-
-#define LUA_ROOT "/usr/local/"
-#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/"
-#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/"
-
-#if !defined(LUA_PATH_DEFAULT)
-#define LUA_PATH_DEFAULT \
- LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
- LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \
- "./?.lua;" "./?/init.lua"
-#endif
-
-#if !defined(LUA_CPATH_DEFAULT)
-#define LUA_CPATH_DEFAULT \
- LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
-#endif
-
-#endif /* } */
-
-
-/*
-@@ LUA_DIRSEP is the directory separator (for submodules).
-** CHANGE it if your machine does not use "/" as the directory separator
-** and is not Windows. (On Windows Lua automatically uses "\".)
-*/
-#if !defined(LUA_DIRSEP)
-
-#if defined(_WIN32)
-#define LUA_DIRSEP "\\"
-#else
-#define LUA_DIRSEP "/"
-#endif
-
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Marks for exported symbols in the C code
-** ===================================================================
-*/
-
-/*
-@@ LUA_API is a mark for all core API functions.
-@@ LUALIB_API is a mark for all auxiliary library functions.
-@@ LUAMOD_API is a mark for all standard library opening functions.
-** CHANGE them if you need to define those functions in some special way.
-** For instance, if you want to create one Windows DLL with the core and
-** the libraries, you may want to use the following definition (define
-** LUA_BUILD_AS_DLL to get it).
-*/
-#if defined(LUA_BUILD_AS_DLL) /* { */
-
-#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
-#define LUA_API __declspec(dllexport)
-#else /* }{ */
-#define LUA_API __declspec(dllimport)
-#endif /* } */
-
-#else /* }{ */
-
-#define LUA_API extern
-
-#endif /* } */
-
-
-/*
-** More often than not the libs go together with the core.
-*/
-#define LUALIB_API LUA_API
-#define LUAMOD_API LUA_API
-
-
-/*
-@@ LUAI_FUNC is a mark for all extern functions that are not to be
-** exported to outside modules.
-@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables,
-** none of which to be exported to outside modules (LUAI_DDEF for
-** definitions and LUAI_DDEC for declarations).
-** CHANGE them if you need to mark them in some special way. Elf/gcc
-** (versions 3.2 and later) mark them as "hidden" to optimize access
-** when Lua is compiled as a shared library. Not all elf targets support
-** this attribute. Unfortunately, gcc does not offer a way to check
-** whether the target offers that support, and those without support
-** give a warning about it. To avoid these warnings, change to the
-** default definition.
-*/
-#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
- defined(__ELF__) /* { */
-#define LUAI_FUNC __attribute__((visibility("internal"))) extern
-#else /* }{ */
-#define LUAI_FUNC extern
-#endif /* } */
-
-#define LUAI_DDEC(dec) LUAI_FUNC dec
-#define LUAI_DDEF /* empty */
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Compatibility with previous versions
-** ===================================================================
-*/
-
-/*
-@@ LUA_COMPAT_5_3 controls other macros for compatibility with Lua 5.3.
-** You can define it to get all options, or change specific options
-** to fit your specific needs.
-*/
-#if defined(LUA_COMPAT_5_3) /* { */
-
-/*
-@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
-** functions in the mathematical library.
-** (These functions were already officially removed in 5.3;
-** nevertheless they are still available here.)
-*/
-#define LUA_COMPAT_MATHLIB
-
-/*
-@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
-** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
-** luaL_checkint, luaL_checklong, etc.)
-** (These macros were also officially removed in 5.3, but they are still
-** available here.)
-*/
-#define LUA_COMPAT_APIINTCASTS
-
-
-/*
-@@ LUA_COMPAT_LT_LE controls the emulation of the '__le' metamethod
-** using '__lt'.
-*/
-#define LUA_COMPAT_LT_LE
-
-
-/*
-@@ The following macros supply trivial compatibility for some
-** changes in the API. The macros themselves document how to
-** change your code to avoid using them.
-** (Once more, these macros were officially removed in 5.3, but they are
-** still available here.)
-*/
-#define lua_strlen(L,i) lua_rawlen(L, (i))
-
-#define lua_objlen(L,i) lua_rawlen(L, (i))
-
-#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
-#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
-
-#endif /* } */
-
-/* }================================================================== */
-
-
-
-/*
-** {==================================================================
-** Configuration for Numbers (low-level part).
-** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
-** satisfy your needs.
-** ===================================================================
-*/
-
-/*
-@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
-@@ over a floating number.
-@@ l_floatatt(x) corrects float attribute 'x' to the proper float type
-** by prefixing it with one of FLT/DBL/LDBL.
-@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
-@@ LUA_NUMBER_FMT is the format for writing floats.
-@@ lua_number2str converts a float to a string.
-@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
-@@ l_floor takes the floor of a float.
-@@ lua_str2number converts a decimal numeral to a number.
-*/
-
-
-/* The following definitions are good for most cases here */
-
-#define l_floor(x) (l_mathop(floor)(x))
-
-#define lua_number2str(s,sz,n) \
- l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
-
-/*
-@@ lua_numbertointeger converts a float number with an integral value
-** to an integer, or returns 0 if float is not within the range of
-** a lua_Integer. (The range comparisons are tricky because of
-** rounding. The tests here assume a two-complement representation,
-** where MININTEGER always has an exact representation as a float;
-** MAXINTEGER may not have one, and therefore its conversion to float
-** may have an ill-defined value.)
-*/
-#define lua_numbertointeger(n,p) \
- ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
- (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
- (*(p) = (LUA_INTEGER)(n), 1))
-
-
-/* now the variable definitions */
-
-#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */
-
-#define LUA_NUMBER float
-
-#define l_floatatt(n) (FLT_##n)
-
-#define LUAI_UACNUMBER double
-
-#define LUA_NUMBER_FRMLEN ""
-#define LUA_NUMBER_FMT "%.7g"
-
-#define l_mathop(op) op##f
-
-#define lua_str2number(s,p) strtof((s), (p))
-
-
-#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */
-
-#define LUA_NUMBER long double
-
-#define l_floatatt(n) (LDBL_##n)
-
-#define LUAI_UACNUMBER long double
-
-#define LUA_NUMBER_FRMLEN "L"
-#define LUA_NUMBER_FMT "%.19Lg"
-
-#define l_mathop(op) op##l
-
-#define lua_str2number(s,p) strtold((s), (p))
-
-#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */
-
-#define LUA_NUMBER double
-
-#define l_floatatt(n) (DBL_##n)
-
-#define LUAI_UACNUMBER double
-
-#define LUA_NUMBER_FRMLEN ""
-#define LUA_NUMBER_FMT "%.14g"
-
-#define l_mathop(op) op
-
-#define lua_str2number(s,p) strtod((s), (p))
-
-#else /* }{ */
-
-#error "numeric float type not defined"
-
-#endif /* } */
-
-
-
-/*
-@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
-@@ LUAI_UACINT is the result of a 'default argument promotion'
-@@ over a LUA_INTEGER.
-@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
-@@ LUA_INTEGER_FMT is the format for writing integers.
-@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
-@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
-@@ LUA_MAXUNSIGNED is the maximum value for a LUA_UNSIGNED.
-@@ LUA_UNSIGNEDBITS is the number of bits in a LUA_UNSIGNED.
-@@ lua_integer2str converts an integer to a string.
-*/
-
-
-/* The following definitions are good for most cases here */
-
-#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
-
-#define LUAI_UACINT LUA_INTEGER
-
-#define lua_integer2str(s,sz,n) \
- l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
-
-/*
-** use LUAI_UACINT here to avoid problems with promotions (which
-** can turn a comparison between unsigneds into a signed comparison)
-*/
-#define LUA_UNSIGNED unsigned LUAI_UACINT
-
-
-#define LUA_UNSIGNEDBITS (sizeof(LUA_UNSIGNED) * CHAR_BIT)
-
-
-/* now the variable definitions */
-
-#if LUA_INT_TYPE == LUA_INT_INT /* { int */
-
-#define LUA_INTEGER int
-#define LUA_INTEGER_FRMLEN ""
-
-#define LUA_MAXINTEGER INT_MAX
-#define LUA_MININTEGER INT_MIN
-
-#define LUA_MAXUNSIGNED UINT_MAX
-
-#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */
-
-#define LUA_INTEGER long
-#define LUA_INTEGER_FRMLEN "l"
-
-#define LUA_MAXINTEGER LONG_MAX
-#define LUA_MININTEGER LONG_MIN
-
-#define LUA_MAXUNSIGNED ULONG_MAX
-
-#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */
-
-/* use presence of macro LLONG_MAX as proxy for C99 compliance */
-#if defined(LLONG_MAX) /* { */
-/* use ISO C99 stuff */
-
-#define LUA_INTEGER long long
-#define LUA_INTEGER_FRMLEN "ll"
-
-#define LUA_MAXINTEGER LLONG_MAX
-#define LUA_MININTEGER LLONG_MIN
-
-#define LUA_MAXUNSIGNED ULLONG_MAX
-
-#elif defined(LUA_USE_WINDOWS) /* }{ */
-/* in Windows, can use specific Windows types */
-
-#define LUA_INTEGER __int64
-#define LUA_INTEGER_FRMLEN "I64"
-
-#define LUA_MAXINTEGER _I64_MAX
-#define LUA_MININTEGER _I64_MIN
-
-#define LUA_MAXUNSIGNED _UI64_MAX
-
-#else /* }{ */
-
-#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
- or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
-
-#endif /* } */
-
-#else /* }{ */
-
-#error "numeric integer type not defined"
-
-#endif /* } */
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Dependencies with C99 and other C details
-** ===================================================================
-*/
-
-/*
-@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
-** (All uses in Lua have only one format item.)
-*/
-#if !defined(LUA_USE_C89)
-#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i)
-#else
-#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i))
-#endif
-
-
-/*
-@@ lua_strx2number converts a hexadecimal numeral to a number.
-** In C99, 'strtod' does that conversion. Otherwise, you can
-** leave 'lua_strx2number' undefined and Lua will provide its own
-** implementation.
-*/
-#if !defined(LUA_USE_C89)
-#define lua_strx2number(s,p) lua_str2number(s,p)
-#endif
-
-
-/*
-@@ lua_pointer2str converts a pointer to a readable string in a
-** non-specified way.
-*/
-#define lua_pointer2str(buff,sz,p) l_sprintf(buff,sz,"%p",p)
-
-
-/*
-@@ lua_number2strx converts a float to a hexadecimal numeral.
-** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
-** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
-** provide its own implementation.
-*/
-#if !defined(LUA_USE_C89)
-#define lua_number2strx(L,b,sz,f,n) \
- ((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
-#endif
-
-
-/*
-** 'strtof' and 'opf' variants for math functions are not valid in
-** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
-** availability of these variants. ('math.h' is already included in
-** all files that use these macros.)
-*/
-#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
-#undef l_mathop /* variants not available */
-#undef lua_str2number
-#define l_mathop(op) (lua_Number)op /* no variant */
-#define lua_str2number(s,p) ((lua_Number)strtod((s), (p)))
-#endif
-
-
-/*
-@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
-** functions. It must be a numerical type; Lua will use 'intptr_t' if
-** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
-** 'intptr_t' in C89)
-*/
-#define LUA_KCONTEXT ptrdiff_t
-
-#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
- __STDC_VERSION__ >= 199901L
-#include
-#if defined(INTPTR_MAX) /* even in C99 this type is optional */
-#undef LUA_KCONTEXT
-#define LUA_KCONTEXT intptr_t
-#endif
-#endif
-
-
-/*
-@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
-** Change that if you do not want to use C locales. (Code using this
-** macro must include the header 'locale.h'.)
-*/
-#if !defined(lua_getlocaledecpoint)
-#define lua_getlocaledecpoint() (localeconv()->decimal_point[0])
-#endif
-
-
-/*
-** macros to improve jump prediction, used mostly for error handling
-** and debug facilities. (Some macros in the Lua API use these macros.
-** Define LUA_NOBUILTIN if you do not want '__builtin_expect' in your
-** code.)
-*/
-#if !defined(luai_likely)
-
-#if defined(__GNUC__) && !defined(LUA_NOBUILTIN)
-#define luai_likely(x) (__builtin_expect(((x) != 0), 1))
-#define luai_unlikely(x) (__builtin_expect(((x) != 0), 0))
-#else
-#define luai_likely(x) (x)
-#define luai_unlikely(x) (x)
-#endif
-
-#endif
-
-
-#if defined(LUA_CORE) || defined(LUA_LIB)
-/* shorter names for Lua's own use */
-#define l_likely(x) luai_likely(x)
-#define l_unlikely(x) luai_unlikely(x)
-#endif
-
-
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Language Variations
-** =====================================================================
-*/
-
-/*
-@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
-** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
-** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
-** coercion from strings to numbers.
-*/
-/* #define LUA_NOCVTN2S */
-/* #define LUA_NOCVTS2N */
-
-
-/*
-@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
-** Define it as a help when debugging C code.
-*/
-#if defined(LUA_USE_APICHECK)
-#include
-#define luai_apicheck(l,e) assert(e)
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Macros that affect the API and must be stable (that is, must be the
-** same when you compile Lua and when you compile code that links to
-** Lua).
-** =====================================================================
-*/
-
-/*
-@@ LUAI_MAXSTACK limits the size of the Lua stack.
-** CHANGE it if you need a different limit. This limit is arbitrary;
-** its only purpose is to stop Lua from consuming unlimited stack
-** space (and to reserve some numbers for pseudo-indices).
-** (It must fit into max(size_t)/32.)
-*/
-#if LUAI_IS32INT
-#define LUAI_MAXSTACK 1000000
-#else
-#define LUAI_MAXSTACK 15000
-#endif
-
-
-/*
-@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
-** a Lua state with very fast access.
-** CHANGE it if you need a different size.
-*/
-#define LUA_EXTRASPACE (sizeof(void *))
-
-
-/*
-@@ LUA_IDSIZE gives the maximum size for the description of the source
-@@ of a function in debug information.
-** CHANGE it if you want a different size.
-*/
-#define LUA_IDSIZE 60
-
-
-/*
-@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
-*/
-#define LUAL_BUFFERSIZE ((int)(16 * sizeof(void*) * sizeof(lua_Number)))
-
-
-/*
-@@ LUAI_MAXALIGN defines fields that, when used in a union, ensure
-** maximum alignment for the other items in that union.
-*/
-#define LUAI_MAXALIGN lua_Number n; double u; void *s; lua_Integer i; long l
-
-/* }================================================================== */
-
-
-
-
-
-/* =================================================================== */
-
-/*
-** Local configuration. You can use this space to add your redefinitions
-** without modifying the main part of the file.
-*/
-
-
-
-
-
-#endif
-
diff --git a/lua-5.4.3/include/lualib.h b/lua-5.4.3/include/lualib.h
deleted file mode 100644
index 2625529..0000000
--- a/lua-5.4.3/include/lualib.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
-** $Id: lualib.h $
-** Lua standard libraries
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lualib_h
-#define lualib_h
-
-#include "lua.h"
-
-
-/* version suffix for environment variable names */
-#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
-
-
-LUAMOD_API int (luaopen_base) (lua_State *L);
-
-#define LUA_COLIBNAME "coroutine"
-LUAMOD_API int (luaopen_coroutine) (lua_State *L);
-
-#define LUA_TABLIBNAME "table"
-LUAMOD_API int (luaopen_table) (lua_State *L);
-
-#define LUA_IOLIBNAME "io"
-LUAMOD_API int (luaopen_io) (lua_State *L);
-
-#define LUA_OSLIBNAME "os"
-LUAMOD_API int (luaopen_os) (lua_State *L);
-
-#define LUA_STRLIBNAME "string"
-LUAMOD_API int (luaopen_string) (lua_State *L);
-
-#define LUA_UTF8LIBNAME "utf8"
-LUAMOD_API int (luaopen_utf8) (lua_State *L);
-
-#define LUA_MATHLIBNAME "math"
-LUAMOD_API int (luaopen_math) (lua_State *L);
-
-#define LUA_DBLIBNAME "debug"
-LUAMOD_API int (luaopen_debug) (lua_State *L);
-
-#define LUA_LOADLIBNAME "package"
-LUAMOD_API int (luaopen_package) (lua_State *L);
-
-
-/* open all previous libraries */
-LUALIB_API void (luaL_openlibs) (lua_State *L);
-
-
-#endif
diff --git a/lua-5.4.3/src/Makefile b/lua-5.4.3/src/Makefile
deleted file mode 100644
index f78c0b8..0000000
--- a/lua-5.4.3/src/Makefile
+++ /dev/null
@@ -1,222 +0,0 @@
-# Makefile for building Lua
-# See ../doc/readme.html for installation and customization instructions.
-
-# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
-
-# Your platform. See PLATS for possible values.
-PLAT= guess
-
-CC= gcc -std=gnu99
-CFLAGS= -O2 -Wall -Wextra -DLUA_COMPAT_5_3 $(SYSCFLAGS) $(MYCFLAGS)
-LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
-LIBS= -lm $(SYSLIBS) $(MYLIBS)
-
-AR= ar rcu
-RANLIB= ranlib
-RM= rm -f
-UNAME= uname
-
-SYSCFLAGS=
-SYSLDFLAGS=
-SYSLIBS=
-
-MYCFLAGS=
-MYLDFLAGS=
-MYLIBS=
-MYOBJS=
-
-# Special flags for compiler modules; -Os reduces code size.
-CMCFLAGS=
-
-# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
-
-PLATS= guess aix bsd c89 freebsd generic linux linux-readline macosx mingw posix solaris
-
-LUA_A= liblua.a
-CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o lundump.o lvm.o lzio.o
-LIB_O= lauxlib.o lbaselib.o lcorolib.o ldblib.o liolib.o lmathlib.o loadlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o linit.o
-BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
-
-LUA_T= lua
-LUA_O= lua.o
-
-LUAC_T= luac
-LUAC_O= luac.o
-
-ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
-ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
-ALL_A= $(LUA_A)
-
-# Targets start here.
-default: $(PLAT)
-
-all: $(ALL_T)
-
-o: $(ALL_O)
-
-a: $(ALL_A)
-
-$(LUA_A): $(BASE_O)
- $(AR) $@ $(BASE_O)
- $(RANLIB) $@
-
-$(LUA_T): $(LUA_O) $(LUA_A)
- $(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
-
-$(LUAC_T): $(LUAC_O) $(LUA_A)
- $(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
-
-test:
- ./$(LUA_T) -v
-
-clean:
- $(RM) $(ALL_T) $(ALL_O)
-
-depend:
- @$(CC) $(CFLAGS) -MM l*.c
-
-echo:
- @echo "PLAT= $(PLAT)"
- @echo "CC= $(CC)"
- @echo "CFLAGS= $(CFLAGS)"
- @echo "LDFLAGS= $(SYSLDFLAGS)"
- @echo "LIBS= $(LIBS)"
- @echo "AR= $(AR)"
- @echo "RANLIB= $(RANLIB)"
- @echo "RM= $(RM)"
- @echo "UNAME= $(UNAME)"
-
-# Convenience targets for popular platforms.
-ALL= all
-
-help:
- @echo "Do 'make PLATFORM' where PLATFORM is one of these:"
- @echo " $(PLATS)"
- @echo "See doc/readme.html for complete instructions."
-
-guess:
- @echo Guessing `$(UNAME)`
- @$(MAKE) `$(UNAME)`
-
-AIX aix:
- $(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
-
-bsd:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
-
-c89:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
- @echo ''
- @echo '*** C89 does not guarantee 64-bit integers for Lua.'
- @echo '*** Make sure to compile all external Lua libraries'
- @echo '*** with LUA_USE_C89 to ensure consistency'
- @echo ''
-
-FreeBSD NetBSD OpenBSD freebsd:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE -I/usr/include/edit" SYSLIBS="-Wl,-E -ledit" CC="cc"
-
-generic: $(ALL)
-
-Linux linux: linux-noreadline
-
-linux-noreadline:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl"
-
-linux-readline:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE" SYSLIBS="-Wl,-E -ldl -lreadline"
-
-Darwin macos macosx:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX -DLUA_USE_READLINE" SYSLIBS="-lreadline"
-
-mingw:
- $(MAKE) "LUA_A=lua54.dll" "LUA_T=lua.exe" \
- "AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
- "SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
- $(MAKE) "LUAC_T=luac.exe" luac.exe
-
-posix:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
-
-SunOS solaris:
- $(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
-
-# Targets that do not create files (not all makes understand .PHONY).
-.PHONY: all $(PLATS) help test clean default o a depend echo
-
-# Compiler modules may use special flags.
-llex.o:
- $(CC) $(CFLAGS) $(CMCFLAGS) -c llex.c
-
-lparser.o:
- $(CC) $(CFLAGS) $(CMCFLAGS) -c lparser.c
-
-lcode.o:
- $(CC) $(CFLAGS) $(CMCFLAGS) -c lcode.c
-
-# DO NOT DELETE
-
-lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
- lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
- ltable.h lundump.h lvm.h
-lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h
-lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
- llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
- ldo.h lgc.h lstring.h ltable.h lvm.h
-lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
-ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
- lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
- ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
-ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
- lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
- lparser.h lstring.h ltable.h lundump.h lvm.h
-ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
- ltm.h lzio.h lmem.h lundump.h
-lfunc.o: lfunc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
- llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h
-lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
- llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
-linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
-liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldebug.h \
- lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lgc.h llex.h lparser.h \
- lstring.h ltable.h
-lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
- llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
-loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
- ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
- lvm.h
-lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h
-loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
- llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
- ldo.h lfunc.h lstring.h lgc.h ltable.h
-lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
- lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
- lstring.h ltable.h
-lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
- lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
-lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
- llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
-ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
- llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
-lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h ldebug.h lstate.h \
- lobject.h llimits.h ltm.h lzio.h lmem.h lopcodes.h lopnames.h lundump.h
-lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
- lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
- lundump.h
-lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
-lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
- llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
- ltable.h lvm.h ljumptab.h
-lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
- lobject.h ltm.h lzio.h
-
-# (end of Makefile)
diff --git a/lua-5.4.3/src/lapi.c b/lua-5.4.3/src/lapi.c
deleted file mode 100644
index f8f70cd..0000000
--- a/lua-5.4.3/src/lapi.c
+++ /dev/null
@@ -1,1455 +0,0 @@
-/*
-** $Id: lapi.c $
-** Lua API
-** See Copyright Notice in lua.h
-*/
-
-#define lapi_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lapi.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-#include "lundump.h"
-#include "lvm.h"
-
-
-
-const char lua_ident[] =
- "$LuaVersion: " LUA_COPYRIGHT " $"
- "$LuaAuthors: " LUA_AUTHORS " $";
-
-
-
-/*
-** Test for a valid index (one that is not the 'nilvalue').
-** '!ttisnil(o)' implies 'o != &G(L)->nilvalue', so it is not needed.
-** However, it covers the most common cases in a faster way.
-*/
-#define isvalid(L, o) (!ttisnil(o) || o != &G(L)->nilvalue)
-
-
-/* test for pseudo index */
-#define ispseudo(i) ((i) <= LUA_REGISTRYINDEX)
-
-/* test for upvalue */
-#define isupvalue(i) ((i) < LUA_REGISTRYINDEX)
-
-
-static TValue *index2value (lua_State *L, int idx) {
- CallInfo *ci = L->ci;
- if (idx > 0) {
- StkId o = ci->func + idx;
- api_check(L, idx <= L->ci->top - (ci->func + 1), "unacceptable index");
- if (o >= L->top) return &G(L)->nilvalue;
- else return s2v(o);
- }
- else if (!ispseudo(idx)) { /* negative index */
- api_check(L, idx != 0 && -idx <= L->top - (ci->func + 1), "invalid index");
- return s2v(L->top + idx);
- }
- else if (idx == LUA_REGISTRYINDEX)
- return &G(L)->l_registry;
- else { /* upvalues */
- idx = LUA_REGISTRYINDEX - idx;
- api_check(L, idx <= MAXUPVAL + 1, "upvalue index too large");
- if (ttislcf(s2v(ci->func))) /* light C function? */
- return &G(L)->nilvalue; /* it has no upvalues */
- else {
- CClosure *func = clCvalue(s2v(ci->func));
- return (idx <= func->nupvalues) ? &func->upvalue[idx-1]
- : &G(L)->nilvalue;
- }
- }
-}
-
-
-static StkId index2stack (lua_State *L, int idx) {
- CallInfo *ci = L->ci;
- if (idx > 0) {
- StkId o = ci->func + idx;
- api_check(L, o < L->top, "unacceptable index");
- return o;
- }
- else { /* non-positive index */
- api_check(L, idx != 0 && -idx <= L->top - (ci->func + 1), "invalid index");
- api_check(L, !ispseudo(idx), "invalid index");
- return L->top + idx;
- }
-}
-
-
-LUA_API int lua_checkstack (lua_State *L, int n) {
- int res;
- CallInfo *ci;
- lua_lock(L);
- ci = L->ci;
- api_check(L, n >= 0, "negative 'n'");
- if (L->stack_last - L->top > n) /* stack large enough? */
- res = 1; /* yes; check is OK */
- else { /* no; need to grow stack */
- int inuse = cast_int(L->top - L->stack) + EXTRA_STACK;
- if (inuse > LUAI_MAXSTACK - n) /* can grow without overflow? */
- res = 0; /* no */
- else /* try to grow stack */
- res = luaD_growstack(L, n, 0);
- }
- if (res && ci->top < L->top + n)
- ci->top = L->top + n; /* adjust frame top */
- lua_unlock(L);
- return res;
-}
-
-
-LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) {
- int i;
- if (from == to) return;
- lua_lock(to);
- api_checknelems(from, n);
- api_check(from, G(from) == G(to), "moving among independent states");
- api_check(from, to->ci->top - to->top >= n, "stack overflow");
- from->top -= n;
- for (i = 0; i < n; i++) {
- setobjs2s(to, to->top, from->top + i);
- to->top++; /* stack already checked by previous 'api_check' */
- }
- lua_unlock(to);
-}
-
-
-LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) {
- lua_CFunction old;
- lua_lock(L);
- old = G(L)->panic;
- G(L)->panic = panicf;
- lua_unlock(L);
- return old;
-}
-
-
-LUA_API lua_Number lua_version (lua_State *L) {
- UNUSED(L);
- return LUA_VERSION_NUM;
-}
-
-
-
-/*
-** basic stack manipulation
-*/
-
-
-/*
-** convert an acceptable stack index into an absolute index
-*/
-LUA_API int lua_absindex (lua_State *L, int idx) {
- return (idx > 0 || ispseudo(idx))
- ? idx
- : cast_int(L->top - L->ci->func) + idx;
-}
-
-
-LUA_API int lua_gettop (lua_State *L) {
- return cast_int(L->top - (L->ci->func + 1));
-}
-
-
-LUA_API void lua_settop (lua_State *L, int idx) {
- CallInfo *ci;
- StkId func, newtop;
- ptrdiff_t diff; /* difference for new top */
- lua_lock(L);
- ci = L->ci;
- func = ci->func;
- if (idx >= 0) {
- api_check(L, idx <= ci->top - (func + 1), "new top too large");
- diff = ((func + 1) + idx) - L->top;
- for (; diff > 0; diff--)
- setnilvalue(s2v(L->top++)); /* clear new slots */
- }
- else {
- api_check(L, -(idx+1) <= (L->top - (func + 1)), "invalid new top");
- diff = idx + 1; /* will "subtract" index (as it is negative) */
- }
- api_check(L, L->tbclist < L->top, "previous pop of an unclosed slot");
- newtop = L->top + diff;
- if (diff < 0 && L->tbclist >= newtop) {
- lua_assert(hastocloseCfunc(ci->nresults));
- luaF_close(L, newtop, CLOSEKTOP, 0);
- }
- L->top = newtop; /* correct top only after closing any upvalue */
- lua_unlock(L);
-}
-
-
-LUA_API void lua_closeslot (lua_State *L, int idx) {
- StkId level;
- lua_lock(L);
- level = index2stack(L, idx);
- api_check(L, hastocloseCfunc(L->ci->nresults) && L->tbclist == level,
- "no variable to close at given level");
- luaF_close(L, level, CLOSEKTOP, 0);
- level = index2stack(L, idx); /* stack may be moved */
- setnilvalue(s2v(level));
- lua_unlock(L);
-}
-
-
-/*
-** Reverse the stack segment from 'from' to 'to'
-** (auxiliary to 'lua_rotate')
-** Note that we move(copy) only the value inside the stack.
-** (We do not move additional fields that may exist.)
-*/
-static void reverse (lua_State *L, StkId from, StkId to) {
- for (; from < to; from++, to--) {
- TValue temp;
- setobj(L, &temp, s2v(from));
- setobjs2s(L, from, to);
- setobj2s(L, to, &temp);
- }
-}
-
-
-/*
-** Let x = AB, where A is a prefix of length 'n'. Then,
-** rotate x n == BA. But BA == (A^r . B^r)^r.
-*/
-LUA_API void lua_rotate (lua_State *L, int idx, int n) {
- StkId p, t, m;
- lua_lock(L);
- t = L->top - 1; /* end of stack segment being rotated */
- p = index2stack(L, idx); /* start of segment */
- api_check(L, (n >= 0 ? n : -n) <= (t - p + 1), "invalid 'n'");
- m = (n >= 0 ? t - n : p - n - 1); /* end of prefix */
- reverse(L, p, m); /* reverse the prefix with length 'n' */
- reverse(L, m + 1, t); /* reverse the suffix */
- reverse(L, p, t); /* reverse the entire segment */
- lua_unlock(L);
-}
-
-
-LUA_API void lua_copy (lua_State *L, int fromidx, int toidx) {
- TValue *fr, *to;
- lua_lock(L);
- fr = index2value(L, fromidx);
- to = index2value(L, toidx);
- api_check(L, isvalid(L, to), "invalid index");
- setobj(L, to, fr);
- if (isupvalue(toidx)) /* function upvalue? */
- luaC_barrier(L, clCvalue(s2v(L->ci->func)), fr);
- /* LUA_REGISTRYINDEX does not need gc barrier
- (collector revisits it before finishing collection) */
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushvalue (lua_State *L, int idx) {
- lua_lock(L);
- setobj2s(L, L->top, index2value(L, idx));
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-
-/*
-** access functions (stack -> C)
-*/
-
-
-LUA_API int lua_type (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- return (isvalid(L, o) ? ttype(o) : LUA_TNONE);
-}
-
-
-LUA_API const char *lua_typename (lua_State *L, int t) {
- UNUSED(L);
- api_check(L, LUA_TNONE <= t && t < LUA_NUMTYPES, "invalid type");
- return ttypename(t);
-}
-
-
-LUA_API int lua_iscfunction (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- return (ttislcf(o) || (ttisCclosure(o)));
-}
-
-
-LUA_API int lua_isinteger (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- return ttisinteger(o);
-}
-
-
-LUA_API int lua_isnumber (lua_State *L, int idx) {
- lua_Number n;
- const TValue *o = index2value(L, idx);
- return tonumber(o, &n);
-}
-
-
-LUA_API int lua_isstring (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- return (ttisstring(o) || cvt2str(o));
-}
-
-
-LUA_API int lua_isuserdata (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- return (ttisfulluserdata(o) || ttislightuserdata(o));
-}
-
-
-LUA_API int lua_rawequal (lua_State *L, int index1, int index2) {
- const TValue *o1 = index2value(L, index1);
- const TValue *o2 = index2value(L, index2);
- return (isvalid(L, o1) && isvalid(L, o2)) ? luaV_rawequalobj(o1, o2) : 0;
-}
-
-
-LUA_API void lua_arith (lua_State *L, int op) {
- lua_lock(L);
- if (op != LUA_OPUNM && op != LUA_OPBNOT)
- api_checknelems(L, 2); /* all other operations expect two operands */
- else { /* for unary operations, add fake 2nd operand */
- api_checknelems(L, 1);
- setobjs2s(L, L->top, L->top - 1);
- api_incr_top(L);
- }
- /* first operand at top - 2, second at top - 1; result go to top - 2 */
- luaO_arith(L, op, s2v(L->top - 2), s2v(L->top - 1), L->top - 2);
- L->top--; /* remove second operand */
- lua_unlock(L);
-}
-
-
-LUA_API int lua_compare (lua_State *L, int index1, int index2, int op) {
- const TValue *o1;
- const TValue *o2;
- int i = 0;
- lua_lock(L); /* may call tag method */
- o1 = index2value(L, index1);
- o2 = index2value(L, index2);
- if (isvalid(L, o1) && isvalid(L, o2)) {
- switch (op) {
- case LUA_OPEQ: i = luaV_equalobj(L, o1, o2); break;
- case LUA_OPLT: i = luaV_lessthan(L, o1, o2); break;
- case LUA_OPLE: i = luaV_lessequal(L, o1, o2); break;
- default: api_check(L, 0, "invalid option");
- }
- }
- lua_unlock(L);
- return i;
-}
-
-
-LUA_API size_t lua_stringtonumber (lua_State *L, const char *s) {
- size_t sz = luaO_str2num(s, s2v(L->top));
- if (sz != 0)
- api_incr_top(L);
- return sz;
-}
-
-
-LUA_API lua_Number lua_tonumberx (lua_State *L, int idx, int *pisnum) {
- lua_Number n = 0;
- const TValue *o = index2value(L, idx);
- int isnum = tonumber(o, &n);
- if (pisnum)
- *pisnum = isnum;
- return n;
-}
-
-
-LUA_API lua_Integer lua_tointegerx (lua_State *L, int idx, int *pisnum) {
- lua_Integer res = 0;
- const TValue *o = index2value(L, idx);
- int isnum = tointeger(o, &res);
- if (pisnum)
- *pisnum = isnum;
- return res;
-}
-
-
-LUA_API int lua_toboolean (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- return !l_isfalse(o);
-}
-
-
-LUA_API const char *lua_tolstring (lua_State *L, int idx, size_t *len) {
- TValue *o;
- lua_lock(L);
- o = index2value(L, idx);
- if (!ttisstring(o)) {
- if (!cvt2str(o)) { /* not convertible? */
- if (len != NULL) *len = 0;
- lua_unlock(L);
- return NULL;
- }
- luaO_tostring(L, o);
- luaC_checkGC(L);
- o = index2value(L, idx); /* previous call may reallocate the stack */
- }
- if (len != NULL)
- *len = vslen(o);
- lua_unlock(L);
- return svalue(o);
-}
-
-
-LUA_API lua_Unsigned lua_rawlen (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- switch (ttypetag(o)) {
- case LUA_VSHRSTR: return tsvalue(o)->shrlen;
- case LUA_VLNGSTR: return tsvalue(o)->u.lnglen;
- case LUA_VUSERDATA: return uvalue(o)->len;
- case LUA_VTABLE: return luaH_getn(hvalue(o));
- default: return 0;
- }
-}
-
-
-LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- if (ttislcf(o)) return fvalue(o);
- else if (ttisCclosure(o))
- return clCvalue(o)->f;
- else return NULL; /* not a C function */
-}
-
-
-static void *touserdata (const TValue *o) {
- switch (ttype(o)) {
- case LUA_TUSERDATA: return getudatamem(uvalue(o));
- case LUA_TLIGHTUSERDATA: return pvalue(o);
- default: return NULL;
- }
-}
-
-
-LUA_API void *lua_touserdata (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- return touserdata(o);
-}
-
-
-LUA_API lua_State *lua_tothread (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- return (!ttisthread(o)) ? NULL : thvalue(o);
-}
-
-
-/*
-** Returns a pointer to the internal representation of an object.
-** Note that ANSI C does not allow the conversion of a pointer to
-** function to a 'void*', so the conversion here goes through
-** a 'size_t'. (As the returned pointer is only informative, this
-** conversion should not be a problem.)
-*/
-LUA_API const void *lua_topointer (lua_State *L, int idx) {
- const TValue *o = index2value(L, idx);
- switch (ttypetag(o)) {
- case LUA_VLCF: return cast_voidp(cast_sizet(fvalue(o)));
- case LUA_VUSERDATA: case LUA_VLIGHTUSERDATA:
- return touserdata(o);
- default: {
- if (iscollectable(o))
- return gcvalue(o);
- else
- return NULL;
- }
- }
-}
-
-
-
-/*
-** push functions (C -> stack)
-*/
-
-
-LUA_API void lua_pushnil (lua_State *L) {
- lua_lock(L);
- setnilvalue(s2v(L->top));
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushnumber (lua_State *L, lua_Number n) {
- lua_lock(L);
- setfltvalue(s2v(L->top), n);
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushinteger (lua_State *L, lua_Integer n) {
- lua_lock(L);
- setivalue(s2v(L->top), n);
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-/*
-** Pushes on the stack a string with given length. Avoid using 's' when
-** 'len' == 0 (as 's' can be NULL in that case), due to later use of
-** 'memcmp' and 'memcpy'.
-*/
-LUA_API const char *lua_pushlstring (lua_State *L, const char *s, size_t len) {
- TString *ts;
- lua_lock(L);
- ts = (len == 0) ? luaS_new(L, "") : luaS_newlstr(L, s, len);
- setsvalue2s(L, L->top, ts);
- api_incr_top(L);
- luaC_checkGC(L);
- lua_unlock(L);
- return getstr(ts);
-}
-
-
-LUA_API const char *lua_pushstring (lua_State *L, const char *s) {
- lua_lock(L);
- if (s == NULL)
- setnilvalue(s2v(L->top));
- else {
- TString *ts;
- ts = luaS_new(L, s);
- setsvalue2s(L, L->top, ts);
- s = getstr(ts); /* internal copy's address */
- }
- api_incr_top(L);
- luaC_checkGC(L);
- lua_unlock(L);
- return s;
-}
-
-
-LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
- va_list argp) {
- const char *ret;
- lua_lock(L);
- ret = luaO_pushvfstring(L, fmt, argp);
- luaC_checkGC(L);
- lua_unlock(L);
- return ret;
-}
-
-
-LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) {
- const char *ret;
- va_list argp;
- lua_lock(L);
- va_start(argp, fmt);
- ret = luaO_pushvfstring(L, fmt, argp);
- va_end(argp);
- luaC_checkGC(L);
- lua_unlock(L);
- return ret;
-}
-
-
-LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) {
- lua_lock(L);
- if (n == 0) {
- setfvalue(s2v(L->top), fn);
- api_incr_top(L);
- }
- else {
- CClosure *cl;
- api_checknelems(L, n);
- api_check(L, n <= MAXUPVAL, "upvalue index too large");
- cl = luaF_newCclosure(L, n);
- cl->f = fn;
- L->top -= n;
- while (n--) {
- setobj2n(L, &cl->upvalue[n], s2v(L->top + n));
- /* does not need barrier because closure is white */
- lua_assert(iswhite(cl));
- }
- setclCvalue(L, s2v(L->top), cl);
- api_incr_top(L);
- luaC_checkGC(L);
- }
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushboolean (lua_State *L, int b) {
- lua_lock(L);
- if (b)
- setbtvalue(s2v(L->top));
- else
- setbfvalue(s2v(L->top));
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_pushlightuserdata (lua_State *L, void *p) {
- lua_lock(L);
- setpvalue(s2v(L->top), p);
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API int lua_pushthread (lua_State *L) {
- lua_lock(L);
- setthvalue(L, s2v(L->top), L);
- api_incr_top(L);
- lua_unlock(L);
- return (G(L)->mainthread == L);
-}
-
-
-
-/*
-** get functions (Lua -> stack)
-*/
-
-
-static int auxgetstr (lua_State *L, const TValue *t, const char *k) {
- const TValue *slot;
- TString *str = luaS_new(L, k);
- if (luaV_fastget(L, t, str, slot, luaH_getstr)) {
- setobj2s(L, L->top, slot);
- api_incr_top(L);
- }
- else {
- setsvalue2s(L, L->top, str);
- api_incr_top(L);
- luaV_finishget(L, t, s2v(L->top - 1), L->top - 1, slot);
- }
- lua_unlock(L);
- return ttype(s2v(L->top - 1));
-}
-
-
-/*
-** Get the global table in the registry. Since all predefined
-** indices in the registry were inserted right when the registry
-** was created and never removed, they must always be in the array
-** part of the registry.
-*/
-#define getGtable(L) \
- (&hvalue(&G(L)->l_registry)->array[LUA_RIDX_GLOBALS - 1])
-
-
-LUA_API int lua_getglobal (lua_State *L, const char *name) {
- const TValue *G;
- lua_lock(L);
- G = getGtable(L);
- return auxgetstr(L, G, name);
-}
-
-
-LUA_API int lua_gettable (lua_State *L, int idx) {
- const TValue *slot;
- TValue *t;
- lua_lock(L);
- t = index2value(L, idx);
- if (luaV_fastget(L, t, s2v(L->top - 1), slot, luaH_get)) {
- setobj2s(L, L->top - 1, slot);
- }
- else
- luaV_finishget(L, t, s2v(L->top - 1), L->top - 1, slot);
- lua_unlock(L);
- return ttype(s2v(L->top - 1));
-}
-
-
-LUA_API int lua_getfield (lua_State *L, int idx, const char *k) {
- lua_lock(L);
- return auxgetstr(L, index2value(L, idx), k);
-}
-
-
-LUA_API int lua_geti (lua_State *L, int idx, lua_Integer n) {
- TValue *t;
- const TValue *slot;
- lua_lock(L);
- t = index2value(L, idx);
- if (luaV_fastgeti(L, t, n, slot)) {
- setobj2s(L, L->top, slot);
- }
- else {
- TValue aux;
- setivalue(&aux, n);
- luaV_finishget(L, t, &aux, L->top, slot);
- }
- api_incr_top(L);
- lua_unlock(L);
- return ttype(s2v(L->top - 1));
-}
-
-
-static int finishrawget (lua_State *L, const TValue *val) {
- if (isempty(val)) /* avoid copying empty items to the stack */
- setnilvalue(s2v(L->top));
- else
- setobj2s(L, L->top, val);
- api_incr_top(L);
- lua_unlock(L);
- return ttype(s2v(L->top - 1));
-}
-
-
-static Table *gettable (lua_State *L, int idx) {
- TValue *t = index2value(L, idx);
- api_check(L, ttistable(t), "table expected");
- return hvalue(t);
-}
-
-
-LUA_API int lua_rawget (lua_State *L, int idx) {
- Table *t;
- const TValue *val;
- lua_lock(L);
- api_checknelems(L, 1);
- t = gettable(L, idx);
- val = luaH_get(t, s2v(L->top - 1));
- L->top--; /* remove key */
- return finishrawget(L, val);
-}
-
-
-LUA_API int lua_rawgeti (lua_State *L, int idx, lua_Integer n) {
- Table *t;
- lua_lock(L);
- t = gettable(L, idx);
- return finishrawget(L, luaH_getint(t, n));
-}
-
-
-LUA_API int lua_rawgetp (lua_State *L, int idx, const void *p) {
- Table *t;
- TValue k;
- lua_lock(L);
- t = gettable(L, idx);
- setpvalue(&k, cast_voidp(p));
- return finishrawget(L, luaH_get(t, &k));
-}
-
-
-LUA_API void lua_createtable (lua_State *L, int narray, int nrec) {
- Table *t;
- lua_lock(L);
- t = luaH_new(L);
- sethvalue2s(L, L->top, t);
- api_incr_top(L);
- if (narray > 0 || nrec > 0)
- luaH_resize(L, t, narray, nrec);
- luaC_checkGC(L);
- lua_unlock(L);
-}
-
-
-LUA_API int lua_getmetatable (lua_State *L, int objindex) {
- const TValue *obj;
- Table *mt;
- int res = 0;
- lua_lock(L);
- obj = index2value(L, objindex);
- switch (ttype(obj)) {
- case LUA_TTABLE:
- mt = hvalue(obj)->metatable;
- break;
- case LUA_TUSERDATA:
- mt = uvalue(obj)->metatable;
- break;
- default:
- mt = G(L)->mt[ttype(obj)];
- break;
- }
- if (mt != NULL) {
- sethvalue2s(L, L->top, mt);
- api_incr_top(L);
- res = 1;
- }
- lua_unlock(L);
- return res;
-}
-
-
-LUA_API int lua_getiuservalue (lua_State *L, int idx, int n) {
- TValue *o;
- int t;
- lua_lock(L);
- o = index2value(L, idx);
- api_check(L, ttisfulluserdata(o), "full userdata expected");
- if (n <= 0 || n > uvalue(o)->nuvalue) {
- setnilvalue(s2v(L->top));
- t = LUA_TNONE;
- }
- else {
- setobj2s(L, L->top, &uvalue(o)->uv[n - 1].uv);
- t = ttype(s2v(L->top));
- }
- api_incr_top(L);
- lua_unlock(L);
- return t;
-}
-
-
-/*
-** set functions (stack -> Lua)
-*/
-
-/*
-** t[k] = value at the top of the stack (where 'k' is a string)
-*/
-static void auxsetstr (lua_State *L, const TValue *t, const char *k) {
- const TValue *slot;
- TString *str = luaS_new(L, k);
- api_checknelems(L, 1);
- if (luaV_fastget(L, t, str, slot, luaH_getstr)) {
- luaV_finishfastset(L, t, slot, s2v(L->top - 1));
- L->top--; /* pop value */
- }
- else {
- setsvalue2s(L, L->top, str); /* push 'str' (to make it a TValue) */
- api_incr_top(L);
- luaV_finishset(L, t, s2v(L->top - 1), s2v(L->top - 2), slot);
- L->top -= 2; /* pop value and key */
- }
- lua_unlock(L); /* lock done by caller */
-}
-
-
-LUA_API void lua_setglobal (lua_State *L, const char *name) {
- const TValue *G;
- lua_lock(L); /* unlock done in 'auxsetstr' */
- G = getGtable(L);
- auxsetstr(L, G, name);
-}
-
-
-LUA_API void lua_settable (lua_State *L, int idx) {
- TValue *t;
- const TValue *slot;
- lua_lock(L);
- api_checknelems(L, 2);
- t = index2value(L, idx);
- if (luaV_fastget(L, t, s2v(L->top - 2), slot, luaH_get)) {
- luaV_finishfastset(L, t, slot, s2v(L->top - 1));
- }
- else
- luaV_finishset(L, t, s2v(L->top - 2), s2v(L->top - 1), slot);
- L->top -= 2; /* pop index and value */
- lua_unlock(L);
-}
-
-
-LUA_API void lua_setfield (lua_State *L, int idx, const char *k) {
- lua_lock(L); /* unlock done in 'auxsetstr' */
- auxsetstr(L, index2value(L, idx), k);
-}
-
-
-LUA_API void lua_seti (lua_State *L, int idx, lua_Integer n) {
- TValue *t;
- const TValue *slot;
- lua_lock(L);
- api_checknelems(L, 1);
- t = index2value(L, idx);
- if (luaV_fastgeti(L, t, n, slot)) {
- luaV_finishfastset(L, t, slot, s2v(L->top - 1));
- }
- else {
- TValue aux;
- setivalue(&aux, n);
- luaV_finishset(L, t, &aux, s2v(L->top - 1), slot);
- }
- L->top--; /* pop value */
- lua_unlock(L);
-}
-
-
-static void aux_rawset (lua_State *L, int idx, TValue *key, int n) {
- Table *t;
- lua_lock(L);
- api_checknelems(L, n);
- t = gettable(L, idx);
- luaH_set(L, t, key, s2v(L->top - 1));
- invalidateTMcache(t);
- luaC_barrierback(L, obj2gco(t), s2v(L->top - 1));
- L->top -= n;
- lua_unlock(L);
-}
-
-
-LUA_API void lua_rawset (lua_State *L, int idx) {
- aux_rawset(L, idx, s2v(L->top - 2), 2);
-}
-
-
-LUA_API void lua_rawsetp (lua_State *L, int idx, const void *p) {
- TValue k;
- setpvalue(&k, cast_voidp(p));
- aux_rawset(L, idx, &k, 1);
-}
-
-
-LUA_API void lua_rawseti (lua_State *L, int idx, lua_Integer n) {
- Table *t;
- lua_lock(L);
- api_checknelems(L, 1);
- t = gettable(L, idx);
- luaH_setint(L, t, n, s2v(L->top - 1));
- luaC_barrierback(L, obj2gco(t), s2v(L->top - 1));
- L->top--;
- lua_unlock(L);
-}
-
-
-LUA_API int lua_setmetatable (lua_State *L, int objindex) {
- TValue *obj;
- Table *mt;
- lua_lock(L);
- api_checknelems(L, 1);
- obj = index2value(L, objindex);
- if (ttisnil(s2v(L->top - 1)))
- mt = NULL;
- else {
- api_check(L, ttistable(s2v(L->top - 1)), "table expected");
- mt = hvalue(s2v(L->top - 1));
- }
- switch (ttype(obj)) {
- case LUA_TTABLE: {
- hvalue(obj)->metatable = mt;
- if (mt) {
- luaC_objbarrier(L, gcvalue(obj), mt);
- luaC_checkfinalizer(L, gcvalue(obj), mt);
- }
- break;
- }
- case LUA_TUSERDATA: {
- uvalue(obj)->metatable = mt;
- if (mt) {
- luaC_objbarrier(L, uvalue(obj), mt);
- luaC_checkfinalizer(L, gcvalue(obj), mt);
- }
- break;
- }
- default: {
- G(L)->mt[ttype(obj)] = mt;
- break;
- }
- }
- L->top--;
- lua_unlock(L);
- return 1;
-}
-
-
-LUA_API int lua_setiuservalue (lua_State *L, int idx, int n) {
- TValue *o;
- int res;
- lua_lock(L);
- api_checknelems(L, 1);
- o = index2value(L, idx);
- api_check(L, ttisfulluserdata(o), "full userdata expected");
- if (!(cast_uint(n) - 1u < cast_uint(uvalue(o)->nuvalue)))
- res = 0; /* 'n' not in [1, uvalue(o)->nuvalue] */
- else {
- setobj(L, &uvalue(o)->uv[n - 1].uv, s2v(L->top - 1));
- luaC_barrierback(L, gcvalue(o), s2v(L->top - 1));
- res = 1;
- }
- L->top--;
- lua_unlock(L);
- return res;
-}
-
-
-/*
-** 'load' and 'call' functions (run Lua code)
-*/
-
-
-#define checkresults(L,na,nr) \
- api_check(L, (nr) == LUA_MULTRET || (L->ci->top - L->top >= (nr) - (na)), \
- "results from function overflow current stack size")
-
-
-LUA_API void lua_callk (lua_State *L, int nargs, int nresults,
- lua_KContext ctx, lua_KFunction k) {
- StkId func;
- lua_lock(L);
- api_check(L, k == NULL || !isLua(L->ci),
- "cannot use continuations inside hooks");
- api_checknelems(L, nargs+1);
- api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread");
- checkresults(L, nargs, nresults);
- func = L->top - (nargs+1);
- if (k != NULL && yieldable(L)) { /* need to prepare continuation? */
- L->ci->u.c.k = k; /* save continuation */
- L->ci->u.c.ctx = ctx; /* save context */
- luaD_call(L, func, nresults); /* do the call */
- }
- else /* no continuation or no yieldable */
- luaD_callnoyield(L, func, nresults); /* just do the call */
- adjustresults(L, nresults);
- lua_unlock(L);
-}
-
-
-
-/*
-** Execute a protected call.
-*/
-struct CallS { /* data to 'f_call' */
- StkId func;
- int nresults;
-};
-
-
-static void f_call (lua_State *L, void *ud) {
- struct CallS *c = cast(struct CallS *, ud);
- luaD_callnoyield(L, c->func, c->nresults);
-}
-
-
-
-LUA_API int lua_pcallk (lua_State *L, int nargs, int nresults, int errfunc,
- lua_KContext ctx, lua_KFunction k) {
- struct CallS c;
- int status;
- ptrdiff_t func;
- lua_lock(L);
- api_check(L, k == NULL || !isLua(L->ci),
- "cannot use continuations inside hooks");
- api_checknelems(L, nargs+1);
- api_check(L, L->status == LUA_OK, "cannot do calls on non-normal thread");
- checkresults(L, nargs, nresults);
- if (errfunc == 0)
- func = 0;
- else {
- StkId o = index2stack(L, errfunc);
- api_check(L, ttisfunction(s2v(o)), "error handler must be a function");
- func = savestack(L, o);
- }
- c.func = L->top - (nargs+1); /* function to be called */
- if (k == NULL || !yieldable(L)) { /* no continuation or no yieldable? */
- c.nresults = nresults; /* do a 'conventional' protected call */
- status = luaD_pcall(L, f_call, &c, savestack(L, c.func), func);
- }
- else { /* prepare continuation (call is already protected by 'resume') */
- CallInfo *ci = L->ci;
- ci->u.c.k = k; /* save continuation */
- ci->u.c.ctx = ctx; /* save context */
- /* save information for error recovery */
- ci->u2.funcidx = cast_int(savestack(L, c.func));
- ci->u.c.old_errfunc = L->errfunc;
- L->errfunc = func;
- setoah(ci->callstatus, L->allowhook); /* save value of 'allowhook' */
- ci->callstatus |= CIST_YPCALL; /* function can do error recovery */
- luaD_call(L, c.func, nresults); /* do the call */
- ci->callstatus &= ~CIST_YPCALL;
- L->errfunc = ci->u.c.old_errfunc;
- status = LUA_OK; /* if it is here, there were no errors */
- }
- adjustresults(L, nresults);
- lua_unlock(L);
- return status;
-}
-
-
-LUA_API int lua_load (lua_State *L, lua_Reader reader, void *data,
- const char *chunkname, const char *mode) {
- ZIO z;
- int status;
- lua_lock(L);
- if (!chunkname) chunkname = "?";
- luaZ_init(L, &z, reader, data);
- status = luaD_protectedparser(L, &z, chunkname, mode);
- if (status == LUA_OK) { /* no errors? */
- LClosure *f = clLvalue(s2v(L->top - 1)); /* get newly created function */
- if (f->nupvalues >= 1) { /* does it have an upvalue? */
- /* get global table from registry */
- const TValue *gt = getGtable(L);
- /* set global table as 1st upvalue of 'f' (may be LUA_ENV) */
- setobj(L, f->upvals[0]->v, gt);
- luaC_barrier(L, f->upvals[0], gt);
- }
- }
- lua_unlock(L);
- return status;
-}
-
-
-LUA_API int lua_dump (lua_State *L, lua_Writer writer, void *data, int strip) {
- int status;
- TValue *o;
- lua_lock(L);
- api_checknelems(L, 1);
- o = s2v(L->top - 1);
- if (isLfunction(o))
- status = luaU_dump(L, getproto(o), writer, data, strip);
- else
- status = 1;
- lua_unlock(L);
- return status;
-}
-
-
-LUA_API int lua_status (lua_State *L) {
- return L->status;
-}
-
-
-/*
-** Garbage-collection function
-*/
-LUA_API int lua_gc (lua_State *L, int what, ...) {
- va_list argp;
- int res = 0;
- global_State *g;
- lua_lock(L);
- g = G(L);
- va_start(argp, what);
- switch (what) {
- case LUA_GCSTOP: {
- g->gcrunning = 0;
- break;
- }
- case LUA_GCRESTART: {
- luaE_setdebt(g, 0);
- g->gcrunning = 1;
- break;
- }
- case LUA_GCCOLLECT: {
- luaC_fullgc(L, 0);
- break;
- }
- case LUA_GCCOUNT: {
- /* GC values are expressed in Kbytes: #bytes/2^10 */
- res = cast_int(gettotalbytes(g) >> 10);
- break;
- }
- case LUA_GCCOUNTB: {
- res = cast_int(gettotalbytes(g) & 0x3ff);
- break;
- }
- case LUA_GCSTEP: {
- int data = va_arg(argp, int);
- l_mem debt = 1; /* =1 to signal that it did an actual step */
- lu_byte oldrunning = g->gcrunning;
- g->gcrunning = 1; /* allow GC to run */
- if (data == 0) {
- luaE_setdebt(g, 0); /* do a basic step */
- luaC_step(L);
- }
- else { /* add 'data' to total debt */
- debt = cast(l_mem, data) * 1024 + g->GCdebt;
- luaE_setdebt(g, debt);
- luaC_checkGC(L);
- }
- g->gcrunning = oldrunning; /* restore previous state */
- if (debt > 0 && g->gcstate == GCSpause) /* end of cycle? */
- res = 1; /* signal it */
- break;
- }
- case LUA_GCSETPAUSE: {
- int data = va_arg(argp, int);
- res = getgcparam(g->gcpause);
- setgcparam(g->gcpause, data);
- break;
- }
- case LUA_GCSETSTEPMUL: {
- int data = va_arg(argp, int);
- res = getgcparam(g->gcstepmul);
- setgcparam(g->gcstepmul, data);
- break;
- }
- case LUA_GCISRUNNING: {
- res = g->gcrunning;
- break;
- }
- case LUA_GCGEN: {
- int minormul = va_arg(argp, int);
- int majormul = va_arg(argp, int);
- res = isdecGCmodegen(g) ? LUA_GCGEN : LUA_GCINC;
- if (minormul != 0)
- g->genminormul = minormul;
- if (majormul != 0)
- setgcparam(g->genmajormul, majormul);
- luaC_changemode(L, KGC_GEN);
- break;
- }
- case LUA_GCINC: {
- int pause = va_arg(argp, int);
- int stepmul = va_arg(argp, int);
- int stepsize = va_arg(argp, int);
- res = isdecGCmodegen(g) ? LUA_GCGEN : LUA_GCINC;
- if (pause != 0)
- setgcparam(g->gcpause, pause);
- if (stepmul != 0)
- setgcparam(g->gcstepmul, stepmul);
- if (stepsize != 0)
- g->gcstepsize = stepsize;
- luaC_changemode(L, KGC_INC);
- break;
- }
- default: res = -1; /* invalid option */
- }
- va_end(argp);
- lua_unlock(L);
- return res;
-}
-
-
-
-/*
-** miscellaneous functions
-*/
-
-
-LUA_API int lua_error (lua_State *L) {
- TValue *errobj;
- lua_lock(L);
- errobj = s2v(L->top - 1);
- api_checknelems(L, 1);
- /* error object is the memory error message? */
- if (ttisshrstring(errobj) && eqshrstr(tsvalue(errobj), G(L)->memerrmsg))
- luaM_error(L); /* raise a memory error */
- else
- luaG_errormsg(L); /* raise a regular error */
- /* code unreachable; will unlock when control actually leaves the kernel */
- return 0; /* to avoid warnings */
-}
-
-
-LUA_API int lua_next (lua_State *L, int idx) {
- Table *t;
- int more;
- lua_lock(L);
- api_checknelems(L, 1);
- t = gettable(L, idx);
- more = luaH_next(L, t, L->top - 1);
- if (more) {
- api_incr_top(L);
- }
- else /* no more elements */
- L->top -= 1; /* remove key */
- lua_unlock(L);
- return more;
-}
-
-
-LUA_API void lua_toclose (lua_State *L, int idx) {
- int nresults;
- StkId o;
- lua_lock(L);
- o = index2stack(L, idx);
- nresults = L->ci->nresults;
- api_check(L, L->tbclist < o, "given index below or equal a marked one");
- luaF_newtbcupval(L, o); /* create new to-be-closed upvalue */
- if (!hastocloseCfunc(nresults)) /* function not marked yet? */
- L->ci->nresults = codeNresults(nresults); /* mark it */
- lua_assert(hastocloseCfunc(L->ci->nresults));
- lua_unlock(L);
-}
-
-
-LUA_API void lua_concat (lua_State *L, int n) {
- lua_lock(L);
- api_checknelems(L, n);
- if (n > 0)
- luaV_concat(L, n);
- else { /* nothing to concatenate */
- setsvalue2s(L, L->top, luaS_newlstr(L, "", 0)); /* push empty string */
- api_incr_top(L);
- }
- luaC_checkGC(L);
- lua_unlock(L);
-}
-
-
-LUA_API void lua_len (lua_State *L, int idx) {
- TValue *t;
- lua_lock(L);
- t = index2value(L, idx);
- luaV_objlen(L, L->top, t);
- api_incr_top(L);
- lua_unlock(L);
-}
-
-
-LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud) {
- lua_Alloc f;
- lua_lock(L);
- if (ud) *ud = G(L)->ud;
- f = G(L)->frealloc;
- lua_unlock(L);
- return f;
-}
-
-
-LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud) {
- lua_lock(L);
- G(L)->ud = ud;
- G(L)->frealloc = f;
- lua_unlock(L);
-}
-
-
-void lua_setwarnf (lua_State *L, lua_WarnFunction f, void *ud) {
- lua_lock(L);
- G(L)->ud_warn = ud;
- G(L)->warnf = f;
- lua_unlock(L);
-}
-
-
-void lua_warning (lua_State *L, const char *msg, int tocont) {
- lua_lock(L);
- luaE_warning(L, msg, tocont);
- lua_unlock(L);
-}
-
-
-
-LUA_API void *lua_newuserdatauv (lua_State *L, size_t size, int nuvalue) {
- Udata *u;
- lua_lock(L);
- api_check(L, 0 <= nuvalue && nuvalue < USHRT_MAX, "invalid value");
- u = luaS_newudata(L, size, nuvalue);
- setuvalue(L, s2v(L->top), u);
- api_incr_top(L);
- luaC_checkGC(L);
- lua_unlock(L);
- return getudatamem(u);
-}
-
-
-
-static const char *aux_upvalue (TValue *fi, int n, TValue **val,
- GCObject **owner) {
- switch (ttypetag(fi)) {
- case LUA_VCCL: { /* C closure */
- CClosure *f = clCvalue(fi);
- if (!(cast_uint(n) - 1u < cast_uint(f->nupvalues)))
- return NULL; /* 'n' not in [1, f->nupvalues] */
- *val = &f->upvalue[n-1];
- if (owner) *owner = obj2gco(f);
- return "";
- }
- case LUA_VLCL: { /* Lua closure */
- LClosure *f = clLvalue(fi);
- TString *name;
- Proto *p = f->p;
- if (!(cast_uint(n) - 1u < cast_uint(p->sizeupvalues)))
- return NULL; /* 'n' not in [1, p->sizeupvalues] */
- *val = f->upvals[n-1]->v;
- if (owner) *owner = obj2gco(f->upvals[n - 1]);
- name = p->upvalues[n-1].name;
- return (name == NULL) ? "(no name)" : getstr(name);
- }
- default: return NULL; /* not a closure */
- }
-}
-
-
-LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) {
- const char *name;
- TValue *val = NULL; /* to avoid warnings */
- lua_lock(L);
- name = aux_upvalue(index2value(L, funcindex), n, &val, NULL);
- if (name) {
- setobj2s(L, L->top, val);
- api_incr_top(L);
- }
- lua_unlock(L);
- return name;
-}
-
-
-LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) {
- const char *name;
- TValue *val = NULL; /* to avoid warnings */
- GCObject *owner = NULL; /* to avoid warnings */
- TValue *fi;
- lua_lock(L);
- fi = index2value(L, funcindex);
- api_checknelems(L, 1);
- name = aux_upvalue(fi, n, &val, &owner);
- if (name) {
- L->top--;
- setobj(L, val, s2v(L->top));
- luaC_barrier(L, owner, val);
- }
- lua_unlock(L);
- return name;
-}
-
-
-static UpVal **getupvalref (lua_State *L, int fidx, int n, LClosure **pf) {
- static const UpVal *const nullup = NULL;
- LClosure *f;
- TValue *fi = index2value(L, fidx);
- api_check(L, ttisLclosure(fi), "Lua function expected");
- f = clLvalue(fi);
- if (pf) *pf = f;
- if (1 <= n && n <= f->p->sizeupvalues)
- return &f->upvals[n - 1]; /* get its upvalue pointer */
- else
- return (UpVal**)&nullup;
-}
-
-
-LUA_API void *lua_upvalueid (lua_State *L, int fidx, int n) {
- TValue *fi = index2value(L, fidx);
- switch (ttypetag(fi)) {
- case LUA_VLCL: { /* lua closure */
- return *getupvalref(L, fidx, n, NULL);
- }
- case LUA_VCCL: { /* C closure */
- CClosure *f = clCvalue(fi);
- if (1 <= n && n <= f->nupvalues)
- return &f->upvalue[n - 1];
- /* else */
- } /* FALLTHROUGH */
- case LUA_VLCF:
- return NULL; /* light C functions have no upvalues */
- default: {
- api_check(L, 0, "function expected");
- return NULL;
- }
- }
-}
-
-
-LUA_API void lua_upvaluejoin (lua_State *L, int fidx1, int n1,
- int fidx2, int n2) {
- LClosure *f1;
- UpVal **up1 = getupvalref(L, fidx1, n1, &f1);
- UpVal **up2 = getupvalref(L, fidx2, n2, NULL);
- api_check(L, *up1 != NULL && *up2 != NULL, "invalid upvalue index");
- *up1 = *up2;
- luaC_objbarrier(L, f1, *up1);
-}
-
-
diff --git a/lua-5.4.3/src/lapi.h b/lua-5.4.3/src/lapi.h
deleted file mode 100644
index 9e99cc4..0000000
--- a/lua-5.4.3/src/lapi.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
-** $Id: lapi.h $
-** Auxiliary functions from Lua API
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lapi_h
-#define lapi_h
-
-
-#include "llimits.h"
-#include "lstate.h"
-
-
-/* Increments 'L->top', checking for stack overflows */
-#define api_incr_top(L) {L->top++; api_check(L, L->top <= L->ci->top, \
- "stack overflow");}
-
-
-/*
-** If a call returns too many multiple returns, the callee may not have
-** stack space to accommodate all results. In this case, this macro
-** increases its stack space ('L->ci->top').
-*/
-#define adjustresults(L,nres) \
- { if ((nres) <= LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; }
-
-
-/* Ensure the stack has at least 'n' elements */
-#define api_checknelems(L,n) api_check(L, (n) < (L->top - L->ci->func), \
- "not enough elements in the stack")
-
-
-/*
-** To reduce the overhead of returning from C functions, the presence of
-** to-be-closed variables in these functions is coded in the CallInfo's
-** field 'nresults', in a way that functions with no to-be-closed variables
-** with zero, one, or "all" wanted results have no overhead. Functions
-** with other number of wanted results, as well as functions with
-** variables to be closed, have an extra check.
-*/
-
-#define hastocloseCfunc(n) ((n) < LUA_MULTRET)
-
-/* Map [-1, inf) (range of 'nresults') into (-inf, -2] */
-#define codeNresults(n) (-(n) - 3)
-#define decodeNresults(n) (-(n) - 3)
-
-#endif
diff --git a/lua-5.4.3/src/lauxlib.c b/lua-5.4.3/src/lauxlib.c
deleted file mode 100644
index 94835ef..0000000
--- a/lua-5.4.3/src/lauxlib.c
+++ /dev/null
@@ -1,1105 +0,0 @@
-/*
-** $Id: lauxlib.c $
-** Auxiliary functions for building Lua libraries
-** See Copyright Notice in lua.h
-*/
-
-#define lauxlib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-#include
-#include
-
-
-/*
-** This file uses only the official API of Lua.
-** Any function declared here could be written as an application function.
-*/
-
-#include "lua.h"
-
-#include "lauxlib.h"
-
-
-#if !defined(MAX_SIZET)
-/* maximum value for size_t */
-#define MAX_SIZET ((size_t)(~(size_t)0))
-#endif
-
-
-/*
-** {======================================================
-** Traceback
-** =======================================================
-*/
-
-
-#define LEVELS1 10 /* size of the first part of the stack */
-#define LEVELS2 11 /* size of the second part of the stack */
-
-
-
-/*
-** Search for 'objidx' in table at index -1. ('objidx' must be an
-** absolute index.) Return 1 + string at top if it found a good name.
-*/
-static int findfield (lua_State *L, int objidx, int level) {
- if (level == 0 || !lua_istable(L, -1))
- return 0; /* not found */
- lua_pushnil(L); /* start 'next' loop */
- while (lua_next(L, -2)) { /* for each pair in table */
- if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */
- if (lua_rawequal(L, objidx, -1)) { /* found object? */
- lua_pop(L, 1); /* remove value (but keep name) */
- return 1;
- }
- else if (findfield(L, objidx, level - 1)) { /* try recursively */
- /* stack: lib_name, lib_table, field_name (top) */
- lua_pushliteral(L, "."); /* place '.' between the two names */
- lua_replace(L, -3); /* (in the slot occupied by table) */
- lua_concat(L, 3); /* lib_name.field_name */
- return 1;
- }
- }
- lua_pop(L, 1); /* remove value */
- }
- return 0; /* not found */
-}
-
-
-/*
-** Search for a name for a function in all loaded modules
-*/
-static int pushglobalfuncname (lua_State *L, lua_Debug *ar) {
- int top = lua_gettop(L);
- lua_getinfo(L, "f", ar); /* push function */
- lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
- if (findfield(L, top + 1, 2)) {
- const char *name = lua_tostring(L, -1);
- if (strncmp(name, LUA_GNAME ".", 3) == 0) { /* name start with '_G.'? */
- lua_pushstring(L, name + 3); /* push name without prefix */
- lua_remove(L, -2); /* remove original name */
- }
- lua_copy(L, -1, top + 1); /* copy name to proper place */
- lua_settop(L, top + 1); /* remove table "loaded" and name copy */
- return 1;
- }
- else {
- lua_settop(L, top); /* remove function and global table */
- return 0;
- }
-}
-
-
-static void pushfuncname (lua_State *L, lua_Debug *ar) {
- if (pushglobalfuncname(L, ar)) { /* try first a global name */
- lua_pushfstring(L, "function '%s'", lua_tostring(L, -1));
- lua_remove(L, -2); /* remove name */
- }
- else if (*ar->namewhat != '\0') /* is there a name from code? */
- lua_pushfstring(L, "%s '%s'", ar->namewhat, ar->name); /* use it */
- else if (*ar->what == 'm') /* main? */
- lua_pushliteral(L, "main chunk");
- else if (*ar->what != 'C') /* for Lua functions, use */
- lua_pushfstring(L, "function <%s:%d>", ar->short_src, ar->linedefined);
- else /* nothing left... */
- lua_pushliteral(L, "?");
-}
-
-
-static int lastlevel (lua_State *L) {
- lua_Debug ar;
- int li = 1, le = 1;
- /* find an upper bound */
- while (lua_getstack(L, le, &ar)) { li = le; le *= 2; }
- /* do a binary search */
- while (li < le) {
- int m = (li + le)/2;
- if (lua_getstack(L, m, &ar)) li = m + 1;
- else le = m;
- }
- return le - 1;
-}
-
-
-LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1,
- const char *msg, int level) {
- luaL_Buffer b;
- lua_Debug ar;
- int last = lastlevel(L1);
- int limit2show = (last - level > LEVELS1 + LEVELS2) ? LEVELS1 : -1;
- luaL_buffinit(L, &b);
- if (msg) {
- luaL_addstring(&b, msg);
- luaL_addchar(&b, '\n');
- }
- luaL_addstring(&b, "stack traceback:");
- while (lua_getstack(L1, level++, &ar)) {
- if (limit2show-- == 0) { /* too many levels? */
- int n = last - level - LEVELS2 + 1; /* number of levels to skip */
- lua_pushfstring(L, "\n\t...\t(skipping %d levels)", n);
- luaL_addvalue(&b); /* add warning about skip */
- level += n; /* and skip to last levels */
- }
- else {
- lua_getinfo(L1, "Slnt", &ar);
- if (ar.currentline <= 0)
- lua_pushfstring(L, "\n\t%s: in ", ar.short_src);
- else
- lua_pushfstring(L, "\n\t%s:%d: in ", ar.short_src, ar.currentline);
- luaL_addvalue(&b);
- pushfuncname(L, &ar);
- luaL_addvalue(&b);
- if (ar.istailcall)
- luaL_addstring(&b, "\n\t(...tail calls...)");
- }
- }
- luaL_pushresult(&b);
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Error-report functions
-** =======================================================
-*/
-
-LUALIB_API int luaL_argerror (lua_State *L, int arg, const char *extramsg) {
- lua_Debug ar;
- if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
- return luaL_error(L, "bad argument #%d (%s)", arg, extramsg);
- lua_getinfo(L, "n", &ar);
- if (strcmp(ar.namewhat, "method") == 0) {
- arg--; /* do not count 'self' */
- if (arg == 0) /* error is in the self argument itself? */
- return luaL_error(L, "calling '%s' on bad self (%s)",
- ar.name, extramsg);
- }
- if (ar.name == NULL)
- ar.name = (pushglobalfuncname(L, &ar)) ? lua_tostring(L, -1) : "?";
- return luaL_error(L, "bad argument #%d to '%s' (%s)",
- arg, ar.name, extramsg);
-}
-
-
-LUALIB_API int luaL_typeerror (lua_State *L, int arg, const char *tname) {
- const char *msg;
- const char *typearg; /* name for the type of the actual argument */
- if (luaL_getmetafield(L, arg, "__name") == LUA_TSTRING)
- typearg = lua_tostring(L, -1); /* use the given type name */
- else if (lua_type(L, arg) == LUA_TLIGHTUSERDATA)
- typearg = "light userdata"; /* special name for messages */
- else
- typearg = luaL_typename(L, arg); /* standard name */
- msg = lua_pushfstring(L, "%s expected, got %s", tname, typearg);
- return luaL_argerror(L, arg, msg);
-}
-
-
-static void tag_error (lua_State *L, int arg, int tag) {
- luaL_typeerror(L, arg, lua_typename(L, tag));
-}
-
-
-/*
-** The use of 'lua_pushfstring' ensures this function does not
-** need reserved stack space when called.
-*/
-LUALIB_API void luaL_where (lua_State *L, int level) {
- lua_Debug ar;
- if (lua_getstack(L, level, &ar)) { /* check function at level */
- lua_getinfo(L, "Sl", &ar); /* get info about it */
- if (ar.currentline > 0) { /* is there info? */
- lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
- return;
- }
- }
- lua_pushfstring(L, ""); /* else, no information available... */
-}
-
-
-/*
-** Again, the use of 'lua_pushvfstring' ensures this function does
-** not need reserved stack space when called. (At worst, it generates
-** an error with "stack overflow" instead of the given message.)
-*/
-LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
- va_list argp;
- va_start(argp, fmt);
- luaL_where(L, 1);
- lua_pushvfstring(L, fmt, argp);
- va_end(argp);
- lua_concat(L, 2);
- return lua_error(L);
-}
-
-
-LUALIB_API int luaL_fileresult (lua_State *L, int stat, const char *fname) {
- int en = errno; /* calls to Lua API may change this value */
- if (stat) {
- lua_pushboolean(L, 1);
- return 1;
- }
- else {
- luaL_pushfail(L);
- if (fname)
- lua_pushfstring(L, "%s: %s", fname, strerror(en));
- else
- lua_pushstring(L, strerror(en));
- lua_pushinteger(L, en);
- return 3;
- }
-}
-
-
-#if !defined(l_inspectstat) /* { */
-
-#if defined(LUA_USE_POSIX)
-
-#include
-
-/*
-** use appropriate macros to interpret 'pclose' return status
-*/
-#define l_inspectstat(stat,what) \
- if (WIFEXITED(stat)) { stat = WEXITSTATUS(stat); } \
- else if (WIFSIGNALED(stat)) { stat = WTERMSIG(stat); what = "signal"; }
-
-#else
-
-#define l_inspectstat(stat,what) /* no op */
-
-#endif
-
-#endif /* } */
-
-
-LUALIB_API int luaL_execresult (lua_State *L, int stat) {
- if (stat != 0 && errno != 0) /* error with an 'errno'? */
- return luaL_fileresult(L, 0, NULL);
- else {
- const char *what = "exit"; /* type of termination */
- l_inspectstat(stat, what); /* interpret result */
- if (*what == 'e' && stat == 0) /* successful termination? */
- lua_pushboolean(L, 1);
- else
- luaL_pushfail(L);
- lua_pushstring(L, what);
- lua_pushinteger(L, stat);
- return 3; /* return true/fail,what,code */
- }
-}
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** Userdata's metatable manipulation
-** =======================================================
-*/
-
-LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
- if (luaL_getmetatable(L, tname) != LUA_TNIL) /* name already in use? */
- return 0; /* leave previous value on top, but return 0 */
- lua_pop(L, 1);
- lua_createtable(L, 0, 2); /* create metatable */
- lua_pushstring(L, tname);
- lua_setfield(L, -2, "__name"); /* metatable.__name = tname */
- lua_pushvalue(L, -1);
- lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */
- return 1;
-}
-
-
-LUALIB_API void luaL_setmetatable (lua_State *L, const char *tname) {
- luaL_getmetatable(L, tname);
- lua_setmetatable(L, -2);
-}
-
-
-LUALIB_API void *luaL_testudata (lua_State *L, int ud, const char *tname) {
- void *p = lua_touserdata(L, ud);
- if (p != NULL) { /* value is a userdata? */
- if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
- luaL_getmetatable(L, tname); /* get correct metatable */
- if (!lua_rawequal(L, -1, -2)) /* not the same? */
- p = NULL; /* value is a userdata with wrong metatable */
- lua_pop(L, 2); /* remove both metatables */
- return p;
- }
- }
- return NULL; /* value is not a userdata with a metatable */
-}
-
-
-LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
- void *p = luaL_testudata(L, ud, tname);
- luaL_argexpected(L, p != NULL, ud, tname);
- return p;
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Argument check functions
-** =======================================================
-*/
-
-LUALIB_API int luaL_checkoption (lua_State *L, int arg, const char *def,
- const char *const lst[]) {
- const char *name = (def) ? luaL_optstring(L, arg, def) :
- luaL_checkstring(L, arg);
- int i;
- for (i=0; lst[i]; i++)
- if (strcmp(lst[i], name) == 0)
- return i;
- return luaL_argerror(L, arg,
- lua_pushfstring(L, "invalid option '%s'", name));
-}
-
-
-/*
-** Ensures the stack has at least 'space' extra slots, raising an error
-** if it cannot fulfill the request. (The error handling needs a few
-** extra slots to format the error message. In case of an error without
-** this extra space, Lua will generate the same 'stack overflow' error,
-** but without 'msg'.)
-*/
-LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *msg) {
- if (l_unlikely(!lua_checkstack(L, space))) {
- if (msg)
- luaL_error(L, "stack overflow (%s)", msg);
- else
- luaL_error(L, "stack overflow");
- }
-}
-
-
-LUALIB_API void luaL_checktype (lua_State *L, int arg, int t) {
- if (l_unlikely(lua_type(L, arg) != t))
- tag_error(L, arg, t);
-}
-
-
-LUALIB_API void luaL_checkany (lua_State *L, int arg) {
- if (l_unlikely(lua_type(L, arg) == LUA_TNONE))
- luaL_argerror(L, arg, "value expected");
-}
-
-
-LUALIB_API const char *luaL_checklstring (lua_State *L, int arg, size_t *len) {
- const char *s = lua_tolstring(L, arg, len);
- if (l_unlikely(!s)) tag_error(L, arg, LUA_TSTRING);
- return s;
-}
-
-
-LUALIB_API const char *luaL_optlstring (lua_State *L, int arg,
- const char *def, size_t *len) {
- if (lua_isnoneornil(L, arg)) {
- if (len)
- *len = (def ? strlen(def) : 0);
- return def;
- }
- else return luaL_checklstring(L, arg, len);
-}
-
-
-LUALIB_API lua_Number luaL_checknumber (lua_State *L, int arg) {
- int isnum;
- lua_Number d = lua_tonumberx(L, arg, &isnum);
- if (l_unlikely(!isnum))
- tag_error(L, arg, LUA_TNUMBER);
- return d;
-}
-
-
-LUALIB_API lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number def) {
- return luaL_opt(L, luaL_checknumber, arg, def);
-}
-
-
-static void interror (lua_State *L, int arg) {
- if (lua_isnumber(L, arg))
- luaL_argerror(L, arg, "number has no integer representation");
- else
- tag_error(L, arg, LUA_TNUMBER);
-}
-
-
-LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int arg) {
- int isnum;
- lua_Integer d = lua_tointegerx(L, arg, &isnum);
- if (l_unlikely(!isnum)) {
- interror(L, arg);
- }
- return d;
-}
-
-
-LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int arg,
- lua_Integer def) {
- return luaL_opt(L, luaL_checkinteger, arg, def);
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Generic Buffer manipulation
-** =======================================================
-*/
-
-/* userdata to box arbitrary data */
-typedef struct UBox {
- void *box;
- size_t bsize;
-} UBox;
-
-
-static void *resizebox (lua_State *L, int idx, size_t newsize) {
- void *ud;
- lua_Alloc allocf = lua_getallocf(L, &ud);
- UBox *box = (UBox *)lua_touserdata(L, idx);
- void *temp = allocf(ud, box->box, box->bsize, newsize);
- if (l_unlikely(temp == NULL && newsize > 0)) { /* allocation error? */
- lua_pushliteral(L, "not enough memory");
- lua_error(L); /* raise a memory error */
- }
- box->box = temp;
- box->bsize = newsize;
- return temp;
-}
-
-
-static int boxgc (lua_State *L) {
- resizebox(L, 1, 0);
- return 0;
-}
-
-
-static const luaL_Reg boxmt[] = { /* box metamethods */
- {"__gc", boxgc},
- {"__close", boxgc},
- {NULL, NULL}
-};
-
-
-static void newbox (lua_State *L) {
- UBox *box = (UBox *)lua_newuserdatauv(L, sizeof(UBox), 0);
- box->box = NULL;
- box->bsize = 0;
- if (luaL_newmetatable(L, "_UBOX*")) /* creating metatable? */
- luaL_setfuncs(L, boxmt, 0); /* set its metamethods */
- lua_setmetatable(L, -2);
-}
-
-
-/*
-** check whether buffer is using a userdata on the stack as a temporary
-** buffer
-*/
-#define buffonstack(B) ((B)->b != (B)->init.b)
-
-
-/*
-** Whenever buffer is accessed, slot 'idx' must either be a box (which
-** cannot be NULL) or it is a placeholder for the buffer.
-*/
-#define checkbufferlevel(B,idx) \
- lua_assert(buffonstack(B) ? lua_touserdata(B->L, idx) != NULL \
- : lua_touserdata(B->L, idx) == (void*)B)
-
-
-/*
-** Compute new size for buffer 'B', enough to accommodate extra 'sz'
-** bytes.
-*/
-static size_t newbuffsize (luaL_Buffer *B, size_t sz) {
- size_t newsize = B->size * 2; /* double buffer size */
- if (l_unlikely(MAX_SIZET - sz < B->n)) /* overflow in (B->n + sz)? */
- return luaL_error(B->L, "buffer too large");
- if (newsize < B->n + sz) /* double is not big enough? */
- newsize = B->n + sz;
- return newsize;
-}
-
-
-/*
-** Returns a pointer to a free area with at least 'sz' bytes in buffer
-** 'B'. 'boxidx' is the relative position in the stack where is the
-** buffer's box or its placeholder.
-*/
-static char *prepbuffsize (luaL_Buffer *B, size_t sz, int boxidx) {
- checkbufferlevel(B, boxidx);
- if (B->size - B->n >= sz) /* enough space? */
- return B->b + B->n;
- else {
- lua_State *L = B->L;
- char *newbuff;
- size_t newsize = newbuffsize(B, sz);
- /* create larger buffer */
- if (buffonstack(B)) /* buffer already has a box? */
- newbuff = (char *)resizebox(L, boxidx, newsize); /* resize it */
- else { /* no box yet */
- lua_remove(L, boxidx); /* remove placeholder */
- newbox(L); /* create a new box */
- lua_insert(L, boxidx); /* move box to its intended position */
- lua_toclose(L, boxidx);
- newbuff = (char *)resizebox(L, boxidx, newsize);
- memcpy(newbuff, B->b, B->n * sizeof(char)); /* copy original content */
- }
- B->b = newbuff;
- B->size = newsize;
- return newbuff + B->n;
- }
-}
-
-/*
-** returns a pointer to a free area with at least 'sz' bytes
-*/
-LUALIB_API char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz) {
- return prepbuffsize(B, sz, -1);
-}
-
-
-LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
- if (l > 0) { /* avoid 'memcpy' when 's' can be NULL */
- char *b = prepbuffsize(B, l, -1);
- memcpy(b, s, l * sizeof(char));
- luaL_addsize(B, l);
- }
-}
-
-
-LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
- luaL_addlstring(B, s, strlen(s));
-}
-
-
-LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
- lua_State *L = B->L;
- checkbufferlevel(B, -1);
- lua_pushlstring(L, B->b, B->n);
- if (buffonstack(B))
- lua_closeslot(L, -2); /* close the box */
- lua_remove(L, -2); /* remove box or placeholder from the stack */
-}
-
-
-LUALIB_API void luaL_pushresultsize (luaL_Buffer *B, size_t sz) {
- luaL_addsize(B, sz);
- luaL_pushresult(B);
-}
-
-
-/*
-** 'luaL_addvalue' is the only function in the Buffer system where the
-** box (if existent) is not on the top of the stack. So, instead of
-** calling 'luaL_addlstring', it replicates the code using -2 as the
-** last argument to 'prepbuffsize', signaling that the box is (or will
-** be) bellow the string being added to the buffer. (Box creation can
-** trigger an emergency GC, so we should not remove the string from the
-** stack before we have the space guaranteed.)
-*/
-LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
- lua_State *L = B->L;
- size_t len;
- const char *s = lua_tolstring(L, -1, &len);
- char *b = prepbuffsize(B, len, -2);
- memcpy(b, s, len * sizeof(char));
- luaL_addsize(B, len);
- lua_pop(L, 1); /* pop string */
-}
-
-
-LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
- B->L = L;
- B->b = B->init.b;
- B->n = 0;
- B->size = LUAL_BUFFERSIZE;
- lua_pushlightuserdata(L, (void*)B); /* push placeholder */
-}
-
-
-LUALIB_API char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz) {
- luaL_buffinit(L, B);
- return prepbuffsize(B, sz, -1);
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Reference system
-** =======================================================
-*/
-
-/* index of free-list header (after the predefined values) */
-#define freelist (LUA_RIDX_LAST + 1)
-
-/*
-** The previously freed references form a linked list:
-** t[freelist] is the index of a first free index, or zero if list is
-** empty; t[t[freelist]] is the index of the second element; etc.
-*/
-LUALIB_API int luaL_ref (lua_State *L, int t) {
- int ref;
- if (lua_isnil(L, -1)) {
- lua_pop(L, 1); /* remove from stack */
- return LUA_REFNIL; /* 'nil' has a unique fixed reference */
- }
- t = lua_absindex(L, t);
- if (lua_rawgeti(L, t, freelist) == LUA_TNIL) { /* first access? */
- ref = 0; /* list is empty */
- lua_pushinteger(L, 0); /* initialize as an empty list */
- lua_rawseti(L, t, freelist); /* ref = t[freelist] = 0 */
- }
- else { /* already initialized */
- lua_assert(lua_isinteger(L, -1));
- ref = (int)lua_tointeger(L, -1); /* ref = t[freelist] */
- }
- lua_pop(L, 1); /* remove element from stack */
- if (ref != 0) { /* any free element? */
- lua_rawgeti(L, t, ref); /* remove it from list */
- lua_rawseti(L, t, freelist); /* (t[freelist] = t[ref]) */
- }
- else /* no free elements */
- ref = (int)lua_rawlen(L, t) + 1; /* get a new reference */
- lua_rawseti(L, t, ref);
- return ref;
-}
-
-
-LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
- if (ref >= 0) {
- t = lua_absindex(L, t);
- lua_rawgeti(L, t, freelist);
- lua_assert(lua_isinteger(L, -1));
- lua_rawseti(L, t, ref); /* t[ref] = t[freelist] */
- lua_pushinteger(L, ref);
- lua_rawseti(L, t, freelist); /* t[freelist] = ref */
- }
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Load functions
-** =======================================================
-*/
-
-typedef struct LoadF {
- int n; /* number of pre-read characters */
- FILE *f; /* file being read */
- char buff[BUFSIZ]; /* area for reading file */
-} LoadF;
-
-
-static const char *getF (lua_State *L, void *ud, size_t *size) {
- LoadF *lf = (LoadF *)ud;
- (void)L; /* not used */
- if (lf->n > 0) { /* are there pre-read characters to be read? */
- *size = lf->n; /* return them (chars already in buffer) */
- lf->n = 0; /* no more pre-read characters */
- }
- else { /* read a block from file */
- /* 'fread' can return > 0 *and* set the EOF flag. If next call to
- 'getF' called 'fread', it might still wait for user input.
- The next check avoids this problem. */
- if (feof(lf->f)) return NULL;
- *size = fread(lf->buff, 1, sizeof(lf->buff), lf->f); /* read block */
- }
- return lf->buff;
-}
-
-
-static int errfile (lua_State *L, const char *what, int fnameindex) {
- const char *serr = strerror(errno);
- const char *filename = lua_tostring(L, fnameindex) + 1;
- lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
- lua_remove(L, fnameindex);
- return LUA_ERRFILE;
-}
-
-
-static int skipBOM (LoadF *lf) {
- const char *p = "\xEF\xBB\xBF"; /* UTF-8 BOM mark */
- int c;
- lf->n = 0;
- do {
- c = getc(lf->f);
- if (c == EOF || c != *(const unsigned char *)p++) return c;
- lf->buff[lf->n++] = c; /* to be read by the parser */
- } while (*p != '\0');
- lf->n = 0; /* prefix matched; discard it */
- return getc(lf->f); /* return next character */
-}
-
-
-/*
-** reads the first character of file 'f' and skips an optional BOM mark
-** in its beginning plus its first line if it starts with '#'. Returns
-** true if it skipped the first line. In any case, '*cp' has the
-** first "valid" character of the file (after the optional BOM and
-** a first-line comment).
-*/
-static int skipcomment (LoadF *lf, int *cp) {
- int c = *cp = skipBOM(lf);
- if (c == '#') { /* first line is a comment (Unix exec. file)? */
- do { /* skip first line */
- c = getc(lf->f);
- } while (c != EOF && c != '\n');
- *cp = getc(lf->f); /* skip end-of-line, if present */
- return 1; /* there was a comment */
- }
- else return 0; /* no comment */
-}
-
-
-LUALIB_API int luaL_loadfilex (lua_State *L, const char *filename,
- const char *mode) {
- LoadF lf;
- int status, readstatus;
- int c;
- int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
- if (filename == NULL) {
- lua_pushliteral(L, "=stdin");
- lf.f = stdin;
- }
- else {
- lua_pushfstring(L, "@%s", filename);
- lf.f = fopen(filename, "r");
- if (lf.f == NULL) return errfile(L, "open", fnameindex);
- }
- if (skipcomment(&lf, &c)) /* read initial portion */
- lf.buff[lf.n++] = '\n'; /* add line to correct line numbers */
- if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */
- lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */
- if (lf.f == NULL) return errfile(L, "reopen", fnameindex);
- skipcomment(&lf, &c); /* re-read initial portion */
- }
- if (c != EOF)
- lf.buff[lf.n++] = c; /* 'c' is the first character of the stream */
- status = lua_load(L, getF, &lf, lua_tostring(L, -1), mode);
- readstatus = ferror(lf.f);
- if (filename) fclose(lf.f); /* close file (even in case of errors) */
- if (readstatus) {
- lua_settop(L, fnameindex); /* ignore results from 'lua_load' */
- return errfile(L, "read", fnameindex);
- }
- lua_remove(L, fnameindex);
- return status;
-}
-
-
-typedef struct LoadS {
- const char *s;
- size_t size;
-} LoadS;
-
-
-static const char *getS (lua_State *L, void *ud, size_t *size) {
- LoadS *ls = (LoadS *)ud;
- (void)L; /* not used */
- if (ls->size == 0) return NULL;
- *size = ls->size;
- ls->size = 0;
- return ls->s;
-}
-
-
-LUALIB_API int luaL_loadbufferx (lua_State *L, const char *buff, size_t size,
- const char *name, const char *mode) {
- LoadS ls;
- ls.s = buff;
- ls.size = size;
- return lua_load(L, getS, &ls, name, mode);
-}
-
-
-LUALIB_API int luaL_loadstring (lua_State *L, const char *s) {
- return luaL_loadbuffer(L, s, strlen(s), s);
-}
-
-/* }====================================================== */
-
-
-
-LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
- if (!lua_getmetatable(L, obj)) /* no metatable? */
- return LUA_TNIL;
- else {
- int tt;
- lua_pushstring(L, event);
- tt = lua_rawget(L, -2);
- if (tt == LUA_TNIL) /* is metafield nil? */
- lua_pop(L, 2); /* remove metatable and metafield */
- else
- lua_remove(L, -2); /* remove only metatable */
- return tt; /* return metafield type */
- }
-}
-
-
-LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
- obj = lua_absindex(L, obj);
- if (luaL_getmetafield(L, obj, event) == LUA_TNIL) /* no metafield? */
- return 0;
- lua_pushvalue(L, obj);
- lua_call(L, 1, 1);
- return 1;
-}
-
-
-LUALIB_API lua_Integer luaL_len (lua_State *L, int idx) {
- lua_Integer l;
- int isnum;
- lua_len(L, idx);
- l = lua_tointegerx(L, -1, &isnum);
- if (l_unlikely(!isnum))
- luaL_error(L, "object length is not an integer");
- lua_pop(L, 1); /* remove object */
- return l;
-}
-
-
-LUALIB_API const char *luaL_tolstring (lua_State *L, int idx, size_t *len) {
- if (luaL_callmeta(L, idx, "__tostring")) { /* metafield? */
- if (!lua_isstring(L, -1))
- luaL_error(L, "'__tostring' must return a string");
- }
- else {
- switch (lua_type(L, idx)) {
- case LUA_TNUMBER: {
- if (lua_isinteger(L, idx))
- lua_pushfstring(L, "%I", (LUAI_UACINT)lua_tointeger(L, idx));
- else
- lua_pushfstring(L, "%f", (LUAI_UACNUMBER)lua_tonumber(L, idx));
- break;
- }
- case LUA_TSTRING:
- lua_pushvalue(L, idx);
- break;
- case LUA_TBOOLEAN:
- lua_pushstring(L, (lua_toboolean(L, idx) ? "true" : "false"));
- break;
- case LUA_TNIL:
- lua_pushliteral(L, "nil");
- break;
- default: {
- int tt = luaL_getmetafield(L, idx, "__name"); /* try name */
- const char *kind = (tt == LUA_TSTRING) ? lua_tostring(L, -1) :
- luaL_typename(L, idx);
- lua_pushfstring(L, "%s: %p", kind, lua_topointer(L, idx));
- if (tt != LUA_TNIL)
- lua_remove(L, -2); /* remove '__name' */
- break;
- }
- }
- }
- return lua_tolstring(L, -1, len);
-}
-
-
-/*
-** set functions from list 'l' into table at top - 'nup'; each
-** function gets the 'nup' elements at the top as upvalues.
-** Returns with only the table at the stack.
-*/
-LUALIB_API void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
- luaL_checkstack(L, nup, "too many upvalues");
- for (; l->name != NULL; l++) { /* fill the table with given functions */
- if (l->func == NULL) /* place holder? */
- lua_pushboolean(L, 0);
- else {
- int i;
- for (i = 0; i < nup; i++) /* copy upvalues to the top */
- lua_pushvalue(L, -nup);
- lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
- }
- lua_setfield(L, -(nup + 2), l->name);
- }
- lua_pop(L, nup); /* remove upvalues */
-}
-
-
-/*
-** ensure that stack[idx][fname] has a table and push that table
-** into the stack
-*/
-LUALIB_API int luaL_getsubtable (lua_State *L, int idx, const char *fname) {
- if (lua_getfield(L, idx, fname) == LUA_TTABLE)
- return 1; /* table already there */
- else {
- lua_pop(L, 1); /* remove previous result */
- idx = lua_absindex(L, idx);
- lua_newtable(L);
- lua_pushvalue(L, -1); /* copy to be left at top */
- lua_setfield(L, idx, fname); /* assign new table to field */
- return 0; /* false, because did not find table there */
- }
-}
-
-
-/*
-** Stripped-down 'require': After checking "loaded" table, calls 'openf'
-** to open a module, registers the result in 'package.loaded' table and,
-** if 'glb' is true, also registers the result in the global table.
-** Leaves resulting module on the top.
-*/
-LUALIB_API void luaL_requiref (lua_State *L, const char *modname,
- lua_CFunction openf, int glb) {
- luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
- lua_getfield(L, -1, modname); /* LOADED[modname] */
- if (!lua_toboolean(L, -1)) { /* package not already loaded? */
- lua_pop(L, 1); /* remove field */
- lua_pushcfunction(L, openf);
- lua_pushstring(L, modname); /* argument to open function */
- lua_call(L, 1, 1); /* call 'openf' to open module */
- lua_pushvalue(L, -1); /* make copy of module (call result) */
- lua_setfield(L, -3, modname); /* LOADED[modname] = module */
- }
- lua_remove(L, -2); /* remove LOADED table */
- if (glb) {
- lua_pushvalue(L, -1); /* copy of module */
- lua_setglobal(L, modname); /* _G[modname] = module */
- }
-}
-
-
-LUALIB_API void luaL_addgsub (luaL_Buffer *b, const char *s,
- const char *p, const char *r) {
- const char *wild;
- size_t l = strlen(p);
- while ((wild = strstr(s, p)) != NULL) {
- luaL_addlstring(b, s, wild - s); /* push prefix */
- luaL_addstring(b, r); /* push replacement in place of pattern */
- s = wild + l; /* continue after 'p' */
- }
- luaL_addstring(b, s); /* push last suffix */
-}
-
-
-LUALIB_API const char *luaL_gsub (lua_State *L, const char *s,
- const char *p, const char *r) {
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- luaL_addgsub(&b, s, p, r);
- luaL_pushresult(&b);
- return lua_tostring(L, -1);
-}
-
-
-static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) {
- (void)ud; (void)osize; /* not used */
- if (nsize == 0) {
- free(ptr);
- return NULL;
- }
- else
- return realloc(ptr, nsize);
-}
-
-
-static int panic (lua_State *L) {
- const char *msg = lua_tostring(L, -1);
- if (msg == NULL) msg = "error object is not a string";
- lua_writestringerror("PANIC: unprotected error in call to Lua API (%s)\n",
- msg);
- return 0; /* return to Lua to abort */
-}
-
-
-/*
-** Warning functions:
-** warnfoff: warning system is off
-** warnfon: ready to start a new message
-** warnfcont: previous message is to be continued
-*/
-static void warnfoff (void *ud, const char *message, int tocont);
-static void warnfon (void *ud, const char *message, int tocont);
-static void warnfcont (void *ud, const char *message, int tocont);
-
-
-/*
-** Check whether message is a control message. If so, execute the
-** control or ignore it if unknown.
-*/
-static int checkcontrol (lua_State *L, const char *message, int tocont) {
- if (tocont || *(message++) != '@') /* not a control message? */
- return 0;
- else {
- if (strcmp(message, "off") == 0)
- lua_setwarnf(L, warnfoff, L); /* turn warnings off */
- else if (strcmp(message, "on") == 0)
- lua_setwarnf(L, warnfon, L); /* turn warnings on */
- return 1; /* it was a control message */
- }
-}
-
-
-static void warnfoff (void *ud, const char *message, int tocont) {
- checkcontrol((lua_State *)ud, message, tocont);
-}
-
-
-/*
-** Writes the message and handle 'tocont', finishing the message
-** if needed and setting the next warn function.
-*/
-static void warnfcont (void *ud, const char *message, int tocont) {
- lua_State *L = (lua_State *)ud;
- lua_writestringerror("%s", message); /* write message */
- if (tocont) /* not the last part? */
- lua_setwarnf(L, warnfcont, L); /* to be continued */
- else { /* last part */
- lua_writestringerror("%s", "\n"); /* finish message with end-of-line */
- lua_setwarnf(L, warnfon, L); /* next call is a new message */
- }
-}
-
-
-static void warnfon (void *ud, const char *message, int tocont) {
- if (checkcontrol((lua_State *)ud, message, tocont)) /* control message? */
- return; /* nothing else to be done */
- lua_writestringerror("%s", "Lua warning: "); /* start a new warning */
- warnfcont(ud, message, tocont); /* finish processing */
-}
-
-
-LUALIB_API lua_State *luaL_newstate (void) {
- lua_State *L = lua_newstate(l_alloc, NULL);
- if (l_likely(L)) {
- lua_atpanic(L, &panic);
- lua_setwarnf(L, warnfoff, L); /* default is warnings off */
- }
- return L;
-}
-
-
-LUALIB_API void luaL_checkversion_ (lua_State *L, lua_Number ver, size_t sz) {
- lua_Number v = lua_version(L);
- if (sz != LUAL_NUMSIZES) /* check numeric types */
- luaL_error(L, "core and library have incompatible numeric types");
- else if (v != ver)
- luaL_error(L, "version mismatch: app. needs %f, Lua core provides %f",
- (LUAI_UACNUMBER)ver, (LUAI_UACNUMBER)v);
-}
-
diff --git a/lua-5.4.3/src/lbaselib.c b/lua-5.4.3/src/lbaselib.c
deleted file mode 100644
index 83ad306..0000000
--- a/lua-5.4.3/src/lbaselib.c
+++ /dev/null
@@ -1,528 +0,0 @@
-/*
-** $Id: lbaselib.c $
-** Basic library
-** See Copyright Notice in lua.h
-*/
-
-#define lbaselib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-static int luaB_print (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- int i;
- for (i = 1; i <= n; i++) { /* for each argument */
- size_t l;
- const char *s = luaL_tolstring(L, i, &l); /* convert it to string */
- if (i > 1) /* not the first element? */
- lua_writestring("\t", 1); /* add a tab before it */
- lua_writestring(s, l); /* print it */
- lua_pop(L, 1); /* pop result */
- }
- lua_writeline();
- return 0;
-}
-
-
-/*
-** Creates a warning with all given arguments.
-** Check first for errors; otherwise an error may interrupt
-** the composition of a warning, leaving it unfinished.
-*/
-static int luaB_warn (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- int i;
- luaL_checkstring(L, 1); /* at least one argument */
- for (i = 2; i <= n; i++)
- luaL_checkstring(L, i); /* make sure all arguments are strings */
- for (i = 1; i < n; i++) /* compose warning */
- lua_warning(L, lua_tostring(L, i), 1);
- lua_warning(L, lua_tostring(L, n), 0); /* close warning */
- return 0;
-}
-
-
-#define SPACECHARS " \f\n\r\t\v"
-
-static const char *b_str2int (const char *s, int base, lua_Integer *pn) {
- lua_Unsigned n = 0;
- int neg = 0;
- s += strspn(s, SPACECHARS); /* skip initial spaces */
- if (*s == '-') { s++; neg = 1; } /* handle sign */
- else if (*s == '+') s++;
- if (!isalnum((unsigned char)*s)) /* no digit? */
- return NULL;
- do {
- int digit = (isdigit((unsigned char)*s)) ? *s - '0'
- : (toupper((unsigned char)*s) - 'A') + 10;
- if (digit >= base) return NULL; /* invalid numeral */
- n = n * base + digit;
- s++;
- } while (isalnum((unsigned char)*s));
- s += strspn(s, SPACECHARS); /* skip trailing spaces */
- *pn = (lua_Integer)((neg) ? (0u - n) : n);
- return s;
-}
-
-
-static int luaB_tonumber (lua_State *L) {
- if (lua_isnoneornil(L, 2)) { /* standard conversion? */
- if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
- lua_settop(L, 1); /* yes; return it */
- return 1;
- }
- else {
- size_t l;
- const char *s = lua_tolstring(L, 1, &l);
- if (s != NULL && lua_stringtonumber(L, s) == l + 1)
- return 1; /* successful conversion to number */
- /* else not a number */
- luaL_checkany(L, 1); /* (but there must be some parameter) */
- }
- }
- else {
- size_t l;
- const char *s;
- lua_Integer n = 0; /* to avoid warnings */
- lua_Integer base = luaL_checkinteger(L, 2);
- luaL_checktype(L, 1, LUA_TSTRING); /* no numbers as strings */
- s = lua_tolstring(L, 1, &l);
- luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
- if (b_str2int(s, (int)base, &n) == s + l) {
- lua_pushinteger(L, n);
- return 1;
- } /* else not a number */
- } /* else not a number */
- luaL_pushfail(L); /* not a number */
- return 1;
-}
-
-
-static int luaB_error (lua_State *L) {
- int level = (int)luaL_optinteger(L, 2, 1);
- lua_settop(L, 1);
- if (lua_type(L, 1) == LUA_TSTRING && level > 0) {
- luaL_where(L, level); /* add extra information */
- lua_pushvalue(L, 1);
- lua_concat(L, 2);
- }
- return lua_error(L);
-}
-
-
-static int luaB_getmetatable (lua_State *L) {
- luaL_checkany(L, 1);
- if (!lua_getmetatable(L, 1)) {
- lua_pushnil(L);
- return 1; /* no metatable */
- }
- luaL_getmetafield(L, 1, "__metatable");
- return 1; /* returns either __metatable field (if present) or metatable */
-}
-
-
-static int luaB_setmetatable (lua_State *L) {
- int t = lua_type(L, 2);
- luaL_checktype(L, 1, LUA_TTABLE);
- luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
- if (l_unlikely(luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL))
- return luaL_error(L, "cannot change a protected metatable");
- lua_settop(L, 2);
- lua_setmetatable(L, 1);
- return 1;
-}
-
-
-static int luaB_rawequal (lua_State *L) {
- luaL_checkany(L, 1);
- luaL_checkany(L, 2);
- lua_pushboolean(L, lua_rawequal(L, 1, 2));
- return 1;
-}
-
-
-static int luaB_rawlen (lua_State *L) {
- int t = lua_type(L, 1);
- luaL_argexpected(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
- "table or string");
- lua_pushinteger(L, lua_rawlen(L, 1));
- return 1;
-}
-
-
-static int luaB_rawget (lua_State *L) {
- luaL_checktype(L, 1, LUA_TTABLE);
- luaL_checkany(L, 2);
- lua_settop(L, 2);
- lua_rawget(L, 1);
- return 1;
-}
-
-static int luaB_rawset (lua_State *L) {
- luaL_checktype(L, 1, LUA_TTABLE);
- luaL_checkany(L, 2);
- luaL_checkany(L, 3);
- lua_settop(L, 3);
- lua_rawset(L, 1);
- return 1;
-}
-
-
-static int pushmode (lua_State *L, int oldmode) {
- lua_pushstring(L, (oldmode == LUA_GCINC) ? "incremental"
- : "generational");
- return 1;
-}
-
-
-static int luaB_collectgarbage (lua_State *L) {
- static const char *const opts[] = {"stop", "restart", "collect",
- "count", "step", "setpause", "setstepmul",
- "isrunning", "generational", "incremental", NULL};
- static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
- LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
- LUA_GCISRUNNING, LUA_GCGEN, LUA_GCINC};
- int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
- switch (o) {
- case LUA_GCCOUNT: {
- int k = lua_gc(L, o);
- int b = lua_gc(L, LUA_GCCOUNTB);
- lua_pushnumber(L, (lua_Number)k + ((lua_Number)b/1024));
- return 1;
- }
- case LUA_GCSTEP: {
- int step = (int)luaL_optinteger(L, 2, 0);
- int res = lua_gc(L, o, step);
- lua_pushboolean(L, res);
- return 1;
- }
- case LUA_GCSETPAUSE:
- case LUA_GCSETSTEPMUL: {
- int p = (int)luaL_optinteger(L, 2, 0);
- int previous = lua_gc(L, o, p);
- lua_pushinteger(L, previous);
- return 1;
- }
- case LUA_GCISRUNNING: {
- int res = lua_gc(L, o);
- lua_pushboolean(L, res);
- return 1;
- }
- case LUA_GCGEN: {
- int minormul = (int)luaL_optinteger(L, 2, 0);
- int majormul = (int)luaL_optinteger(L, 3, 0);
- return pushmode(L, lua_gc(L, o, minormul, majormul));
- }
- case LUA_GCINC: {
- int pause = (int)luaL_optinteger(L, 2, 0);
- int stepmul = (int)luaL_optinteger(L, 3, 0);
- int stepsize = (int)luaL_optinteger(L, 4, 0);
- return pushmode(L, lua_gc(L, o, pause, stepmul, stepsize));
- }
- default: {
- int res = lua_gc(L, o);
- lua_pushinteger(L, res);
- return 1;
- }
- }
-}
-
-
-static int luaB_type (lua_State *L) {
- int t = lua_type(L, 1);
- luaL_argcheck(L, t != LUA_TNONE, 1, "value expected");
- lua_pushstring(L, lua_typename(L, t));
- return 1;
-}
-
-
-static int luaB_next (lua_State *L) {
- luaL_checktype(L, 1, LUA_TTABLE);
- lua_settop(L, 2); /* create a 2nd argument if there isn't one */
- if (lua_next(L, 1))
- return 2;
- else {
- lua_pushnil(L);
- return 1;
- }
-}
-
-
-static int luaB_pairs (lua_State *L) {
- luaL_checkany(L, 1);
- if (luaL_getmetafield(L, 1, "__pairs") == LUA_TNIL) { /* no metamethod? */
- lua_pushcfunction(L, luaB_next); /* will return generator, */
- lua_pushvalue(L, 1); /* state, */
- lua_pushnil(L); /* and initial value */
- }
- else {
- lua_pushvalue(L, 1); /* argument 'self' to metamethod */
- lua_call(L, 1, 3); /* get 3 values from metamethod */
- }
- return 3;
-}
-
-
-/*
-** Traversal function for 'ipairs'
-*/
-static int ipairsaux (lua_State *L) {
- lua_Integer i = luaL_checkinteger(L, 2) + 1;
- lua_pushinteger(L, i);
- return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
-}
-
-
-/*
-** 'ipairs' function. Returns 'ipairsaux', given "table", 0.
-** (The given "table" may not be a table.)
-*/
-static int luaB_ipairs (lua_State *L) {
- luaL_checkany(L, 1);
- lua_pushcfunction(L, ipairsaux); /* iteration function */
- lua_pushvalue(L, 1); /* state */
- lua_pushinteger(L, 0); /* initial value */
- return 3;
-}
-
-
-static int load_aux (lua_State *L, int status, int envidx) {
- if (l_likely(status == LUA_OK)) {
- if (envidx != 0) { /* 'env' parameter? */
- lua_pushvalue(L, envidx); /* environment for loaded function */
- if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
- lua_pop(L, 1); /* remove 'env' if not used by previous call */
- }
- return 1;
- }
- else { /* error (message is on top of the stack) */
- luaL_pushfail(L);
- lua_insert(L, -2); /* put before error message */
- return 2; /* return fail plus error message */
- }
-}
-
-
-static int luaB_loadfile (lua_State *L) {
- const char *fname = luaL_optstring(L, 1, NULL);
- const char *mode = luaL_optstring(L, 2, NULL);
- int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
- int status = luaL_loadfilex(L, fname, mode);
- return load_aux(L, status, env);
-}
-
-
-/*
-** {======================================================
-** Generic Read function
-** =======================================================
-*/
-
-
-/*
-** reserved slot, above all arguments, to hold a copy of the returned
-** string to avoid it being collected while parsed. 'load' has four
-** optional arguments (chunk, source name, mode, and environment).
-*/
-#define RESERVEDSLOT 5
-
-
-/*
-** Reader for generic 'load' function: 'lua_load' uses the
-** stack for internal stuff, so the reader cannot change the
-** stack top. Instead, it keeps its resulting string in a
-** reserved slot inside the stack.
-*/
-static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
- (void)(ud); /* not used */
- luaL_checkstack(L, 2, "too many nested functions");
- lua_pushvalue(L, 1); /* get function */
- lua_call(L, 0, 1); /* call it */
- if (lua_isnil(L, -1)) {
- lua_pop(L, 1); /* pop result */
- *size = 0;
- return NULL;
- }
- else if (l_unlikely(!lua_isstring(L, -1)))
- luaL_error(L, "reader function must return a string");
- lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
- return lua_tolstring(L, RESERVEDSLOT, size);
-}
-
-
-static int luaB_load (lua_State *L) {
- int status;
- size_t l;
- const char *s = lua_tolstring(L, 1, &l);
- const char *mode = luaL_optstring(L, 3, "bt");
- int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
- if (s != NULL) { /* loading a string? */
- const char *chunkname = luaL_optstring(L, 2, s);
- status = luaL_loadbufferx(L, s, l, chunkname, mode);
- }
- else { /* loading from a reader function */
- const char *chunkname = luaL_optstring(L, 2, "=(load)");
- luaL_checktype(L, 1, LUA_TFUNCTION);
- lua_settop(L, RESERVEDSLOT); /* create reserved slot */
- status = lua_load(L, generic_reader, NULL, chunkname, mode);
- }
- return load_aux(L, status, env);
-}
-
-/* }====================================================== */
-
-
-static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
- (void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
- return lua_gettop(L) - 1;
-}
-
-
-static int luaB_dofile (lua_State *L) {
- const char *fname = luaL_optstring(L, 1, NULL);
- lua_settop(L, 1);
- if (l_unlikely(luaL_loadfile(L, fname) != LUA_OK))
- return lua_error(L);
- lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
- return dofilecont(L, 0, 0);
-}
-
-
-static int luaB_assert (lua_State *L) {
- if (l_likely(lua_toboolean(L, 1))) /* condition is true? */
- return lua_gettop(L); /* return all arguments */
- else { /* error */
- luaL_checkany(L, 1); /* there must be a condition */
- lua_remove(L, 1); /* remove it */
- lua_pushliteral(L, "assertion failed!"); /* default message */
- lua_settop(L, 1); /* leave only message (default if no other one) */
- return luaB_error(L); /* call 'error' */
- }
-}
-
-
-static int luaB_select (lua_State *L) {
- int n = lua_gettop(L);
- if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
- lua_pushinteger(L, n-1);
- return 1;
- }
- else {
- lua_Integer i = luaL_checkinteger(L, 1);
- if (i < 0) i = n + i;
- else if (i > n) i = n;
- luaL_argcheck(L, 1 <= i, 1, "index out of range");
- return n - (int)i;
- }
-}
-
-
-/*
-** Continuation function for 'pcall' and 'xpcall'. Both functions
-** already pushed a 'true' before doing the call, so in case of success
-** 'finishpcall' only has to return everything in the stack minus
-** 'extra' values (where 'extra' is exactly the number of items to be
-** ignored).
-*/
-static int finishpcall (lua_State *L, int status, lua_KContext extra) {
- if (l_unlikely(status != LUA_OK && status != LUA_YIELD)) { /* error? */
- lua_pushboolean(L, 0); /* first result (false) */
- lua_pushvalue(L, -2); /* error message */
- return 2; /* return false, msg */
- }
- else
- return lua_gettop(L) - (int)extra; /* return all results */
-}
-
-
-static int luaB_pcall (lua_State *L) {
- int status;
- luaL_checkany(L, 1);
- lua_pushboolean(L, 1); /* first result if no errors */
- lua_insert(L, 1); /* put it in place */
- status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
- return finishpcall(L, status, 0);
-}
-
-
-/*
-** Do a protected call with error handling. After 'lua_rotate', the
-** stack will have ; so, the function passes
-** 2 to 'finishpcall' to skip the 2 first values when returning results.
-*/
-static int luaB_xpcall (lua_State *L) {
- int status;
- int n = lua_gettop(L);
- luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
- lua_pushboolean(L, 1); /* first result */
- lua_pushvalue(L, 1); /* function */
- lua_rotate(L, 3, 2); /* move them below function's arguments */
- status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
- return finishpcall(L, status, 2);
-}
-
-
-static int luaB_tostring (lua_State *L) {
- luaL_checkany(L, 1);
- luaL_tolstring(L, 1, NULL);
- return 1;
-}
-
-
-static const luaL_Reg base_funcs[] = {
- {"assert", luaB_assert},
- {"collectgarbage", luaB_collectgarbage},
- {"dofile", luaB_dofile},
- {"error", luaB_error},
- {"getmetatable", luaB_getmetatable},
- {"ipairs", luaB_ipairs},
- {"loadfile", luaB_loadfile},
- {"load", luaB_load},
- {"next", luaB_next},
- {"pairs", luaB_pairs},
- {"pcall", luaB_pcall},
- {"print", luaB_print},
- {"warn", luaB_warn},
- {"rawequal", luaB_rawequal},
- {"rawlen", luaB_rawlen},
- {"rawget", luaB_rawget},
- {"rawset", luaB_rawset},
- {"select", luaB_select},
- {"setmetatable", luaB_setmetatable},
- {"tonumber", luaB_tonumber},
- {"tostring", luaB_tostring},
- {"type", luaB_type},
- {"xpcall", luaB_xpcall},
- /* placeholders */
- {LUA_GNAME, NULL},
- {"_VERSION", NULL},
- {NULL, NULL}
-};
-
-
-LUAMOD_API int luaopen_base (lua_State *L) {
- /* open lib into global table */
- lua_pushglobaltable(L);
- luaL_setfuncs(L, base_funcs, 0);
- /* set global _G */
- lua_pushvalue(L, -1);
- lua_setfield(L, -2, LUA_GNAME);
- /* set global _VERSION */
- lua_pushliteral(L, LUA_VERSION);
- lua_setfield(L, -2, "_VERSION");
- return 1;
-}
-
diff --git a/lua-5.4.3/src/lcode.c b/lua-5.4.3/src/lcode.c
deleted file mode 100644
index 80d975c..0000000
--- a/lua-5.4.3/src/lcode.c
+++ /dev/null
@@ -1,1814 +0,0 @@
-/*
-** $Id: lcode.c $
-** Code generator for Lua
-** See Copyright Notice in lua.h
-*/
-
-#define lcode_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lcode.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lgc.h"
-#include "llex.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lparser.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "lvm.h"
-
-
-/* Maximum number of registers in a Lua function (must fit in 8 bits) */
-#define MAXREGS 255
-
-
-#define hasjumps(e) ((e)->t != (e)->f)
-
-
-static int codesJ (FuncState *fs, OpCode o, int sj, int k);
-
-
-
-/* semantic error */
-l_noret luaK_semerror (LexState *ls, const char *msg) {
- ls->t.token = 0; /* remove "near " from final message */
- luaX_syntaxerror(ls, msg);
-}
-
-
-/*
-** If expression is a numeric constant, fills 'v' with its value
-** and returns 1. Otherwise, returns 0.
-*/
-static int tonumeral (const expdesc *e, TValue *v) {
- if (hasjumps(e))
- return 0; /* not a numeral */
- switch (e->k) {
- case VKINT:
- if (v) setivalue(v, e->u.ival);
- return 1;
- case VKFLT:
- if (v) setfltvalue(v, e->u.nval);
- return 1;
- default: return 0;
- }
-}
-
-
-/*
-** Get the constant value from a constant expression
-*/
-static TValue *const2val (FuncState *fs, const expdesc *e) {
- lua_assert(e->k == VCONST);
- return &fs->ls->dyd->actvar.arr[e->u.info].k;
-}
-
-
-/*
-** If expression is a constant, fills 'v' with its value
-** and returns 1. Otherwise, returns 0.
-*/
-int luaK_exp2const (FuncState *fs, const expdesc *e, TValue *v) {
- if (hasjumps(e))
- return 0; /* not a constant */
- switch (e->k) {
- case VFALSE:
- setbfvalue(v);
- return 1;
- case VTRUE:
- setbtvalue(v);
- return 1;
- case VNIL:
- setnilvalue(v);
- return 1;
- case VKSTR: {
- setsvalue(fs->ls->L, v, e->u.strval);
- return 1;
- }
- case VCONST: {
- setobj(fs->ls->L, v, const2val(fs, e));
- return 1;
- }
- default: return tonumeral(e, v);
- }
-}
-
-
-/*
-** Return the previous instruction of the current code. If there
-** may be a jump target between the current instruction and the
-** previous one, return an invalid instruction (to avoid wrong
-** optimizations).
-*/
-static Instruction *previousinstruction (FuncState *fs) {
- static const Instruction invalidinstruction = ~(Instruction)0;
- if (fs->pc > fs->lasttarget)
- return &fs->f->code[fs->pc - 1]; /* previous instruction */
- else
- return cast(Instruction*, &invalidinstruction);
-}
-
-
-/*
-** Create a OP_LOADNIL instruction, but try to optimize: if the previous
-** instruction is also OP_LOADNIL and ranges are compatible, adjust
-** range of previous instruction instead of emitting a new one. (For
-** instance, 'local a; local b' will generate a single opcode.)
-*/
-void luaK_nil (FuncState *fs, int from, int n) {
- int l = from + n - 1; /* last register to set nil */
- Instruction *previous = previousinstruction(fs);
- if (GET_OPCODE(*previous) == OP_LOADNIL) { /* previous is LOADNIL? */
- int pfrom = GETARG_A(*previous); /* get previous range */
- int pl = pfrom + GETARG_B(*previous);
- if ((pfrom <= from && from <= pl + 1) ||
- (from <= pfrom && pfrom <= l + 1)) { /* can connect both? */
- if (pfrom < from) from = pfrom; /* from = min(from, pfrom) */
- if (pl > l) l = pl; /* l = max(l, pl) */
- SETARG_A(*previous, from);
- SETARG_B(*previous, l - from);
- return;
- } /* else go through */
- }
- luaK_codeABC(fs, OP_LOADNIL, from, n - 1, 0); /* else no optimization */
-}
-
-
-/*
-** Gets the destination address of a jump instruction. Used to traverse
-** a list of jumps.
-*/
-static int getjump (FuncState *fs, int pc) {
- int offset = GETARG_sJ(fs->f->code[pc]);
- if (offset == NO_JUMP) /* point to itself represents end of list */
- return NO_JUMP; /* end of list */
- else
- return (pc+1)+offset; /* turn offset into absolute position */
-}
-
-
-/*
-** Fix jump instruction at position 'pc' to jump to 'dest'.
-** (Jump addresses are relative in Lua)
-*/
-static void fixjump (FuncState *fs, int pc, int dest) {
- Instruction *jmp = &fs->f->code[pc];
- int offset = dest - (pc + 1);
- lua_assert(dest != NO_JUMP);
- if (!(-OFFSET_sJ <= offset && offset <= MAXARG_sJ - OFFSET_sJ))
- luaX_syntaxerror(fs->ls, "control structure too long");
- lua_assert(GET_OPCODE(*jmp) == OP_JMP);
- SETARG_sJ(*jmp, offset);
-}
-
-
-/*
-** Concatenate jump-list 'l2' into jump-list 'l1'
-*/
-void luaK_concat (FuncState *fs, int *l1, int l2) {
- if (l2 == NO_JUMP) return; /* nothing to concatenate? */
- else if (*l1 == NO_JUMP) /* no original list? */
- *l1 = l2; /* 'l1' points to 'l2' */
- else {
- int list = *l1;
- int next;
- while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */
- list = next;
- fixjump(fs, list, l2); /* last element links to 'l2' */
- }
-}
-
-
-/*
-** Create a jump instruction and return its position, so its destination
-** can be fixed later (with 'fixjump').
-*/
-int luaK_jump (FuncState *fs) {
- return codesJ(fs, OP_JMP, NO_JUMP, 0);
-}
-
-
-/*
-** Code a 'return' instruction
-*/
-void luaK_ret (FuncState *fs, int first, int nret) {
- OpCode op;
- switch (nret) {
- case 0: op = OP_RETURN0; break;
- case 1: op = OP_RETURN1; break;
- default: op = OP_RETURN; break;
- }
- luaK_codeABC(fs, op, first, nret + 1, 0);
-}
-
-
-/*
-** Code a "conditional jump", that is, a test or comparison opcode
-** followed by a jump. Return jump position.
-*/
-static int condjump (FuncState *fs, OpCode op, int A, int B, int C, int k) {
- luaK_codeABCk(fs, op, A, B, C, k);
- return luaK_jump(fs);
-}
-
-
-/*
-** returns current 'pc' and marks it as a jump target (to avoid wrong
-** optimizations with consecutive instructions not in the same basic block).
-*/
-int luaK_getlabel (FuncState *fs) {
- fs->lasttarget = fs->pc;
- return fs->pc;
-}
-
-
-/*
-** Returns the position of the instruction "controlling" a given
-** jump (that is, its condition), or the jump itself if it is
-** unconditional.
-*/
-static Instruction *getjumpcontrol (FuncState *fs, int pc) {
- Instruction *pi = &fs->f->code[pc];
- if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1))))
- return pi-1;
- else
- return pi;
-}
-
-
-/*
-** Patch destination register for a TESTSET instruction.
-** If instruction in position 'node' is not a TESTSET, return 0 ("fails").
-** Otherwise, if 'reg' is not 'NO_REG', set it as the destination
-** register. Otherwise, change instruction to a simple 'TEST' (produces
-** no register value)
-*/
-static int patchtestreg (FuncState *fs, int node, int reg) {
- Instruction *i = getjumpcontrol(fs, node);
- if (GET_OPCODE(*i) != OP_TESTSET)
- return 0; /* cannot patch other instructions */
- if (reg != NO_REG && reg != GETARG_B(*i))
- SETARG_A(*i, reg);
- else {
- /* no register to put value or register already has the value;
- change instruction to simple test */
- *i = CREATE_ABCk(OP_TEST, GETARG_B(*i), 0, 0, GETARG_k(*i));
- }
- return 1;
-}
-
-
-/*
-** Traverse a list of tests ensuring no one produces a value
-*/
-static void removevalues (FuncState *fs, int list) {
- for (; list != NO_JUMP; list = getjump(fs, list))
- patchtestreg(fs, list, NO_REG);
-}
-
-
-/*
-** Traverse a list of tests, patching their destination address and
-** registers: tests producing values jump to 'vtarget' (and put their
-** values in 'reg'), other tests jump to 'dtarget'.
-*/
-static void patchlistaux (FuncState *fs, int list, int vtarget, int reg,
- int dtarget) {
- while (list != NO_JUMP) {
- int next = getjump(fs, list);
- if (patchtestreg(fs, list, reg))
- fixjump(fs, list, vtarget);
- else
- fixjump(fs, list, dtarget); /* jump to default target */
- list = next;
- }
-}
-
-
-/*
-** Path all jumps in 'list' to jump to 'target'.
-** (The assert means that we cannot fix a jump to a forward address
-** because we only know addresses once code is generated.)
-*/
-void luaK_patchlist (FuncState *fs, int list, int target) {
- lua_assert(target <= fs->pc);
- patchlistaux(fs, list, target, NO_REG, target);
-}
-
-
-void luaK_patchtohere (FuncState *fs, int list) {
- int hr = luaK_getlabel(fs); /* mark "here" as a jump target */
- luaK_patchlist(fs, list, hr);
-}
-
-
-/* limit for difference between lines in relative line info. */
-#define LIMLINEDIFF 0x80
-
-
-/*
-** Save line info for a new instruction. If difference from last line
-** does not fit in a byte, of after that many instructions, save a new
-** absolute line info; (in that case, the special value 'ABSLINEINFO'
-** in 'lineinfo' signals the existence of this absolute information.)
-** Otherwise, store the difference from last line in 'lineinfo'.
-*/
-static void savelineinfo (FuncState *fs, Proto *f, int line) {
- int linedif = line - fs->previousline;
- int pc = fs->pc - 1; /* last instruction coded */
- if (abs(linedif) >= LIMLINEDIFF || fs->iwthabs++ >= MAXIWTHABS) {
- luaM_growvector(fs->ls->L, f->abslineinfo, fs->nabslineinfo,
- f->sizeabslineinfo, AbsLineInfo, MAX_INT, "lines");
- f->abslineinfo[fs->nabslineinfo].pc = pc;
- f->abslineinfo[fs->nabslineinfo++].line = line;
- linedif = ABSLINEINFO; /* signal that there is absolute information */
- fs->iwthabs = 1; /* restart counter */
- }
- luaM_growvector(fs->ls->L, f->lineinfo, pc, f->sizelineinfo, ls_byte,
- MAX_INT, "opcodes");
- f->lineinfo[pc] = linedif;
- fs->previousline = line; /* last line saved */
-}
-
-
-/*
-** Remove line information from the last instruction.
-** If line information for that instruction is absolute, set 'iwthabs'
-** above its max to force the new (replacing) instruction to have
-** absolute line info, too.
-*/
-static void removelastlineinfo (FuncState *fs) {
- Proto *f = fs->f;
- int pc = fs->pc - 1; /* last instruction coded */
- if (f->lineinfo[pc] != ABSLINEINFO) { /* relative line info? */
- fs->previousline -= f->lineinfo[pc]; /* correct last line saved */
- fs->iwthabs--; /* undo previous increment */
- }
- else { /* absolute line information */
- lua_assert(f->abslineinfo[fs->nabslineinfo - 1].pc == pc);
- fs->nabslineinfo--; /* remove it */
- fs->iwthabs = MAXIWTHABS + 1; /* force next line info to be absolute */
- }
-}
-
-
-/*
-** Remove the last instruction created, correcting line information
-** accordingly.
-*/
-static void removelastinstruction (FuncState *fs) {
- removelastlineinfo(fs);
- fs->pc--;
-}
-
-
-/*
-** Emit instruction 'i', checking for array sizes and saving also its
-** line information. Return 'i' position.
-*/
-int luaK_code (FuncState *fs, Instruction i) {
- Proto *f = fs->f;
- /* put new instruction in code array */
- luaM_growvector(fs->ls->L, f->code, fs->pc, f->sizecode, Instruction,
- MAX_INT, "opcodes");
- f->code[fs->pc++] = i;
- savelineinfo(fs, f, fs->ls->lastline);
- return fs->pc - 1; /* index of new instruction */
-}
-
-
-/*
-** Format and emit an 'iABC' instruction. (Assertions check consistency
-** of parameters versus opcode.)
-*/
-int luaK_codeABCk (FuncState *fs, OpCode o, int a, int b, int c, int k) {
- lua_assert(getOpMode(o) == iABC);
- lua_assert(a <= MAXARG_A && b <= MAXARG_B &&
- c <= MAXARG_C && (k & ~1) == 0);
- return luaK_code(fs, CREATE_ABCk(o, a, b, c, k));
-}
-
-
-/*
-** Format and emit an 'iABx' instruction.
-*/
-int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) {
- lua_assert(getOpMode(o) == iABx);
- lua_assert(a <= MAXARG_A && bc <= MAXARG_Bx);
- return luaK_code(fs, CREATE_ABx(o, a, bc));
-}
-
-
-/*
-** Format and emit an 'iAsBx' instruction.
-*/
-int luaK_codeAsBx (FuncState *fs, OpCode o, int a, int bc) {
- unsigned int b = bc + OFFSET_sBx;
- lua_assert(getOpMode(o) == iAsBx);
- lua_assert(a <= MAXARG_A && b <= MAXARG_Bx);
- return luaK_code(fs, CREATE_ABx(o, a, b));
-}
-
-
-/*
-** Format and emit an 'isJ' instruction.
-*/
-static int codesJ (FuncState *fs, OpCode o, int sj, int k) {
- unsigned int j = sj + OFFSET_sJ;
- lua_assert(getOpMode(o) == isJ);
- lua_assert(j <= MAXARG_sJ && (k & ~1) == 0);
- return luaK_code(fs, CREATE_sJ(o, j, k));
-}
-
-
-/*
-** Emit an "extra argument" instruction (format 'iAx')
-*/
-static int codeextraarg (FuncState *fs, int a) {
- lua_assert(a <= MAXARG_Ax);
- return luaK_code(fs, CREATE_Ax(OP_EXTRAARG, a));
-}
-
-
-/*
-** Emit a "load constant" instruction, using either 'OP_LOADK'
-** (if constant index 'k' fits in 18 bits) or an 'OP_LOADKX'
-** instruction with "extra argument".
-*/
-static int luaK_codek (FuncState *fs, int reg, int k) {
- if (k <= MAXARG_Bx)
- return luaK_codeABx(fs, OP_LOADK, reg, k);
- else {
- int p = luaK_codeABx(fs, OP_LOADKX, reg, 0);
- codeextraarg(fs, k);
- return p;
- }
-}
-
-
-/*
-** Check register-stack level, keeping track of its maximum size
-** in field 'maxstacksize'
-*/
-void luaK_checkstack (FuncState *fs, int n) {
- int newstack = fs->freereg + n;
- if (newstack > fs->f->maxstacksize) {
- if (newstack >= MAXREGS)
- luaX_syntaxerror(fs->ls,
- "function or expression needs too many registers");
- fs->f->maxstacksize = cast_byte(newstack);
- }
-}
-
-
-/*
-** Reserve 'n' registers in register stack
-*/
-void luaK_reserveregs (FuncState *fs, int n) {
- luaK_checkstack(fs, n);
- fs->freereg += n;
-}
-
-
-/*
-** Free register 'reg', if it is neither a constant index nor
-** a local variable.
-)
-*/
-static void freereg (FuncState *fs, int reg) {
- if (reg >= luaY_nvarstack(fs)) {
- fs->freereg--;
- lua_assert(reg == fs->freereg);
- }
-}
-
-
-/*
-** Free two registers in proper order
-*/
-static void freeregs (FuncState *fs, int r1, int r2) {
- if (r1 > r2) {
- freereg(fs, r1);
- freereg(fs, r2);
- }
- else {
- freereg(fs, r2);
- freereg(fs, r1);
- }
-}
-
-
-/*
-** Free register used by expression 'e' (if any)
-*/
-static void freeexp (FuncState *fs, expdesc *e) {
- if (e->k == VNONRELOC)
- freereg(fs, e->u.info);
-}
-
-
-/*
-** Free registers used by expressions 'e1' and 'e2' (if any) in proper
-** order.
-*/
-static void freeexps (FuncState *fs, expdesc *e1, expdesc *e2) {
- int r1 = (e1->k == VNONRELOC) ? e1->u.info : -1;
- int r2 = (e2->k == VNONRELOC) ? e2->u.info : -1;
- freeregs(fs, r1, r2);
-}
-
-
-/*
-** Add constant 'v' to prototype's list of constants (field 'k').
-** Use scanner's table to cache position of constants in constant list
-** and try to reuse constants. Because some values should not be used
-** as keys (nil cannot be a key, integer keys can collapse with float
-** keys), the caller must provide a useful 'key' for indexing the cache.
-** Note that all functions share the same table, so entering or exiting
-** a function can make some indices wrong.
-*/
-static int addk (FuncState *fs, TValue *key, TValue *v) {
- TValue val;
- lua_State *L = fs->ls->L;
- Proto *f = fs->f;
- const TValue *idx = luaH_get(fs->ls->h, key); /* query scanner table */
- int k, oldsize;
- if (ttisinteger(idx)) { /* is there an index there? */
- k = cast_int(ivalue(idx));
- /* correct value? (warning: must distinguish floats from integers!) */
- if (k < fs->nk && ttypetag(&f->k[k]) == ttypetag(v) &&
- luaV_rawequalobj(&f->k[k], v))
- return k; /* reuse index */
- }
- /* constant not found; create a new entry */
- oldsize = f->sizek;
- k = fs->nk;
- /* numerical value does not need GC barrier;
- table has no metatable, so it does not need to invalidate cache */
- setivalue(&val, k);
- luaH_finishset(L, fs->ls->h, key, idx, &val);
- luaM_growvector(L, f->k, k, f->sizek, TValue, MAXARG_Ax, "constants");
- while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]);
- setobj(L, &f->k[k], v);
- fs->nk++;
- luaC_barrier(L, f, v);
- return k;
-}
-
-
-/*
-** Add a string to list of constants and return its index.
-*/
-static int stringK (FuncState *fs, TString *s) {
- TValue o;
- setsvalue(fs->ls->L, &o, s);
- return addk(fs, &o, &o); /* use string itself as key */
-}
-
-
-/*
-** Add an integer to list of constants and return its index.
-** Integers use userdata as keys to avoid collision with floats with
-** same value; conversion to 'void*' is used only for hashing, so there
-** are no "precision" problems.
-*/
-static int luaK_intK (FuncState *fs, lua_Integer n) {
- TValue k, o;
- setpvalue(&k, cast_voidp(cast_sizet(n)));
- setivalue(&o, n);
- return addk(fs, &k, &o);
-}
-
-/*
-** Add a float to list of constants and return its index.
-*/
-static int luaK_numberK (FuncState *fs, lua_Number r) {
- TValue o;
- setfltvalue(&o, r);
- return addk(fs, &o, &o); /* use number itself as key */
-}
-
-
-/*
-** Add a false to list of constants and return its index.
-*/
-static int boolF (FuncState *fs) {
- TValue o;
- setbfvalue(&o);
- return addk(fs, &o, &o); /* use boolean itself as key */
-}
-
-
-/*
-** Add a true to list of constants and return its index.
-*/
-static int boolT (FuncState *fs) {
- TValue o;
- setbtvalue(&o);
- return addk(fs, &o, &o); /* use boolean itself as key */
-}
-
-
-/*
-** Add nil to list of constants and return its index.
-*/
-static int nilK (FuncState *fs) {
- TValue k, v;
- setnilvalue(&v);
- /* cannot use nil as key; instead use table itself to represent nil */
- sethvalue(fs->ls->L, &k, fs->ls->h);
- return addk(fs, &k, &v);
-}
-
-
-/*
-** Check whether 'i' can be stored in an 'sC' operand. Equivalent to
-** (0 <= int2sC(i) && int2sC(i) <= MAXARG_C) but without risk of
-** overflows in the hidden addition inside 'int2sC'.
-*/
-static int fitsC (lua_Integer i) {
- return (l_castS2U(i) + OFFSET_sC <= cast_uint(MAXARG_C));
-}
-
-
-/*
-** Check whether 'i' can be stored in an 'sBx' operand.
-*/
-static int fitsBx (lua_Integer i) {
- return (-OFFSET_sBx <= i && i <= MAXARG_Bx - OFFSET_sBx);
-}
-
-
-void luaK_int (FuncState *fs, int reg, lua_Integer i) {
- if (fitsBx(i))
- luaK_codeAsBx(fs, OP_LOADI, reg, cast_int(i));
- else
- luaK_codek(fs, reg, luaK_intK(fs, i));
-}
-
-
-static void luaK_float (FuncState *fs, int reg, lua_Number f) {
- lua_Integer fi;
- if (luaV_flttointeger(f, &fi, F2Ieq) && fitsBx(fi))
- luaK_codeAsBx(fs, OP_LOADF, reg, cast_int(fi));
- else
- luaK_codek(fs, reg, luaK_numberK(fs, f));
-}
-
-
-/*
-** Convert a constant in 'v' into an expression description 'e'
-*/
-static void const2exp (TValue *v, expdesc *e) {
- switch (ttypetag(v)) {
- case LUA_VNUMINT:
- e->k = VKINT; e->u.ival = ivalue(v);
- break;
- case LUA_VNUMFLT:
- e->k = VKFLT; e->u.nval = fltvalue(v);
- break;
- case LUA_VFALSE:
- e->k = VFALSE;
- break;
- case LUA_VTRUE:
- e->k = VTRUE;
- break;
- case LUA_VNIL:
- e->k = VNIL;
- break;
- case LUA_VSHRSTR: case LUA_VLNGSTR:
- e->k = VKSTR; e->u.strval = tsvalue(v);
- break;
- default: lua_assert(0);
- }
-}
-
-
-/*
-** Fix an expression to return the number of results 'nresults'.
-** 'e' must be a multi-ret expression (function call or vararg).
-*/
-void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) {
- Instruction *pc = &getinstruction(fs, e);
- if (e->k == VCALL) /* expression is an open function call? */
- SETARG_C(*pc, nresults + 1);
- else {
- lua_assert(e->k == VVARARG);
- SETARG_C(*pc, nresults + 1);
- SETARG_A(*pc, fs->freereg);
- luaK_reserveregs(fs, 1);
- }
-}
-
-
-/*
-** Convert a VKSTR to a VK
-*/
-static void str2K (FuncState *fs, expdesc *e) {
- lua_assert(e->k == VKSTR);
- e->u.info = stringK(fs, e->u.strval);
- e->k = VK;
-}
-
-
-/*
-** Fix an expression to return one result.
-** If expression is not a multi-ret expression (function call or
-** vararg), it already returns one result, so nothing needs to be done.
-** Function calls become VNONRELOC expressions (as its result comes
-** fixed in the base register of the call), while vararg expressions
-** become VRELOC (as OP_VARARG puts its results where it wants).
-** (Calls are created returning one result, so that does not need
-** to be fixed.)
-*/
-void luaK_setoneret (FuncState *fs, expdesc *e) {
- if (e->k == VCALL) { /* expression is an open function call? */
- /* already returns 1 value */
- lua_assert(GETARG_C(getinstruction(fs, e)) == 2);
- e->k = VNONRELOC; /* result has fixed position */
- e->u.info = GETARG_A(getinstruction(fs, e));
- }
- else if (e->k == VVARARG) {
- SETARG_C(getinstruction(fs, e), 2);
- e->k = VRELOC; /* can relocate its simple result */
- }
-}
-
-
-/*
-** Ensure that expression 'e' is not a variable (nor a ).
-** (Expression still may have jump lists.)
-*/
-void luaK_dischargevars (FuncState *fs, expdesc *e) {
- switch (e->k) {
- case VCONST: {
- const2exp(const2val(fs, e), e);
- break;
- }
- case VLOCAL: { /* already in a register */
- e->u.info = e->u.var.ridx;
- e->k = VNONRELOC; /* becomes a non-relocatable value */
- break;
- }
- case VUPVAL: { /* move value to some (pending) register */
- e->u.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.info, 0);
- e->k = VRELOC;
- break;
- }
- case VINDEXUP: {
- e->u.info = luaK_codeABC(fs, OP_GETTABUP, 0, e->u.ind.t, e->u.ind.idx);
- e->k = VRELOC;
- break;
- }
- case VINDEXI: {
- freereg(fs, e->u.ind.t);
- e->u.info = luaK_codeABC(fs, OP_GETI, 0, e->u.ind.t, e->u.ind.idx);
- e->k = VRELOC;
- break;
- }
- case VINDEXSTR: {
- freereg(fs, e->u.ind.t);
- e->u.info = luaK_codeABC(fs, OP_GETFIELD, 0, e->u.ind.t, e->u.ind.idx);
- e->k = VRELOC;
- break;
- }
- case VINDEXED: {
- freeregs(fs, e->u.ind.t, e->u.ind.idx);
- e->u.info = luaK_codeABC(fs, OP_GETTABLE, 0, e->u.ind.t, e->u.ind.idx);
- e->k = VRELOC;
- break;
- }
- case VVARARG: case VCALL: {
- luaK_setoneret(fs, e);
- break;
- }
- default: break; /* there is one value available (somewhere) */
- }
-}
-
-
-/*
-** Ensure expression value is in register 'reg', making 'e' a
-** non-relocatable expression.
-** (Expression still may have jump lists.)
-*/
-static void discharge2reg (FuncState *fs, expdesc *e, int reg) {
- luaK_dischargevars(fs, e);
- switch (e->k) {
- case VNIL: {
- luaK_nil(fs, reg, 1);
- break;
- }
- case VFALSE: {
- luaK_codeABC(fs, OP_LOADFALSE, reg, 0, 0);
- break;
- }
- case VTRUE: {
- luaK_codeABC(fs, OP_LOADTRUE, reg, 0, 0);
- break;
- }
- case VKSTR: {
- str2K(fs, e);
- } /* FALLTHROUGH */
- case VK: {
- luaK_codek(fs, reg, e->u.info);
- break;
- }
- case VKFLT: {
- luaK_float(fs, reg, e->u.nval);
- break;
- }
- case VKINT: {
- luaK_int(fs, reg, e->u.ival);
- break;
- }
- case VRELOC: {
- Instruction *pc = &getinstruction(fs, e);
- SETARG_A(*pc, reg); /* instruction will put result in 'reg' */
- break;
- }
- case VNONRELOC: {
- if (reg != e->u.info)
- luaK_codeABC(fs, OP_MOVE, reg, e->u.info, 0);
- break;
- }
- default: {
- lua_assert(e->k == VJMP);
- return; /* nothing to do... */
- }
- }
- e->u.info = reg;
- e->k = VNONRELOC;
-}
-
-
-/*
-** Ensure expression value is in a register, making 'e' a
-** non-relocatable expression.
-** (Expression still may have jump lists.)
-*/
-static void discharge2anyreg (FuncState *fs, expdesc *e) {
- if (e->k != VNONRELOC) { /* no fixed register yet? */
- luaK_reserveregs(fs, 1); /* get a register */
- discharge2reg(fs, e, fs->freereg-1); /* put value there */
- }
-}
-
-
-static int code_loadbool (FuncState *fs, int A, OpCode op) {
- luaK_getlabel(fs); /* those instructions may be jump targets */
- return luaK_codeABC(fs, op, A, 0, 0);
-}
-
-
-/*
-** check whether list has any jump that do not produce a value
-** or produce an inverted value
-*/
-static int need_value (FuncState *fs, int list) {
- for (; list != NO_JUMP; list = getjump(fs, list)) {
- Instruction i = *getjumpcontrol(fs, list);
- if (GET_OPCODE(i) != OP_TESTSET) return 1;
- }
- return 0; /* not found */
-}
-
-
-/*
-** Ensures final expression result (which includes results from its
-** jump lists) is in register 'reg'.
-** If expression has jumps, need to patch these jumps either to
-** its final position or to "load" instructions (for those tests
-** that do not produce values).
-*/
-static void exp2reg (FuncState *fs, expdesc *e, int reg) {
- discharge2reg(fs, e, reg);
- if (e->k == VJMP) /* expression itself is a test? */
- luaK_concat(fs, &e->t, e->u.info); /* put this jump in 't' list */
- if (hasjumps(e)) {
- int final; /* position after whole expression */
- int p_f = NO_JUMP; /* position of an eventual LOAD false */
- int p_t = NO_JUMP; /* position of an eventual LOAD true */
- if (need_value(fs, e->t) || need_value(fs, e->f)) {
- int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs);
- p_f = code_loadbool(fs, reg, OP_LFALSESKIP); /* skip next inst. */
- p_t = code_loadbool(fs, reg, OP_LOADTRUE);
- /* jump around these booleans if 'e' is not a test */
- luaK_patchtohere(fs, fj);
- }
- final = luaK_getlabel(fs);
- patchlistaux(fs, e->f, final, reg, p_f);
- patchlistaux(fs, e->t, final, reg, p_t);
- }
- e->f = e->t = NO_JUMP;
- e->u.info = reg;
- e->k = VNONRELOC;
-}
-
-
-/*
-** Ensures final expression result is in next available register.
-*/
-void luaK_exp2nextreg (FuncState *fs, expdesc *e) {
- luaK_dischargevars(fs, e);
- freeexp(fs, e);
- luaK_reserveregs(fs, 1);
- exp2reg(fs, e, fs->freereg - 1);
-}
-
-
-/*
-** Ensures final expression result is in some (any) register
-** and return that register.
-*/
-int luaK_exp2anyreg (FuncState *fs, expdesc *e) {
- luaK_dischargevars(fs, e);
- if (e->k == VNONRELOC) { /* expression already has a register? */
- if (!hasjumps(e)) /* no jumps? */
- return e->u.info; /* result is already in a register */
- if (e->u.info >= luaY_nvarstack(fs)) { /* reg. is not a local? */
- exp2reg(fs, e, e->u.info); /* put final result in it */
- return e->u.info;
- }
- /* else expression has jumps and cannot change its register
- to hold the jump values, because it is a local variable.
- Go through to the default case. */
- }
- luaK_exp2nextreg(fs, e); /* default: use next available register */
- return e->u.info;
-}
-
-
-/*
-** Ensures final expression result is either in a register
-** or in an upvalue.
-*/
-void luaK_exp2anyregup (FuncState *fs, expdesc *e) {
- if (e->k != VUPVAL || hasjumps(e))
- luaK_exp2anyreg(fs, e);
-}
-
-
-/*
-** Ensures final expression result is either in a register
-** or it is a constant.
-*/
-void luaK_exp2val (FuncState *fs, expdesc *e) {
- if (hasjumps(e))
- luaK_exp2anyreg(fs, e);
- else
- luaK_dischargevars(fs, e);
-}
-
-
-/*
-** Try to make 'e' a K expression with an index in the range of R/K
-** indices. Return true iff succeeded.
-*/
-static int luaK_exp2K (FuncState *fs, expdesc *e) {
- if (!hasjumps(e)) {
- int info;
- switch (e->k) { /* move constants to 'k' */
- case VTRUE: info = boolT(fs); break;
- case VFALSE: info = boolF(fs); break;
- case VNIL: info = nilK(fs); break;
- case VKINT: info = luaK_intK(fs, e->u.ival); break;
- case VKFLT: info = luaK_numberK(fs, e->u.nval); break;
- case VKSTR: info = stringK(fs, e->u.strval); break;
- case VK: info = e->u.info; break;
- default: return 0; /* not a constant */
- }
- if (info <= MAXINDEXRK) { /* does constant fit in 'argC'? */
- e->k = VK; /* make expression a 'K' expression */
- e->u.info = info;
- return 1;
- }
- }
- /* else, expression doesn't fit; leave it unchanged */
- return 0;
-}
-
-
-/*
-** Ensures final expression result is in a valid R/K index
-** (that is, it is either in a register or in 'k' with an index
-** in the range of R/K indices).
-** Returns 1 iff expression is K.
-*/
-int luaK_exp2RK (FuncState *fs, expdesc *e) {
- if (luaK_exp2K(fs, e))
- return 1;
- else { /* not a constant in the right range: put it in a register */
- luaK_exp2anyreg(fs, e);
- return 0;
- }
-}
-
-
-static void codeABRK (FuncState *fs, OpCode o, int a, int b,
- expdesc *ec) {
- int k = luaK_exp2RK(fs, ec);
- luaK_codeABCk(fs, o, a, b, ec->u.info, k);
-}
-
-
-/*
-** Generate code to store result of expression 'ex' into variable 'var'.
-*/
-void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) {
- switch (var->k) {
- case VLOCAL: {
- freeexp(fs, ex);
- exp2reg(fs, ex, var->u.var.ridx); /* compute 'ex' into proper place */
- return;
- }
- case VUPVAL: {
- int e = luaK_exp2anyreg(fs, ex);
- luaK_codeABC(fs, OP_SETUPVAL, e, var->u.info, 0);
- break;
- }
- case VINDEXUP: {
- codeABRK(fs, OP_SETTABUP, var->u.ind.t, var->u.ind.idx, ex);
- break;
- }
- case VINDEXI: {
- codeABRK(fs, OP_SETI, var->u.ind.t, var->u.ind.idx, ex);
- break;
- }
- case VINDEXSTR: {
- codeABRK(fs, OP_SETFIELD, var->u.ind.t, var->u.ind.idx, ex);
- break;
- }
- case VINDEXED: {
- codeABRK(fs, OP_SETTABLE, var->u.ind.t, var->u.ind.idx, ex);
- break;
- }
- default: lua_assert(0); /* invalid var kind to store */
- }
- freeexp(fs, ex);
-}
-
-
-/*
-** Emit SELF instruction (convert expression 'e' into 'e:key(e,').
-*/
-void luaK_self (FuncState *fs, expdesc *e, expdesc *key) {
- int ereg;
- luaK_exp2anyreg(fs, e);
- ereg = e->u.info; /* register where 'e' was placed */
- freeexp(fs, e);
- e->u.info = fs->freereg; /* base register for op_self */
- e->k = VNONRELOC; /* self expression has a fixed register */
- luaK_reserveregs(fs, 2); /* function and 'self' produced by op_self */
- codeABRK(fs, OP_SELF, e->u.info, ereg, key);
- freeexp(fs, key);
-}
-
-
-/*
-** Negate condition 'e' (where 'e' is a comparison).
-*/
-static void negatecondition (FuncState *fs, expdesc *e) {
- Instruction *pc = getjumpcontrol(fs, e->u.info);
- lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET &&
- GET_OPCODE(*pc) != OP_TEST);
- SETARG_k(*pc, (GETARG_k(*pc) ^ 1));
-}
-
-
-/*
-** Emit instruction to jump if 'e' is 'cond' (that is, if 'cond'
-** is true, code will jump if 'e' is true.) Return jump position.
-** Optimize when 'e' is 'not' something, inverting the condition
-** and removing the 'not'.
-*/
-static int jumponcond (FuncState *fs, expdesc *e, int cond) {
- if (e->k == VRELOC) {
- Instruction ie = getinstruction(fs, e);
- if (GET_OPCODE(ie) == OP_NOT) {
- removelastinstruction(fs); /* remove previous OP_NOT */
- return condjump(fs, OP_TEST, GETARG_B(ie), 0, 0, !cond);
- }
- /* else go through */
- }
- discharge2anyreg(fs, e);
- freeexp(fs, e);
- return condjump(fs, OP_TESTSET, NO_REG, e->u.info, 0, cond);
-}
-
-
-/*
-** Emit code to go through if 'e' is true, jump otherwise.
-*/
-void luaK_goiftrue (FuncState *fs, expdesc *e) {
- int pc; /* pc of new jump */
- luaK_dischargevars(fs, e);
- switch (e->k) {
- case VJMP: { /* condition? */
- negatecondition(fs, e); /* jump when it is false */
- pc = e->u.info; /* save jump position */
- break;
- }
- case VK: case VKFLT: case VKINT: case VKSTR: case VTRUE: {
- pc = NO_JUMP; /* always true; do nothing */
- break;
- }
- default: {
- pc = jumponcond(fs, e, 0); /* jump when false */
- break;
- }
- }
- luaK_concat(fs, &e->f, pc); /* insert new jump in false list */
- luaK_patchtohere(fs, e->t); /* true list jumps to here (to go through) */
- e->t = NO_JUMP;
-}
-
-
-/*
-** Emit code to go through if 'e' is false, jump otherwise.
-*/
-void luaK_goiffalse (FuncState *fs, expdesc *e) {
- int pc; /* pc of new jump */
- luaK_dischargevars(fs, e);
- switch (e->k) {
- case VJMP: {
- pc = e->u.info; /* already jump if true */
- break;
- }
- case VNIL: case VFALSE: {
- pc = NO_JUMP; /* always false; do nothing */
- break;
- }
- default: {
- pc = jumponcond(fs, e, 1); /* jump if true */
- break;
- }
- }
- luaK_concat(fs, &e->t, pc); /* insert new jump in 't' list */
- luaK_patchtohere(fs, e->f); /* false list jumps to here (to go through) */
- e->f = NO_JUMP;
-}
-
-
-/*
-** Code 'not e', doing constant folding.
-*/
-static void codenot (FuncState *fs, expdesc *e) {
- switch (e->k) {
- case VNIL: case VFALSE: {
- e->k = VTRUE; /* true == not nil == not false */
- break;
- }
- case VK: case VKFLT: case VKINT: case VKSTR: case VTRUE: {
- e->k = VFALSE; /* false == not "x" == not 0.5 == not 1 == not true */
- break;
- }
- case VJMP: {
- negatecondition(fs, e);
- break;
- }
- case VRELOC:
- case VNONRELOC: {
- discharge2anyreg(fs, e);
- freeexp(fs, e);
- e->u.info = luaK_codeABC(fs, OP_NOT, 0, e->u.info, 0);
- e->k = VRELOC;
- break;
- }
- default: lua_assert(0); /* cannot happen */
- }
- /* interchange true and false lists */
- { int temp = e->f; e->f = e->t; e->t = temp; }
- removevalues(fs, e->f); /* values are useless when negated */
- removevalues(fs, e->t);
-}
-
-
-/*
-** Check whether expression 'e' is a small literal string
-*/
-static int isKstr (FuncState *fs, expdesc *e) {
- return (e->k == VK && !hasjumps(e) && e->u.info <= MAXARG_B &&
- ttisshrstring(&fs->f->k[e->u.info]));
-}
-
-/*
-** Check whether expression 'e' is a literal integer.
-*/
-int luaK_isKint (expdesc *e) {
- return (e->k == VKINT && !hasjumps(e));
-}
-
-
-/*
-** Check whether expression 'e' is a literal integer in
-** proper range to fit in register C
-*/
-static int isCint (expdesc *e) {
- return luaK_isKint(e) && (l_castS2U(e->u.ival) <= l_castS2U(MAXARG_C));
-}
-
-
-/*
-** Check whether expression 'e' is a literal integer in
-** proper range to fit in register sC
-*/
-static int isSCint (expdesc *e) {
- return luaK_isKint(e) && fitsC(e->u.ival);
-}
-
-
-/*
-** Check whether expression 'e' is a literal integer or float in
-** proper range to fit in a register (sB or sC).
-*/
-static int isSCnumber (expdesc *e, int *pi, int *isfloat) {
- lua_Integer i;
- if (e->k == VKINT)
- i = e->u.ival;
- else if (e->k == VKFLT && luaV_flttointeger(e->u.nval, &i, F2Ieq))
- *isfloat = 1;
- else
- return 0; /* not a number */
- if (!hasjumps(e) && fitsC(i)) {
- *pi = int2sC(cast_int(i));
- return 1;
- }
- else
- return 0;
-}
-
-
-/*
-** Create expression 't[k]'. 't' must have its final result already in a
-** register or upvalue. Upvalues can only be indexed by literal strings.
-** Keys can be literal strings in the constant table or arbitrary
-** values in registers.
-*/
-void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
- if (k->k == VKSTR)
- str2K(fs, k);
- lua_assert(!hasjumps(t) &&
- (t->k == VLOCAL || t->k == VNONRELOC || t->k == VUPVAL));
- if (t->k == VUPVAL && !isKstr(fs, k)) /* upvalue indexed by non 'Kstr'? */
- luaK_exp2anyreg(fs, t); /* put it in a register */
- if (t->k == VUPVAL) {
- t->u.ind.t = t->u.info; /* upvalue index */
- t->u.ind.idx = k->u.info; /* literal string */
- t->k = VINDEXUP;
- }
- else {
- /* register index of the table */
- t->u.ind.t = (t->k == VLOCAL) ? t->u.var.ridx: t->u.info;
- if (isKstr(fs, k)) {
- t->u.ind.idx = k->u.info; /* literal string */
- t->k = VINDEXSTR;
- }
- else if (isCint(k)) {
- t->u.ind.idx = cast_int(k->u.ival); /* int. constant in proper range */
- t->k = VINDEXI;
- }
- else {
- t->u.ind.idx = luaK_exp2anyreg(fs, k); /* register */
- t->k = VINDEXED;
- }
- }
-}
-
-
-/*
-** Return false if folding can raise an error.
-** Bitwise operations need operands convertible to integers; division
-** operations cannot have 0 as divisor.
-*/
-static int validop (int op, TValue *v1, TValue *v2) {
- switch (op) {
- case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
- case LUA_OPSHL: case LUA_OPSHR: case LUA_OPBNOT: { /* conversion errors */
- lua_Integer i;
- return (luaV_tointegerns(v1, &i, LUA_FLOORN2I) &&
- luaV_tointegerns(v2, &i, LUA_FLOORN2I));
- }
- case LUA_OPDIV: case LUA_OPIDIV: case LUA_OPMOD: /* division by 0 */
- return (nvalue(v2) != 0);
- default: return 1; /* everything else is valid */
- }
-}
-
-
-/*
-** Try to "constant-fold" an operation; return 1 iff successful.
-** (In this case, 'e1' has the final result.)
-*/
-static int constfolding (FuncState *fs, int op, expdesc *e1,
- const expdesc *e2) {
- TValue v1, v2, res;
- if (!tonumeral(e1, &v1) || !tonumeral(e2, &v2) || !validop(op, &v1, &v2))
- return 0; /* non-numeric operands or not safe to fold */
- luaO_rawarith(fs->ls->L, op, &v1, &v2, &res); /* does operation */
- if (ttisinteger(&res)) {
- e1->k = VKINT;
- e1->u.ival = ivalue(&res);
- }
- else { /* folds neither NaN nor 0.0 (to avoid problems with -0.0) */
- lua_Number n = fltvalue(&res);
- if (luai_numisnan(n) || n == 0)
- return 0;
- e1->k = VKFLT;
- e1->u.nval = n;
- }
- return 1;
-}
-
-
-/*
-** Emit code for unary expressions that "produce values"
-** (everything but 'not').
-** Expression to produce final result will be encoded in 'e'.
-*/
-static void codeunexpval (FuncState *fs, OpCode op, expdesc *e, int line) {
- int r = luaK_exp2anyreg(fs, e); /* opcodes operate only on registers */
- freeexp(fs, e);
- e->u.info = luaK_codeABC(fs, op, 0, r, 0); /* generate opcode */
- e->k = VRELOC; /* all those operations are relocatable */
- luaK_fixline(fs, line);
-}
-
-
-/*
-** Emit code for binary expressions that "produce values"
-** (everything but logical operators 'and'/'or' and comparison
-** operators).
-** Expression to produce final result will be encoded in 'e1'.
-*/
-static void finishbinexpval (FuncState *fs, expdesc *e1, expdesc *e2,
- OpCode op, int v2, int flip, int line,
- OpCode mmop, TMS event) {
- int v1 = luaK_exp2anyreg(fs, e1);
- int pc = luaK_codeABCk(fs, op, 0, v1, v2, 0);
- freeexps(fs, e1, e2);
- e1->u.info = pc;
- e1->k = VRELOC; /* all those operations are relocatable */
- luaK_fixline(fs, line);
- luaK_codeABCk(fs, mmop, v1, v2, event, flip); /* to call metamethod */
- luaK_fixline(fs, line);
-}
-
-
-/*
-** Emit code for binary expressions that "produce values" over
-** two registers.
-*/
-static void codebinexpval (FuncState *fs, OpCode op,
- expdesc *e1, expdesc *e2, int line) {
- int v2 = luaK_exp2anyreg(fs, e2); /* both operands are in registers */
- lua_assert(OP_ADD <= op && op <= OP_SHR);
- finishbinexpval(fs, e1, e2, op, v2, 0, line, OP_MMBIN,
- cast(TMS, (op - OP_ADD) + TM_ADD));
-}
-
-
-/*
-** Code binary operators with immediate operands.
-*/
-static void codebini (FuncState *fs, OpCode op,
- expdesc *e1, expdesc *e2, int flip, int line,
- TMS event) {
- int v2 = int2sC(cast_int(e2->u.ival)); /* immediate operand */
- lua_assert(e2->k == VKINT);
- finishbinexpval(fs, e1, e2, op, v2, flip, line, OP_MMBINI, event);
-}
-
-
-/* Try to code a binary operator negating its second operand.
-** For the metamethod, 2nd operand must keep its original value.
-*/
-static int finishbinexpneg (FuncState *fs, expdesc *e1, expdesc *e2,
- OpCode op, int line, TMS event) {
- if (!luaK_isKint(e2))
- return 0; /* not an integer constant */
- else {
- lua_Integer i2 = e2->u.ival;
- if (!(fitsC(i2) && fitsC(-i2)))
- return 0; /* not in the proper range */
- else { /* operating a small integer constant */
- int v2 = cast_int(i2);
- finishbinexpval(fs, e1, e2, op, int2sC(-v2), 0, line, OP_MMBINI, event);
- /* correct metamethod argument */
- SETARG_B(fs->f->code[fs->pc - 1], int2sC(v2));
- return 1; /* successfully coded */
- }
- }
-}
-
-
-static void swapexps (expdesc *e1, expdesc *e2) {
- expdesc temp = *e1; *e1 = *e2; *e2 = temp; /* swap 'e1' and 'e2' */
-}
-
-
-/*
-** Code arithmetic operators ('+', '-', ...). If second operand is a
-** constant in the proper range, use variant opcodes with K operands.
-*/
-static void codearith (FuncState *fs, BinOpr opr,
- expdesc *e1, expdesc *e2, int flip, int line) {
- TMS event = cast(TMS, opr + TM_ADD);
- if (tonumeral(e2, NULL) && luaK_exp2K(fs, e2)) { /* K operand? */
- int v2 = e2->u.info; /* K index */
- OpCode op = cast(OpCode, opr + OP_ADDK);
- finishbinexpval(fs, e1, e2, op, v2, flip, line, OP_MMBINK, event);
- }
- else { /* 'e2' is neither an immediate nor a K operand */
- OpCode op = cast(OpCode, opr + OP_ADD);
- if (flip)
- swapexps(e1, e2); /* back to original order */
- codebinexpval(fs, op, e1, e2, line); /* use standard operators */
- }
-}
-
-
-/*
-** Code commutative operators ('+', '*'). If first operand is a
-** numeric constant, change order of operands to try to use an
-** immediate or K operator.
-*/
-static void codecommutative (FuncState *fs, BinOpr op,
- expdesc *e1, expdesc *e2, int line) {
- int flip = 0;
- if (tonumeral(e1, NULL)) { /* is first operand a numeric constant? */
- swapexps(e1, e2); /* change order */
- flip = 1;
- }
- if (op == OPR_ADD && isSCint(e2)) /* immediate operand? */
- codebini(fs, cast(OpCode, OP_ADDI), e1, e2, flip, line, TM_ADD);
- else
- codearith(fs, op, e1, e2, flip, line);
-}
-
-
-/*
-** Code bitwise operations; they are all associative, so the function
-** tries to put an integer constant as the 2nd operand (a K operand).
-*/
-static void codebitwise (FuncState *fs, BinOpr opr,
- expdesc *e1, expdesc *e2, int line) {
- int flip = 0;
- int v2;
- OpCode op;
- if (e1->k == VKINT && luaK_exp2RK(fs, e1)) {
- swapexps(e1, e2); /* 'e2' will be the constant operand */
- flip = 1;
- }
- else if (!(e2->k == VKINT && luaK_exp2RK(fs, e2))) { /* no constants? */
- op = cast(OpCode, opr + OP_ADD);
- codebinexpval(fs, op, e1, e2, line); /* all-register opcodes */
- return;
- }
- v2 = e2->u.info; /* index in K array */
- op = cast(OpCode, opr + OP_ADDK);
- lua_assert(ttisinteger(&fs->f->k[v2]));
- finishbinexpval(fs, e1, e2, op, v2, flip, line, OP_MMBINK,
- cast(TMS, opr + TM_ADD));
-}
-
-
-/*
-** Emit code for order comparisons. When using an immediate operand,
-** 'isfloat' tells whether the original value was a float.
-*/
-static void codeorder (FuncState *fs, OpCode op, expdesc *e1, expdesc *e2) {
- int r1, r2;
- int im;
- int isfloat = 0;
- if (isSCnumber(e2, &im, &isfloat)) {
- /* use immediate operand */
- r1 = luaK_exp2anyreg(fs, e1);
- r2 = im;
- op = cast(OpCode, (op - OP_LT) + OP_LTI);
- }
- else if (isSCnumber(e1, &im, &isfloat)) {
- /* transform (A < B) to (B > A) and (A <= B) to (B >= A) */
- r1 = luaK_exp2anyreg(fs, e2);
- r2 = im;
- op = (op == OP_LT) ? OP_GTI : OP_GEI;
- }
- else { /* regular case, compare two registers */
- r1 = luaK_exp2anyreg(fs, e1);
- r2 = luaK_exp2anyreg(fs, e2);
- }
- freeexps(fs, e1, e2);
- e1->u.info = condjump(fs, op, r1, r2, isfloat, 1);
- e1->k = VJMP;
-}
-
-
-/*
-** Emit code for equality comparisons ('==', '~=').
-** 'e1' was already put as RK by 'luaK_infix'.
-*/
-static void codeeq (FuncState *fs, BinOpr opr, expdesc *e1, expdesc *e2) {
- int r1, r2;
- int im;
- int isfloat = 0; /* not needed here, but kept for symmetry */
- OpCode op;
- if (e1->k != VNONRELOC) {
- lua_assert(e1->k == VK || e1->k == VKINT || e1->k == VKFLT);
- swapexps(e1, e2);
- }
- r1 = luaK_exp2anyreg(fs, e1); /* 1st expression must be in register */
- if (isSCnumber(e2, &im, &isfloat)) {
- op = OP_EQI;
- r2 = im; /* immediate operand */
- }
- else if (luaK_exp2RK(fs, e2)) { /* 1st expression is constant? */
- op = OP_EQK;
- r2 = e2->u.info; /* constant index */
- }
- else {
- op = OP_EQ; /* will compare two registers */
- r2 = luaK_exp2anyreg(fs, e2);
- }
- freeexps(fs, e1, e2);
- e1->u.info = condjump(fs, op, r1, r2, isfloat, (opr == OPR_EQ));
- e1->k = VJMP;
-}
-
-
-/*
-** Apply prefix operation 'op' to expression 'e'.
-*/
-void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e, int line) {
- static const expdesc ef = {VKINT, {0}, NO_JUMP, NO_JUMP};
- luaK_dischargevars(fs, e);
- switch (op) {
- case OPR_MINUS: case OPR_BNOT: /* use 'ef' as fake 2nd operand */
- if (constfolding(fs, op + LUA_OPUNM, e, &ef))
- break;
- /* else */ /* FALLTHROUGH */
- case OPR_LEN:
- codeunexpval(fs, cast(OpCode, op + OP_UNM), e, line);
- break;
- case OPR_NOT: codenot(fs, e); break;
- default: lua_assert(0);
- }
-}
-
-
-/*
-** Process 1st operand 'v' of binary operation 'op' before reading
-** 2nd operand.
-*/
-void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) {
- luaK_dischargevars(fs, v);
- switch (op) {
- case OPR_AND: {
- luaK_goiftrue(fs, v); /* go ahead only if 'v' is true */
- break;
- }
- case OPR_OR: {
- luaK_goiffalse(fs, v); /* go ahead only if 'v' is false */
- break;
- }
- case OPR_CONCAT: {
- luaK_exp2nextreg(fs, v); /* operand must be on the stack */
- break;
- }
- case OPR_ADD: case OPR_SUB:
- case OPR_MUL: case OPR_DIV: case OPR_IDIV:
- case OPR_MOD: case OPR_POW:
- case OPR_BAND: case OPR_BOR: case OPR_BXOR:
- case OPR_SHL: case OPR_SHR: {
- if (!tonumeral(v, NULL))
- luaK_exp2anyreg(fs, v);
- /* else keep numeral, which may be folded with 2nd operand */
- break;
- }
- case OPR_EQ: case OPR_NE: {
- if (!tonumeral(v, NULL))
- luaK_exp2RK(fs, v);
- /* else keep numeral, which may be an immediate operand */
- break;
- }
- case OPR_LT: case OPR_LE:
- case OPR_GT: case OPR_GE: {
- int dummy, dummy2;
- if (!isSCnumber(v, &dummy, &dummy2))
- luaK_exp2anyreg(fs, v);
- /* else keep numeral, which may be an immediate operand */
- break;
- }
- default: lua_assert(0);
- }
-}
-
-/*
-** Create code for '(e1 .. e2)'.
-** For '(e1 .. e2.1 .. e2.2)' (which is '(e1 .. (e2.1 .. e2.2))',
-** because concatenation is right associative), merge both CONCATs.
-*/
-static void codeconcat (FuncState *fs, expdesc *e1, expdesc *e2, int line) {
- Instruction *ie2 = previousinstruction(fs);
- if (GET_OPCODE(*ie2) == OP_CONCAT) { /* is 'e2' a concatenation? */
- int n = GETARG_B(*ie2); /* # of elements concatenated in 'e2' */
- lua_assert(e1->u.info + 1 == GETARG_A(*ie2));
- freeexp(fs, e2);
- SETARG_A(*ie2, e1->u.info); /* correct first element ('e1') */
- SETARG_B(*ie2, n + 1); /* will concatenate one more element */
- }
- else { /* 'e2' is not a concatenation */
- luaK_codeABC(fs, OP_CONCAT, e1->u.info, 2, 0); /* new concat opcode */
- freeexp(fs, e2);
- luaK_fixline(fs, line);
- }
-}
-
-
-/*
-** Finalize code for binary operation, after reading 2nd operand.
-*/
-void luaK_posfix (FuncState *fs, BinOpr opr,
- expdesc *e1, expdesc *e2, int line) {
- luaK_dischargevars(fs, e2);
- if (foldbinop(opr) && constfolding(fs, opr + LUA_OPADD, e1, e2))
- return; /* done by folding */
- switch (opr) {
- case OPR_AND: {
- lua_assert(e1->t == NO_JUMP); /* list closed by 'luaK_infix' */
- luaK_concat(fs, &e2->f, e1->f);
- *e1 = *e2;
- break;
- }
- case OPR_OR: {
- lua_assert(e1->f == NO_JUMP); /* list closed by 'luaK_infix' */
- luaK_concat(fs, &e2->t, e1->t);
- *e1 = *e2;
- break;
- }
- case OPR_CONCAT: { /* e1 .. e2 */
- luaK_exp2nextreg(fs, e2);
- codeconcat(fs, e1, e2, line);
- break;
- }
- case OPR_ADD: case OPR_MUL: {
- codecommutative(fs, opr, e1, e2, line);
- break;
- }
- case OPR_SUB: {
- if (finishbinexpneg(fs, e1, e2, OP_ADDI, line, TM_SUB))
- break; /* coded as (r1 + -I) */
- /* ELSE */
- } /* FALLTHROUGH */
- case OPR_DIV: case OPR_IDIV: case OPR_MOD: case OPR_POW: {
- codearith(fs, opr, e1, e2, 0, line);
- break;
- }
- case OPR_BAND: case OPR_BOR: case OPR_BXOR: {
- codebitwise(fs, opr, e1, e2, line);
- break;
- }
- case OPR_SHL: {
- if (isSCint(e1)) {
- swapexps(e1, e2);
- codebini(fs, OP_SHLI, e1, e2, 1, line, TM_SHL); /* I << r2 */
- }
- else if (finishbinexpneg(fs, e1, e2, OP_SHRI, line, TM_SHL)) {
- /* coded as (r1 >> -I) */;
- }
- else /* regular case (two registers) */
- codebinexpval(fs, OP_SHL, e1, e2, line);
- break;
- }
- case OPR_SHR: {
- if (isSCint(e2))
- codebini(fs, OP_SHRI, e1, e2, 0, line, TM_SHR); /* r1 >> I */
- else /* regular case (two registers) */
- codebinexpval(fs, OP_SHR, e1, e2, line);
- break;
- }
- case OPR_EQ: case OPR_NE: {
- codeeq(fs, opr, e1, e2);
- break;
- }
- case OPR_LT: case OPR_LE: {
- OpCode op = cast(OpCode, (opr - OPR_EQ) + OP_EQ);
- codeorder(fs, op, e1, e2);
- break;
- }
- case OPR_GT: case OPR_GE: {
- /* '(a > b)' <=> '(b < a)'; '(a >= b)' <=> '(b <= a)' */
- OpCode op = cast(OpCode, (opr - OPR_NE) + OP_EQ);
- swapexps(e1, e2);
- codeorder(fs, op, e1, e2);
- break;
- }
- default: lua_assert(0);
- }
-}
-
-
-/*
-** Change line information associated with current position, by removing
-** previous info and adding it again with new line.
-*/
-void luaK_fixline (FuncState *fs, int line) {
- removelastlineinfo(fs);
- savelineinfo(fs, fs->f, line);
-}
-
-
-void luaK_settablesize (FuncState *fs, int pc, int ra, int asize, int hsize) {
- Instruction *inst = &fs->f->code[pc];
- int rb = (hsize != 0) ? luaO_ceillog2(hsize) + 1 : 0; /* hash size */
- int extra = asize / (MAXARG_C + 1); /* higher bits of array size */
- int rc = asize % (MAXARG_C + 1); /* lower bits of array size */
- int k = (extra > 0); /* true iff needs extra argument */
- *inst = CREATE_ABCk(OP_NEWTABLE, ra, rb, rc, k);
- *(inst + 1) = CREATE_Ax(OP_EXTRAARG, extra);
-}
-
-
-/*
-** Emit a SETLIST instruction.
-** 'base' is register that keeps table;
-** 'nelems' is #table plus those to be stored now;
-** 'tostore' is number of values (in registers 'base + 1',...) to add to
-** table (or LUA_MULTRET to add up to stack top).
-*/
-void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
- lua_assert(tostore != 0 && tostore <= LFIELDS_PER_FLUSH);
- if (tostore == LUA_MULTRET)
- tostore = 0;
- if (nelems <= MAXARG_C)
- luaK_codeABC(fs, OP_SETLIST, base, tostore, nelems);
- else {
- int extra = nelems / (MAXARG_C + 1);
- nelems %= (MAXARG_C + 1);
- luaK_codeABCk(fs, OP_SETLIST, base, tostore, nelems, 1);
- codeextraarg(fs, extra);
- }
- fs->freereg = base + 1; /* free registers with list values */
-}
-
-
-/*
-** return the final target of a jump (skipping jumps to jumps)
-*/
-static int finaltarget (Instruction *code, int i) {
- int count;
- for (count = 0; count < 100; count++) { /* avoid infinite loops */
- Instruction pc = code[i];
- if (GET_OPCODE(pc) != OP_JMP)
- break;
- else
- i += GETARG_sJ(pc) + 1;
- }
- return i;
-}
-
-
-/*
-** Do a final pass over the code of a function, doing small peephole
-** optimizations and adjustments.
-*/
-void luaK_finish (FuncState *fs) {
- int i;
- Proto *p = fs->f;
- for (i = 0; i < fs->pc; i++) {
- Instruction *pc = &p->code[i];
- lua_assert(i == 0 || isOT(*(pc - 1)) == isIT(*pc));
- switch (GET_OPCODE(*pc)) {
- case OP_RETURN0: case OP_RETURN1: {
- if (!(fs->needclose || p->is_vararg))
- break; /* no extra work */
- /* else use OP_RETURN to do the extra work */
- SET_OPCODE(*pc, OP_RETURN);
- } /* FALLTHROUGH */
- case OP_RETURN: case OP_TAILCALL: {
- if (fs->needclose)
- SETARG_k(*pc, 1); /* signal that it needs to close */
- if (p->is_vararg)
- SETARG_C(*pc, p->numparams + 1); /* signal that it is vararg */
- break;
- }
- case OP_JMP: {
- int target = finaltarget(p->code, i);
- fixjump(fs, i, target);
- break;
- }
- default: break;
- }
- }
-}
diff --git a/lua-5.4.3/src/lcode.h b/lua-5.4.3/src/lcode.h
deleted file mode 100644
index 3265824..0000000
--- a/lua-5.4.3/src/lcode.h
+++ /dev/null
@@ -1,104 +0,0 @@
-/*
-** $Id: lcode.h $
-** Code generator for Lua
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lcode_h
-#define lcode_h
-
-#include "llex.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lparser.h"
-
-
-/*
-** Marks the end of a patch list. It is an invalid value both as an absolute
-** address, and as a list link (would link an element to itself).
-*/
-#define NO_JUMP (-1)
-
-
-/*
-** grep "ORDER OPR" if you change these enums (ORDER OP)
-*/
-typedef enum BinOpr {
- /* arithmetic operators */
- OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
- OPR_DIV, OPR_IDIV,
- /* bitwise operators */
- OPR_BAND, OPR_BOR, OPR_BXOR,
- OPR_SHL, OPR_SHR,
- /* string operator */
- OPR_CONCAT,
- /* comparison operators */
- OPR_EQ, OPR_LT, OPR_LE,
- OPR_NE, OPR_GT, OPR_GE,
- /* logical operators */
- OPR_AND, OPR_OR,
- OPR_NOBINOPR
-} BinOpr;
-
-
-/* true if operation is foldable (that is, it is arithmetic or bitwise) */
-#define foldbinop(op) ((op) <= OPR_SHR)
-
-
-#define luaK_codeABC(fs,o,a,b,c) luaK_codeABCk(fs,o,a,b,c,0)
-
-
-typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
-
-
-/* get (pointer to) instruction of given 'expdesc' */
-#define getinstruction(fs,e) ((fs)->f->code[(e)->u.info])
-
-
-#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
-
-#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
-
-LUAI_FUNC int luaK_code (FuncState *fs, Instruction i);
-LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
-LUAI_FUNC int luaK_codeAsBx (FuncState *fs, OpCode o, int A, int Bx);
-LUAI_FUNC int luaK_codeABCk (FuncState *fs, OpCode o, int A,
- int B, int C, int k);
-LUAI_FUNC int luaK_isKint (expdesc *e);
-LUAI_FUNC int luaK_exp2const (FuncState *fs, const expdesc *e, TValue *v);
-LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
-LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
-LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
-LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
-LUAI_FUNC void luaK_int (FuncState *fs, int reg, lua_Integer n);
-LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
-LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
-LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
-LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
-LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
-LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
-LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
-LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
-LUAI_FUNC int luaK_jump (FuncState *fs);
-LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
-LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
-LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
-LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
-LUAI_FUNC int luaK_getlabel (FuncState *fs);
-LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
-LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
-LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
- expdesc *v2, int line);
-LUAI_FUNC void luaK_settablesize (FuncState *fs, int pc,
- int ra, int asize, int hsize);
-LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
-LUAI_FUNC void luaK_finish (FuncState *fs);
-LUAI_FUNC l_noret luaK_semerror (LexState *ls, const char *msg);
-
-
-#endif
diff --git a/lua-5.4.3/src/lcorolib.c b/lua-5.4.3/src/lcorolib.c
deleted file mode 100644
index fedbebe..0000000
--- a/lua-5.4.3/src/lcorolib.c
+++ /dev/null
@@ -1,210 +0,0 @@
-/*
-** $Id: lcorolib.c $
-** Coroutine Library
-** See Copyright Notice in lua.h
-*/
-
-#define lcorolib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-static lua_State *getco (lua_State *L) {
- lua_State *co = lua_tothread(L, 1);
- luaL_argexpected(L, co, 1, "thread");
- return co;
-}
-
-
-/*
-** Resumes a coroutine. Returns the number of results for non-error
-** cases or -1 for errors.
-*/
-static int auxresume (lua_State *L, lua_State *co, int narg) {
- int status, nres;
- if (l_unlikely(!lua_checkstack(co, narg))) {
- lua_pushliteral(L, "too many arguments to resume");
- return -1; /* error flag */
- }
- lua_xmove(L, co, narg);
- status = lua_resume(co, L, narg, &nres);
- if (l_likely(status == LUA_OK || status == LUA_YIELD)) {
- if (l_unlikely(!lua_checkstack(L, nres + 1))) {
- lua_pop(co, nres); /* remove results anyway */
- lua_pushliteral(L, "too many results to resume");
- return -1; /* error flag */
- }
- lua_xmove(co, L, nres); /* move yielded values */
- return nres;
- }
- else {
- lua_xmove(co, L, 1); /* move error message */
- return -1; /* error flag */
- }
-}
-
-
-static int luaB_coresume (lua_State *L) {
- lua_State *co = getco(L);
- int r;
- r = auxresume(L, co, lua_gettop(L) - 1);
- if (l_unlikely(r < 0)) {
- lua_pushboolean(L, 0);
- lua_insert(L, -2);
- return 2; /* return false + error message */
- }
- else {
- lua_pushboolean(L, 1);
- lua_insert(L, -(r + 1));
- return r + 1; /* return true + 'resume' returns */
- }
-}
-
-
-static int luaB_auxwrap (lua_State *L) {
- lua_State *co = lua_tothread(L, lua_upvalueindex(1));
- int r = auxresume(L, co, lua_gettop(L));
- if (l_unlikely(r < 0)) { /* error? */
- int stat = lua_status(co);
- if (stat != LUA_OK && stat != LUA_YIELD) { /* error in the coroutine? */
- stat = lua_resetthread(co); /* close its tbc variables */
- lua_assert(stat != LUA_OK);
- lua_xmove(co, L, 1); /* copy error message */
- }
- if (stat != LUA_ERRMEM && /* not a memory error and ... */
- lua_type(L, -1) == LUA_TSTRING) { /* ... error object is a string? */
- luaL_where(L, 1); /* add extra info, if available */
- lua_insert(L, -2);
- lua_concat(L, 2);
- }
- return lua_error(L); /* propagate error */
- }
- return r;
-}
-
-
-static int luaB_cocreate (lua_State *L) {
- lua_State *NL;
- luaL_checktype(L, 1, LUA_TFUNCTION);
- NL = lua_newthread(L);
- lua_pushvalue(L, 1); /* move function to top */
- lua_xmove(L, NL, 1); /* move function from L to NL */
- return 1;
-}
-
-
-static int luaB_cowrap (lua_State *L) {
- luaB_cocreate(L);
- lua_pushcclosure(L, luaB_auxwrap, 1);
- return 1;
-}
-
-
-static int luaB_yield (lua_State *L) {
- return lua_yield(L, lua_gettop(L));
-}
-
-
-#define COS_RUN 0
-#define COS_DEAD 1
-#define COS_YIELD 2
-#define COS_NORM 3
-
-
-static const char *const statname[] =
- {"running", "dead", "suspended", "normal"};
-
-
-static int auxstatus (lua_State *L, lua_State *co) {
- if (L == co) return COS_RUN;
- else {
- switch (lua_status(co)) {
- case LUA_YIELD:
- return COS_YIELD;
- case LUA_OK: {
- lua_Debug ar;
- if (lua_getstack(co, 0, &ar)) /* does it have frames? */
- return COS_NORM; /* it is running */
- else if (lua_gettop(co) == 0)
- return COS_DEAD;
- else
- return COS_YIELD; /* initial state */
- }
- default: /* some error occurred */
- return COS_DEAD;
- }
- }
-}
-
-
-static int luaB_costatus (lua_State *L) {
- lua_State *co = getco(L);
- lua_pushstring(L, statname[auxstatus(L, co)]);
- return 1;
-}
-
-
-static int luaB_yieldable (lua_State *L) {
- lua_State *co = lua_isnone(L, 1) ? L : getco(L);
- lua_pushboolean(L, lua_isyieldable(co));
- return 1;
-}
-
-
-static int luaB_corunning (lua_State *L) {
- int ismain = lua_pushthread(L);
- lua_pushboolean(L, ismain);
- return 2;
-}
-
-
-static int luaB_close (lua_State *L) {
- lua_State *co = getco(L);
- int status = auxstatus(L, co);
- switch (status) {
- case COS_DEAD: case COS_YIELD: {
- status = lua_resetthread(co);
- if (status == LUA_OK) {
- lua_pushboolean(L, 1);
- return 1;
- }
- else {
- lua_pushboolean(L, 0);
- lua_xmove(co, L, 1); /* copy error message */
- return 2;
- }
- }
- default: /* normal or running coroutine */
- return luaL_error(L, "cannot close a %s coroutine", statname[status]);
- }
-}
-
-
-static const luaL_Reg co_funcs[] = {
- {"create", luaB_cocreate},
- {"resume", luaB_coresume},
- {"running", luaB_corunning},
- {"status", luaB_costatus},
- {"wrap", luaB_cowrap},
- {"yield", luaB_yield},
- {"isyieldable", luaB_yieldable},
- {"close", luaB_close},
- {NULL, NULL}
-};
-
-
-
-LUAMOD_API int luaopen_coroutine (lua_State *L) {
- luaL_newlib(L, co_funcs);
- return 1;
-}
-
diff --git a/lua-5.4.3/src/lctype.c b/lua-5.4.3/src/lctype.c
deleted file mode 100644
index 9542280..0000000
--- a/lua-5.4.3/src/lctype.c
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
-** $Id: lctype.c $
-** 'ctype' functions for Lua
-** See Copyright Notice in lua.h
-*/
-
-#define lctype_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include "lctype.h"
-
-#if !LUA_USE_CTYPE /* { */
-
-#include
-
-
-#if defined (LUA_UCID) /* accept UniCode IDentifiers? */
-/* consider all non-ascii codepoints to be alphabetic */
-#define NONA 0x01
-#else
-#define NONA 0x00 /* default */
-#endif
-
-
-LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
- 0x00, /* EOZ */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
- 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
- 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
- 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
- 0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
- 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
- 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
- 0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
- 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 8. */
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 9. */
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* a. */
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* b. */
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
- 0x00, 0x00, NONA, NONA, NONA, NONA, NONA, NONA, /* c. */
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* d. */
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* e. */
- NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
- NONA, NONA, NONA, NONA, NONA, 0x00, 0x00, 0x00, /* f. */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-};
-
-#endif /* } */
diff --git a/lua-5.4.3/src/lctype.h b/lua-5.4.3/src/lctype.h
deleted file mode 100644
index 864e190..0000000
--- a/lua-5.4.3/src/lctype.h
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
-** $Id: lctype.h $
-** 'ctype' functions for Lua
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lctype_h
-#define lctype_h
-
-#include "lua.h"
-
-
-/*
-** WARNING: the functions defined here do not necessarily correspond
-** to the similar functions in the standard C ctype.h. They are
-** optimized for the specific needs of Lua.
-*/
-
-#if !defined(LUA_USE_CTYPE)
-
-#if 'A' == 65 && '0' == 48
-/* ASCII case: can use its own tables; faster and fixed */
-#define LUA_USE_CTYPE 0
-#else
-/* must use standard C ctype */
-#define LUA_USE_CTYPE 1
-#endif
-
-#endif
-
-
-#if !LUA_USE_CTYPE /* { */
-
-#include
-
-#include "llimits.h"
-
-
-#define ALPHABIT 0
-#define DIGITBIT 1
-#define PRINTBIT 2
-#define SPACEBIT 3
-#define XDIGITBIT 4
-
-
-#define MASK(B) (1 << (B))
-
-
-/*
-** add 1 to char to allow index -1 (EOZ)
-*/
-#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
-
-/*
-** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
-*/
-#define lislalpha(c) testprop(c, MASK(ALPHABIT))
-#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
-#define lisdigit(c) testprop(c, MASK(DIGITBIT))
-#define lisspace(c) testprop(c, MASK(SPACEBIT))
-#define lisprint(c) testprop(c, MASK(PRINTBIT))
-#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
-
-
-/*
-** In ASCII, this 'ltolower' is correct for alphabetic characters and
-** for '.'. That is enough for Lua needs. ('check_exp' ensures that
-** the character either is an upper-case letter or is unchanged by
-** the transformation, which holds for lower-case letters and '.'.)
-*/
-#define ltolower(c) \
- check_exp(('A' <= (c) && (c) <= 'Z') || (c) == ((c) | ('A' ^ 'a')), \
- (c) | ('A' ^ 'a'))
-
-
-/* one entry for each character and for -1 (EOZ) */
-LUAI_DDEC(const lu_byte luai_ctype_[UCHAR_MAX + 2];)
-
-
-#else /* }{ */
-
-/*
-** use standard C ctypes
-*/
-
-#include
-
-
-#define lislalpha(c) (isalpha(c) || (c) == '_')
-#define lislalnum(c) (isalnum(c) || (c) == '_')
-#define lisdigit(c) (isdigit(c))
-#define lisspace(c) (isspace(c))
-#define lisprint(c) (isprint(c))
-#define lisxdigit(c) (isxdigit(c))
-
-#define ltolower(c) (tolower(c))
-
-#endif /* } */
-
-#endif
-
diff --git a/lua-5.4.3/src/ldblib.c b/lua-5.4.3/src/ldblib.c
deleted file mode 100644
index 6dcbaa9..0000000
--- a/lua-5.4.3/src/ldblib.c
+++ /dev/null
@@ -1,483 +0,0 @@
-/*
-** $Id: ldblib.c $
-** Interface from Lua to its debug API
-** See Copyright Notice in lua.h
-*/
-
-#define ldblib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-/*
-** The hook table at registry[HOOKKEY] maps threads to their current
-** hook function.
-*/
-static const char *const HOOKKEY = "_HOOKKEY";
-
-
-/*
-** If L1 != L, L1 can be in any state, and therefore there are no
-** guarantees about its stack space; any push in L1 must be
-** checked.
-*/
-static void checkstack (lua_State *L, lua_State *L1, int n) {
- if (l_unlikely(L != L1 && !lua_checkstack(L1, n)))
- luaL_error(L, "stack overflow");
-}
-
-
-static int db_getregistry (lua_State *L) {
- lua_pushvalue(L, LUA_REGISTRYINDEX);
- return 1;
-}
-
-
-static int db_getmetatable (lua_State *L) {
- luaL_checkany(L, 1);
- if (!lua_getmetatable(L, 1)) {
- lua_pushnil(L); /* no metatable */
- }
- return 1;
-}
-
-
-static int db_setmetatable (lua_State *L) {
- int t = lua_type(L, 2);
- luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
- lua_settop(L, 2);
- lua_setmetatable(L, 1);
- return 1; /* return 1st argument */
-}
-
-
-static int db_getuservalue (lua_State *L) {
- int n = (int)luaL_optinteger(L, 2, 1);
- if (lua_type(L, 1) != LUA_TUSERDATA)
- luaL_pushfail(L);
- else if (lua_getiuservalue(L, 1, n) != LUA_TNONE) {
- lua_pushboolean(L, 1);
- return 2;
- }
- return 1;
-}
-
-
-static int db_setuservalue (lua_State *L) {
- int n = (int)luaL_optinteger(L, 3, 1);
- luaL_checktype(L, 1, LUA_TUSERDATA);
- luaL_checkany(L, 2);
- lua_settop(L, 2);
- if (!lua_setiuservalue(L, 1, n))
- luaL_pushfail(L);
- return 1;
-}
-
-
-/*
-** Auxiliary function used by several library functions: check for
-** an optional thread as function's first argument and set 'arg' with
-** 1 if this argument is present (so that functions can skip it to
-** access their other arguments)
-*/
-static lua_State *getthread (lua_State *L, int *arg) {
- if (lua_isthread(L, 1)) {
- *arg = 1;
- return lua_tothread(L, 1);
- }
- else {
- *arg = 0;
- return L; /* function will operate over current thread */
- }
-}
-
-
-/*
-** Variations of 'lua_settable', used by 'db_getinfo' to put results
-** from 'lua_getinfo' into result table. Key is always a string;
-** value can be a string, an int, or a boolean.
-*/
-static void settabss (lua_State *L, const char *k, const char *v) {
- lua_pushstring(L, v);
- lua_setfield(L, -2, k);
-}
-
-static void settabsi (lua_State *L, const char *k, int v) {
- lua_pushinteger(L, v);
- lua_setfield(L, -2, k);
-}
-
-static void settabsb (lua_State *L, const char *k, int v) {
- lua_pushboolean(L, v);
- lua_setfield(L, -2, k);
-}
-
-
-/*
-** In function 'db_getinfo', the call to 'lua_getinfo' may push
-** results on the stack; later it creates the result table to put
-** these objects. Function 'treatstackoption' puts the result from
-** 'lua_getinfo' on top of the result table so that it can call
-** 'lua_setfield'.
-*/
-static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
- if (L == L1)
- lua_rotate(L, -2, 1); /* exchange object and table */
- else
- lua_xmove(L1, L, 1); /* move object to the "main" stack */
- lua_setfield(L, -2, fname); /* put object into table */
-}
-
-
-/*
-** Calls 'lua_getinfo' and collects all results in a new table.
-** L1 needs stack space for an optional input (function) plus
-** two optional outputs (function and line table) from function
-** 'lua_getinfo'.
-*/
-static int db_getinfo (lua_State *L) {
- lua_Debug ar;
- int arg;
- lua_State *L1 = getthread(L, &arg);
- const char *options = luaL_optstring(L, arg+2, "flnSrtu");
- checkstack(L, L1, 3);
- luaL_argcheck(L, options[0] != '>', arg + 2, "invalid option '>'");
- if (lua_isfunction(L, arg + 1)) { /* info about a function? */
- options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
- lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
- lua_xmove(L, L1, 1);
- }
- else { /* stack level */
- if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
- luaL_pushfail(L); /* level out of range */
- return 1;
- }
- }
- if (!lua_getinfo(L1, options, &ar))
- return luaL_argerror(L, arg+2, "invalid option");
- lua_newtable(L); /* table to collect results */
- if (strchr(options, 'S')) {
- lua_pushlstring(L, ar.source, ar.srclen);
- lua_setfield(L, -2, "source");
- settabss(L, "short_src", ar.short_src);
- settabsi(L, "linedefined", ar.linedefined);
- settabsi(L, "lastlinedefined", ar.lastlinedefined);
- settabss(L, "what", ar.what);
- }
- if (strchr(options, 'l'))
- settabsi(L, "currentline", ar.currentline);
- if (strchr(options, 'u')) {
- settabsi(L, "nups", ar.nups);
- settabsi(L, "nparams", ar.nparams);
- settabsb(L, "isvararg", ar.isvararg);
- }
- if (strchr(options, 'n')) {
- settabss(L, "name", ar.name);
- settabss(L, "namewhat", ar.namewhat);
- }
- if (strchr(options, 'r')) {
- settabsi(L, "ftransfer", ar.ftransfer);
- settabsi(L, "ntransfer", ar.ntransfer);
- }
- if (strchr(options, 't'))
- settabsb(L, "istailcall", ar.istailcall);
- if (strchr(options, 'L'))
- treatstackoption(L, L1, "activelines");
- if (strchr(options, 'f'))
- treatstackoption(L, L1, "func");
- return 1; /* return table */
-}
-
-
-static int db_getlocal (lua_State *L) {
- int arg;
- lua_State *L1 = getthread(L, &arg);
- int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
- if (lua_isfunction(L, arg + 1)) { /* function argument? */
- lua_pushvalue(L, arg + 1); /* push function */
- lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
- return 1; /* return only name (there is no value) */
- }
- else { /* stack-level argument */
- lua_Debug ar;
- const char *name;
- int level = (int)luaL_checkinteger(L, arg + 1);
- if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
- return luaL_argerror(L, arg+1, "level out of range");
- checkstack(L, L1, 1);
- name = lua_getlocal(L1, &ar, nvar);
- if (name) {
- lua_xmove(L1, L, 1); /* move local value */
- lua_pushstring(L, name); /* push name */
- lua_rotate(L, -2, 1); /* re-order */
- return 2;
- }
- else {
- luaL_pushfail(L); /* no name (nor value) */
- return 1;
- }
- }
-}
-
-
-static int db_setlocal (lua_State *L) {
- int arg;
- const char *name;
- lua_State *L1 = getthread(L, &arg);
- lua_Debug ar;
- int level = (int)luaL_checkinteger(L, arg + 1);
- int nvar = (int)luaL_checkinteger(L, arg + 2);
- if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
- return luaL_argerror(L, arg+1, "level out of range");
- luaL_checkany(L, arg+3);
- lua_settop(L, arg+3);
- checkstack(L, L1, 1);
- lua_xmove(L, L1, 1);
- name = lua_setlocal(L1, &ar, nvar);
- if (name == NULL)
- lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
- lua_pushstring(L, name);
- return 1;
-}
-
-
-/*
-** get (if 'get' is true) or set an upvalue from a closure
-*/
-static int auxupvalue (lua_State *L, int get) {
- const char *name;
- int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
- luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
- name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
- if (name == NULL) return 0;
- lua_pushstring(L, name);
- lua_insert(L, -(get+1)); /* no-op if get is false */
- return get + 1;
-}
-
-
-static int db_getupvalue (lua_State *L) {
- return auxupvalue(L, 1);
-}
-
-
-static int db_setupvalue (lua_State *L) {
- luaL_checkany(L, 3);
- return auxupvalue(L, 0);
-}
-
-
-/*
-** Check whether a given upvalue from a given closure exists and
-** returns its index
-*/
-static void *checkupval (lua_State *L, int argf, int argnup, int *pnup) {
- void *id;
- int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
- luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
- id = lua_upvalueid(L, argf, nup);
- if (pnup) {
- luaL_argcheck(L, id != NULL, argnup, "invalid upvalue index");
- *pnup = nup;
- }
- return id;
-}
-
-
-static int db_upvalueid (lua_State *L) {
- void *id = checkupval(L, 1, 2, NULL);
- if (id != NULL)
- lua_pushlightuserdata(L, id);
- else
- luaL_pushfail(L);
- return 1;
-}
-
-
-static int db_upvaluejoin (lua_State *L) {
- int n1, n2;
- checkupval(L, 1, 2, &n1);
- checkupval(L, 3, 4, &n2);
- luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
- luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
- lua_upvaluejoin(L, 1, n1, 3, n2);
- return 0;
-}
-
-
-/*
-** Call hook function registered at hook table for the current
-** thread (if there is one)
-*/
-static void hookf (lua_State *L, lua_Debug *ar) {
- static const char *const hooknames[] =
- {"call", "return", "line", "count", "tail call"};
- lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
- lua_pushthread(L);
- if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
- lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
- if (ar->currentline >= 0)
- lua_pushinteger(L, ar->currentline); /* push current line */
- else lua_pushnil(L);
- lua_assert(lua_getinfo(L, "lS", ar));
- lua_call(L, 2, 0); /* call hook function */
- }
-}
-
-
-/*
-** Convert a string mask (for 'sethook') into a bit mask
-*/
-static int makemask (const char *smask, int count) {
- int mask = 0;
- if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
- if (strchr(smask, 'r')) mask |= LUA_MASKRET;
- if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
- if (count > 0) mask |= LUA_MASKCOUNT;
- return mask;
-}
-
-
-/*
-** Convert a bit mask (for 'gethook') into a string mask
-*/
-static char *unmakemask (int mask, char *smask) {
- int i = 0;
- if (mask & LUA_MASKCALL) smask[i++] = 'c';
- if (mask & LUA_MASKRET) smask[i++] = 'r';
- if (mask & LUA_MASKLINE) smask[i++] = 'l';
- smask[i] = '\0';
- return smask;
-}
-
-
-static int db_sethook (lua_State *L) {
- int arg, mask, count;
- lua_Hook func;
- lua_State *L1 = getthread(L, &arg);
- if (lua_isnoneornil(L, arg+1)) { /* no hook? */
- lua_settop(L, arg+1);
- func = NULL; mask = 0; count = 0; /* turn off hooks */
- }
- else {
- const char *smask = luaL_checkstring(L, arg+2);
- luaL_checktype(L, arg+1, LUA_TFUNCTION);
- count = (int)luaL_optinteger(L, arg + 3, 0);
- func = hookf; mask = makemask(smask, count);
- }
- if (!luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)) {
- /* table just created; initialize it */
- lua_pushliteral(L, "k");
- lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
- lua_pushvalue(L, -1);
- lua_setmetatable(L, -2); /* metatable(hooktable) = hooktable */
- }
- checkstack(L, L1, 1);
- lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
- lua_pushvalue(L, arg + 1); /* value (hook function) */
- lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
- lua_sethook(L1, func, mask, count);
- return 0;
-}
-
-
-static int db_gethook (lua_State *L) {
- int arg;
- lua_State *L1 = getthread(L, &arg);
- char buff[5];
- int mask = lua_gethookmask(L1);
- lua_Hook hook = lua_gethook(L1);
- if (hook == NULL) { /* no hook? */
- luaL_pushfail(L);
- return 1;
- }
- else if (hook != hookf) /* external hook? */
- lua_pushliteral(L, "external hook");
- else { /* hook table must exist */
- lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
- checkstack(L, L1, 1);
- lua_pushthread(L1); lua_xmove(L1, L, 1);
- lua_rawget(L, -2); /* 1st result = hooktable[L1] */
- lua_remove(L, -2); /* remove hook table */
- }
- lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
- lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
- return 3;
-}
-
-
-static int db_debug (lua_State *L) {
- for (;;) {
- char buffer[250];
- lua_writestringerror("%s", "lua_debug> ");
- if (fgets(buffer, sizeof(buffer), stdin) == NULL ||
- strcmp(buffer, "cont\n") == 0)
- return 0;
- if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
- lua_pcall(L, 0, 0, 0))
- lua_writestringerror("%s\n", luaL_tolstring(L, -1, NULL));
- lua_settop(L, 0); /* remove eventual returns */
- }
-}
-
-
-static int db_traceback (lua_State *L) {
- int arg;
- lua_State *L1 = getthread(L, &arg);
- const char *msg = lua_tostring(L, arg + 1);
- if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
- lua_pushvalue(L, arg + 1); /* return it untouched */
- else {
- int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
- luaL_traceback(L, L1, msg, level);
- }
- return 1;
-}
-
-
-static int db_setcstacklimit (lua_State *L) {
- int limit = (int)luaL_checkinteger(L, 1);
- int res = lua_setcstacklimit(L, limit);
- lua_pushinteger(L, res);
- return 1;
-}
-
-
-static const luaL_Reg dblib[] = {
- {"debug", db_debug},
- {"getuservalue", db_getuservalue},
- {"gethook", db_gethook},
- {"getinfo", db_getinfo},
- {"getlocal", db_getlocal},
- {"getregistry", db_getregistry},
- {"getmetatable", db_getmetatable},
- {"getupvalue", db_getupvalue},
- {"upvaluejoin", db_upvaluejoin},
- {"upvalueid", db_upvalueid},
- {"setuservalue", db_setuservalue},
- {"sethook", db_sethook},
- {"setlocal", db_setlocal},
- {"setmetatable", db_setmetatable},
- {"setupvalue", db_setupvalue},
- {"traceback", db_traceback},
- {"setcstacklimit", db_setcstacklimit},
- {NULL, NULL}
-};
-
-
-LUAMOD_API int luaopen_debug (lua_State *L) {
- luaL_newlib(L, dblib);
- return 1;
-}
-
diff --git a/lua-5.4.3/src/ldebug.c b/lua-5.4.3/src/ldebug.c
deleted file mode 100644
index 1feaab2..0000000
--- a/lua-5.4.3/src/ldebug.c
+++ /dev/null
@@ -1,877 +0,0 @@
-/*
-** $Id: ldebug.c $
-** Debug Interface
-** See Copyright Notice in lua.h
-*/
-
-#define ldebug_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lapi.h"
-#include "lcode.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-#include "lvm.h"
-
-
-
-#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_VCCL)
-
-
-static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
- const char **name);
-
-
-static int currentpc (CallInfo *ci) {
- lua_assert(isLua(ci));
- return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
-}
-
-
-/*
-** Get a "base line" to find the line corresponding to an instruction.
-** Base lines are regularly placed at MAXIWTHABS intervals, so usually
-** an integer division gets the right place. When the source file has
-** large sequences of empty/comment lines, it may need extra entries,
-** so the original estimate needs a correction.
-** If the original estimate is -1, the initial 'if' ensures that the
-** 'while' will run at least once.
-** The assertion that the estimate is a lower bound for the correct base
-** is valid as long as the debug info has been generated with the same
-** value for MAXIWTHABS or smaller. (Previous releases use a little
-** smaller value.)
-*/
-static int getbaseline (const Proto *f, int pc, int *basepc) {
- if (f->sizeabslineinfo == 0 || pc < f->abslineinfo[0].pc) {
- *basepc = -1; /* start from the beginning */
- return f->linedefined;
- }
- else {
- int i = cast_uint(pc) / MAXIWTHABS - 1; /* get an estimate */
- /* estimate must be a lower bond of the correct base */
- lua_assert(i < 0 ||
- (i < f->sizeabslineinfo && f->abslineinfo[i].pc <= pc));
- while (i + 1 < f->sizeabslineinfo && pc >= f->abslineinfo[i + 1].pc)
- i++; /* low estimate; adjust it */
- *basepc = f->abslineinfo[i].pc;
- return f->abslineinfo[i].line;
- }
-}
-
-
-/*
-** Get the line corresponding to instruction 'pc' in function 'f';
-** first gets a base line and from there does the increments until
-** the desired instruction.
-*/
-int luaG_getfuncline (const Proto *f, int pc) {
- if (f->lineinfo == NULL) /* no debug information? */
- return -1;
- else {
- int basepc;
- int baseline = getbaseline(f, pc, &basepc);
- while (basepc++ < pc) { /* walk until given instruction */
- lua_assert(f->lineinfo[basepc] != ABSLINEINFO);
- baseline += f->lineinfo[basepc]; /* correct line */
- }
- return baseline;
- }
-}
-
-
-static int getcurrentline (CallInfo *ci) {
- return luaG_getfuncline(ci_func(ci)->p, currentpc(ci));
-}
-
-
-/*
-** Set 'trap' for all active Lua frames.
-** This function can be called during a signal, under "reasonable"
-** assumptions. A new 'ci' is completely linked in the list before it
-** becomes part of the "active" list, and we assume that pointers are
-** atomic; see comment in next function.
-** (A compiler doing interprocedural optimizations could, theoretically,
-** reorder memory writes in such a way that the list could be
-** temporarily broken while inserting a new element. We simply assume it
-** has no good reasons to do that.)
-*/
-static void settraps (CallInfo *ci) {
- for (; ci != NULL; ci = ci->previous)
- if (isLua(ci))
- ci->u.l.trap = 1;
-}
-
-
-/*
-** This function can be called during a signal, under "reasonable"
-** assumptions.
-** Fields 'basehookcount' and 'hookcount' (set by 'resethookcount')
-** are for debug only, and it is no problem if they get arbitrary
-** values (causes at most one wrong hook call). 'hookmask' is an atomic
-** value. We assume that pointers are atomic too (e.g., gcc ensures that
-** for all platforms where it runs). Moreover, 'hook' is always checked
-** before being called (see 'luaD_hook').
-*/
-LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
- if (func == NULL || mask == 0) { /* turn off hooks? */
- mask = 0;
- func = NULL;
- }
- L->hook = func;
- L->basehookcount = count;
- resethookcount(L);
- L->hookmask = cast_byte(mask);
- if (mask)
- settraps(L->ci); /* to trace inside 'luaV_execute' */
-}
-
-
-LUA_API lua_Hook lua_gethook (lua_State *L) {
- return L->hook;
-}
-
-
-LUA_API int lua_gethookmask (lua_State *L) {
- return L->hookmask;
-}
-
-
-LUA_API int lua_gethookcount (lua_State *L) {
- return L->basehookcount;
-}
-
-
-LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
- int status;
- CallInfo *ci;
- if (level < 0) return 0; /* invalid (negative) level */
- lua_lock(L);
- for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
- level--;
- if (level == 0 && ci != &L->base_ci) { /* level found? */
- status = 1;
- ar->i_ci = ci;
- }
- else status = 0; /* no such level */
- lua_unlock(L);
- return status;
-}
-
-
-static const char *upvalname (const Proto *p, int uv) {
- TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
- if (s == NULL) return "?";
- else return getstr(s);
-}
-
-
-static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
- if (clLvalue(s2v(ci->func))->p->is_vararg) {
- int nextra = ci->u.l.nextraargs;
- if (n >= -nextra) { /* 'n' is negative */
- *pos = ci->func - nextra - (n + 1);
- return "(vararg)"; /* generic name for any vararg */
- }
- }
- return NULL; /* no such vararg */
-}
-
-
-const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n, StkId *pos) {
- StkId base = ci->func + 1;
- const char *name = NULL;
- if (isLua(ci)) {
- if (n < 0) /* access to vararg values? */
- return findvararg(ci, n, pos);
- else
- name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
- }
- if (name == NULL) { /* no 'standard' name? */
- StkId limit = (ci == L->ci) ? L->top : ci->next->func;
- if (limit - base >= n && n > 0) { /* is 'n' inside 'ci' stack? */
- /* generic name for any valid slot */
- name = isLua(ci) ? "(temporary)" : "(C temporary)";
- }
- else
- return NULL; /* no name */
- }
- if (pos)
- *pos = base + (n - 1);
- return name;
-}
-
-
-LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
- const char *name;
- lua_lock(L);
- if (ar == NULL) { /* information about non-active function? */
- if (!isLfunction(s2v(L->top - 1))) /* not a Lua function? */
- name = NULL;
- else /* consider live variables at function start (parameters) */
- name = luaF_getlocalname(clLvalue(s2v(L->top - 1))->p, n, 0);
- }
- else { /* active function; get information through 'ar' */
- StkId pos = NULL; /* to avoid warnings */
- name = luaG_findlocal(L, ar->i_ci, n, &pos);
- if (name) {
- setobjs2s(L, L->top, pos);
- api_incr_top(L);
- }
- }
- lua_unlock(L);
- return name;
-}
-
-
-LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
- StkId pos = NULL; /* to avoid warnings */
- const char *name;
- lua_lock(L);
- name = luaG_findlocal(L, ar->i_ci, n, &pos);
- if (name) {
- setobjs2s(L, pos, L->top - 1);
- L->top--; /* pop value */
- }
- lua_unlock(L);
- return name;
-}
-
-
-static void funcinfo (lua_Debug *ar, Closure *cl) {
- if (noLuaClosure(cl)) {
- ar->source = "=[C]";
- ar->srclen = LL("=[C]");
- ar->linedefined = -1;
- ar->lastlinedefined = -1;
- ar->what = "C";
- }
- else {
- const Proto *p = cl->l.p;
- if (p->source) {
- ar->source = getstr(p->source);
- ar->srclen = tsslen(p->source);
- }
- else {
- ar->source = "=?";
- ar->srclen = LL("=?");
- }
- ar->linedefined = p->linedefined;
- ar->lastlinedefined = p->lastlinedefined;
- ar->what = (ar->linedefined == 0) ? "main" : "Lua";
- }
- luaO_chunkid(ar->short_src, ar->source, ar->srclen);
-}
-
-
-static int nextline (const Proto *p, int currentline, int pc) {
- if (p->lineinfo[pc] != ABSLINEINFO)
- return currentline + p->lineinfo[pc];
- else
- return luaG_getfuncline(p, pc);
-}
-
-
-static void collectvalidlines (lua_State *L, Closure *f) {
- if (noLuaClosure(f)) {
- setnilvalue(s2v(L->top));
- api_incr_top(L);
- }
- else {
- int i;
- TValue v;
- const Proto *p = f->l.p;
- int currentline = p->linedefined;
- Table *t = luaH_new(L); /* new table to store active lines */
- sethvalue2s(L, L->top, t); /* push it on stack */
- api_incr_top(L);
- setbtvalue(&v); /* boolean 'true' to be the value of all indices */
- for (i = 0; i < p->sizelineinfo; i++) { /* for all instructions */
- currentline = nextline(p, currentline, i); /* get its line */
- luaH_setint(L, t, currentline, &v); /* table[line] = true */
- }
- }
-}
-
-
-static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
- if (ci == NULL) /* no 'ci'? */
- return NULL; /* no info */
- else if (ci->callstatus & CIST_FIN) { /* is this a finalizer? */
- *name = "__gc";
- return "metamethod"; /* report it as such */
- }
- /* calling function is a known Lua function? */
- else if (!(ci->callstatus & CIST_TAIL) && isLua(ci->previous))
- return funcnamefromcode(L, ci->previous, name);
- else return NULL; /* no way to find a name */
-}
-
-
-static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
- Closure *f, CallInfo *ci) {
- int status = 1;
- for (; *what; what++) {
- switch (*what) {
- case 'S': {
- funcinfo(ar, f);
- break;
- }
- case 'l': {
- ar->currentline = (ci && isLua(ci)) ? getcurrentline(ci) : -1;
- break;
- }
- case 'u': {
- ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
- if (noLuaClosure(f)) {
- ar->isvararg = 1;
- ar->nparams = 0;
- }
- else {
- ar->isvararg = f->l.p->is_vararg;
- ar->nparams = f->l.p->numparams;
- }
- break;
- }
- case 't': {
- ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
- break;
- }
- case 'n': {
- ar->namewhat = getfuncname(L, ci, &ar->name);
- if (ar->namewhat == NULL) {
- ar->namewhat = ""; /* not found */
- ar->name = NULL;
- }
- break;
- }
- case 'r': {
- if (ci == NULL || !(ci->callstatus & CIST_TRAN))
- ar->ftransfer = ar->ntransfer = 0;
- else {
- ar->ftransfer = ci->u2.transferinfo.ftransfer;
- ar->ntransfer = ci->u2.transferinfo.ntransfer;
- }
- break;
- }
- case 'L':
- case 'f': /* handled by lua_getinfo */
- break;
- default: status = 0; /* invalid option */
- }
- }
- return status;
-}
-
-
-LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
- int status;
- Closure *cl;
- CallInfo *ci;
- TValue *func;
- lua_lock(L);
- if (*what == '>') {
- ci = NULL;
- func = s2v(L->top - 1);
- api_check(L, ttisfunction(func), "function expected");
- what++; /* skip the '>' */
- L->top--; /* pop function */
- }
- else {
- ci = ar->i_ci;
- func = s2v(ci->func);
- lua_assert(ttisfunction(func));
- }
- cl = ttisclosure(func) ? clvalue(func) : NULL;
- status = auxgetinfo(L, what, ar, cl, ci);
- if (strchr(what, 'f')) {
- setobj2s(L, L->top, func);
- api_incr_top(L);
- }
- if (strchr(what, 'L'))
- collectvalidlines(L, cl);
- lua_unlock(L);
- return status;
-}
-
-
-/*
-** {======================================================
-** Symbolic Execution
-** =======================================================
-*/
-
-static const char *getobjname (const Proto *p, int lastpc, int reg,
- const char **name);
-
-
-/*
-** Find a "name" for the constant 'c'.
-*/
-static void kname (const Proto *p, int c, const char **name) {
- TValue *kvalue = &p->k[c];
- *name = (ttisstring(kvalue)) ? svalue(kvalue) : "?";
-}
-
-
-/*
-** Find a "name" for the register 'c'.
-*/
-static void rname (const Proto *p, int pc, int c, const char **name) {
- const char *what = getobjname(p, pc, c, name); /* search for 'c' */
- if (!(what && *what == 'c')) /* did not find a constant name? */
- *name = "?";
-}
-
-
-/*
-** Find a "name" for a 'C' value in an RK instruction.
-*/
-static void rkname (const Proto *p, int pc, Instruction i, const char **name) {
- int c = GETARG_C(i); /* key index */
- if (GETARG_k(i)) /* is 'c' a constant? */
- kname(p, c, name);
- else /* 'c' is a register */
- rname(p, pc, c, name);
-}
-
-
-static int filterpc (int pc, int jmptarget) {
- if (pc < jmptarget) /* is code conditional (inside a jump)? */
- return -1; /* cannot know who sets that register */
- else return pc; /* current position sets that register */
-}
-
-
-/*
-** Try to find last instruction before 'lastpc' that modified register 'reg'.
-*/
-static int findsetreg (const Proto *p, int lastpc, int reg) {
- int pc;
- int setreg = -1; /* keep last instruction that changed 'reg' */
- int jmptarget = 0; /* any code before this address is conditional */
- if (testMMMode(GET_OPCODE(p->code[lastpc])))
- lastpc--; /* previous instruction was not actually executed */
- for (pc = 0; pc < lastpc; pc++) {
- Instruction i = p->code[pc];
- OpCode op = GET_OPCODE(i);
- int a = GETARG_A(i);
- int change; /* true if current instruction changed 'reg' */
- switch (op) {
- case OP_LOADNIL: { /* set registers from 'a' to 'a+b' */
- int b = GETARG_B(i);
- change = (a <= reg && reg <= a + b);
- break;
- }
- case OP_TFORCALL: { /* affect all regs above its base */
- change = (reg >= a + 2);
- break;
- }
- case OP_CALL:
- case OP_TAILCALL: { /* affect all registers above base */
- change = (reg >= a);
- break;
- }
- case OP_JMP: { /* doesn't change registers, but changes 'jmptarget' */
- int b = GETARG_sJ(i);
- int dest = pc + 1 + b;
- /* jump does not skip 'lastpc' and is larger than current one? */
- if (dest <= lastpc && dest > jmptarget)
- jmptarget = dest; /* update 'jmptarget' */
- change = 0;
- break;
- }
- default: /* any instruction that sets A */
- change = (testAMode(op) && reg == a);
- break;
- }
- if (change)
- setreg = filterpc(pc, jmptarget);
- }
- return setreg;
-}
-
-
-/*
-** Check whether table being indexed by instruction 'i' is the
-** environment '_ENV'
-*/
-static const char *gxf (const Proto *p, int pc, Instruction i, int isup) {
- int t = GETARG_B(i); /* table index */
- const char *name; /* name of indexed variable */
- if (isup) /* is an upvalue? */
- name = upvalname(p, t);
- else
- getobjname(p, pc, t, &name);
- return (name && strcmp(name, LUA_ENV) == 0) ? "global" : "field";
-}
-
-
-static const char *getobjname (const Proto *p, int lastpc, int reg,
- const char **name) {
- int pc;
- *name = luaF_getlocalname(p, reg + 1, lastpc);
- if (*name) /* is a local? */
- return "local";
- /* else try symbolic execution */
- pc = findsetreg(p, lastpc, reg);
- if (pc != -1) { /* could find instruction? */
- Instruction i = p->code[pc];
- OpCode op = GET_OPCODE(i);
- switch (op) {
- case OP_MOVE: {
- int b = GETARG_B(i); /* move from 'b' to 'a' */
- if (b < GETARG_A(i))
- return getobjname(p, pc, b, name); /* get name for 'b' */
- break;
- }
- case OP_GETTABUP: {
- int k = GETARG_C(i); /* key index */
- kname(p, k, name);
- return gxf(p, pc, i, 1);
- }
- case OP_GETTABLE: {
- int k = GETARG_C(i); /* key index */
- rname(p, pc, k, name);
- return gxf(p, pc, i, 0);
- }
- case OP_GETI: {
- *name = "integer index";
- return "field";
- }
- case OP_GETFIELD: {
- int k = GETARG_C(i); /* key index */
- kname(p, k, name);
- return gxf(p, pc, i, 0);
- }
- case OP_GETUPVAL: {
- *name = upvalname(p, GETARG_B(i));
- return "upvalue";
- }
- case OP_LOADK:
- case OP_LOADKX: {
- int b = (op == OP_LOADK) ? GETARG_Bx(i)
- : GETARG_Ax(p->code[pc + 1]);
- if (ttisstring(&p->k[b])) {
- *name = svalue(&p->k[b]);
- return "constant";
- }
- break;
- }
- case OP_SELF: {
- rkname(p, pc, i, name);
- return "method";
- }
- default: break; /* go through to return NULL */
- }
- }
- return NULL; /* could not find reasonable name */
-}
-
-
-/*
-** Try to find a name for a function based on the code that called it.
-** (Only works when function was called by a Lua function.)
-** Returns what the name is (e.g., "for iterator", "method",
-** "metamethod") and sets '*name' to point to the name.
-*/
-static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
- const char **name) {
- TMS tm = (TMS)0; /* (initial value avoids warnings) */
- const Proto *p = ci_func(ci)->p; /* calling function */
- int pc = currentpc(ci); /* calling instruction index */
- Instruction i = p->code[pc]; /* calling instruction */
- if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
- *name = "?";
- return "hook";
- }
- switch (GET_OPCODE(i)) {
- case OP_CALL:
- case OP_TAILCALL:
- return getobjname(p, pc, GETARG_A(i), name); /* get function name */
- case OP_TFORCALL: { /* for iterator */
- *name = "for iterator";
- return "for iterator";
- }
- /* other instructions can do calls through metamethods */
- case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
- case OP_GETI: case OP_GETFIELD:
- tm = TM_INDEX;
- break;
- case OP_SETTABUP: case OP_SETTABLE: case OP_SETI: case OP_SETFIELD:
- tm = TM_NEWINDEX;
- break;
- case OP_MMBIN: case OP_MMBINI: case OP_MMBINK: {
- tm = cast(TMS, GETARG_C(i));
- break;
- }
- case OP_UNM: tm = TM_UNM; break;
- case OP_BNOT: tm = TM_BNOT; break;
- case OP_LEN: tm = TM_LEN; break;
- case OP_CONCAT: tm = TM_CONCAT; break;
- case OP_EQ: tm = TM_EQ; break;
- /* no cases for OP_EQI and OP_EQK, as they don't call metamethods */
- case OP_LT: case OP_LTI: case OP_GTI: tm = TM_LT; break;
- case OP_LE: case OP_LEI: case OP_GEI: tm = TM_LE; break;
- case OP_CLOSE: case OP_RETURN: tm = TM_CLOSE; break;
- default:
- return NULL; /* cannot find a reasonable name */
- }
- *name = getstr(G(L)->tmname[tm]) + 2;
- return "metamethod";
-}
-
-/* }====================================================== */
-
-
-
-/*
-** Check whether pointer 'o' points to some value in the stack
-** frame of the current function. Because 'o' may not point to a
-** value in this stack, we cannot compare it with the region
-** boundaries (undefined behaviour in ISO C).
-*/
-static int isinstack (CallInfo *ci, const TValue *o) {
- StkId pos;
- for (pos = ci->func + 1; pos < ci->top; pos++) {
- if (o == s2v(pos))
- return 1;
- }
- return 0; /* not found */
-}
-
-
-/*
-** Checks whether value 'o' came from an upvalue. (That can only happen
-** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
-** upvalues.)
-*/
-static const char *getupvalname (CallInfo *ci, const TValue *o,
- const char **name) {
- LClosure *c = ci_func(ci);
- int i;
- for (i = 0; i < c->nupvalues; i++) {
- if (c->upvals[i]->v == o) {
- *name = upvalname(c->p, i);
- return "upvalue";
- }
- }
- return NULL;
-}
-
-
-static const char *varinfo (lua_State *L, const TValue *o) {
- const char *name = NULL; /* to avoid warnings */
- CallInfo *ci = L->ci;
- const char *kind = NULL;
- if (isLua(ci)) {
- kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
- if (!kind && isinstack(ci, o)) /* no? try a register */
- kind = getobjname(ci_func(ci)->p, currentpc(ci),
- cast_int(cast(StkId, o) - (ci->func + 1)), &name);
- }
- return (kind) ? luaO_pushfstring(L, " (%s '%s')", kind, name) : "";
-}
-
-
-l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
- const char *t = luaT_objtypename(L, o);
- luaG_runerror(L, "attempt to %s a %s value%s", op, t, varinfo(L, o));
-}
-
-
-l_noret luaG_callerror (lua_State *L, const TValue *o) {
- CallInfo *ci = L->ci;
- const char *name = NULL; /* to avoid warnings */
- const char *what = (isLua(ci)) ? funcnamefromcode(L, ci, &name) : NULL;
- if (what != NULL) {
- const char *t = luaT_objtypename(L, o);
- luaG_runerror(L, "%s '%s' is not callable (a %s value)", what, name, t);
- }
- else
- luaG_typeerror(L, o, "call");
-}
-
-
-l_noret luaG_forerror (lua_State *L, const TValue *o, const char *what) {
- luaG_runerror(L, "bad 'for' %s (number expected, got %s)",
- what, luaT_objtypename(L, o));
-}
-
-
-l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
- if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
- luaG_typeerror(L, p1, "concatenate");
-}
-
-
-l_noret luaG_opinterror (lua_State *L, const TValue *p1,
- const TValue *p2, const char *msg) {
- if (!ttisnumber(p1)) /* first operand is wrong? */
- p2 = p1; /* now second is wrong */
- luaG_typeerror(L, p2, msg);
-}
-
-
-/*
-** Error when both values are convertible to numbers, but not to integers
-*/
-l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
- lua_Integer temp;
- if (!luaV_tointegerns(p1, &temp, LUA_FLOORN2I))
- p2 = p1;
- luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
-}
-
-
-l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
- const char *t1 = luaT_objtypename(L, p1);
- const char *t2 = luaT_objtypename(L, p2);
- if (strcmp(t1, t2) == 0)
- luaG_runerror(L, "attempt to compare two %s values", t1);
- else
- luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
-}
-
-
-/* add src:line information to 'msg' */
-const char *luaG_addinfo (lua_State *L, const char *msg, TString *src,
- int line) {
- char buff[LUA_IDSIZE];
- if (src)
- luaO_chunkid(buff, getstr(src), tsslen(src));
- else { /* no source available; use "?" instead */
- buff[0] = '?'; buff[1] = '\0';
- }
- return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
-}
-
-
-l_noret luaG_errormsg (lua_State *L) {
- if (L->errfunc != 0) { /* is there an error handling function? */
- StkId errfunc = restorestack(L, L->errfunc);
- lua_assert(ttisfunction(s2v(errfunc)));
- setobjs2s(L, L->top, L->top - 1); /* move argument */
- setobjs2s(L, L->top - 1, errfunc); /* push function */
- L->top++; /* assume EXTRA_STACK */
- luaD_callnoyield(L, L->top - 2, 1); /* call it */
- }
- luaD_throw(L, LUA_ERRRUN);
-}
-
-
-l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
- CallInfo *ci = L->ci;
- const char *msg;
- va_list argp;
- luaC_checkGC(L); /* error message uses memory */
- va_start(argp, fmt);
- msg = luaO_pushvfstring(L, fmt, argp); /* format message */
- va_end(argp);
- if (isLua(ci)) /* if Lua function, add source:line information */
- luaG_addinfo(L, msg, ci_func(ci)->p->source, getcurrentline(ci));
- luaG_errormsg(L);
-}
-
-
-/*
-** Check whether new instruction 'newpc' is in a different line from
-** previous instruction 'oldpc'. More often than not, 'newpc' is only
-** one or a few instructions after 'oldpc' (it must be after, see
-** caller), so try to avoid calling 'luaG_getfuncline'. If they are
-** too far apart, there is a good chance of a ABSLINEINFO in the way,
-** so it goes directly to 'luaG_getfuncline'.
-*/
-static int changedline (const Proto *p, int oldpc, int newpc) {
- if (p->lineinfo == NULL) /* no debug information? */
- return 0;
- if (newpc - oldpc < MAXIWTHABS / 2) { /* not too far apart? */
- int delta = 0; /* line diference */
- int pc = oldpc;
- for (;;) {
- int lineinfo = p->lineinfo[++pc];
- if (lineinfo == ABSLINEINFO)
- break; /* cannot compute delta; fall through */
- delta += lineinfo;
- if (pc == newpc)
- return (delta != 0); /* delta computed successfully */
- }
- }
- /* either instructions are too far apart or there is an absolute line
- info in the way; compute line difference explicitly */
- return (luaG_getfuncline(p, oldpc) != luaG_getfuncline(p, newpc));
-}
-
-
-/*
-** Traces the execution of a Lua function. Called before the execution
-** of each opcode, when debug is on. 'L->oldpc' stores the last
-** instruction traced, to detect line changes. When entering a new
-** function, 'npci' will be zero and will test as a new line whatever
-** the value of 'oldpc'. Some exceptional conditions may return to
-** a function without setting 'oldpc'. In that case, 'oldpc' may be
-** invalid; if so, use zero as a valid value. (A wrong but valid 'oldpc'
-** at most causes an extra call to a line hook.)
-** This function is not "Protected" when called, so it should correct
-** 'L->top' before calling anything that can run the GC.
-*/
-int luaG_traceexec (lua_State *L, const Instruction *pc) {
- CallInfo *ci = L->ci;
- lu_byte mask = L->hookmask;
- const Proto *p = ci_func(ci)->p;
- int counthook;
- if (!(mask & (LUA_MASKLINE | LUA_MASKCOUNT))) { /* no hooks? */
- ci->u.l.trap = 0; /* don't need to stop again */
- return 0; /* turn off 'trap' */
- }
- pc++; /* reference is always next instruction */
- ci->u.l.savedpc = pc; /* save 'pc' */
- counthook = (--L->hookcount == 0 && (mask & LUA_MASKCOUNT));
- if (counthook)
- resethookcount(L); /* reset count */
- else if (!(mask & LUA_MASKLINE))
- return 1; /* no line hook and count != 0; nothing to be done now */
- if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
- ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
- return 1; /* do not call hook again (VM yielded, so it did not move) */
- }
- if (!isIT(*(ci->u.l.savedpc - 1))) /* top not being used? */
- L->top = ci->top; /* correct top */
- if (counthook)
- luaD_hook(L, LUA_HOOKCOUNT, -1, 0, 0); /* call count hook */
- if (mask & LUA_MASKLINE) {
- /* 'L->oldpc' may be invalid; use zero in this case */
- int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
- int npci = pcRel(pc, p);
- if (npci <= oldpc || /* call hook when jump back (loop), */
- changedline(p, oldpc, npci)) { /* or when enter new line */
- int newline = luaG_getfuncline(p, npci);
- luaD_hook(L, LUA_HOOKLINE, newline, 0, 0); /* call line hook */
- }
- L->oldpc = npci; /* 'pc' of last call to line hook */
- }
- if (L->status == LUA_YIELD) { /* did hook yield? */
- if (counthook)
- L->hookcount = 1; /* undo decrement to zero */
- ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
- ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
- luaD_throw(L, LUA_YIELD);
- }
- return 1; /* keep 'trap' on */
-}
-
diff --git a/lua-5.4.3/src/ldebug.h b/lua-5.4.3/src/ldebug.h
deleted file mode 100644
index 974960e..0000000
--- a/lua-5.4.3/src/ldebug.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
-** $Id: ldebug.h $
-** Auxiliary functions from Debug Interface module
-** See Copyright Notice in lua.h
-*/
-
-#ifndef ldebug_h
-#define ldebug_h
-
-
-#include "lstate.h"
-
-
-#define pcRel(pc, p) (cast_int((pc) - (p)->code) - 1)
-
-
-/* Active Lua function (given call info) */
-#define ci_func(ci) (clLvalue(s2v((ci)->func)))
-
-
-#define resethookcount(L) (L->hookcount = L->basehookcount)
-
-/*
-** mark for entries in 'lineinfo' array that has absolute information in
-** 'abslineinfo' array
-*/
-#define ABSLINEINFO (-0x80)
-
-
-/*
-** MAXimum number of successive Instructions WiTHout ABSolute line
-** information. (A power of two allows fast divisions.)
-*/
-#if !defined(MAXIWTHABS)
-#define MAXIWTHABS 128
-#endif
-
-
-LUAI_FUNC int luaG_getfuncline (const Proto *f, int pc);
-LUAI_FUNC const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n,
- StkId *pos);
-LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
- const char *opname);
-LUAI_FUNC l_noret luaG_callerror (lua_State *L, const TValue *o);
-LUAI_FUNC l_noret luaG_forerror (lua_State *L, const TValue *o,
- const char *what);
-LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
- const TValue *p2);
-LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
- const TValue *p2,
- const char *msg);
-LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
- const TValue *p2);
-LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
- const TValue *p2);
-LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
-LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
- TString *src, int line);
-LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
-LUAI_FUNC int luaG_traceexec (lua_State *L, const Instruction *pc);
-
-
-#endif
diff --git a/lua-5.4.3/src/ldo.c b/lua-5.4.3/src/ldo.c
deleted file mode 100644
index 7135079..0000000
--- a/lua-5.4.3/src/ldo.c
+++ /dev/null
@@ -1,963 +0,0 @@
-/*
-** $Id: ldo.c $
-** Stack and Call structure of Lua
-** See Copyright Notice in lua.h
-*/
-
-#define ldo_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lapi.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lparser.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-#include "lundump.h"
-#include "lvm.h"
-#include "lzio.h"
-
-
-
-#define errorstatus(s) ((s) > LUA_YIELD)
-
-
-/*
-** {======================================================
-** Error-recovery functions
-** =======================================================
-*/
-
-/*
-** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
-** default, Lua handles errors with exceptions when compiling as
-** C++ code, with _longjmp/_setjmp when asked to use them, and with
-** longjmp/setjmp otherwise.
-*/
-#if !defined(LUAI_THROW) /* { */
-
-#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
-
-/* C++ exceptions */
-#define LUAI_THROW(L,c) throw(c)
-#define LUAI_TRY(L,c,a) \
- try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
-#define luai_jmpbuf int /* dummy variable */
-
-#elif defined(LUA_USE_POSIX) /* }{ */
-
-/* in POSIX, try _longjmp/_setjmp (more efficient) */
-#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
-#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
-#define luai_jmpbuf jmp_buf
-
-#else /* }{ */
-
-/* ISO C handling with long jumps */
-#define LUAI_THROW(L,c) longjmp((c)->b, 1)
-#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
-#define luai_jmpbuf jmp_buf
-
-#endif /* } */
-
-#endif /* } */
-
-
-
-/* chain list of long jump buffers */
-struct lua_longjmp {
- struct lua_longjmp *previous;
- luai_jmpbuf b;
- volatile int status; /* error code */
-};
-
-
-void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
- switch (errcode) {
- case LUA_ERRMEM: { /* memory error? */
- setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
- break;
- }
- case LUA_ERRERR: {
- setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
- break;
- }
- case LUA_OK: { /* special case only for closing upvalues */
- setnilvalue(s2v(oldtop)); /* no error message */
- break;
- }
- default: {
- lua_assert(errorstatus(errcode)); /* real error */
- setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
- break;
- }
- }
- L->top = oldtop + 1;
-}
-
-
-l_noret luaD_throw (lua_State *L, int errcode) {
- if (L->errorJmp) { /* thread has an error handler? */
- L->errorJmp->status = errcode; /* set status */
- LUAI_THROW(L, L->errorJmp); /* jump to it */
- }
- else { /* thread has no error handler */
- global_State *g = G(L);
- errcode = luaE_resetthread(L, errcode); /* close all upvalues */
- if (g->mainthread->errorJmp) { /* main thread has a handler? */
- setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
- luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
- }
- else { /* no handler at all; abort */
- if (g->panic) { /* panic function? */
- lua_unlock(L);
- g->panic(L); /* call panic function (last chance to jump out) */
- }
- abort();
- }
- }
-}
-
-
-int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
- l_uint32 oldnCcalls = L->nCcalls;
- struct lua_longjmp lj;
- lj.status = LUA_OK;
- lj.previous = L->errorJmp; /* chain new error handler */
- L->errorJmp = &lj;
- LUAI_TRY(L, &lj,
- (*f)(L, ud);
- );
- L->errorJmp = lj.previous; /* restore old error handler */
- L->nCcalls = oldnCcalls;
- return lj.status;
-}
-
-/* }====================================================== */
-
-
-/*
-** {==================================================================
-** Stack reallocation
-** ===================================================================
-*/
-static void correctstack (lua_State *L, StkId oldstack, StkId newstack) {
- CallInfo *ci;
- UpVal *up;
- L->top = (L->top - oldstack) + newstack;
- L->tbclist = (L->tbclist - oldstack) + newstack;
- for (up = L->openupval; up != NULL; up = up->u.open.next)
- up->v = s2v((uplevel(up) - oldstack) + newstack);
- for (ci = L->ci; ci != NULL; ci = ci->previous) {
- ci->top = (ci->top - oldstack) + newstack;
- ci->func = (ci->func - oldstack) + newstack;
- if (isLua(ci))
- ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */
- }
-}
-
-
-/* some space for error handling */
-#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
-
-
-/*
-** Reallocate the stack to a new size, correcting all pointers into
-** it. (There are pointers to a stack from its upvalues, from its list
-** of call infos, plus a few individual pointers.) The reallocation is
-** done in two steps (allocation + free) because the correction must be
-** done while both addresses (the old stack and the new one) are valid.
-** (In ISO C, any pointer use after the pointer has been deallocated is
-** undefined behavior.)
-** In case of allocation error, raise an error or return false according
-** to 'raiseerror'.
-*/
-int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
- int oldsize = stacksize(L);
- int i;
- StkId newstack = luaM_reallocvector(L, NULL, 0,
- newsize + EXTRA_STACK, StackValue);
- lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
- if (l_unlikely(newstack == NULL)) { /* reallocation failed? */
- if (raiseerror)
- luaM_error(L);
- else return 0; /* do not raise an error */
- }
- /* number of elements to be copied to the new stack */
- i = ((oldsize <= newsize) ? oldsize : newsize) + EXTRA_STACK;
- memcpy(newstack, L->stack, i * sizeof(StackValue));
- for (; i < newsize + EXTRA_STACK; i++)
- setnilvalue(s2v(newstack + i)); /* erase new segment */
- correctstack(L, L->stack, newstack);
- luaM_freearray(L, L->stack, oldsize + EXTRA_STACK);
- L->stack = newstack;
- L->stack_last = L->stack + newsize;
- return 1;
-}
-
-
-/*
-** Try to grow the stack by at least 'n' elements. when 'raiseerror'
-** is true, raises any error; otherwise, return 0 in case of errors.
-*/
-int luaD_growstack (lua_State *L, int n, int raiseerror) {
- int size = stacksize(L);
- if (l_unlikely(size > LUAI_MAXSTACK)) {
- /* if stack is larger than maximum, thread is already using the
- extra space reserved for errors, that is, thread is handling
- a stack error; cannot grow further than that. */
- lua_assert(stacksize(L) == ERRORSTACKSIZE);
- if (raiseerror)
- luaD_throw(L, LUA_ERRERR); /* error inside message handler */
- return 0; /* if not 'raiseerror', just signal it */
- }
- else {
- int newsize = 2 * size; /* tentative new size */
- int needed = cast_int(L->top - L->stack) + n;
- if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
- newsize = LUAI_MAXSTACK;
- if (newsize < needed) /* but must respect what was asked for */
- newsize = needed;
- if (l_likely(newsize <= LUAI_MAXSTACK))
- return luaD_reallocstack(L, newsize, raiseerror);
- else { /* stack overflow */
- /* add extra size to be able to handle the error message */
- luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
- if (raiseerror)
- luaG_runerror(L, "stack overflow");
- return 0;
- }
- }
-}
-
-
-static int stackinuse (lua_State *L) {
- CallInfo *ci;
- int res;
- StkId lim = L->top;
- for (ci = L->ci; ci != NULL; ci = ci->previous) {
- if (lim < ci->top) lim = ci->top;
- }
- lua_assert(lim <= L->stack_last);
- res = cast_int(lim - L->stack) + 1; /* part of stack in use */
- if (res < LUA_MINSTACK)
- res = LUA_MINSTACK; /* ensure a minimum size */
- return res;
-}
-
-
-/*
-** If stack size is more than 3 times the current use, reduce that size
-** to twice the current use. (So, the final stack size is at most 2/3 the
-** previous size, and half of its entries are empty.)
-** As a particular case, if stack was handling a stack overflow and now
-** it is not, 'max' (limited by LUAI_MAXSTACK) will be smaller than
-** stacksize (equal to ERRORSTACKSIZE in this case), and so the stack
-** will be reduced to a "regular" size.
-*/
-void luaD_shrinkstack (lua_State *L) {
- int inuse = stackinuse(L);
- int nsize = inuse * 2; /* proposed new size */
- int max = inuse * 3; /* maximum "reasonable" size */
- if (max > LUAI_MAXSTACK) {
- max = LUAI_MAXSTACK; /* respect stack limit */
- if (nsize > LUAI_MAXSTACK)
- nsize = LUAI_MAXSTACK;
- }
- /* if thread is currently not handling a stack overflow and its
- size is larger than maximum "reasonable" size, shrink it */
- if (inuse <= LUAI_MAXSTACK && stacksize(L) > max)
- luaD_reallocstack(L, nsize, 0); /* ok if that fails */
- else /* don't change stack */
- condmovestack(L,{},{}); /* (change only for debugging) */
- luaE_shrinkCI(L); /* shrink CI list */
-}
-
-
-void luaD_inctop (lua_State *L) {
- luaD_checkstack(L, 1);
- L->top++;
-}
-
-/* }================================================================== */
-
-
-/*
-** Call a hook for the given event. Make sure there is a hook to be
-** called. (Both 'L->hook' and 'L->hookmask', which trigger this
-** function, can be changed asynchronously by signals.)
-*/
-void luaD_hook (lua_State *L, int event, int line,
- int ftransfer, int ntransfer) {
- lua_Hook hook = L->hook;
- if (hook && L->allowhook) { /* make sure there is a hook */
- int mask = CIST_HOOKED;
- CallInfo *ci = L->ci;
- ptrdiff_t top = savestack(L, L->top); /* preserve original 'top' */
- ptrdiff_t ci_top = savestack(L, ci->top); /* idem for 'ci->top' */
- lua_Debug ar;
- ar.event = event;
- ar.currentline = line;
- ar.i_ci = ci;
- if (ntransfer != 0) {
- mask |= CIST_TRAN; /* 'ci' has transfer information */
- ci->u2.transferinfo.ftransfer = ftransfer;
- ci->u2.transferinfo.ntransfer = ntransfer;
- }
- if (isLua(ci) && L->top < ci->top)
- L->top = ci->top; /* protect entire activation register */
- luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
- if (ci->top < L->top + LUA_MINSTACK)
- ci->top = L->top + LUA_MINSTACK;
- L->allowhook = 0; /* cannot call hooks inside a hook */
- ci->callstatus |= mask;
- lua_unlock(L);
- (*hook)(L, &ar);
- lua_lock(L);
- lua_assert(!L->allowhook);
- L->allowhook = 1;
- ci->top = restorestack(L, ci_top);
- L->top = restorestack(L, top);
- ci->callstatus &= ~mask;
- }
-}
-
-
-/*
-** Executes a call hook for Lua functions. This function is called
-** whenever 'hookmask' is not zero, so it checks whether call hooks are
-** active.
-*/
-void luaD_hookcall (lua_State *L, CallInfo *ci) {
- L->oldpc = 0; /* set 'oldpc' for new function */
- if (L->hookmask & LUA_MASKCALL) { /* is call hook on? */
- int event = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL
- : LUA_HOOKCALL;
- Proto *p = ci_func(ci)->p;
- ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
- luaD_hook(L, event, -1, 1, p->numparams);
- ci->u.l.savedpc--; /* correct 'pc' */
- }
-}
-
-
-/*
-** Executes a return hook for Lua and C functions and sets/corrects
-** 'oldpc'. (Note that this correction is needed by the line hook, so it
-** is done even when return hooks are off.)
-*/
-static void rethook (lua_State *L, CallInfo *ci, int nres) {
- if (L->hookmask & LUA_MASKRET) { /* is return hook on? */
- StkId firstres = L->top - nres; /* index of first result */
- int delta = 0; /* correction for vararg functions */
- int ftransfer;
- if (isLua(ci)) {
- Proto *p = ci_func(ci)->p;
- if (p->is_vararg)
- delta = ci->u.l.nextraargs + p->numparams + 1;
- }
- ci->func += delta; /* if vararg, back to virtual 'func' */
- ftransfer = cast(unsigned short, firstres - ci->func);
- luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */
- ci->func -= delta;
- }
- if (isLua(ci = ci->previous))
- L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* set 'oldpc' */
-}
-
-
-/*
-** Check whether 'func' has a '__call' metafield. If so, put it in the
-** stack, below original 'func', so that 'luaD_precall' can call it. Raise
-** an error if there is no '__call' metafield.
-*/
-void luaD_tryfuncTM (lua_State *L, StkId func) {
- const TValue *tm = luaT_gettmbyobj(L, s2v(func), TM_CALL);
- StkId p;
- if (l_unlikely(ttisnil(tm)))
- luaG_callerror(L, s2v(func)); /* nothing to call */
- for (p = L->top; p > func; p--) /* open space for metamethod */
- setobjs2s(L, p, p-1);
- L->top++; /* stack space pre-allocated by the caller */
- setobj2s(L, func, tm); /* metamethod is the new function to be called */
-}
-
-
-/*
-** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
-** Handle most typical cases (zero results for commands, one result for
-** expressions, multiple results for tail calls/single parameters)
-** separated.
-*/
-static void moveresults (lua_State *L, StkId res, int nres, int wanted) {
- StkId firstresult;
- int i;
- switch (wanted) { /* handle typical cases separately */
- case 0: /* no values needed */
- L->top = res;
- return;
- case 1: /* one value needed */
- if (nres == 0) /* no results? */
- setnilvalue(s2v(res)); /* adjust with nil */
- else /* at least one result */
- setobjs2s(L, res, L->top - nres); /* move it to proper place */
- L->top = res + 1;
- return;
- case LUA_MULTRET:
- wanted = nres; /* we want all results */
- break;
- default: /* two/more results and/or to-be-closed variables */
- if (hastocloseCfunc(wanted)) { /* to-be-closed variables? */
- ptrdiff_t savedres = savestack(L, res);
- L->ci->callstatus |= CIST_CLSRET; /* in case of yields */
- L->ci->u2.nres = nres;
- luaF_close(L, res, CLOSEKTOP, 1);
- L->ci->callstatus &= ~CIST_CLSRET;
- if (L->hookmask) /* if needed, call hook after '__close's */
- rethook(L, L->ci, nres);
- res = restorestack(L, savedres); /* close and hook can move stack */
- wanted = decodeNresults(wanted);
- if (wanted == LUA_MULTRET)
- wanted = nres; /* we want all results */
- }
- break;
- }
- /* generic case */
- firstresult = L->top - nres; /* index of first result */
- if (nres > wanted) /* extra results? */
- nres = wanted; /* don't need them */
- for (i = 0; i < nres; i++) /* move all results to correct place */
- setobjs2s(L, res + i, firstresult + i);
- for (; i < wanted; i++) /* complete wanted number of results */
- setnilvalue(s2v(res + i));
- L->top = res + wanted; /* top points after the last result */
-}
-
-
-/*
-** Finishes a function call: calls hook if necessary, moves current
-** number of results to proper place, and returns to previous call
-** info. If function has to close variables, hook must be called after
-** that.
-*/
-void luaD_poscall (lua_State *L, CallInfo *ci, int nres) {
- int wanted = ci->nresults;
- if (l_unlikely(L->hookmask && !hastocloseCfunc(wanted)))
- rethook(L, ci, nres);
- /* move results to proper place */
- moveresults(L, ci->func, nres, wanted);
- /* function cannot be in any of these cases when returning */
- lua_assert(!(ci->callstatus &
- (CIST_HOOKED | CIST_YPCALL | CIST_FIN | CIST_TRAN | CIST_CLSRET)));
- L->ci = ci->previous; /* back to caller (after closing variables) */
-}
-
-
-
-#define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L))
-
-
-/*
-** Prepare a function for a tail call, building its call info on top
-** of the current call info. 'narg1' is the number of arguments plus 1
-** (so that it includes the function itself).
-*/
-void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1) {
- Proto *p = clLvalue(s2v(func))->p;
- int fsize = p->maxstacksize; /* frame size */
- int nfixparams = p->numparams;
- int i;
- for (i = 0; i < narg1; i++) /* move down function and arguments */
- setobjs2s(L, ci->func + i, func + i);
- checkstackGC(L, fsize);
- func = ci->func; /* moved-down function */
- for (; narg1 <= nfixparams; narg1++)
- setnilvalue(s2v(func + narg1)); /* complete missing arguments */
- ci->top = func + 1 + fsize; /* top for new function */
- lua_assert(ci->top <= L->stack_last);
- ci->u.l.savedpc = p->code; /* starting point */
- ci->callstatus |= CIST_TAIL;
- L->top = func + narg1; /* set top */
-}
-
-
-/*
-** Prepares the call to a function (C or Lua). For C functions, also do
-** the call. The function to be called is at '*func'. The arguments
-** are on the stack, right after the function. Returns the CallInfo
-** to be executed, if it was a Lua function. Otherwise (a C function)
-** returns NULL, with all the results on the stack, starting at the
-** original function position.
-*/
-CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) {
- lua_CFunction f;
- retry:
- switch (ttypetag(s2v(func))) {
- case LUA_VCCL: /* C closure */
- f = clCvalue(s2v(func))->f;
- goto Cfunc;
- case LUA_VLCF: /* light C function */
- f = fvalue(s2v(func));
- Cfunc: {
- int n; /* number of returns */
- CallInfo *ci;
- checkstackGCp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
- L->ci = ci = next_ci(L);
- ci->nresults = nresults;
- ci->callstatus = CIST_C;
- ci->top = L->top + LUA_MINSTACK;
- ci->func = func;
- lua_assert(ci->top <= L->stack_last);
- if (l_unlikely(L->hookmask & LUA_MASKCALL)) {
- int narg = cast_int(L->top - func) - 1;
- luaD_hook(L, LUA_HOOKCALL, -1, 1, narg);
- }
- lua_unlock(L);
- n = (*f)(L); /* do the actual call */
- lua_lock(L);
- api_checknelems(L, n);
- luaD_poscall(L, ci, n);
- return NULL;
- }
- case LUA_VLCL: { /* Lua function */
- CallInfo *ci;
- Proto *p = clLvalue(s2v(func))->p;
- int narg = cast_int(L->top - func) - 1; /* number of real arguments */
- int nfixparams = p->numparams;
- int fsize = p->maxstacksize; /* frame size */
- checkstackGCp(L, fsize, func);
- L->ci = ci = next_ci(L);
- ci->nresults = nresults;
- ci->u.l.savedpc = p->code; /* starting point */
- ci->top = func + 1 + fsize;
- ci->func = func;
- L->ci = ci;
- for (; narg < nfixparams; narg++)
- setnilvalue(s2v(L->top++)); /* complete missing arguments */
- lua_assert(ci->top <= L->stack_last);
- return ci;
- }
- default: { /* not a function */
- checkstackGCp(L, 1, func); /* space for metamethod */
- luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
- goto retry; /* try again with metamethod */
- }
- }
-}
-
-
-/*
-** Call a function (C or Lua) through C. 'inc' can be 1 (increment
-** number of recursive invocations in the C stack) or nyci (the same
-** plus increment number of non-yieldable calls).
-*/
-static void ccall (lua_State *L, StkId func, int nResults, int inc) {
- CallInfo *ci;
- L->nCcalls += inc;
- if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS))
- luaE_checkcstack(L);
- if ((ci = luaD_precall(L, func, nResults)) != NULL) { /* Lua function? */
- ci->callstatus = CIST_FRESH; /* mark that it is a "fresh" execute */
- luaV_execute(L, ci); /* call it */
- }
- L->nCcalls -= inc;
-}
-
-
-/*
-** External interface for 'ccall'
-*/
-void luaD_call (lua_State *L, StkId func, int nResults) {
- ccall(L, func, nResults, 1);
-}
-
-
-/*
-** Similar to 'luaD_call', but does not allow yields during the call.
-*/
-void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
- ccall(L, func, nResults, nyci);
-}
-
-
-/*
-** Finish the job of 'lua_pcallk' after it was interrupted by an yield.
-** (The caller, 'finishCcall', does the final call to 'adjustresults'.)
-** The main job is to complete the 'luaD_pcall' called by 'lua_pcallk'.
-** If a '__close' method yields here, eventually control will be back
-** to 'finishCcall' (when that '__close' method finally returns) and
-** 'finishpcallk' will run again and close any still pending '__close'
-** methods. Similarly, if a '__close' method errs, 'precover' calls
-** 'unroll' which calls ''finishCcall' and we are back here again, to
-** close any pending '__close' methods.
-** Note that, up to the call to 'luaF_close', the corresponding
-** 'CallInfo' is not modified, so that this repeated run works like the
-** first one (except that it has at least one less '__close' to do). In
-** particular, field CIST_RECST preserves the error status across these
-** multiple runs, changing only if there is a new error.
-*/
-static int finishpcallk (lua_State *L, CallInfo *ci) {
- int status = getcistrecst(ci); /* get original status */
- if (l_likely(status == LUA_OK)) /* no error? */
- status = LUA_YIELD; /* was interrupted by an yield */
- else { /* error */
- StkId func = restorestack(L, ci->u2.funcidx);
- L->allowhook = getoah(ci->callstatus); /* restore 'allowhook' */
- luaF_close(L, func, status, 1); /* can yield or raise an error */
- func = restorestack(L, ci->u2.funcidx); /* stack may be moved */
- luaD_seterrorobj(L, status, func);
- luaD_shrinkstack(L); /* restore stack size in case of overflow */
- setcistrecst(ci, LUA_OK); /* clear original status */
- }
- ci->callstatus &= ~CIST_YPCALL;
- L->errfunc = ci->u.c.old_errfunc;
- /* if it is here, there were errors or yields; unlike 'lua_pcallk',
- do not change status */
- return status;
-}
-
-
-/*
-** Completes the execution of a C function interrupted by an yield.
-** The interruption must have happened while the function was either
-** closing its tbc variables in 'moveresults' or executing
-** 'lua_callk'/'lua_pcallk'. In the first case, it just redoes
-** 'luaD_poscall'. In the second case, the call to 'finishpcallk'
-** finishes the interrupted execution of 'lua_pcallk'. After that, it
-** calls the continuation of the interrupted function and finally it
-** completes the job of the 'luaD_call' that called the function. In
-** the call to 'adjustresults', we do not know the number of results
-** of the function called by 'lua_callk'/'lua_pcallk', so we are
-** conservative and use LUA_MULTRET (always adjust).
-*/
-static void finishCcall (lua_State *L, CallInfo *ci) {
- int n; /* actual number of results from C function */
- if (ci->callstatus & CIST_CLSRET) { /* was returning? */
- lua_assert(hastocloseCfunc(ci->nresults));
- n = ci->u2.nres; /* just redo 'luaD_poscall' */
- /* don't need to reset CIST_CLSRET, as it will be set again anyway */
- }
- else {
- int status = LUA_YIELD; /* default if there were no errors */
- /* must have a continuation and must be able to call it */
- lua_assert(ci->u.c.k != NULL && yieldable(L));
- if (ci->callstatus & CIST_YPCALL) /* was inside a 'lua_pcallk'? */
- status = finishpcallk(L, ci); /* finish it */
- adjustresults(L, LUA_MULTRET); /* finish 'lua_callk' */
- lua_unlock(L);
- n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation */
- lua_lock(L);
- api_checknelems(L, n);
- }
- luaD_poscall(L, ci, n); /* finish 'luaD_call' */
-}
-
-
-/*
-** Executes "full continuation" (everything in the stack) of a
-** previously interrupted coroutine until the stack is empty (or another
-** interruption long-jumps out of the loop).
-*/
-static void unroll (lua_State *L, void *ud) {
- CallInfo *ci;
- UNUSED(ud);
- while ((ci = L->ci) != &L->base_ci) { /* something in the stack */
- if (!isLua(ci)) /* C function? */
- finishCcall(L, ci); /* complete its execution */
- else { /* Lua function */
- luaV_finishOp(L); /* finish interrupted instruction */
- luaV_execute(L, ci); /* execute down to higher C 'boundary' */
- }
- }
-}
-
-
-/*
-** Try to find a suspended protected call (a "recover point") for the
-** given thread.
-*/
-static CallInfo *findpcall (lua_State *L) {
- CallInfo *ci;
- for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
- if (ci->callstatus & CIST_YPCALL)
- return ci;
- }
- return NULL; /* no pending pcall */
-}
-
-
-/*
-** Signal an error in the call to 'lua_resume', not in the execution
-** of the coroutine itself. (Such errors should not be handled by any
-** coroutine error handler and should not kill the coroutine.)
-*/
-static int resume_error (lua_State *L, const char *msg, int narg) {
- L->top -= narg; /* remove args from the stack */
- setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
- api_incr_top(L);
- lua_unlock(L);
- return LUA_ERRRUN;
-}
-
-
-/*
-** Do the work for 'lua_resume' in protected mode. Most of the work
-** depends on the status of the coroutine: initial state, suspended
-** inside a hook, or regularly suspended (optionally with a continuation
-** function), plus erroneous cases: non-suspended coroutine or dead
-** coroutine.
-*/
-static void resume (lua_State *L, void *ud) {
- int n = *(cast(int*, ud)); /* number of arguments */
- StkId firstArg = L->top - n; /* first argument */
- CallInfo *ci = L->ci;
- if (L->status == LUA_OK) /* starting a coroutine? */
- ccall(L, firstArg - 1, LUA_MULTRET, 1); /* just call its body */
- else { /* resuming from previous yield */
- lua_assert(L->status == LUA_YIELD);
- L->status = LUA_OK; /* mark that it is running (again) */
- luaE_incCstack(L); /* control the C stack */
- if (isLua(ci)) { /* yielded inside a hook? */
- L->top = firstArg; /* discard arguments */
- luaV_execute(L, ci); /* just continue running Lua code */
- }
- else { /* 'common' yield */
- if (ci->u.c.k != NULL) { /* does it have a continuation function? */
- lua_unlock(L);
- n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
- lua_lock(L);
- api_checknelems(L, n);
- }
- luaD_poscall(L, ci, n); /* finish 'luaD_call' */
- }
- unroll(L, NULL); /* run continuation */
- }
-}
-
-
-/*
-** Unrolls a coroutine in protected mode while there are recoverable
-** errors, that is, errors inside a protected call. (Any error
-** interrupts 'unroll', and this loop protects it again so it can
-** continue.) Stops with a normal end (status == LUA_OK), an yield
-** (status == LUA_YIELD), or an unprotected error ('findpcall' doesn't
-** find a recover point).
-*/
-static int precover (lua_State *L, int status) {
- CallInfo *ci;
- while (errorstatus(status) && (ci = findpcall(L)) != NULL) {
- L->ci = ci; /* go down to recovery functions */
- setcistrecst(ci, status); /* status to finish 'pcall' */
- status = luaD_rawrunprotected(L, unroll, NULL);
- }
- return status;
-}
-
-
-LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs,
- int *nresults) {
- int status;
- lua_lock(L);
- if (L->status == LUA_OK) { /* may be starting a coroutine */
- if (L->ci != &L->base_ci) /* not in base level? */
- return resume_error(L, "cannot resume non-suspended coroutine", nargs);
- else if (L->top - (L->ci->func + 1) == nargs) /* no function? */
- return resume_error(L, "cannot resume dead coroutine", nargs);
- }
- else if (L->status != LUA_YIELD) /* ended with errors? */
- return resume_error(L, "cannot resume dead coroutine", nargs);
- L->nCcalls = (from) ? getCcalls(from) : 0;
- luai_userstateresume(L, nargs);
- api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
- status = luaD_rawrunprotected(L, resume, &nargs);
- /* continue running after recoverable errors */
- status = precover(L, status);
- if (l_likely(!errorstatus(status)))
- lua_assert(status == L->status); /* normal end or yield */
- else { /* unrecoverable error */
- L->status = cast_byte(status); /* mark thread as 'dead' */
- luaD_seterrorobj(L, status, L->top); /* push error message */
- L->ci->top = L->top;
- }
- *nresults = (status == LUA_YIELD) ? L->ci->u2.nyield
- : cast_int(L->top - (L->ci->func + 1));
- lua_unlock(L);
- return status;
-}
-
-
-LUA_API int lua_isyieldable (lua_State *L) {
- return yieldable(L);
-}
-
-
-LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
- lua_KFunction k) {
- CallInfo *ci;
- luai_userstateyield(L, nresults);
- lua_lock(L);
- ci = L->ci;
- api_checknelems(L, nresults);
- if (l_unlikely(!yieldable(L))) {
- if (L != G(L)->mainthread)
- luaG_runerror(L, "attempt to yield across a C-call boundary");
- else
- luaG_runerror(L, "attempt to yield from outside a coroutine");
- }
- L->status = LUA_YIELD;
- ci->u2.nyield = nresults; /* save number of results */
- if (isLua(ci)) { /* inside a hook? */
- lua_assert(!isLuacode(ci));
- api_check(L, nresults == 0, "hooks cannot yield values");
- api_check(L, k == NULL, "hooks cannot continue after yielding");
- }
- else {
- if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
- ci->u.c.ctx = ctx; /* save context */
- luaD_throw(L, LUA_YIELD);
- }
- lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
- lua_unlock(L);
- return 0; /* return to 'luaD_hook' */
-}
-
-
-/*
-** Auxiliary structure to call 'luaF_close' in protected mode.
-*/
-struct CloseP {
- StkId level;
- int status;
-};
-
-
-/*
-** Auxiliary function to call 'luaF_close' in protected mode.
-*/
-static void closepaux (lua_State *L, void *ud) {
- struct CloseP *pcl = cast(struct CloseP *, ud);
- luaF_close(L, pcl->level, pcl->status, 0);
-}
-
-
-/*
-** Calls 'luaF_close' in protected mode. Return the original status
-** or, in case of errors, the new status.
-*/
-int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status) {
- CallInfo *old_ci = L->ci;
- lu_byte old_allowhooks = L->allowhook;
- for (;;) { /* keep closing upvalues until no more errors */
- struct CloseP pcl;
- pcl.level = restorestack(L, level); pcl.status = status;
- status = luaD_rawrunprotected(L, &closepaux, &pcl);
- if (l_likely(status == LUA_OK)) /* no more errors? */
- return pcl.status;
- else { /* an error occurred; restore saved state and repeat */
- L->ci = old_ci;
- L->allowhook = old_allowhooks;
- }
- }
-}
-
-
-/*
-** Call the C function 'func' in protected mode, restoring basic
-** thread information ('allowhook', etc.) and in particular
-** its stack level in case of errors.
-*/
-int luaD_pcall (lua_State *L, Pfunc func, void *u,
- ptrdiff_t old_top, ptrdiff_t ef) {
- int status;
- CallInfo *old_ci = L->ci;
- lu_byte old_allowhooks = L->allowhook;
- ptrdiff_t old_errfunc = L->errfunc;
- L->errfunc = ef;
- status = luaD_rawrunprotected(L, func, u);
- if (l_unlikely(status != LUA_OK)) { /* an error occurred? */
- L->ci = old_ci;
- L->allowhook = old_allowhooks;
- status = luaD_closeprotected(L, old_top, status);
- luaD_seterrorobj(L, status, restorestack(L, old_top));
- luaD_shrinkstack(L); /* restore stack size in case of overflow */
- }
- L->errfunc = old_errfunc;
- return status;
-}
-
-
-
-/*
-** Execute a protected parser.
-*/
-struct SParser { /* data to 'f_parser' */
- ZIO *z;
- Mbuffer buff; /* dynamic structure used by the scanner */
- Dyndata dyd; /* dynamic structures used by the parser */
- const char *mode;
- const char *name;
-};
-
-
-static void checkmode (lua_State *L, const char *mode, const char *x) {
- if (mode && strchr(mode, x[0]) == NULL) {
- luaO_pushfstring(L,
- "attempt to load a %s chunk (mode is '%s')", x, mode);
- luaD_throw(L, LUA_ERRSYNTAX);
- }
-}
-
-
-static void f_parser (lua_State *L, void *ud) {
- LClosure *cl;
- struct SParser *p = cast(struct SParser *, ud);
- int c = zgetc(p->z); /* read first character */
- if (c == LUA_SIGNATURE[0]) {
- checkmode(L, p->mode, "binary");
- cl = luaU_undump(L, p->z, p->name);
- }
- else {
- checkmode(L, p->mode, "text");
- cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
- }
- lua_assert(cl->nupvalues == cl->p->sizeupvalues);
- luaF_initupvals(L, cl);
-}
-
-
-int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
- const char *mode) {
- struct SParser p;
- int status;
- incnny(L); /* cannot yield during parsing */
- p.z = z; p.name = name; p.mode = mode;
- p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
- p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
- p.dyd.label.arr = NULL; p.dyd.label.size = 0;
- luaZ_initbuffer(L, &p.buff);
- status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
- luaZ_freebuffer(L, &p.buff);
- luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
- luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
- luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
- decnny(L);
- return status;
-}
-
-
diff --git a/lua-5.4.3/src/ldo.h b/lua-5.4.3/src/ldo.h
deleted file mode 100644
index 6bf0ed8..0000000
--- a/lua-5.4.3/src/ldo.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
-** $Id: ldo.h $
-** Stack and Call structure of Lua
-** See Copyright Notice in lua.h
-*/
-
-#ifndef ldo_h
-#define ldo_h
-
-
-#include "lobject.h"
-#include "lstate.h"
-#include "lzio.h"
-
-
-/*
-** Macro to check stack size and grow stack if needed. Parameters
-** 'pre'/'pos' allow the macro to preserve a pointer into the
-** stack across reallocations, doing the work only when needed.
-** It also allows the running of one GC step when the stack is
-** reallocated.
-** 'condmovestack' is used in heavy tests to force a stack reallocation
-** at every check.
-*/
-#define luaD_checkstackaux(L,n,pre,pos) \
- if (l_unlikely(L->stack_last - L->top <= (n))) \
- { pre; luaD_growstack(L, n, 1); pos; } \
- else { condmovestack(L,pre,pos); }
-
-/* In general, 'pre'/'pos' are empty (nothing to save) */
-#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
-
-
-
-#define savestack(L,p) ((char *)(p) - (char *)L->stack)
-#define restorestack(L,n) ((StkId)((char *)L->stack + (n)))
-
-
-/* macro to check stack size, preserving 'p' */
-#define checkstackGCp(L,n,p) \
- luaD_checkstackaux(L, n, \
- ptrdiff_t t__ = savestack(L, p); /* save 'p' */ \
- luaC_checkGC(L), /* stack grow uses memory */ \
- p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
-
-
-/* macro to check stack size and GC */
-#define checkstackGC(L,fsize) \
- luaD_checkstackaux(L, (fsize), luaC_checkGC(L), (void)0)
-
-
-/* type of protected functions, to be ran by 'runprotected' */
-typedef void (*Pfunc) (lua_State *L, void *ud);
-
-LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
-LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
- const char *mode);
-LUAI_FUNC void luaD_hook (lua_State *L, int event, int line,
- int fTransfer, int nTransfer);
-LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci);
-LUAI_FUNC void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int n);
-LUAI_FUNC CallInfo *luaD_precall (lua_State *L, StkId func, int nResults);
-LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
-LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
-LUAI_FUNC void luaD_tryfuncTM (lua_State *L, StkId func);
-LUAI_FUNC int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status);
-LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
- ptrdiff_t oldtop, ptrdiff_t ef);
-LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, int nres);
-LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror);
-LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror);
-LUAI_FUNC void luaD_shrinkstack (lua_State *L);
-LUAI_FUNC void luaD_inctop (lua_State *L);
-
-LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
-LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
-
-#endif
-
diff --git a/lua-5.4.3/src/ldump.c b/lua-5.4.3/src/ldump.c
deleted file mode 100644
index f848b66..0000000
--- a/lua-5.4.3/src/ldump.c
+++ /dev/null
@@ -1,226 +0,0 @@
-/*
-** $Id: ldump.c $
-** save precompiled Lua chunks
-** See Copyright Notice in lua.h
-*/
-
-#define ldump_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-
-#include "lua.h"
-
-#include "lobject.h"
-#include "lstate.h"
-#include "lundump.h"
-
-
-typedef struct {
- lua_State *L;
- lua_Writer writer;
- void *data;
- int strip;
- int status;
-} DumpState;
-
-
-/*
-** All high-level dumps go through dumpVector; you can change it to
-** change the endianness of the result
-*/
-#define dumpVector(D,v,n) dumpBlock(D,v,(n)*sizeof((v)[0]))
-
-#define dumpLiteral(D, s) dumpBlock(D,s,sizeof(s) - sizeof(char))
-
-
-static void dumpBlock (DumpState *D, const void *b, size_t size) {
- if (D->status == 0 && size > 0) {
- lua_unlock(D->L);
- D->status = (*D->writer)(D->L, b, size, D->data);
- lua_lock(D->L);
- }
-}
-
-
-#define dumpVar(D,x) dumpVector(D,&x,1)
-
-
-static void dumpByte (DumpState *D, int y) {
- lu_byte x = (lu_byte)y;
- dumpVar(D, x);
-}
-
-
-/* dumpInt Buff Size */
-#define DIBS ((sizeof(size_t) * 8 / 7) + 1)
-
-static void dumpSize (DumpState *D, size_t x) {
- lu_byte buff[DIBS];
- int n = 0;
- do {
- buff[DIBS - (++n)] = x & 0x7f; /* fill buffer in reverse order */
- x >>= 7;
- } while (x != 0);
- buff[DIBS - 1] |= 0x80; /* mark last byte */
- dumpVector(D, buff + DIBS - n, n);
-}
-
-
-static void dumpInt (DumpState *D, int x) {
- dumpSize(D, x);
-}
-
-
-static void dumpNumber (DumpState *D, lua_Number x) {
- dumpVar(D, x);
-}
-
-
-static void dumpInteger (DumpState *D, lua_Integer x) {
- dumpVar(D, x);
-}
-
-
-static void dumpString (DumpState *D, const TString *s) {
- if (s == NULL)
- dumpSize(D, 0);
- else {
- size_t size = tsslen(s);
- const char *str = getstr(s);
- dumpSize(D, size + 1);
- dumpVector(D, str, size);
- }
-}
-
-
-static void dumpCode (DumpState *D, const Proto *f) {
- dumpInt(D, f->sizecode);
- dumpVector(D, f->code, f->sizecode);
-}
-
-
-static void dumpFunction(DumpState *D, const Proto *f, TString *psource);
-
-static void dumpConstants (DumpState *D, const Proto *f) {
- int i;
- int n = f->sizek;
- dumpInt(D, n);
- for (i = 0; i < n; i++) {
- const TValue *o = &f->k[i];
- int tt = ttypetag(o);
- dumpByte(D, tt);
- switch (tt) {
- case LUA_VNUMFLT:
- dumpNumber(D, fltvalue(o));
- break;
- case LUA_VNUMINT:
- dumpInteger(D, ivalue(o));
- break;
- case LUA_VSHRSTR:
- case LUA_VLNGSTR:
- dumpString(D, tsvalue(o));
- break;
- default:
- lua_assert(tt == LUA_VNIL || tt == LUA_VFALSE || tt == LUA_VTRUE);
- }
- }
-}
-
-
-static void dumpProtos (DumpState *D, const Proto *f) {
- int i;
- int n = f->sizep;
- dumpInt(D, n);
- for (i = 0; i < n; i++)
- dumpFunction(D, f->p[i], f->source);
-}
-
-
-static void dumpUpvalues (DumpState *D, const Proto *f) {
- int i, n = f->sizeupvalues;
- dumpInt(D, n);
- for (i = 0; i < n; i++) {
- dumpByte(D, f->upvalues[i].instack);
- dumpByte(D, f->upvalues[i].idx);
- dumpByte(D, f->upvalues[i].kind);
- }
-}
-
-
-static void dumpDebug (DumpState *D, const Proto *f) {
- int i, n;
- n = (D->strip) ? 0 : f->sizelineinfo;
- dumpInt(D, n);
- dumpVector(D, f->lineinfo, n);
- n = (D->strip) ? 0 : f->sizeabslineinfo;
- dumpInt(D, n);
- for (i = 0; i < n; i++) {
- dumpInt(D, f->abslineinfo[i].pc);
- dumpInt(D, f->abslineinfo[i].line);
- }
- n = (D->strip) ? 0 : f->sizelocvars;
- dumpInt(D, n);
- for (i = 0; i < n; i++) {
- dumpString(D, f->locvars[i].varname);
- dumpInt(D, f->locvars[i].startpc);
- dumpInt(D, f->locvars[i].endpc);
- }
- n = (D->strip) ? 0 : f->sizeupvalues;
- dumpInt(D, n);
- for (i = 0; i < n; i++)
- dumpString(D, f->upvalues[i].name);
-}
-
-
-static void dumpFunction (DumpState *D, const Proto *f, TString *psource) {
- if (D->strip || f->source == psource)
- dumpString(D, NULL); /* no debug info or same source as its parent */
- else
- dumpString(D, f->source);
- dumpInt(D, f->linedefined);
- dumpInt(D, f->lastlinedefined);
- dumpByte(D, f->numparams);
- dumpByte(D, f->is_vararg);
- dumpByte(D, f->maxstacksize);
- dumpCode(D, f);
- dumpConstants(D, f);
- dumpUpvalues(D, f);
- dumpProtos(D, f);
- dumpDebug(D, f);
-}
-
-
-static void dumpHeader (DumpState *D) {
- dumpLiteral(D, LUA_SIGNATURE);
- dumpByte(D, LUAC_VERSION);
- dumpByte(D, LUAC_FORMAT);
- dumpLiteral(D, LUAC_DATA);
- dumpByte(D, sizeof(Instruction));
- dumpByte(D, sizeof(lua_Integer));
- dumpByte(D, sizeof(lua_Number));
- dumpInteger(D, LUAC_INT);
- dumpNumber(D, LUAC_NUM);
-}
-
-
-/*
-** dump Lua function as precompiled chunk
-*/
-int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data,
- int strip) {
- DumpState D;
- D.L = L;
- D.writer = w;
- D.data = data;
- D.strip = strip;
- D.status = 0;
- dumpHeader(&D);
- dumpByte(&D, f->sizeupvalues);
- dumpFunction(&D, f, NULL);
- return D.status;
-}
-
diff --git a/lua-5.4.3/src/lfunc.c b/lua-5.4.3/src/lfunc.c
deleted file mode 100644
index f5889a2..0000000
--- a/lua-5.4.3/src/lfunc.c
+++ /dev/null
@@ -1,294 +0,0 @@
-/*
-** $Id: lfunc.c $
-** Auxiliary functions to manipulate prototypes and closures
-** See Copyright Notice in lua.h
-*/
-
-#define lfunc_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-
-
-
-CClosure *luaF_newCclosure (lua_State *L, int nupvals) {
- GCObject *o = luaC_newobj(L, LUA_VCCL, sizeCclosure(nupvals));
- CClosure *c = gco2ccl(o);
- c->nupvalues = cast_byte(nupvals);
- return c;
-}
-
-
-LClosure *luaF_newLclosure (lua_State *L, int nupvals) {
- GCObject *o = luaC_newobj(L, LUA_VLCL, sizeLclosure(nupvals));
- LClosure *c = gco2lcl(o);
- c->p = NULL;
- c->nupvalues = cast_byte(nupvals);
- while (nupvals--) c->upvals[nupvals] = NULL;
- return c;
-}
-
-
-/*
-** fill a closure with new closed upvalues
-*/
-void luaF_initupvals (lua_State *L, LClosure *cl) {
- int i;
- for (i = 0; i < cl->nupvalues; i++) {
- GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
- UpVal *uv = gco2upv(o);
- uv->v = &uv->u.value; /* make it closed */
- setnilvalue(uv->v);
- cl->upvals[i] = uv;
- luaC_objbarrier(L, cl, uv);
- }
-}
-
-
-/*
-** Create a new upvalue at the given level, and link it to the list of
-** open upvalues of 'L' after entry 'prev'.
-**/
-static UpVal *newupval (lua_State *L, int tbc, StkId level, UpVal **prev) {
- GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
- UpVal *uv = gco2upv(o);
- UpVal *next = *prev;
- uv->v = s2v(level); /* current value lives in the stack */
- uv->tbc = tbc;
- uv->u.open.next = next; /* link it to list of open upvalues */
- uv->u.open.previous = prev;
- if (next)
- next->u.open.previous = &uv->u.open.next;
- *prev = uv;
- if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
- L->twups = G(L)->twups; /* link it to the list */
- G(L)->twups = L;
- }
- return uv;
-}
-
-
-/*
-** Find and reuse, or create if it does not exist, an upvalue
-** at the given level.
-*/
-UpVal *luaF_findupval (lua_State *L, StkId level) {
- UpVal **pp = &L->openupval;
- UpVal *p;
- lua_assert(isintwups(L) || L->openupval == NULL);
- while ((p = *pp) != NULL && uplevel(p) >= level) { /* search for it */
- lua_assert(!isdead(G(L), p));
- if (uplevel(p) == level) /* corresponding upvalue? */
- return p; /* return it */
- pp = &p->u.open.next;
- }
- /* not found: create a new upvalue after 'pp' */
- return newupval(L, 0, level, pp);
-}
-
-
-/*
-** Call closing method for object 'obj' with error message 'err'. The
-** boolean 'yy' controls whether the call is yieldable.
-** (This function assumes EXTRA_STACK.)
-*/
-static void callclosemethod (lua_State *L, TValue *obj, TValue *err, int yy) {
- StkId top = L->top;
- const TValue *tm = luaT_gettmbyobj(L, obj, TM_CLOSE);
- setobj2s(L, top, tm); /* will call metamethod... */
- setobj2s(L, top + 1, obj); /* with 'self' as the 1st argument */
- setobj2s(L, top + 2, err); /* and error msg. as 2nd argument */
- L->top = top + 3; /* add function and arguments */
- if (yy)
- luaD_call(L, top, 0);
- else
- luaD_callnoyield(L, top, 0);
-}
-
-
-/*
-** Check whether object at given level has a close metamethod and raise
-** an error if not.
-*/
-static void checkclosemth (lua_State *L, StkId level) {
- const TValue *tm = luaT_gettmbyobj(L, s2v(level), TM_CLOSE);
- if (ttisnil(tm)) { /* no metamethod? */
- int idx = cast_int(level - L->ci->func); /* variable index */
- const char *vname = luaG_findlocal(L, L->ci, idx, NULL);
- if (vname == NULL) vname = "?";
- luaG_runerror(L, "variable '%s' got a non-closable value", vname);
- }
-}
-
-
-/*
-** Prepare and call a closing method.
-** If status is CLOSEKTOP, the call to the closing method will be pushed
-** at the top of the stack. Otherwise, values can be pushed right after
-** the 'level' of the upvalue being closed, as everything after that
-** won't be used again.
-*/
-static void prepcallclosemth (lua_State *L, StkId level, int status, int yy) {
- TValue *uv = s2v(level); /* value being closed */
- TValue *errobj;
- if (status == CLOSEKTOP)
- errobj = &G(L)->nilvalue; /* error object is nil */
- else { /* 'luaD_seterrorobj' will set top to level + 2 */
- errobj = s2v(level + 1); /* error object goes after 'uv' */
- luaD_seterrorobj(L, status, level + 1); /* set error object */
- }
- callclosemethod(L, uv, errobj, yy);
-}
-
-
-/*
-** Maximum value for deltas in 'tbclist', dependent on the type
-** of delta. (This macro assumes that an 'L' is in scope where it
-** is used.)
-*/
-#define MAXDELTA \
- ((256ul << ((sizeof(L->stack->tbclist.delta) - 1) * 8)) - 1)
-
-
-/*
-** Insert a variable in the list of to-be-closed variables.
-*/
-void luaF_newtbcupval (lua_State *L, StkId level) {
- lua_assert(level > L->tbclist);
- if (l_isfalse(s2v(level)))
- return; /* false doesn't need to be closed */
- checkclosemth(L, level); /* value must have a close method */
- while (cast_uint(level - L->tbclist) > MAXDELTA) {
- L->tbclist += MAXDELTA; /* create a dummy node at maximum delta */
- L->tbclist->tbclist.delta = 0;
- }
- level->tbclist.delta = cast(unsigned short, level - L->tbclist);
- L->tbclist = level;
-}
-
-
-void luaF_unlinkupval (UpVal *uv) {
- lua_assert(upisopen(uv));
- *uv->u.open.previous = uv->u.open.next;
- if (uv->u.open.next)
- uv->u.open.next->u.open.previous = uv->u.open.previous;
-}
-
-
-/*
-** Close all upvalues up to the given stack level.
-*/
-void luaF_closeupval (lua_State *L, StkId level) {
- UpVal *uv;
- StkId upl; /* stack index pointed by 'uv' */
- while ((uv = L->openupval) != NULL && (upl = uplevel(uv)) >= level) {
- TValue *slot = &uv->u.value; /* new position for value */
- lua_assert(uplevel(uv) < L->top);
- luaF_unlinkupval(uv); /* remove upvalue from 'openupval' list */
- setobj(L, slot, uv->v); /* move value to upvalue slot */
- uv->v = slot; /* now current value lives here */
- if (!iswhite(uv)) { /* neither white nor dead? */
- nw2black(uv); /* closed upvalues cannot be gray */
- luaC_barrier(L, uv, slot);
- }
- }
-}
-
-
-/*
-** Remove firt element from the tbclist plus its dummy nodes.
-*/
-static void poptbclist (lua_State *L) {
- StkId tbc = L->tbclist;
- lua_assert(tbc->tbclist.delta > 0); /* first element cannot be dummy */
- tbc -= tbc->tbclist.delta;
- while (tbc > L->stack && tbc->tbclist.delta == 0)
- tbc -= MAXDELTA; /* remove dummy nodes */
- L->tbclist = tbc;
-}
-
-
-/*
-** Close all upvalues and to-be-closed variables up to the given stack
-** level.
-*/
-void luaF_close (lua_State *L, StkId level, int status, int yy) {
- ptrdiff_t levelrel = savestack(L, level);
- luaF_closeupval(L, level); /* first, close the upvalues */
- while (L->tbclist >= level) { /* traverse tbc's down to that level */
- StkId tbc = L->tbclist; /* get variable index */
- poptbclist(L); /* remove it from list */
- prepcallclosemth(L, tbc, status, yy); /* close variable */
- level = restorestack(L, levelrel);
- }
-}
-
-
-Proto *luaF_newproto (lua_State *L) {
- GCObject *o = luaC_newobj(L, LUA_VPROTO, sizeof(Proto));
- Proto *f = gco2p(o);
- f->k = NULL;
- f->sizek = 0;
- f->p = NULL;
- f->sizep = 0;
- f->code = NULL;
- f->sizecode = 0;
- f->lineinfo = NULL;
- f->sizelineinfo = 0;
- f->abslineinfo = NULL;
- f->sizeabslineinfo = 0;
- f->upvalues = NULL;
- f->sizeupvalues = 0;
- f->numparams = 0;
- f->is_vararg = 0;
- f->maxstacksize = 0;
- f->locvars = NULL;
- f->sizelocvars = 0;
- f->linedefined = 0;
- f->lastlinedefined = 0;
- f->source = NULL;
- return f;
-}
-
-
-void luaF_freeproto (lua_State *L, Proto *f) {
- luaM_freearray(L, f->code, f->sizecode);
- luaM_freearray(L, f->p, f->sizep);
- luaM_freearray(L, f->k, f->sizek);
- luaM_freearray(L, f->lineinfo, f->sizelineinfo);
- luaM_freearray(L, f->abslineinfo, f->sizeabslineinfo);
- luaM_freearray(L, f->locvars, f->sizelocvars);
- luaM_freearray(L, f->upvalues, f->sizeupvalues);
- luaM_free(L, f);
-}
-
-
-/*
-** Look for n-th local variable at line 'line' in function 'func'.
-** Returns NULL if not found.
-*/
-const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
- int i;
- for (i = 0; isizelocvars && f->locvars[i].startpc <= pc; i++) {
- if (pc < f->locvars[i].endpc) { /* is variable active? */
- local_number--;
- if (local_number == 0)
- return getstr(f->locvars[i].varname);
- }
- }
- return NULL; /* not found */
-}
-
diff --git a/lua-5.4.3/src/lfunc.h b/lua-5.4.3/src/lfunc.h
deleted file mode 100644
index dc1cebc..0000000
--- a/lua-5.4.3/src/lfunc.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
-** $Id: lfunc.h $
-** Auxiliary functions to manipulate prototypes and closures
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lfunc_h
-#define lfunc_h
-
-
-#include "lobject.h"
-
-
-#define sizeCclosure(n) (cast_int(offsetof(CClosure, upvalue)) + \
- cast_int(sizeof(TValue)) * (n))
-
-#define sizeLclosure(n) (cast_int(offsetof(LClosure, upvals)) + \
- cast_int(sizeof(TValue *)) * (n))
-
-
-/* test whether thread is in 'twups' list */
-#define isintwups(L) (L->twups != L)
-
-
-/*
-** maximum number of upvalues in a closure (both C and Lua). (Value
-** must fit in a VM register.)
-*/
-#define MAXUPVAL 255
-
-
-#define upisopen(up) ((up)->v != &(up)->u.value)
-
-
-#define uplevel(up) check_exp(upisopen(up), cast(StkId, (up)->v))
-
-
-/*
-** maximum number of misses before giving up the cache of closures
-** in prototypes
-*/
-#define MAXMISS 10
-
-
-
-/* special status to close upvalues preserving the top of the stack */
-#define CLOSEKTOP (-1)
-
-
-LUAI_FUNC Proto *luaF_newproto (lua_State *L);
-LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nupvals);
-LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nupvals);
-LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
-LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
-LUAI_FUNC void luaF_newtbcupval (lua_State *L, StkId level);
-LUAI_FUNC void luaF_closeupval (lua_State *L, StkId level);
-LUAI_FUNC void luaF_close (lua_State *L, StkId level, int status, int yy);
-LUAI_FUNC void luaF_unlinkupval (UpVal *uv);
-LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
-LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
- int pc);
-
-
-#endif
diff --git a/lua-5.4.3/src/lgc.c b/lua-5.4.3/src/lgc.c
deleted file mode 100644
index b360eed..0000000
--- a/lua-5.4.3/src/lgc.c
+++ /dev/null
@@ -1,1728 +0,0 @@
-/*
-** $Id: lgc.c $
-** Garbage Collector
-** See Copyright Notice in lua.h
-*/
-
-#define lgc_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-#include
-#include
-
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-
-
-/*
-** Maximum number of elements to sweep in each single step.
-** (Large enough to dissipate fixed overheads but small enough
-** to allow small steps for the collector.)
-*/
-#define GCSWEEPMAX 100
-
-/*
-** Maximum number of finalizers to call in each single step.
-*/
-#define GCFINMAX 10
-
-
-/*
-** Cost of calling one finalizer.
-*/
-#define GCFINALIZECOST 50
-
-
-/*
-** The equivalent, in bytes, of one unit of "work" (visiting a slot,
-** sweeping an object, etc.)
-*/
-#define WORK2MEM sizeof(TValue)
-
-
-/*
-** macro to adjust 'pause': 'pause' is actually used like
-** 'pause / PAUSEADJ' (value chosen by tests)
-*/
-#define PAUSEADJ 100
-
-
-/* mask with all color bits */
-#define maskcolors (bitmask(BLACKBIT) | WHITEBITS)
-
-/* mask with all GC bits */
-#define maskgcbits (maskcolors | AGEBITS)
-
-
-/* macro to erase all color bits then set only the current white bit */
-#define makewhite(g,x) \
- (x->marked = cast_byte((x->marked & ~maskcolors) | luaC_white(g)))
-
-/* make an object gray (neither white nor black) */
-#define set2gray(x) resetbits(x->marked, maskcolors)
-
-
-/* make an object black (coming from any color) */
-#define set2black(x) \
- (x->marked = cast_byte((x->marked & ~WHITEBITS) | bitmask(BLACKBIT)))
-
-
-#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
-
-#define keyiswhite(n) (keyiscollectable(n) && iswhite(gckey(n)))
-
-
-/*
-** Protected access to objects in values
-*/
-#define gcvalueN(o) (iscollectable(o) ? gcvalue(o) : NULL)
-
-
-#define markvalue(g,o) { checkliveness(g->mainthread,o); \
- if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); }
-
-#define markkey(g, n) { if keyiswhite(n) reallymarkobject(g,gckey(n)); }
-
-#define markobject(g,t) { if (iswhite(t)) reallymarkobject(g, obj2gco(t)); }
-
-/*
-** mark an object that can be NULL (either because it is really optional,
-** or it was stripped as debug info, or inside an uncompleted structure)
-*/
-#define markobjectN(g,t) { if (t) markobject(g,t); }
-
-static void reallymarkobject (global_State *g, GCObject *o);
-static lu_mem atomic (lua_State *L);
-static void entersweep (lua_State *L);
-
-
-/*
-** {======================================================
-** Generic functions
-** =======================================================
-*/
-
-
-/*
-** one after last element in a hash array
-*/
-#define gnodelast(h) gnode(h, cast_sizet(sizenode(h)))
-
-
-static GCObject **getgclist (GCObject *o) {
- switch (o->tt) {
- case LUA_VTABLE: return &gco2t(o)->gclist;
- case LUA_VLCL: return &gco2lcl(o)->gclist;
- case LUA_VCCL: return &gco2ccl(o)->gclist;
- case LUA_VTHREAD: return &gco2th(o)->gclist;
- case LUA_VPROTO: return &gco2p(o)->gclist;
- case LUA_VUSERDATA: {
- Udata *u = gco2u(o);
- lua_assert(u->nuvalue > 0);
- return &u->gclist;
- }
- default: lua_assert(0); return 0;
- }
-}
-
-
-/*
-** Link a collectable object 'o' with a known type into the list 'p'.
-** (Must be a macro to access the 'gclist' field in different types.)
-*/
-#define linkgclist(o,p) linkgclist_(obj2gco(o), &(o)->gclist, &(p))
-
-static void linkgclist_ (GCObject *o, GCObject **pnext, GCObject **list) {
- lua_assert(!isgray(o)); /* cannot be in a gray list */
- *pnext = *list;
- *list = o;
- set2gray(o); /* now it is */
-}
-
-
-/*
-** Link a generic collectable object 'o' into the list 'p'.
-*/
-#define linkobjgclist(o,p) linkgclist_(obj2gco(o), getgclist(o), &(p))
-
-
-
-/*
-** Clear keys for empty entries in tables. If entry is empty, mark its
-** entry as dead. This allows the collection of the key, but keeps its
-** entry in the table: its removal could break a chain and could break
-** a table traversal. Other places never manipulate dead keys, because
-** its associated empty value is enough to signal that the entry is
-** logically empty.
-*/
-static void clearkey (Node *n) {
- lua_assert(isempty(gval(n)));
- if (keyiscollectable(n))
- setdeadkey(n); /* unused key; remove it */
-}
-
-
-/*
-** tells whether a key or value can be cleared from a weak
-** table. Non-collectable objects are never removed from weak
-** tables. Strings behave as 'values', so are never removed too. for
-** other objects: if really collected, cannot keep them; for objects
-** being finalized, keep them in keys, but not in values
-*/
-static int iscleared (global_State *g, const GCObject *o) {
- if (o == NULL) return 0; /* non-collectable value */
- else if (novariant(o->tt) == LUA_TSTRING) {
- markobject(g, o); /* strings are 'values', so are never weak */
- return 0;
- }
- else return iswhite(o);
-}
-
-
-/*
-** Barrier that moves collector forward, that is, marks the white object
-** 'v' being pointed by the black object 'o'. In the generational
-** mode, 'v' must also become old, if 'o' is old; however, it cannot
-** be changed directly to OLD, because it may still point to non-old
-** objects. So, it is marked as OLD0. In the next cycle it will become
-** OLD1, and in the next it will finally become OLD (regular old). By
-** then, any object it points to will also be old. If called in the
-** incremental sweep phase, it clears the black object to white (sweep
-** it) to avoid other barrier calls for this same object. (That cannot
-** be done is generational mode, as its sweep does not distinguish
-** whites from deads.)
-*/
-void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) {
- global_State *g = G(L);
- lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
- if (keepinvariant(g)) { /* must keep invariant? */
- reallymarkobject(g, v); /* restore invariant */
- if (isold(o)) {
- lua_assert(!isold(v)); /* white object could not be old */
- setage(v, G_OLD0); /* restore generational invariant */
- }
- }
- else { /* sweep phase */
- lua_assert(issweepphase(g));
- if (g->gckind == KGC_INC) /* incremental mode? */
- makewhite(g, o); /* mark 'o' as white to avoid other barriers */
- }
-}
-
-
-/*
-** barrier that moves collector backward, that is, mark the black object
-** pointing to a white object as gray again.
-*/
-void luaC_barrierback_ (lua_State *L, GCObject *o) {
- global_State *g = G(L);
- lua_assert(isblack(o) && !isdead(g, o));
- lua_assert((g->gckind == KGC_GEN) == (isold(o) && getage(o) != G_TOUCHED1));
- if (getage(o) == G_TOUCHED2) /* already in gray list? */
- set2gray(o); /* make it gray to become touched1 */
- else /* link it in 'grayagain' and paint it gray */
- linkobjgclist(o, g->grayagain);
- if (isold(o)) /* generational mode? */
- setage(o, G_TOUCHED1); /* touched in current cycle */
-}
-
-
-void luaC_fix (lua_State *L, GCObject *o) {
- global_State *g = G(L);
- lua_assert(g->allgc == o); /* object must be 1st in 'allgc' list! */
- set2gray(o); /* they will be gray forever */
- setage(o, G_OLD); /* and old forever */
- g->allgc = o->next; /* remove object from 'allgc' list */
- o->next = g->fixedgc; /* link it to 'fixedgc' list */
- g->fixedgc = o;
-}
-
-
-/*
-** create a new collectable object (with given type and size) and link
-** it to 'allgc' list.
-*/
-GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) {
- global_State *g = G(L);
- GCObject *o = cast(GCObject *, luaM_newobject(L, novariant(tt), sz));
- o->marked = luaC_white(g);
- o->tt = tt;
- o->next = g->allgc;
- g->allgc = o;
- return o;
-}
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** Mark functions
-** =======================================================
-*/
-
-
-/*
-** Mark an object. Userdata with no user values, strings, and closed
-** upvalues are visited and turned black here. Open upvalues are
-** already indirectly linked through their respective threads in the
-** 'twups' list, so they don't go to the gray list; nevertheless, they
-** are kept gray to avoid barriers, as their values will be revisited
-** by the thread or by 'remarkupvals'. Other objects are added to the
-** gray list to be visited (and turned black) later. Both userdata and
-** upvalues can call this function recursively, but this recursion goes
-** for at most two levels: An upvalue cannot refer to another upvalue
-** (only closures can), and a userdata's metatable must be a table.
-*/
-static void reallymarkobject (global_State *g, GCObject *o) {
- switch (o->tt) {
- case LUA_VSHRSTR:
- case LUA_VLNGSTR: {
- set2black(o); /* nothing to visit */
- break;
- }
- case LUA_VUPVAL: {
- UpVal *uv = gco2upv(o);
- if (upisopen(uv))
- set2gray(uv); /* open upvalues are kept gray */
- else
- set2black(uv); /* closed upvalues are visited here */
- markvalue(g, uv->v); /* mark its content */
- break;
- }
- case LUA_VUSERDATA: {
- Udata *u = gco2u(o);
- if (u->nuvalue == 0) { /* no user values? */
- markobjectN(g, u->metatable); /* mark its metatable */
- set2black(u); /* nothing else to mark */
- break;
- }
- /* else... */
- } /* FALLTHROUGH */
- case LUA_VLCL: case LUA_VCCL: case LUA_VTABLE:
- case LUA_VTHREAD: case LUA_VPROTO: {
- linkobjgclist(o, g->gray); /* to be visited later */
- break;
- }
- default: lua_assert(0); break;
- }
-}
-
-
-/*
-** mark metamethods for basic types
-*/
-static void markmt (global_State *g) {
- int i;
- for (i=0; i < LUA_NUMTAGS; i++)
- markobjectN(g, g->mt[i]);
-}
-
-
-/*
-** mark all objects in list of being-finalized
-*/
-static lu_mem markbeingfnz (global_State *g) {
- GCObject *o;
- lu_mem count = 0;
- for (o = g->tobefnz; o != NULL; o = o->next) {
- count++;
- markobject(g, o);
- }
- return count;
-}
-
-
-/*
-** For each non-marked thread, simulates a barrier between each open
-** upvalue and its value. (If the thread is collected, the value will be
-** assigned to the upvalue, but then it can be too late for the barrier
-** to act. The "barrier" does not need to check colors: A non-marked
-** thread must be young; upvalues cannot be older than their threads; so
-** any visited upvalue must be young too.) Also removes the thread from
-** the list, as it was already visited. Removes also threads with no
-** upvalues, as they have nothing to be checked. (If the thread gets an
-** upvalue later, it will be linked in the list again.)
-*/
-static int remarkupvals (global_State *g) {
- lua_State *thread;
- lua_State **p = &g->twups;
- int work = 0; /* estimate of how much work was done here */
- while ((thread = *p) != NULL) {
- work++;
- if (!iswhite(thread) && thread->openupval != NULL)
- p = &thread->twups; /* keep marked thread with upvalues in the list */
- else { /* thread is not marked or without upvalues */
- UpVal *uv;
- lua_assert(!isold(thread) || thread->openupval == NULL);
- *p = thread->twups; /* remove thread from the list */
- thread->twups = thread; /* mark that it is out of list */
- for (uv = thread->openupval; uv != NULL; uv = uv->u.open.next) {
- lua_assert(getage(uv) <= getage(thread));
- work++;
- if (!iswhite(uv)) { /* upvalue already visited? */
- lua_assert(upisopen(uv) && isgray(uv));
- markvalue(g, uv->v); /* mark its value */
- }
- }
- }
- }
- return work;
-}
-
-
-static void cleargraylists (global_State *g) {
- g->gray = g->grayagain = NULL;
- g->weak = g->allweak = g->ephemeron = NULL;
-}
-
-
-/*
-** mark root set and reset all gray lists, to start a new collection
-*/
-static void restartcollection (global_State *g) {
- cleargraylists(g);
- markobject(g, g->mainthread);
- markvalue(g, &g->l_registry);
- markmt(g);
- markbeingfnz(g); /* mark any finalizing object left from previous cycle */
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Traverse functions
-** =======================================================
-*/
-
-
-/*
-** Check whether object 'o' should be kept in the 'grayagain' list for
-** post-processing by 'correctgraylist'. (It could put all old objects
-** in the list and leave all the work to 'correctgraylist', but it is
-** more efficient to avoid adding elements that will be removed.) Only
-** TOUCHED1 objects need to be in the list. TOUCHED2 doesn't need to go
-** back to a gray list, but then it must become OLD. (That is what
-** 'correctgraylist' does when it finds a TOUCHED2 object.)
-*/
-static void genlink (global_State *g, GCObject *o) {
- lua_assert(isblack(o));
- if (getage(o) == G_TOUCHED1) { /* touched in this cycle? */
- linkobjgclist(o, g->grayagain); /* link it back in 'grayagain' */
- } /* everything else do not need to be linked back */
- else if (getage(o) == G_TOUCHED2)
- changeage(o, G_TOUCHED2, G_OLD); /* advance age */
-}
-
-
-/*
-** Traverse a table with weak values and link it to proper list. During
-** propagate phase, keep it in 'grayagain' list, to be revisited in the
-** atomic phase. In the atomic phase, if table has any white value,
-** put it in 'weak' list, to be cleared.
-*/
-static void traverseweakvalue (global_State *g, Table *h) {
- Node *n, *limit = gnodelast(h);
- /* if there is array part, assume it may have white values (it is not
- worth traversing it now just to check) */
- int hasclears = (h->alimit > 0);
- for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
- if (isempty(gval(n))) /* entry is empty? */
- clearkey(n); /* clear its key */
- else {
- lua_assert(!keyisnil(n));
- markkey(g, n);
- if (!hasclears && iscleared(g, gcvalueN(gval(n)))) /* a white value? */
- hasclears = 1; /* table will have to be cleared */
- }
- }
- if (g->gcstate == GCSatomic && hasclears)
- linkgclist(h, g->weak); /* has to be cleared later */
- else
- linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
-}
-
-
-/*
-** Traverse an ephemeron table and link it to proper list. Returns true
-** iff any object was marked during this traversal (which implies that
-** convergence has to continue). During propagation phase, keep table
-** in 'grayagain' list, to be visited again in the atomic phase. In
-** the atomic phase, if table has any white->white entry, it has to
-** be revisited during ephemeron convergence (as that key may turn
-** black). Otherwise, if it has any white key, table has to be cleared
-** (in the atomic phase). In generational mode, some tables
-** must be kept in some gray list for post-processing; this is done
-** by 'genlink'.
-*/
-static int traverseephemeron (global_State *g, Table *h, int inv) {
- int marked = 0; /* true if an object is marked in this traversal */
- int hasclears = 0; /* true if table has white keys */
- int hasww = 0; /* true if table has entry "white-key -> white-value" */
- unsigned int i;
- unsigned int asize = luaH_realasize(h);
- unsigned int nsize = sizenode(h);
- /* traverse array part */
- for (i = 0; i < asize; i++) {
- if (valiswhite(&h->array[i])) {
- marked = 1;
- reallymarkobject(g, gcvalue(&h->array[i]));
- }
- }
- /* traverse hash part; if 'inv', traverse descending
- (see 'convergeephemerons') */
- for (i = 0; i < nsize; i++) {
- Node *n = inv ? gnode(h, nsize - 1 - i) : gnode(h, i);
- if (isempty(gval(n))) /* entry is empty? */
- clearkey(n); /* clear its key */
- else if (iscleared(g, gckeyN(n))) { /* key is not marked (yet)? */
- hasclears = 1; /* table must be cleared */
- if (valiswhite(gval(n))) /* value not marked yet? */
- hasww = 1; /* white-white entry */
- }
- else if (valiswhite(gval(n))) { /* value not marked yet? */
- marked = 1;
- reallymarkobject(g, gcvalue(gval(n))); /* mark it now */
- }
- }
- /* link table into proper list */
- if (g->gcstate == GCSpropagate)
- linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
- else if (hasww) /* table has white->white entries? */
- linkgclist(h, g->ephemeron); /* have to propagate again */
- else if (hasclears) /* table has white keys? */
- linkgclist(h, g->allweak); /* may have to clean white keys */
- else
- genlink(g, obj2gco(h)); /* check whether collector still needs to see it */
- return marked;
-}
-
-
-static void traversestrongtable (global_State *g, Table *h) {
- Node *n, *limit = gnodelast(h);
- unsigned int i;
- unsigned int asize = luaH_realasize(h);
- for (i = 0; i < asize; i++) /* traverse array part */
- markvalue(g, &h->array[i]);
- for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
- if (isempty(gval(n))) /* entry is empty? */
- clearkey(n); /* clear its key */
- else {
- lua_assert(!keyisnil(n));
- markkey(g, n);
- markvalue(g, gval(n));
- }
- }
- genlink(g, obj2gco(h));
-}
-
-
-static lu_mem traversetable (global_State *g, Table *h) {
- const char *weakkey, *weakvalue;
- const TValue *mode = gfasttm(g, h->metatable, TM_MODE);
- markobjectN(g, h->metatable);
- if (mode && ttisstring(mode) && /* is there a weak mode? */
- (cast_void(weakkey = strchr(svalue(mode), 'k')),
- cast_void(weakvalue = strchr(svalue(mode), 'v')),
- (weakkey || weakvalue))) { /* is really weak? */
- if (!weakkey) /* strong keys? */
- traverseweakvalue(g, h);
- else if (!weakvalue) /* strong values? */
- traverseephemeron(g, h, 0);
- else /* all weak */
- linkgclist(h, g->allweak); /* nothing to traverse now */
- }
- else /* not weak */
- traversestrongtable(g, h);
- return 1 + h->alimit + 2 * allocsizenode(h);
-}
-
-
-static int traverseudata (global_State *g, Udata *u) {
- int i;
- markobjectN(g, u->metatable); /* mark its metatable */
- for (i = 0; i < u->nuvalue; i++)
- markvalue(g, &u->uv[i].uv);
- genlink(g, obj2gco(u));
- return 1 + u->nuvalue;
-}
-
-
-/*
-** Traverse a prototype. (While a prototype is being build, its
-** arrays can be larger than needed; the extra slots are filled with
-** NULL, so the use of 'markobjectN')
-*/
-static int traverseproto (global_State *g, Proto *f) {
- int i;
- markobjectN(g, f->source);
- for (i = 0; i < f->sizek; i++) /* mark literals */
- markvalue(g, &f->k[i]);
- for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */
- markobjectN(g, f->upvalues[i].name);
- for (i = 0; i < f->sizep; i++) /* mark nested protos */
- markobjectN(g, f->p[i]);
- for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */
- markobjectN(g, f->locvars[i].varname);
- return 1 + f->sizek + f->sizeupvalues + f->sizep + f->sizelocvars;
-}
-
-
-static int traverseCclosure (global_State *g, CClosure *cl) {
- int i;
- for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */
- markvalue(g, &cl->upvalue[i]);
- return 1 + cl->nupvalues;
-}
-
-/*
-** Traverse a Lua closure, marking its prototype and its upvalues.
-** (Both can be NULL while closure is being created.)
-*/
-static int traverseLclosure (global_State *g, LClosure *cl) {
- int i;
- markobjectN(g, cl->p); /* mark its prototype */
- for (i = 0; i < cl->nupvalues; i++) { /* visit its upvalues */
- UpVal *uv = cl->upvals[i];
- markobjectN(g, uv); /* mark upvalue */
- }
- return 1 + cl->nupvalues;
-}
-
-
-/*
-** Traverse a thread, marking the elements in the stack up to its top
-** and cleaning the rest of the stack in the final traversal. That
-** ensures that the entire stack have valid (non-dead) objects.
-** Threads have no barriers. In gen. mode, old threads must be visited
-** at every cycle, because they might point to young objects. In inc.
-** mode, the thread can still be modified before the end of the cycle,
-** and therefore it must be visited again in the atomic phase. To ensure
-** these visits, threads must return to a gray list if they are not new
-** (which can only happen in generational mode) or if the traverse is in
-** the propagate phase (which can only happen in incremental mode).
-*/
-static int traversethread (global_State *g, lua_State *th) {
- UpVal *uv;
- StkId o = th->stack;
- if (isold(th) || g->gcstate == GCSpropagate)
- linkgclist(th, g->grayagain); /* insert into 'grayagain' list */
- if (o == NULL)
- return 1; /* stack not completely built yet */
- lua_assert(g->gcstate == GCSatomic ||
- th->openupval == NULL || isintwups(th));
- for (; o < th->top; o++) /* mark live elements in the stack */
- markvalue(g, s2v(o));
- for (uv = th->openupval; uv != NULL; uv = uv->u.open.next)
- markobject(g, uv); /* open upvalues cannot be collected */
- if (g->gcstate == GCSatomic) { /* final traversal? */
- for (; o < th->stack_last + EXTRA_STACK; o++)
- setnilvalue(s2v(o)); /* clear dead stack slice */
- /* 'remarkupvals' may have removed thread from 'twups' list */
- if (!isintwups(th) && th->openupval != NULL) {
- th->twups = g->twups; /* link it back to the list */
- g->twups = th;
- }
- }
- else if (!g->gcemergency)
- luaD_shrinkstack(th); /* do not change stack in emergency cycle */
- return 1 + stacksize(th);
-}
-
-
-/*
-** traverse one gray object, turning it to black.
-*/
-static lu_mem propagatemark (global_State *g) {
- GCObject *o = g->gray;
- nw2black(o);
- g->gray = *getgclist(o); /* remove from 'gray' list */
- switch (o->tt) {
- case LUA_VTABLE: return traversetable(g, gco2t(o));
- case LUA_VUSERDATA: return traverseudata(g, gco2u(o));
- case LUA_VLCL: return traverseLclosure(g, gco2lcl(o));
- case LUA_VCCL: return traverseCclosure(g, gco2ccl(o));
- case LUA_VPROTO: return traverseproto(g, gco2p(o));
- case LUA_VTHREAD: return traversethread(g, gco2th(o));
- default: lua_assert(0); return 0;
- }
-}
-
-
-static lu_mem propagateall (global_State *g) {
- lu_mem tot = 0;
- while (g->gray)
- tot += propagatemark(g);
- return tot;
-}
-
-
-/*
-** Traverse all ephemeron tables propagating marks from keys to values.
-** Repeat until it converges, that is, nothing new is marked. 'dir'
-** inverts the direction of the traversals, trying to speed up
-** convergence on chains in the same table.
-**
-*/
-static void convergeephemerons (global_State *g) {
- int changed;
- int dir = 0;
- do {
- GCObject *w;
- GCObject *next = g->ephemeron; /* get ephemeron list */
- g->ephemeron = NULL; /* tables may return to this list when traversed */
- changed = 0;
- while ((w = next) != NULL) { /* for each ephemeron table */
- Table *h = gco2t(w);
- next = h->gclist; /* list is rebuilt during loop */
- nw2black(h); /* out of the list (for now) */
- if (traverseephemeron(g, h, dir)) { /* marked some value? */
- propagateall(g); /* propagate changes */
- changed = 1; /* will have to revisit all ephemeron tables */
- }
- }
- dir = !dir; /* invert direction next time */
- } while (changed); /* repeat until no more changes */
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Sweep Functions
-** =======================================================
-*/
-
-
-/*
-** clear entries with unmarked keys from all weaktables in list 'l'
-*/
-static void clearbykeys (global_State *g, GCObject *l) {
- for (; l; l = gco2t(l)->gclist) {
- Table *h = gco2t(l);
- Node *limit = gnodelast(h);
- Node *n;
- for (n = gnode(h, 0); n < limit; n++) {
- if (iscleared(g, gckeyN(n))) /* unmarked key? */
- setempty(gval(n)); /* remove entry */
- if (isempty(gval(n))) /* is entry empty? */
- clearkey(n); /* clear its key */
- }
- }
-}
-
-
-/*
-** clear entries with unmarked values from all weaktables in list 'l' up
-** to element 'f'
-*/
-static void clearbyvalues (global_State *g, GCObject *l, GCObject *f) {
- for (; l != f; l = gco2t(l)->gclist) {
- Table *h = gco2t(l);
- Node *n, *limit = gnodelast(h);
- unsigned int i;
- unsigned int asize = luaH_realasize(h);
- for (i = 0; i < asize; i++) {
- TValue *o = &h->array[i];
- if (iscleared(g, gcvalueN(o))) /* value was collected? */
- setempty(o); /* remove entry */
- }
- for (n = gnode(h, 0); n < limit; n++) {
- if (iscleared(g, gcvalueN(gval(n)))) /* unmarked value? */
- setempty(gval(n)); /* remove entry */
- if (isempty(gval(n))) /* is entry empty? */
- clearkey(n); /* clear its key */
- }
- }
-}
-
-
-static void freeupval (lua_State *L, UpVal *uv) {
- if (upisopen(uv))
- luaF_unlinkupval(uv);
- luaM_free(L, uv);
-}
-
-
-static void freeobj (lua_State *L, GCObject *o) {
- switch (o->tt) {
- case LUA_VPROTO:
- luaF_freeproto(L, gco2p(o));
- break;
- case LUA_VUPVAL:
- freeupval(L, gco2upv(o));
- break;
- case LUA_VLCL: {
- LClosure *cl = gco2lcl(o);
- luaM_freemem(L, cl, sizeLclosure(cl->nupvalues));
- break;
- }
- case LUA_VCCL: {
- CClosure *cl = gco2ccl(o);
- luaM_freemem(L, cl, sizeCclosure(cl->nupvalues));
- break;
- }
- case LUA_VTABLE:
- luaH_free(L, gco2t(o));
- break;
- case LUA_VTHREAD:
- luaE_freethread(L, gco2th(o));
- break;
- case LUA_VUSERDATA: {
- Udata *u = gco2u(o);
- luaM_freemem(L, o, sizeudata(u->nuvalue, u->len));
- break;
- }
- case LUA_VSHRSTR: {
- TString *ts = gco2ts(o);
- luaS_remove(L, ts); /* remove it from hash table */
- luaM_freemem(L, ts, sizelstring(ts->shrlen));
- break;
- }
- case LUA_VLNGSTR: {
- TString *ts = gco2ts(o);
- luaM_freemem(L, ts, sizelstring(ts->u.lnglen));
- break;
- }
- default: lua_assert(0);
- }
-}
-
-
-/*
-** sweep at most 'countin' elements from a list of GCObjects erasing dead
-** objects, where a dead object is one marked with the old (non current)
-** white; change all non-dead objects back to white, preparing for next
-** collection cycle. Return where to continue the traversal or NULL if
-** list is finished. ('*countout' gets the number of elements traversed.)
-*/
-static GCObject **sweeplist (lua_State *L, GCObject **p, int countin,
- int *countout) {
- global_State *g = G(L);
- int ow = otherwhite(g);
- int i;
- int white = luaC_white(g); /* current white */
- for (i = 0; *p != NULL && i < countin; i++) {
- GCObject *curr = *p;
- int marked = curr->marked;
- if (isdeadm(ow, marked)) { /* is 'curr' dead? */
- *p = curr->next; /* remove 'curr' from list */
- freeobj(L, curr); /* erase 'curr' */
- }
- else { /* change mark to 'white' */
- curr->marked = cast_byte((marked & ~maskgcbits) | white);
- p = &curr->next; /* go to next element */
- }
- }
- if (countout)
- *countout = i; /* number of elements traversed */
- return (*p == NULL) ? NULL : p;
-}
-
-
-/*
-** sweep a list until a live object (or end of list)
-*/
-static GCObject **sweeptolive (lua_State *L, GCObject **p) {
- GCObject **old = p;
- do {
- p = sweeplist(L, p, 1, NULL);
- } while (p == old);
- return p;
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Finalization
-** =======================================================
-*/
-
-/*
-** If possible, shrink string table.
-*/
-static void checkSizes (lua_State *L, global_State *g) {
- if (!g->gcemergency) {
- if (g->strt.nuse < g->strt.size / 4) { /* string table too big? */
- l_mem olddebt = g->GCdebt;
- luaS_resize(L, g->strt.size / 2);
- g->GCestimate += g->GCdebt - olddebt; /* correct estimate */
- }
- }
-}
-
-
-/*
-** Get the next udata to be finalized from the 'tobefnz' list, and
-** link it back into the 'allgc' list.
-*/
-static GCObject *udata2finalize (global_State *g) {
- GCObject *o = g->tobefnz; /* get first element */
- lua_assert(tofinalize(o));
- g->tobefnz = o->next; /* remove it from 'tobefnz' list */
- o->next = g->allgc; /* return it to 'allgc' list */
- g->allgc = o;
- resetbit(o->marked, FINALIZEDBIT); /* object is "normal" again */
- if (issweepphase(g))
- makewhite(g, o); /* "sweep" object */
- else if (getage(o) == G_OLD1)
- g->firstold1 = o; /* it is the first OLD1 object in the list */
- return o;
-}
-
-
-static void dothecall (lua_State *L, void *ud) {
- UNUSED(ud);
- luaD_callnoyield(L, L->top - 2, 0);
-}
-
-
-static void GCTM (lua_State *L) {
- global_State *g = G(L);
- const TValue *tm;
- TValue v;
- lua_assert(!g->gcemergency);
- setgcovalue(L, &v, udata2finalize(g));
- tm = luaT_gettmbyobj(L, &v, TM_GC);
- if (!notm(tm)) { /* is there a finalizer? */
- int status;
- lu_byte oldah = L->allowhook;
- int running = g->gcrunning;
- L->allowhook = 0; /* stop debug hooks during GC metamethod */
- g->gcrunning = 0; /* avoid GC steps */
- setobj2s(L, L->top++, tm); /* push finalizer... */
- setobj2s(L, L->top++, &v); /* ... and its argument */
- L->ci->callstatus |= CIST_FIN; /* will run a finalizer */
- status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top - 2), 0);
- L->ci->callstatus &= ~CIST_FIN; /* not running a finalizer anymore */
- L->allowhook = oldah; /* restore hooks */
- g->gcrunning = running; /* restore state */
- if (l_unlikely(status != LUA_OK)) { /* error while running __gc? */
- luaE_warnerror(L, "__gc metamethod");
- L->top--; /* pops error object */
- }
- }
-}
-
-
-/*
-** Call a few finalizers
-*/
-static int runafewfinalizers (lua_State *L, int n) {
- global_State *g = G(L);
- int i;
- for (i = 0; i < n && g->tobefnz; i++)
- GCTM(L); /* call one finalizer */
- return i;
-}
-
-
-/*
-** call all pending finalizers
-*/
-static void callallpendingfinalizers (lua_State *L) {
- global_State *g = G(L);
- while (g->tobefnz)
- GCTM(L);
-}
-
-
-/*
-** find last 'next' field in list 'p' list (to add elements in its end)
-*/
-static GCObject **findlast (GCObject **p) {
- while (*p != NULL)
- p = &(*p)->next;
- return p;
-}
-
-
-/*
-** Move all unreachable objects (or 'all' objects) that need
-** finalization from list 'finobj' to list 'tobefnz' (to be finalized).
-** (Note that objects after 'finobjold1' cannot be white, so they
-** don't need to be traversed. In incremental mode, 'finobjold1' is NULL,
-** so the whole list is traversed.)
-*/
-static void separatetobefnz (global_State *g, int all) {
- GCObject *curr;
- GCObject **p = &g->finobj;
- GCObject **lastnext = findlast(&g->tobefnz);
- while ((curr = *p) != g->finobjold1) { /* traverse all finalizable objects */
- lua_assert(tofinalize(curr));
- if (!(iswhite(curr) || all)) /* not being collected? */
- p = &curr->next; /* don't bother with it */
- else {
- if (curr == g->finobjsur) /* removing 'finobjsur'? */
- g->finobjsur = curr->next; /* correct it */
- *p = curr->next; /* remove 'curr' from 'finobj' list */
- curr->next = *lastnext; /* link at the end of 'tobefnz' list */
- *lastnext = curr;
- lastnext = &curr->next;
- }
- }
-}
-
-
-/*
-** If pointer 'p' points to 'o', move it to the next element.
-*/
-static void checkpointer (GCObject **p, GCObject *o) {
- if (o == *p)
- *p = o->next;
-}
-
-
-/*
-** Correct pointers to objects inside 'allgc' list when
-** object 'o' is being removed from the list.
-*/
-static void correctpointers (global_State *g, GCObject *o) {
- checkpointer(&g->survival, o);
- checkpointer(&g->old1, o);
- checkpointer(&g->reallyold, o);
- checkpointer(&g->firstold1, o);
-}
-
-
-/*
-** if object 'o' has a finalizer, remove it from 'allgc' list (must
-** search the list to find it) and link it in 'finobj' list.
-*/
-void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) {
- global_State *g = G(L);
- if (tofinalize(o) || /* obj. is already marked... */
- gfasttm(g, mt, TM_GC) == NULL) /* or has no finalizer? */
- return; /* nothing to be done */
- else { /* move 'o' to 'finobj' list */
- GCObject **p;
- if (issweepphase(g)) {
- makewhite(g, o); /* "sweep" object 'o' */
- if (g->sweepgc == &o->next) /* should not remove 'sweepgc' object */
- g->sweepgc = sweeptolive(L, g->sweepgc); /* change 'sweepgc' */
- }
- else
- correctpointers(g, o);
- /* search for pointer pointing to 'o' */
- for (p = &g->allgc; *p != o; p = &(*p)->next) { /* empty */ }
- *p = o->next; /* remove 'o' from 'allgc' list */
- o->next = g->finobj; /* link it in 'finobj' list */
- g->finobj = o;
- l_setbit(o->marked, FINALIZEDBIT); /* mark it as such */
- }
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** Generational Collector
-** =======================================================
-*/
-
-static void setpause (global_State *g);
-
-
-/*
-** Sweep a list of objects to enter generational mode. Deletes dead
-** objects and turns the non dead to old. All non-dead threads---which
-** are now old---must be in a gray list. Everything else is not in a
-** gray list. Open upvalues are also kept gray.
-*/
-static void sweep2old (lua_State *L, GCObject **p) {
- GCObject *curr;
- global_State *g = G(L);
- while ((curr = *p) != NULL) {
- if (iswhite(curr)) { /* is 'curr' dead? */
- lua_assert(isdead(g, curr));
- *p = curr->next; /* remove 'curr' from list */
- freeobj(L, curr); /* erase 'curr' */
- }
- else { /* all surviving objects become old */
- setage(curr, G_OLD);
- if (curr->tt == LUA_VTHREAD) { /* threads must be watched */
- lua_State *th = gco2th(curr);
- linkgclist(th, g->grayagain); /* insert into 'grayagain' list */
- }
- else if (curr->tt == LUA_VUPVAL && upisopen(gco2upv(curr)))
- set2gray(curr); /* open upvalues are always gray */
- else /* everything else is black */
- nw2black(curr);
- p = &curr->next; /* go to next element */
- }
- }
-}
-
-
-/*
-** Sweep for generational mode. Delete dead objects. (Because the
-** collection is not incremental, there are no "new white" objects
-** during the sweep. So, any white object must be dead.) For
-** non-dead objects, advance their ages and clear the color of
-** new objects. (Old objects keep their colors.)
-** The ages of G_TOUCHED1 and G_TOUCHED2 objects cannot be advanced
-** here, because these old-generation objects are usually not swept
-** here. They will all be advanced in 'correctgraylist'. That function
-** will also remove objects turned white here from any gray list.
-*/
-static GCObject **sweepgen (lua_State *L, global_State *g, GCObject **p,
- GCObject *limit, GCObject **pfirstold1) {
- static const lu_byte nextage[] = {
- G_SURVIVAL, /* from G_NEW */
- G_OLD1, /* from G_SURVIVAL */
- G_OLD1, /* from G_OLD0 */
- G_OLD, /* from G_OLD1 */
- G_OLD, /* from G_OLD (do not change) */
- G_TOUCHED1, /* from G_TOUCHED1 (do not change) */
- G_TOUCHED2 /* from G_TOUCHED2 (do not change) */
- };
- int white = luaC_white(g);
- GCObject *curr;
- while ((curr = *p) != limit) {
- if (iswhite(curr)) { /* is 'curr' dead? */
- lua_assert(!isold(curr) && isdead(g, curr));
- *p = curr->next; /* remove 'curr' from list */
- freeobj(L, curr); /* erase 'curr' */
- }
- else { /* correct mark and age */
- if (getage(curr) == G_NEW) { /* new objects go back to white */
- int marked = curr->marked & ~maskgcbits; /* erase GC bits */
- curr->marked = cast_byte(marked | G_SURVIVAL | white);
- }
- else { /* all other objects will be old, and so keep their color */
- setage(curr, nextage[getage(curr)]);
- if (getage(curr) == G_OLD1 && *pfirstold1 == NULL)
- *pfirstold1 = curr; /* first OLD1 object in the list */
- }
- p = &curr->next; /* go to next element */
- }
- }
- return p;
-}
-
-
-/*
-** Traverse a list making all its elements white and clearing their
-** age. In incremental mode, all objects are 'new' all the time,
-** except for fixed strings (which are always old).
-*/
-static void whitelist (global_State *g, GCObject *p) {
- int white = luaC_white(g);
- for (; p != NULL; p = p->next)
- p->marked = cast_byte((p->marked & ~maskgcbits) | white);
-}
-
-
-/*
-** Correct a list of gray objects. Return pointer to where rest of the
-** list should be linked.
-** Because this correction is done after sweeping, young objects might
-** be turned white and still be in the list. They are only removed.
-** 'TOUCHED1' objects are advanced to 'TOUCHED2' and remain on the list;
-** Non-white threads also remain on the list; 'TOUCHED2' objects become
-** regular old; they and anything else are removed from the list.
-*/
-static GCObject **correctgraylist (GCObject **p) {
- GCObject *curr;
- while ((curr = *p) != NULL) {
- GCObject **next = getgclist(curr);
- if (iswhite(curr))
- goto remove; /* remove all white objects */
- else if (getage(curr) == G_TOUCHED1) { /* touched in this cycle? */
- lua_assert(isgray(curr));
- nw2black(curr); /* make it black, for next barrier */
- changeage(curr, G_TOUCHED1, G_TOUCHED2);
- goto remain; /* keep it in the list and go to next element */
- }
- else if (curr->tt == LUA_VTHREAD) {
- lua_assert(isgray(curr));
- goto remain; /* keep non-white threads on the list */
- }
- else { /* everything else is removed */
- lua_assert(isold(curr)); /* young objects should be white here */
- if (getage(curr) == G_TOUCHED2) /* advance from TOUCHED2... */
- changeage(curr, G_TOUCHED2, G_OLD); /* ... to OLD */
- nw2black(curr); /* make object black (to be removed) */
- goto remove;
- }
- remove: *p = *next; continue;
- remain: p = next; continue;
- }
- return p;
-}
-
-
-/*
-** Correct all gray lists, coalescing them into 'grayagain'.
-*/
-static void correctgraylists (global_State *g) {
- GCObject **list = correctgraylist(&g->grayagain);
- *list = g->weak; g->weak = NULL;
- list = correctgraylist(list);
- *list = g->allweak; g->allweak = NULL;
- list = correctgraylist(list);
- *list = g->ephemeron; g->ephemeron = NULL;
- correctgraylist(list);
-}
-
-
-/*
-** Mark black 'OLD1' objects when starting a new young collection.
-** Gray objects are already in some gray list, and so will be visited
-** in the atomic step.
-*/
-static void markold (global_State *g, GCObject *from, GCObject *to) {
- GCObject *p;
- for (p = from; p != to; p = p->next) {
- if (getage(p) == G_OLD1) {
- lua_assert(!iswhite(p));
- changeage(p, G_OLD1, G_OLD); /* now they are old */
- if (isblack(p))
- reallymarkobject(g, p);
- }
- }
-}
-
-
-/*
-** Finish a young-generation collection.
-*/
-static void finishgencycle (lua_State *L, global_State *g) {
- correctgraylists(g);
- checkSizes(L, g);
- g->gcstate = GCSpropagate; /* skip restart */
- if (!g->gcemergency)
- callallpendingfinalizers(L);
-}
-
-
-/*
-** Does a young collection. First, mark 'OLD1' objects. Then does the
-** atomic step. Then, sweep all lists and advance pointers. Finally,
-** finish the collection.
-*/
-static void youngcollection (lua_State *L, global_State *g) {
- GCObject **psurvival; /* to point to first non-dead survival object */
- GCObject *dummy; /* dummy out parameter to 'sweepgen' */
- lua_assert(g->gcstate == GCSpropagate);
- if (g->firstold1) { /* are there regular OLD1 objects? */
- markold(g, g->firstold1, g->reallyold); /* mark them */
- g->firstold1 = NULL; /* no more OLD1 objects (for now) */
- }
- markold(g, g->finobj, g->finobjrold);
- markold(g, g->tobefnz, NULL);
- atomic(L);
-
- /* sweep nursery and get a pointer to its last live element */
- g->gcstate = GCSswpallgc;
- psurvival = sweepgen(L, g, &g->allgc, g->survival, &g->firstold1);
- /* sweep 'survival' */
- sweepgen(L, g, psurvival, g->old1, &g->firstold1);
- g->reallyold = g->old1;
- g->old1 = *psurvival; /* 'survival' survivals are old now */
- g->survival = g->allgc; /* all news are survivals */
-
- /* repeat for 'finobj' lists */
- dummy = NULL; /* no 'firstold1' optimization for 'finobj' lists */
- psurvival = sweepgen(L, g, &g->finobj, g->finobjsur, &dummy);
- /* sweep 'survival' */
- sweepgen(L, g, psurvival, g->finobjold1, &dummy);
- g->finobjrold = g->finobjold1;
- g->finobjold1 = *psurvival; /* 'survival' survivals are old now */
- g->finobjsur = g->finobj; /* all news are survivals */
-
- sweepgen(L, g, &g->tobefnz, NULL, &dummy);
- finishgencycle(L, g);
-}
-
-
-/*
-** Clears all gray lists, sweeps objects, and prepare sublists to enter
-** generational mode. The sweeps remove dead objects and turn all
-** surviving objects to old. Threads go back to 'grayagain'; everything
-** else is turned black (not in any gray list).
-*/
-static void atomic2gen (lua_State *L, global_State *g) {
- cleargraylists(g);
- /* sweep all elements making them old */
- g->gcstate = GCSswpallgc;
- sweep2old(L, &g->allgc);
- /* everything alive now is old */
- g->reallyold = g->old1 = g->survival = g->allgc;
- g->firstold1 = NULL; /* there are no OLD1 objects anywhere */
-
- /* repeat for 'finobj' lists */
- sweep2old(L, &g->finobj);
- g->finobjrold = g->finobjold1 = g->finobjsur = g->finobj;
-
- sweep2old(L, &g->tobefnz);
-
- g->gckind = KGC_GEN;
- g->lastatomic = 0;
- g->GCestimate = gettotalbytes(g); /* base for memory control */
- finishgencycle(L, g);
-}
-
-
-/*
-** Enter generational mode. Must go until the end of an atomic cycle
-** to ensure that all objects are correctly marked and weak tables
-** are cleared. Then, turn all objects into old and finishes the
-** collection.
-*/
-static lu_mem entergen (lua_State *L, global_State *g) {
- lu_mem numobjs;
- luaC_runtilstate(L, bitmask(GCSpause)); /* prepare to start a new cycle */
- luaC_runtilstate(L, bitmask(GCSpropagate)); /* start new cycle */
- numobjs = atomic(L); /* propagates all and then do the atomic stuff */
- atomic2gen(L, g);
- return numobjs;
-}
-
-
-/*
-** Enter incremental mode. Turn all objects white, make all
-** intermediate lists point to NULL (to avoid invalid pointers),
-** and go to the pause state.
-*/
-static void enterinc (global_State *g) {
- whitelist(g, g->allgc);
- g->reallyold = g->old1 = g->survival = NULL;
- whitelist(g, g->finobj);
- whitelist(g, g->tobefnz);
- g->finobjrold = g->finobjold1 = g->finobjsur = NULL;
- g->gcstate = GCSpause;
- g->gckind = KGC_INC;
- g->lastatomic = 0;
-}
-
-
-/*
-** Change collector mode to 'newmode'.
-*/
-void luaC_changemode (lua_State *L, int newmode) {
- global_State *g = G(L);
- if (newmode != g->gckind) {
- if (newmode == KGC_GEN) /* entering generational mode? */
- entergen(L, g);
- else
- enterinc(g); /* entering incremental mode */
- }
- g->lastatomic = 0;
-}
-
-
-/*
-** Does a full collection in generational mode.
-*/
-static lu_mem fullgen (lua_State *L, global_State *g) {
- enterinc(g);
- return entergen(L, g);
-}
-
-
-/*
-** Set debt for the next minor collection, which will happen when
-** memory grows 'genminormul'%.
-*/
-static void setminordebt (global_State *g) {
- luaE_setdebt(g, -(cast(l_mem, (gettotalbytes(g) / 100)) * g->genminormul));
-}
-
-
-/*
-** Does a major collection after last collection was a "bad collection".
-**
-** When the program is building a big structure, it allocates lots of
-** memory but generates very little garbage. In those scenarios,
-** the generational mode just wastes time doing small collections, and
-** major collections are frequently what we call a "bad collection", a
-** collection that frees too few objects. To avoid the cost of switching
-** between generational mode and the incremental mode needed for full
-** (major) collections, the collector tries to stay in incremental mode
-** after a bad collection, and to switch back to generational mode only
-** after a "good" collection (one that traverses less than 9/8 objects
-** of the previous one).
-** The collector must choose whether to stay in incremental mode or to
-** switch back to generational mode before sweeping. At this point, it
-** does not know the real memory in use, so it cannot use memory to
-** decide whether to return to generational mode. Instead, it uses the
-** number of objects traversed (returned by 'atomic') as a proxy. The
-** field 'g->lastatomic' keeps this count from the last collection.
-** ('g->lastatomic != 0' also means that the last collection was bad.)
-*/
-static void stepgenfull (lua_State *L, global_State *g) {
- lu_mem newatomic; /* count of traversed objects */
- lu_mem lastatomic = g->lastatomic; /* count from last collection */
- if (g->gckind == KGC_GEN) /* still in generational mode? */
- enterinc(g); /* enter incremental mode */
- luaC_runtilstate(L, bitmask(GCSpropagate)); /* start new cycle */
- newatomic = atomic(L); /* mark everybody */
- if (newatomic < lastatomic + (lastatomic >> 3)) { /* good collection? */
- atomic2gen(L, g); /* return to generational mode */
- setminordebt(g);
- }
- else { /* another bad collection; stay in incremental mode */
- g->GCestimate = gettotalbytes(g); /* first estimate */;
- entersweep(L);
- luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */
- setpause(g);
- g->lastatomic = newatomic;
- }
-}
-
-
-/*
-** Does a generational "step".
-** Usually, this means doing a minor collection and setting the debt to
-** make another collection when memory grows 'genminormul'% larger.
-**
-** However, there are exceptions. If memory grows 'genmajormul'%
-** larger than it was at the end of the last major collection (kept
-** in 'g->GCestimate'), the function does a major collection. At the
-** end, it checks whether the major collection was able to free a
-** decent amount of memory (at least half the growth in memory since
-** previous major collection). If so, the collector keeps its state,
-** and the next collection will probably be minor again. Otherwise,
-** we have what we call a "bad collection". In that case, set the field
-** 'g->lastatomic' to signal that fact, so that the next collection will
-** go to 'stepgenfull'.
-**
-** 'GCdebt <= 0' means an explicit call to GC step with "size" zero;
-** in that case, do a minor collection.
-*/
-static void genstep (lua_State *L, global_State *g) {
- if (g->lastatomic != 0) /* last collection was a bad one? */
- stepgenfull(L, g); /* do a full step */
- else {
- lu_mem majorbase = g->GCestimate; /* memory after last major collection */
- lu_mem majorinc = (majorbase / 100) * getgcparam(g->genmajormul);
- if (g->GCdebt > 0 && gettotalbytes(g) > majorbase + majorinc) {
- lu_mem numobjs = fullgen(L, g); /* do a major collection */
- if (gettotalbytes(g) < majorbase + (majorinc / 2)) {
- /* collected at least half of memory growth since last major
- collection; keep doing minor collections */
- setminordebt(g);
- }
- else { /* bad collection */
- g->lastatomic = numobjs; /* signal that last collection was bad */
- setpause(g); /* do a long wait for next (major) collection */
- }
- }
- else { /* regular case; do a minor collection */
- youngcollection(L, g);
- setminordebt(g);
- g->GCestimate = majorbase; /* preserve base value */
- }
- }
- lua_assert(isdecGCmodegen(g));
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** GC control
-** =======================================================
-*/
-
-
-/*
-** Set the "time" to wait before starting a new GC cycle; cycle will
-** start when memory use hits the threshold of ('estimate' * pause /
-** PAUSEADJ). (Division by 'estimate' should be OK: it cannot be zero,
-** because Lua cannot even start with less than PAUSEADJ bytes).
-*/
-static void setpause (global_State *g) {
- l_mem threshold, debt;
- int pause = getgcparam(g->gcpause);
- l_mem estimate = g->GCestimate / PAUSEADJ; /* adjust 'estimate' */
- lua_assert(estimate > 0);
- threshold = (pause < MAX_LMEM / estimate) /* overflow? */
- ? estimate * pause /* no overflow */
- : MAX_LMEM; /* overflow; truncate to maximum */
- debt = gettotalbytes(g) - threshold;
- if (debt > 0) debt = 0;
- luaE_setdebt(g, debt);
-}
-
-
-/*
-** Enter first sweep phase.
-** The call to 'sweeptolive' makes the pointer point to an object
-** inside the list (instead of to the header), so that the real sweep do
-** not need to skip objects created between "now" and the start of the
-** real sweep.
-*/
-static void entersweep (lua_State *L) {
- global_State *g = G(L);
- g->gcstate = GCSswpallgc;
- lua_assert(g->sweepgc == NULL);
- g->sweepgc = sweeptolive(L, &g->allgc);
-}
-
-
-/*
-** Delete all objects in list 'p' until (but not including) object
-** 'limit'.
-*/
-static void deletelist (lua_State *L, GCObject *p, GCObject *limit) {
- while (p != limit) {
- GCObject *next = p->next;
- freeobj(L, p);
- p = next;
- }
-}
-
-
-/*
-** Call all finalizers of the objects in the given Lua state, and
-** then free all objects, except for the main thread.
-*/
-void luaC_freeallobjects (lua_State *L) {
- global_State *g = G(L);
- luaC_changemode(L, KGC_INC);
- separatetobefnz(g, 1); /* separate all objects with finalizers */
- lua_assert(g->finobj == NULL);
- callallpendingfinalizers(L);
- deletelist(L, g->allgc, obj2gco(g->mainthread));
- deletelist(L, g->finobj, NULL);
- deletelist(L, g->fixedgc, NULL); /* collect fixed objects */
- lua_assert(g->strt.nuse == 0);
-}
-
-
-static lu_mem atomic (lua_State *L) {
- global_State *g = G(L);
- lu_mem work = 0;
- GCObject *origweak, *origall;
- GCObject *grayagain = g->grayagain; /* save original list */
- g->grayagain = NULL;
- lua_assert(g->ephemeron == NULL && g->weak == NULL);
- lua_assert(!iswhite(g->mainthread));
- g->gcstate = GCSatomic;
- markobject(g, L); /* mark running thread */
- /* registry and global metatables may be changed by API */
- markvalue(g, &g->l_registry);
- markmt(g); /* mark global metatables */
- work += propagateall(g); /* empties 'gray' list */
- /* remark occasional upvalues of (maybe) dead threads */
- work += remarkupvals(g);
- work += propagateall(g); /* propagate changes */
- g->gray = grayagain;
- work += propagateall(g); /* traverse 'grayagain' list */
- convergeephemerons(g);
- /* at this point, all strongly accessible objects are marked. */
- /* Clear values from weak tables, before checking finalizers */
- clearbyvalues(g, g->weak, NULL);
- clearbyvalues(g, g->allweak, NULL);
- origweak = g->weak; origall = g->allweak;
- separatetobefnz(g, 0); /* separate objects to be finalized */
- work += markbeingfnz(g); /* mark objects that will be finalized */
- work += propagateall(g); /* remark, to propagate 'resurrection' */
- convergeephemerons(g);
- /* at this point, all resurrected objects are marked. */
- /* remove dead objects from weak tables */
- clearbykeys(g, g->ephemeron); /* clear keys from all ephemeron tables */
- clearbykeys(g, g->allweak); /* clear keys from all 'allweak' tables */
- /* clear values from resurrected weak tables */
- clearbyvalues(g, g->weak, origweak);
- clearbyvalues(g, g->allweak, origall);
- luaS_clearcache(g);
- g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */
- lua_assert(g->gray == NULL);
- return work; /* estimate of slots marked by 'atomic' */
-}
-
-
-static int sweepstep (lua_State *L, global_State *g,
- int nextstate, GCObject **nextlist) {
- if (g->sweepgc) {
- l_mem olddebt = g->GCdebt;
- int count;
- g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX, &count);
- g->GCestimate += g->GCdebt - olddebt; /* update estimate */
- return count;
- }
- else { /* enter next state */
- g->gcstate = nextstate;
- g->sweepgc = nextlist;
- return 0; /* no work done */
- }
-}
-
-
-static lu_mem singlestep (lua_State *L) {
- global_State *g = G(L);
- lu_mem work;
- lua_assert(!g->gcstopem); /* collector is not reentrant */
- g->gcstopem = 1; /* no emergency collections while collecting */
- switch (g->gcstate) {
- case GCSpause: {
- restartcollection(g);
- g->gcstate = GCSpropagate;
- work = 1;
- break;
- }
- case GCSpropagate: {
- if (g->gray == NULL) { /* no more gray objects? */
- g->gcstate = GCSenteratomic; /* finish propagate phase */
- work = 0;
- }
- else
- work = propagatemark(g); /* traverse one gray object */
- break;
- }
- case GCSenteratomic: {
- work = atomic(L); /* work is what was traversed by 'atomic' */
- entersweep(L);
- g->GCestimate = gettotalbytes(g); /* first estimate */;
- break;
- }
- case GCSswpallgc: { /* sweep "regular" objects */
- work = sweepstep(L, g, GCSswpfinobj, &g->finobj);
- break;
- }
- case GCSswpfinobj: { /* sweep objects with finalizers */
- work = sweepstep(L, g, GCSswptobefnz, &g->tobefnz);
- break;
- }
- case GCSswptobefnz: { /* sweep objects to be finalized */
- work = sweepstep(L, g, GCSswpend, NULL);
- break;
- }
- case GCSswpend: { /* finish sweeps */
- checkSizes(L, g);
- g->gcstate = GCScallfin;
- work = 0;
- break;
- }
- case GCScallfin: { /* call remaining finalizers */
- if (g->tobefnz && !g->gcemergency) {
- g->gcstopem = 0; /* ok collections during finalizers */
- work = runafewfinalizers(L, GCFINMAX) * GCFINALIZECOST;
- }
- else { /* emergency mode or no more finalizers */
- g->gcstate = GCSpause; /* finish collection */
- work = 0;
- }
- break;
- }
- default: lua_assert(0); return 0;
- }
- g->gcstopem = 0;
- return work;
-}
-
-
-/*
-** advances the garbage collector until it reaches a state allowed
-** by 'statemask'
-*/
-void luaC_runtilstate (lua_State *L, int statesmask) {
- global_State *g = G(L);
- while (!testbit(statesmask, g->gcstate))
- singlestep(L);
-}
-
-
-/*
-** Performs a basic incremental step. The debt and step size are
-** converted from bytes to "units of work"; then the function loops
-** running single steps until adding that many units of work or
-** finishing a cycle (pause state). Finally, it sets the debt that
-** controls when next step will be performed.
-*/
-static void incstep (lua_State *L, global_State *g) {
- int stepmul = (getgcparam(g->gcstepmul) | 1); /* avoid division by 0 */
- l_mem debt = (g->GCdebt / WORK2MEM) * stepmul;
- l_mem stepsize = (g->gcstepsize <= log2maxs(l_mem))
- ? ((cast(l_mem, 1) << g->gcstepsize) / WORK2MEM) * stepmul
- : MAX_LMEM; /* overflow; keep maximum value */
- do { /* repeat until pause or enough "credit" (negative debt) */
- lu_mem work = singlestep(L); /* perform one single step */
- debt -= work;
- } while (debt > -stepsize && g->gcstate != GCSpause);
- if (g->gcstate == GCSpause)
- setpause(g); /* pause until next cycle */
- else {
- debt = (debt / stepmul) * WORK2MEM; /* convert 'work units' to bytes */
- luaE_setdebt(g, debt);
- }
-}
-
-/*
-** performs a basic GC step if collector is running
-*/
-void luaC_step (lua_State *L) {
- global_State *g = G(L);
- lua_assert(!g->gcemergency);
- if (g->gcrunning) { /* running? */
- if(isdecGCmodegen(g))
- genstep(L, g);
- else
- incstep(L, g);
- }
-}
-
-
-/*
-** Perform a full collection in incremental mode.
-** Before running the collection, check 'keepinvariant'; if it is true,
-** there may be some objects marked as black, so the collector has
-** to sweep all objects to turn them back to white (as white has not
-** changed, nothing will be collected).
-*/
-static void fullinc (lua_State *L, global_State *g) {
- if (keepinvariant(g)) /* black objects? */
- entersweep(L); /* sweep everything to turn them back to white */
- /* finish any pending sweep phase to start a new cycle */
- luaC_runtilstate(L, bitmask(GCSpause));
- luaC_runtilstate(L, bitmask(GCScallfin)); /* run up to finalizers */
- /* estimate must be correct after a full GC cycle */
- lua_assert(g->GCestimate == gettotalbytes(g));
- luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */
- setpause(g);
-}
-
-
-/*
-** Performs a full GC cycle; if 'isemergency', set a flag to avoid
-** some operations which could change the interpreter state in some
-** unexpected ways (running finalizers and shrinking some structures).
-*/
-void luaC_fullgc (lua_State *L, int isemergency) {
- global_State *g = G(L);
- lua_assert(!g->gcemergency);
- g->gcemergency = isemergency; /* set flag */
- if (g->gckind == KGC_INC)
- fullinc(L, g);
- else
- fullgen(L, g);
- g->gcemergency = 0;
-}
-
-/* }====================================================== */
-
-
diff --git a/lua-5.4.3/src/lgc.h b/lua-5.4.3/src/lgc.h
deleted file mode 100644
index 073e2a4..0000000
--- a/lua-5.4.3/src/lgc.h
+++ /dev/null
@@ -1,189 +0,0 @@
-/*
-** $Id: lgc.h $
-** Garbage Collector
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lgc_h
-#define lgc_h
-
-
-#include "lobject.h"
-#include "lstate.h"
-
-/*
-** Collectable objects may have one of three colors: white, which means
-** the object is not marked; gray, which means the object is marked, but
-** its references may be not marked; and black, which means that the
-** object and all its references are marked. The main invariant of the
-** garbage collector, while marking objects, is that a black object can
-** never point to a white one. Moreover, any gray object must be in a
-** "gray list" (gray, grayagain, weak, allweak, ephemeron) so that it
-** can be visited again before finishing the collection cycle. (Open
-** upvalues are an exception to this rule.) These lists have no meaning
-** when the invariant is not being enforced (e.g., sweep phase).
-*/
-
-
-/*
-** Possible states of the Garbage Collector
-*/
-#define GCSpropagate 0
-#define GCSenteratomic 1
-#define GCSatomic 2
-#define GCSswpallgc 3
-#define GCSswpfinobj 4
-#define GCSswptobefnz 5
-#define GCSswpend 6
-#define GCScallfin 7
-#define GCSpause 8
-
-
-#define issweepphase(g) \
- (GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
-
-
-/*
-** macro to tell when main invariant (white objects cannot point to black
-** ones) must be kept. During a collection, the sweep
-** phase may break the invariant, as objects turned white may point to
-** still-black objects. The invariant is restored when sweep ends and
-** all objects are white again.
-*/
-
-#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
-
-
-/*
-** some useful bit tricks
-*/
-#define resetbits(x,m) ((x) &= cast_byte(~(m)))
-#define setbits(x,m) ((x) |= (m))
-#define testbits(x,m) ((x) & (m))
-#define bitmask(b) (1<<(b))
-#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
-#define l_setbit(x,b) setbits(x, bitmask(b))
-#define resetbit(x,b) resetbits(x, bitmask(b))
-#define testbit(x,b) testbits(x, bitmask(b))
-
-
-/*
-** Layout for bit use in 'marked' field. First three bits are
-** used for object "age" in generational mode. Last bit is used
-** by tests.
-*/
-#define WHITE0BIT 3 /* object is white (type 0) */
-#define WHITE1BIT 4 /* object is white (type 1) */
-#define BLACKBIT 5 /* object is black */
-#define FINALIZEDBIT 6 /* object has been marked for finalization */
-
-#define TESTBIT 7
-
-
-
-#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
-
-
-#define iswhite(x) testbits((x)->marked, WHITEBITS)
-#define isblack(x) testbit((x)->marked, BLACKBIT)
-#define isgray(x) /* neither white nor black */ \
- (!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
-
-#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
-
-#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
-#define isdeadm(ow,m) ((m) & (ow))
-#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
-
-#define changewhite(x) ((x)->marked ^= WHITEBITS)
-#define nw2black(x) \
- check_exp(!iswhite(x), l_setbit((x)->marked, BLACKBIT))
-
-#define luaC_white(g) cast_byte((g)->currentwhite & WHITEBITS)
-
-
-/* object age in generational mode */
-#define G_NEW 0 /* created in current cycle */
-#define G_SURVIVAL 1 /* created in previous cycle */
-#define G_OLD0 2 /* marked old by frw. barrier in this cycle */
-#define G_OLD1 3 /* first full cycle as old */
-#define G_OLD 4 /* really old object (not to be visited) */
-#define G_TOUCHED1 5 /* old object touched this cycle */
-#define G_TOUCHED2 6 /* old object touched in previous cycle */
-
-#define AGEBITS 7 /* all age bits (111) */
-
-#define getage(o) ((o)->marked & AGEBITS)
-#define setage(o,a) ((o)->marked = cast_byte(((o)->marked & (~AGEBITS)) | a))
-#define isold(o) (getage(o) > G_SURVIVAL)
-
-#define changeage(o,f,t) \
- check_exp(getage(o) == (f), (o)->marked ^= ((f)^(t)))
-
-
-/* Default Values for GC parameters */
-#define LUAI_GENMAJORMUL 100
-#define LUAI_GENMINORMUL 20
-
-/* wait memory to double before starting new cycle */
-#define LUAI_GCPAUSE 200
-
-/*
-** some gc parameters are stored divided by 4 to allow a maximum value
-** up to 1023 in a 'lu_byte'.
-*/
-#define getgcparam(p) ((p) * 4)
-#define setgcparam(p,v) ((p) = (v) / 4)
-
-#define LUAI_GCMUL 100
-
-/* how much to allocate before next GC step (log2) */
-#define LUAI_GCSTEPSIZE 13 /* 8 KB */
-
-
-/*
-** Check whether the declared GC mode is generational. While in
-** generational mode, the collector can go temporarily to incremental
-** mode to improve performance. This is signaled by 'g->lastatomic != 0'.
-*/
-#define isdecGCmodegen(g) (g->gckind == KGC_GEN || g->lastatomic != 0)
-
-/*
-** Does one step of collection when debt becomes positive. 'pre'/'pos'
-** allows some adjustments to be done only when needed. macro
-** 'condchangemem' is used only for heavy tests (forcing a full
-** GC cycle on every opportunity)
-*/
-#define luaC_condGC(L,pre,pos) \
- { if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
- condchangemem(L,pre,pos); }
-
-/* more often than not, 'pre'/'pos' are empty */
-#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
-
-
-#define luaC_barrier(L,p,v) ( \
- (iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
- luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0))
-
-#define luaC_barrierback(L,p,v) ( \
- (iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
- luaC_barrierback_(L,p) : cast_void(0))
-
-#define luaC_objbarrier(L,p,o) ( \
- (isblack(p) && iswhite(o)) ? \
- luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
-
-LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
-LUAI_FUNC void luaC_freeallobjects (lua_State *L);
-LUAI_FUNC void luaC_step (lua_State *L);
-LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
-LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
-LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
-LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
-LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
-LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
-LUAI_FUNC void luaC_changemode (lua_State *L, int newmode);
-
-
-#endif
diff --git a/lua-5.4.3/src/linit.c b/lua-5.4.3/src/linit.c
deleted file mode 100644
index 69808f8..0000000
--- a/lua-5.4.3/src/linit.c
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
-** $Id: linit.c $
-** Initialization of libraries for lua.c and other clients
-** See Copyright Notice in lua.h
-*/
-
-
-#define linit_c
-#define LUA_LIB
-
-/*
-** If you embed Lua in your program and need to open the standard
-** libraries, call luaL_openlibs in your program. If you need a
-** different set of libraries, copy this file to your project and edit
-** it to suit your needs.
-**
-** You can also *preload* libraries, so that a later 'require' can
-** open the library, which is already linked to the application.
-** For that, do the following code:
-**
-** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
-** lua_pushcfunction(L, luaopen_modname);
-** lua_setfield(L, -2, modname);
-** lua_pop(L, 1); // remove PRELOAD table
-*/
-
-#include "lprefix.h"
-
-
-#include
-
-#include "lua.h"
-
-#include "lualib.h"
-#include "lauxlib.h"
-
-
-/*
-** these libs are loaded by lua.c and are readily available to any Lua
-** program
-*/
-static const luaL_Reg loadedlibs[] = {
- {LUA_GNAME, luaopen_base},
- {LUA_LOADLIBNAME, luaopen_package},
- {LUA_COLIBNAME, luaopen_coroutine},
- {LUA_TABLIBNAME, luaopen_table},
- {LUA_IOLIBNAME, luaopen_io},
- {LUA_OSLIBNAME, luaopen_os},
- {LUA_STRLIBNAME, luaopen_string},
- {LUA_MATHLIBNAME, luaopen_math},
- {LUA_UTF8LIBNAME, luaopen_utf8},
- {LUA_DBLIBNAME, luaopen_debug},
- {NULL, NULL}
-};
-
-
-LUALIB_API void luaL_openlibs (lua_State *L) {
- const luaL_Reg *lib;
- /* "require" functions from 'loadedlibs' and set results to global table */
- for (lib = loadedlibs; lib->func; lib++) {
- luaL_requiref(L, lib->name, lib->func, 1);
- lua_pop(L, 1); /* remove lib */
- }
-}
-
diff --git a/lua-5.4.3/src/liolib.c b/lua-5.4.3/src/liolib.c
deleted file mode 100644
index b08397d..0000000
--- a/lua-5.4.3/src/liolib.c
+++ /dev/null
@@ -1,828 +0,0 @@
-/*
-** $Id: liolib.c $
-** Standard I/O (and system) library
-** See Copyright Notice in lua.h
-*/
-
-#define liolib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-
-
-/*
-** Change this macro to accept other modes for 'fopen' besides
-** the standard ones.
-*/
-#if !defined(l_checkmode)
-
-/* accepted extensions to 'mode' in 'fopen' */
-#if !defined(L_MODEEXT)
-#define L_MODEEXT "b"
-#endif
-
-/* Check whether 'mode' matches '[rwa]%+?[L_MODEEXT]*' */
-static int l_checkmode (const char *mode) {
- return (*mode != '\0' && strchr("rwa", *(mode++)) != NULL &&
- (*mode != '+' || ((void)(++mode), 1)) && /* skip if char is '+' */
- (strspn(mode, L_MODEEXT) == strlen(mode))); /* check extensions */
-}
-
-#endif
-
-/*
-** {======================================================
-** l_popen spawns a new process connected to the current
-** one through the file streams.
-** =======================================================
-*/
-
-#if !defined(l_popen) /* { */
-
-#if defined(LUA_USE_POSIX) /* { */
-
-#define l_popen(L,c,m) (fflush(NULL), popen(c,m))
-#define l_pclose(L,file) (pclose(file))
-
-#elif defined(LUA_USE_WINDOWS) /* }{ */
-
-#define l_popen(L,c,m) (_popen(c,m))
-#define l_pclose(L,file) (_pclose(file))
-
-#if !defined(l_checkmodep)
-/* Windows accepts "[rw][bt]?" as valid modes */
-#define l_checkmodep(m) ((m[0] == 'r' || m[0] == 'w') && \
- (m[1] == '\0' || ((m[1] == 'b' || m[1] == 't') && m[2] == '\0')))
-#endif
-
-#else /* }{ */
-
-/* ISO C definitions */
-#define l_popen(L,c,m) \
- ((void)c, (void)m, \
- luaL_error(L, "'popen' not supported"), \
- (FILE*)0)
-#define l_pclose(L,file) ((void)L, (void)file, -1)
-
-#endif /* } */
-
-#endif /* } */
-
-
-#if !defined(l_checkmodep)
-/* By default, Lua accepts only "r" or "w" as valid modes */
-#define l_checkmodep(m) ((m[0] == 'r' || m[0] == 'w') && m[1] == '\0')
-#endif
-
-/* }====================================================== */
-
-
-#if !defined(l_getc) /* { */
-
-#if defined(LUA_USE_POSIX)
-#define l_getc(f) getc_unlocked(f)
-#define l_lockfile(f) flockfile(f)
-#define l_unlockfile(f) funlockfile(f)
-#else
-#define l_getc(f) getc(f)
-#define l_lockfile(f) ((void)0)
-#define l_unlockfile(f) ((void)0)
-#endif
-
-#endif /* } */
-
-
-/*
-** {======================================================
-** l_fseek: configuration for longer offsets
-** =======================================================
-*/
-
-#if !defined(l_fseek) /* { */
-
-#if defined(LUA_USE_POSIX) /* { */
-
-#include
-
-#define l_fseek(f,o,w) fseeko(f,o,w)
-#define l_ftell(f) ftello(f)
-#define l_seeknum off_t
-
-#elif defined(LUA_USE_WINDOWS) && !defined(_CRTIMP_TYPEINFO) \
- && defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
-
-/* Windows (but not DDK) and Visual C++ 2005 or higher */
-#define l_fseek(f,o,w) _fseeki64(f,o,w)
-#define l_ftell(f) _ftelli64(f)
-#define l_seeknum __int64
-
-#else /* }{ */
-
-/* ISO C definitions */
-#define l_fseek(f,o,w) fseek(f,o,w)
-#define l_ftell(f) ftell(f)
-#define l_seeknum long
-
-#endif /* } */
-
-#endif /* } */
-
-/* }====================================================== */
-
-
-
-#define IO_PREFIX "_IO_"
-#define IOPREF_LEN (sizeof(IO_PREFIX)/sizeof(char) - 1)
-#define IO_INPUT (IO_PREFIX "input")
-#define IO_OUTPUT (IO_PREFIX "output")
-
-
-typedef luaL_Stream LStream;
-
-
-#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
-
-#define isclosed(p) ((p)->closef == NULL)
-
-
-static int io_type (lua_State *L) {
- LStream *p;
- luaL_checkany(L, 1);
- p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
- if (p == NULL)
- luaL_pushfail(L); /* not a file */
- else if (isclosed(p))
- lua_pushliteral(L, "closed file");
- else
- lua_pushliteral(L, "file");
- return 1;
-}
-
-
-static int f_tostring (lua_State *L) {
- LStream *p = tolstream(L);
- if (isclosed(p))
- lua_pushliteral(L, "file (closed)");
- else
- lua_pushfstring(L, "file (%p)", p->f);
- return 1;
-}
-
-
-static FILE *tofile (lua_State *L) {
- LStream *p = tolstream(L);
- if (l_unlikely(isclosed(p)))
- luaL_error(L, "attempt to use a closed file");
- lua_assert(p->f);
- return p->f;
-}
-
-
-/*
-** When creating file handles, always creates a 'closed' file handle
-** before opening the actual file; so, if there is a memory error, the
-** handle is in a consistent state.
-*/
-static LStream *newprefile (lua_State *L) {
- LStream *p = (LStream *)lua_newuserdatauv(L, sizeof(LStream), 0);
- p->closef = NULL; /* mark file handle as 'closed' */
- luaL_setmetatable(L, LUA_FILEHANDLE);
- return p;
-}
-
-
-/*
-** Calls the 'close' function from a file handle. The 'volatile' avoids
-** a bug in some versions of the Clang compiler (e.g., clang 3.0 for
-** 32 bits).
-*/
-static int aux_close (lua_State *L) {
- LStream *p = tolstream(L);
- volatile lua_CFunction cf = p->closef;
- p->closef = NULL; /* mark stream as closed */
- return (*cf)(L); /* close it */
-}
-
-
-static int f_close (lua_State *L) {
- tofile(L); /* make sure argument is an open stream */
- return aux_close(L);
-}
-
-
-static int io_close (lua_State *L) {
- if (lua_isnone(L, 1)) /* no argument? */
- lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use default output */
- return f_close(L);
-}
-
-
-static int f_gc (lua_State *L) {
- LStream *p = tolstream(L);
- if (!isclosed(p) && p->f != NULL)
- aux_close(L); /* ignore closed and incompletely open files */
- return 0;
-}
-
-
-/*
-** function to close regular files
-*/
-static int io_fclose (lua_State *L) {
- LStream *p = tolstream(L);
- int res = fclose(p->f);
- return luaL_fileresult(L, (res == 0), NULL);
-}
-
-
-static LStream *newfile (lua_State *L) {
- LStream *p = newprefile(L);
- p->f = NULL;
- p->closef = &io_fclose;
- return p;
-}
-
-
-static void opencheck (lua_State *L, const char *fname, const char *mode) {
- LStream *p = newfile(L);
- p->f = fopen(fname, mode);
- if (l_unlikely(p->f == NULL))
- luaL_error(L, "cannot open file '%s' (%s)", fname, strerror(errno));
-}
-
-
-static int io_open (lua_State *L) {
- const char *filename = luaL_checkstring(L, 1);
- const char *mode = luaL_optstring(L, 2, "r");
- LStream *p = newfile(L);
- const char *md = mode; /* to traverse/check mode */
- luaL_argcheck(L, l_checkmode(md), 2, "invalid mode");
- p->f = fopen(filename, mode);
- return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
-}
-
-
-/*
-** function to close 'popen' files
-*/
-static int io_pclose (lua_State *L) {
- LStream *p = tolstream(L);
- errno = 0;
- return luaL_execresult(L, l_pclose(L, p->f));
-}
-
-
-static int io_popen (lua_State *L) {
- const char *filename = luaL_checkstring(L, 1);
- const char *mode = luaL_optstring(L, 2, "r");
- LStream *p = newprefile(L);
- luaL_argcheck(L, l_checkmodep(mode), 2, "invalid mode");
- p->f = l_popen(L, filename, mode);
- p->closef = &io_pclose;
- return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
-}
-
-
-static int io_tmpfile (lua_State *L) {
- LStream *p = newfile(L);
- p->f = tmpfile();
- return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
-}
-
-
-static FILE *getiofile (lua_State *L, const char *findex) {
- LStream *p;
- lua_getfield(L, LUA_REGISTRYINDEX, findex);
- p = (LStream *)lua_touserdata(L, -1);
- if (l_unlikely(isclosed(p)))
- luaL_error(L, "default %s file is closed", findex + IOPREF_LEN);
- return p->f;
-}
-
-
-static int g_iofile (lua_State *L, const char *f, const char *mode) {
- if (!lua_isnoneornil(L, 1)) {
- const char *filename = lua_tostring(L, 1);
- if (filename)
- opencheck(L, filename, mode);
- else {
- tofile(L); /* check that it's a valid file handle */
- lua_pushvalue(L, 1);
- }
- lua_setfield(L, LUA_REGISTRYINDEX, f);
- }
- /* return current value */
- lua_getfield(L, LUA_REGISTRYINDEX, f);
- return 1;
-}
-
-
-static int io_input (lua_State *L) {
- return g_iofile(L, IO_INPUT, "r");
-}
-
-
-static int io_output (lua_State *L) {
- return g_iofile(L, IO_OUTPUT, "w");
-}
-
-
-static int io_readline (lua_State *L);
-
-
-/*
-** maximum number of arguments to 'f:lines'/'io.lines' (it + 3 must fit
-** in the limit for upvalues of a closure)
-*/
-#define MAXARGLINE 250
-
-/*
-** Auxiliary function to create the iteration function for 'lines'.
-** The iteration function is a closure over 'io_readline', with
-** the following upvalues:
-** 1) The file being read (first value in the stack)
-** 2) the number of arguments to read
-** 3) a boolean, true iff file has to be closed when finished ('toclose')
-** *) a variable number of format arguments (rest of the stack)
-*/
-static void aux_lines (lua_State *L, int toclose) {
- int n = lua_gettop(L) - 1; /* number of arguments to read */
- luaL_argcheck(L, n <= MAXARGLINE, MAXARGLINE + 2, "too many arguments");
- lua_pushvalue(L, 1); /* file */
- lua_pushinteger(L, n); /* number of arguments to read */
- lua_pushboolean(L, toclose); /* close/not close file when finished */
- lua_rotate(L, 2, 3); /* move the three values to their positions */
- lua_pushcclosure(L, io_readline, 3 + n);
-}
-
-
-static int f_lines (lua_State *L) {
- tofile(L); /* check that it's a valid file handle */
- aux_lines(L, 0);
- return 1;
-}
-
-
-/*
-** Return an iteration function for 'io.lines'. If file has to be
-** closed, also returns the file itself as a second result (to be
-** closed as the state at the exit of a generic for).
-*/
-static int io_lines (lua_State *L) {
- int toclose;
- if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
- if (lua_isnil(L, 1)) { /* no file name? */
- lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
- lua_replace(L, 1); /* put it at index 1 */
- tofile(L); /* check that it's a valid file handle */
- toclose = 0; /* do not close it after iteration */
- }
- else { /* open a new file */
- const char *filename = luaL_checkstring(L, 1);
- opencheck(L, filename, "r");
- lua_replace(L, 1); /* put file at index 1 */
- toclose = 1; /* close it after iteration */
- }
- aux_lines(L, toclose); /* push iteration function */
- if (toclose) {
- lua_pushnil(L); /* state */
- lua_pushnil(L); /* control */
- lua_pushvalue(L, 1); /* file is the to-be-closed variable (4th result) */
- return 4;
- }
- else
- return 1;
-}
-
-
-/*
-** {======================================================
-** READ
-** =======================================================
-*/
-
-
-/* maximum length of a numeral */
-#if !defined (L_MAXLENNUM)
-#define L_MAXLENNUM 200
-#endif
-
-
-/* auxiliary structure used by 'read_number' */
-typedef struct {
- FILE *f; /* file being read */
- int c; /* current character (look ahead) */
- int n; /* number of elements in buffer 'buff' */
- char buff[L_MAXLENNUM + 1]; /* +1 for ending '\0' */
-} RN;
-
-
-/*
-** Add current char to buffer (if not out of space) and read next one
-*/
-static int nextc (RN *rn) {
- if (l_unlikely(rn->n >= L_MAXLENNUM)) { /* buffer overflow? */
- rn->buff[0] = '\0'; /* invalidate result */
- return 0; /* fail */
- }
- else {
- rn->buff[rn->n++] = rn->c; /* save current char */
- rn->c = l_getc(rn->f); /* read next one */
- return 1;
- }
-}
-
-
-/*
-** Accept current char if it is in 'set' (of size 2)
-*/
-static int test2 (RN *rn, const char *set) {
- if (rn->c == set[0] || rn->c == set[1])
- return nextc(rn);
- else return 0;
-}
-
-
-/*
-** Read a sequence of (hex)digits
-*/
-static int readdigits (RN *rn, int hex) {
- int count = 0;
- while ((hex ? isxdigit(rn->c) : isdigit(rn->c)) && nextc(rn))
- count++;
- return count;
-}
-
-
-/*
-** Read a number: first reads a valid prefix of a numeral into a buffer.
-** Then it calls 'lua_stringtonumber' to check whether the format is
-** correct and to convert it to a Lua number.
-*/
-static int read_number (lua_State *L, FILE *f) {
- RN rn;
- int count = 0;
- int hex = 0;
- char decp[2];
- rn.f = f; rn.n = 0;
- decp[0] = lua_getlocaledecpoint(); /* get decimal point from locale */
- decp[1] = '.'; /* always accept a dot */
- l_lockfile(rn.f);
- do { rn.c = l_getc(rn.f); } while (isspace(rn.c)); /* skip spaces */
- test2(&rn, "-+"); /* optional sign */
- if (test2(&rn, "00")) {
- if (test2(&rn, "xX")) hex = 1; /* numeral is hexadecimal */
- else count = 1; /* count initial '0' as a valid digit */
- }
- count += readdigits(&rn, hex); /* integral part */
- if (test2(&rn, decp)) /* decimal point? */
- count += readdigits(&rn, hex); /* fractional part */
- if (count > 0 && test2(&rn, (hex ? "pP" : "eE"))) { /* exponent mark? */
- test2(&rn, "-+"); /* exponent sign */
- readdigits(&rn, 0); /* exponent digits */
- }
- ungetc(rn.c, rn.f); /* unread look-ahead char */
- l_unlockfile(rn.f);
- rn.buff[rn.n] = '\0'; /* finish string */
- if (l_likely(lua_stringtonumber(L, rn.buff)))
- return 1; /* ok, it is a valid number */
- else { /* invalid format */
- lua_pushnil(L); /* "result" to be removed */
- return 0; /* read fails */
- }
-}
-
-
-static int test_eof (lua_State *L, FILE *f) {
- int c = getc(f);
- ungetc(c, f); /* no-op when c == EOF */
- lua_pushliteral(L, "");
- return (c != EOF);
-}
-
-
-static int read_line (lua_State *L, FILE *f, int chop) {
- luaL_Buffer b;
- int c;
- luaL_buffinit(L, &b);
- do { /* may need to read several chunks to get whole line */
- char *buff = luaL_prepbuffer(&b); /* preallocate buffer space */
- int i = 0;
- l_lockfile(f); /* no memory errors can happen inside the lock */
- while (i < LUAL_BUFFERSIZE && (c = l_getc(f)) != EOF && c != '\n')
- buff[i++] = c; /* read up to end of line or buffer limit */
- l_unlockfile(f);
- luaL_addsize(&b, i);
- } while (c != EOF && c != '\n'); /* repeat until end of line */
- if (!chop && c == '\n') /* want a newline and have one? */
- luaL_addchar(&b, c); /* add ending newline to result */
- luaL_pushresult(&b); /* close buffer */
- /* return ok if read something (either a newline or something else) */
- return (c == '\n' || lua_rawlen(L, -1) > 0);
-}
-
-
-static void read_all (lua_State *L, FILE *f) {
- size_t nr;
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- do { /* read file in chunks of LUAL_BUFFERSIZE bytes */
- char *p = luaL_prepbuffer(&b);
- nr = fread(p, sizeof(char), LUAL_BUFFERSIZE, f);
- luaL_addsize(&b, nr);
- } while (nr == LUAL_BUFFERSIZE);
- luaL_pushresult(&b); /* close buffer */
-}
-
-
-static int read_chars (lua_State *L, FILE *f, size_t n) {
- size_t nr; /* number of chars actually read */
- char *p;
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
- nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
- luaL_addsize(&b, nr);
- luaL_pushresult(&b); /* close buffer */
- return (nr > 0); /* true iff read something */
-}
-
-
-static int g_read (lua_State *L, FILE *f, int first) {
- int nargs = lua_gettop(L) - 1;
- int n, success;
- clearerr(f);
- if (nargs == 0) { /* no arguments? */
- success = read_line(L, f, 1);
- n = first + 1; /* to return 1 result */
- }
- else {
- /* ensure stack space for all results and for auxlib's buffer */
- luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
- success = 1;
- for (n = first; nargs-- && success; n++) {
- if (lua_type(L, n) == LUA_TNUMBER) {
- size_t l = (size_t)luaL_checkinteger(L, n);
- success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
- }
- else {
- const char *p = luaL_checkstring(L, n);
- if (*p == '*') p++; /* skip optional '*' (for compatibility) */
- switch (*p) {
- case 'n': /* number */
- success = read_number(L, f);
- break;
- case 'l': /* line */
- success = read_line(L, f, 1);
- break;
- case 'L': /* line with end-of-line */
- success = read_line(L, f, 0);
- break;
- case 'a': /* file */
- read_all(L, f); /* read entire file */
- success = 1; /* always success */
- break;
- default:
- return luaL_argerror(L, n, "invalid format");
- }
- }
- }
- }
- if (ferror(f))
- return luaL_fileresult(L, 0, NULL);
- if (!success) {
- lua_pop(L, 1); /* remove last result */
- luaL_pushfail(L); /* push nil instead */
- }
- return n - first;
-}
-
-
-static int io_read (lua_State *L) {
- return g_read(L, getiofile(L, IO_INPUT), 1);
-}
-
-
-static int f_read (lua_State *L) {
- return g_read(L, tofile(L), 2);
-}
-
-
-/*
-** Iteration function for 'lines'.
-*/
-static int io_readline (lua_State *L) {
- LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
- int i;
- int n = (int)lua_tointeger(L, lua_upvalueindex(2));
- if (isclosed(p)) /* file is already closed? */
- return luaL_error(L, "file is already closed");
- lua_settop(L , 1);
- luaL_checkstack(L, n, "too many arguments");
- for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
- lua_pushvalue(L, lua_upvalueindex(3 + i));
- n = g_read(L, p->f, 2); /* 'n' is number of results */
- lua_assert(n > 0); /* should return at least a nil */
- if (lua_toboolean(L, -n)) /* read at least one value? */
- return n; /* return them */
- else { /* first result is false: EOF or error */
- if (n > 1) { /* is there error information? */
- /* 2nd result is error message */
- return luaL_error(L, "%s", lua_tostring(L, -n + 1));
- }
- if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
- lua_settop(L, 0); /* clear stack */
- lua_pushvalue(L, lua_upvalueindex(1)); /* push file at index 1 */
- aux_close(L); /* close it */
- }
- return 0;
- }
-}
-
-/* }====================================================== */
-
-
-static int g_write (lua_State *L, FILE *f, int arg) {
- int nargs = lua_gettop(L) - arg;
- int status = 1;
- for (; nargs--; arg++) {
- if (lua_type(L, arg) == LUA_TNUMBER) {
- /* optimization: could be done exactly as for strings */
- int len = lua_isinteger(L, arg)
- ? fprintf(f, LUA_INTEGER_FMT,
- (LUAI_UACINT)lua_tointeger(L, arg))
- : fprintf(f, LUA_NUMBER_FMT,
- (LUAI_UACNUMBER)lua_tonumber(L, arg));
- status = status && (len > 0);
- }
- else {
- size_t l;
- const char *s = luaL_checklstring(L, arg, &l);
- status = status && (fwrite(s, sizeof(char), l, f) == l);
- }
- }
- if (l_likely(status))
- return 1; /* file handle already on stack top */
- else return luaL_fileresult(L, status, NULL);
-}
-
-
-static int io_write (lua_State *L) {
- return g_write(L, getiofile(L, IO_OUTPUT), 1);
-}
-
-
-static int f_write (lua_State *L) {
- FILE *f = tofile(L);
- lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
- return g_write(L, f, 2);
-}
-
-
-static int f_seek (lua_State *L) {
- static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
- static const char *const modenames[] = {"set", "cur", "end", NULL};
- FILE *f = tofile(L);
- int op = luaL_checkoption(L, 2, "cur", modenames);
- lua_Integer p3 = luaL_optinteger(L, 3, 0);
- l_seeknum offset = (l_seeknum)p3;
- luaL_argcheck(L, (lua_Integer)offset == p3, 3,
- "not an integer in proper range");
- op = l_fseek(f, offset, mode[op]);
- if (l_unlikely(op))
- return luaL_fileresult(L, 0, NULL); /* error */
- else {
- lua_pushinteger(L, (lua_Integer)l_ftell(f));
- return 1;
- }
-}
-
-
-static int f_setvbuf (lua_State *L) {
- static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
- static const char *const modenames[] = {"no", "full", "line", NULL};
- FILE *f = tofile(L);
- int op = luaL_checkoption(L, 2, NULL, modenames);
- lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
- int res = setvbuf(f, NULL, mode[op], (size_t)sz);
- return luaL_fileresult(L, res == 0, NULL);
-}
-
-
-
-static int io_flush (lua_State *L) {
- return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
-}
-
-
-static int f_flush (lua_State *L) {
- return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL);
-}
-
-
-/*
-** functions for 'io' library
-*/
-static const luaL_Reg iolib[] = {
- {"close", io_close},
- {"flush", io_flush},
- {"input", io_input},
- {"lines", io_lines},
- {"open", io_open},
- {"output", io_output},
- {"popen", io_popen},
- {"read", io_read},
- {"tmpfile", io_tmpfile},
- {"type", io_type},
- {"write", io_write},
- {NULL, NULL}
-};
-
-
-/*
-** methods for file handles
-*/
-static const luaL_Reg meth[] = {
- {"read", f_read},
- {"write", f_write},
- {"lines", f_lines},
- {"flush", f_flush},
- {"seek", f_seek},
- {"close", f_close},
- {"setvbuf", f_setvbuf},
- {NULL, NULL}
-};
-
-
-/*
-** metamethods for file handles
-*/
-static const luaL_Reg metameth[] = {
- {"__index", NULL}, /* place holder */
- {"__gc", f_gc},
- {"__close", f_gc},
- {"__tostring", f_tostring},
- {NULL, NULL}
-};
-
-
-static void createmeta (lua_State *L) {
- luaL_newmetatable(L, LUA_FILEHANDLE); /* metatable for file handles */
- luaL_setfuncs(L, metameth, 0); /* add metamethods to new metatable */
- luaL_newlibtable(L, meth); /* create method table */
- luaL_setfuncs(L, meth, 0); /* add file methods to method table */
- lua_setfield(L, -2, "__index"); /* metatable.__index = method table */
- lua_pop(L, 1); /* pop metatable */
-}
-
-
-/*
-** function to (not) close the standard files stdin, stdout, and stderr
-*/
-static int io_noclose (lua_State *L) {
- LStream *p = tolstream(L);
- p->closef = &io_noclose; /* keep file opened */
- luaL_pushfail(L);
- lua_pushliteral(L, "cannot close standard file");
- return 2;
-}
-
-
-static void createstdfile (lua_State *L, FILE *f, const char *k,
- const char *fname) {
- LStream *p = newprefile(L);
- p->f = f;
- p->closef = &io_noclose;
- if (k != NULL) {
- lua_pushvalue(L, -1);
- lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
- }
- lua_setfield(L, -2, fname); /* add file to module */
-}
-
-
-LUAMOD_API int luaopen_io (lua_State *L) {
- luaL_newlib(L, iolib); /* new module */
- createmeta(L);
- /* create (and set) default files */
- createstdfile(L, stdin, IO_INPUT, "stdin");
- createstdfile(L, stdout, IO_OUTPUT, "stdout");
- createstdfile(L, stderr, NULL, "stderr");
- return 1;
-}
-
diff --git a/lua-5.4.3/src/ljumptab.h b/lua-5.4.3/src/ljumptab.h
deleted file mode 100644
index 8306f25..0000000
--- a/lua-5.4.3/src/ljumptab.h
+++ /dev/null
@@ -1,112 +0,0 @@
-/*
-** $Id: ljumptab.h $
-** Jump Table for the Lua interpreter
-** See Copyright Notice in lua.h
-*/
-
-
-#undef vmdispatch
-#undef vmcase
-#undef vmbreak
-
-#define vmdispatch(x) goto *disptab[x];
-
-#define vmcase(l) L_##l:
-
-#define vmbreak vmfetch(); vmdispatch(GET_OPCODE(i));
-
-
-static const void *const disptab[NUM_OPCODES] = {
-
-#if 0
-** you can update the following list with this command:
-**
-** sed -n '/^OP_/\!d; s/OP_/\&\&L_OP_/ ; s/,.*/,/ ; s/\/.*// ; p' lopcodes.h
-**
-#endif
-
-&&L_OP_MOVE,
-&&L_OP_LOADI,
-&&L_OP_LOADF,
-&&L_OP_LOADK,
-&&L_OP_LOADKX,
-&&L_OP_LOADFALSE,
-&&L_OP_LFALSESKIP,
-&&L_OP_LOADTRUE,
-&&L_OP_LOADNIL,
-&&L_OP_GETUPVAL,
-&&L_OP_SETUPVAL,
-&&L_OP_GETTABUP,
-&&L_OP_GETTABLE,
-&&L_OP_GETI,
-&&L_OP_GETFIELD,
-&&L_OP_SETTABUP,
-&&L_OP_SETTABLE,
-&&L_OP_SETI,
-&&L_OP_SETFIELD,
-&&L_OP_NEWTABLE,
-&&L_OP_SELF,
-&&L_OP_ADDI,
-&&L_OP_ADDK,
-&&L_OP_SUBK,
-&&L_OP_MULK,
-&&L_OP_MODK,
-&&L_OP_POWK,
-&&L_OP_DIVK,
-&&L_OP_IDIVK,
-&&L_OP_BANDK,
-&&L_OP_BORK,
-&&L_OP_BXORK,
-&&L_OP_SHRI,
-&&L_OP_SHLI,
-&&L_OP_ADD,
-&&L_OP_SUB,
-&&L_OP_MUL,
-&&L_OP_MOD,
-&&L_OP_POW,
-&&L_OP_DIV,
-&&L_OP_IDIV,
-&&L_OP_BAND,
-&&L_OP_BOR,
-&&L_OP_BXOR,
-&&L_OP_SHL,
-&&L_OP_SHR,
-&&L_OP_MMBIN,
-&&L_OP_MMBINI,
-&&L_OP_MMBINK,
-&&L_OP_UNM,
-&&L_OP_BNOT,
-&&L_OP_NOT,
-&&L_OP_LEN,
-&&L_OP_CONCAT,
-&&L_OP_CLOSE,
-&&L_OP_TBC,
-&&L_OP_JMP,
-&&L_OP_EQ,
-&&L_OP_LT,
-&&L_OP_LE,
-&&L_OP_EQK,
-&&L_OP_EQI,
-&&L_OP_LTI,
-&&L_OP_LEI,
-&&L_OP_GTI,
-&&L_OP_GEI,
-&&L_OP_TEST,
-&&L_OP_TESTSET,
-&&L_OP_CALL,
-&&L_OP_TAILCALL,
-&&L_OP_RETURN,
-&&L_OP_RETURN0,
-&&L_OP_RETURN1,
-&&L_OP_FORLOOP,
-&&L_OP_FORPREP,
-&&L_OP_TFORPREP,
-&&L_OP_TFORCALL,
-&&L_OP_TFORLOOP,
-&&L_OP_SETLIST,
-&&L_OP_CLOSURE,
-&&L_OP_VARARG,
-&&L_OP_VARARGPREP,
-&&L_OP_EXTRAARG
-
-};
diff --git a/lua-5.4.3/src/llex.c b/lua-5.4.3/src/llex.c
deleted file mode 100644
index e991517..0000000
--- a/lua-5.4.3/src/llex.c
+++ /dev/null
@@ -1,581 +0,0 @@
-/*
-** $Id: llex.c $
-** Lexical Analyzer
-** See Copyright Notice in lua.h
-*/
-
-#define llex_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-#include
-
-#include "lua.h"
-
-#include "lctype.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lgc.h"
-#include "llex.h"
-#include "lobject.h"
-#include "lparser.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "lzio.h"
-
-
-
-#define next(ls) (ls->current = zgetc(ls->z))
-
-
-
-#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
-
-
-/* ORDER RESERVED */
-static const char *const luaX_tokens [] = {
- "and", "break", "do", "else", "elseif",
- "end", "false", "for", "function", "goto", "if",
- "in", "local", "nil", "not", "or", "repeat",
- "return", "then", "true", "until", "while",
- "//", "..", "...", "==", ">=", "<=", "~=",
- "<<", ">>", "::", "",
- "", "", "", ""
-};
-
-
-#define save_and_next(ls) (save(ls, ls->current), next(ls))
-
-
-static l_noret lexerror (LexState *ls, const char *msg, int token);
-
-
-static void save (LexState *ls, int c) {
- Mbuffer *b = ls->buff;
- if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
- size_t newsize;
- if (luaZ_sizebuffer(b) >= MAX_SIZE/2)
- lexerror(ls, "lexical element too long", 0);
- newsize = luaZ_sizebuffer(b) * 2;
- luaZ_resizebuffer(ls->L, b, newsize);
- }
- b->buffer[luaZ_bufflen(b)++] = cast_char(c);
-}
-
-
-void luaX_init (lua_State *L) {
- int i;
- TString *e = luaS_newliteral(L, LUA_ENV); /* create env name */
- luaC_fix(L, obj2gco(e)); /* never collect this name */
- for (i=0; iextra = cast_byte(i+1); /* reserved word */
- }
-}
-
-
-const char *luaX_token2str (LexState *ls, int token) {
- if (token < FIRST_RESERVED) { /* single-byte symbols? */
- if (lisprint(token))
- return luaO_pushfstring(ls->L, "'%c'", token);
- else /* control character */
- return luaO_pushfstring(ls->L, "'<\\%d>'", token);
- }
- else {
- const char *s = luaX_tokens[token - FIRST_RESERVED];
- if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
- return luaO_pushfstring(ls->L, "'%s'", s);
- else /* names, strings, and numerals */
- return s;
- }
-}
-
-
-static const char *txtToken (LexState *ls, int token) {
- switch (token) {
- case TK_NAME: case TK_STRING:
- case TK_FLT: case TK_INT:
- save(ls, '\0');
- return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff));
- default:
- return luaX_token2str(ls, token);
- }
-}
-
-
-static l_noret lexerror (LexState *ls, const char *msg, int token) {
- msg = luaG_addinfo(ls->L, msg, ls->source, ls->linenumber);
- if (token)
- luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
- luaD_throw(ls->L, LUA_ERRSYNTAX);
-}
-
-
-l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
- lexerror(ls, msg, ls->t.token);
-}
-
-
-/*
-** Creates a new string and anchors it in scanner's table so that it
-** will not be collected until the end of the compilation; by that time
-** it should be anchored somewhere. It also internalizes long strings,
-** ensuring there is only one copy of each unique string. The table
-** here is used as a set: the string enters as the key, while its value
-** is irrelevant. We use the string itself as the value only because it
-** is a TValue readly available. Later, the code generation can change
-** this value.
-*/
-TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
- lua_State *L = ls->L;
- TString *ts = luaS_newlstr(L, str, l); /* create new string */
- const TValue *o = luaH_getstr(ls->h, ts);
- if (!ttisnil(o)) /* string already present? */
- ts = keystrval(nodefromval(o)); /* get saved copy */
- else { /* not in use yet */
- TValue *stv = s2v(L->top++); /* reserve stack space for string */
- setsvalue(L, stv, ts); /* temporarily anchor the string */
- luaH_finishset(L, ls->h, stv, o, stv); /* t[string] = string */
- /* table is not a metatable, so it does not need to invalidate cache */
- luaC_checkGC(L);
- L->top--; /* remove string from stack */
- }
- return ts;
-}
-
-
-/*
-** increment line number and skips newline sequence (any of
-** \n, \r, \n\r, or \r\n)
-*/
-static void inclinenumber (LexState *ls) {
- int old = ls->current;
- lua_assert(currIsNewline(ls));
- next(ls); /* skip '\n' or '\r' */
- if (currIsNewline(ls) && ls->current != old)
- next(ls); /* skip '\n\r' or '\r\n' */
- if (++ls->linenumber >= MAX_INT)
- lexerror(ls, "chunk has too many lines", 0);
-}
-
-
-void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
- int firstchar) {
- ls->t.token = 0;
- ls->L = L;
- ls->current = firstchar;
- ls->lookahead.token = TK_EOS; /* no look-ahead token */
- ls->z = z;
- ls->fs = NULL;
- ls->linenumber = 1;
- ls->lastline = 1;
- ls->source = source;
- ls->envn = luaS_newliteral(L, LUA_ENV); /* get env name */
- luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
-}
-
-
-
-/*
-** =======================================================
-** LEXICAL ANALYZER
-** =======================================================
-*/
-
-
-static int check_next1 (LexState *ls, int c) {
- if (ls->current == c) {
- next(ls);
- return 1;
- }
- else return 0;
-}
-
-
-/*
-** Check whether current char is in set 'set' (with two chars) and
-** saves it
-*/
-static int check_next2 (LexState *ls, const char *set) {
- lua_assert(set[2] == '\0');
- if (ls->current == set[0] || ls->current == set[1]) {
- save_and_next(ls);
- return 1;
- }
- else return 0;
-}
-
-
-/* LUA_NUMBER */
-/*
-** This function is quite liberal in what it accepts, as 'luaO_str2num'
-** will reject ill-formed numerals. Roughly, it accepts the following
-** pattern:
-**
-** %d(%x|%.|([Ee][+-]?))* | 0[Xx](%x|%.|([Pp][+-]?))*
-**
-** The only tricky part is to accept [+-] only after a valid exponent
-** mark, to avoid reading '3-4' or '0xe+1' as a single number.
-**
-** The caller might have already read an initial dot.
-*/
-static int read_numeral (LexState *ls, SemInfo *seminfo) {
- TValue obj;
- const char *expo = "Ee";
- int first = ls->current;
- lua_assert(lisdigit(ls->current));
- save_and_next(ls);
- if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */
- expo = "Pp";
- for (;;) {
- if (check_next2(ls, expo)) /* exponent mark? */
- check_next2(ls, "-+"); /* optional exponent sign */
- else if (lisxdigit(ls->current) || ls->current == '.') /* '%x|%.' */
- save_and_next(ls);
- else break;
- }
- if (lislalpha(ls->current)) /* is numeral touching a letter? */
- save_and_next(ls); /* force an error */
- save(ls, '\0');
- if (luaO_str2num(luaZ_buffer(ls->buff), &obj) == 0) /* format error? */
- lexerror(ls, "malformed number", TK_FLT);
- if (ttisinteger(&obj)) {
- seminfo->i = ivalue(&obj);
- return TK_INT;
- }
- else {
- lua_assert(ttisfloat(&obj));
- seminfo->r = fltvalue(&obj);
- return TK_FLT;
- }
-}
-
-
-/*
-** read a sequence '[=*[' or ']=*]', leaving the last bracket. If
-** sequence is well formed, return its number of '='s + 2; otherwise,
-** return 1 if it is a single bracket (no '='s and no 2nd bracket);
-** otherwise (an unfinished '[==...') return 0.
-*/
-static size_t skip_sep (LexState *ls) {
- size_t count = 0;
- int s = ls->current;
- lua_assert(s == '[' || s == ']');
- save_and_next(ls);
- while (ls->current == '=') {
- save_and_next(ls);
- count++;
- }
- return (ls->current == s) ? count + 2
- : (count == 0) ? 1
- : 0;
-}
-
-
-static void read_long_string (LexState *ls, SemInfo *seminfo, size_t sep) {
- int line = ls->linenumber; /* initial line (for error message) */
- save_and_next(ls); /* skip 2nd '[' */
- if (currIsNewline(ls)) /* string starts with a newline? */
- inclinenumber(ls); /* skip it */
- for (;;) {
- switch (ls->current) {
- case EOZ: { /* error */
- const char *what = (seminfo ? "string" : "comment");
- const char *msg = luaO_pushfstring(ls->L,
- "unfinished long %s (starting at line %d)", what, line);
- lexerror(ls, msg, TK_EOS);
- break; /* to avoid warnings */
- }
- case ']': {
- if (skip_sep(ls) == sep) {
- save_and_next(ls); /* skip 2nd ']' */
- goto endloop;
- }
- break;
- }
- case '\n': case '\r': {
- save(ls, '\n');
- inclinenumber(ls);
- if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
- break;
- }
- default: {
- if (seminfo) save_and_next(ls);
- else next(ls);
- }
- }
- } endloop:
- if (seminfo)
- seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + sep,
- luaZ_bufflen(ls->buff) - 2 * sep);
-}
-
-
-static void esccheck (LexState *ls, int c, const char *msg) {
- if (!c) {
- if (ls->current != EOZ)
- save_and_next(ls); /* add current to buffer for error message */
- lexerror(ls, msg, TK_STRING);
- }
-}
-
-
-static int gethexa (LexState *ls) {
- save_and_next(ls);
- esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected");
- return luaO_hexavalue(ls->current);
-}
-
-
-static int readhexaesc (LexState *ls) {
- int r = gethexa(ls);
- r = (r << 4) + gethexa(ls);
- luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */
- return r;
-}
-
-
-static unsigned long readutf8esc (LexState *ls) {
- unsigned long r;
- int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
- save_and_next(ls); /* skip 'u' */
- esccheck(ls, ls->current == '{', "missing '{'");
- r = gethexa(ls); /* must have at least one digit */
- while (cast_void(save_and_next(ls)), lisxdigit(ls->current)) {
- i++;
- esccheck(ls, r <= (0x7FFFFFFFu >> 4), "UTF-8 value too large");
- r = (r << 4) + luaO_hexavalue(ls->current);
- }
- esccheck(ls, ls->current == '}', "missing '}'");
- next(ls); /* skip '}' */
- luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */
- return r;
-}
-
-
-static void utf8esc (LexState *ls) {
- char buff[UTF8BUFFSZ];
- int n = luaO_utf8esc(buff, readutf8esc(ls));
- for (; n > 0; n--) /* add 'buff' to string */
- save(ls, buff[UTF8BUFFSZ - n]);
-}
-
-
-static int readdecesc (LexState *ls) {
- int i;
- int r = 0; /* result accumulator */
- for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
- r = 10*r + ls->current - '0';
- save_and_next(ls);
- }
- esccheck(ls, r <= UCHAR_MAX, "decimal escape too large");
- luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */
- return r;
-}
-
-
-static void read_string (LexState *ls, int del, SemInfo *seminfo) {
- save_and_next(ls); /* keep delimiter (for error messages) */
- while (ls->current != del) {
- switch (ls->current) {
- case EOZ:
- lexerror(ls, "unfinished string", TK_EOS);
- break; /* to avoid warnings */
- case '\n':
- case '\r':
- lexerror(ls, "unfinished string", TK_STRING);
- break; /* to avoid warnings */
- case '\\': { /* escape sequences */
- int c; /* final character to be saved */
- save_and_next(ls); /* keep '\\' for error messages */
- switch (ls->current) {
- case 'a': c = '\a'; goto read_save;
- case 'b': c = '\b'; goto read_save;
- case 'f': c = '\f'; goto read_save;
- case 'n': c = '\n'; goto read_save;
- case 'r': c = '\r'; goto read_save;
- case 't': c = '\t'; goto read_save;
- case 'v': c = '\v'; goto read_save;
- case 'x': c = readhexaesc(ls); goto read_save;
- case 'u': utf8esc(ls); goto no_save;
- case '\n': case '\r':
- inclinenumber(ls); c = '\n'; goto only_save;
- case '\\': case '\"': case '\'':
- c = ls->current; goto read_save;
- case EOZ: goto no_save; /* will raise an error next loop */
- case 'z': { /* zap following span of spaces */
- luaZ_buffremove(ls->buff, 1); /* remove '\\' */
- next(ls); /* skip the 'z' */
- while (lisspace(ls->current)) {
- if (currIsNewline(ls)) inclinenumber(ls);
- else next(ls);
- }
- goto no_save;
- }
- default: {
- esccheck(ls, lisdigit(ls->current), "invalid escape sequence");
- c = readdecesc(ls); /* digital escape '\ddd' */
- goto only_save;
- }
- }
- read_save:
- next(ls);
- /* go through */
- only_save:
- luaZ_buffremove(ls->buff, 1); /* remove '\\' */
- save(ls, c);
- /* go through */
- no_save: break;
- }
- default:
- save_and_next(ls);
- }
- }
- save_and_next(ls); /* skip delimiter */
- seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
- luaZ_bufflen(ls->buff) - 2);
-}
-
-
-static int llex (LexState *ls, SemInfo *seminfo) {
- luaZ_resetbuffer(ls->buff);
- for (;;) {
- switch (ls->current) {
- case '\n': case '\r': { /* line breaks */
- inclinenumber(ls);
- break;
- }
- case ' ': case '\f': case '\t': case '\v': { /* spaces */
- next(ls);
- break;
- }
- case '-': { /* '-' or '--' (comment) */
- next(ls);
- if (ls->current != '-') return '-';
- /* else is a comment */
- next(ls);
- if (ls->current == '[') { /* long comment? */
- size_t sep = skip_sep(ls);
- luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */
- if (sep >= 2) {
- read_long_string(ls, NULL, sep); /* skip long comment */
- luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
- break;
- }
- }
- /* else short comment */
- while (!currIsNewline(ls) && ls->current != EOZ)
- next(ls); /* skip until end of line (or end of file) */
- break;
- }
- case '[': { /* long string or simply '[' */
- size_t sep = skip_sep(ls);
- if (sep >= 2) {
- read_long_string(ls, seminfo, sep);
- return TK_STRING;
- }
- else if (sep == 0) /* '[=...' missing second bracket? */
- lexerror(ls, "invalid long string delimiter", TK_STRING);
- return '[';
- }
- case '=': {
- next(ls);
- if (check_next1(ls, '=')) return TK_EQ; /* '==' */
- else return '=';
- }
- case '<': {
- next(ls);
- if (check_next1(ls, '=')) return TK_LE; /* '<=' */
- else if (check_next1(ls, '<')) return TK_SHL; /* '<<' */
- else return '<';
- }
- case '>': {
- next(ls);
- if (check_next1(ls, '=')) return TK_GE; /* '>=' */
- else if (check_next1(ls, '>')) return TK_SHR; /* '>>' */
- else return '>';
- }
- case '/': {
- next(ls);
- if (check_next1(ls, '/')) return TK_IDIV; /* '//' */
- else return '/';
- }
- case '~': {
- next(ls);
- if (check_next1(ls, '=')) return TK_NE; /* '~=' */
- else return '~';
- }
- case ':': {
- next(ls);
- if (check_next1(ls, ':')) return TK_DBCOLON; /* '::' */
- else return ':';
- }
- case '"': case '\'': { /* short literal strings */
- read_string(ls, ls->current, seminfo);
- return TK_STRING;
- }
- case '.': { /* '.', '..', '...', or number */
- save_and_next(ls);
- if (check_next1(ls, '.')) {
- if (check_next1(ls, '.'))
- return TK_DOTS; /* '...' */
- else return TK_CONCAT; /* '..' */
- }
- else if (!lisdigit(ls->current)) return '.';
- else return read_numeral(ls, seminfo);
- }
- case '0': case '1': case '2': case '3': case '4':
- case '5': case '6': case '7': case '8': case '9': {
- return read_numeral(ls, seminfo);
- }
- case EOZ: {
- return TK_EOS;
- }
- default: {
- if (lislalpha(ls->current)) { /* identifier or reserved word? */
- TString *ts;
- do {
- save_and_next(ls);
- } while (lislalnum(ls->current));
- ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
- luaZ_bufflen(ls->buff));
- seminfo->ts = ts;
- if (isreserved(ts)) /* reserved word? */
- return ts->extra - 1 + FIRST_RESERVED;
- else {
- return TK_NAME;
- }
- }
- else { /* single-char tokens ('+', '*', '%', '{', '}', ...) */
- int c = ls->current;
- next(ls);
- return c;
- }
- }
- }
- }
-}
-
-
-void luaX_next (LexState *ls) {
- ls->lastline = ls->linenumber;
- if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
- ls->t = ls->lookahead; /* use this one */
- ls->lookahead.token = TK_EOS; /* and discharge it */
- }
- else
- ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
-}
-
-
-int luaX_lookahead (LexState *ls) {
- lua_assert(ls->lookahead.token == TK_EOS);
- ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
- return ls->lookahead.token;
-}
-
diff --git a/lua-5.4.3/src/llex.h b/lua-5.4.3/src/llex.h
deleted file mode 100644
index 389d2f8..0000000
--- a/lua-5.4.3/src/llex.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
-** $Id: llex.h $
-** Lexical Analyzer
-** See Copyright Notice in lua.h
-*/
-
-#ifndef llex_h
-#define llex_h
-
-#include
-
-#include "lobject.h"
-#include "lzio.h"
-
-
-/*
-** Single-char tokens (terminal symbols) are represented by their own
-** numeric code. Other tokens start at the following value.
-*/
-#define FIRST_RESERVED (UCHAR_MAX + 1)
-
-
-#if !defined(LUA_ENV)
-#define LUA_ENV "_ENV"
-#endif
-
-
-/*
-* WARNING: if you change the order of this enumeration,
-* grep "ORDER RESERVED"
-*/
-enum RESERVED {
- /* terminal symbols denoted by reserved words */
- TK_AND = FIRST_RESERVED, TK_BREAK,
- TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
- TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
- TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
- /* other terminal symbols */
- TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
- TK_SHL, TK_SHR,
- TK_DBCOLON, TK_EOS,
- TK_FLT, TK_INT, TK_NAME, TK_STRING
-};
-
-/* number of reserved words */
-#define NUM_RESERVED (cast_int(TK_WHILE-FIRST_RESERVED + 1))
-
-
-typedef union {
- lua_Number r;
- lua_Integer i;
- TString *ts;
-} SemInfo; /* semantics information */
-
-
-typedef struct Token {
- int token;
- SemInfo seminfo;
-} Token;
-
-
-/* state of the lexer plus state of the parser when shared by all
- functions */
-typedef struct LexState {
- int current; /* current character (charint) */
- int linenumber; /* input line counter */
- int lastline; /* line of last token 'consumed' */
- Token t; /* current token */
- Token lookahead; /* look ahead token */
- struct FuncState *fs; /* current function (parser) */
- struct lua_State *L;
- ZIO *z; /* input stream */
- Mbuffer *buff; /* buffer for tokens */
- Table *h; /* to avoid collection/reuse strings */
- struct Dyndata *dyd; /* dynamic structures used by the parser */
- TString *source; /* current source name */
- TString *envn; /* environment variable name */
-} LexState;
-
-
-LUAI_FUNC void luaX_init (lua_State *L);
-LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
- TString *source, int firstchar);
-LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
-LUAI_FUNC void luaX_next (LexState *ls);
-LUAI_FUNC int luaX_lookahead (LexState *ls);
-LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
-LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
-
-
-#endif
diff --git a/lua-5.4.3/src/llimits.h b/lua-5.4.3/src/llimits.h
deleted file mode 100644
index 025f1c8..0000000
--- a/lua-5.4.3/src/llimits.h
+++ /dev/null
@@ -1,353 +0,0 @@
-/*
-** $Id: llimits.h $
-** Limits, basic types, and some other 'installation-dependent' definitions
-** See Copyright Notice in lua.h
-*/
-
-#ifndef llimits_h
-#define llimits_h
-
-
-#include
-#include
-
-
-#include "lua.h"
-
-
-/*
-** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
-** the total memory used by Lua (in bytes). Usually, 'size_t' and
-** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
-*/
-#if defined(LUAI_MEM) /* { external definitions? */
-typedef LUAI_UMEM lu_mem;
-typedef LUAI_MEM l_mem;
-#elif LUAI_IS32INT /* }{ */
-typedef size_t lu_mem;
-typedef ptrdiff_t l_mem;
-#else /* 16-bit ints */ /* }{ */
-typedef unsigned long lu_mem;
-typedef long l_mem;
-#endif /* } */
-
-
-/* chars used as small naturals (so that 'char' is reserved for characters) */
-typedef unsigned char lu_byte;
-typedef signed char ls_byte;
-
-
-/* maximum value for size_t */
-#define MAX_SIZET ((size_t)(~(size_t)0))
-
-/* maximum size visible for Lua (must be representable in a lua_Integer) */
-#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
- : (size_t)(LUA_MAXINTEGER))
-
-
-#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
-
-#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
-
-
-#define MAX_INT INT_MAX /* maximum value of an int */
-
-
-/*
-** floor of the log2 of the maximum signed value for integral type 't'.
-** (That is, maximum 'n' such that '2^n' fits in the given signed type.)
-*/
-#define log2maxs(t) (sizeof(t) * 8 - 2)
-
-
-/*
-** test whether an unsigned value is a power of 2 (or zero)
-*/
-#define ispow2(x) (((x) & ((x) - 1)) == 0)
-
-
-/* number of chars of a literal string without the ending \0 */
-#define LL(x) (sizeof(x)/sizeof(char) - 1)
-
-
-/*
-** conversion of pointer to unsigned integer:
-** this is for hashing only; there is no problem if the integer
-** cannot hold the whole pointer value
-*/
-#define point2uint(p) ((unsigned int)((size_t)(p) & UINT_MAX))
-
-
-
-/* types of 'usual argument conversions' for lua_Number and lua_Integer */
-typedef LUAI_UACNUMBER l_uacNumber;
-typedef LUAI_UACINT l_uacInt;
-
-
-/*
-** Internal assertions for in-house debugging
-*/
-#if defined LUAI_ASSERT
-#undef NDEBUG
-#include
-#define lua_assert(c) assert(c)
-#endif
-
-#if defined(lua_assert)
-#define check_exp(c,e) (lua_assert(c), (e))
-/* to avoid problems with conditions too long */
-#define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
-#else
-#define lua_assert(c) ((void)0)
-#define check_exp(c,e) (e)
-#define lua_longassert(c) ((void)0)
-#endif
-
-/*
-** assertion for checking API calls
-*/
-#if !defined(luai_apicheck)
-#define luai_apicheck(l,e) ((void)l, lua_assert(e))
-#endif
-
-#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
-
-
-/* macro to avoid warnings about unused variables */
-#if !defined(UNUSED)
-#define UNUSED(x) ((void)(x))
-#endif
-
-
-/* type casts (a macro highlights casts in the code) */
-#define cast(t, exp) ((t)(exp))
-
-#define cast_void(i) cast(void, (i))
-#define cast_voidp(i) cast(void *, (i))
-#define cast_num(i) cast(lua_Number, (i))
-#define cast_int(i) cast(int, (i))
-#define cast_uint(i) cast(unsigned int, (i))
-#define cast_byte(i) cast(lu_byte, (i))
-#define cast_uchar(i) cast(unsigned char, (i))
-#define cast_char(i) cast(char, (i))
-#define cast_charp(i) cast(char *, (i))
-#define cast_sizet(i) cast(size_t, (i))
-
-
-/* cast a signed lua_Integer to lua_Unsigned */
-#if !defined(l_castS2U)
-#define l_castS2U(i) ((lua_Unsigned)(i))
-#endif
-
-/*
-** cast a lua_Unsigned to a signed lua_Integer; this cast is
-** not strict ISO C, but two-complement architectures should
-** work fine.
-*/
-#if !defined(l_castU2S)
-#define l_castU2S(i) ((lua_Integer)(i))
-#endif
-
-
-/*
-** non-return type
-*/
-#if !defined(l_noret)
-
-#if defined(__GNUC__)
-#define l_noret void __attribute__((noreturn))
-#elif defined(_MSC_VER) && _MSC_VER >= 1200
-#define l_noret void __declspec(noreturn)
-#else
-#define l_noret void
-#endif
-
-#endif
-
-
-/*
-** type for virtual-machine instructions;
-** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
-*/
-#if LUAI_IS32INT
-typedef unsigned int l_uint32;
-#else
-typedef unsigned long l_uint32;
-#endif
-
-typedef l_uint32 Instruction;
-
-
-
-/*
-** Maximum length for short strings, that is, strings that are
-** internalized. (Cannot be smaller than reserved words or tags for
-** metamethods, as these strings must be internalized;
-** #("function") = 8, #("__newindex") = 10.)
-*/
-#if !defined(LUAI_MAXSHORTLEN)
-#define LUAI_MAXSHORTLEN 40
-#endif
-
-
-/*
-** Initial size for the string table (must be power of 2).
-** The Lua core alone registers ~50 strings (reserved words +
-** metaevent keys + a few others). Libraries would typically add
-** a few dozens more.
-*/
-#if !defined(MINSTRTABSIZE)
-#define MINSTRTABSIZE 128
-#endif
-
-
-/*
-** Size of cache for strings in the API. 'N' is the number of
-** sets (better be a prime) and "M" is the size of each set (M == 1
-** makes a direct cache.)
-*/
-#if !defined(STRCACHE_N)
-#define STRCACHE_N 53
-#define STRCACHE_M 2
-#endif
-
-
-/* minimum size for string buffer */
-#if !defined(LUA_MINBUFFER)
-#define LUA_MINBUFFER 32
-#endif
-
-
-/*
-** Maximum depth for nested C calls, syntactical nested non-terminals,
-** and other features implemented through recursion in C. (Value must
-** fit in a 16-bit unsigned integer. It must also be compatible with
-** the size of the C stack.)
-*/
-#if !defined(LUAI_MAXCCALLS)
-#define LUAI_MAXCCALLS 200
-#endif
-
-
-/*
-** macros that are executed whenever program enters the Lua core
-** ('lua_lock') and leaves the core ('lua_unlock')
-*/
-#if !defined(lua_lock)
-#define lua_lock(L) ((void) 0)
-#define lua_unlock(L) ((void) 0)
-#endif
-
-/*
-** macro executed during Lua functions at points where the
-** function can yield.
-*/
-#if !defined(luai_threadyield)
-#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
-#endif
-
-
-/*
-** these macros allow user-specific actions when a thread is
-** created/deleted/resumed/yielded.
-*/
-#if !defined(luai_userstateopen)
-#define luai_userstateopen(L) ((void)L)
-#endif
-
-#if !defined(luai_userstateclose)
-#define luai_userstateclose(L) ((void)L)
-#endif
-
-#if !defined(luai_userstatethread)
-#define luai_userstatethread(L,L1) ((void)L)
-#endif
-
-#if !defined(luai_userstatefree)
-#define luai_userstatefree(L,L1) ((void)L)
-#endif
-
-#if !defined(luai_userstateresume)
-#define luai_userstateresume(L,n) ((void)L)
-#endif
-
-#if !defined(luai_userstateyield)
-#define luai_userstateyield(L,n) ((void)L)
-#endif
-
-
-
-/*
-** The luai_num* macros define the primitive operations over numbers.
-*/
-
-/* floor division (defined as 'floor(a/b)') */
-#if !defined(luai_numidiv)
-#define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
-#endif
-
-/* float division */
-#if !defined(luai_numdiv)
-#define luai_numdiv(L,a,b) ((a)/(b))
-#endif
-
-/*
-** modulo: defined as 'a - floor(a/b)*b'; the direct computation
-** using this definition has several problems with rounding errors,
-** so it is better to use 'fmod'. 'fmod' gives the result of
-** 'a - trunc(a/b)*b', and therefore must be corrected when
-** 'trunc(a/b) ~= floor(a/b)'. That happens when the division has a
-** non-integer negative result: non-integer result is equivalent to
-** a non-zero remainder 'm'; negative result is equivalent to 'a' and
-** 'b' with different signs, or 'm' and 'b' with different signs
-** (as the result 'm' of 'fmod' has the same sign of 'a').
-*/
-#if !defined(luai_nummod)
-#define luai_nummod(L,a,b,m) \
- { (void)L; (m) = l_mathop(fmod)(a,b); \
- if (((m) > 0) ? (b) < 0 : ((m) < 0 && (b) > 0)) (m) += (b); }
-#endif
-
-/* exponentiation */
-#if !defined(luai_numpow)
-#define luai_numpow(L,a,b) \
- ((void)L, (b == 2) ? (a)*(a) : l_mathop(pow)(a,b))
-#endif
-
-/* the others are quite standard operations */
-#if !defined(luai_numadd)
-#define luai_numadd(L,a,b) ((a)+(b))
-#define luai_numsub(L,a,b) ((a)-(b))
-#define luai_nummul(L,a,b) ((a)*(b))
-#define luai_numunm(L,a) (-(a))
-#define luai_numeq(a,b) ((a)==(b))
-#define luai_numlt(a,b) ((a)<(b))
-#define luai_numle(a,b) ((a)<=(b))
-#define luai_numgt(a,b) ((a)>(b))
-#define luai_numge(a,b) ((a)>=(b))
-#define luai_numisnan(a) (!luai_numeq((a), (a)))
-#endif
-
-
-
-
-
-/*
-** macro to control inclusion of some hard tests on stack reallocation
-*/
-#if !defined(HARDSTACKTESTS)
-#define condmovestack(L,pre,pos) ((void)0)
-#else
-/* realloc stack keeping its size */
-#define condmovestack(L,pre,pos) \
- { int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
-#endif
-
-#if !defined(HARDMEMTESTS)
-#define condchangemem(L,pre,pos) ((void)0)
-#else
-#define condchangemem(L,pre,pos) \
- { if (G(L)->gcrunning) { pre; luaC_fullgc(L, 0); pos; } }
-#endif
-
-#endif
diff --git a/lua-5.4.3/src/lmathlib.c b/lua-5.4.3/src/lmathlib.c
deleted file mode 100644
index 5f5983a..0000000
--- a/lua-5.4.3/src/lmathlib.c
+++ /dev/null
@@ -1,764 +0,0 @@
-/*
-** $Id: lmathlib.c $
-** Standard mathematical library
-** See Copyright Notice in lua.h
-*/
-
-#define lmathlib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-#undef PI
-#define PI (l_mathop(3.141592653589793238462643383279502884))
-
-
-static int math_abs (lua_State *L) {
- if (lua_isinteger(L, 1)) {
- lua_Integer n = lua_tointeger(L, 1);
- if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
- lua_pushinteger(L, n);
- }
- else
- lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_sin (lua_State *L) {
- lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_cos (lua_State *L) {
- lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_tan (lua_State *L) {
- lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_asin (lua_State *L) {
- lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_acos (lua_State *L) {
- lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_atan (lua_State *L) {
- lua_Number y = luaL_checknumber(L, 1);
- lua_Number x = luaL_optnumber(L, 2, 1);
- lua_pushnumber(L, l_mathop(atan2)(y, x));
- return 1;
-}
-
-
-static int math_toint (lua_State *L) {
- int valid;
- lua_Integer n = lua_tointegerx(L, 1, &valid);
- if (l_likely(valid))
- lua_pushinteger(L, n);
- else {
- luaL_checkany(L, 1);
- luaL_pushfail(L); /* value is not convertible to integer */
- }
- return 1;
-}
-
-
-static void pushnumint (lua_State *L, lua_Number d) {
- lua_Integer n;
- if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
- lua_pushinteger(L, n); /* result is integer */
- else
- lua_pushnumber(L, d); /* result is float */
-}
-
-
-static int math_floor (lua_State *L) {
- if (lua_isinteger(L, 1))
- lua_settop(L, 1); /* integer is its own floor */
- else {
- lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
- pushnumint(L, d);
- }
- return 1;
-}
-
-
-static int math_ceil (lua_State *L) {
- if (lua_isinteger(L, 1))
- lua_settop(L, 1); /* integer is its own ceil */
- else {
- lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
- pushnumint(L, d);
- }
- return 1;
-}
-
-
-static int math_fmod (lua_State *L) {
- if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
- lua_Integer d = lua_tointeger(L, 2);
- if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
- luaL_argcheck(L, d != 0, 2, "zero");
- lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
- }
- else
- lua_pushinteger(L, lua_tointeger(L, 1) % d);
- }
- else
- lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
- luaL_checknumber(L, 2)));
- return 1;
-}
-
-
-/*
-** next function does not use 'modf', avoiding problems with 'double*'
-** (which is not compatible with 'float*') when lua_Number is not
-** 'double'.
-*/
-static int math_modf (lua_State *L) {
- if (lua_isinteger(L ,1)) {
- lua_settop(L, 1); /* number is its own integer part */
- lua_pushnumber(L, 0); /* no fractional part */
- }
- else {
- lua_Number n = luaL_checknumber(L, 1);
- /* integer part (rounds toward zero) */
- lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
- pushnumint(L, ip);
- /* fractional part (test needed for inf/-inf) */
- lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
- }
- return 2;
-}
-
-
-static int math_sqrt (lua_State *L) {
- lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-
-static int math_ult (lua_State *L) {
- lua_Integer a = luaL_checkinteger(L, 1);
- lua_Integer b = luaL_checkinteger(L, 2);
- lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
- return 1;
-}
-
-static int math_log (lua_State *L) {
- lua_Number x = luaL_checknumber(L, 1);
- lua_Number res;
- if (lua_isnoneornil(L, 2))
- res = l_mathop(log)(x);
- else {
- lua_Number base = luaL_checknumber(L, 2);
-#if !defined(LUA_USE_C89)
- if (base == l_mathop(2.0))
- res = l_mathop(log2)(x);
- else
-#endif
- if (base == l_mathop(10.0))
- res = l_mathop(log10)(x);
- else
- res = l_mathop(log)(x)/l_mathop(log)(base);
- }
- lua_pushnumber(L, res);
- return 1;
-}
-
-static int math_exp (lua_State *L) {
- lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_deg (lua_State *L) {
- lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
- return 1;
-}
-
-static int math_rad (lua_State *L) {
- lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
- return 1;
-}
-
-
-static int math_min (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- int imin = 1; /* index of current minimum value */
- int i;
- luaL_argcheck(L, n >= 1, 1, "value expected");
- for (i = 2; i <= n; i++) {
- if (lua_compare(L, i, imin, LUA_OPLT))
- imin = i;
- }
- lua_pushvalue(L, imin);
- return 1;
-}
-
-
-static int math_max (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- int imax = 1; /* index of current maximum value */
- int i;
- luaL_argcheck(L, n >= 1, 1, "value expected");
- for (i = 2; i <= n; i++) {
- if (lua_compare(L, imax, i, LUA_OPLT))
- imax = i;
- }
- lua_pushvalue(L, imax);
- return 1;
-}
-
-
-static int math_type (lua_State *L) {
- if (lua_type(L, 1) == LUA_TNUMBER)
- lua_pushstring(L, (lua_isinteger(L, 1)) ? "integer" : "float");
- else {
- luaL_checkany(L, 1);
- luaL_pushfail(L);
- }
- return 1;
-}
-
-
-
-/*
-** {==================================================================
-** Pseudo-Random Number Generator based on 'xoshiro256**'.
-** ===================================================================
-*/
-
-/* number of binary digits in the mantissa of a float */
-#define FIGS l_floatatt(MANT_DIG)
-
-#if FIGS > 64
-/* there are only 64 random bits; use them all */
-#undef FIGS
-#define FIGS 64
-#endif
-
-
-/*
-** LUA_RAND32 forces the use of 32-bit integers in the implementation
-** of the PRN generator (mainly for testing).
-*/
-#if !defined(LUA_RAND32) && !defined(Rand64)
-
-/* try to find an integer type with at least 64 bits */
-
-#if (ULONG_MAX >> 31 >> 31) >= 3
-
-/* 'long' has at least 64 bits */
-#define Rand64 unsigned long
-
-#elif !defined(LUA_USE_C89) && defined(LLONG_MAX)
-
-/* there is a 'long long' type (which must have at least 64 bits) */
-#define Rand64 unsigned long long
-
-#elif (LUA_MAXUNSIGNED >> 31 >> 31) >= 3
-
-/* 'lua_Integer' has at least 64 bits */
-#define Rand64 lua_Unsigned
-
-#endif
-
-#endif
-
-
-#if defined(Rand64) /* { */
-
-/*
-** Standard implementation, using 64-bit integers.
-** If 'Rand64' has more than 64 bits, the extra bits do not interfere
-** with the 64 initial bits, except in a right shift. Moreover, the
-** final result has to discard the extra bits.
-*/
-
-/* avoid using extra bits when needed */
-#define trim64(x) ((x) & 0xffffffffffffffffu)
-
-
-/* rotate left 'x' by 'n' bits */
-static Rand64 rotl (Rand64 x, int n) {
- return (x << n) | (trim64(x) >> (64 - n));
-}
-
-static Rand64 nextrand (Rand64 *state) {
- Rand64 state0 = state[0];
- Rand64 state1 = state[1];
- Rand64 state2 = state[2] ^ state0;
- Rand64 state3 = state[3] ^ state1;
- Rand64 res = rotl(state1 * 5, 7) * 9;
- state[0] = state0 ^ state3;
- state[1] = state1 ^ state2;
- state[2] = state2 ^ (state1 << 17);
- state[3] = rotl(state3, 45);
- return res;
-}
-
-
-/* must take care to not shift stuff by more than 63 slots */
-
-
-/*
-** Convert bits from a random integer into a float in the
-** interval [0,1), getting the higher FIG bits from the
-** random unsigned integer and converting that to a float.
-*/
-
-/* must throw out the extra (64 - FIGS) bits */
-#define shift64_FIG (64 - FIGS)
-
-/* to scale to [0, 1), multiply by scaleFIG = 2^(-FIGS) */
-#define scaleFIG (l_mathop(0.5) / ((Rand64)1 << (FIGS - 1)))
-
-static lua_Number I2d (Rand64 x) {
- return (lua_Number)(trim64(x) >> shift64_FIG) * scaleFIG;
-}
-
-/* convert a 'Rand64' to a 'lua_Unsigned' */
-#define I2UInt(x) ((lua_Unsigned)trim64(x))
-
-/* convert a 'lua_Unsigned' to a 'Rand64' */
-#define Int2I(x) ((Rand64)(x))
-
-
-#else /* no 'Rand64' }{ */
-
-/* get an integer with at least 32 bits */
-#if LUAI_IS32INT
-typedef unsigned int lu_int32;
-#else
-typedef unsigned long lu_int32;
-#endif
-
-
-/*
-** Use two 32-bit integers to represent a 64-bit quantity.
-*/
-typedef struct Rand64 {
- lu_int32 h; /* higher half */
- lu_int32 l; /* lower half */
-} Rand64;
-
-
-/*
-** If 'lu_int32' has more than 32 bits, the extra bits do not interfere
-** with the 32 initial bits, except in a right shift and comparisons.
-** Moreover, the final result has to discard the extra bits.
-*/
-
-/* avoid using extra bits when needed */
-#define trim32(x) ((x) & 0xffffffffu)
-
-
-/*
-** basic operations on 'Rand64' values
-*/
-
-/* build a new Rand64 value */
-static Rand64 packI (lu_int32 h, lu_int32 l) {
- Rand64 result;
- result.h = h;
- result.l = l;
- return result;
-}
-
-/* return i << n */
-static Rand64 Ishl (Rand64 i, int n) {
- lua_assert(n > 0 && n < 32);
- return packI((i.h << n) | (trim32(i.l) >> (32 - n)), i.l << n);
-}
-
-/* i1 ^= i2 */
-static void Ixor (Rand64 *i1, Rand64 i2) {
- i1->h ^= i2.h;
- i1->l ^= i2.l;
-}
-
-/* return i1 + i2 */
-static Rand64 Iadd (Rand64 i1, Rand64 i2) {
- Rand64 result = packI(i1.h + i2.h, i1.l + i2.l);
- if (trim32(result.l) < trim32(i1.l)) /* carry? */
- result.h++;
- return result;
-}
-
-/* return i * 5 */
-static Rand64 times5 (Rand64 i) {
- return Iadd(Ishl(i, 2), i); /* i * 5 == (i << 2) + i */
-}
-
-/* return i * 9 */
-static Rand64 times9 (Rand64 i) {
- return Iadd(Ishl(i, 3), i); /* i * 9 == (i << 3) + i */
-}
-
-/* return 'i' rotated left 'n' bits */
-static Rand64 rotl (Rand64 i, int n) {
- lua_assert(n > 0 && n < 32);
- return packI((i.h << n) | (trim32(i.l) >> (32 - n)),
- (trim32(i.h) >> (32 - n)) | (i.l << n));
-}
-
-/* for offsets larger than 32, rotate right by 64 - offset */
-static Rand64 rotl1 (Rand64 i, int n) {
- lua_assert(n > 32 && n < 64);
- n = 64 - n;
- return packI((trim32(i.h) >> n) | (i.l << (32 - n)),
- (i.h << (32 - n)) | (trim32(i.l) >> n));
-}
-
-/*
-** implementation of 'xoshiro256**' algorithm on 'Rand64' values
-*/
-static Rand64 nextrand (Rand64 *state) {
- Rand64 res = times9(rotl(times5(state[1]), 7));
- Rand64 t = Ishl(state[1], 17);
- Ixor(&state[2], state[0]);
- Ixor(&state[3], state[1]);
- Ixor(&state[1], state[2]);
- Ixor(&state[0], state[3]);
- Ixor(&state[2], t);
- state[3] = rotl1(state[3], 45);
- return res;
-}
-
-
-/*
-** Converts a 'Rand64' into a float.
-*/
-
-/* an unsigned 1 with proper type */
-#define UONE ((lu_int32)1)
-
-
-#if FIGS <= 32
-
-/* 2^(-FIGS) */
-#define scaleFIG (l_mathop(0.5) / (UONE << (FIGS - 1)))
-
-/*
-** get up to 32 bits from higher half, shifting right to
-** throw out the extra bits.
-*/
-static lua_Number I2d (Rand64 x) {
- lua_Number h = (lua_Number)(trim32(x.h) >> (32 - FIGS));
- return h * scaleFIG;
-}
-
-#else /* 32 < FIGS <= 64 */
-
-/* must take care to not shift stuff by more than 31 slots */
-
-/* 2^(-FIGS) = 1.0 / 2^30 / 2^3 / 2^(FIGS-33) */
-#define scaleFIG \
- ((lua_Number)1.0 / (UONE << 30) / 8.0 / (UONE << (FIGS - 33)))
-
-/*
-** use FIGS - 32 bits from lower half, throwing out the other
-** (32 - (FIGS - 32)) = (64 - FIGS) bits
-*/
-#define shiftLOW (64 - FIGS)
-
-/*
-** higher 32 bits go after those (FIGS - 32) bits: shiftHI = 2^(FIGS - 32)
-*/
-#define shiftHI ((lua_Number)(UONE << (FIGS - 33)) * 2.0)
-
-
-static lua_Number I2d (Rand64 x) {
- lua_Number h = (lua_Number)trim32(x.h) * shiftHI;
- lua_Number l = (lua_Number)(trim32(x.l) >> shiftLOW);
- return (h + l) * scaleFIG;
-}
-
-#endif
-
-
-/* convert a 'Rand64' to a 'lua_Unsigned' */
-static lua_Unsigned I2UInt (Rand64 x) {
- return ((lua_Unsigned)trim32(x.h) << 31 << 1) | (lua_Unsigned)trim32(x.l);
-}
-
-/* convert a 'lua_Unsigned' to a 'Rand64' */
-static Rand64 Int2I (lua_Unsigned n) {
- return packI((lu_int32)(n >> 31 >> 1), (lu_int32)n);
-}
-
-#endif /* } */
-
-
-/*
-** A state uses four 'Rand64' values.
-*/
-typedef struct {
- Rand64 s[4];
-} RanState;
-
-
-/*
-** Project the random integer 'ran' into the interval [0, n].
-** Because 'ran' has 2^B possible values, the projection can only be
-** uniform when the size of the interval is a power of 2 (exact
-** division). Otherwise, to get a uniform projection into [0, n], we
-** first compute 'lim', the smallest Mersenne number not smaller than
-** 'n'. We then project 'ran' into the interval [0, lim]. If the result
-** is inside [0, n], we are done. Otherwise, we try with another 'ran',
-** until we have a result inside the interval.
-*/
-static lua_Unsigned project (lua_Unsigned ran, lua_Unsigned n,
- RanState *state) {
- if ((n & (n + 1)) == 0) /* is 'n + 1' a power of 2? */
- return ran & n; /* no bias */
- else {
- lua_Unsigned lim = n;
- /* compute the smallest (2^b - 1) not smaller than 'n' */
- lim |= (lim >> 1);
- lim |= (lim >> 2);
- lim |= (lim >> 4);
- lim |= (lim >> 8);
- lim |= (lim >> 16);
-#if (LUA_MAXUNSIGNED >> 31) >= 3
- lim |= (lim >> 32); /* integer type has more than 32 bits */
-#endif
- lua_assert((lim & (lim + 1)) == 0 /* 'lim + 1' is a power of 2, */
- && lim >= n /* not smaller than 'n', */
- && (lim >> 1) < n); /* and it is the smallest one */
- while ((ran &= lim) > n) /* project 'ran' into [0..lim] */
- ran = I2UInt(nextrand(state->s)); /* not inside [0..n]? try again */
- return ran;
- }
-}
-
-
-static int math_random (lua_State *L) {
- lua_Integer low, up;
- lua_Unsigned p;
- RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
- Rand64 rv = nextrand(state->s); /* next pseudo-random value */
- switch (lua_gettop(L)) { /* check number of arguments */
- case 0: { /* no arguments */
- lua_pushnumber(L, I2d(rv)); /* float between 0 and 1 */
- return 1;
- }
- case 1: { /* only upper limit */
- low = 1;
- up = luaL_checkinteger(L, 1);
- if (up == 0) { /* single 0 as argument? */
- lua_pushinteger(L, I2UInt(rv)); /* full random integer */
- return 1;
- }
- break;
- }
- case 2: { /* lower and upper limits */
- low = luaL_checkinteger(L, 1);
- up = luaL_checkinteger(L, 2);
- break;
- }
- default: return luaL_error(L, "wrong number of arguments");
- }
- /* random integer in the interval [low, up] */
- luaL_argcheck(L, low <= up, 1, "interval is empty");
- /* project random integer into the interval [0, up - low] */
- p = project(I2UInt(rv), (lua_Unsigned)up - (lua_Unsigned)low, state);
- lua_pushinteger(L, p + (lua_Unsigned)low);
- return 1;
-}
-
-
-static void setseed (lua_State *L, Rand64 *state,
- lua_Unsigned n1, lua_Unsigned n2) {
- int i;
- state[0] = Int2I(n1);
- state[1] = Int2I(0xff); /* avoid a zero state */
- state[2] = Int2I(n2);
- state[3] = Int2I(0);
- for (i = 0; i < 16; i++)
- nextrand(state); /* discard initial values to "spread" seed */
- lua_pushinteger(L, n1);
- lua_pushinteger(L, n2);
-}
-
-
-/*
-** Set a "random" seed. To get some randomness, use the current time
-** and the address of 'L' (in case the machine does address space layout
-** randomization).
-*/
-static void randseed (lua_State *L, RanState *state) {
- lua_Unsigned seed1 = (lua_Unsigned)time(NULL);
- lua_Unsigned seed2 = (lua_Unsigned)(size_t)L;
- setseed(L, state->s, seed1, seed2);
-}
-
-
-static int math_randomseed (lua_State *L) {
- RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
- if (lua_isnone(L, 1)) {
- randseed(L, state);
- }
- else {
- lua_Integer n1 = luaL_checkinteger(L, 1);
- lua_Integer n2 = luaL_optinteger(L, 2, 0);
- setseed(L, state->s, n1, n2);
- }
- return 2; /* return seeds */
-}
-
-
-static const luaL_Reg randfuncs[] = {
- {"random", math_random},
- {"randomseed", math_randomseed},
- {NULL, NULL}
-};
-
-
-/*
-** Register the random functions and initialize their state.
-*/
-static void setrandfunc (lua_State *L) {
- RanState *state = (RanState *)lua_newuserdatauv(L, sizeof(RanState), 0);
- randseed(L, state); /* initialize with a "random" seed */
- lua_pop(L, 2); /* remove pushed seeds */
- luaL_setfuncs(L, randfuncs, 1);
-}
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Deprecated functions (for compatibility only)
-** ===================================================================
-*/
-#if defined(LUA_COMPAT_MATHLIB)
-
-static int math_cosh (lua_State *L) {
- lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_sinh (lua_State *L) {
- lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_tanh (lua_State *L) {
- lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-static int math_pow (lua_State *L) {
- lua_Number x = luaL_checknumber(L, 1);
- lua_Number y = luaL_checknumber(L, 2);
- lua_pushnumber(L, l_mathop(pow)(x, y));
- return 1;
-}
-
-static int math_frexp (lua_State *L) {
- int e;
- lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
- lua_pushinteger(L, e);
- return 2;
-}
-
-static int math_ldexp (lua_State *L) {
- lua_Number x = luaL_checknumber(L, 1);
- int ep = (int)luaL_checkinteger(L, 2);
- lua_pushnumber(L, l_mathop(ldexp)(x, ep));
- return 1;
-}
-
-static int math_log10 (lua_State *L) {
- lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
- return 1;
-}
-
-#endif
-/* }================================================================== */
-
-
-
-static const luaL_Reg mathlib[] = {
- {"abs", math_abs},
- {"acos", math_acos},
- {"asin", math_asin},
- {"atan", math_atan},
- {"ceil", math_ceil},
- {"cos", math_cos},
- {"deg", math_deg},
- {"exp", math_exp},
- {"tointeger", math_toint},
- {"floor", math_floor},
- {"fmod", math_fmod},
- {"ult", math_ult},
- {"log", math_log},
- {"max", math_max},
- {"min", math_min},
- {"modf", math_modf},
- {"rad", math_rad},
- {"sin", math_sin},
- {"sqrt", math_sqrt},
- {"tan", math_tan},
- {"type", math_type},
-#if defined(LUA_COMPAT_MATHLIB)
- {"atan2", math_atan},
- {"cosh", math_cosh},
- {"sinh", math_sinh},
- {"tanh", math_tanh},
- {"pow", math_pow},
- {"frexp", math_frexp},
- {"ldexp", math_ldexp},
- {"log10", math_log10},
-#endif
- /* placeholders */
- {"random", NULL},
- {"randomseed", NULL},
- {"pi", NULL},
- {"huge", NULL},
- {"maxinteger", NULL},
- {"mininteger", NULL},
- {NULL, NULL}
-};
-
-
-/*
-** Open math library
-*/
-LUAMOD_API int luaopen_math (lua_State *L) {
- luaL_newlib(L, mathlib);
- lua_pushnumber(L, PI);
- lua_setfield(L, -2, "pi");
- lua_pushnumber(L, (lua_Number)HUGE_VAL);
- lua_setfield(L, -2, "huge");
- lua_pushinteger(L, LUA_MAXINTEGER);
- lua_setfield(L, -2, "maxinteger");
- lua_pushinteger(L, LUA_MININTEGER);
- lua_setfield(L, -2, "mininteger");
- setrandfunc(L);
- return 1;
-}
-
diff --git a/lua-5.4.3/src/lmem.c b/lua-5.4.3/src/lmem.c
deleted file mode 100644
index 9029d58..0000000
--- a/lua-5.4.3/src/lmem.c
+++ /dev/null
@@ -1,201 +0,0 @@
-/*
-** $Id: lmem.c $
-** Interface to Memory Manager
-** See Copyright Notice in lua.h
-*/
-
-#define lmem_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-
-
-#if defined(EMERGENCYGCTESTS)
-/*
-** First allocation will fail whenever not building initial state.
-** (This fail will trigger 'tryagain' and a full GC cycle at every
-** allocation.)
-*/
-static void *firsttry (global_State *g, void *block, size_t os, size_t ns) {
- if (completestate(g) && ns > 0) /* frees never fail */
- return NULL; /* fail */
- else /* normal allocation */
- return (*g->frealloc)(g->ud, block, os, ns);
-}
-#else
-#define firsttry(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns))
-#endif
-
-
-
-
-
-/*
-** About the realloc function:
-** void *frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
-** ('osize' is the old size, 'nsize' is the new size)
-**
-** - frealloc(ud, p, x, 0) frees the block 'p' and returns NULL.
-** Particularly, frealloc(ud, NULL, 0, 0) does nothing,
-** which is equivalent to free(NULL) in ISO C.
-**
-** - frealloc(ud, NULL, x, s) creates a new block of size 's'
-** (no matter 'x'). Returns NULL if it cannot create the new block.
-**
-** - otherwise, frealloc(ud, b, x, y) reallocates the block 'b' from
-** size 'x' to size 'y'. Returns NULL if it cannot reallocate the
-** block to the new size.
-*/
-
-
-
-
-/*
-** {==================================================================
-** Functions to allocate/deallocate arrays for the Parser
-** ===================================================================
-*/
-
-/*
-** Minimum size for arrays during parsing, to avoid overhead of
-** reallocating to size 1, then 2, and then 4. All these arrays
-** will be reallocated to exact sizes or erased when parsing ends.
-*/
-#define MINSIZEARRAY 4
-
-
-void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *psize,
- int size_elems, int limit, const char *what) {
- void *newblock;
- int size = *psize;
- if (nelems + 1 <= size) /* does one extra element still fit? */
- return block; /* nothing to be done */
- if (size >= limit / 2) { /* cannot double it? */
- if (l_unlikely(size >= limit)) /* cannot grow even a little? */
- luaG_runerror(L, "too many %s (limit is %d)", what, limit);
- size = limit; /* still have at least one free place */
- }
- else {
- size *= 2;
- if (size < MINSIZEARRAY)
- size = MINSIZEARRAY; /* minimum size */
- }
- lua_assert(nelems + 1 <= size && size <= limit);
- /* 'limit' ensures that multiplication will not overflow */
- newblock = luaM_saferealloc_(L, block, cast_sizet(*psize) * size_elems,
- cast_sizet(size) * size_elems);
- *psize = size; /* update only when everything else is OK */
- return newblock;
-}
-
-
-/*
-** In prototypes, the size of the array is also its number of
-** elements (to save memory). So, if it cannot shrink an array
-** to its number of elements, the only option is to raise an
-** error.
-*/
-void *luaM_shrinkvector_ (lua_State *L, void *block, int *size,
- int final_n, int size_elem) {
- void *newblock;
- size_t oldsize = cast_sizet((*size) * size_elem);
- size_t newsize = cast_sizet(final_n * size_elem);
- lua_assert(newsize <= oldsize);
- newblock = luaM_saferealloc_(L, block, oldsize, newsize);
- *size = final_n;
- return newblock;
-}
-
-/* }================================================================== */
-
-
-l_noret luaM_toobig (lua_State *L) {
- luaG_runerror(L, "memory allocation error: block too big");
-}
-
-
-/*
-** Free memory
-*/
-void luaM_free_ (lua_State *L, void *block, size_t osize) {
- global_State *g = G(L);
- lua_assert((osize == 0) == (block == NULL));
- (*g->frealloc)(g->ud, block, osize, 0);
- g->GCdebt -= osize;
-}
-
-
-/*
-** In case of allocation fail, this function will do an emergency
-** collection to free some memory and then try the allocation again.
-** The GC should not be called while state is not fully built, as the
-** collector is not yet fully initialized. Also, it should not be called
-** when 'gcstopem' is true, because then the interpreter is in the
-** middle of a collection step.
-*/
-static void *tryagain (lua_State *L, void *block,
- size_t osize, size_t nsize) {
- global_State *g = G(L);
- if (completestate(g) && !g->gcstopem) {
- luaC_fullgc(L, 1); /* try to free some memory... */
- return (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
- }
- else return NULL; /* cannot free any memory without a full state */
-}
-
-
-/*
-** Generic allocation routine.
-*/
-void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
- void *newblock;
- global_State *g = G(L);
- lua_assert((osize == 0) == (block == NULL));
- newblock = firsttry(g, block, osize, nsize);
- if (l_unlikely(newblock == NULL && nsize > 0)) {
- newblock = tryagain(L, block, osize, nsize);
- if (newblock == NULL) /* still no memory? */
- return NULL; /* do not update 'GCdebt' */
- }
- lua_assert((nsize == 0) == (newblock == NULL));
- g->GCdebt = (g->GCdebt + nsize) - osize;
- return newblock;
-}
-
-
-void *luaM_saferealloc_ (lua_State *L, void *block, size_t osize,
- size_t nsize) {
- void *newblock = luaM_realloc_(L, block, osize, nsize);
- if (l_unlikely(newblock == NULL && nsize > 0)) /* allocation failed? */
- luaM_error(L);
- return newblock;
-}
-
-
-void *luaM_malloc_ (lua_State *L, size_t size, int tag) {
- if (size == 0)
- return NULL; /* that's all */
- else {
- global_State *g = G(L);
- void *newblock = firsttry(g, NULL, tag, size);
- if (l_unlikely(newblock == NULL)) {
- newblock = tryagain(L, NULL, tag, size);
- if (newblock == NULL)
- luaM_error(L);
- }
- g->GCdebt += size;
- return newblock;
- }
-}
diff --git a/lua-5.4.3/src/lmem.h b/lua-5.4.3/src/lmem.h
deleted file mode 100644
index 8c75a44..0000000
--- a/lua-5.4.3/src/lmem.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
-** $Id: lmem.h $
-** Interface to Memory Manager
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lmem_h
-#define lmem_h
-
-
-#include
-
-#include "llimits.h"
-#include "lua.h"
-
-
-#define luaM_error(L) luaD_throw(L, LUA_ERRMEM)
-
-
-/*
-** This macro tests whether it is safe to multiply 'n' by the size of
-** type 't' without overflows. Because 'e' is always constant, it avoids
-** the runtime division MAX_SIZET/(e).
-** (The macro is somewhat complex to avoid warnings: The 'sizeof'
-** comparison avoids a runtime comparison when overflow cannot occur.
-** The compiler should be able to optimize the real test by itself, but
-** when it does it, it may give a warning about "comparison is always
-** false due to limited range of data type"; the +1 tricks the compiler,
-** avoiding this warning but also this optimization.)
-*/
-#define luaM_testsize(n,e) \
- (sizeof(n) >= sizeof(size_t) && cast_sizet((n)) + 1 > MAX_SIZET/(e))
-
-#define luaM_checksize(L,n,e) \
- (luaM_testsize(n,e) ? luaM_toobig(L) : cast_void(0))
-
-
-/*
-** Computes the minimum between 'n' and 'MAX_SIZET/sizeof(t)', so that
-** the result is not larger than 'n' and cannot overflow a 'size_t'
-** when multiplied by the size of type 't'. (Assumes that 'n' is an
-** 'int' or 'unsigned int' and that 'int' is not larger than 'size_t'.)
-*/
-#define luaM_limitN(n,t) \
- ((cast_sizet(n) <= MAX_SIZET/sizeof(t)) ? (n) : \
- cast_uint((MAX_SIZET/sizeof(t))))
-
-
-/*
-** Arrays of chars do not need any test
-*/
-#define luaM_reallocvchar(L,b,on,n) \
- cast_charp(luaM_saferealloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char)))
-
-#define luaM_freemem(L, b, s) luaM_free_(L, (b), (s))
-#define luaM_free(L, b) luaM_free_(L, (b), sizeof(*(b)))
-#define luaM_freearray(L, b, n) luaM_free_(L, (b), (n)*sizeof(*(b)))
-
-#define luaM_new(L,t) cast(t*, luaM_malloc_(L, sizeof(t), 0))
-#define luaM_newvector(L,n,t) cast(t*, luaM_malloc_(L, (n)*sizeof(t), 0))
-#define luaM_newvectorchecked(L,n,t) \
- (luaM_checksize(L,n,sizeof(t)), luaM_newvector(L,n,t))
-
-#define luaM_newobject(L,tag,s) luaM_malloc_(L, (s), tag)
-
-#define luaM_growvector(L,v,nelems,size,t,limit,e) \
- ((v)=cast(t *, luaM_growaux_(L,v,nelems,&(size),sizeof(t), \
- luaM_limitN(limit,t),e)))
-
-#define luaM_reallocvector(L, v,oldn,n,t) \
- (cast(t *, luaM_realloc_(L, v, cast_sizet(oldn) * sizeof(t), \
- cast_sizet(n) * sizeof(t))))
-
-#define luaM_shrinkvector(L,v,size,fs,t) \
- ((v)=cast(t *, luaM_shrinkvector_(L, v, &(size), fs, sizeof(t))))
-
-LUAI_FUNC l_noret luaM_toobig (lua_State *L);
-
-/* not to be called directly */
-LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
- size_t size);
-LUAI_FUNC void *luaM_saferealloc_ (lua_State *L, void *block, size_t oldsize,
- size_t size);
-LUAI_FUNC void luaM_free_ (lua_State *L, void *block, size_t osize);
-LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int nelems,
- int *size, int size_elem, int limit,
- const char *what);
-LUAI_FUNC void *luaM_shrinkvector_ (lua_State *L, void *block, int *nelem,
- int final_n, int size_elem);
-LUAI_FUNC void *luaM_malloc_ (lua_State *L, size_t size, int tag);
-
-#endif
-
diff --git a/lua-5.4.3/src/loadlib.c b/lua-5.4.3/src/loadlib.c
deleted file mode 100644
index 6f9fa37..0000000
--- a/lua-5.4.3/src/loadlib.c
+++ /dev/null
@@ -1,762 +0,0 @@
-/*
-** $Id: loadlib.c $
-** Dynamic library loader for Lua
-** See Copyright Notice in lua.h
-**
-** This module contains an implementation of loadlib for Unix systems
-** that have dlfcn, an implementation for Windows, and a stub for other
-** systems.
-*/
-
-#define loadlib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-/*
-** LUA_IGMARK is a mark to ignore all before it when building the
-** luaopen_ function name.
-*/
-#if !defined (LUA_IGMARK)
-#define LUA_IGMARK "-"
-#endif
-
-
-/*
-** LUA_CSUBSEP is the character that replaces dots in submodule names
-** when searching for a C loader.
-** LUA_LSUBSEP is the character that replaces dots in submodule names
-** when searching for a Lua loader.
-*/
-#if !defined(LUA_CSUBSEP)
-#define LUA_CSUBSEP LUA_DIRSEP
-#endif
-
-#if !defined(LUA_LSUBSEP)
-#define LUA_LSUBSEP LUA_DIRSEP
-#endif
-
-
-/* prefix for open functions in C libraries */
-#define LUA_POF "luaopen_"
-
-/* separator for open functions in C libraries */
-#define LUA_OFSEP "_"
-
-
-/*
-** key for table in the registry that keeps handles
-** for all loaded C libraries
-*/
-static const char *const CLIBS = "_CLIBS";
-
-#define LIB_FAIL "open"
-
-
-#define setprogdir(L) ((void)0)
-
-
-/*
-** Special type equivalent to '(void*)' for functions in gcc
-** (to suppress warnings when converting function pointers)
-*/
-typedef void (*voidf)(void);
-
-
-/*
-** system-dependent functions
-*/
-
-/*
-** unload library 'lib'
-*/
-static void lsys_unloadlib (void *lib);
-
-/*
-** load C library in file 'path'. If 'seeglb', load with all names in
-** the library global.
-** Returns the library; in case of error, returns NULL plus an
-** error string in the stack.
-*/
-static void *lsys_load (lua_State *L, const char *path, int seeglb);
-
-/*
-** Try to find a function named 'sym' in library 'lib'.
-** Returns the function; in case of error, returns NULL plus an
-** error string in the stack.
-*/
-static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
-
-
-
-
-#if defined(LUA_USE_DLOPEN) /* { */
-/*
-** {========================================================================
-** This is an implementation of loadlib based on the dlfcn interface.
-** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
-** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
-** as an emulation layer on top of native functions.
-** =========================================================================
-*/
-
-#include
-
-/*
-** Macro to convert pointer-to-void* to pointer-to-function. This cast
-** is undefined according to ISO C, but POSIX assumes that it works.
-** (The '__extension__' in gnu compilers is only to avoid warnings.)
-*/
-#if defined(__GNUC__)
-#define cast_func(p) (__extension__ (lua_CFunction)(p))
-#else
-#define cast_func(p) ((lua_CFunction)(p))
-#endif
-
-
-static void lsys_unloadlib (void *lib) {
- dlclose(lib);
-}
-
-
-static void *lsys_load (lua_State *L, const char *path, int seeglb) {
- void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
- if (l_unlikely(lib == NULL))
- lua_pushstring(L, dlerror());
- return lib;
-}
-
-
-static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
- lua_CFunction f = cast_func(dlsym(lib, sym));
- if (l_unlikely(f == NULL))
- lua_pushstring(L, dlerror());
- return f;
-}
-
-/* }====================================================== */
-
-
-
-#elif defined(LUA_DL_DLL) /* }{ */
-/*
-** {======================================================================
-** This is an implementation of loadlib for Windows using native functions.
-** =======================================================================
-*/
-
-#include
-
-
-/*
-** optional flags for LoadLibraryEx
-*/
-#if !defined(LUA_LLE_FLAGS)
-#define LUA_LLE_FLAGS 0
-#endif
-
-
-#undef setprogdir
-
-
-/*
-** Replace in the path (on the top of the stack) any occurrence
-** of LUA_EXEC_DIR with the executable's path.
-*/
-static void setprogdir (lua_State *L) {
- char buff[MAX_PATH + 1];
- char *lb;
- DWORD nsize = sizeof(buff)/sizeof(char);
- DWORD n = GetModuleFileNameA(NULL, buff, nsize); /* get exec. name */
- if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
- luaL_error(L, "unable to get ModuleFileName");
- else {
- *lb = '\0'; /* cut name on the last '\\' to get the path */
- luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
- lua_remove(L, -2); /* remove original string */
- }
-}
-
-
-
-
-static void pusherror (lua_State *L) {
- int error = GetLastError();
- char buffer[128];
- if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
- NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
- lua_pushstring(L, buffer);
- else
- lua_pushfstring(L, "system error %d\n", error);
-}
-
-static void lsys_unloadlib (void *lib) {
- FreeLibrary((HMODULE)lib);
-}
-
-
-static void *lsys_load (lua_State *L, const char *path, int seeglb) {
- HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
- (void)(seeglb); /* not used: symbols are 'global' by default */
- if (lib == NULL) pusherror(L);
- return lib;
-}
-
-
-static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
- lua_CFunction f = (lua_CFunction)(voidf)GetProcAddress((HMODULE)lib, sym);
- if (f == NULL) pusherror(L);
- return f;
-}
-
-/* }====================================================== */
-
-
-#else /* }{ */
-/*
-** {======================================================
-** Fallback for other systems
-** =======================================================
-*/
-
-#undef LIB_FAIL
-#define LIB_FAIL "absent"
-
-
-#define DLMSG "dynamic libraries not enabled; check your Lua installation"
-
-
-static void lsys_unloadlib (void *lib) {
- (void)(lib); /* not used */
-}
-
-
-static void *lsys_load (lua_State *L, const char *path, int seeglb) {
- (void)(path); (void)(seeglb); /* not used */
- lua_pushliteral(L, DLMSG);
- return NULL;
-}
-
-
-static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
- (void)(lib); (void)(sym); /* not used */
- lua_pushliteral(L, DLMSG);
- return NULL;
-}
-
-/* }====================================================== */
-#endif /* } */
-
-
-/*
-** {==================================================================
-** Set Paths
-** ===================================================================
-*/
-
-/*
-** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
-** variables that Lua check to set its paths.
-*/
-#if !defined(LUA_PATH_VAR)
-#define LUA_PATH_VAR "LUA_PATH"
-#endif
-
-#if !defined(LUA_CPATH_VAR)
-#define LUA_CPATH_VAR "LUA_CPATH"
-#endif
-
-
-
-/*
-** return registry.LUA_NOENV as a boolean
-*/
-static int noenv (lua_State *L) {
- int b;
- lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
- b = lua_toboolean(L, -1);
- lua_pop(L, 1); /* remove value */
- return b;
-}
-
-
-/*
-** Set a path
-*/
-static void setpath (lua_State *L, const char *fieldname,
- const char *envname,
- const char *dft) {
- const char *dftmark;
- const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
- const char *path = getenv(nver); /* try versioned name */
- if (path == NULL) /* no versioned environment variable? */
- path = getenv(envname); /* try unversioned name */
- if (path == NULL || noenv(L)) /* no environment variable? */
- lua_pushstring(L, dft); /* use default */
- else if ((dftmark = strstr(path, LUA_PATH_SEP LUA_PATH_SEP)) == NULL)
- lua_pushstring(L, path); /* nothing to change */
- else { /* path contains a ";;": insert default path in its place */
- size_t len = strlen(path);
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- if (path < dftmark) { /* is there a prefix before ';;'? */
- luaL_addlstring(&b, path, dftmark - path); /* add it */
- luaL_addchar(&b, *LUA_PATH_SEP);
- }
- luaL_addstring(&b, dft); /* add default */
- if (dftmark < path + len - 2) { /* is there a suffix after ';;'? */
- luaL_addchar(&b, *LUA_PATH_SEP);
- luaL_addlstring(&b, dftmark + 2, (path + len - 2) - dftmark);
- }
- luaL_pushresult(&b);
- }
- setprogdir(L);
- lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
- lua_pop(L, 1); /* pop versioned variable name ('nver') */
-}
-
-/* }================================================================== */
-
-
-/*
-** return registry.CLIBS[path]
-*/
-static void *checkclib (lua_State *L, const char *path) {
- void *plib;
- lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
- lua_getfield(L, -1, path);
- plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
- lua_pop(L, 2); /* pop CLIBS table and 'plib' */
- return plib;
-}
-
-
-/*
-** registry.CLIBS[path] = plib -- for queries
-** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries
-*/
-static void addtoclib (lua_State *L, const char *path, void *plib) {
- lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
- lua_pushlightuserdata(L, plib);
- lua_pushvalue(L, -1);
- lua_setfield(L, -3, path); /* CLIBS[path] = plib */
- lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
- lua_pop(L, 1); /* pop CLIBS table */
-}
-
-
-/*
-** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
-** handles in list CLIBS
-*/
-static int gctm (lua_State *L) {
- lua_Integer n = luaL_len(L, 1);
- for (; n >= 1; n--) { /* for each handle, in reverse order */
- lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
- lsys_unloadlib(lua_touserdata(L, -1));
- lua_pop(L, 1); /* pop handle */
- }
- return 0;
-}
-
-
-
-/* error codes for 'lookforfunc' */
-#define ERRLIB 1
-#define ERRFUNC 2
-
-/*
-** Look for a C function named 'sym' in a dynamically loaded library
-** 'path'.
-** First, check whether the library is already loaded; if not, try
-** to load it.
-** Then, if 'sym' is '*', return true (as library has been loaded).
-** Otherwise, look for symbol 'sym' in the library and push a
-** C function with that symbol.
-** Return 0 and 'true' or a function in the stack; in case of
-** errors, return an error code and an error message in the stack.
-*/
-static int lookforfunc (lua_State *L, const char *path, const char *sym) {
- void *reg = checkclib(L, path); /* check loaded C libraries */
- if (reg == NULL) { /* must load library? */
- reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
- if (reg == NULL) return ERRLIB; /* unable to load library */
- addtoclib(L, path, reg);
- }
- if (*sym == '*') { /* loading only library (no function)? */
- lua_pushboolean(L, 1); /* return 'true' */
- return 0; /* no errors */
- }
- else {
- lua_CFunction f = lsys_sym(L, reg, sym);
- if (f == NULL)
- return ERRFUNC; /* unable to find function */
- lua_pushcfunction(L, f); /* else create new function */
- return 0; /* no errors */
- }
-}
-
-
-static int ll_loadlib (lua_State *L) {
- const char *path = luaL_checkstring(L, 1);
- const char *init = luaL_checkstring(L, 2);
- int stat = lookforfunc(L, path, init);
- if (l_likely(stat == 0)) /* no errors? */
- return 1; /* return the loaded function */
- else { /* error; error message is on stack top */
- luaL_pushfail(L);
- lua_insert(L, -2);
- lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
- return 3; /* return fail, error message, and where */
- }
-}
-
-
-
-/*
-** {======================================================
-** 'require' function
-** =======================================================
-*/
-
-
-static int readable (const char *filename) {
- FILE *f = fopen(filename, "r"); /* try to open file */
- if (f == NULL) return 0; /* open failed */
- fclose(f);
- return 1;
-}
-
-
-/*
-** Get the next name in '*path' = 'name1;name2;name3;...', changing
-** the ending ';' to '\0' to create a zero-terminated string. Return
-** NULL when list ends.
-*/
-static const char *getnextfilename (char **path, char *end) {
- char *sep;
- char *name = *path;
- if (name == end)
- return NULL; /* no more names */
- else if (*name == '\0') { /* from previous iteration? */
- *name = *LUA_PATH_SEP; /* restore separator */
- name++; /* skip it */
- }
- sep = strchr(name, *LUA_PATH_SEP); /* find next separator */
- if (sep == NULL) /* separator not found? */
- sep = end; /* name goes until the end */
- *sep = '\0'; /* finish file name */
- *path = sep; /* will start next search from here */
- return name;
-}
-
-
-/*
-** Given a path such as ";blabla.so;blublu.so", pushes the string
-**
-** no file 'blabla.so'
-** no file 'blublu.so'
-*/
-static void pusherrornotfound (lua_State *L, const char *path) {
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- luaL_addstring(&b, "no file '");
- luaL_addgsub(&b, path, LUA_PATH_SEP, "'\n\tno file '");
- luaL_addstring(&b, "'");
- luaL_pushresult(&b);
-}
-
-
-static const char *searchpath (lua_State *L, const char *name,
- const char *path,
- const char *sep,
- const char *dirsep) {
- luaL_Buffer buff;
- char *pathname; /* path with name inserted */
- char *endpathname; /* its end */
- const char *filename;
- /* separator is non-empty and appears in 'name'? */
- if (*sep != '\0' && strchr(name, *sep) != NULL)
- name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
- luaL_buffinit(L, &buff);
- /* add path to the buffer, replacing marks ('?') with the file name */
- luaL_addgsub(&buff, path, LUA_PATH_MARK, name);
- luaL_addchar(&buff, '\0');
- pathname = luaL_buffaddr(&buff); /* writable list of file names */
- endpathname = pathname + luaL_bufflen(&buff) - 1;
- while ((filename = getnextfilename(&pathname, endpathname)) != NULL) {
- if (readable(filename)) /* does file exist and is readable? */
- return lua_pushstring(L, filename); /* save and return name */
- }
- luaL_pushresult(&buff); /* push path to create error message */
- pusherrornotfound(L, lua_tostring(L, -1)); /* create error message */
- return NULL; /* not found */
-}
-
-
-static int ll_searchpath (lua_State *L) {
- const char *f = searchpath(L, luaL_checkstring(L, 1),
- luaL_checkstring(L, 2),
- luaL_optstring(L, 3, "."),
- luaL_optstring(L, 4, LUA_DIRSEP));
- if (f != NULL) return 1;
- else { /* error message is on top of the stack */
- luaL_pushfail(L);
- lua_insert(L, -2);
- return 2; /* return fail + error message */
- }
-}
-
-
-static const char *findfile (lua_State *L, const char *name,
- const char *pname,
- const char *dirsep) {
- const char *path;
- lua_getfield(L, lua_upvalueindex(1), pname);
- path = lua_tostring(L, -1);
- if (l_unlikely(path == NULL))
- luaL_error(L, "'package.%s' must be a string", pname);
- return searchpath(L, name, path, ".", dirsep);
-}
-
-
-static int checkload (lua_State *L, int stat, const char *filename) {
- if (l_likely(stat)) { /* module loaded successfully? */
- lua_pushstring(L, filename); /* will be 2nd argument to module */
- return 2; /* return open function and file name */
- }
- else
- return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
- lua_tostring(L, 1), filename, lua_tostring(L, -1));
-}
-
-
-static int searcher_Lua (lua_State *L) {
- const char *filename;
- const char *name = luaL_checkstring(L, 1);
- filename = findfile(L, name, "path", LUA_LSUBSEP);
- if (filename == NULL) return 1; /* module not found in this path */
- return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
-}
-
-
-/*
-** Try to find a load function for module 'modname' at file 'filename'.
-** First, change '.' to '_' in 'modname'; then, if 'modname' has
-** the form X-Y (that is, it has an "ignore mark"), build a function
-** name "luaopen_X" and look for it. (For compatibility, if that
-** fails, it also tries "luaopen_Y".) If there is no ignore mark,
-** look for a function named "luaopen_modname".
-*/
-static int loadfunc (lua_State *L, const char *filename, const char *modname) {
- const char *openfunc;
- const char *mark;
- modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
- mark = strchr(modname, *LUA_IGMARK);
- if (mark) {
- int stat;
- openfunc = lua_pushlstring(L, modname, mark - modname);
- openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
- stat = lookforfunc(L, filename, openfunc);
- if (stat != ERRFUNC) return stat;
- modname = mark + 1; /* else go ahead and try old-style name */
- }
- openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
- return lookforfunc(L, filename, openfunc);
-}
-
-
-static int searcher_C (lua_State *L) {
- const char *name = luaL_checkstring(L, 1);
- const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
- if (filename == NULL) return 1; /* module not found in this path */
- return checkload(L, (loadfunc(L, filename, name) == 0), filename);
-}
-
-
-static int searcher_Croot (lua_State *L) {
- const char *filename;
- const char *name = luaL_checkstring(L, 1);
- const char *p = strchr(name, '.');
- int stat;
- if (p == NULL) return 0; /* is root */
- lua_pushlstring(L, name, p - name);
- filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
- if (filename == NULL) return 1; /* root not found */
- if ((stat = loadfunc(L, filename, name)) != 0) {
- if (stat != ERRFUNC)
- return checkload(L, 0, filename); /* real error */
- else { /* open function not found */
- lua_pushfstring(L, "no module '%s' in file '%s'", name, filename);
- return 1;
- }
- }
- lua_pushstring(L, filename); /* will be 2nd argument to module */
- return 2;
-}
-
-
-static int searcher_preload (lua_State *L) {
- const char *name = luaL_checkstring(L, 1);
- lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
- if (lua_getfield(L, -1, name) == LUA_TNIL) { /* not found? */
- lua_pushfstring(L, "no field package.preload['%s']", name);
- return 1;
- }
- else {
- lua_pushliteral(L, ":preload:");
- return 2;
- }
-}
-
-
-static void findloader (lua_State *L, const char *name) {
- int i;
- luaL_Buffer msg; /* to build error message */
- /* push 'package.searchers' to index 3 in the stack */
- if (l_unlikely(lua_getfield(L, lua_upvalueindex(1), "searchers")
- != LUA_TTABLE))
- luaL_error(L, "'package.searchers' must be a table");
- luaL_buffinit(L, &msg);
- /* iterate over available searchers to find a loader */
- for (i = 1; ; i++) {
- luaL_addstring(&msg, "\n\t"); /* error-message prefix */
- if (l_unlikely(lua_rawgeti(L, 3, i) == LUA_TNIL)) { /* no more searchers? */
- lua_pop(L, 1); /* remove nil */
- luaL_buffsub(&msg, 2); /* remove prefix */
- luaL_pushresult(&msg); /* create error message */
- luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
- }
- lua_pushstring(L, name);
- lua_call(L, 1, 2); /* call it */
- if (lua_isfunction(L, -2)) /* did it find a loader? */
- return; /* module loader found */
- else if (lua_isstring(L, -2)) { /* searcher returned error message? */
- lua_pop(L, 1); /* remove extra return */
- luaL_addvalue(&msg); /* concatenate error message */
- }
- else { /* no error message */
- lua_pop(L, 2); /* remove both returns */
- luaL_buffsub(&msg, 2); /* remove prefix */
- }
- }
-}
-
-
-static int ll_require (lua_State *L) {
- const char *name = luaL_checkstring(L, 1);
- lua_settop(L, 1); /* LOADED table will be at index 2 */
- lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
- lua_getfield(L, 2, name); /* LOADED[name] */
- if (lua_toboolean(L, -1)) /* is it there? */
- return 1; /* package is already loaded */
- /* else must load package */
- lua_pop(L, 1); /* remove 'getfield' result */
- findloader(L, name);
- lua_rotate(L, -2, 1); /* function <-> loader data */
- lua_pushvalue(L, 1); /* name is 1st argument to module loader */
- lua_pushvalue(L, -3); /* loader data is 2nd argument */
- /* stack: ...; loader data; loader function; mod. name; loader data */
- lua_call(L, 2, 1); /* run loader to load module */
- /* stack: ...; loader data; result from loader */
- if (!lua_isnil(L, -1)) /* non-nil return? */
- lua_setfield(L, 2, name); /* LOADED[name] = returned value */
- else
- lua_pop(L, 1); /* pop nil */
- if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
- lua_pushboolean(L, 1); /* use true as result */
- lua_copy(L, -1, -2); /* replace loader result */
- lua_setfield(L, 2, name); /* LOADED[name] = true */
- }
- lua_rotate(L, -2, 1); /* loader data <-> module result */
- return 2; /* return module result and loader data */
-}
-
-/* }====================================================== */
-
-
-
-
-static const luaL_Reg pk_funcs[] = {
- {"loadlib", ll_loadlib},
- {"searchpath", ll_searchpath},
- /* placeholders */
- {"preload", NULL},
- {"cpath", NULL},
- {"path", NULL},
- {"searchers", NULL},
- {"loaded", NULL},
- {NULL, NULL}
-};
-
-
-static const luaL_Reg ll_funcs[] = {
- {"require", ll_require},
- {NULL, NULL}
-};
-
-
-static void createsearcherstable (lua_State *L) {
- static const lua_CFunction searchers[] =
- {searcher_preload, searcher_Lua, searcher_C, searcher_Croot, NULL};
- int i;
- /* create 'searchers' table */
- lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
- /* fill it with predefined searchers */
- for (i=0; searchers[i] != NULL; i++) {
- lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
- lua_pushcclosure(L, searchers[i], 1);
- lua_rawseti(L, -2, i+1);
- }
- lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
-}
-
-
-/*
-** create table CLIBS to keep track of loaded C libraries,
-** setting a finalizer to close all libraries when closing state.
-*/
-static void createclibstable (lua_State *L) {
- luaL_getsubtable(L, LUA_REGISTRYINDEX, CLIBS); /* create CLIBS table */
- lua_createtable(L, 0, 1); /* create metatable for CLIBS */
- lua_pushcfunction(L, gctm);
- lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
- lua_setmetatable(L, -2);
-}
-
-
-LUAMOD_API int luaopen_package (lua_State *L) {
- createclibstable(L);
- luaL_newlib(L, pk_funcs); /* create 'package' table */
- createsearcherstable(L);
- /* set paths */
- setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
- setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
- /* store config information */
- lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
- LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
- lua_setfield(L, -2, "config");
- /* set field 'loaded' */
- luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
- lua_setfield(L, -2, "loaded");
- /* set field 'preload' */
- luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
- lua_setfield(L, -2, "preload");
- lua_pushglobaltable(L);
- lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
- luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
- lua_pop(L, 1); /* pop global table */
- return 1; /* return 'package' table */
-}
-
diff --git a/lua-5.4.3/src/lobject.c b/lua-5.4.3/src/lobject.c
deleted file mode 100644
index 0e504be..0000000
--- a/lua-5.4.3/src/lobject.c
+++ /dev/null
@@ -1,592 +0,0 @@
-/*
-** $Id: lobject.c $
-** Some generic functions over Lua objects
-** See Copyright Notice in lua.h
-*/
-
-#define lobject_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lctype.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "lvm.h"
-
-
-/*
-** Computes ceil(log2(x))
-*/
-int luaO_ceillog2 (unsigned int x) {
- static const lu_byte log_2[256] = { /* log_2[i] = ceil(log2(i - 1)) */
- 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
- 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
- 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
- };
- int l = 0;
- x--;
- while (x >= 256) { l += 8; x >>= 8; }
- return l + log_2[x];
-}
-
-
-static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
- lua_Integer v2) {
- switch (op) {
- case LUA_OPADD: return intop(+, v1, v2);
- case LUA_OPSUB:return intop(-, v1, v2);
- case LUA_OPMUL:return intop(*, v1, v2);
- case LUA_OPMOD: return luaV_mod(L, v1, v2);
- case LUA_OPIDIV: return luaV_idiv(L, v1, v2);
- case LUA_OPBAND: return intop(&, v1, v2);
- case LUA_OPBOR: return intop(|, v1, v2);
- case LUA_OPBXOR: return intop(^, v1, v2);
- case LUA_OPSHL: return luaV_shiftl(v1, v2);
- case LUA_OPSHR: return luaV_shiftl(v1, -v2);
- case LUA_OPUNM: return intop(-, 0, v1);
- case LUA_OPBNOT: return intop(^, ~l_castS2U(0), v1);
- default: lua_assert(0); return 0;
- }
-}
-
-
-static lua_Number numarith (lua_State *L, int op, lua_Number v1,
- lua_Number v2) {
- switch (op) {
- case LUA_OPADD: return luai_numadd(L, v1, v2);
- case LUA_OPSUB: return luai_numsub(L, v1, v2);
- case LUA_OPMUL: return luai_nummul(L, v1, v2);
- case LUA_OPDIV: return luai_numdiv(L, v1, v2);
- case LUA_OPPOW: return luai_numpow(L, v1, v2);
- case LUA_OPIDIV: return luai_numidiv(L, v1, v2);
- case LUA_OPUNM: return luai_numunm(L, v1);
- case LUA_OPMOD: return luaV_modf(L, v1, v2);
- default: lua_assert(0); return 0;
- }
-}
-
-
-int luaO_rawarith (lua_State *L, int op, const TValue *p1, const TValue *p2,
- TValue *res) {
- switch (op) {
- case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
- case LUA_OPSHL: case LUA_OPSHR:
- case LUA_OPBNOT: { /* operate only on integers */
- lua_Integer i1; lua_Integer i2;
- if (tointegerns(p1, &i1) && tointegerns(p2, &i2)) {
- setivalue(res, intarith(L, op, i1, i2));
- return 1;
- }
- else return 0; /* fail */
- }
- case LUA_OPDIV: case LUA_OPPOW: { /* operate only on floats */
- lua_Number n1; lua_Number n2;
- if (tonumberns(p1, n1) && tonumberns(p2, n2)) {
- setfltvalue(res, numarith(L, op, n1, n2));
- return 1;
- }
- else return 0; /* fail */
- }
- default: { /* other operations */
- lua_Number n1; lua_Number n2;
- if (ttisinteger(p1) && ttisinteger(p2)) {
- setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2)));
- return 1;
- }
- else if (tonumberns(p1, n1) && tonumberns(p2, n2)) {
- setfltvalue(res, numarith(L, op, n1, n2));
- return 1;
- }
- else return 0; /* fail */
- }
- }
-}
-
-
-void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
- StkId res) {
- if (!luaO_rawarith(L, op, p1, p2, s2v(res))) {
- /* could not perform raw operation; try metamethod */
- luaT_trybinTM(L, p1, p2, res, cast(TMS, (op - LUA_OPADD) + TM_ADD));
- }
-}
-
-
-int luaO_hexavalue (int c) {
- if (lisdigit(c)) return c - '0';
- else return (ltolower(c) - 'a') + 10;
-}
-
-
-static int isneg (const char **s) {
- if (**s == '-') { (*s)++; return 1; }
- else if (**s == '+') (*s)++;
- return 0;
-}
-
-
-
-/*
-** {==================================================================
-** Lua's implementation for 'lua_strx2number'
-** ===================================================================
-*/
-
-#if !defined(lua_strx2number)
-
-/* maximum number of significant digits to read (to avoid overflows
- even with single floats) */
-#define MAXSIGDIG 30
-
-/*
-** convert a hexadecimal numeric string to a number, following
-** C99 specification for 'strtod'
-*/
-static lua_Number lua_strx2number (const char *s, char **endptr) {
- int dot = lua_getlocaledecpoint();
- lua_Number r = 0.0; /* result (accumulator) */
- int sigdig = 0; /* number of significant digits */
- int nosigdig = 0; /* number of non-significant digits */
- int e = 0; /* exponent correction */
- int neg; /* 1 if number is negative */
- int hasdot = 0; /* true after seen a dot */
- *endptr = cast_charp(s); /* nothing is valid yet */
- while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
- neg = isneg(&s); /* check sign */
- if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
- return 0.0; /* invalid format (no '0x') */
- for (s += 2; ; s++) { /* skip '0x' and read numeral */
- if (*s == dot) {
- if (hasdot) break; /* second dot? stop loop */
- else hasdot = 1;
- }
- else if (lisxdigit(cast_uchar(*s))) {
- if (sigdig == 0 && *s == '0') /* non-significant digit (zero)? */
- nosigdig++;
- else if (++sigdig <= MAXSIGDIG) /* can read it without overflow? */
- r = (r * cast_num(16.0)) + luaO_hexavalue(*s);
- else e++; /* too many digits; ignore, but still count for exponent */
- if (hasdot) e--; /* decimal digit? correct exponent */
- }
- else break; /* neither a dot nor a digit */
- }
- if (nosigdig + sigdig == 0) /* no digits? */
- return 0.0; /* invalid format */
- *endptr = cast_charp(s); /* valid up to here */
- e *= 4; /* each digit multiplies/divides value by 2^4 */
- if (*s == 'p' || *s == 'P') { /* exponent part? */
- int exp1 = 0; /* exponent value */
- int neg1; /* exponent sign */
- s++; /* skip 'p' */
- neg1 = isneg(&s); /* sign */
- if (!lisdigit(cast_uchar(*s)))
- return 0.0; /* invalid; must have at least one digit */
- while (lisdigit(cast_uchar(*s))) /* read exponent */
- exp1 = exp1 * 10 + *(s++) - '0';
- if (neg1) exp1 = -exp1;
- e += exp1;
- *endptr = cast_charp(s); /* valid up to here */
- }
- if (neg) r = -r;
- return l_mathop(ldexp)(r, e);
-}
-
-#endif
-/* }====================================================== */
-
-
-/* maximum length of a numeral to be converted to a number */
-#if !defined (L_MAXLENNUM)
-#define L_MAXLENNUM 200
-#endif
-
-/*
-** Convert string 's' to a Lua number (put in 'result'). Return NULL on
-** fail or the address of the ending '\0' on success. ('mode' == 'x')
-** means a hexadecimal numeral.
-*/
-static const char *l_str2dloc (const char *s, lua_Number *result, int mode) {
- char *endptr;
- *result = (mode == 'x') ? lua_strx2number(s, &endptr) /* try to convert */
- : lua_str2number(s, &endptr);
- if (endptr == s) return NULL; /* nothing recognized? */
- while (lisspace(cast_uchar(*endptr))) endptr++; /* skip trailing spaces */
- return (*endptr == '\0') ? endptr : NULL; /* OK iff no trailing chars */
-}
-
-
-/*
-** Convert string 's' to a Lua number (put in 'result') handling the
-** current locale.
-** This function accepts both the current locale or a dot as the radix
-** mark. If the conversion fails, it may mean number has a dot but
-** locale accepts something else. In that case, the code copies 's'
-** to a buffer (because 's' is read-only), changes the dot to the
-** current locale radix mark, and tries to convert again.
-** The variable 'mode' checks for special characters in the string:
-** - 'n' means 'inf' or 'nan' (which should be rejected)
-** - 'x' means a hexadecimal numeral
-** - '.' just optimizes the search for the common case (no special chars)
-*/
-static const char *l_str2d (const char *s, lua_Number *result) {
- const char *endptr;
- const char *pmode = strpbrk(s, ".xXnN"); /* look for special chars */
- int mode = pmode ? ltolower(cast_uchar(*pmode)) : 0;
- if (mode == 'n') /* reject 'inf' and 'nan' */
- return NULL;
- endptr = l_str2dloc(s, result, mode); /* try to convert */
- if (endptr == NULL) { /* failed? may be a different locale */
- char buff[L_MAXLENNUM + 1];
- const char *pdot = strchr(s, '.');
- if (pdot == NULL || strlen(s) > L_MAXLENNUM)
- return NULL; /* string too long or no dot; fail */
- strcpy(buff, s); /* copy string to buffer */
- buff[pdot - s] = lua_getlocaledecpoint(); /* correct decimal point */
- endptr = l_str2dloc(buff, result, mode); /* try again */
- if (endptr != NULL)
- endptr = s + (endptr - buff); /* make relative to 's' */
- }
- return endptr;
-}
-
-
-#define MAXBY10 cast(lua_Unsigned, LUA_MAXINTEGER / 10)
-#define MAXLASTD cast_int(LUA_MAXINTEGER % 10)
-
-static const char *l_str2int (const char *s, lua_Integer *result) {
- lua_Unsigned a = 0;
- int empty = 1;
- int neg;
- while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
- neg = isneg(&s);
- if (s[0] == '0' &&
- (s[1] == 'x' || s[1] == 'X')) { /* hex? */
- s += 2; /* skip '0x' */
- for (; lisxdigit(cast_uchar(*s)); s++) {
- a = a * 16 + luaO_hexavalue(*s);
- empty = 0;
- }
- }
- else { /* decimal */
- for (; lisdigit(cast_uchar(*s)); s++) {
- int d = *s - '0';
- if (a >= MAXBY10 && (a > MAXBY10 || d > MAXLASTD + neg)) /* overflow? */
- return NULL; /* do not accept it (as integer) */
- a = a * 10 + d;
- empty = 0;
- }
- }
- while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */
- if (empty || *s != '\0') return NULL; /* something wrong in the numeral */
- else {
- *result = l_castU2S((neg) ? 0u - a : a);
- return s;
- }
-}
-
-
-size_t luaO_str2num (const char *s, TValue *o) {
- lua_Integer i; lua_Number n;
- const char *e;
- if ((e = l_str2int(s, &i)) != NULL) { /* try as an integer */
- setivalue(o, i);
- }
- else if ((e = l_str2d(s, &n)) != NULL) { /* else try as a float */
- setfltvalue(o, n);
- }
- else
- return 0; /* conversion failed */
- return (e - s) + 1; /* success; return string size */
-}
-
-
-int luaO_utf8esc (char *buff, unsigned long x) {
- int n = 1; /* number of bytes put in buffer (backwards) */
- lua_assert(x <= 0x7FFFFFFFu);
- if (x < 0x80) /* ascii? */
- buff[UTF8BUFFSZ - 1] = cast_char(x);
- else { /* need continuation bytes */
- unsigned int mfb = 0x3f; /* maximum that fits in first byte */
- do { /* add continuation bytes */
- buff[UTF8BUFFSZ - (n++)] = cast_char(0x80 | (x & 0x3f));
- x >>= 6; /* remove added bits */
- mfb >>= 1; /* now there is one less bit available in first byte */
- } while (x > mfb); /* still needs continuation byte? */
- buff[UTF8BUFFSZ - n] = cast_char((~mfb << 1) | x); /* add first byte */
- }
- return n;
-}
-
-
-/*
-** Maximum length of the conversion of a number to a string. Must be
-** enough to accommodate both LUA_INTEGER_FMT and LUA_NUMBER_FMT.
-** (For a long long int, this is 19 digits plus a sign and a final '\0',
-** adding to 21. For a long double, it can go to a sign, 33 digits,
-** the dot, an exponent letter, an exponent sign, 5 exponent digits,
-** and a final '\0', adding to 43.)
-*/
-#define MAXNUMBER2STR 44
-
-
-/*
-** Convert a number object to a string, adding it to a buffer
-*/
-static int tostringbuff (TValue *obj, char *buff) {
- int len;
- lua_assert(ttisnumber(obj));
- if (ttisinteger(obj))
- len = lua_integer2str(buff, MAXNUMBER2STR, ivalue(obj));
- else {
- len = lua_number2str(buff, MAXNUMBER2STR, fltvalue(obj));
- if (buff[strspn(buff, "-0123456789")] == '\0') { /* looks like an int? */
- buff[len++] = lua_getlocaledecpoint();
- buff[len++] = '0'; /* adds '.0' to result */
- }
- }
- return len;
-}
-
-
-/*
-** Convert a number object to a Lua string, replacing the value at 'obj'
-*/
-void luaO_tostring (lua_State *L, TValue *obj) {
- char buff[MAXNUMBER2STR];
- int len = tostringbuff(obj, buff);
- setsvalue(L, obj, luaS_newlstr(L, buff, len));
-}
-
-
-
-
-/*
-** {==================================================================
-** 'luaO_pushvfstring'
-** ===================================================================
-*/
-
-/* size for buffer space used by 'luaO_pushvfstring' */
-#define BUFVFS 200
-
-/* buffer used by 'luaO_pushvfstring' */
-typedef struct BuffFS {
- lua_State *L;
- int pushed; /* number of string pieces already on the stack */
- int blen; /* length of partial string in 'space' */
- char space[BUFVFS]; /* holds last part of the result */
-} BuffFS;
-
-
-/*
-** Push given string to the stack, as part of the buffer, and
-** join the partial strings in the stack into one.
-*/
-static void pushstr (BuffFS *buff, const char *str, size_t l) {
- lua_State *L = buff->L;
- setsvalue2s(L, L->top, luaS_newlstr(L, str, l));
- L->top++; /* may use one extra slot */
- buff->pushed++;
- luaV_concat(L, buff->pushed); /* join partial results into one */
- buff->pushed = 1;
-}
-
-
-/*
-** empty the buffer space into the stack
-*/
-static void clearbuff (BuffFS *buff) {
- pushstr(buff, buff->space, buff->blen); /* push buffer contents */
- buff->blen = 0; /* space now is empty */
-}
-
-
-/*
-** Get a space of size 'sz' in the buffer. If buffer has not enough
-** space, empty it. 'sz' must fit in an empty buffer.
-*/
-static char *getbuff (BuffFS *buff, int sz) {
- lua_assert(buff->blen <= BUFVFS); lua_assert(sz <= BUFVFS);
- if (sz > BUFVFS - buff->blen) /* not enough space? */
- clearbuff(buff);
- return buff->space + buff->blen;
-}
-
-
-#define addsize(b,sz) ((b)->blen += (sz))
-
-
-/*
-** Add 'str' to the buffer. If string is larger than the buffer space,
-** push the string directly to the stack.
-*/
-static void addstr2buff (BuffFS *buff, const char *str, size_t slen) {
- if (slen <= BUFVFS) { /* does string fit into buffer? */
- char *bf = getbuff(buff, cast_int(slen));
- memcpy(bf, str, slen); /* add string to buffer */
- addsize(buff, cast_int(slen));
- }
- else { /* string larger than buffer */
- clearbuff(buff); /* string comes after buffer's content */
- pushstr(buff, str, slen); /* push string */
- }
-}
-
-
-/*
-** Add a number to the buffer.
-*/
-static void addnum2buff (BuffFS *buff, TValue *num) {
- char *numbuff = getbuff(buff, MAXNUMBER2STR);
- int len = tostringbuff(num, numbuff); /* format number into 'numbuff' */
- addsize(buff, len);
-}
-
-
-/*
-** this function handles only '%d', '%c', '%f', '%p', '%s', and '%%'
- conventional formats, plus Lua-specific '%I' and '%U'
-*/
-const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
- BuffFS buff; /* holds last part of the result */
- const char *e; /* points to next '%' */
- buff.pushed = buff.blen = 0;
- buff.L = L;
- while ((e = strchr(fmt, '%')) != NULL) {
- addstr2buff(&buff, fmt, e - fmt); /* add 'fmt' up to '%' */
- switch (*(e + 1)) { /* conversion specifier */
- case 's': { /* zero-terminated string */
- const char *s = va_arg(argp, char *);
- if (s == NULL) s = "(null)";
- addstr2buff(&buff, s, strlen(s));
- break;
- }
- case 'c': { /* an 'int' as a character */
- char c = cast_uchar(va_arg(argp, int));
- addstr2buff(&buff, &c, sizeof(char));
- break;
- }
- case 'd': { /* an 'int' */
- TValue num;
- setivalue(&num, va_arg(argp, int));
- addnum2buff(&buff, &num);
- break;
- }
- case 'I': { /* a 'lua_Integer' */
- TValue num;
- setivalue(&num, cast(lua_Integer, va_arg(argp, l_uacInt)));
- addnum2buff(&buff, &num);
- break;
- }
- case 'f': { /* a 'lua_Number' */
- TValue num;
- setfltvalue(&num, cast_num(va_arg(argp, l_uacNumber)));
- addnum2buff(&buff, &num);
- break;
- }
- case 'p': { /* a pointer */
- const int sz = 3 * sizeof(void*) + 8; /* enough space for '%p' */
- char *bf = getbuff(&buff, sz);
- void *p = va_arg(argp, void *);
- int len = lua_pointer2str(bf, sz, p);
- addsize(&buff, len);
- break;
- }
- case 'U': { /* a 'long' as a UTF-8 sequence */
- char bf[UTF8BUFFSZ];
- int len = luaO_utf8esc(bf, va_arg(argp, long));
- addstr2buff(&buff, bf + UTF8BUFFSZ - len, len);
- break;
- }
- case '%': {
- addstr2buff(&buff, "%", 1);
- break;
- }
- default: {
- luaG_runerror(L, "invalid option '%%%c' to 'lua_pushfstring'",
- *(e + 1));
- }
- }
- fmt = e + 2; /* skip '%' and the specifier */
- }
- addstr2buff(&buff, fmt, strlen(fmt)); /* rest of 'fmt' */
- clearbuff(&buff); /* empty buffer into the stack */
- lua_assert(buff.pushed == 1);
- return svalue(s2v(L->top - 1));
-}
-
-
-const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
- const char *msg;
- va_list argp;
- va_start(argp, fmt);
- msg = luaO_pushvfstring(L, fmt, argp);
- va_end(argp);
- return msg;
-}
-
-/* }================================================================== */
-
-
-#define RETS "..."
-#define PRE "[string \""
-#define POS "\"]"
-
-#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
-
-void luaO_chunkid (char *out, const char *source, size_t srclen) {
- size_t bufflen = LUA_IDSIZE; /* free space in buffer */
- if (*source == '=') { /* 'literal' source */
- if (srclen <= bufflen) /* small enough? */
- memcpy(out, source + 1, srclen * sizeof(char));
- else { /* truncate it */
- addstr(out, source + 1, bufflen - 1);
- *out = '\0';
- }
- }
- else if (*source == '@') { /* file name */
- if (srclen <= bufflen) /* small enough? */
- memcpy(out, source + 1, srclen * sizeof(char));
- else { /* add '...' before rest of name */
- addstr(out, RETS, LL(RETS));
- bufflen -= LL(RETS);
- memcpy(out, source + 1 + srclen - bufflen, bufflen * sizeof(char));
- }
- }
- else { /* string; format as [string "source"] */
- const char *nl = strchr(source, '\n'); /* find first new line (if any) */
- addstr(out, PRE, LL(PRE)); /* add prefix */
- bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
- if (srclen < bufflen && nl == NULL) { /* small one-line source? */
- addstr(out, source, srclen); /* keep it */
- }
- else {
- if (nl != NULL) srclen = nl - source; /* stop at first newline */
- if (srclen > bufflen) srclen = bufflen;
- addstr(out, source, srclen);
- addstr(out, RETS, LL(RETS));
- }
- memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
- }
-}
-
diff --git a/lua-5.4.3/src/lobject.h b/lua-5.4.3/src/lobject.h
deleted file mode 100644
index 950bebb..0000000
--- a/lua-5.4.3/src/lobject.h
+++ /dev/null
@@ -1,800 +0,0 @@
-/*
-** $Id: lobject.h $
-** Type definitions for Lua objects
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lobject_h
-#define lobject_h
-
-
-#include
-
-
-#include "llimits.h"
-#include "lua.h"
-
-
-/*
-** Extra types for collectable non-values
-*/
-#define LUA_TUPVAL LUA_NUMTYPES /* upvalues */
-#define LUA_TPROTO (LUA_NUMTYPES+1) /* function prototypes */
-#define LUA_TDEADKEY (LUA_NUMTYPES+2) /* removed keys in tables */
-
-
-
-/*
-** number of all possible types (including LUA_TNONE but excluding DEADKEY)
-*/
-#define LUA_TOTALTYPES (LUA_TPROTO + 2)
-
-
-/*
-** tags for Tagged Values have the following use of bits:
-** bits 0-3: actual tag (a LUA_T* constant)
-** bits 4-5: variant bits
-** bit 6: whether value is collectable
-*/
-
-/* add variant bits to a type */
-#define makevariant(t,v) ((t) | ((v) << 4))
-
-
-
-/*
-** Union of all Lua values
-*/
-typedef union Value {
- struct GCObject *gc; /* collectable objects */
- void *p; /* light userdata */
- lua_CFunction f; /* light C functions */
- lua_Integer i; /* integer numbers */
- lua_Number n; /* float numbers */
-} Value;
-
-
-/*
-** Tagged Values. This is the basic representation of values in Lua:
-** an actual value plus a tag with its type.
-*/
-
-#define TValuefields Value value_; lu_byte tt_
-
-typedef struct TValue {
- TValuefields;
-} TValue;
-
-
-#define val_(o) ((o)->value_)
-#define valraw(o) (&val_(o))
-
-
-/* raw type tag of a TValue */
-#define rawtt(o) ((o)->tt_)
-
-/* tag with no variants (bits 0-3) */
-#define novariant(t) ((t) & 0x0F)
-
-/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */
-#define withvariant(t) ((t) & 0x3F)
-#define ttypetag(o) withvariant(rawtt(o))
-
-/* type of a TValue */
-#define ttype(o) (novariant(rawtt(o)))
-
-
-/* Macros to test type */
-#define checktag(o,t) (rawtt(o) == (t))
-#define checktype(o,t) (ttype(o) == (t))
-
-
-/* Macros for internal tests */
-
-/* collectable object has the same tag as the original value */
-#define righttt(obj) (ttypetag(obj) == gcvalue(obj)->tt)
-
-/*
-** Any value being manipulated by the program either is non
-** collectable, or the collectable object has the right tag
-** and it is not dead. The option 'L == NULL' allows other
-** macros using this one to be used where L is not available.
-*/
-#define checkliveness(L,obj) \
- ((void)L, lua_longassert(!iscollectable(obj) || \
- (righttt(obj) && (L == NULL || !isdead(G(L),gcvalue(obj))))))
-
-
-/* Macros to set values */
-
-/* set a value's tag */
-#define settt_(o,t) ((o)->tt_=(t))
-
-
-/* main macro to copy values (from 'obj1' to 'obj2') */
-#define setobj(L,obj1,obj2) \
- { TValue *io1=(obj1); const TValue *io2=(obj2); \
- io1->value_ = io2->value_; settt_(io1, io2->tt_); \
- checkliveness(L,io1); lua_assert(!isnonstrictnil(io1)); }
-
-/*
-** Different types of assignments, according to source and destination.
-** (They are mostly equal now, but may be different in the future.)
-*/
-
-/* from stack to stack */
-#define setobjs2s(L,o1,o2) setobj(L,s2v(o1),s2v(o2))
-/* to stack (not from same stack) */
-#define setobj2s(L,o1,o2) setobj(L,s2v(o1),o2)
-/* from table to same table */
-#define setobjt2t setobj
-/* to new object */
-#define setobj2n setobj
-/* to table */
-#define setobj2t setobj
-
-
-/*
-** Entries in a Lua stack. Field 'tbclist' forms a list of all
-** to-be-closed variables active in this stack. Dummy entries are
-** used when the distance between two tbc variables does not fit
-** in an unsigned short. They are represented by delta==0, and
-** their real delta is always the maximum value that fits in
-** that field.
-*/
-typedef union StackValue {
- TValue val;
- struct {
- TValuefields;
- unsigned short delta;
- } tbclist;
-} StackValue;
-
-
-/* index to stack elements */
-typedef StackValue *StkId;
-
-/* convert a 'StackValue' to a 'TValue' */
-#define s2v(o) (&(o)->val)
-
-
-
-/*
-** {==================================================================
-** Nil
-** ===================================================================
-*/
-
-/* Standard nil */
-#define LUA_VNIL makevariant(LUA_TNIL, 0)
-
-/* Empty slot (which might be different from a slot containing nil) */
-#define LUA_VEMPTY makevariant(LUA_TNIL, 1)
-
-/* Value returned for a key not found in a table (absent key) */
-#define LUA_VABSTKEY makevariant(LUA_TNIL, 2)
-
-
-/* macro to test for (any kind of) nil */
-#define ttisnil(v) checktype((v), LUA_TNIL)
-
-
-/* macro to test for a standard nil */
-#define ttisstrictnil(o) checktag((o), LUA_VNIL)
-
-
-#define setnilvalue(obj) settt_(obj, LUA_VNIL)
-
-
-#define isabstkey(v) checktag((v), LUA_VABSTKEY)
-
-
-/*
-** macro to detect non-standard nils (used only in assertions)
-*/
-#define isnonstrictnil(v) (ttisnil(v) && !ttisstrictnil(v))
-
-
-/*
-** By default, entries with any kind of nil are considered empty.
-** (In any definition, values associated with absent keys must also
-** be accepted as empty.)
-*/
-#define isempty(v) ttisnil(v)
-
-
-/* macro defining a value corresponding to an absent key */
-#define ABSTKEYCONSTANT {NULL}, LUA_VABSTKEY
-
-
-/* mark an entry as empty */
-#define setempty(v) settt_(v, LUA_VEMPTY)
-
-
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Booleans
-** ===================================================================
-*/
-
-
-#define LUA_VFALSE makevariant(LUA_TBOOLEAN, 0)
-#define LUA_VTRUE makevariant(LUA_TBOOLEAN, 1)
-
-#define ttisboolean(o) checktype((o), LUA_TBOOLEAN)
-#define ttisfalse(o) checktag((o), LUA_VFALSE)
-#define ttistrue(o) checktag((o), LUA_VTRUE)
-
-
-#define l_isfalse(o) (ttisfalse(o) || ttisnil(o))
-
-
-#define setbfvalue(obj) settt_(obj, LUA_VFALSE)
-#define setbtvalue(obj) settt_(obj, LUA_VTRUE)
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Threads
-** ===================================================================
-*/
-
-#define LUA_VTHREAD makevariant(LUA_TTHREAD, 0)
-
-#define ttisthread(o) checktag((o), ctb(LUA_VTHREAD))
-
-#define thvalue(o) check_exp(ttisthread(o), gco2th(val_(o).gc))
-
-#define setthvalue(L,obj,x) \
- { TValue *io = (obj); lua_State *x_ = (x); \
- val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VTHREAD)); \
- checkliveness(L,io); }
-
-#define setthvalue2s(L,o,t) setthvalue(L,s2v(o),t)
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Collectable Objects
-** ===================================================================
-*/
-
-/*
-** Common Header for all collectable objects (in macro form, to be
-** included in other objects)
-*/
-#define CommonHeader struct GCObject *next; lu_byte tt; lu_byte marked
-
-
-/* Common type for all collectable objects */
-typedef struct GCObject {
- CommonHeader;
-} GCObject;
-
-
-/* Bit mark for collectable types */
-#define BIT_ISCOLLECTABLE (1 << 6)
-
-#define iscollectable(o) (rawtt(o) & BIT_ISCOLLECTABLE)
-
-/* mark a tag as collectable */
-#define ctb(t) ((t) | BIT_ISCOLLECTABLE)
-
-#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
-
-#define gcvalueraw(v) ((v).gc)
-
-#define setgcovalue(L,obj,x) \
- { TValue *io = (obj); GCObject *i_g=(x); \
- val_(io).gc = i_g; settt_(io, ctb(i_g->tt)); }
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Numbers
-** ===================================================================
-*/
-
-/* Variant tags for numbers */
-#define LUA_VNUMINT makevariant(LUA_TNUMBER, 0) /* integer numbers */
-#define LUA_VNUMFLT makevariant(LUA_TNUMBER, 1) /* float numbers */
-
-#define ttisnumber(o) checktype((o), LUA_TNUMBER)
-#define ttisfloat(o) checktag((o), LUA_VNUMFLT)
-#define ttisinteger(o) checktag((o), LUA_VNUMINT)
-
-#define nvalue(o) check_exp(ttisnumber(o), \
- (ttisinteger(o) ? cast_num(ivalue(o)) : fltvalue(o)))
-#define fltvalue(o) check_exp(ttisfloat(o), val_(o).n)
-#define ivalue(o) check_exp(ttisinteger(o), val_(o).i)
-
-#define fltvalueraw(v) ((v).n)
-#define ivalueraw(v) ((v).i)
-
-#define setfltvalue(obj,x) \
- { TValue *io=(obj); val_(io).n=(x); settt_(io, LUA_VNUMFLT); }
-
-#define chgfltvalue(obj,x) \
- { TValue *io=(obj); lua_assert(ttisfloat(io)); val_(io).n=(x); }
-
-#define setivalue(obj,x) \
- { TValue *io=(obj); val_(io).i=(x); settt_(io, LUA_VNUMINT); }
-
-#define chgivalue(obj,x) \
- { TValue *io=(obj); lua_assert(ttisinteger(io)); val_(io).i=(x); }
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Strings
-** ===================================================================
-*/
-
-/* Variant tags for strings */
-#define LUA_VSHRSTR makevariant(LUA_TSTRING, 0) /* short strings */
-#define LUA_VLNGSTR makevariant(LUA_TSTRING, 1) /* long strings */
-
-#define ttisstring(o) checktype((o), LUA_TSTRING)
-#define ttisshrstring(o) checktag((o), ctb(LUA_VSHRSTR))
-#define ttislngstring(o) checktag((o), ctb(LUA_VLNGSTR))
-
-#define tsvalueraw(v) (gco2ts((v).gc))
-
-#define tsvalue(o) check_exp(ttisstring(o), gco2ts(val_(o).gc))
-
-#define setsvalue(L,obj,x) \
- { TValue *io = (obj); TString *x_ = (x); \
- val_(io).gc = obj2gco(x_); settt_(io, ctb(x_->tt)); \
- checkliveness(L,io); }
-
-/* set a string to the stack */
-#define setsvalue2s(L,o,s) setsvalue(L,s2v(o),s)
-
-/* set a string to a new object */
-#define setsvalue2n setsvalue
-
-
-/*
-** Header for a string value.
-*/
-typedef struct TString {
- CommonHeader;
- lu_byte extra; /* reserved words for short strings; "has hash" for longs */
- lu_byte shrlen; /* length for short strings */
- unsigned int hash;
- union {
- size_t lnglen; /* length for long strings */
- struct TString *hnext; /* linked list for hash table */
- } u;
- char contents[1];
-} TString;
-
-
-
-/*
-** Get the actual string (array of bytes) from a 'TString'.
-*/
-#define getstr(ts) ((ts)->contents)
-
-
-/* get the actual string (array of bytes) from a Lua value */
-#define svalue(o) getstr(tsvalue(o))
-
-/* get string length from 'TString *s' */
-#define tsslen(s) ((s)->tt == LUA_VSHRSTR ? (s)->shrlen : (s)->u.lnglen)
-
-/* get string length from 'TValue *o' */
-#define vslen(o) tsslen(tsvalue(o))
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Userdata
-** ===================================================================
-*/
-
-
-/*
-** Light userdata should be a variant of userdata, but for compatibility
-** reasons they are also different types.
-*/
-#define LUA_VLIGHTUSERDATA makevariant(LUA_TLIGHTUSERDATA, 0)
-
-#define LUA_VUSERDATA makevariant(LUA_TUSERDATA, 0)
-
-#define ttislightuserdata(o) checktag((o), LUA_VLIGHTUSERDATA)
-#define ttisfulluserdata(o) checktag((o), ctb(LUA_VUSERDATA))
-
-#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
-#define uvalue(o) check_exp(ttisfulluserdata(o), gco2u(val_(o).gc))
-
-#define pvalueraw(v) ((v).p)
-
-#define setpvalue(obj,x) \
- { TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_VLIGHTUSERDATA); }
-
-#define setuvalue(L,obj,x) \
- { TValue *io = (obj); Udata *x_ = (x); \
- val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VUSERDATA)); \
- checkliveness(L,io); }
-
-
-/* Ensures that addresses after this type are always fully aligned. */
-typedef union UValue {
- TValue uv;
- LUAI_MAXALIGN; /* ensures maximum alignment for udata bytes */
-} UValue;
-
-
-/*
-** Header for userdata with user values;
-** memory area follows the end of this structure.
-*/
-typedef struct Udata {
- CommonHeader;
- unsigned short nuvalue; /* number of user values */
- size_t len; /* number of bytes */
- struct Table *metatable;
- GCObject *gclist;
- UValue uv[1]; /* user values */
-} Udata;
-
-
-/*
-** Header for userdata with no user values. These userdata do not need
-** to be gray during GC, and therefore do not need a 'gclist' field.
-** To simplify, the code always use 'Udata' for both kinds of userdata,
-** making sure it never accesses 'gclist' on userdata with no user values.
-** This structure here is used only to compute the correct size for
-** this representation. (The 'bindata' field in its end ensures correct
-** alignment for binary data following this header.)
-*/
-typedef struct Udata0 {
- CommonHeader;
- unsigned short nuvalue; /* number of user values */
- size_t len; /* number of bytes */
- struct Table *metatable;
- union {LUAI_MAXALIGN;} bindata;
-} Udata0;
-
-
-/* compute the offset of the memory area of a userdata */
-#define udatamemoffset(nuv) \
- ((nuv) == 0 ? offsetof(Udata0, bindata) \
- : offsetof(Udata, uv) + (sizeof(UValue) * (nuv)))
-
-/* get the address of the memory block inside 'Udata' */
-#define getudatamem(u) (cast_charp(u) + udatamemoffset((u)->nuvalue))
-
-/* compute the size of a userdata */
-#define sizeudata(nuv,nb) (udatamemoffset(nuv) + (nb))
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Prototypes
-** ===================================================================
-*/
-
-#define LUA_VPROTO makevariant(LUA_TPROTO, 0)
-
-
-/*
-** Description of an upvalue for function prototypes
-*/
-typedef struct Upvaldesc {
- TString *name; /* upvalue name (for debug information) */
- lu_byte instack; /* whether it is in stack (register) */
- lu_byte idx; /* index of upvalue (in stack or in outer function's list) */
- lu_byte kind; /* kind of corresponding variable */
-} Upvaldesc;
-
-
-/*
-** Description of a local variable for function prototypes
-** (used for debug information)
-*/
-typedef struct LocVar {
- TString *varname;
- int startpc; /* first point where variable is active */
- int endpc; /* first point where variable is dead */
-} LocVar;
-
-
-/*
-** Associates the absolute line source for a given instruction ('pc').
-** The array 'lineinfo' gives, for each instruction, the difference in
-** lines from the previous instruction. When that difference does not
-** fit into a byte, Lua saves the absolute line for that instruction.
-** (Lua also saves the absolute line periodically, to speed up the
-** computation of a line number: we can use binary search in the
-** absolute-line array, but we must traverse the 'lineinfo' array
-** linearly to compute a line.)
-*/
-typedef struct AbsLineInfo {
- int pc;
- int line;
-} AbsLineInfo;
-
-/*
-** Function Prototypes
-*/
-typedef struct Proto {
- CommonHeader;
- lu_byte numparams; /* number of fixed (named) parameters */
- lu_byte is_vararg;
- lu_byte maxstacksize; /* number of registers needed by this function */
- int sizeupvalues; /* size of 'upvalues' */
- int sizek; /* size of 'k' */
- int sizecode;
- int sizelineinfo;
- int sizep; /* size of 'p' */
- int sizelocvars;
- int sizeabslineinfo; /* size of 'abslineinfo' */
- int linedefined; /* debug information */
- int lastlinedefined; /* debug information */
- TValue *k; /* constants used by the function */
- Instruction *code; /* opcodes */
- struct Proto **p; /* functions defined inside the function */
- Upvaldesc *upvalues; /* upvalue information */
- ls_byte *lineinfo; /* information about source lines (debug information) */
- AbsLineInfo *abslineinfo; /* idem */
- LocVar *locvars; /* information about local variables (debug information) */
- TString *source; /* used for debug information */
- GCObject *gclist;
-} Proto;
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Functions
-** ===================================================================
-*/
-
-#define LUA_VUPVAL makevariant(LUA_TUPVAL, 0)
-
-
-/* Variant tags for functions */
-#define LUA_VLCL makevariant(LUA_TFUNCTION, 0) /* Lua closure */
-#define LUA_VLCF makevariant(LUA_TFUNCTION, 1) /* light C function */
-#define LUA_VCCL makevariant(LUA_TFUNCTION, 2) /* C closure */
-
-#define ttisfunction(o) checktype(o, LUA_TFUNCTION)
-#define ttisLclosure(o) checktag((o), ctb(LUA_VLCL))
-#define ttislcf(o) checktag((o), LUA_VLCF)
-#define ttisCclosure(o) checktag((o), ctb(LUA_VCCL))
-#define ttisclosure(o) (ttisLclosure(o) || ttisCclosure(o))
-
-
-#define isLfunction(o) ttisLclosure(o)
-
-#define clvalue(o) check_exp(ttisclosure(o), gco2cl(val_(o).gc))
-#define clLvalue(o) check_exp(ttisLclosure(o), gco2lcl(val_(o).gc))
-#define fvalue(o) check_exp(ttislcf(o), val_(o).f)
-#define clCvalue(o) check_exp(ttisCclosure(o), gco2ccl(val_(o).gc))
-
-#define fvalueraw(v) ((v).f)
-
-#define setclLvalue(L,obj,x) \
- { TValue *io = (obj); LClosure *x_ = (x); \
- val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VLCL)); \
- checkliveness(L,io); }
-
-#define setclLvalue2s(L,o,cl) setclLvalue(L,s2v(o),cl)
-
-#define setfvalue(obj,x) \
- { TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_VLCF); }
-
-#define setclCvalue(L,obj,x) \
- { TValue *io = (obj); CClosure *x_ = (x); \
- val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VCCL)); \
- checkliveness(L,io); }
-
-
-/*
-** Upvalues for Lua closures
-*/
-typedef struct UpVal {
- CommonHeader;
- lu_byte tbc; /* true if it represents a to-be-closed variable */
- TValue *v; /* points to stack or to its own value */
- union {
- struct { /* (when open) */
- struct UpVal *next; /* linked list */
- struct UpVal **previous;
- } open;
- TValue value; /* the value (when closed) */
- } u;
-} UpVal;
-
-
-
-#define ClosureHeader \
- CommonHeader; lu_byte nupvalues; GCObject *gclist
-
-typedef struct CClosure {
- ClosureHeader;
- lua_CFunction f;
- TValue upvalue[1]; /* list of upvalues */
-} CClosure;
-
-
-typedef struct LClosure {
- ClosureHeader;
- struct Proto *p;
- UpVal *upvals[1]; /* list of upvalues */
-} LClosure;
-
-
-typedef union Closure {
- CClosure c;
- LClosure l;
-} Closure;
-
-
-#define getproto(o) (clLvalue(o)->p)
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Tables
-** ===================================================================
-*/
-
-#define LUA_VTABLE makevariant(LUA_TTABLE, 0)
-
-#define ttistable(o) checktag((o), ctb(LUA_VTABLE))
-
-#define hvalue(o) check_exp(ttistable(o), gco2t(val_(o).gc))
-
-#define sethvalue(L,obj,x) \
- { TValue *io = (obj); Table *x_ = (x); \
- val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VTABLE)); \
- checkliveness(L,io); }
-
-#define sethvalue2s(L,o,h) sethvalue(L,s2v(o),h)
-
-
-/*
-** Nodes for Hash tables: A pack of two TValue's (key-value pairs)
-** plus a 'next' field to link colliding entries. The distribution
-** of the key's fields ('key_tt' and 'key_val') not forming a proper
-** 'TValue' allows for a smaller size for 'Node' both in 4-byte
-** and 8-byte alignments.
-*/
-typedef union Node {
- struct NodeKey {
- TValuefields; /* fields for value */
- lu_byte key_tt; /* key type */
- int next; /* for chaining */
- Value key_val; /* key value */
- } u;
- TValue i_val; /* direct access to node's value as a proper 'TValue' */
-} Node;
-
-
-/* copy a value into a key */
-#define setnodekey(L,node,obj) \
- { Node *n_=(node); const TValue *io_=(obj); \
- n_->u.key_val = io_->value_; n_->u.key_tt = io_->tt_; \
- checkliveness(L,io_); }
-
-
-/* copy a value from a key */
-#define getnodekey(L,obj,node) \
- { TValue *io_=(obj); const Node *n_=(node); \
- io_->value_ = n_->u.key_val; io_->tt_ = n_->u.key_tt; \
- checkliveness(L,io_); }
-
-
-/*
-** About 'alimit': if 'isrealasize(t)' is true, then 'alimit' is the
-** real size of 'array'. Otherwise, the real size of 'array' is the
-** smallest power of two not smaller than 'alimit' (or zero iff 'alimit'
-** is zero); 'alimit' is then used as a hint for #t.
-*/
-
-#define BITRAS (1 << 7)
-#define isrealasize(t) (!((t)->flags & BITRAS))
-#define setrealasize(t) ((t)->flags &= cast_byte(~BITRAS))
-#define setnorealasize(t) ((t)->flags |= BITRAS)
-
-
-typedef struct Table {
- CommonHeader;
- lu_byte flags; /* 1<
u.key_tt)
-#define keyval(node) ((node)->u.key_val)
-
-#define keyisnil(node) (keytt(node) == LUA_TNIL)
-#define keyisinteger(node) (keytt(node) == LUA_VNUMINT)
-#define keyival(node) (keyval(node).i)
-#define keyisshrstr(node) (keytt(node) == ctb(LUA_VSHRSTR))
-#define keystrval(node) (gco2ts(keyval(node).gc))
-
-#define setnilkey(node) (keytt(node) = LUA_TNIL)
-
-#define keyiscollectable(n) (keytt(n) & BIT_ISCOLLECTABLE)
-
-#define gckey(n) (keyval(n).gc)
-#define gckeyN(n) (keyiscollectable(n) ? gckey(n) : NULL)
-
-
-/*
-** Dead keys in tables have the tag DEADKEY but keep their original
-** gcvalue. This distinguishes them from regular keys but allows them to
-** be found when searched in a special way. ('next' needs that to find
-** keys removed from a table during a traversal.)
-*/
-#define setdeadkey(node) (keytt(node) = LUA_TDEADKEY)
-#define keyisdead(node) (keytt(node) == LUA_TDEADKEY)
-
-/* }================================================================== */
-
-
-
-/*
-** 'module' operation for hashing (size is always a power of 2)
-*/
-#define lmod(s,size) \
- (check_exp((size&(size-1))==0, (cast_int((s) & ((size)-1)))))
-
-
-#define twoto(x) (1<<(x))
-#define sizenode(t) (twoto((t)->lsizenode))
-
-
-/* size of buffer for 'luaO_utf8esc' function */
-#define UTF8BUFFSZ 8
-
-LUAI_FUNC int luaO_utf8esc (char *buff, unsigned long x);
-LUAI_FUNC int luaO_ceillog2 (unsigned int x);
-LUAI_FUNC int luaO_rawarith (lua_State *L, int op, const TValue *p1,
- const TValue *p2, TValue *res);
-LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1,
- const TValue *p2, StkId res);
-LUAI_FUNC size_t luaO_str2num (const char *s, TValue *o);
-LUAI_FUNC int luaO_hexavalue (int c);
-LUAI_FUNC void luaO_tostring (lua_State *L, TValue *obj);
-LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
- va_list argp);
-LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
-LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t srclen);
-
-
-#endif
-
diff --git a/lua-5.4.3/src/lopcodes.c b/lua-5.4.3/src/lopcodes.c
deleted file mode 100644
index c67aa22..0000000
--- a/lua-5.4.3/src/lopcodes.c
+++ /dev/null
@@ -1,104 +0,0 @@
-/*
-** $Id: lopcodes.c $
-** Opcodes for Lua virtual machine
-** See Copyright Notice in lua.h
-*/
-
-#define lopcodes_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include "lopcodes.h"
-
-
-/* ORDER OP */
-
-LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = {
-/* MM OT IT T A mode opcode */
- opmode(0, 0, 0, 0, 1, iABC) /* OP_MOVE */
- ,opmode(0, 0, 0, 0, 1, iAsBx) /* OP_LOADI */
- ,opmode(0, 0, 0, 0, 1, iAsBx) /* OP_LOADF */
- ,opmode(0, 0, 0, 0, 1, iABx) /* OP_LOADK */
- ,opmode(0, 0, 0, 0, 1, iABx) /* OP_LOADKX */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADFALSE */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_LFALSESKIP */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADTRUE */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADNIL */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETUPVAL */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETUPVAL */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETTABUP */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETTABLE */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETI */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETFIELD */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETTABUP */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETTABLE */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETI */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETFIELD */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_NEWTABLE */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_SELF */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADDI */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADDK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_SUBK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_MULK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_MODK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_POWK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_DIVK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_IDIVK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_BANDK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_BORK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_BXORK */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHRI */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHLI */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADD */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_SUB */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_MUL */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_MOD */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_POW */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_DIV */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_IDIV */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_BAND */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_BOR */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_BXOR */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHL */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHR */
- ,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBIN */
- ,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBINI*/
- ,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBINK*/
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_UNM */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_BNOT */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_NOT */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_LEN */
- ,opmode(0, 0, 0, 0, 1, iABC) /* OP_CONCAT */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_CLOSE */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_TBC */
- ,opmode(0, 0, 0, 0, 0, isJ) /* OP_JMP */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQ */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_LT */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_LE */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQK */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQI */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_LTI */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_LEI */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_GTI */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_GEI */
- ,opmode(0, 0, 0, 1, 0, iABC) /* OP_TEST */
- ,opmode(0, 0, 0, 1, 1, iABC) /* OP_TESTSET */
- ,opmode(0, 1, 1, 0, 1, iABC) /* OP_CALL */
- ,opmode(0, 1, 1, 0, 1, iABC) /* OP_TAILCALL */
- ,opmode(0, 0, 1, 0, 0, iABC) /* OP_RETURN */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_RETURN0 */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_RETURN1 */
- ,opmode(0, 0, 0, 0, 1, iABx) /* OP_FORLOOP */
- ,opmode(0, 0, 0, 0, 1, iABx) /* OP_FORPREP */
- ,opmode(0, 0, 0, 0, 0, iABx) /* OP_TFORPREP */
- ,opmode(0, 0, 0, 0, 0, iABC) /* OP_TFORCALL */
- ,opmode(0, 0, 0, 0, 1, iABx) /* OP_TFORLOOP */
- ,opmode(0, 0, 1, 0, 0, iABC) /* OP_SETLIST */
- ,opmode(0, 0, 0, 0, 1, iABx) /* OP_CLOSURE */
- ,opmode(0, 1, 0, 0, 1, iABC) /* OP_VARARG */
- ,opmode(0, 0, 1, 0, 1, iABC) /* OP_VARARGPREP */
- ,opmode(0, 0, 0, 0, 0, iAx) /* OP_EXTRAARG */
-};
-
diff --git a/lua-5.4.3/src/lopcodes.h b/lua-5.4.3/src/lopcodes.h
deleted file mode 100644
index d6a47e5..0000000
--- a/lua-5.4.3/src/lopcodes.h
+++ /dev/null
@@ -1,392 +0,0 @@
-/*
-** $Id: lopcodes.h $
-** Opcodes for Lua virtual machine
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lopcodes_h
-#define lopcodes_h
-
-#include "llimits.h"
-
-
-/*===========================================================================
- We assume that instructions are unsigned 32-bit integers.
- All instructions have an opcode in the first 7 bits.
- Instructions can have the following formats:
-
- 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0
- 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
-iABC C(8) | B(8) |k| A(8) | Op(7) |
-iABx Bx(17) | A(8) | Op(7) |
-iAsBx sBx (signed)(17) | A(8) | Op(7) |
-iAx Ax(25) | Op(7) |
-isJ sJ(25) | Op(7) |
-
- A signed argument is represented in excess K: the represented value is
- the written unsigned value minus K, where K is half the maximum for the
- corresponding unsigned argument.
-===========================================================================*/
-
-
-enum OpMode {iABC, iABx, iAsBx, iAx, isJ}; /* basic instruction formats */
-
-
-/*
-** size and position of opcode arguments.
-*/
-#define SIZE_C 8
-#define SIZE_B 8
-#define SIZE_Bx (SIZE_C + SIZE_B + 1)
-#define SIZE_A 8
-#define SIZE_Ax (SIZE_Bx + SIZE_A)
-#define SIZE_sJ (SIZE_Bx + SIZE_A)
-
-#define SIZE_OP 7
-
-#define POS_OP 0
-
-#define POS_A (POS_OP + SIZE_OP)
-#define POS_k (POS_A + SIZE_A)
-#define POS_B (POS_k + 1)
-#define POS_C (POS_B + SIZE_B)
-
-#define POS_Bx POS_k
-
-#define POS_Ax POS_A
-
-#define POS_sJ POS_A
-
-
-/*
-** limits for opcode arguments.
-** we use (signed) 'int' to manipulate most arguments,
-** so they must fit in ints.
-*/
-
-/* Check whether type 'int' has at least 'b' bits ('b' < 32) */
-#define L_INTHASBITS(b) ((UINT_MAX >> ((b) - 1)) >= 1)
-
-
-#if L_INTHASBITS(SIZE_Bx)
-#define MAXARG_Bx ((1<>1) /* 'sBx' is signed */
-
-
-#if L_INTHASBITS(SIZE_Ax)
-#define MAXARG_Ax ((1<> 1)
-
-
-#define MAXARG_A ((1<> 1)
-
-#define int2sC(i) ((i) + OFFSET_sC)
-#define sC2int(i) ((i) - OFFSET_sC)
-
-
-/* creates a mask with 'n' 1 bits at position 'p' */
-#define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p))
-
-/* creates a mask with 'n' 0 bits at position 'p' */
-#define MASK0(n,p) (~MASK1(n,p))
-
-/*
-** the following macros help to manipulate instructions
-*/
-
-#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0)))
-#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
- ((cast(Instruction, o)<>(pos)) & MASK1(size,0)))
-#define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \
- ((cast(Instruction, v)<> sC */
-OP_SHLI,/* A B sC R[A] := sC << R[B] */
-
-OP_ADD,/* A B C R[A] := R[B] + R[C] */
-OP_SUB,/* A B C R[A] := R[B] - R[C] */
-OP_MUL,/* A B C R[A] := R[B] * R[C] */
-OP_MOD,/* A B C R[A] := R[B] % R[C] */
-OP_POW,/* A B C R[A] := R[B] ^ R[C] */
-OP_DIV,/* A B C R[A] := R[B] / R[C] */
-OP_IDIV,/* A B C R[A] := R[B] // R[C] */
-
-OP_BAND,/* A B C R[A] := R[B] & R[C] */
-OP_BOR,/* A B C R[A] := R[B] | R[C] */
-OP_BXOR,/* A B C R[A] := R[B] ~ R[C] */
-OP_SHL,/* A B C R[A] := R[B] << R[C] */
-OP_SHR,/* A B C R[A] := R[B] >> R[C] */
-
-OP_MMBIN,/* A B C call C metamethod over R[A] and R[B] */
-OP_MMBINI,/* A sB C k call C metamethod over R[A] and sB */
-OP_MMBINK,/* A B C k call C metamethod over R[A] and K[B] */
-
-OP_UNM,/* A B R[A] := -R[B] */
-OP_BNOT,/* A B R[A] := ~R[B] */
-OP_NOT,/* A B R[A] := not R[B] */
-OP_LEN,/* A B R[A] := #R[B] (length operator) */
-
-OP_CONCAT,/* A B R[A] := R[A].. ... ..R[A + B - 1] */
-
-OP_CLOSE,/* A close all upvalues >= R[A] */
-OP_TBC,/* A mark variable A "to be closed" */
-OP_JMP,/* sJ pc += sJ */
-OP_EQ,/* A B k if ((R[A] == R[B]) ~= k) then pc++ */
-OP_LT,/* A B k if ((R[A] < R[B]) ~= k) then pc++ */
-OP_LE,/* A B k if ((R[A] <= R[B]) ~= k) then pc++ */
-
-OP_EQK,/* A B k if ((R[A] == K[B]) ~= k) then pc++ */
-OP_EQI,/* A sB k if ((R[A] == sB) ~= k) then pc++ */
-OP_LTI,/* A sB k if ((R[A] < sB) ~= k) then pc++ */
-OP_LEI,/* A sB k if ((R[A] <= sB) ~= k) then pc++ */
-OP_GTI,/* A sB k if ((R[A] > sB) ~= k) then pc++ */
-OP_GEI,/* A sB k if ((R[A] >= sB) ~= k) then pc++ */
-
-OP_TEST,/* A k if (not R[A] == k) then pc++ */
-OP_TESTSET,/* A B k if (not R[B] == k) then pc++ else R[A] := R[B] */
-
-OP_CALL,/* A B C R[A], ... ,R[A+C-2] := R[A](R[A+1], ... ,R[A+B-1]) */
-OP_TAILCALL,/* A B C k return R[A](R[A+1], ... ,R[A+B-1]) */
-
-OP_RETURN,/* A B C k return R[A], ... ,R[A+B-2] (see note) */
-OP_RETURN0,/* return */
-OP_RETURN1,/* A return R[A] */
-
-OP_FORLOOP,/* A Bx update counters; if loop continues then pc-=Bx; */
-OP_FORPREP,/* A Bx ;
- if not to run then pc+=Bx+1; */
-
-OP_TFORPREP,/* A Bx create upvalue for R[A + 3]; pc+=Bx */
-OP_TFORCALL,/* A C R[A+4], ... ,R[A+3+C] := R[A](R[A+1], R[A+2]); */
-OP_TFORLOOP,/* A Bx if R[A+2] ~= nil then { R[A]=R[A+2]; pc -= Bx } */
-
-OP_SETLIST,/* A B C k R[A][C+i] := R[A+i], 1 <= i <= B */
-
-OP_CLOSURE,/* A Bx R[A] := closure(KPROTO[Bx]) */
-
-OP_VARARG,/* A C R[A], R[A+1], ..., R[A+C-2] = vararg */
-
-OP_VARARGPREP,/*A (adjust vararg parameters) */
-
-OP_EXTRAARG/* Ax extra (larger) argument for previous opcode */
-} OpCode;
-
-
-#define NUM_OPCODES ((int)(OP_EXTRAARG) + 1)
-
-
-
-/*===========================================================================
- Notes:
- (*) In OP_CALL, if (B == 0) then B = top - A. If (C == 0), then
- 'top' is set to last_result+1, so next open instruction (OP_CALL,
- OP_RETURN*, OP_SETLIST) may use 'top'.
-
- (*) In OP_VARARG, if (C == 0) then use actual number of varargs and
- set top (like in OP_CALL with C == 0).
-
- (*) In OP_RETURN, if (B == 0) then return up to 'top'.
-
- (*) In OP_LOADKX and OP_NEWTABLE, the next instruction is always
- OP_EXTRAARG.
-
- (*) In OP_SETLIST, if (B == 0) then real B = 'top'; if k, then
- real C = EXTRAARG _ C (the bits of EXTRAARG concatenated with the
- bits of C).
-
- (*) In OP_NEWTABLE, B is log2 of the hash size (which is always a
- power of 2) plus 1, or zero for size zero. If not k, the array size
- is C. Otherwise, the array size is EXTRAARG _ C.
-
- (*) For comparisons, k specifies what condition the test should accept
- (true or false).
-
- (*) In OP_MMBINI/OP_MMBINK, k means the arguments were flipped
- (the constant is the first operand).
-
- (*) All 'skips' (pc++) assume that next instruction is a jump.
-
- (*) In instructions OP_RETURN/OP_TAILCALL, 'k' specifies that the
- function builds upvalues, which may need to be closed. C > 0 means
- the function is vararg, so that its 'func' must be corrected before
- returning; in this case, (C - 1) is its number of fixed parameters.
-
- (*) In comparisons with an immediate operand, C signals whether the
- original operand was a float. (It must be corrected in case of
- metamethods.)
-
-===========================================================================*/
-
-
-/*
-** masks for instruction properties. The format is:
-** bits 0-2: op mode
-** bit 3: instruction set register A
-** bit 4: operator is a test (next instruction must be a jump)
-** bit 5: instruction uses 'L->top' set by previous instruction (when B == 0)
-** bit 6: instruction sets 'L->top' for next instruction (when C == 0)
-** bit 7: instruction is an MM instruction (call a metamethod)
-*/
-
-LUAI_DDEC(const lu_byte luaP_opmodes[NUM_OPCODES];)
-
-#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 7))
-#define testAMode(m) (luaP_opmodes[m] & (1 << 3))
-#define testTMode(m) (luaP_opmodes[m] & (1 << 4))
-#define testITMode(m) (luaP_opmodes[m] & (1 << 5))
-#define testOTMode(m) (luaP_opmodes[m] & (1 << 6))
-#define testMMMode(m) (luaP_opmodes[m] & (1 << 7))
-
-/* "out top" (set top for next instruction) */
-#define isOT(i) \
- ((testOTMode(GET_OPCODE(i)) && GETARG_C(i) == 0) || \
- GET_OPCODE(i) == OP_TAILCALL)
-
-/* "in top" (uses top from previous instruction) */
-#define isIT(i) (testITMode(GET_OPCODE(i)) && GETARG_B(i) == 0)
-
-#define opmode(mm,ot,it,t,a,m) \
- (((mm) << 7) | ((ot) << 6) | ((it) << 5) | ((t) << 4) | ((a) << 3) | (m))
-
-
-/* number of list items to accumulate before a SETLIST instruction */
-#define LFIELDS_PER_FLUSH 50
-
-#endif
diff --git a/lua-5.4.3/src/lopnames.h b/lua-5.4.3/src/lopnames.h
deleted file mode 100644
index 965cec9..0000000
--- a/lua-5.4.3/src/lopnames.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
-** $Id: lopnames.h $
-** Opcode names
-** See Copyright Notice in lua.h
-*/
-
-#if !defined(lopnames_h)
-#define lopnames_h
-
-#include
-
-
-/* ORDER OP */
-
-static const char *const opnames[] = {
- "MOVE",
- "LOADI",
- "LOADF",
- "LOADK",
- "LOADKX",
- "LOADFALSE",
- "LFALSESKIP",
- "LOADTRUE",
- "LOADNIL",
- "GETUPVAL",
- "SETUPVAL",
- "GETTABUP",
- "GETTABLE",
- "GETI",
- "GETFIELD",
- "SETTABUP",
- "SETTABLE",
- "SETI",
- "SETFIELD",
- "NEWTABLE",
- "SELF",
- "ADDI",
- "ADDK",
- "SUBK",
- "MULK",
- "MODK",
- "POWK",
- "DIVK",
- "IDIVK",
- "BANDK",
- "BORK",
- "BXORK",
- "SHRI",
- "SHLI",
- "ADD",
- "SUB",
- "MUL",
- "MOD",
- "POW",
- "DIV",
- "IDIV",
- "BAND",
- "BOR",
- "BXOR",
- "SHL",
- "SHR",
- "MMBIN",
- "MMBINI",
- "MMBINK",
- "UNM",
- "BNOT",
- "NOT",
- "LEN",
- "CONCAT",
- "CLOSE",
- "TBC",
- "JMP",
- "EQ",
- "LT",
- "LE",
- "EQK",
- "EQI",
- "LTI",
- "LEI",
- "GTI",
- "GEI",
- "TEST",
- "TESTSET",
- "CALL",
- "TAILCALL",
- "RETURN",
- "RETURN0",
- "RETURN1",
- "FORLOOP",
- "FORPREP",
- "TFORPREP",
- "TFORCALL",
- "TFORLOOP",
- "SETLIST",
- "CLOSURE",
- "VARARG",
- "VARARGPREP",
- "EXTRAARG",
- NULL
-};
-
-#endif
-
diff --git a/lua-5.4.3/src/loslib.c b/lua-5.4.3/src/loslib.c
deleted file mode 100644
index 3e20d62..0000000
--- a/lua-5.4.3/src/loslib.c
+++ /dev/null
@@ -1,430 +0,0 @@
-/*
-** $Id: loslib.c $
-** Standard Operating System library
-** See Copyright Notice in lua.h
-*/
-
-#define loslib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-/*
-** {==================================================================
-** List of valid conversion specifiers for the 'strftime' function;
-** options are grouped by length; group of length 2 start with '||'.
-** ===================================================================
-*/
-#if !defined(LUA_STRFTIMEOPTIONS) /* { */
-
-/* options for ANSI C 89 (only 1-char options) */
-#define L_STRFTIMEC89 "aAbBcdHIjmMpSUwWxXyYZ%"
-
-/* options for ISO C 99 and POSIX */
-#define L_STRFTIMEC99 "aAbBcCdDeFgGhHIjmMnprRStTuUVwWxXyYzZ%" \
- "||" "EcECExEXEyEY" "OdOeOHOIOmOMOSOuOUOVOwOWOy" /* two-char options */
-
-/* options for Windows */
-#define L_STRFTIMEWIN "aAbBcdHIjmMpSUwWxXyYzZ%" \
- "||" "#c#x#d#H#I#j#m#M#S#U#w#W#y#Y" /* two-char options */
-
-#if defined(LUA_USE_WINDOWS)
-#define LUA_STRFTIMEOPTIONS L_STRFTIMEWIN
-#elif defined(LUA_USE_C89)
-#define LUA_STRFTIMEOPTIONS L_STRFTIMEC89
-#else /* C99 specification */
-#define LUA_STRFTIMEOPTIONS L_STRFTIMEC99
-#endif
-
-#endif /* } */
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Configuration for time-related stuff
-** ===================================================================
-*/
-
-/*
-** type to represent time_t in Lua
-*/
-#if !defined(LUA_NUMTIME) /* { */
-
-#define l_timet lua_Integer
-#define l_pushtime(L,t) lua_pushinteger(L,(lua_Integer)(t))
-#define l_gettime(L,arg) luaL_checkinteger(L, arg)
-
-#else /* }{ */
-
-#define l_timet lua_Number
-#define l_pushtime(L,t) lua_pushnumber(L,(lua_Number)(t))
-#define l_gettime(L,arg) luaL_checknumber(L, arg)
-
-#endif /* } */
-
-
-#if !defined(l_gmtime) /* { */
-/*
-** By default, Lua uses gmtime/localtime, except when POSIX is available,
-** where it uses gmtime_r/localtime_r
-*/
-
-#if defined(LUA_USE_POSIX) /* { */
-
-#define l_gmtime(t,r) gmtime_r(t,r)
-#define l_localtime(t,r) localtime_r(t,r)
-
-#else /* }{ */
-
-/* ISO C definitions */
-#define l_gmtime(t,r) ((void)(r)->tm_sec, gmtime(t))
-#define l_localtime(t,r) ((void)(r)->tm_sec, localtime(t))
-
-#endif /* } */
-
-#endif /* } */
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Configuration for 'tmpnam':
-** By default, Lua uses tmpnam except when POSIX is available, where
-** it uses mkstemp.
-** ===================================================================
-*/
-#if !defined(lua_tmpnam) /* { */
-
-#if defined(LUA_USE_POSIX) /* { */
-
-#include
-
-#define LUA_TMPNAMBUFSIZE 32
-
-#if !defined(LUA_TMPNAMTEMPLATE)
-#define LUA_TMPNAMTEMPLATE "/tmp/lua_XXXXXX"
-#endif
-
-#define lua_tmpnam(b,e) { \
- strcpy(b, LUA_TMPNAMTEMPLATE); \
- e = mkstemp(b); \
- if (e != -1) close(e); \
- e = (e == -1); }
-
-#else /* }{ */
-
-/* ISO C definitions */
-#define LUA_TMPNAMBUFSIZE L_tmpnam
-#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
-
-#endif /* } */
-
-#endif /* } */
-/* }================================================================== */
-
-
-
-static int os_execute (lua_State *L) {
- const char *cmd = luaL_optstring(L, 1, NULL);
- int stat;
- errno = 0;
- stat = system(cmd);
- if (cmd != NULL)
- return luaL_execresult(L, stat);
- else {
- lua_pushboolean(L, stat); /* true if there is a shell */
- return 1;
- }
-}
-
-
-static int os_remove (lua_State *L) {
- const char *filename = luaL_checkstring(L, 1);
- return luaL_fileresult(L, remove(filename) == 0, filename);
-}
-
-
-static int os_rename (lua_State *L) {
- const char *fromname = luaL_checkstring(L, 1);
- const char *toname = luaL_checkstring(L, 2);
- return luaL_fileresult(L, rename(fromname, toname) == 0, NULL);
-}
-
-
-static int os_tmpname (lua_State *L) {
- char buff[LUA_TMPNAMBUFSIZE];
- int err;
- lua_tmpnam(buff, err);
- if (l_unlikely(err))
- return luaL_error(L, "unable to generate a unique filename");
- lua_pushstring(L, buff);
- return 1;
-}
-
-
-static int os_getenv (lua_State *L) {
- lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
- return 1;
-}
-
-
-static int os_clock (lua_State *L) {
- lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
- return 1;
-}
-
-
-/*
-** {======================================================
-** Time/Date operations
-** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
-** wday=%w+1, yday=%j, isdst=? }
-** =======================================================
-*/
-
-/*
-** About the overflow check: an overflow cannot occur when time
-** is represented by a lua_Integer, because either lua_Integer is
-** large enough to represent all int fields or it is not large enough
-** to represent a time that cause a field to overflow. However, if
-** times are represented as doubles and lua_Integer is int, then the
-** time 0x1.e1853b0d184f6p+55 would cause an overflow when adding 1900
-** to compute the year.
-*/
-static void setfield (lua_State *L, const char *key, int value, int delta) {
- #if (defined(LUA_NUMTIME) && LUA_MAXINTEGER <= INT_MAX)
- if (l_unlikely(value > LUA_MAXINTEGER - delta))
- luaL_error(L, "field '%s' is out-of-bound", key);
- #endif
- lua_pushinteger(L, (lua_Integer)value + delta);
- lua_setfield(L, -2, key);
-}
-
-
-static void setboolfield (lua_State *L, const char *key, int value) {
- if (value < 0) /* undefined? */
- return; /* does not set field */
- lua_pushboolean(L, value);
- lua_setfield(L, -2, key);
-}
-
-
-/*
-** Set all fields from structure 'tm' in the table on top of the stack
-*/
-static void setallfields (lua_State *L, struct tm *stm) {
- setfield(L, "year", stm->tm_year, 1900);
- setfield(L, "month", stm->tm_mon, 1);
- setfield(L, "day", stm->tm_mday, 0);
- setfield(L, "hour", stm->tm_hour, 0);
- setfield(L, "min", stm->tm_min, 0);
- setfield(L, "sec", stm->tm_sec, 0);
- setfield(L, "yday", stm->tm_yday, 1);
- setfield(L, "wday", stm->tm_wday, 1);
- setboolfield(L, "isdst", stm->tm_isdst);
-}
-
-
-static int getboolfield (lua_State *L, const char *key) {
- int res;
- res = (lua_getfield(L, -1, key) == LUA_TNIL) ? -1 : lua_toboolean(L, -1);
- lua_pop(L, 1);
- return res;
-}
-
-
-static int getfield (lua_State *L, const char *key, int d, int delta) {
- int isnum;
- int t = lua_getfield(L, -1, key); /* get field and its type */
- lua_Integer res = lua_tointegerx(L, -1, &isnum);
- if (!isnum) { /* field is not an integer? */
- if (l_unlikely(t != LUA_TNIL)) /* some other value? */
- return luaL_error(L, "field '%s' is not an integer", key);
- else if (l_unlikely(d < 0)) /* absent field; no default? */
- return luaL_error(L, "field '%s' missing in date table", key);
- res = d;
- }
- else {
- /* unsigned avoids overflow when lua_Integer has 32 bits */
- if (!(res >= 0 ? (lua_Unsigned)res <= (lua_Unsigned)INT_MAX + delta
- : (lua_Integer)INT_MIN + delta <= res))
- return luaL_error(L, "field '%s' is out-of-bound", key);
- res -= delta;
- }
- lua_pop(L, 1);
- return (int)res;
-}
-
-
-static const char *checkoption (lua_State *L, const char *conv,
- ptrdiff_t convlen, char *buff) {
- const char *option = LUA_STRFTIMEOPTIONS;
- int oplen = 1; /* length of options being checked */
- for (; *option != '\0' && oplen <= convlen; option += oplen) {
- if (*option == '|') /* next block? */
- oplen++; /* will check options with next length (+1) */
- else if (memcmp(conv, option, oplen) == 0) { /* match? */
- memcpy(buff, conv, oplen); /* copy valid option to buffer */
- buff[oplen] = '\0';
- return conv + oplen; /* return next item */
- }
- }
- luaL_argerror(L, 1,
- lua_pushfstring(L, "invalid conversion specifier '%%%s'", conv));
- return conv; /* to avoid warnings */
-}
-
-
-static time_t l_checktime (lua_State *L, int arg) {
- l_timet t = l_gettime(L, arg);
- luaL_argcheck(L, (time_t)t == t, arg, "time out-of-bounds");
- return (time_t)t;
-}
-
-
-/* maximum size for an individual 'strftime' item */
-#define SIZETIMEFMT 250
-
-
-static int os_date (lua_State *L) {
- size_t slen;
- const char *s = luaL_optlstring(L, 1, "%c", &slen);
- time_t t = luaL_opt(L, l_checktime, 2, time(NULL));
- const char *se = s + slen; /* 's' end */
- struct tm tmr, *stm;
- if (*s == '!') { /* UTC? */
- stm = l_gmtime(&t, &tmr);
- s++; /* skip '!' */
- }
- else
- stm = l_localtime(&t, &tmr);
- if (stm == NULL) /* invalid date? */
- return luaL_error(L,
- "date result cannot be represented in this installation");
- if (strcmp(s, "*t") == 0) {
- lua_createtable(L, 0, 9); /* 9 = number of fields */
- setallfields(L, stm);
- }
- else {
- char cc[4]; /* buffer for individual conversion specifiers */
- luaL_Buffer b;
- cc[0] = '%';
- luaL_buffinit(L, &b);
- while (s < se) {
- if (*s != '%') /* not a conversion specifier? */
- luaL_addchar(&b, *s++);
- else {
- size_t reslen;
- char *buff = luaL_prepbuffsize(&b, SIZETIMEFMT);
- s++; /* skip '%' */
- s = checkoption(L, s, se - s, cc + 1); /* copy specifier to 'cc' */
- reslen = strftime(buff, SIZETIMEFMT, cc, stm);
- luaL_addsize(&b, reslen);
- }
- }
- luaL_pushresult(&b);
- }
- return 1;
-}
-
-
-static int os_time (lua_State *L) {
- time_t t;
- if (lua_isnoneornil(L, 1)) /* called without args? */
- t = time(NULL); /* get current time */
- else {
- struct tm ts;
- luaL_checktype(L, 1, LUA_TTABLE);
- lua_settop(L, 1); /* make sure table is at the top */
- ts.tm_year = getfield(L, "year", -1, 1900);
- ts.tm_mon = getfield(L, "month", -1, 1);
- ts.tm_mday = getfield(L, "day", -1, 0);
- ts.tm_hour = getfield(L, "hour", 12, 0);
- ts.tm_min = getfield(L, "min", 0, 0);
- ts.tm_sec = getfield(L, "sec", 0, 0);
- ts.tm_isdst = getboolfield(L, "isdst");
- t = mktime(&ts);
- setallfields(L, &ts); /* update fields with normalized values */
- }
- if (t != (time_t)(l_timet)t || t == (time_t)(-1))
- return luaL_error(L,
- "time result cannot be represented in this installation");
- l_pushtime(L, t);
- return 1;
-}
-
-
-static int os_difftime (lua_State *L) {
- time_t t1 = l_checktime(L, 1);
- time_t t2 = l_checktime(L, 2);
- lua_pushnumber(L, (lua_Number)difftime(t1, t2));
- return 1;
-}
-
-/* }====================================================== */
-
-
-static int os_setlocale (lua_State *L) {
- static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
- LC_NUMERIC, LC_TIME};
- static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
- "numeric", "time", NULL};
- const char *l = luaL_optstring(L, 1, NULL);
- int op = luaL_checkoption(L, 2, "all", catnames);
- lua_pushstring(L, setlocale(cat[op], l));
- return 1;
-}
-
-
-static int os_exit (lua_State *L) {
- int status;
- if (lua_isboolean(L, 1))
- status = (lua_toboolean(L, 1) ? EXIT_SUCCESS : EXIT_FAILURE);
- else
- status = (int)luaL_optinteger(L, 1, EXIT_SUCCESS);
- if (lua_toboolean(L, 2))
- lua_close(L);
- if (L) exit(status); /* 'if' to avoid warnings for unreachable 'return' */
- return 0;
-}
-
-
-static const luaL_Reg syslib[] = {
- {"clock", os_clock},
- {"date", os_date},
- {"difftime", os_difftime},
- {"execute", os_execute},
- {"exit", os_exit},
- {"getenv", os_getenv},
- {"remove", os_remove},
- {"rename", os_rename},
- {"setlocale", os_setlocale},
- {"time", os_time},
- {"tmpname", os_tmpname},
- {NULL, NULL}
-};
-
-/* }====================================================== */
-
-
-
-LUAMOD_API int luaopen_os (lua_State *L) {
- luaL_newlib(L, syslib);
- return 1;
-}
-
diff --git a/lua-5.4.3/src/lparser.c b/lua-5.4.3/src/lparser.c
deleted file mode 100644
index 284ef1f..0000000
--- a/lua-5.4.3/src/lparser.c
+++ /dev/null
@@ -1,1956 +0,0 @@
-/*
-** $Id: lparser.c $
-** Lua Parser
-** See Copyright Notice in lua.h
-*/
-
-#define lparser_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-#include
-
-#include "lua.h"
-
-#include "lcode.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "llex.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lparser.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-
-
-
-/* maximum number of local variables per function (must be smaller
- than 250, due to the bytecode format) */
-#define MAXVARS 200
-
-
-#define hasmultret(k) ((k) == VCALL || (k) == VVARARG)
-
-
-/* because all strings are unified by the scanner, the parser
- can use pointer equality for string equality */
-#define eqstr(a,b) ((a) == (b))
-
-
-/*
-** nodes for block list (list of active blocks)
-*/
-typedef struct BlockCnt {
- struct BlockCnt *previous; /* chain */
- int firstlabel; /* index of first label in this block */
- int firstgoto; /* index of first pending goto in this block */
- lu_byte nactvar; /* # active locals outside the block */
- lu_byte upval; /* true if some variable in the block is an upvalue */
- lu_byte isloop; /* true if 'block' is a loop */
- lu_byte insidetbc; /* true if inside the scope of a to-be-closed var. */
-} BlockCnt;
-
-
-
-/*
-** prototypes for recursive non-terminal functions
-*/
-static void statement (LexState *ls);
-static void expr (LexState *ls, expdesc *v);
-
-
-static l_noret error_expected (LexState *ls, int token) {
- luaX_syntaxerror(ls,
- luaO_pushfstring(ls->L, "%s expected", luaX_token2str(ls, token)));
-}
-
-
-static l_noret errorlimit (FuncState *fs, int limit, const char *what) {
- lua_State *L = fs->ls->L;
- const char *msg;
- int line = fs->f->linedefined;
- const char *where = (line == 0)
- ? "main function"
- : luaO_pushfstring(L, "function at line %d", line);
- msg = luaO_pushfstring(L, "too many %s (limit is %d) in %s",
- what, limit, where);
- luaX_syntaxerror(fs->ls, msg);
-}
-
-
-static void checklimit (FuncState *fs, int v, int l, const char *what) {
- if (v > l) errorlimit(fs, l, what);
-}
-
-
-/*
-** Test whether next token is 'c'; if so, skip it.
-*/
-static int testnext (LexState *ls, int c) {
- if (ls->t.token == c) {
- luaX_next(ls);
- return 1;
- }
- else return 0;
-}
-
-
-/*
-** Check that next token is 'c'.
-*/
-static void check (LexState *ls, int c) {
- if (ls->t.token != c)
- error_expected(ls, c);
-}
-
-
-/*
-** Check that next token is 'c' and skip it.
-*/
-static void checknext (LexState *ls, int c) {
- check(ls, c);
- luaX_next(ls);
-}
-
-
-#define check_condition(ls,c,msg) { if (!(c)) luaX_syntaxerror(ls, msg); }
-
-
-/*
-** Check that next token is 'what' and skip it. In case of error,
-** raise an error that the expected 'what' should match a 'who'
-** in line 'where' (if that is not the current line).
-*/
-static void check_match (LexState *ls, int what, int who, int where) {
- if (l_unlikely(!testnext(ls, what))) {
- if (where == ls->linenumber) /* all in the same line? */
- error_expected(ls, what); /* do not need a complex message */
- else {
- luaX_syntaxerror(ls, luaO_pushfstring(ls->L,
- "%s expected (to close %s at line %d)",
- luaX_token2str(ls, what), luaX_token2str(ls, who), where));
- }
- }
-}
-
-
-static TString *str_checkname (LexState *ls) {
- TString *ts;
- check(ls, TK_NAME);
- ts = ls->t.seminfo.ts;
- luaX_next(ls);
- return ts;
-}
-
-
-static void init_exp (expdesc *e, expkind k, int i) {
- e->f = e->t = NO_JUMP;
- e->k = k;
- e->u.info = i;
-}
-
-
-static void codestring (expdesc *e, TString *s) {
- e->f = e->t = NO_JUMP;
- e->k = VKSTR;
- e->u.strval = s;
-}
-
-
-static void codename (LexState *ls, expdesc *e) {
- codestring(e, str_checkname(ls));
-}
-
-
-/*
-** Register a new local variable in the active 'Proto' (for debug
-** information).
-*/
-static int registerlocalvar (LexState *ls, FuncState *fs, TString *varname) {
- Proto *f = fs->f;
- int oldsize = f->sizelocvars;
- luaM_growvector(ls->L, f->locvars, fs->ndebugvars, f->sizelocvars,
- LocVar, SHRT_MAX, "local variables");
- while (oldsize < f->sizelocvars)
- f->locvars[oldsize++].varname = NULL;
- f->locvars[fs->ndebugvars].varname = varname;
- f->locvars[fs->ndebugvars].startpc = fs->pc;
- luaC_objbarrier(ls->L, f, varname);
- return fs->ndebugvars++;
-}
-
-
-/*
-** Create a new local variable with the given 'name'. Return its index
-** in the function.
-*/
-static int new_localvar (LexState *ls, TString *name) {
- lua_State *L = ls->L;
- FuncState *fs = ls->fs;
- Dyndata *dyd = ls->dyd;
- Vardesc *var;
- checklimit(fs, dyd->actvar.n + 1 - fs->firstlocal,
- MAXVARS, "local variables");
- luaM_growvector(L, dyd->actvar.arr, dyd->actvar.n + 1,
- dyd->actvar.size, Vardesc, USHRT_MAX, "local variables");
- var = &dyd->actvar.arr[dyd->actvar.n++];
- var->vd.kind = VDKREG; /* default */
- var->vd.name = name;
- return dyd->actvar.n - 1 - fs->firstlocal;
-}
-
-#define new_localvarliteral(ls,v) \
- new_localvar(ls, \
- luaX_newstring(ls, "" v, (sizeof(v)/sizeof(char)) - 1));
-
-
-
-/*
-** Return the "variable description" (Vardesc) of a given variable.
-** (Unless noted otherwise, all variables are referred to by their
-** compiler indices.)
-*/
-static Vardesc *getlocalvardesc (FuncState *fs, int vidx) {
- return &fs->ls->dyd->actvar.arr[fs->firstlocal + vidx];
-}
-
-
-/*
-** Convert 'nvar', a compiler index level, to its corresponding
-** register. For that, search for the highest variable below that level
-** that is in a register and uses its register index ('ridx') plus one.
-*/
-static int reglevel (FuncState *fs, int nvar) {
- while (nvar-- > 0) {
- Vardesc *vd = getlocalvardesc(fs, nvar); /* get previous variable */
- if (vd->vd.kind != RDKCTC) /* is in a register? */
- return vd->vd.ridx + 1;
- }
- return 0; /* no variables in registers */
-}
-
-
-/*
-** Return the number of variables in the register stack for the given
-** function.
-*/
-int luaY_nvarstack (FuncState *fs) {
- return reglevel(fs, fs->nactvar);
-}
-
-
-/*
-** Get the debug-information entry for current variable 'vidx'.
-*/
-static LocVar *localdebuginfo (FuncState *fs, int vidx) {
- Vardesc *vd = getlocalvardesc(fs, vidx);
- if (vd->vd.kind == RDKCTC)
- return NULL; /* no debug info. for constants */
- else {
- int idx = vd->vd.pidx;
- lua_assert(idx < fs->ndebugvars);
- return &fs->f->locvars[idx];
- }
-}
-
-
-/*
-** Create an expression representing variable 'vidx'
-*/
-static void init_var (FuncState *fs, expdesc *e, int vidx) {
- e->f = e->t = NO_JUMP;
- e->k = VLOCAL;
- e->u.var.vidx = vidx;
- e->u.var.ridx = getlocalvardesc(fs, vidx)->vd.ridx;
-}
-
-
-/*
-** Raises an error if variable described by 'e' is read only
-*/
-static void check_readonly (LexState *ls, expdesc *e) {
- FuncState *fs = ls->fs;
- TString *varname = NULL; /* to be set if variable is const */
- switch (e->k) {
- case VCONST: {
- varname = ls->dyd->actvar.arr[e->u.info].vd.name;
- break;
- }
- case VLOCAL: {
- Vardesc *vardesc = getlocalvardesc(fs, e->u.var.vidx);
- if (vardesc->vd.kind != VDKREG) /* not a regular variable? */
- varname = vardesc->vd.name;
- break;
- }
- case VUPVAL: {
- Upvaldesc *up = &fs->f->upvalues[e->u.info];
- if (up->kind != VDKREG)
- varname = up->name;
- break;
- }
- default:
- return; /* other cases cannot be read-only */
- }
- if (varname) {
- const char *msg = luaO_pushfstring(ls->L,
- "attempt to assign to const variable '%s'", getstr(varname));
- luaK_semerror(ls, msg); /* error */
- }
-}
-
-
-/*
-** Start the scope for the last 'nvars' created variables.
-*/
-static void adjustlocalvars (LexState *ls, int nvars) {
- FuncState *fs = ls->fs;
- int reglevel = luaY_nvarstack(fs);
- int i;
- for (i = 0; i < nvars; i++) {
- int vidx = fs->nactvar++;
- Vardesc *var = getlocalvardesc(fs, vidx);
- var->vd.ridx = reglevel++;
- var->vd.pidx = registerlocalvar(ls, fs, var->vd.name);
- }
-}
-
-
-/*
-** Close the scope for all variables up to level 'tolevel'.
-** (debug info.)
-*/
-static void removevars (FuncState *fs, int tolevel) {
- fs->ls->dyd->actvar.n -= (fs->nactvar - tolevel);
- while (fs->nactvar > tolevel) {
- LocVar *var = localdebuginfo(fs, --fs->nactvar);
- if (var) /* does it have debug information? */
- var->endpc = fs->pc;
- }
-}
-
-
-/*
-** Search the upvalues of the function 'fs' for one
-** with the given 'name'.
-*/
-static int searchupvalue (FuncState *fs, TString *name) {
- int i;
- Upvaldesc *up = fs->f->upvalues;
- for (i = 0; i < fs->nups; i++) {
- if (eqstr(up[i].name, name)) return i;
- }
- return -1; /* not found */
-}
-
-
-static Upvaldesc *allocupvalue (FuncState *fs) {
- Proto *f = fs->f;
- int oldsize = f->sizeupvalues;
- checklimit(fs, fs->nups + 1, MAXUPVAL, "upvalues");
- luaM_growvector(fs->ls->L, f->upvalues, fs->nups, f->sizeupvalues,
- Upvaldesc, MAXUPVAL, "upvalues");
- while (oldsize < f->sizeupvalues)
- f->upvalues[oldsize++].name = NULL;
- return &f->upvalues[fs->nups++];
-}
-
-
-static int newupvalue (FuncState *fs, TString *name, expdesc *v) {
- Upvaldesc *up = allocupvalue(fs);
- FuncState *prev = fs->prev;
- if (v->k == VLOCAL) {
- up->instack = 1;
- up->idx = v->u.var.ridx;
- up->kind = getlocalvardesc(prev, v->u.var.vidx)->vd.kind;
- lua_assert(eqstr(name, getlocalvardesc(prev, v->u.var.vidx)->vd.name));
- }
- else {
- up->instack = 0;
- up->idx = cast_byte(v->u.info);
- up->kind = prev->f->upvalues[v->u.info].kind;
- lua_assert(eqstr(name, prev->f->upvalues[v->u.info].name));
- }
- up->name = name;
- luaC_objbarrier(fs->ls->L, fs->f, name);
- return fs->nups - 1;
-}
-
-
-/*
-** Look for an active local variable with the name 'n' in the
-** function 'fs'. If found, initialize 'var' with it and return
-** its expression kind; otherwise return -1.
-*/
-static int searchvar (FuncState *fs, TString *n, expdesc *var) {
- int i;
- for (i = cast_int(fs->nactvar) - 1; i >= 0; i--) {
- Vardesc *vd = getlocalvardesc(fs, i);
- if (eqstr(n, vd->vd.name)) { /* found? */
- if (vd->vd.kind == RDKCTC) /* compile-time constant? */
- init_exp(var, VCONST, fs->firstlocal + i);
- else /* real variable */
- init_var(fs, var, i);
- return var->k;
- }
- }
- return -1; /* not found */
-}
-
-
-/*
-** Mark block where variable at given level was defined
-** (to emit close instructions later).
-*/
-static void markupval (FuncState *fs, int level) {
- BlockCnt *bl = fs->bl;
- while (bl->nactvar > level)
- bl = bl->previous;
- bl->upval = 1;
- fs->needclose = 1;
-}
-
-
-/*
-** Find a variable with the given name 'n'. If it is an upvalue, add
-** this upvalue into all intermediate functions. If it is a global, set
-** 'var' as 'void' as a flag.
-*/
-static void singlevaraux (FuncState *fs, TString *n, expdesc *var, int base) {
- if (fs == NULL) /* no more levels? */
- init_exp(var, VVOID, 0); /* default is global */
- else {
- int v = searchvar(fs, n, var); /* look up locals at current level */
- if (v >= 0) { /* found? */
- if (v == VLOCAL && !base)
- markupval(fs, var->u.var.vidx); /* local will be used as an upval */
- }
- else { /* not found as local at current level; try upvalues */
- int idx = searchupvalue(fs, n); /* try existing upvalues */
- if (idx < 0) { /* not found? */
- singlevaraux(fs->prev, n, var, 0); /* try upper levels */
- if (var->k == VLOCAL || var->k == VUPVAL) /* local or upvalue? */
- idx = newupvalue(fs, n, var); /* will be a new upvalue */
- else /* it is a global or a constant */
- return; /* don't need to do anything at this level */
- }
- init_exp(var, VUPVAL, idx); /* new or old upvalue */
- }
- }
-}
-
-
-/*
-** Find a variable with the given name 'n', handling global variables
-** too.
-*/
-static void singlevar (LexState *ls, expdesc *var) {
- TString *varname = str_checkname(ls);
- FuncState *fs = ls->fs;
- singlevaraux(fs, varname, var, 1);
- if (var->k == VVOID) { /* global name? */
- expdesc key;
- singlevaraux(fs, ls->envn, var, 1); /* get environment variable */
- lua_assert(var->k != VVOID); /* this one must exist */
- codestring(&key, varname); /* key is variable name */
- luaK_indexed(fs, var, &key); /* env[varname] */
- }
-}
-
-
-/*
-** Adjust the number of results from an expression list 'e' with 'nexps'
-** expressions to 'nvars' values.
-*/
-static void adjust_assign (LexState *ls, int nvars, int nexps, expdesc *e) {
- FuncState *fs = ls->fs;
- int needed = nvars - nexps; /* extra values needed */
- if (hasmultret(e->k)) { /* last expression has multiple returns? */
- int extra = needed + 1; /* discount last expression itself */
- if (extra < 0)
- extra = 0;
- luaK_setreturns(fs, e, extra); /* last exp. provides the difference */
- }
- else {
- if (e->k != VVOID) /* at least one expression? */
- luaK_exp2nextreg(fs, e); /* close last expression */
- if (needed > 0) /* missing values? */
- luaK_nil(fs, fs->freereg, needed); /* complete with nils */
- }
- if (needed > 0)
- luaK_reserveregs(fs, needed); /* registers for extra values */
- else /* adding 'needed' is actually a subtraction */
- fs->freereg += needed; /* remove extra values */
-}
-
-
-#define enterlevel(ls) luaE_incCstack(ls->L)
-
-
-#define leavelevel(ls) ((ls)->L->nCcalls--)
-
-
-/*
-** Generates an error that a goto jumps into the scope of some
-** local variable.
-*/
-static l_noret jumpscopeerror (LexState *ls, Labeldesc *gt) {
- const char *varname = getstr(getlocalvardesc(ls->fs, gt->nactvar)->vd.name);
- const char *msg = " at line %d jumps into the scope of local '%s'";
- msg = luaO_pushfstring(ls->L, msg, getstr(gt->name), gt->line, varname);
- luaK_semerror(ls, msg); /* raise the error */
-}
-
-
-/*
-** Solves the goto at index 'g' to given 'label' and removes it
-** from the list of pending goto's.
-** If it jumps into the scope of some variable, raises an error.
-*/
-static void solvegoto (LexState *ls, int g, Labeldesc *label) {
- int i;
- Labellist *gl = &ls->dyd->gt; /* list of goto's */
- Labeldesc *gt = &gl->arr[g]; /* goto to be resolved */
- lua_assert(eqstr(gt->name, label->name));
- if (l_unlikely(gt->nactvar < label->nactvar)) /* enter some scope? */
- jumpscopeerror(ls, gt);
- luaK_patchlist(ls->fs, gt->pc, label->pc);
- for (i = g; i < gl->n - 1; i++) /* remove goto from pending list */
- gl->arr[i] = gl->arr[i + 1];
- gl->n--;
-}
-
-
-/*
-** Search for an active label with the given name.
-*/
-static Labeldesc *findlabel (LexState *ls, TString *name) {
- int i;
- Dyndata *dyd = ls->dyd;
- /* check labels in current function for a match */
- for (i = ls->fs->firstlabel; i < dyd->label.n; i++) {
- Labeldesc *lb = &dyd->label.arr[i];
- if (eqstr(lb->name, name)) /* correct label? */
- return lb;
- }
- return NULL; /* label not found */
-}
-
-
-/*
-** Adds a new label/goto in the corresponding list.
-*/
-static int newlabelentry (LexState *ls, Labellist *l, TString *name,
- int line, int pc) {
- int n = l->n;
- luaM_growvector(ls->L, l->arr, n, l->size,
- Labeldesc, SHRT_MAX, "labels/gotos");
- l->arr[n].name = name;
- l->arr[n].line = line;
- l->arr[n].nactvar = ls->fs->nactvar;
- l->arr[n].close = 0;
- l->arr[n].pc = pc;
- l->n = n + 1;
- return n;
-}
-
-
-static int newgotoentry (LexState *ls, TString *name, int line, int pc) {
- return newlabelentry(ls, &ls->dyd->gt, name, line, pc);
-}
-
-
-/*
-** Solves forward jumps. Check whether new label 'lb' matches any
-** pending gotos in current block and solves them. Return true
-** if any of the goto's need to close upvalues.
-*/
-static int solvegotos (LexState *ls, Labeldesc *lb) {
- Labellist *gl = &ls->dyd->gt;
- int i = ls->fs->bl->firstgoto;
- int needsclose = 0;
- while (i < gl->n) {
- if (eqstr(gl->arr[i].name, lb->name)) {
- needsclose |= gl->arr[i].close;
- solvegoto(ls, i, lb); /* will remove 'i' from the list */
- }
- else
- i++;
- }
- return needsclose;
-}
-
-
-/*
-** Create a new label with the given 'name' at the given 'line'.
-** 'last' tells whether label is the last non-op statement in its
-** block. Solves all pending goto's to this new label and adds
-** a close instruction if necessary.
-** Returns true iff it added a close instruction.
-*/
-static int createlabel (LexState *ls, TString *name, int line,
- int last) {
- FuncState *fs = ls->fs;
- Labellist *ll = &ls->dyd->label;
- int l = newlabelentry(ls, ll, name, line, luaK_getlabel(fs));
- if (last) { /* label is last no-op statement in the block? */
- /* assume that locals are already out of scope */
- ll->arr[l].nactvar = fs->bl->nactvar;
- }
- if (solvegotos(ls, &ll->arr[l])) { /* need close? */
- luaK_codeABC(fs, OP_CLOSE, luaY_nvarstack(fs), 0, 0);
- return 1;
- }
- return 0;
-}
-
-
-/*
-** Adjust pending gotos to outer level of a block.
-*/
-static void movegotosout (FuncState *fs, BlockCnt *bl) {
- int i;
- Labellist *gl = &fs->ls->dyd->gt;
- /* correct pending gotos to current block */
- for (i = bl->firstgoto; i < gl->n; i++) { /* for each pending goto */
- Labeldesc *gt = &gl->arr[i];
- /* leaving a variable scope? */
- if (reglevel(fs, gt->nactvar) > reglevel(fs, bl->nactvar))
- gt->close |= bl->upval; /* jump may need a close */
- gt->nactvar = bl->nactvar; /* update goto level */
- }
-}
-
-
-static void enterblock (FuncState *fs, BlockCnt *bl, lu_byte isloop) {
- bl->isloop = isloop;
- bl->nactvar = fs->nactvar;
- bl->firstlabel = fs->ls->dyd->label.n;
- bl->firstgoto = fs->ls->dyd->gt.n;
- bl->upval = 0;
- bl->insidetbc = (fs->bl != NULL && fs->bl->insidetbc);
- bl->previous = fs->bl;
- fs->bl = bl;
- lua_assert(fs->freereg == luaY_nvarstack(fs));
-}
-
-
-/*
-** generates an error for an undefined 'goto'.
-*/
-static l_noret undefgoto (LexState *ls, Labeldesc *gt) {
- const char *msg;
- if (eqstr(gt->name, luaS_newliteral(ls->L, "break"))) {
- msg = "break outside loop at line %d";
- msg = luaO_pushfstring(ls->L, msg, gt->line);
- }
- else {
- msg = "no visible label '%s' for at line %d";
- msg = luaO_pushfstring(ls->L, msg, getstr(gt->name), gt->line);
- }
- luaK_semerror(ls, msg);
-}
-
-
-static void leaveblock (FuncState *fs) {
- BlockCnt *bl = fs->bl;
- LexState *ls = fs->ls;
- int hasclose = 0;
- int stklevel = reglevel(fs, bl->nactvar); /* level outside the block */
- if (bl->isloop) /* fix pending breaks? */
- hasclose = createlabel(ls, luaS_newliteral(ls->L, "break"), 0, 0);
- if (!hasclose && bl->previous && bl->upval)
- luaK_codeABC(fs, OP_CLOSE, stklevel, 0, 0);
- fs->bl = bl->previous;
- removevars(fs, bl->nactvar);
- lua_assert(bl->nactvar == fs->nactvar);
- fs->freereg = stklevel; /* free registers */
- ls->dyd->label.n = bl->firstlabel; /* remove local labels */
- if (bl->previous) /* inner block? */
- movegotosout(fs, bl); /* update pending gotos to outer block */
- else {
- if (bl->firstgoto < ls->dyd->gt.n) /* pending gotos in outer block? */
- undefgoto(ls, &ls->dyd->gt.arr[bl->firstgoto]); /* error */
- }
-}
-
-
-/*
-** adds a new prototype into list of prototypes
-*/
-static Proto *addprototype (LexState *ls) {
- Proto *clp;
- lua_State *L = ls->L;
- FuncState *fs = ls->fs;
- Proto *f = fs->f; /* prototype of current function */
- if (fs->np >= f->sizep) {
- int oldsize = f->sizep;
- luaM_growvector(L, f->p, fs->np, f->sizep, Proto *, MAXARG_Bx, "functions");
- while (oldsize < f->sizep)
- f->p[oldsize++] = NULL;
- }
- f->p[fs->np++] = clp = luaF_newproto(L);
- luaC_objbarrier(L, f, clp);
- return clp;
-}
-
-
-/*
-** codes instruction to create new closure in parent function.
-** The OP_CLOSURE instruction uses the last available register,
-** so that, if it invokes the GC, the GC knows which registers
-** are in use at that time.
-
-*/
-static void codeclosure (LexState *ls, expdesc *v) {
- FuncState *fs = ls->fs->prev;
- init_exp(v, VRELOC, luaK_codeABx(fs, OP_CLOSURE, 0, fs->np - 1));
- luaK_exp2nextreg(fs, v); /* fix it at the last register */
-}
-
-
-static void open_func (LexState *ls, FuncState *fs, BlockCnt *bl) {
- Proto *f = fs->f;
- fs->prev = ls->fs; /* linked list of funcstates */
- fs->ls = ls;
- ls->fs = fs;
- fs->pc = 0;
- fs->previousline = f->linedefined;
- fs->iwthabs = 0;
- fs->lasttarget = 0;
- fs->freereg = 0;
- fs->nk = 0;
- fs->nabslineinfo = 0;
- fs->np = 0;
- fs->nups = 0;
- fs->ndebugvars = 0;
- fs->nactvar = 0;
- fs->needclose = 0;
- fs->firstlocal = ls->dyd->actvar.n;
- fs->firstlabel = ls->dyd->label.n;
- fs->bl = NULL;
- f->source = ls->source;
- luaC_objbarrier(ls->L, f, f->source);
- f->maxstacksize = 2; /* registers 0/1 are always valid */
- enterblock(fs, bl, 0);
-}
-
-
-static void close_func (LexState *ls) {
- lua_State *L = ls->L;
- FuncState *fs = ls->fs;
- Proto *f = fs->f;
- luaK_ret(fs, luaY_nvarstack(fs), 0); /* final return */
- leaveblock(fs);
- lua_assert(fs->bl == NULL);
- luaK_finish(fs);
- luaM_shrinkvector(L, f->code, f->sizecode, fs->pc, Instruction);
- luaM_shrinkvector(L, f->lineinfo, f->sizelineinfo, fs->pc, ls_byte);
- luaM_shrinkvector(L, f->abslineinfo, f->sizeabslineinfo,
- fs->nabslineinfo, AbsLineInfo);
- luaM_shrinkvector(L, f->k, f->sizek, fs->nk, TValue);
- luaM_shrinkvector(L, f->p, f->sizep, fs->np, Proto *);
- luaM_shrinkvector(L, f->locvars, f->sizelocvars, fs->ndebugvars, LocVar);
- luaM_shrinkvector(L, f->upvalues, f->sizeupvalues, fs->nups, Upvaldesc);
- ls->fs = fs->prev;
- luaC_checkGC(L);
-}
-
-
-
-/*============================================================*/
-/* GRAMMAR RULES */
-/*============================================================*/
-
-
-/*
-** check whether current token is in the follow set of a block.
-** 'until' closes syntactical blocks, but do not close scope,
-** so it is handled in separate.
-*/
-static int block_follow (LexState *ls, int withuntil) {
- switch (ls->t.token) {
- case TK_ELSE: case TK_ELSEIF:
- case TK_END: case TK_EOS:
- return 1;
- case TK_UNTIL: return withuntil;
- default: return 0;
- }
-}
-
-
-static void statlist (LexState *ls) {
- /* statlist -> { stat [';'] } */
- while (!block_follow(ls, 1)) {
- if (ls->t.token == TK_RETURN) {
- statement(ls);
- return; /* 'return' must be last statement */
- }
- statement(ls);
- }
-}
-
-
-static void fieldsel (LexState *ls, expdesc *v) {
- /* fieldsel -> ['.' | ':'] NAME */
- FuncState *fs = ls->fs;
- expdesc key;
- luaK_exp2anyregup(fs, v);
- luaX_next(ls); /* skip the dot or colon */
- codename(ls, &key);
- luaK_indexed(fs, v, &key);
-}
-
-
-static void yindex (LexState *ls, expdesc *v) {
- /* index -> '[' expr ']' */
- luaX_next(ls); /* skip the '[' */
- expr(ls, v);
- luaK_exp2val(ls->fs, v);
- checknext(ls, ']');
-}
-
-
-/*
-** {======================================================================
-** Rules for Constructors
-** =======================================================================
-*/
-
-
-typedef struct ConsControl {
- expdesc v; /* last list item read */
- expdesc *t; /* table descriptor */
- int nh; /* total number of 'record' elements */
- int na; /* number of array elements already stored */
- int tostore; /* number of array elements pending to be stored */
-} ConsControl;
-
-
-static void recfield (LexState *ls, ConsControl *cc) {
- /* recfield -> (NAME | '['exp']') = exp */
- FuncState *fs = ls->fs;
- int reg = ls->fs->freereg;
- expdesc tab, key, val;
- if (ls->t.token == TK_NAME) {
- checklimit(fs, cc->nh, MAX_INT, "items in a constructor");
- codename(ls, &key);
- }
- else /* ls->t.token == '[' */
- yindex(ls, &key);
- cc->nh++;
- checknext(ls, '=');
- tab = *cc->t;
- luaK_indexed(fs, &tab, &key);
- expr(ls, &val);
- luaK_storevar(fs, &tab, &val);
- fs->freereg = reg; /* free registers */
-}
-
-
-static void closelistfield (FuncState *fs, ConsControl *cc) {
- if (cc->v.k == VVOID) return; /* there is no list item */
- luaK_exp2nextreg(fs, &cc->v);
- cc->v.k = VVOID;
- if (cc->tostore == LFIELDS_PER_FLUSH) {
- luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore); /* flush */
- cc->na += cc->tostore;
- cc->tostore = 0; /* no more items pending */
- }
-}
-
-
-static void lastlistfield (FuncState *fs, ConsControl *cc) {
- if (cc->tostore == 0) return;
- if (hasmultret(cc->v.k)) {
- luaK_setmultret(fs, &cc->v);
- luaK_setlist(fs, cc->t->u.info, cc->na, LUA_MULTRET);
- cc->na--; /* do not count last expression (unknown number of elements) */
- }
- else {
- if (cc->v.k != VVOID)
- luaK_exp2nextreg(fs, &cc->v);
- luaK_setlist(fs, cc->t->u.info, cc->na, cc->tostore);
- }
- cc->na += cc->tostore;
-}
-
-
-static void listfield (LexState *ls, ConsControl *cc) {
- /* listfield -> exp */
- expr(ls, &cc->v);
- cc->tostore++;
-}
-
-
-static void field (LexState *ls, ConsControl *cc) {
- /* field -> listfield | recfield */
- switch(ls->t.token) {
- case TK_NAME: { /* may be 'listfield' or 'recfield' */
- if (luaX_lookahead(ls) != '=') /* expression? */
- listfield(ls, cc);
- else
- recfield(ls, cc);
- break;
- }
- case '[': {
- recfield(ls, cc);
- break;
- }
- default: {
- listfield(ls, cc);
- break;
- }
- }
-}
-
-
-static void constructor (LexState *ls, expdesc *t) {
- /* constructor -> '{' [ field { sep field } [sep] ] '}'
- sep -> ',' | ';' */
- FuncState *fs = ls->fs;
- int line = ls->linenumber;
- int pc = luaK_codeABC(fs, OP_NEWTABLE, 0, 0, 0);
- ConsControl cc;
- luaK_code(fs, 0); /* space for extra arg. */
- cc.na = cc.nh = cc.tostore = 0;
- cc.t = t;
- init_exp(t, VNONRELOC, fs->freereg); /* table will be at stack top */
- luaK_reserveregs(fs, 1);
- init_exp(&cc.v, VVOID, 0); /* no value (yet) */
- checknext(ls, '{');
- do {
- lua_assert(cc.v.k == VVOID || cc.tostore > 0);
- if (ls->t.token == '}') break;
- closelistfield(fs, &cc);
- field(ls, &cc);
- } while (testnext(ls, ',') || testnext(ls, ';'));
- check_match(ls, '}', '{', line);
- lastlistfield(fs, &cc);
- luaK_settablesize(fs, pc, t->u.info, cc.na, cc.nh);
-}
-
-/* }====================================================================== */
-
-
-static void setvararg (FuncState *fs, int nparams) {
- fs->f->is_vararg = 1;
- luaK_codeABC(fs, OP_VARARGPREP, nparams, 0, 0);
-}
-
-
-static void parlist (LexState *ls) {
- /* parlist -> [ {NAME ','} (NAME | '...') ] */
- FuncState *fs = ls->fs;
- Proto *f = fs->f;
- int nparams = 0;
- int isvararg = 0;
- if (ls->t.token != ')') { /* is 'parlist' not empty? */
- do {
- switch (ls->t.token) {
- case TK_NAME: {
- new_localvar(ls, str_checkname(ls));
- nparams++;
- break;
- }
- case TK_DOTS: {
- luaX_next(ls);
- isvararg = 1;
- break;
- }
- default: luaX_syntaxerror(ls, " or '...' expected");
- }
- } while (!isvararg && testnext(ls, ','));
- }
- adjustlocalvars(ls, nparams);
- f->numparams = cast_byte(fs->nactvar);
- if (isvararg)
- setvararg(fs, f->numparams); /* declared vararg */
- luaK_reserveregs(fs, fs->nactvar); /* reserve registers for parameters */
-}
-
-
-static void body (LexState *ls, expdesc *e, int ismethod, int line) {
- /* body -> '(' parlist ')' block END */
- FuncState new_fs;
- BlockCnt bl;
- new_fs.f = addprototype(ls);
- new_fs.f->linedefined = line;
- open_func(ls, &new_fs, &bl);
- checknext(ls, '(');
- if (ismethod) {
- new_localvarliteral(ls, "self"); /* create 'self' parameter */
- adjustlocalvars(ls, 1);
- }
- parlist(ls);
- checknext(ls, ')');
- statlist(ls);
- new_fs.f->lastlinedefined = ls->linenumber;
- check_match(ls, TK_END, TK_FUNCTION, line);
- codeclosure(ls, e);
- close_func(ls);
-}
-
-
-static int explist (LexState *ls, expdesc *v) {
- /* explist -> expr { ',' expr } */
- int n = 1; /* at least one expression */
- expr(ls, v);
- while (testnext(ls, ',')) {
- luaK_exp2nextreg(ls->fs, v);
- expr(ls, v);
- n++;
- }
- return n;
-}
-
-
-static void funcargs (LexState *ls, expdesc *f, int line) {
- FuncState *fs = ls->fs;
- expdesc args;
- int base, nparams;
- switch (ls->t.token) {
- case '(': { /* funcargs -> '(' [ explist ] ')' */
- luaX_next(ls);
- if (ls->t.token == ')') /* arg list is empty? */
- args.k = VVOID;
- else {
- explist(ls, &args);
- if (hasmultret(args.k))
- luaK_setmultret(fs, &args);
- }
- check_match(ls, ')', '(', line);
- break;
- }
- case '{': { /* funcargs -> constructor */
- constructor(ls, &args);
- break;
- }
- case TK_STRING: { /* funcargs -> STRING */
- codestring(&args, ls->t.seminfo.ts);
- luaX_next(ls); /* must use 'seminfo' before 'next' */
- break;
- }
- default: {
- luaX_syntaxerror(ls, "function arguments expected");
- }
- }
- lua_assert(f->k == VNONRELOC);
- base = f->u.info; /* base register for call */
- if (hasmultret(args.k))
- nparams = LUA_MULTRET; /* open call */
- else {
- if (args.k != VVOID)
- luaK_exp2nextreg(fs, &args); /* close last argument */
- nparams = fs->freereg - (base+1);
- }
- init_exp(f, VCALL, luaK_codeABC(fs, OP_CALL, base, nparams+1, 2));
- luaK_fixline(fs, line);
- fs->freereg = base+1; /* call remove function and arguments and leaves
- (unless changed) one result */
-}
-
-
-
-
-/*
-** {======================================================================
-** Expression parsing
-** =======================================================================
-*/
-
-
-static void primaryexp (LexState *ls, expdesc *v) {
- /* primaryexp -> NAME | '(' expr ')' */
- switch (ls->t.token) {
- case '(': {
- int line = ls->linenumber;
- luaX_next(ls);
- expr(ls, v);
- check_match(ls, ')', '(', line);
- luaK_dischargevars(ls->fs, v);
- return;
- }
- case TK_NAME: {
- singlevar(ls, v);
- return;
- }
- default: {
- luaX_syntaxerror(ls, "unexpected symbol");
- }
- }
-}
-
-
-static void suffixedexp (LexState *ls, expdesc *v) {
- /* suffixedexp ->
- primaryexp { '.' NAME | '[' exp ']' | ':' NAME funcargs | funcargs } */
- FuncState *fs = ls->fs;
- int line = ls->linenumber;
- primaryexp(ls, v);
- for (;;) {
- switch (ls->t.token) {
- case '.': { /* fieldsel */
- fieldsel(ls, v);
- break;
- }
- case '[': { /* '[' exp ']' */
- expdesc key;
- luaK_exp2anyregup(fs, v);
- yindex(ls, &key);
- luaK_indexed(fs, v, &key);
- break;
- }
- case ':': { /* ':' NAME funcargs */
- expdesc key;
- luaX_next(ls);
- codename(ls, &key);
- luaK_self(fs, v, &key);
- funcargs(ls, v, line);
- break;
- }
- case '(': case TK_STRING: case '{': { /* funcargs */
- luaK_exp2nextreg(fs, v);
- funcargs(ls, v, line);
- break;
- }
- default: return;
- }
- }
-}
-
-
-static void simpleexp (LexState *ls, expdesc *v) {
- /* simpleexp -> FLT | INT | STRING | NIL | TRUE | FALSE | ... |
- constructor | FUNCTION body | suffixedexp */
- switch (ls->t.token) {
- case TK_FLT: {
- init_exp(v, VKFLT, 0);
- v->u.nval = ls->t.seminfo.r;
- break;
- }
- case TK_INT: {
- init_exp(v, VKINT, 0);
- v->u.ival = ls->t.seminfo.i;
- break;
- }
- case TK_STRING: {
- codestring(v, ls->t.seminfo.ts);
- break;
- }
- case TK_NIL: {
- init_exp(v, VNIL, 0);
- break;
- }
- case TK_TRUE: {
- init_exp(v, VTRUE, 0);
- break;
- }
- case TK_FALSE: {
- init_exp(v, VFALSE, 0);
- break;
- }
- case TK_DOTS: { /* vararg */
- FuncState *fs = ls->fs;
- check_condition(ls, fs->f->is_vararg,
- "cannot use '...' outside a vararg function");
- init_exp(v, VVARARG, luaK_codeABC(fs, OP_VARARG, 0, 0, 1));
- break;
- }
- case '{': { /* constructor */
- constructor(ls, v);
- return;
- }
- case TK_FUNCTION: {
- luaX_next(ls);
- body(ls, v, 0, ls->linenumber);
- return;
- }
- default: {
- suffixedexp(ls, v);
- return;
- }
- }
- luaX_next(ls);
-}
-
-
-static UnOpr getunopr (int op) {
- switch (op) {
- case TK_NOT: return OPR_NOT;
- case '-': return OPR_MINUS;
- case '~': return OPR_BNOT;
- case '#': return OPR_LEN;
- default: return OPR_NOUNOPR;
- }
-}
-
-
-static BinOpr getbinopr (int op) {
- switch (op) {
- case '+': return OPR_ADD;
- case '-': return OPR_SUB;
- case '*': return OPR_MUL;
- case '%': return OPR_MOD;
- case '^': return OPR_POW;
- case '/': return OPR_DIV;
- case TK_IDIV: return OPR_IDIV;
- case '&': return OPR_BAND;
- case '|': return OPR_BOR;
- case '~': return OPR_BXOR;
- case TK_SHL: return OPR_SHL;
- case TK_SHR: return OPR_SHR;
- case TK_CONCAT: return OPR_CONCAT;
- case TK_NE: return OPR_NE;
- case TK_EQ: return OPR_EQ;
- case '<': return OPR_LT;
- case TK_LE: return OPR_LE;
- case '>': return OPR_GT;
- case TK_GE: return OPR_GE;
- case TK_AND: return OPR_AND;
- case TK_OR: return OPR_OR;
- default: return OPR_NOBINOPR;
- }
-}
-
-
-/*
-** Priority table for binary operators.
-*/
-static const struct {
- lu_byte left; /* left priority for each binary operator */
- lu_byte right; /* right priority */
-} priority[] = { /* ORDER OPR */
- {10, 10}, {10, 10}, /* '+' '-' */
- {11, 11}, {11, 11}, /* '*' '%' */
- {14, 13}, /* '^' (right associative) */
- {11, 11}, {11, 11}, /* '/' '//' */
- {6, 6}, {4, 4}, {5, 5}, /* '&' '|' '~' */
- {7, 7}, {7, 7}, /* '<<' '>>' */
- {9, 8}, /* '..' (right associative) */
- {3, 3}, {3, 3}, {3, 3}, /* ==, <, <= */
- {3, 3}, {3, 3}, {3, 3}, /* ~=, >, >= */
- {2, 2}, {1, 1} /* and, or */
-};
-
-#define UNARY_PRIORITY 12 /* priority for unary operators */
-
-
-/*
-** subexpr -> (simpleexp | unop subexpr) { binop subexpr }
-** where 'binop' is any binary operator with a priority higher than 'limit'
-*/
-static BinOpr subexpr (LexState *ls, expdesc *v, int limit) {
- BinOpr op;
- UnOpr uop;
- enterlevel(ls);
- uop = getunopr(ls->t.token);
- if (uop != OPR_NOUNOPR) { /* prefix (unary) operator? */
- int line = ls->linenumber;
- luaX_next(ls); /* skip operator */
- subexpr(ls, v, UNARY_PRIORITY);
- luaK_prefix(ls->fs, uop, v, line);
- }
- else simpleexp(ls, v);
- /* expand while operators have priorities higher than 'limit' */
- op = getbinopr(ls->t.token);
- while (op != OPR_NOBINOPR && priority[op].left > limit) {
- expdesc v2;
- BinOpr nextop;
- int line = ls->linenumber;
- luaX_next(ls); /* skip operator */
- luaK_infix(ls->fs, op, v);
- /* read sub-expression with higher priority */
- nextop = subexpr(ls, &v2, priority[op].right);
- luaK_posfix(ls->fs, op, v, &v2, line);
- op = nextop;
- }
- leavelevel(ls);
- return op; /* return first untreated operator */
-}
-
-
-static void expr (LexState *ls, expdesc *v) {
- subexpr(ls, v, 0);
-}
-
-/* }==================================================================== */
-
-
-
-/*
-** {======================================================================
-** Rules for Statements
-** =======================================================================
-*/
-
-
-static void block (LexState *ls) {
- /* block -> statlist */
- FuncState *fs = ls->fs;
- BlockCnt bl;
- enterblock(fs, &bl, 0);
- statlist(ls);
- leaveblock(fs);
-}
-
-
-/*
-** structure to chain all variables in the left-hand side of an
-** assignment
-*/
-struct LHS_assign {
- struct LHS_assign *prev;
- expdesc v; /* variable (global, local, upvalue, or indexed) */
-};
-
-
-/*
-** check whether, in an assignment to an upvalue/local variable, the
-** upvalue/local variable is begin used in a previous assignment to a
-** table. If so, save original upvalue/local value in a safe place and
-** use this safe copy in the previous assignment.
-*/
-static void check_conflict (LexState *ls, struct LHS_assign *lh, expdesc *v) {
- FuncState *fs = ls->fs;
- int extra = fs->freereg; /* eventual position to save local variable */
- int conflict = 0;
- for (; lh; lh = lh->prev) { /* check all previous assignments */
- if (vkisindexed(lh->v.k)) { /* assignment to table field? */
- if (lh->v.k == VINDEXUP) { /* is table an upvalue? */
- if (v->k == VUPVAL && lh->v.u.ind.t == v->u.info) {
- conflict = 1; /* table is the upvalue being assigned now */
- lh->v.k = VINDEXSTR;
- lh->v.u.ind.t = extra; /* assignment will use safe copy */
- }
- }
- else { /* table is a register */
- if (v->k == VLOCAL && lh->v.u.ind.t == v->u.var.ridx) {
- conflict = 1; /* table is the local being assigned now */
- lh->v.u.ind.t = extra; /* assignment will use safe copy */
- }
- /* is index the local being assigned? */
- if (lh->v.k == VINDEXED && v->k == VLOCAL &&
- lh->v.u.ind.idx == v->u.var.ridx) {
- conflict = 1;
- lh->v.u.ind.idx = extra; /* previous assignment will use safe copy */
- }
- }
- }
- }
- if (conflict) {
- /* copy upvalue/local value to a temporary (in position 'extra') */
- if (v->k == VLOCAL)
- luaK_codeABC(fs, OP_MOVE, extra, v->u.var.ridx, 0);
- else
- luaK_codeABC(fs, OP_GETUPVAL, extra, v->u.info, 0);
- luaK_reserveregs(fs, 1);
- }
-}
-
-/*
-** Parse and compile a multiple assignment. The first "variable"
-** (a 'suffixedexp') was already read by the caller.
-**
-** assignment -> suffixedexp restassign
-** restassign -> ',' suffixedexp restassign | '=' explist
-*/
-static void restassign (LexState *ls, struct LHS_assign *lh, int nvars) {
- expdesc e;
- check_condition(ls, vkisvar(lh->v.k), "syntax error");
- check_readonly(ls, &lh->v);
- if (testnext(ls, ',')) { /* restassign -> ',' suffixedexp restassign */
- struct LHS_assign nv;
- nv.prev = lh;
- suffixedexp(ls, &nv.v);
- if (!vkisindexed(nv.v.k))
- check_conflict(ls, lh, &nv.v);
- enterlevel(ls); /* control recursion depth */
- restassign(ls, &nv, nvars+1);
- leavelevel(ls);
- }
- else { /* restassign -> '=' explist */
- int nexps;
- checknext(ls, '=');
- nexps = explist(ls, &e);
- if (nexps != nvars)
- adjust_assign(ls, nvars, nexps, &e);
- else {
- luaK_setoneret(ls->fs, &e); /* close last expression */
- luaK_storevar(ls->fs, &lh->v, &e);
- return; /* avoid default */
- }
- }
- init_exp(&e, VNONRELOC, ls->fs->freereg-1); /* default assignment */
- luaK_storevar(ls->fs, &lh->v, &e);
-}
-
-
-static int cond (LexState *ls) {
- /* cond -> exp */
- expdesc v;
- expr(ls, &v); /* read condition */
- if (v.k == VNIL) v.k = VFALSE; /* 'falses' are all equal here */
- luaK_goiftrue(ls->fs, &v);
- return v.f;
-}
-
-
-static void gotostat (LexState *ls) {
- FuncState *fs = ls->fs;
- int line = ls->linenumber;
- TString *name = str_checkname(ls); /* label's name */
- Labeldesc *lb = findlabel(ls, name);
- if (lb == NULL) /* no label? */
- /* forward jump; will be resolved when the label is declared */
- newgotoentry(ls, name, line, luaK_jump(fs));
- else { /* found a label */
- /* backward jump; will be resolved here */
- int lblevel = reglevel(fs, lb->nactvar); /* label level */
- if (luaY_nvarstack(fs) > lblevel) /* leaving the scope of a variable? */
- luaK_codeABC(fs, OP_CLOSE, lblevel, 0, 0);
- /* create jump and link it to the label */
- luaK_patchlist(fs, luaK_jump(fs), lb->pc);
- }
-}
-
-
-/*
-** Break statement. Semantically equivalent to "goto break".
-*/
-static void breakstat (LexState *ls) {
- int line = ls->linenumber;
- luaX_next(ls); /* skip break */
- newgotoentry(ls, luaS_newliteral(ls->L, "break"), line, luaK_jump(ls->fs));
-}
-
-
-/*
-** Check whether there is already a label with the given 'name'.
-*/
-static void checkrepeated (LexState *ls, TString *name) {
- Labeldesc *lb = findlabel(ls, name);
- if (l_unlikely(lb != NULL)) { /* already defined? */
- const char *msg = "label '%s' already defined on line %d";
- msg = luaO_pushfstring(ls->L, msg, getstr(name), lb->line);
- luaK_semerror(ls, msg); /* error */
- }
-}
-
-
-static void labelstat (LexState *ls, TString *name, int line) {
- /* label -> '::' NAME '::' */
- checknext(ls, TK_DBCOLON); /* skip double colon */
- while (ls->t.token == ';' || ls->t.token == TK_DBCOLON)
- statement(ls); /* skip other no-op statements */
- checkrepeated(ls, name); /* check for repeated labels */
- createlabel(ls, name, line, block_follow(ls, 0));
-}
-
-
-static void whilestat (LexState *ls, int line) {
- /* whilestat -> WHILE cond DO block END */
- FuncState *fs = ls->fs;
- int whileinit;
- int condexit;
- BlockCnt bl;
- luaX_next(ls); /* skip WHILE */
- whileinit = luaK_getlabel(fs);
- condexit = cond(ls);
- enterblock(fs, &bl, 1);
- checknext(ls, TK_DO);
- block(ls);
- luaK_jumpto(fs, whileinit);
- check_match(ls, TK_END, TK_WHILE, line);
- leaveblock(fs);
- luaK_patchtohere(fs, condexit); /* false conditions finish the loop */
-}
-
-
-static void repeatstat (LexState *ls, int line) {
- /* repeatstat -> REPEAT block UNTIL cond */
- int condexit;
- FuncState *fs = ls->fs;
- int repeat_init = luaK_getlabel(fs);
- BlockCnt bl1, bl2;
- enterblock(fs, &bl1, 1); /* loop block */
- enterblock(fs, &bl2, 0); /* scope block */
- luaX_next(ls); /* skip REPEAT */
- statlist(ls);
- check_match(ls, TK_UNTIL, TK_REPEAT, line);
- condexit = cond(ls); /* read condition (inside scope block) */
- leaveblock(fs); /* finish scope */
- if (bl2.upval) { /* upvalues? */
- int exit = luaK_jump(fs); /* normal exit must jump over fix */
- luaK_patchtohere(fs, condexit); /* repetition must close upvalues */
- luaK_codeABC(fs, OP_CLOSE, reglevel(fs, bl2.nactvar), 0, 0);
- condexit = luaK_jump(fs); /* repeat after closing upvalues */
- luaK_patchtohere(fs, exit); /* normal exit comes to here */
- }
- luaK_patchlist(fs, condexit, repeat_init); /* close the loop */
- leaveblock(fs); /* finish loop */
-}
-
-
-/*
-** Read an expression and generate code to put its results in next
-** stack slot.
-**
-*/
-static void exp1 (LexState *ls) {
- expdesc e;
- expr(ls, &e);
- luaK_exp2nextreg(ls->fs, &e);
- lua_assert(e.k == VNONRELOC);
-}
-
-
-/*
-** Fix for instruction at position 'pc' to jump to 'dest'.
-** (Jump addresses are relative in Lua). 'back' true means
-** a back jump.
-*/
-static void fixforjump (FuncState *fs, int pc, int dest, int back) {
- Instruction *jmp = &fs->f->code[pc];
- int offset = dest - (pc + 1);
- if (back)
- offset = -offset;
- if (l_unlikely(offset > MAXARG_Bx))
- luaX_syntaxerror(fs->ls, "control structure too long");
- SETARG_Bx(*jmp, offset);
-}
-
-
-/*
-** Generate code for a 'for' loop.
-*/
-static void forbody (LexState *ls, int base, int line, int nvars, int isgen) {
- /* forbody -> DO block */
- static const OpCode forprep[2] = {OP_FORPREP, OP_TFORPREP};
- static const OpCode forloop[2] = {OP_FORLOOP, OP_TFORLOOP};
- BlockCnt bl;
- FuncState *fs = ls->fs;
- int prep, endfor;
- checknext(ls, TK_DO);
- prep = luaK_codeABx(fs, forprep[isgen], base, 0);
- enterblock(fs, &bl, 0); /* scope for declared variables */
- adjustlocalvars(ls, nvars);
- luaK_reserveregs(fs, nvars);
- block(ls);
- leaveblock(fs); /* end of scope for declared variables */
- fixforjump(fs, prep, luaK_getlabel(fs), 0);
- if (isgen) { /* generic for? */
- luaK_codeABC(fs, OP_TFORCALL, base, 0, nvars);
- luaK_fixline(fs, line);
- }
- endfor = luaK_codeABx(fs, forloop[isgen], base, 0);
- fixforjump(fs, endfor, prep + 1, 1);
- luaK_fixline(fs, line);
-}
-
-
-static void fornum (LexState *ls, TString *varname, int line) {
- /* fornum -> NAME = exp,exp[,exp] forbody */
- FuncState *fs = ls->fs;
- int base = fs->freereg;
- new_localvarliteral(ls, "(for state)");
- new_localvarliteral(ls, "(for state)");
- new_localvarliteral(ls, "(for state)");
- new_localvar(ls, varname);
- checknext(ls, '=');
- exp1(ls); /* initial value */
- checknext(ls, ',');
- exp1(ls); /* limit */
- if (testnext(ls, ','))
- exp1(ls); /* optional step */
- else { /* default step = 1 */
- luaK_int(fs, fs->freereg, 1);
- luaK_reserveregs(fs, 1);
- }
- adjustlocalvars(ls, 3); /* control variables */
- forbody(ls, base, line, 1, 0);
-}
-
-
-static void forlist (LexState *ls, TString *indexname) {
- /* forlist -> NAME {,NAME} IN explist forbody */
- FuncState *fs = ls->fs;
- expdesc e;
- int nvars = 5; /* gen, state, control, toclose, 'indexname' */
- int line;
- int base = fs->freereg;
- /* create control variables */
- new_localvarliteral(ls, "(for state)");
- new_localvarliteral(ls, "(for state)");
- new_localvarliteral(ls, "(for state)");
- new_localvarliteral(ls, "(for state)");
- /* create declared variables */
- new_localvar(ls, indexname);
- while (testnext(ls, ',')) {
- new_localvar(ls, str_checkname(ls));
- nvars++;
- }
- checknext(ls, TK_IN);
- line = ls->linenumber;
- adjust_assign(ls, 4, explist(ls, &e), &e);
- adjustlocalvars(ls, 4); /* control variables */
- markupval(fs, fs->nactvar); /* last control var. must be closed */
- luaK_checkstack(fs, 3); /* extra space to call generator */
- forbody(ls, base, line, nvars - 4, 1);
-}
-
-
-static void forstat (LexState *ls, int line) {
- /* forstat -> FOR (fornum | forlist) END */
- FuncState *fs = ls->fs;
- TString *varname;
- BlockCnt bl;
- enterblock(fs, &bl, 1); /* scope for loop and control variables */
- luaX_next(ls); /* skip 'for' */
- varname = str_checkname(ls); /* first variable name */
- switch (ls->t.token) {
- case '=': fornum(ls, varname, line); break;
- case ',': case TK_IN: forlist(ls, varname); break;
- default: luaX_syntaxerror(ls, "'=' or 'in' expected");
- }
- check_match(ls, TK_END, TK_FOR, line);
- leaveblock(fs); /* loop scope ('break' jumps to this point) */
-}
-
-
-static void test_then_block (LexState *ls, int *escapelist) {
- /* test_then_block -> [IF | ELSEIF] cond THEN block */
- BlockCnt bl;
- FuncState *fs = ls->fs;
- expdesc v;
- int jf; /* instruction to skip 'then' code (if condition is false) */
- luaX_next(ls); /* skip IF or ELSEIF */
- expr(ls, &v); /* read condition */
- checknext(ls, TK_THEN);
- if (ls->t.token == TK_BREAK) { /* 'if x then break' ? */
- int line = ls->linenumber;
- luaK_goiffalse(ls->fs, &v); /* will jump if condition is true */
- luaX_next(ls); /* skip 'break' */
- enterblock(fs, &bl, 0); /* must enter block before 'goto' */
- newgotoentry(ls, luaS_newliteral(ls->L, "break"), line, v.t);
- while (testnext(ls, ';')) {} /* skip semicolons */
- if (block_follow(ls, 0)) { /* jump is the entire block? */
- leaveblock(fs);
- return; /* and that is it */
- }
- else /* must skip over 'then' part if condition is false */
- jf = luaK_jump(fs);
- }
- else { /* regular case (not a break) */
- luaK_goiftrue(ls->fs, &v); /* skip over block if condition is false */
- enterblock(fs, &bl, 0);
- jf = v.f;
- }
- statlist(ls); /* 'then' part */
- leaveblock(fs);
- if (ls->t.token == TK_ELSE ||
- ls->t.token == TK_ELSEIF) /* followed by 'else'/'elseif'? */
- luaK_concat(fs, escapelist, luaK_jump(fs)); /* must jump over it */
- luaK_patchtohere(fs, jf);
-}
-
-
-static void ifstat (LexState *ls, int line) {
- /* ifstat -> IF cond THEN block {ELSEIF cond THEN block} [ELSE block] END */
- FuncState *fs = ls->fs;
- int escapelist = NO_JUMP; /* exit list for finished parts */
- test_then_block(ls, &escapelist); /* IF cond THEN block */
- while (ls->t.token == TK_ELSEIF)
- test_then_block(ls, &escapelist); /* ELSEIF cond THEN block */
- if (testnext(ls, TK_ELSE))
- block(ls); /* 'else' part */
- check_match(ls, TK_END, TK_IF, line);
- luaK_patchtohere(fs, escapelist); /* patch escape list to 'if' end */
-}
-
-
-static void localfunc (LexState *ls) {
- expdesc b;
- FuncState *fs = ls->fs;
- int fvar = fs->nactvar; /* function's variable index */
- new_localvar(ls, str_checkname(ls)); /* new local variable */
- adjustlocalvars(ls, 1); /* enter its scope */
- body(ls, &b, 0, ls->linenumber); /* function created in next register */
- /* debug information will only see the variable after this point! */
- localdebuginfo(fs, fvar)->startpc = fs->pc;
-}
-
-
-static int getlocalattribute (LexState *ls) {
- /* ATTRIB -> ['<' Name '>'] */
- if (testnext(ls, '<')) {
- const char *attr = getstr(str_checkname(ls));
- checknext(ls, '>');
- if (strcmp(attr, "const") == 0)
- return RDKCONST; /* read-only variable */
- else if (strcmp(attr, "close") == 0)
- return RDKTOCLOSE; /* to-be-closed variable */
- else
- luaK_semerror(ls,
- luaO_pushfstring(ls->L, "unknown attribute '%s'", attr));
- }
- return VDKREG; /* regular variable */
-}
-
-
-static void checktoclose (LexState *ls, int level) {
- if (level != -1) { /* is there a to-be-closed variable? */
- FuncState *fs = ls->fs;
- markupval(fs, level + 1);
- fs->bl->insidetbc = 1; /* in the scope of a to-be-closed variable */
- luaK_codeABC(fs, OP_TBC, reglevel(fs, level), 0, 0);
- }
-}
-
-
-static void localstat (LexState *ls) {
- /* stat -> LOCAL NAME ATTRIB { ',' NAME ATTRIB } ['=' explist] */
- FuncState *fs = ls->fs;
- int toclose = -1; /* index of to-be-closed variable (if any) */
- Vardesc *var; /* last variable */
- int vidx, kind; /* index and kind of last variable */
- int nvars = 0;
- int nexps;
- expdesc e;
- do {
- vidx = new_localvar(ls, str_checkname(ls));
- kind = getlocalattribute(ls);
- getlocalvardesc(fs, vidx)->vd.kind = kind;
- if (kind == RDKTOCLOSE) { /* to-be-closed? */
- if (toclose != -1) /* one already present? */
- luaK_semerror(ls, "multiple to-be-closed variables in local list");
- toclose = fs->nactvar + nvars;
- }
- nvars++;
- } while (testnext(ls, ','));
- if (testnext(ls, '='))
- nexps = explist(ls, &e);
- else {
- e.k = VVOID;
- nexps = 0;
- }
- var = getlocalvardesc(fs, vidx); /* get last variable */
- if (nvars == nexps && /* no adjustments? */
- var->vd.kind == RDKCONST && /* last variable is const? */
- luaK_exp2const(fs, &e, &var->k)) { /* compile-time constant? */
- var->vd.kind = RDKCTC; /* variable is a compile-time constant */
- adjustlocalvars(ls, nvars - 1); /* exclude last variable */
- fs->nactvar++; /* but count it */
- }
- else {
- adjust_assign(ls, nvars, nexps, &e);
- adjustlocalvars(ls, nvars);
- }
- checktoclose(ls, toclose);
-}
-
-
-static int funcname (LexState *ls, expdesc *v) {
- /* funcname -> NAME {fieldsel} [':' NAME] */
- int ismethod = 0;
- singlevar(ls, v);
- while (ls->t.token == '.')
- fieldsel(ls, v);
- if (ls->t.token == ':') {
- ismethod = 1;
- fieldsel(ls, v);
- }
- return ismethod;
-}
-
-
-static void funcstat (LexState *ls, int line) {
- /* funcstat -> FUNCTION funcname body */
- int ismethod;
- expdesc v, b;
- luaX_next(ls); /* skip FUNCTION */
- ismethod = funcname(ls, &v);
- body(ls, &b, ismethod, line);
- luaK_storevar(ls->fs, &v, &b);
- luaK_fixline(ls->fs, line); /* definition "happens" in the first line */
-}
-
-
-static void exprstat (LexState *ls) {
- /* stat -> func | assignment */
- FuncState *fs = ls->fs;
- struct LHS_assign v;
- suffixedexp(ls, &v.v);
- if (ls->t.token == '=' || ls->t.token == ',') { /* stat -> assignment ? */
- v.prev = NULL;
- restassign(ls, &v, 1);
- }
- else { /* stat -> func */
- Instruction *inst;
- check_condition(ls, v.v.k == VCALL, "syntax error");
- inst = &getinstruction(fs, &v.v);
- SETARG_C(*inst, 1); /* call statement uses no results */
- }
-}
-
-
-static void retstat (LexState *ls) {
- /* stat -> RETURN [explist] [';'] */
- FuncState *fs = ls->fs;
- expdesc e;
- int nret; /* number of values being returned */
- int first = luaY_nvarstack(fs); /* first slot to be returned */
- if (block_follow(ls, 1) || ls->t.token == ';')
- nret = 0; /* return no values */
- else {
- nret = explist(ls, &e); /* optional return values */
- if (hasmultret(e.k)) {
- luaK_setmultret(fs, &e);
- if (e.k == VCALL && nret == 1 && !fs->bl->insidetbc) { /* tail call? */
- SET_OPCODE(getinstruction(fs,&e), OP_TAILCALL);
- lua_assert(GETARG_A(getinstruction(fs,&e)) == luaY_nvarstack(fs));
- }
- nret = LUA_MULTRET; /* return all values */
- }
- else {
- if (nret == 1) /* only one single value? */
- first = luaK_exp2anyreg(fs, &e); /* can use original slot */
- else { /* values must go to the top of the stack */
- luaK_exp2nextreg(fs, &e);
- lua_assert(nret == fs->freereg - first);
- }
- }
- }
- luaK_ret(fs, first, nret);
- testnext(ls, ';'); /* skip optional semicolon */
-}
-
-
-static void statement (LexState *ls) {
- int line = ls->linenumber; /* may be needed for error messages */
- enterlevel(ls);
- switch (ls->t.token) {
- case ';': { /* stat -> ';' (empty statement) */
- luaX_next(ls); /* skip ';' */
- break;
- }
- case TK_IF: { /* stat -> ifstat */
- ifstat(ls, line);
- break;
- }
- case TK_WHILE: { /* stat -> whilestat */
- whilestat(ls, line);
- break;
- }
- case TK_DO: { /* stat -> DO block END */
- luaX_next(ls); /* skip DO */
- block(ls);
- check_match(ls, TK_END, TK_DO, line);
- break;
- }
- case TK_FOR: { /* stat -> forstat */
- forstat(ls, line);
- break;
- }
- case TK_REPEAT: { /* stat -> repeatstat */
- repeatstat(ls, line);
- break;
- }
- case TK_FUNCTION: { /* stat -> funcstat */
- funcstat(ls, line);
- break;
- }
- case TK_LOCAL: { /* stat -> localstat */
- luaX_next(ls); /* skip LOCAL */
- if (testnext(ls, TK_FUNCTION)) /* local function? */
- localfunc(ls);
- else
- localstat(ls);
- break;
- }
- case TK_DBCOLON: { /* stat -> label */
- luaX_next(ls); /* skip double colon */
- labelstat(ls, str_checkname(ls), line);
- break;
- }
- case TK_RETURN: { /* stat -> retstat */
- luaX_next(ls); /* skip RETURN */
- retstat(ls);
- break;
- }
- case TK_BREAK: { /* stat -> breakstat */
- breakstat(ls);
- break;
- }
- case TK_GOTO: { /* stat -> 'goto' NAME */
- luaX_next(ls); /* skip 'goto' */
- gotostat(ls);
- break;
- }
- default: { /* stat -> func | assignment */
- exprstat(ls);
- break;
- }
- }
- lua_assert(ls->fs->f->maxstacksize >= ls->fs->freereg &&
- ls->fs->freereg >= luaY_nvarstack(ls->fs));
- ls->fs->freereg = luaY_nvarstack(ls->fs); /* free registers */
- leavelevel(ls);
-}
-
-/* }====================================================================== */
-
-
-/*
-** compiles the main function, which is a regular vararg function with an
-** upvalue named LUA_ENV
-*/
-static void mainfunc (LexState *ls, FuncState *fs) {
- BlockCnt bl;
- Upvaldesc *env;
- open_func(ls, fs, &bl);
- setvararg(fs, 0); /* main function is always declared vararg */
- env = allocupvalue(fs); /* ...set environment upvalue */
- env->instack = 1;
- env->idx = 0;
- env->kind = VDKREG;
- env->name = ls->envn;
- luaC_objbarrier(ls->L, fs->f, env->name);
- luaX_next(ls); /* read first token */
- statlist(ls); /* parse main body */
- check(ls, TK_EOS);
- close_func(ls);
-}
-
-
-LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
- Dyndata *dyd, const char *name, int firstchar) {
- LexState lexstate;
- FuncState funcstate;
- LClosure *cl = luaF_newLclosure(L, 1); /* create main closure */
- setclLvalue2s(L, L->top, cl); /* anchor it (to avoid being collected) */
- luaD_inctop(L);
- lexstate.h = luaH_new(L); /* create table for scanner */
- sethvalue2s(L, L->top, lexstate.h); /* anchor it */
- luaD_inctop(L);
- funcstate.f = cl->p = luaF_newproto(L);
- luaC_objbarrier(L, cl, cl->p);
- funcstate.f->source = luaS_new(L, name); /* create and anchor TString */
- luaC_objbarrier(L, funcstate.f, funcstate.f->source);
- lexstate.buff = buff;
- lexstate.dyd = dyd;
- dyd->actvar.n = dyd->gt.n = dyd->label.n = 0;
- luaX_setinput(L, &lexstate, z, funcstate.f->source, firstchar);
- mainfunc(&lexstate, &funcstate);
- lua_assert(!funcstate.prev && funcstate.nups == 1 && !lexstate.fs);
- /* all scopes should be correctly finished */
- lua_assert(dyd->actvar.n == 0 && dyd->gt.n == 0 && dyd->label.n == 0);
- L->top--; /* remove scanner's table */
- return cl; /* closure is on the stack, too */
-}
-
diff --git a/lua-5.4.3/src/lparser.h b/lua-5.4.3/src/lparser.h
deleted file mode 100644
index 5e4500f..0000000
--- a/lua-5.4.3/src/lparser.h
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
-** $Id: lparser.h $
-** Lua Parser
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lparser_h
-#define lparser_h
-
-#include "llimits.h"
-#include "lobject.h"
-#include "lzio.h"
-
-
-/*
-** Expression and variable descriptor.
-** Code generation for variables and expressions can be delayed to allow
-** optimizations; An 'expdesc' structure describes a potentially-delayed
-** variable/expression. It has a description of its "main" value plus a
-** list of conditional jumps that can also produce its value (generated
-** by short-circuit operators 'and'/'or').
-*/
-
-/* kinds of variables/expressions */
-typedef enum {
- VVOID, /* when 'expdesc' describes the last expression of a list,
- this kind means an empty list (so, no expression) */
- VNIL, /* constant nil */
- VTRUE, /* constant true */
- VFALSE, /* constant false */
- VK, /* constant in 'k'; info = index of constant in 'k' */
- VKFLT, /* floating constant; nval = numerical float value */
- VKINT, /* integer constant; ival = numerical integer value */
- VKSTR, /* string constant; strval = TString address;
- (string is fixed by the lexer) */
- VNONRELOC, /* expression has its value in a fixed register;
- info = result register */
- VLOCAL, /* local variable; var.ridx = register index;
- var.vidx = relative index in 'actvar.arr' */
- VUPVAL, /* upvalue variable; info = index of upvalue in 'upvalues' */
- VCONST, /* compile-time variable;
- info = absolute index in 'actvar.arr' */
- VINDEXED, /* indexed variable;
- ind.t = table register;
- ind.idx = key's R index */
- VINDEXUP, /* indexed upvalue;
- ind.t = table upvalue;
- ind.idx = key's K index */
- VINDEXI, /* indexed variable with constant integer;
- ind.t = table register;
- ind.idx = key's value */
- VINDEXSTR, /* indexed variable with literal string;
- ind.t = table register;
- ind.idx = key's K index */
- VJMP, /* expression is a test/comparison;
- info = pc of corresponding jump instruction */
- VRELOC, /* expression can put result in any register;
- info = instruction pc */
- VCALL, /* expression is a function call; info = instruction pc */
- VVARARG /* vararg expression; info = instruction pc */
-} expkind;
-
-
-#define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXSTR)
-#define vkisindexed(k) (VINDEXED <= (k) && (k) <= VINDEXSTR)
-
-
-typedef struct expdesc {
- expkind k;
- union {
- lua_Integer ival; /* for VKINT */
- lua_Number nval; /* for VKFLT */
- TString *strval; /* for VKSTR */
- int info; /* for generic use */
- struct { /* for indexed variables */
- short idx; /* index (R or "long" K) */
- lu_byte t; /* table (register or upvalue) */
- } ind;
- struct { /* for local variables */
- lu_byte ridx; /* register holding the variable */
- unsigned short vidx; /* compiler index (in 'actvar.arr') */
- } var;
- } u;
- int t; /* patch list of 'exit when true' */
- int f; /* patch list of 'exit when false' */
-} expdesc;
-
-
-/* kinds of variables */
-#define VDKREG 0 /* regular */
-#define RDKCONST 1 /* constant */
-#define RDKTOCLOSE 2 /* to-be-closed */
-#define RDKCTC 3 /* compile-time constant */
-
-/* description of an active local variable */
-typedef union Vardesc {
- struct {
- TValuefields; /* constant value (if it is a compile-time constant) */
- lu_byte kind;
- lu_byte ridx; /* register holding the variable */
- short pidx; /* index of the variable in the Proto's 'locvars' array */
- TString *name; /* variable name */
- } vd;
- TValue k; /* constant value (if any) */
-} Vardesc;
-
-
-
-/* description of pending goto statements and label statements */
-typedef struct Labeldesc {
- TString *name; /* label identifier */
- int pc; /* position in code */
- int line; /* line where it appeared */
- lu_byte nactvar; /* number of active variables in that position */
- lu_byte close; /* goto that escapes upvalues */
-} Labeldesc;
-
-
-/* list of labels or gotos */
-typedef struct Labellist {
- Labeldesc *arr; /* array */
- int n; /* number of entries in use */
- int size; /* array size */
-} Labellist;
-
-
-/* dynamic structures used by the parser */
-typedef struct Dyndata {
- struct { /* list of all active local variables */
- Vardesc *arr;
- int n;
- int size;
- } actvar;
- Labellist gt; /* list of pending gotos */
- Labellist label; /* list of active labels */
-} Dyndata;
-
-
-/* control of blocks */
-struct BlockCnt; /* defined in lparser.c */
-
-
-/* state needed to generate code for a given function */
-typedef struct FuncState {
- Proto *f; /* current function header */
- struct FuncState *prev; /* enclosing function */
- struct LexState *ls; /* lexical state */
- struct BlockCnt *bl; /* chain of current blocks */
- int pc; /* next position to code (equivalent to 'ncode') */
- int lasttarget; /* 'label' of last 'jump label' */
- int previousline; /* last line that was saved in 'lineinfo' */
- int nk; /* number of elements in 'k' */
- int np; /* number of elements in 'p' */
- int nabslineinfo; /* number of elements in 'abslineinfo' */
- int firstlocal; /* index of first local var (in Dyndata array) */
- int firstlabel; /* index of first label (in 'dyd->label->arr') */
- short ndebugvars; /* number of elements in 'f->locvars' */
- lu_byte nactvar; /* number of active local variables */
- lu_byte nups; /* number of upvalues */
- lu_byte freereg; /* first free register */
- lu_byte iwthabs; /* instructions issued since last absolute line info */
- lu_byte needclose; /* function needs to close upvalues when returning */
-} FuncState;
-
-
-LUAI_FUNC int luaY_nvarstack (FuncState *fs);
-LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
- Dyndata *dyd, const char *name, int firstchar);
-
-
-#endif
diff --git a/lua-5.4.3/src/lprefix.h b/lua-5.4.3/src/lprefix.h
deleted file mode 100644
index 484f2ad..0000000
--- a/lua-5.4.3/src/lprefix.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
-** $Id: lprefix.h $
-** Definitions for Lua code that must come before any other header file
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lprefix_h
-#define lprefix_h
-
-
-/*
-** Allows POSIX/XSI stuff
-*/
-#if !defined(LUA_USE_C89) /* { */
-
-#if !defined(_XOPEN_SOURCE)
-#define _XOPEN_SOURCE 600
-#elif _XOPEN_SOURCE == 0
-#undef _XOPEN_SOURCE /* use -D_XOPEN_SOURCE=0 to undefine it */
-#endif
-
-/*
-** Allows manipulation of large files in gcc and some other compilers
-*/
-#if !defined(LUA_32BITS) && !defined(_FILE_OFFSET_BITS)
-#define _LARGEFILE_SOURCE 1
-#define _FILE_OFFSET_BITS 64
-#endif
-
-#endif /* } */
-
-
-/*
-** Windows stuff
-*/
-#if defined(_WIN32) /* { */
-
-#if !defined(_CRT_SECURE_NO_WARNINGS)
-#define _CRT_SECURE_NO_WARNINGS /* avoid warnings about ISO C functions */
-#endif
-
-#endif /* } */
-
-#endif
-
diff --git a/lua-5.4.3/src/lstate.c b/lua-5.4.3/src/lstate.c
deleted file mode 100644
index c5e3b43..0000000
--- a/lua-5.4.3/src/lstate.c
+++ /dev/null
@@ -1,439 +0,0 @@
-/*
-** $Id: lstate.c $
-** Global State
-** See Copyright Notice in lua.h
-*/
-
-#define lstate_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-#include
-
-#include "lua.h"
-
-#include "lapi.h"
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "llex.h"
-#include "lmem.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-
-
-
-/*
-** thread state + extra space
-*/
-typedef struct LX {
- lu_byte extra_[LUA_EXTRASPACE];
- lua_State l;
-} LX;
-
-
-/*
-** Main thread combines a thread state and the global state
-*/
-typedef struct LG {
- LX l;
- global_State g;
-} LG;
-
-
-
-#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
-
-
-/*
-** A macro to create a "random" seed when a state is created;
-** the seed is used to randomize string hashes.
-*/
-#if !defined(luai_makeseed)
-
-#include
-
-/*
-** Compute an initial seed with some level of randomness.
-** Rely on Address Space Layout Randomization (if present) and
-** current time.
-*/
-#define addbuff(b,p,e) \
- { size_t t = cast_sizet(e); \
- memcpy(b + p, &t, sizeof(t)); p += sizeof(t); }
-
-static unsigned int luai_makeseed (lua_State *L) {
- char buff[3 * sizeof(size_t)];
- unsigned int h = cast_uint(time(NULL));
- int p = 0;
- addbuff(buff, p, L); /* heap variable */
- addbuff(buff, p, &h); /* local variable */
- addbuff(buff, p, &lua_newstate); /* public function */
- lua_assert(p == sizeof(buff));
- return luaS_hash(buff, p, h);
-}
-
-#endif
-
-
-/*
-** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
-** invariant (and avoiding underflows in 'totalbytes')
-*/
-void luaE_setdebt (global_State *g, l_mem debt) {
- l_mem tb = gettotalbytes(g);
- lua_assert(tb > 0);
- if (debt < tb - MAX_LMEM)
- debt = tb - MAX_LMEM; /* will make 'totalbytes == MAX_LMEM' */
- g->totalbytes = tb - debt;
- g->GCdebt = debt;
-}
-
-
-LUA_API int lua_setcstacklimit (lua_State *L, unsigned int limit) {
- UNUSED(L); UNUSED(limit);
- return LUAI_MAXCCALLS; /* warning?? */
-}
-
-
-CallInfo *luaE_extendCI (lua_State *L) {
- CallInfo *ci;
- lua_assert(L->ci->next == NULL);
- ci = luaM_new(L, CallInfo);
- lua_assert(L->ci->next == NULL);
- L->ci->next = ci;
- ci->previous = L->ci;
- ci->next = NULL;
- ci->u.l.trap = 0;
- L->nci++;
- return ci;
-}
-
-
-/*
-** free all CallInfo structures not in use by a thread
-*/
-void luaE_freeCI (lua_State *L) {
- CallInfo *ci = L->ci;
- CallInfo *next = ci->next;
- ci->next = NULL;
- while ((ci = next) != NULL) {
- next = ci->next;
- luaM_free(L, ci);
- L->nci--;
- }
-}
-
-
-/*
-** free half of the CallInfo structures not in use by a thread,
-** keeping the first one.
-*/
-void luaE_shrinkCI (lua_State *L) {
- CallInfo *ci = L->ci->next; /* first free CallInfo */
- CallInfo *next;
- if (ci == NULL)
- return; /* no extra elements */
- while ((next = ci->next) != NULL) { /* two extra elements? */
- CallInfo *next2 = next->next; /* next's next */
- ci->next = next2; /* remove next from the list */
- L->nci--;
- luaM_free(L, next); /* free next */
- if (next2 == NULL)
- break; /* no more elements */
- else {
- next2->previous = ci;
- ci = next2; /* continue */
- }
- }
-}
-
-
-/*
-** Called when 'getCcalls(L)' larger or equal to LUAI_MAXCCALLS.
-** If equal, raises an overflow error. If value is larger than
-** LUAI_MAXCCALLS (which means it is handling an overflow) but
-** not much larger, does not report an error (to allow overflow
-** handling to work).
-*/
-void luaE_checkcstack (lua_State *L) {
- if (getCcalls(L) == LUAI_MAXCCALLS)
- luaG_runerror(L, "C stack overflow");
- else if (getCcalls(L) >= (LUAI_MAXCCALLS / 10 * 11))
- luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
-}
-
-
-LUAI_FUNC void luaE_incCstack (lua_State *L) {
- L->nCcalls++;
- if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS))
- luaE_checkcstack(L);
-}
-
-
-static void stack_init (lua_State *L1, lua_State *L) {
- int i; CallInfo *ci;
- /* initialize stack array */
- L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, StackValue);
- L1->tbclist = L1->stack;
- for (i = 0; i < BASIC_STACK_SIZE + EXTRA_STACK; i++)
- setnilvalue(s2v(L1->stack + i)); /* erase new stack */
- L1->top = L1->stack;
- L1->stack_last = L1->stack + BASIC_STACK_SIZE;
- /* initialize first ci */
- ci = &L1->base_ci;
- ci->next = ci->previous = NULL;
- ci->callstatus = CIST_C;
- ci->func = L1->top;
- ci->u.c.k = NULL;
- ci->nresults = 0;
- setnilvalue(s2v(L1->top)); /* 'function' entry for this 'ci' */
- L1->top++;
- ci->top = L1->top + LUA_MINSTACK;
- L1->ci = ci;
-}
-
-
-static void freestack (lua_State *L) {
- if (L->stack == NULL)
- return; /* stack not completely built yet */
- L->ci = &L->base_ci; /* free the entire 'ci' list */
- luaE_freeCI(L);
- lua_assert(L->nci == 0);
- luaM_freearray(L, L->stack, stacksize(L) + EXTRA_STACK); /* free stack */
-}
-
-
-/*
-** Create registry table and its predefined values
-*/
-static void init_registry (lua_State *L, global_State *g) {
- /* create registry */
- Table *registry = luaH_new(L);
- sethvalue(L, &g->l_registry, registry);
- luaH_resize(L, registry, LUA_RIDX_LAST, 0);
- /* registry[LUA_RIDX_MAINTHREAD] = L */
- setthvalue(L, ®istry->array[LUA_RIDX_MAINTHREAD - 1], L);
- /* registry[LUA_RIDX_GLOBALS] = new table (table of globals) */
- sethvalue(L, ®istry->array[LUA_RIDX_GLOBALS - 1], luaH_new(L));
-}
-
-
-/*
-** open parts of the state that may cause memory-allocation errors.
-*/
-static void f_luaopen (lua_State *L, void *ud) {
- global_State *g = G(L);
- UNUSED(ud);
- stack_init(L, L); /* init stack */
- init_registry(L, g);
- luaS_init(L);
- luaT_init(L);
- luaX_init(L);
- g->gcrunning = 1; /* allow gc */
- setnilvalue(&g->nilvalue); /* now state is complete */
- luai_userstateopen(L);
-}
-
-
-/*
-** preinitialize a thread with consistent values without allocating
-** any memory (to avoid errors)
-*/
-static void preinit_thread (lua_State *L, global_State *g) {
- G(L) = g;
- L->stack = NULL;
- L->ci = NULL;
- L->nci = 0;
- L->twups = L; /* thread has no upvalues */
- L->nCcalls = 0;
- L->errorJmp = NULL;
- L->hook = NULL;
- L->hookmask = 0;
- L->basehookcount = 0;
- L->allowhook = 1;
- resethookcount(L);
- L->openupval = NULL;
- L->status = LUA_OK;
- L->errfunc = 0;
- L->oldpc = 0;
-}
-
-
-static void close_state (lua_State *L) {
- global_State *g = G(L);
- if (!completestate(g)) /* closing a partially built state? */
- luaC_freeallobjects(L); /* jucst collect its objects */
- else { /* closing a fully built state */
- luaD_closeprotected(L, 1, LUA_OK); /* close all upvalues */
- luaC_freeallobjects(L); /* collect all objects */
- luai_userstateclose(L);
- }
- luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
- freestack(L);
- lua_assert(gettotalbytes(g) == sizeof(LG));
- (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
-}
-
-
-LUA_API lua_State *lua_newthread (lua_State *L) {
- global_State *g;
- lua_State *L1;
- lua_lock(L);
- g = G(L);
- luaC_checkGC(L);
- /* create new thread */
- L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l;
- L1->marked = luaC_white(g);
- L1->tt = LUA_VTHREAD;
- /* link it on list 'allgc' */
- L1->next = g->allgc;
- g->allgc = obj2gco(L1);
- /* anchor it on L stack */
- setthvalue2s(L, L->top, L1);
- api_incr_top(L);
- preinit_thread(L1, g);
- L1->hookmask = L->hookmask;
- L1->basehookcount = L->basehookcount;
- L1->hook = L->hook;
- resethookcount(L1);
- /* initialize L1 extra space */
- memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
- LUA_EXTRASPACE);
- luai_userstatethread(L, L1);
- stack_init(L1, L); /* init stack */
- lua_unlock(L);
- return L1;
-}
-
-
-void luaE_freethread (lua_State *L, lua_State *L1) {
- LX *l = fromstate(L1);
- luaF_closeupval(L1, L1->stack); /* close all upvalues */
- lua_assert(L1->openupval == NULL);
- luai_userstatefree(L, L1);
- freestack(L1);
- luaM_free(L, l);
-}
-
-
-int luaE_resetthread (lua_State *L, int status) {
- CallInfo *ci = L->ci = &L->base_ci; /* unwind CallInfo list */
- setnilvalue(s2v(L->stack)); /* 'function' entry for basic 'ci' */
- ci->func = L->stack;
- ci->callstatus = CIST_C;
- if (status == LUA_YIELD)
- status = LUA_OK;
- status = luaD_closeprotected(L, 1, status);
- if (status != LUA_OK) /* errors? */
- luaD_seterrorobj(L, status, L->stack + 1);
- else
- L->top = L->stack + 1;
- ci->top = L->top + LUA_MINSTACK;
- L->status = cast_byte(status);
- luaD_reallocstack(L, cast_int(ci->top - L->stack), 0);
- return status;
-}
-
-
-LUA_API int lua_resetthread (lua_State *L) {
- int status;
- lua_lock(L);
- status = luaE_resetthread(L, L->status);
- lua_unlock(L);
- return status;
-}
-
-
-LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
- int i;
- lua_State *L;
- global_State *g;
- LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
- if (l == NULL) return NULL;
- L = &l->l.l;
- g = &l->g;
- L->tt = LUA_VTHREAD;
- g->currentwhite = bitmask(WHITE0BIT);
- L->marked = luaC_white(g);
- preinit_thread(L, g);
- g->allgc = obj2gco(L); /* by now, only object is the main thread */
- L->next = NULL;
- incnny(L); /* main thread is always non yieldable */
- g->frealloc = f;
- g->ud = ud;
- g->warnf = NULL;
- g->ud_warn = NULL;
- g->mainthread = L;
- g->seed = luai_makeseed(L);
- g->gcrunning = 0; /* no GC while building state */
- g->strt.size = g->strt.nuse = 0;
- g->strt.hash = NULL;
- setnilvalue(&g->l_registry);
- g->panic = NULL;
- g->gcstate = GCSpause;
- g->gckind = KGC_INC;
- g->gcstopem = 0;
- g->gcemergency = 0;
- g->finobj = g->tobefnz = g->fixedgc = NULL;
- g->firstold1 = g->survival = g->old1 = g->reallyold = NULL;
- g->finobjsur = g->finobjold1 = g->finobjrold = NULL;
- g->sweepgc = NULL;
- g->gray = g->grayagain = NULL;
- g->weak = g->ephemeron = g->allweak = NULL;
- g->twups = NULL;
- g->totalbytes = sizeof(LG);
- g->GCdebt = 0;
- g->lastatomic = 0;
- setivalue(&g->nilvalue, 0); /* to signal that state is not yet built */
- setgcparam(g->gcpause, LUAI_GCPAUSE);
- setgcparam(g->gcstepmul, LUAI_GCMUL);
- g->gcstepsize = LUAI_GCSTEPSIZE;
- setgcparam(g->genmajormul, LUAI_GENMAJORMUL);
- g->genminormul = LUAI_GENMINORMUL;
- for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
- if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
- /* memory allocation error: free partial state */
- close_state(L);
- L = NULL;
- }
- return L;
-}
-
-
-LUA_API void lua_close (lua_State *L) {
- lua_lock(L);
- L = G(L)->mainthread; /* only the main thread can be closed */
- close_state(L);
-}
-
-
-void luaE_warning (lua_State *L, const char *msg, int tocont) {
- lua_WarnFunction wf = G(L)->warnf;
- if (wf != NULL)
- wf(G(L)->ud_warn, msg, tocont);
-}
-
-
-/*
-** Generate a warning from an error message
-*/
-void luaE_warnerror (lua_State *L, const char *where) {
- TValue *errobj = s2v(L->top - 1); /* error object */
- const char *msg = (ttisstring(errobj))
- ? svalue(errobj)
- : "error object is not a string";
- /* produce warning "error in %s (%s)" (where, msg) */
- luaE_warning(L, "error in ", 1);
- luaE_warning(L, where, 1);
- luaE_warning(L, " (", 1);
- luaE_warning(L, msg, 1);
- luaE_warning(L, ")", 0);
-}
-
diff --git a/lua-5.4.3/src/lstate.h b/lua-5.4.3/src/lstate.h
deleted file mode 100644
index c1283bb..0000000
--- a/lua-5.4.3/src/lstate.h
+++ /dev/null
@@ -1,404 +0,0 @@
-/*
-** $Id: lstate.h $
-** Global State
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lstate_h
-#define lstate_h
-
-#include "lua.h"
-
-#include "lobject.h"
-#include "ltm.h"
-#include "lzio.h"
-
-
-/*
-** Some notes about garbage-collected objects: All objects in Lua must
-** be kept somehow accessible until being freed, so all objects always
-** belong to one (and only one) of these lists, using field 'next' of
-** the 'CommonHeader' for the link:
-**
-** 'allgc': all objects not marked for finalization;
-** 'finobj': all objects marked for finalization;
-** 'tobefnz': all objects ready to be finalized;
-** 'fixedgc': all objects that are not to be collected (currently
-** only small strings, such as reserved words).
-**
-** For the generational collector, some of these lists have marks for
-** generations. Each mark points to the first element in the list for
-** that particular generation; that generation goes until the next mark.
-**
-** 'allgc' -> 'survival': new objects;
-** 'survival' -> 'old': objects that survived one collection;
-** 'old1' -> 'reallyold': objects that became old in last collection;
-** 'reallyold' -> NULL: objects old for more than one cycle.
-**
-** 'finobj' -> 'finobjsur': new objects marked for finalization;
-** 'finobjsur' -> 'finobjold1': survived """";
-** 'finobjold1' -> 'finobjrold': just old """";
-** 'finobjrold' -> NULL: really old """".
-**
-** All lists can contain elements older than their main ages, due
-** to 'luaC_checkfinalizer' and 'udata2finalize', which move
-** objects between the normal lists and the "marked for finalization"
-** lists. Moreover, barriers can age young objects in young lists as
-** OLD0, which then become OLD1. However, a list never contains
-** elements younger than their main ages.
-**
-** The generational collector also uses a pointer 'firstold1', which
-** points to the first OLD1 object in the list. It is used to optimize
-** 'markold'. (Potentially OLD1 objects can be anywhere between 'allgc'
-** and 'reallyold', but often the list has no OLD1 objects or they are
-** after 'old1'.) Note the difference between it and 'old1':
-** 'firstold1': no OLD1 objects before this point; there can be all
-** ages after it.
-** 'old1': no objects younger than OLD1 after this point.
-*/
-
-/*
-** Moreover, there is another set of lists that control gray objects.
-** These lists are linked by fields 'gclist'. (All objects that
-** can become gray have such a field. The field is not the same
-** in all objects, but it always has this name.) Any gray object
-** must belong to one of these lists, and all objects in these lists
-** must be gray (with two exceptions explained below):
-**
-** 'gray': regular gray objects, still waiting to be visited.
-** 'grayagain': objects that must be revisited at the atomic phase.
-** That includes
-** - black objects got in a write barrier;
-** - all kinds of weak tables during propagation phase;
-** - all threads.
-** 'weak': tables with weak values to be cleared;
-** 'ephemeron': ephemeron tables with white->white entries;
-** 'allweak': tables with weak keys and/or weak values to be cleared.
-**
-** The exceptions to that "gray rule" are:
-** - TOUCHED2 objects in generational mode stay in a gray list (because
-** they must be visited again at the end of the cycle), but they are
-** marked black because assignments to them must activate barriers (to
-** move them back to TOUCHED1).
-** - Open upvales are kept gray to avoid barriers, but they stay out
-** of gray lists. (They don't even have a 'gclist' field.)
-*/
-
-
-
-/*
-** About 'nCcalls': This count has two parts: the lower 16 bits counts
-** the number of recursive invocations in the C stack; the higher
-** 16 bits counts the number of non-yieldable calls in the stack.
-** (They are together so that we can change and save both with one
-** instruction.)
-*/
-
-
-/* true if this thread does not have non-yieldable calls in the stack */
-#define yieldable(L) (((L)->nCcalls & 0xffff0000) == 0)
-
-/* real number of C calls */
-#define getCcalls(L) ((L)->nCcalls & 0xffff)
-
-
-/* Increment the number of non-yieldable calls */
-#define incnny(L) ((L)->nCcalls += 0x10000)
-
-/* Decrement the number of non-yieldable calls */
-#define decnny(L) ((L)->nCcalls -= 0x10000)
-
-/* Non-yieldable call increment */
-#define nyci (0x10000 | 1)
-
-
-
-
-struct lua_longjmp; /* defined in ldo.c */
-
-
-/*
-** Atomic type (relative to signals) to better ensure that 'lua_sethook'
-** is thread safe
-*/
-#if !defined(l_signalT)
-#include
-#define l_signalT sig_atomic_t
-#endif
-
-
-/*
-** Extra stack space to handle TM calls and some other extras. This
-** space is not included in 'stack_last'. It is used only to avoid stack
-** checks, either because the element will be promptly popped or because
-** there will be a stack check soon after the push. Function frames
-** never use this extra space, so it does not need to be kept clean.
-*/
-#define EXTRA_STACK 5
-
-
-#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
-
-#define stacksize(th) cast_int((th)->stack_last - (th)->stack)
-
-
-/* kinds of Garbage Collection */
-#define KGC_INC 0 /* incremental gc */
-#define KGC_GEN 1 /* generational gc */
-
-
-typedef struct stringtable {
- TString **hash;
- int nuse; /* number of elements */
- int size;
-} stringtable;
-
-
-/*
-** Information about a call.
-** About union 'u':
-** - field 'l' is used only for Lua functions;
-** - field 'c' is used only for C functions.
-** About union 'u2':
-** - field 'funcidx' is used only by C functions while doing a
-** protected call;
-** - field 'nyield' is used only while a function is "doing" an
-** yield (from the yield until the next resume);
-** - field 'nres' is used only while closing tbc variables when
-** returning from a C function;
-** - field 'transferinfo' is used only during call/returnhooks,
-** before the function starts or after it ends.
-*/
-typedef struct CallInfo {
- StkId func; /* function index in the stack */
- StkId top; /* top for this function */
- struct CallInfo *previous, *next; /* dynamic call link */
- union {
- struct { /* only for Lua functions */
- const Instruction *savedpc;
- volatile l_signalT trap;
- int nextraargs; /* # of extra arguments in vararg functions */
- } l;
- struct { /* only for C functions */
- lua_KFunction k; /* continuation in case of yields */
- ptrdiff_t old_errfunc;
- lua_KContext ctx; /* context info. in case of yields */
- } c;
- } u;
- union {
- int funcidx; /* called-function index */
- int nyield; /* number of values yielded */
- int nres; /* number of values returned */
- struct { /* info about transferred values (for call/return hooks) */
- unsigned short ftransfer; /* offset of first value transferred */
- unsigned short ntransfer; /* number of values transferred */
- } transferinfo;
- } u2;
- short nresults; /* expected number of results from this function */
- unsigned short callstatus;
-} CallInfo;
-
-
-/*
-** Bits in CallInfo status
-*/
-#define CIST_OAH (1<<0) /* original value of 'allowhook' */
-#define CIST_C (1<<1) /* call is running a C function */
-#define CIST_FRESH (1<<2) /* call is on a fresh "luaV_execute" frame */
-#define CIST_HOOKED (1<<3) /* call is running a debug hook */
-#define CIST_YPCALL (1<<4) /* doing a yieldable protected call */
-#define CIST_TAIL (1<<5) /* call was tail called */
-#define CIST_HOOKYIELD (1<<6) /* last hook called yielded */
-#define CIST_FIN (1<<7) /* call is running a finalizer */
-#define CIST_TRAN (1<<8) /* 'ci' has transfer information */
-#define CIST_CLSRET (1<<9) /* function is closing tbc variables */
-/* Bits 10-12 are used for CIST_RECST (see below) */
-#define CIST_RECST 10
-#if defined(LUA_COMPAT_LT_LE)
-#define CIST_LEQ (1<<13) /* using __lt for __le */
-#endif
-
-
-/*
-** Field CIST_RECST stores the "recover status", used to keep the error
-** status while closing to-be-closed variables in coroutines, so that
-** Lua can correctly resume after an yield from a __close method called
-** because of an error. (Three bits are enough for error status.)
-*/
-#define getcistrecst(ci) (((ci)->callstatus >> CIST_RECST) & 7)
-#define setcistrecst(ci,st) \
- check_exp(((st) & 7) == (st), /* status must fit in three bits */ \
- ((ci)->callstatus = ((ci)->callstatus & ~(7 << CIST_RECST)) \
- | ((st) << CIST_RECST)))
-
-
-/* active function is a Lua function */
-#define isLua(ci) (!((ci)->callstatus & CIST_C))
-
-/* call is running Lua code (not a hook) */
-#define isLuacode(ci) (!((ci)->callstatus & (CIST_C | CIST_HOOKED)))
-
-/* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */
-#define setoah(st,v) ((st) = ((st) & ~CIST_OAH) | (v))
-#define getoah(st) ((st) & CIST_OAH)
-
-
-/*
-** 'global state', shared by all threads of this state
-*/
-typedef struct global_State {
- lua_Alloc frealloc; /* function to reallocate memory */
- void *ud; /* auxiliary data to 'frealloc' */
- l_mem totalbytes; /* number of bytes currently allocated - GCdebt */
- l_mem GCdebt; /* bytes allocated not yet compensated by the collector */
- lu_mem GCestimate; /* an estimate of the non-garbage memory in use */
- lu_mem lastatomic; /* see function 'genstep' in file 'lgc.c' */
- stringtable strt; /* hash table for strings */
- TValue l_registry;
- TValue nilvalue; /* a nil value */
- unsigned int seed; /* randomized seed for hashes */
- lu_byte currentwhite;
- lu_byte gcstate; /* state of garbage collector */
- lu_byte gckind; /* kind of GC running */
- lu_byte gcstopem; /* stops emergency collections */
- lu_byte genminormul; /* control for minor generational collections */
- lu_byte genmajormul; /* control for major generational collections */
- lu_byte gcrunning; /* true if GC is running */
- lu_byte gcemergency; /* true if this is an emergency collection */
- lu_byte gcpause; /* size of pause between successive GCs */
- lu_byte gcstepmul; /* GC "speed" */
- lu_byte gcstepsize; /* (log2 of) GC granularity */
- GCObject *allgc; /* list of all collectable objects */
- GCObject **sweepgc; /* current position of sweep in list */
- GCObject *finobj; /* list of collectable objects with finalizers */
- GCObject *gray; /* list of gray objects */
- GCObject *grayagain; /* list of objects to be traversed atomically */
- GCObject *weak; /* list of tables with weak values */
- GCObject *ephemeron; /* list of ephemeron tables (weak keys) */
- GCObject *allweak; /* list of all-weak tables */
- GCObject *tobefnz; /* list of userdata to be GC */
- GCObject *fixedgc; /* list of objects not to be collected */
- /* fields for generational collector */
- GCObject *survival; /* start of objects that survived one GC cycle */
- GCObject *old1; /* start of old1 objects */
- GCObject *reallyold; /* objects more than one cycle old ("really old") */
- GCObject *firstold1; /* first OLD1 object in the list (if any) */
- GCObject *finobjsur; /* list of survival objects with finalizers */
- GCObject *finobjold1; /* list of old1 objects with finalizers */
- GCObject *finobjrold; /* list of really old objects with finalizers */
- struct lua_State *twups; /* list of threads with open upvalues */
- lua_CFunction panic; /* to be called in unprotected errors */
- struct lua_State *mainthread;
- TString *memerrmsg; /* message for memory-allocation errors */
- TString *tmname[TM_N]; /* array with tag-method names */
- struct Table *mt[LUA_NUMTAGS]; /* metatables for basic types */
- TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */
- lua_WarnFunction warnf; /* warning function */
- void *ud_warn; /* auxiliary data to 'warnf' */
-} global_State;
-
-
-/*
-** 'per thread' state
-*/
-struct lua_State {
- CommonHeader;
- lu_byte status;
- lu_byte allowhook;
- unsigned short nci; /* number of items in 'ci' list */
- StkId top; /* first free slot in the stack */
- global_State *l_G;
- CallInfo *ci; /* call info for current function */
- StkId stack_last; /* end of stack (last element + 1) */
- StkId stack; /* stack base */
- UpVal *openupval; /* list of open upvalues in this stack */
- StkId tbclist; /* list of to-be-closed variables */
- GCObject *gclist;
- struct lua_State *twups; /* list of threads with open upvalues */
- struct lua_longjmp *errorJmp; /* current error recover point */
- CallInfo base_ci; /* CallInfo for first level (C calling Lua) */
- volatile lua_Hook hook;
- ptrdiff_t errfunc; /* current error handling function (stack index) */
- l_uint32 nCcalls; /* number of nested (non-yieldable | C) calls */
- int oldpc; /* last pc traced */
- int basehookcount;
- int hookcount;
- volatile l_signalT hookmask;
-};
-
-
-#define G(L) (L->l_G)
-
-/*
-** 'g->nilvalue' being a nil value flags that the state was completely
-** build.
-*/
-#define completestate(g) ttisnil(&g->nilvalue)
-
-
-/*
-** Union of all collectable objects (only for conversions)
-** ISO C99, 6.5.2.3 p.5:
-** "if a union contains several structures that share a common initial
-** sequence [...], and if the union object currently contains one
-** of these structures, it is permitted to inspect the common initial
-** part of any of them anywhere that a declaration of the complete type
-** of the union is visible."
-*/
-union GCUnion {
- GCObject gc; /* common header */
- struct TString ts;
- struct Udata u;
- union Closure cl;
- struct Table h;
- struct Proto p;
- struct lua_State th; /* thread */
- struct UpVal upv;
-};
-
-
-/*
-** ISO C99, 6.7.2.1 p.14:
-** "A pointer to a union object, suitably converted, points to each of
-** its members [...], and vice versa."
-*/
-#define cast_u(o) cast(union GCUnion *, (o))
-
-/* macros to convert a GCObject into a specific value */
-#define gco2ts(o) \
- check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts))
-#define gco2u(o) check_exp((o)->tt == LUA_VUSERDATA, &((cast_u(o))->u))
-#define gco2lcl(o) check_exp((o)->tt == LUA_VLCL, &((cast_u(o))->cl.l))
-#define gco2ccl(o) check_exp((o)->tt == LUA_VCCL, &((cast_u(o))->cl.c))
-#define gco2cl(o) \
- check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl))
-#define gco2t(o) check_exp((o)->tt == LUA_VTABLE, &((cast_u(o))->h))
-#define gco2p(o) check_exp((o)->tt == LUA_VPROTO, &((cast_u(o))->p))
-#define gco2th(o) check_exp((o)->tt == LUA_VTHREAD, &((cast_u(o))->th))
-#define gco2upv(o) check_exp((o)->tt == LUA_VUPVAL, &((cast_u(o))->upv))
-
-
-/*
-** macro to convert a Lua object into a GCObject
-** (The access to 'tt' tries to ensure that 'v' is actually a Lua object.)
-*/
-#define obj2gco(v) check_exp((v)->tt >= LUA_TSTRING, &(cast_u(v)->gc))
-
-
-/* actual number of total bytes allocated */
-#define gettotalbytes(g) cast(lu_mem, (g)->totalbytes + (g)->GCdebt)
-
-LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
-LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
-LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
-LUAI_FUNC void luaE_freeCI (lua_State *L);
-LUAI_FUNC void luaE_shrinkCI (lua_State *L);
-LUAI_FUNC void luaE_checkcstack (lua_State *L);
-LUAI_FUNC void luaE_incCstack (lua_State *L);
-LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont);
-LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where);
-LUAI_FUNC int luaE_resetthread (lua_State *L, int status);
-
-
-#endif
-
diff --git a/lua-5.4.3/src/lstring.c b/lua-5.4.3/src/lstring.c
deleted file mode 100644
index 13dcaf4..0000000
--- a/lua-5.4.3/src/lstring.c
+++ /dev/null
@@ -1,273 +0,0 @@
-/*
-** $Id: lstring.c $
-** String table (keeps all strings handled by Lua)
-** See Copyright Notice in lua.h
-*/
-
-#define lstring_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-
-
-/*
-** Maximum size for string table.
-*/
-#define MAXSTRTB cast_int(luaM_limitN(MAX_INT, TString*))
-
-
-/*
-** equality for long strings
-*/
-int luaS_eqlngstr (TString *a, TString *b) {
- size_t len = a->u.lnglen;
- lua_assert(a->tt == LUA_VLNGSTR && b->tt == LUA_VLNGSTR);
- return (a == b) || /* same instance or... */
- ((len == b->u.lnglen) && /* equal length and ... */
- (memcmp(getstr(a), getstr(b), len) == 0)); /* equal contents */
-}
-
-
-unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) {
- unsigned int h = seed ^ cast_uint(l);
- for (; l > 0; l--)
- h ^= ((h<<5) + (h>>2) + cast_byte(str[l - 1]));
- return h;
-}
-
-
-unsigned int luaS_hashlongstr (TString *ts) {
- lua_assert(ts->tt == LUA_VLNGSTR);
- if (ts->extra == 0) { /* no hash? */
- size_t len = ts->u.lnglen;
- ts->hash = luaS_hash(getstr(ts), len, ts->hash);
- ts->extra = 1; /* now it has its hash */
- }
- return ts->hash;
-}
-
-
-static void tablerehash (TString **vect, int osize, int nsize) {
- int i;
- for (i = osize; i < nsize; i++) /* clear new elements */
- vect[i] = NULL;
- for (i = 0; i < osize; i++) { /* rehash old part of the array */
- TString *p = vect[i];
- vect[i] = NULL;
- while (p) { /* for each string in the list */
- TString *hnext = p->u.hnext; /* save next */
- unsigned int h = lmod(p->hash, nsize); /* new position */
- p->u.hnext = vect[h]; /* chain it into array */
- vect[h] = p;
- p = hnext;
- }
- }
-}
-
-
-/*
-** Resize the string table. If allocation fails, keep the current size.
-** (This can degrade performance, but any non-zero size should work
-** correctly.)
-*/
-void luaS_resize (lua_State *L, int nsize) {
- stringtable *tb = &G(L)->strt;
- int osize = tb->size;
- TString **newvect;
- if (nsize < osize) /* shrinking table? */
- tablerehash(tb->hash, osize, nsize); /* depopulate shrinking part */
- newvect = luaM_reallocvector(L, tb->hash, osize, nsize, TString*);
- if (l_unlikely(newvect == NULL)) { /* reallocation failed? */
- if (nsize < osize) /* was it shrinking table? */
- tablerehash(tb->hash, nsize, osize); /* restore to original size */
- /* leave table as it was */
- }
- else { /* allocation succeeded */
- tb->hash = newvect;
- tb->size = nsize;
- if (nsize > osize)
- tablerehash(newvect, osize, nsize); /* rehash for new size */
- }
-}
-
-
-/*
-** Clear API string cache. (Entries cannot be empty, so fill them with
-** a non-collectable string.)
-*/
-void luaS_clearcache (global_State *g) {
- int i, j;
- for (i = 0; i < STRCACHE_N; i++)
- for (j = 0; j < STRCACHE_M; j++) {
- if (iswhite(g->strcache[i][j])) /* will entry be collected? */
- g->strcache[i][j] = g->memerrmsg; /* replace it with something fixed */
- }
-}
-
-
-/*
-** Initialize the string table and the string cache
-*/
-void luaS_init (lua_State *L) {
- global_State *g = G(L);
- int i, j;
- stringtable *tb = &G(L)->strt;
- tb->hash = luaM_newvector(L, MINSTRTABSIZE, TString*);
- tablerehash(tb->hash, 0, MINSTRTABSIZE); /* clear array */
- tb->size = MINSTRTABSIZE;
- /* pre-create memory-error message */
- g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
- luaC_fix(L, obj2gco(g->memerrmsg)); /* it should never be collected */
- for (i = 0; i < STRCACHE_N; i++) /* fill cache with valid strings */
- for (j = 0; j < STRCACHE_M; j++)
- g->strcache[i][j] = g->memerrmsg;
-}
-
-
-
-/*
-** creates a new string object
-*/
-static TString *createstrobj (lua_State *L, size_t l, int tag, unsigned int h) {
- TString *ts;
- GCObject *o;
- size_t totalsize; /* total size of TString object */
- totalsize = sizelstring(l);
- o = luaC_newobj(L, tag, totalsize);
- ts = gco2ts(o);
- ts->hash = h;
- ts->extra = 0;
- getstr(ts)[l] = '\0'; /* ending 0 */
- return ts;
-}
-
-
-TString *luaS_createlngstrobj (lua_State *L, size_t l) {
- TString *ts = createstrobj(L, l, LUA_VLNGSTR, G(L)->seed);
- ts->u.lnglen = l;
- return ts;
-}
-
-
-void luaS_remove (lua_State *L, TString *ts) {
- stringtable *tb = &G(L)->strt;
- TString **p = &tb->hash[lmod(ts->hash, tb->size)];
- while (*p != ts) /* find previous element */
- p = &(*p)->u.hnext;
- *p = (*p)->u.hnext; /* remove element from its list */
- tb->nuse--;
-}
-
-
-static void growstrtab (lua_State *L, stringtable *tb) {
- if (l_unlikely(tb->nuse == MAX_INT)) { /* too many strings? */
- luaC_fullgc(L, 1); /* try to free some... */
- if (tb->nuse == MAX_INT) /* still too many? */
- luaM_error(L); /* cannot even create a message... */
- }
- if (tb->size <= MAXSTRTB / 2) /* can grow string table? */
- luaS_resize(L, tb->size * 2);
-}
-
-
-/*
-** Checks whether short string exists and reuses it or creates a new one.
-*/
-static TString *internshrstr (lua_State *L, const char *str, size_t l) {
- TString *ts;
- global_State *g = G(L);
- stringtable *tb = &g->strt;
- unsigned int h = luaS_hash(str, l, g->seed);
- TString **list = &tb->hash[lmod(h, tb->size)];
- lua_assert(str != NULL); /* otherwise 'memcmp'/'memcpy' are undefined */
- for (ts = *list; ts != NULL; ts = ts->u.hnext) {
- if (l == ts->shrlen && (memcmp(str, getstr(ts), l * sizeof(char)) == 0)) {
- /* found! */
- if (isdead(g, ts)) /* dead (but not collected yet)? */
- changewhite(ts); /* resurrect it */
- return ts;
- }
- }
- /* else must create a new string */
- if (tb->nuse >= tb->size) { /* need to grow string table? */
- growstrtab(L, tb);
- list = &tb->hash[lmod(h, tb->size)]; /* rehash with new size */
- }
- ts = createstrobj(L, l, LUA_VSHRSTR, h);
- memcpy(getstr(ts), str, l * sizeof(char));
- ts->shrlen = cast_byte(l);
- ts->u.hnext = *list;
- *list = ts;
- tb->nuse++;
- return ts;
-}
-
-
-/*
-** new string (with explicit length)
-*/
-TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
- if (l <= LUAI_MAXSHORTLEN) /* short string? */
- return internshrstr(L, str, l);
- else {
- TString *ts;
- if (l_unlikely(l >= (MAX_SIZE - sizeof(TString))/sizeof(char)))
- luaM_toobig(L);
- ts = luaS_createlngstrobj(L, l);
- memcpy(getstr(ts), str, l * sizeof(char));
- return ts;
- }
-}
-
-
-/*
-** Create or reuse a zero-terminated string, first checking in the
-** cache (using the string address as a key). The cache can contain
-** only zero-terminated strings, so it is safe to use 'strcmp' to
-** check hits.
-*/
-TString *luaS_new (lua_State *L, const char *str) {
- unsigned int i = point2uint(str) % STRCACHE_N; /* hash */
- int j;
- TString **p = G(L)->strcache[i];
- for (j = 0; j < STRCACHE_M; j++) {
- if (strcmp(str, getstr(p[j])) == 0) /* hit? */
- return p[j]; /* that is it */
- }
- /* normal route */
- for (j = STRCACHE_M - 1; j > 0; j--)
- p[j] = p[j - 1]; /* move out last element */
- /* new element is first in the list */
- p[0] = luaS_newlstr(L, str, strlen(str));
- return p[0];
-}
-
-
-Udata *luaS_newudata (lua_State *L, size_t s, int nuvalue) {
- Udata *u;
- int i;
- GCObject *o;
- if (l_unlikely(s > MAX_SIZE - udatamemoffset(nuvalue)))
- luaM_toobig(L);
- o = luaC_newobj(L, LUA_VUSERDATA, sizeudata(nuvalue, s));
- u = gco2u(o);
- u->len = s;
- u->nuvalue = nuvalue;
- u->metatable = NULL;
- for (i = 0; i < nuvalue; i++)
- setnilvalue(&u->uv[i].uv);
- return u;
-}
-
diff --git a/lua-5.4.3/src/lstring.h b/lua-5.4.3/src/lstring.h
deleted file mode 100644
index 450c239..0000000
--- a/lua-5.4.3/src/lstring.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
-** $Id: lstring.h $
-** String table (keep all strings handled by Lua)
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lstring_h
-#define lstring_h
-
-#include "lgc.h"
-#include "lobject.h"
-#include "lstate.h"
-
-
-/*
-** Memory-allocation error message must be preallocated (it cannot
-** be created after memory is exhausted)
-*/
-#define MEMERRMSG "not enough memory"
-
-
-/*
-** Size of a TString: Size of the header plus space for the string
-** itself (including final '\0').
-*/
-#define sizelstring(l) (offsetof(TString, contents) + ((l) + 1) * sizeof(char))
-
-#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
- (sizeof(s)/sizeof(char))-1))
-
-
-/*
-** test whether a string is a reserved word
-*/
-#define isreserved(s) ((s)->tt == LUA_VSHRSTR && (s)->extra > 0)
-
-
-/*
-** equality for short strings, which are always internalized
-*/
-#define eqshrstr(a,b) check_exp((a)->tt == LUA_VSHRSTR, (a) == (b))
-
-
-LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l, unsigned int seed);
-LUAI_FUNC unsigned int luaS_hashlongstr (TString *ts);
-LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b);
-LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
-LUAI_FUNC void luaS_clearcache (global_State *g);
-LUAI_FUNC void luaS_init (lua_State *L);
-LUAI_FUNC void luaS_remove (lua_State *L, TString *ts);
-LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, int nuvalue);
-LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
-LUAI_FUNC TString *luaS_new (lua_State *L, const char *str);
-LUAI_FUNC TString *luaS_createlngstrobj (lua_State *L, size_t l);
-
-
-#endif
diff --git a/lua-5.4.3/src/lstrlib.c b/lua-5.4.3/src/lstrlib.c
deleted file mode 100644
index 47e5b27..0000000
--- a/lua-5.4.3/src/lstrlib.c
+++ /dev/null
@@ -1,1817 +0,0 @@
-/*
-** $Id: lstrlib.c $
-** Standard library for string operations and pattern-matching
-** See Copyright Notice in lua.h
-*/
-
-#define lstrlib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-/*
-** maximum number of captures that a pattern can do during
-** pattern-matching. This limit is arbitrary, but must fit in
-** an unsigned char.
-*/
-#if !defined(LUA_MAXCAPTURES)
-#define LUA_MAXCAPTURES 32
-#endif
-
-
-/* macro to 'unsign' a character */
-#define uchar(c) ((unsigned char)(c))
-
-
-/*
-** Some sizes are better limited to fit in 'int', but must also fit in
-** 'size_t'. (We assume that 'lua_Integer' cannot be smaller than 'int'.)
-*/
-#define MAX_SIZET ((size_t)(~(size_t)0))
-
-#define MAXSIZE \
- (sizeof(size_t) < sizeof(int) ? MAX_SIZET : (size_t)(INT_MAX))
-
-
-
-
-static int str_len (lua_State *L) {
- size_t l;
- luaL_checklstring(L, 1, &l);
- lua_pushinteger(L, (lua_Integer)l);
- return 1;
-}
-
-
-/*
-** translate a relative initial string position
-** (negative means back from end): clip result to [1, inf).
-** The length of any string in Lua must fit in a lua_Integer,
-** so there are no overflows in the casts.
-** The inverted comparison avoids a possible overflow
-** computing '-pos'.
-*/
-static size_t posrelatI (lua_Integer pos, size_t len) {
- if (pos > 0)
- return (size_t)pos;
- else if (pos == 0)
- return 1;
- else if (pos < -(lua_Integer)len) /* inverted comparison */
- return 1; /* clip to 1 */
- else return len + (size_t)pos + 1;
-}
-
-
-/*
-** Gets an optional ending string position from argument 'arg',
-** with default value 'def'.
-** Negative means back from end: clip result to [0, len]
-*/
-static size_t getendpos (lua_State *L, int arg, lua_Integer def,
- size_t len) {
- lua_Integer pos = luaL_optinteger(L, arg, def);
- if (pos > (lua_Integer)len)
- return len;
- else if (pos >= 0)
- return (size_t)pos;
- else if (pos < -(lua_Integer)len)
- return 0;
- else return len + (size_t)pos + 1;
-}
-
-
-static int str_sub (lua_State *L) {
- size_t l;
- const char *s = luaL_checklstring(L, 1, &l);
- size_t start = posrelatI(luaL_checkinteger(L, 2), l);
- size_t end = getendpos(L, 3, -1, l);
- if (start <= end)
- lua_pushlstring(L, s + start - 1, (end - start) + 1);
- else lua_pushliteral(L, "");
- return 1;
-}
-
-
-static int str_reverse (lua_State *L) {
- size_t l, i;
- luaL_Buffer b;
- const char *s = luaL_checklstring(L, 1, &l);
- char *p = luaL_buffinitsize(L, &b, l);
- for (i = 0; i < l; i++)
- p[i] = s[l - i - 1];
- luaL_pushresultsize(&b, l);
- return 1;
-}
-
-
-static int str_lower (lua_State *L) {
- size_t l;
- size_t i;
- luaL_Buffer b;
- const char *s = luaL_checklstring(L, 1, &l);
- char *p = luaL_buffinitsize(L, &b, l);
- for (i=0; i MAXSIZE / n))
- return luaL_error(L, "resulting string too large");
- else {
- size_t totallen = (size_t)n * l + (size_t)(n - 1) * lsep;
- luaL_Buffer b;
- char *p = luaL_buffinitsize(L, &b, totallen);
- while (n-- > 1) { /* first n-1 copies (followed by separator) */
- memcpy(p, s, l * sizeof(char)); p += l;
- if (lsep > 0) { /* empty 'memcpy' is not that cheap */
- memcpy(p, sep, lsep * sizeof(char));
- p += lsep;
- }
- }
- memcpy(p, s, l * sizeof(char)); /* last copy (not followed by separator) */
- luaL_pushresultsize(&b, totallen);
- }
- return 1;
-}
-
-
-static int str_byte (lua_State *L) {
- size_t l;
- const char *s = luaL_checklstring(L, 1, &l);
- lua_Integer pi = luaL_optinteger(L, 2, 1);
- size_t posi = posrelatI(pi, l);
- size_t pose = getendpos(L, 3, pi, l);
- int n, i;
- if (posi > pose) return 0; /* empty interval; return no values */
- if (l_unlikely(pose - posi >= (size_t)INT_MAX)) /* arithmetic overflow? */
- return luaL_error(L, "string slice too long");
- n = (int)(pose - posi) + 1;
- luaL_checkstack(L, n, "string slice too long");
- for (i=0; iinit) {
- state->init = 1;
- luaL_buffinit(L, &state->B);
- }
- luaL_addlstring(&state->B, (const char *)b, size);
- return 0;
-}
-
-
-static int str_dump (lua_State *L) {
- struct str_Writer state;
- int strip = lua_toboolean(L, 2);
- luaL_checktype(L, 1, LUA_TFUNCTION);
- lua_settop(L, 1); /* ensure function is on the top of the stack */
- state.init = 0;
- if (l_unlikely(lua_dump(L, writer, &state, strip) != 0))
- return luaL_error(L, "unable to dump given function");
- luaL_pushresult(&state.B);
- return 1;
-}
-
-
-
-/*
-** {======================================================
-** METAMETHODS
-** =======================================================
-*/
-
-#if defined(LUA_NOCVTS2N) /* { */
-
-/* no coercion from strings to numbers */
-
-static const luaL_Reg stringmetamethods[] = {
- {"__index", NULL}, /* placeholder */
- {NULL, NULL}
-};
-
-#else /* }{ */
-
-static int tonum (lua_State *L, int arg) {
- if (lua_type(L, arg) == LUA_TNUMBER) { /* already a number? */
- lua_pushvalue(L, arg);
- return 1;
- }
- else { /* check whether it is a numerical string */
- size_t len;
- const char *s = lua_tolstring(L, arg, &len);
- return (s != NULL && lua_stringtonumber(L, s) == len + 1);
- }
-}
-
-
-static void trymt (lua_State *L, const char *mtname) {
- lua_settop(L, 2); /* back to the original arguments */
- if (l_unlikely(lua_type(L, 2) == LUA_TSTRING ||
- !luaL_getmetafield(L, 2, mtname)))
- luaL_error(L, "attempt to %s a '%s' with a '%s'", mtname + 2,
- luaL_typename(L, -2), luaL_typename(L, -1));
- lua_insert(L, -3); /* put metamethod before arguments */
- lua_call(L, 2, 1); /* call metamethod */
-}
-
-
-static int arith (lua_State *L, int op, const char *mtname) {
- if (tonum(L, 1) && tonum(L, 2))
- lua_arith(L, op); /* result will be on the top */
- else
- trymt(L, mtname);
- return 1;
-}
-
-
-static int arith_add (lua_State *L) {
- return arith(L, LUA_OPADD, "__add");
-}
-
-static int arith_sub (lua_State *L) {
- return arith(L, LUA_OPSUB, "__sub");
-}
-
-static int arith_mul (lua_State *L) {
- return arith(L, LUA_OPMUL, "__mul");
-}
-
-static int arith_mod (lua_State *L) {
- return arith(L, LUA_OPMOD, "__mod");
-}
-
-static int arith_pow (lua_State *L) {
- return arith(L, LUA_OPPOW, "__pow");
-}
-
-static int arith_div (lua_State *L) {
- return arith(L, LUA_OPDIV, "__div");
-}
-
-static int arith_idiv (lua_State *L) {
- return arith(L, LUA_OPIDIV, "__idiv");
-}
-
-static int arith_unm (lua_State *L) {
- return arith(L, LUA_OPUNM, "__unm");
-}
-
-
-static const luaL_Reg stringmetamethods[] = {
- {"__add", arith_add},
- {"__sub", arith_sub},
- {"__mul", arith_mul},
- {"__mod", arith_mod},
- {"__pow", arith_pow},
- {"__div", arith_div},
- {"__idiv", arith_idiv},
- {"__unm", arith_unm},
- {"__index", NULL}, /* placeholder */
- {NULL, NULL}
-};
-
-#endif /* } */
-
-/* }====================================================== */
-
-/*
-** {======================================================
-** PATTERN MATCHING
-** =======================================================
-*/
-
-
-#define CAP_UNFINISHED (-1)
-#define CAP_POSITION (-2)
-
-
-typedef struct MatchState {
- const char *src_init; /* init of source string */
- const char *src_end; /* end ('\0') of source string */
- const char *p_end; /* end ('\0') of pattern */
- lua_State *L;
- int matchdepth; /* control for recursive depth (to avoid C stack overflow) */
- unsigned char level; /* total number of captures (finished or unfinished) */
- struct {
- const char *init;
- ptrdiff_t len;
- } capture[LUA_MAXCAPTURES];
-} MatchState;
-
-
-/* recursive function */
-static const char *match (MatchState *ms, const char *s, const char *p);
-
-
-/* maximum recursion depth for 'match' */
-#if !defined(MAXCCALLS)
-#define MAXCCALLS 200
-#endif
-
-
-#define L_ESC '%'
-#define SPECIALS "^$*+?.([%-"
-
-
-static int check_capture (MatchState *ms, int l) {
- l -= '1';
- if (l_unlikely(l < 0 || l >= ms->level ||
- ms->capture[l].len == CAP_UNFINISHED))
- return luaL_error(ms->L, "invalid capture index %%%d", l + 1);
- return l;
-}
-
-
-static int capture_to_close (MatchState *ms) {
- int level = ms->level;
- for (level--; level>=0; level--)
- if (ms->capture[level].len == CAP_UNFINISHED) return level;
- return luaL_error(ms->L, "invalid pattern capture");
-}
-
-
-static const char *classend (MatchState *ms, const char *p) {
- switch (*p++) {
- case L_ESC: {
- if (l_unlikely(p == ms->p_end))
- luaL_error(ms->L, "malformed pattern (ends with '%%')");
- return p+1;
- }
- case '[': {
- if (*p == '^') p++;
- do { /* look for a ']' */
- if (l_unlikely(p == ms->p_end))
- luaL_error(ms->L, "malformed pattern (missing ']')");
- if (*(p++) == L_ESC && p < ms->p_end)
- p++; /* skip escapes (e.g. '%]') */
- } while (*p != ']');
- return p+1;
- }
- default: {
- return p;
- }
- }
-}
-
-
-static int match_class (int c, int cl) {
- int res;
- switch (tolower(cl)) {
- case 'a' : res = isalpha(c); break;
- case 'c' : res = iscntrl(c); break;
- case 'd' : res = isdigit(c); break;
- case 'g' : res = isgraph(c); break;
- case 'l' : res = islower(c); break;
- case 'p' : res = ispunct(c); break;
- case 's' : res = isspace(c); break;
- case 'u' : res = isupper(c); break;
- case 'w' : res = isalnum(c); break;
- case 'x' : res = isxdigit(c); break;
- case 'z' : res = (c == 0); break; /* deprecated option */
- default: return (cl == c);
- }
- return (islower(cl) ? res : !res);
-}
-
-
-static int matchbracketclass (int c, const char *p, const char *ec) {
- int sig = 1;
- if (*(p+1) == '^') {
- sig = 0;
- p++; /* skip the '^' */
- }
- while (++p < ec) {
- if (*p == L_ESC) {
- p++;
- if (match_class(c, uchar(*p)))
- return sig;
- }
- else if ((*(p+1) == '-') && (p+2 < ec)) {
- p+=2;
- if (uchar(*(p-2)) <= c && c <= uchar(*p))
- return sig;
- }
- else if (uchar(*p) == c) return sig;
- }
- return !sig;
-}
-
-
-static int singlematch (MatchState *ms, const char *s, const char *p,
- const char *ep) {
- if (s >= ms->src_end)
- return 0;
- else {
- int c = uchar(*s);
- switch (*p) {
- case '.': return 1; /* matches any char */
- case L_ESC: return match_class(c, uchar(*(p+1)));
- case '[': return matchbracketclass(c, p, ep-1);
- default: return (uchar(*p) == c);
- }
- }
-}
-
-
-static const char *matchbalance (MatchState *ms, const char *s,
- const char *p) {
- if (l_unlikely(p >= ms->p_end - 1))
- luaL_error(ms->L, "malformed pattern (missing arguments to '%%b')");
- if (*s != *p) return NULL;
- else {
- int b = *p;
- int e = *(p+1);
- int cont = 1;
- while (++s < ms->src_end) {
- if (*s == e) {
- if (--cont == 0) return s+1;
- }
- else if (*s == b) cont++;
- }
- }
- return NULL; /* string ends out of balance */
-}
-
-
-static const char *max_expand (MatchState *ms, const char *s,
- const char *p, const char *ep) {
- ptrdiff_t i = 0; /* counts maximum expand for item */
- while (singlematch(ms, s + i, p, ep))
- i++;
- /* keeps trying to match with the maximum repetitions */
- while (i>=0) {
- const char *res = match(ms, (s+i), ep+1);
- if (res) return res;
- i--; /* else didn't match; reduce 1 repetition to try again */
- }
- return NULL;
-}
-
-
-static const char *min_expand (MatchState *ms, const char *s,
- const char *p, const char *ep) {
- for (;;) {
- const char *res = match(ms, s, ep+1);
- if (res != NULL)
- return res;
- else if (singlematch(ms, s, p, ep))
- s++; /* try with one more repetition */
- else return NULL;
- }
-}
-
-
-static const char *start_capture (MatchState *ms, const char *s,
- const char *p, int what) {
- const char *res;
- int level = ms->level;
- if (level >= LUA_MAXCAPTURES) luaL_error(ms->L, "too many captures");
- ms->capture[level].init = s;
- ms->capture[level].len = what;
- ms->level = level+1;
- if ((res=match(ms, s, p)) == NULL) /* match failed? */
- ms->level--; /* undo capture */
- return res;
-}
-
-
-static const char *end_capture (MatchState *ms, const char *s,
- const char *p) {
- int l = capture_to_close(ms);
- const char *res;
- ms->capture[l].len = s - ms->capture[l].init; /* close capture */
- if ((res = match(ms, s, p)) == NULL) /* match failed? */
- ms->capture[l].len = CAP_UNFINISHED; /* undo capture */
- return res;
-}
-
-
-static const char *match_capture (MatchState *ms, const char *s, int l) {
- size_t len;
- l = check_capture(ms, l);
- len = ms->capture[l].len;
- if ((size_t)(ms->src_end-s) >= len &&
- memcmp(ms->capture[l].init, s, len) == 0)
- return s+len;
- else return NULL;
-}
-
-
-static const char *match (MatchState *ms, const char *s, const char *p) {
- if (l_unlikely(ms->matchdepth-- == 0))
- luaL_error(ms->L, "pattern too complex");
- init: /* using goto's to optimize tail recursion */
- if (p != ms->p_end) { /* end of pattern? */
- switch (*p) {
- case '(': { /* start capture */
- if (*(p + 1) == ')') /* position capture? */
- s = start_capture(ms, s, p + 2, CAP_POSITION);
- else
- s = start_capture(ms, s, p + 1, CAP_UNFINISHED);
- break;
- }
- case ')': { /* end capture */
- s = end_capture(ms, s, p + 1);
- break;
- }
- case '$': {
- if ((p + 1) != ms->p_end) /* is the '$' the last char in pattern? */
- goto dflt; /* no; go to default */
- s = (s == ms->src_end) ? s : NULL; /* check end of string */
- break;
- }
- case L_ESC: { /* escaped sequences not in the format class[*+?-]? */
- switch (*(p + 1)) {
- case 'b': { /* balanced string? */
- s = matchbalance(ms, s, p + 2);
- if (s != NULL) {
- p += 4; goto init; /* return match(ms, s, p + 4); */
- } /* else fail (s == NULL) */
- break;
- }
- case 'f': { /* frontier? */
- const char *ep; char previous;
- p += 2;
- if (l_unlikely(*p != '['))
- luaL_error(ms->L, "missing '[' after '%%f' in pattern");
- ep = classend(ms, p); /* points to what is next */
- previous = (s == ms->src_init) ? '\0' : *(s - 1);
- if (!matchbracketclass(uchar(previous), p, ep - 1) &&
- matchbracketclass(uchar(*s), p, ep - 1)) {
- p = ep; goto init; /* return match(ms, s, ep); */
- }
- s = NULL; /* match failed */
- break;
- }
- case '0': case '1': case '2': case '3':
- case '4': case '5': case '6': case '7':
- case '8': case '9': { /* capture results (%0-%9)? */
- s = match_capture(ms, s, uchar(*(p + 1)));
- if (s != NULL) {
- p += 2; goto init; /* return match(ms, s, p + 2) */
- }
- break;
- }
- default: goto dflt;
- }
- break;
- }
- default: dflt: { /* pattern class plus optional suffix */
- const char *ep = classend(ms, p); /* points to optional suffix */
- /* does not match at least once? */
- if (!singlematch(ms, s, p, ep)) {
- if (*ep == '*' || *ep == '?' || *ep == '-') { /* accept empty? */
- p = ep + 1; goto init; /* return match(ms, s, ep + 1); */
- }
- else /* '+' or no suffix */
- s = NULL; /* fail */
- }
- else { /* matched once */
- switch (*ep) { /* handle optional suffix */
- case '?': { /* optional */
- const char *res;
- if ((res = match(ms, s + 1, ep + 1)) != NULL)
- s = res;
- else {
- p = ep + 1; goto init; /* else return match(ms, s, ep + 1); */
- }
- break;
- }
- case '+': /* 1 or more repetitions */
- s++; /* 1 match already done */
- /* FALLTHROUGH */
- case '*': /* 0 or more repetitions */
- s = max_expand(ms, s, p, ep);
- break;
- case '-': /* 0 or more repetitions (minimum) */
- s = min_expand(ms, s, p, ep);
- break;
- default: /* no suffix */
- s++; p = ep; goto init; /* return match(ms, s + 1, ep); */
- }
- }
- break;
- }
- }
- }
- ms->matchdepth++;
- return s;
-}
-
-
-
-static const char *lmemfind (const char *s1, size_t l1,
- const char *s2, size_t l2) {
- if (l2 == 0) return s1; /* empty strings are everywhere */
- else if (l2 > l1) return NULL; /* avoids a negative 'l1' */
- else {
- const char *init; /* to search for a '*s2' inside 's1' */
- l2--; /* 1st char will be checked by 'memchr' */
- l1 = l1-l2; /* 's2' cannot be found after that */
- while (l1 > 0 && (init = (const char *)memchr(s1, *s2, l1)) != NULL) {
- init++; /* 1st char is already checked */
- if (memcmp(init, s2+1, l2) == 0)
- return init-1;
- else { /* correct 'l1' and 's1' to try again */
- l1 -= init-s1;
- s1 = init;
- }
- }
- return NULL; /* not found */
- }
-}
-
-
-/*
-** get information about the i-th capture. If there are no captures
-** and 'i==0', return information about the whole match, which
-** is the range 's'..'e'. If the capture is a string, return
-** its length and put its address in '*cap'. If it is an integer
-** (a position), push it on the stack and return CAP_POSITION.
-*/
-static size_t get_onecapture (MatchState *ms, int i, const char *s,
- const char *e, const char **cap) {
- if (i >= ms->level) {
- if (l_unlikely(i != 0))
- luaL_error(ms->L, "invalid capture index %%%d", i + 1);
- *cap = s;
- return e - s;
- }
- else {
- ptrdiff_t capl = ms->capture[i].len;
- *cap = ms->capture[i].init;
- if (l_unlikely(capl == CAP_UNFINISHED))
- luaL_error(ms->L, "unfinished capture");
- else if (capl == CAP_POSITION)
- lua_pushinteger(ms->L, (ms->capture[i].init - ms->src_init) + 1);
- return capl;
- }
-}
-
-
-/*
-** Push the i-th capture on the stack.
-*/
-static void push_onecapture (MatchState *ms, int i, const char *s,
- const char *e) {
- const char *cap;
- ptrdiff_t l = get_onecapture(ms, i, s, e, &cap);
- if (l != CAP_POSITION)
- lua_pushlstring(ms->L, cap, l);
- /* else position was already pushed */
-}
-
-
-static int push_captures (MatchState *ms, const char *s, const char *e) {
- int i;
- int nlevels = (ms->level == 0 && s) ? 1 : ms->level;
- luaL_checkstack(ms->L, nlevels, "too many captures");
- for (i = 0; i < nlevels; i++)
- push_onecapture(ms, i, s, e);
- return nlevels; /* number of strings pushed */
-}
-
-
-/* check whether pattern has no special characters */
-static int nospecials (const char *p, size_t l) {
- size_t upto = 0;
- do {
- if (strpbrk(p + upto, SPECIALS))
- return 0; /* pattern has a special character */
- upto += strlen(p + upto) + 1; /* may have more after \0 */
- } while (upto <= l);
- return 1; /* no special chars found */
-}
-
-
-static void prepstate (MatchState *ms, lua_State *L,
- const char *s, size_t ls, const char *p, size_t lp) {
- ms->L = L;
- ms->matchdepth = MAXCCALLS;
- ms->src_init = s;
- ms->src_end = s + ls;
- ms->p_end = p + lp;
-}
-
-
-static void reprepstate (MatchState *ms) {
- ms->level = 0;
- lua_assert(ms->matchdepth == MAXCCALLS);
-}
-
-
-static int str_find_aux (lua_State *L, int find) {
- size_t ls, lp;
- const char *s = luaL_checklstring(L, 1, &ls);
- const char *p = luaL_checklstring(L, 2, &lp);
- size_t init = posrelatI(luaL_optinteger(L, 3, 1), ls) - 1;
- if (init > ls) { /* start after string's end? */
- luaL_pushfail(L); /* cannot find anything */
- return 1;
- }
- /* explicit request or no special characters? */
- if (find && (lua_toboolean(L, 4) || nospecials(p, lp))) {
- /* do a plain search */
- const char *s2 = lmemfind(s + init, ls - init, p, lp);
- if (s2) {
- lua_pushinteger(L, (s2 - s) + 1);
- lua_pushinteger(L, (s2 - s) + lp);
- return 2;
- }
- }
- else {
- MatchState ms;
- const char *s1 = s + init;
- int anchor = (*p == '^');
- if (anchor) {
- p++; lp--; /* skip anchor character */
- }
- prepstate(&ms, L, s, ls, p, lp);
- do {
- const char *res;
- reprepstate(&ms);
- if ((res=match(&ms, s1, p)) != NULL) {
- if (find) {
- lua_pushinteger(L, (s1 - s) + 1); /* start */
- lua_pushinteger(L, res - s); /* end */
- return push_captures(&ms, NULL, 0) + 2;
- }
- else
- return push_captures(&ms, s1, res);
- }
- } while (s1++ < ms.src_end && !anchor);
- }
- luaL_pushfail(L); /* not found */
- return 1;
-}
-
-
-static int str_find (lua_State *L) {
- return str_find_aux(L, 1);
-}
-
-
-static int str_match (lua_State *L) {
- return str_find_aux(L, 0);
-}
-
-
-/* state for 'gmatch' */
-typedef struct GMatchState {
- const char *src; /* current position */
- const char *p; /* pattern */
- const char *lastmatch; /* end of last match */
- MatchState ms; /* match state */
-} GMatchState;
-
-
-static int gmatch_aux (lua_State *L) {
- GMatchState *gm = (GMatchState *)lua_touserdata(L, lua_upvalueindex(3));
- const char *src;
- gm->ms.L = L;
- for (src = gm->src; src <= gm->ms.src_end; src++) {
- const char *e;
- reprepstate(&gm->ms);
- if ((e = match(&gm->ms, src, gm->p)) != NULL && e != gm->lastmatch) {
- gm->src = gm->lastmatch = e;
- return push_captures(&gm->ms, src, e);
- }
- }
- return 0; /* not found */
-}
-
-
-static int gmatch (lua_State *L) {
- size_t ls, lp;
- const char *s = luaL_checklstring(L, 1, &ls);
- const char *p = luaL_checklstring(L, 2, &lp);
- size_t init = posrelatI(luaL_optinteger(L, 3, 1), ls) - 1;
- GMatchState *gm;
- lua_settop(L, 2); /* keep strings on closure to avoid being collected */
- gm = (GMatchState *)lua_newuserdatauv(L, sizeof(GMatchState), 0);
- if (init > ls) /* start after string's end? */
- init = ls + 1; /* avoid overflows in 's + init' */
- prepstate(&gm->ms, L, s, ls, p, lp);
- gm->src = s + init; gm->p = p; gm->lastmatch = NULL;
- lua_pushcclosure(L, gmatch_aux, 3);
- return 1;
-}
-
-
-static void add_s (MatchState *ms, luaL_Buffer *b, const char *s,
- const char *e) {
- size_t l;
- lua_State *L = ms->L;
- const char *news = lua_tolstring(L, 3, &l);
- const char *p;
- while ((p = (char *)memchr(news, L_ESC, l)) != NULL) {
- luaL_addlstring(b, news, p - news);
- p++; /* skip ESC */
- if (*p == L_ESC) /* '%%' */
- luaL_addchar(b, *p);
- else if (*p == '0') /* '%0' */
- luaL_addlstring(b, s, e - s);
- else if (isdigit(uchar(*p))) { /* '%n' */
- const char *cap;
- ptrdiff_t resl = get_onecapture(ms, *p - '1', s, e, &cap);
- if (resl == CAP_POSITION)
- luaL_addvalue(b); /* add position to accumulated result */
- else
- luaL_addlstring(b, cap, resl);
- }
- else
- luaL_error(L, "invalid use of '%c' in replacement string", L_ESC);
- l -= p + 1 - news;
- news = p + 1;
- }
- luaL_addlstring(b, news, l);
-}
-
-
-/*
-** Add the replacement value to the string buffer 'b'.
-** Return true if the original string was changed. (Function calls and
-** table indexing resulting in nil or false do not change the subject.)
-*/
-static int add_value (MatchState *ms, luaL_Buffer *b, const char *s,
- const char *e, int tr) {
- lua_State *L = ms->L;
- switch (tr) {
- case LUA_TFUNCTION: { /* call the function */
- int n;
- lua_pushvalue(L, 3); /* push the function */
- n = push_captures(ms, s, e); /* all captures as arguments */
- lua_call(L, n, 1); /* call it */
- break;
- }
- case LUA_TTABLE: { /* index the table */
- push_onecapture(ms, 0, s, e); /* first capture is the index */
- lua_gettable(L, 3);
- break;
- }
- default: { /* LUA_TNUMBER or LUA_TSTRING */
- add_s(ms, b, s, e); /* add value to the buffer */
- return 1; /* something changed */
- }
- }
- if (!lua_toboolean(L, -1)) { /* nil or false? */
- lua_pop(L, 1); /* remove value */
- luaL_addlstring(b, s, e - s); /* keep original text */
- return 0; /* no changes */
- }
- else if (l_unlikely(!lua_isstring(L, -1)))
- return luaL_error(L, "invalid replacement value (a %s)",
- luaL_typename(L, -1));
- else {
- luaL_addvalue(b); /* add result to accumulator */
- return 1; /* something changed */
- }
-}
-
-
-static int str_gsub (lua_State *L) {
- size_t srcl, lp;
- const char *src = luaL_checklstring(L, 1, &srcl); /* subject */
- const char *p = luaL_checklstring(L, 2, &lp); /* pattern */
- const char *lastmatch = NULL; /* end of last match */
- int tr = lua_type(L, 3); /* replacement type */
- lua_Integer max_s = luaL_optinteger(L, 4, srcl + 1); /* max replacements */
- int anchor = (*p == '^');
- lua_Integer n = 0; /* replacement count */
- int changed = 0; /* change flag */
- MatchState ms;
- luaL_Buffer b;
- luaL_argexpected(L, tr == LUA_TNUMBER || tr == LUA_TSTRING ||
- tr == LUA_TFUNCTION || tr == LUA_TTABLE, 3,
- "string/function/table");
- luaL_buffinit(L, &b);
- if (anchor) {
- p++; lp--; /* skip anchor character */
- }
- prepstate(&ms, L, src, srcl, p, lp);
- while (n < max_s) {
- const char *e;
- reprepstate(&ms); /* (re)prepare state for new match */
- if ((e = match(&ms, src, p)) != NULL && e != lastmatch) { /* match? */
- n++;
- changed = add_value(&ms, &b, src, e, tr) | changed;
- src = lastmatch = e;
- }
- else if (src < ms.src_end) /* otherwise, skip one character */
- luaL_addchar(&b, *src++);
- else break; /* end of subject */
- if (anchor) break;
- }
- if (!changed) /* no changes? */
- lua_pushvalue(L, 1); /* return original string */
- else { /* something changed */
- luaL_addlstring(&b, src, ms.src_end-src);
- luaL_pushresult(&b); /* create and return new string */
- }
- lua_pushinteger(L, n); /* number of substitutions */
- return 2;
-}
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** STRING FORMAT
-** =======================================================
-*/
-
-#if !defined(lua_number2strx) /* { */
-
-/*
-** Hexadecimal floating-point formatter
-*/
-
-#define SIZELENMOD (sizeof(LUA_NUMBER_FRMLEN)/sizeof(char))
-
-
-/*
-** Number of bits that goes into the first digit. It can be any value
-** between 1 and 4; the following definition tries to align the number
-** to nibble boundaries by making what is left after that first digit a
-** multiple of 4.
-*/
-#define L_NBFD ((l_floatatt(MANT_DIG) - 1)%4 + 1)
-
-
-/*
-** Add integer part of 'x' to buffer and return new 'x'
-*/
-static lua_Number adddigit (char *buff, int n, lua_Number x) {
- lua_Number dd = l_mathop(floor)(x); /* get integer part from 'x' */
- int d = (int)dd;
- buff[n] = (d < 10 ? d + '0' : d - 10 + 'a'); /* add to buffer */
- return x - dd; /* return what is left */
-}
-
-
-static int num2straux (char *buff, int sz, lua_Number x) {
- /* if 'inf' or 'NaN', format it like '%g' */
- if (x != x || x == (lua_Number)HUGE_VAL || x == -(lua_Number)HUGE_VAL)
- return l_sprintf(buff, sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)x);
- else if (x == 0) { /* can be -0... */
- /* create "0" or "-0" followed by exponent */
- return l_sprintf(buff, sz, LUA_NUMBER_FMT "x0p+0", (LUAI_UACNUMBER)x);
- }
- else {
- int e;
- lua_Number m = l_mathop(frexp)(x, &e); /* 'x' fraction and exponent */
- int n = 0; /* character count */
- if (m < 0) { /* is number negative? */
- buff[n++] = '-'; /* add sign */
- m = -m; /* make it positive */
- }
- buff[n++] = '0'; buff[n++] = 'x'; /* add "0x" */
- m = adddigit(buff, n++, m * (1 << L_NBFD)); /* add first digit */
- e -= L_NBFD; /* this digit goes before the radix point */
- if (m > 0) { /* more digits? */
- buff[n++] = lua_getlocaledecpoint(); /* add radix point */
- do { /* add as many digits as needed */
- m = adddigit(buff, n++, m * 16);
- } while (m > 0);
- }
- n += l_sprintf(buff + n, sz - n, "p%+d", e); /* add exponent */
- lua_assert(n < sz);
- return n;
- }
-}
-
-
-static int lua_number2strx (lua_State *L, char *buff, int sz,
- const char *fmt, lua_Number x) {
- int n = num2straux(buff, sz, x);
- if (fmt[SIZELENMOD] == 'A') {
- int i;
- for (i = 0; i < n; i++)
- buff[i] = toupper(uchar(buff[i]));
- }
- else if (l_unlikely(fmt[SIZELENMOD] != 'a'))
- return luaL_error(L, "modifiers for format '%%a'/'%%A' not implemented");
- return n;
-}
-
-#endif /* } */
-
-
-/*
-** Maximum size for items formatted with '%f'. This size is produced
-** by format('%.99f', -maxfloat), and is equal to 99 + 3 ('-', '.',
-** and '\0') + number of decimal digits to represent maxfloat (which
-** is maximum exponent + 1). (99+3+1, adding some extra, 110)
-*/
-#define MAX_ITEMF (110 + l_floatatt(MAX_10_EXP))
-
-
-/*
-** All formats except '%f' do not need that large limit. The other
-** float formats use exponents, so that they fit in the 99 limit for
-** significant digits; 's' for large strings and 'q' add items directly
-** to the buffer; all integer formats also fit in the 99 limit. The
-** worst case are floats: they may need 99 significant digits, plus
-** '0x', '-', '.', 'e+XXXX', and '\0'. Adding some extra, 120.
-*/
-#define MAX_ITEM 120
-
-
-/* valid flags in a format specification */
-#if !defined(L_FMTFLAGS)
-#define L_FMTFLAGS "-+ #0"
-#endif
-
-
-/*
-** maximum size of each format specification (such as "%-099.99d")
-*/
-#define MAX_FORMAT 32
-
-
-static void addquoted (luaL_Buffer *b, const char *s, size_t len) {
- luaL_addchar(b, '"');
- while (len--) {
- if (*s == '"' || *s == '\\' || *s == '\n') {
- luaL_addchar(b, '\\');
- luaL_addchar(b, *s);
- }
- else if (iscntrl(uchar(*s))) {
- char buff[10];
- if (!isdigit(uchar(*(s+1))))
- l_sprintf(buff, sizeof(buff), "\\%d", (int)uchar(*s));
- else
- l_sprintf(buff, sizeof(buff), "\\%03d", (int)uchar(*s));
- luaL_addstring(b, buff);
- }
- else
- luaL_addchar(b, *s);
- s++;
- }
- luaL_addchar(b, '"');
-}
-
-
-/*
-** Serialize a floating-point number in such a way that it can be
-** scanned back by Lua. Use hexadecimal format for "common" numbers
-** (to preserve precision); inf, -inf, and NaN are handled separately.
-** (NaN cannot be expressed as a numeral, so we write '(0/0)' for it.)
-*/
-static int quotefloat (lua_State *L, char *buff, lua_Number n) {
- const char *s; /* for the fixed representations */
- if (n == (lua_Number)HUGE_VAL) /* inf? */
- s = "1e9999";
- else if (n == -(lua_Number)HUGE_VAL) /* -inf? */
- s = "-1e9999";
- else if (n != n) /* NaN? */
- s = "(0/0)";
- else { /* format number as hexadecimal */
- int nb = lua_number2strx(L, buff, MAX_ITEM,
- "%" LUA_NUMBER_FRMLEN "a", n);
- /* ensures that 'buff' string uses a dot as the radix character */
- if (memchr(buff, '.', nb) == NULL) { /* no dot? */
- char point = lua_getlocaledecpoint(); /* try locale point */
- char *ppoint = (char *)memchr(buff, point, nb);
- if (ppoint) *ppoint = '.'; /* change it to a dot */
- }
- return nb;
- }
- /* for the fixed representations */
- return l_sprintf(buff, MAX_ITEM, "%s", s);
-}
-
-
-static void addliteral (lua_State *L, luaL_Buffer *b, int arg) {
- switch (lua_type(L, arg)) {
- case LUA_TSTRING: {
- size_t len;
- const char *s = lua_tolstring(L, arg, &len);
- addquoted(b, s, len);
- break;
- }
- case LUA_TNUMBER: {
- char *buff = luaL_prepbuffsize(b, MAX_ITEM);
- int nb;
- if (!lua_isinteger(L, arg)) /* float? */
- nb = quotefloat(L, buff, lua_tonumber(L, arg));
- else { /* integers */
- lua_Integer n = lua_tointeger(L, arg);
- const char *format = (n == LUA_MININTEGER) /* corner case? */
- ? "0x%" LUA_INTEGER_FRMLEN "x" /* use hex */
- : LUA_INTEGER_FMT; /* else use default format */
- nb = l_sprintf(buff, MAX_ITEM, format, (LUAI_UACINT)n);
- }
- luaL_addsize(b, nb);
- break;
- }
- case LUA_TNIL: case LUA_TBOOLEAN: {
- luaL_tolstring(L, arg, NULL);
- luaL_addvalue(b);
- break;
- }
- default: {
- luaL_argerror(L, arg, "value has no literal form");
- }
- }
-}
-
-
-static const char *scanformat (lua_State *L, const char *strfrmt, char *form) {
- const char *p = strfrmt;
- while (*p != '\0' && strchr(L_FMTFLAGS, *p) != NULL) p++; /* skip flags */
- if ((size_t)(p - strfrmt) >= sizeof(L_FMTFLAGS)/sizeof(char))
- luaL_error(L, "invalid format (repeated flags)");
- if (isdigit(uchar(*p))) p++; /* skip width */
- if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
- if (*p == '.') {
- p++;
- if (isdigit(uchar(*p))) p++; /* skip precision */
- if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
- }
- if (isdigit(uchar(*p)))
- luaL_error(L, "invalid format (width or precision too long)");
- *(form++) = '%';
- memcpy(form, strfrmt, ((p - strfrmt) + 1) * sizeof(char));
- form += (p - strfrmt) + 1;
- *form = '\0';
- return p;
-}
-
-
-/*
-** add length modifier into formats
-*/
-static void addlenmod (char *form, const char *lenmod) {
- size_t l = strlen(form);
- size_t lm = strlen(lenmod);
- char spec = form[l - 1];
- strcpy(form + l - 1, lenmod);
- form[l + lm - 1] = spec;
- form[l + lm] = '\0';
-}
-
-
-static int str_format (lua_State *L) {
- int top = lua_gettop(L);
- int arg = 1;
- size_t sfl;
- const char *strfrmt = luaL_checklstring(L, arg, &sfl);
- const char *strfrmt_end = strfrmt+sfl;
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- while (strfrmt < strfrmt_end) {
- if (*strfrmt != L_ESC)
- luaL_addchar(&b, *strfrmt++);
- else if (*++strfrmt == L_ESC)
- luaL_addchar(&b, *strfrmt++); /* %% */
- else { /* format item */
- char form[MAX_FORMAT]; /* to store the format ('%...') */
- int maxitem = MAX_ITEM;
- char *buff = luaL_prepbuffsize(&b, maxitem); /* to put formatted item */
- int nb = 0; /* number of bytes in added item */
- if (++arg > top)
- return luaL_argerror(L, arg, "no value");
- strfrmt = scanformat(L, strfrmt, form);
- switch (*strfrmt++) {
- case 'c': {
- nb = l_sprintf(buff, maxitem, form, (int)luaL_checkinteger(L, arg));
- break;
- }
- case 'd': case 'i':
- case 'o': case 'u': case 'x': case 'X': {
- lua_Integer n = luaL_checkinteger(L, arg);
- addlenmod(form, LUA_INTEGER_FRMLEN);
- nb = l_sprintf(buff, maxitem, form, (LUAI_UACINT)n);
- break;
- }
- case 'a': case 'A':
- addlenmod(form, LUA_NUMBER_FRMLEN);
- nb = lua_number2strx(L, buff, maxitem, form,
- luaL_checknumber(L, arg));
- break;
- case 'f':
- maxitem = MAX_ITEMF; /* extra space for '%f' */
- buff = luaL_prepbuffsize(&b, maxitem);
- /* FALLTHROUGH */
- case 'e': case 'E': case 'g': case 'G': {
- lua_Number n = luaL_checknumber(L, arg);
- addlenmod(form, LUA_NUMBER_FRMLEN);
- nb = l_sprintf(buff, maxitem, form, (LUAI_UACNUMBER)n);
- break;
- }
- case 'p': {
- const void *p = lua_topointer(L, arg);
- if (p == NULL) { /* avoid calling 'printf' with argument NULL */
- p = "(null)"; /* result */
- form[strlen(form) - 1] = 's'; /* format it as a string */
- }
- nb = l_sprintf(buff, maxitem, form, p);
- break;
- }
- case 'q': {
- if (form[2] != '\0') /* modifiers? */
- return luaL_error(L, "specifier '%%q' cannot have modifiers");
- addliteral(L, &b, arg);
- break;
- }
- case 's': {
- size_t l;
- const char *s = luaL_tolstring(L, arg, &l);
- if (form[2] == '\0') /* no modifiers? */
- luaL_addvalue(&b); /* keep entire string */
- else {
- luaL_argcheck(L, l == strlen(s), arg, "string contains zeros");
- if (!strchr(form, '.') && l >= 100) {
- /* no precision and string is too long to be formatted */
- luaL_addvalue(&b); /* keep entire string */
- }
- else { /* format the string into 'buff' */
- nb = l_sprintf(buff, maxitem, form, s);
- lua_pop(L, 1); /* remove result from 'luaL_tolstring' */
- }
- }
- break;
- }
- default: { /* also treat cases 'pnLlh' */
- return luaL_error(L, "invalid conversion '%s' to 'format'", form);
- }
- }
- lua_assert(nb < maxitem);
- luaL_addsize(&b, nb);
- }
- }
- luaL_pushresult(&b);
- return 1;
-}
-
-/* }====================================================== */
-
-
-/*
-** {======================================================
-** PACK/UNPACK
-** =======================================================
-*/
-
-
-/* value used for padding */
-#if !defined(LUAL_PACKPADBYTE)
-#define LUAL_PACKPADBYTE 0x00
-#endif
-
-/* maximum size for the binary representation of an integer */
-#define MAXINTSIZE 16
-
-/* number of bits in a character */
-#define NB CHAR_BIT
-
-/* mask for one character (NB 1's) */
-#define MC ((1 << NB) - 1)
-
-/* size of a lua_Integer */
-#define SZINT ((int)sizeof(lua_Integer))
-
-
-/* dummy union to get native endianness */
-static const union {
- int dummy;
- char little; /* true iff machine is little endian */
-} nativeendian = {1};
-
-
-/* dummy structure to get native alignment requirements */
-struct cD {
- char c;
- union { double d; void *p; lua_Integer i; lua_Number n; } u;
-};
-
-#define MAXALIGN (offsetof(struct cD, u))
-
-
-/*
-** information to pack/unpack stuff
-*/
-typedef struct Header {
- lua_State *L;
- int islittle;
- int maxalign;
-} Header;
-
-
-/*
-** options for pack/unpack
-*/
-typedef enum KOption {
- Kint, /* signed integers */
- Kuint, /* unsigned integers */
- Kfloat, /* single-precision floating-point numbers */
- Knumber, /* Lua "native" floating-point numbers */
- Kdouble, /* double-precision floating-point numbers */
- Kchar, /* fixed-length strings */
- Kstring, /* strings with prefixed length */
- Kzstr, /* zero-terminated strings */
- Kpadding, /* padding */
- Kpaddalign, /* padding for alignment */
- Knop /* no-op (configuration or spaces) */
-} KOption;
-
-
-/*
-** Read an integer numeral from string 'fmt' or return 'df' if
-** there is no numeral
-*/
-static int digit (int c) { return '0' <= c && c <= '9'; }
-
-static int getnum (const char **fmt, int df) {
- if (!digit(**fmt)) /* no number? */
- return df; /* return default value */
- else {
- int a = 0;
- do {
- a = a*10 + (*((*fmt)++) - '0');
- } while (digit(**fmt) && a <= ((int)MAXSIZE - 9)/10);
- return a;
- }
-}
-
-
-/*
-** Read an integer numeral and raises an error if it is larger
-** than the maximum size for integers.
-*/
-static int getnumlimit (Header *h, const char **fmt, int df) {
- int sz = getnum(fmt, df);
- if (l_unlikely(sz > MAXINTSIZE || sz <= 0))
- return luaL_error(h->L, "integral size (%d) out of limits [1,%d]",
- sz, MAXINTSIZE);
- return sz;
-}
-
-
-/*
-** Initialize Header
-*/
-static void initheader (lua_State *L, Header *h) {
- h->L = L;
- h->islittle = nativeendian.little;
- h->maxalign = 1;
-}
-
-
-/*
-** Read and classify next option. 'size' is filled with option's size.
-*/
-static KOption getoption (Header *h, const char **fmt, int *size) {
- int opt = *((*fmt)++);
- *size = 0; /* default */
- switch (opt) {
- case 'b': *size = sizeof(char); return Kint;
- case 'B': *size = sizeof(char); return Kuint;
- case 'h': *size = sizeof(short); return Kint;
- case 'H': *size = sizeof(short); return Kuint;
- case 'l': *size = sizeof(long); return Kint;
- case 'L': *size = sizeof(long); return Kuint;
- case 'j': *size = sizeof(lua_Integer); return Kint;
- case 'J': *size = sizeof(lua_Integer); return Kuint;
- case 'T': *size = sizeof(size_t); return Kuint;
- case 'f': *size = sizeof(float); return Kfloat;
- case 'n': *size = sizeof(lua_Number); return Knumber;
- case 'd': *size = sizeof(double); return Kdouble;
- case 'i': *size = getnumlimit(h, fmt, sizeof(int)); return Kint;
- case 'I': *size = getnumlimit(h, fmt, sizeof(int)); return Kuint;
- case 's': *size = getnumlimit(h, fmt, sizeof(size_t)); return Kstring;
- case 'c':
- *size = getnum(fmt, -1);
- if (l_unlikely(*size == -1))
- luaL_error(h->L, "missing size for format option 'c'");
- return Kchar;
- case 'z': return Kzstr;
- case 'x': *size = 1; return Kpadding;
- case 'X': return Kpaddalign;
- case ' ': break;
- case '<': h->islittle = 1; break;
- case '>': h->islittle = 0; break;
- case '=': h->islittle = nativeendian.little; break;
- case '!': h->maxalign = getnumlimit(h, fmt, MAXALIGN); break;
- default: luaL_error(h->L, "invalid format option '%c'", opt);
- }
- return Knop;
-}
-
-
-/*
-** Read, classify, and fill other details about the next option.
-** 'psize' is filled with option's size, 'notoalign' with its
-** alignment requirements.
-** Local variable 'size' gets the size to be aligned. (Kpadal option
-** always gets its full alignment, other options are limited by
-** the maximum alignment ('maxalign'). Kchar option needs no alignment
-** despite its size.
-*/
-static KOption getdetails (Header *h, size_t totalsize,
- const char **fmt, int *psize, int *ntoalign) {
- KOption opt = getoption(h, fmt, psize);
- int align = *psize; /* usually, alignment follows size */
- if (opt == Kpaddalign) { /* 'X' gets alignment from following option */
- if (**fmt == '\0' || getoption(h, fmt, &align) == Kchar || align == 0)
- luaL_argerror(h->L, 1, "invalid next option for option 'X'");
- }
- if (align <= 1 || opt == Kchar) /* need no alignment? */
- *ntoalign = 0;
- else {
- if (align > h->maxalign) /* enforce maximum alignment */
- align = h->maxalign;
- if (l_unlikely((align & (align - 1)) != 0)) /* not a power of 2? */
- luaL_argerror(h->L, 1, "format asks for alignment not power of 2");
- *ntoalign = (align - (int)(totalsize & (align - 1))) & (align - 1);
- }
- return opt;
-}
-
-
-/*
-** Pack integer 'n' with 'size' bytes and 'islittle' endianness.
-** The final 'if' handles the case when 'size' is larger than
-** the size of a Lua integer, correcting the extra sign-extension
-** bytes if necessary (by default they would be zeros).
-*/
-static void packint (luaL_Buffer *b, lua_Unsigned n,
- int islittle, int size, int neg) {
- char *buff = luaL_prepbuffsize(b, size);
- int i;
- buff[islittle ? 0 : size - 1] = (char)(n & MC); /* first byte */
- for (i = 1; i < size; i++) {
- n >>= NB;
- buff[islittle ? i : size - 1 - i] = (char)(n & MC);
- }
- if (neg && size > SZINT) { /* negative number need sign extension? */
- for (i = SZINT; i < size; i++) /* correct extra bytes */
- buff[islittle ? i : size - 1 - i] = (char)MC;
- }
- luaL_addsize(b, size); /* add result to buffer */
-}
-
-
-/*
-** Copy 'size' bytes from 'src' to 'dest', correcting endianness if
-** given 'islittle' is different from native endianness.
-*/
-static void copywithendian (char *dest, const char *src,
- int size, int islittle) {
- if (islittle == nativeendian.little)
- memcpy(dest, src, size);
- else {
- dest += size - 1;
- while (size-- != 0)
- *(dest--) = *(src++);
- }
-}
-
-
-static int str_pack (lua_State *L) {
- luaL_Buffer b;
- Header h;
- const char *fmt = luaL_checkstring(L, 1); /* format string */
- int arg = 1; /* current argument to pack */
- size_t totalsize = 0; /* accumulate total size of result */
- initheader(L, &h);
- lua_pushnil(L); /* mark to separate arguments from string buffer */
- luaL_buffinit(L, &b);
- while (*fmt != '\0') {
- int size, ntoalign;
- KOption opt = getdetails(&h, totalsize, &fmt, &size, &ntoalign);
- totalsize += ntoalign + size;
- while (ntoalign-- > 0)
- luaL_addchar(&b, LUAL_PACKPADBYTE); /* fill alignment */
- arg++;
- switch (opt) {
- case Kint: { /* signed integers */
- lua_Integer n = luaL_checkinteger(L, arg);
- if (size < SZINT) { /* need overflow check? */
- lua_Integer lim = (lua_Integer)1 << ((size * NB) - 1);
- luaL_argcheck(L, -lim <= n && n < lim, arg, "integer overflow");
- }
- packint(&b, (lua_Unsigned)n, h.islittle, size, (n < 0));
- break;
- }
- case Kuint: { /* unsigned integers */
- lua_Integer n = luaL_checkinteger(L, arg);
- if (size < SZINT) /* need overflow check? */
- luaL_argcheck(L, (lua_Unsigned)n < ((lua_Unsigned)1 << (size * NB)),
- arg, "unsigned overflow");
- packint(&b, (lua_Unsigned)n, h.islittle, size, 0);
- break;
- }
- case Kfloat: { /* C float */
- float f = (float)luaL_checknumber(L, arg); /* get argument */
- char *buff = luaL_prepbuffsize(&b, sizeof(f));
- /* move 'f' to final result, correcting endianness if needed */
- copywithendian(buff, (char *)&f, sizeof(f), h.islittle);
- luaL_addsize(&b, size);
- break;
- }
- case Knumber: { /* Lua float */
- lua_Number f = luaL_checknumber(L, arg); /* get argument */
- char *buff = luaL_prepbuffsize(&b, sizeof(f));
- /* move 'f' to final result, correcting endianness if needed */
- copywithendian(buff, (char *)&f, sizeof(f), h.islittle);
- luaL_addsize(&b, size);
- break;
- }
- case Kdouble: { /* C double */
- double f = (double)luaL_checknumber(L, arg); /* get argument */
- char *buff = luaL_prepbuffsize(&b, sizeof(f));
- /* move 'f' to final result, correcting endianness if needed */
- copywithendian(buff, (char *)&f, sizeof(f), h.islittle);
- luaL_addsize(&b, size);
- break;
- }
- case Kchar: { /* fixed-size string */
- size_t len;
- const char *s = luaL_checklstring(L, arg, &len);
- luaL_argcheck(L, len <= (size_t)size, arg,
- "string longer than given size");
- luaL_addlstring(&b, s, len); /* add string */
- while (len++ < (size_t)size) /* pad extra space */
- luaL_addchar(&b, LUAL_PACKPADBYTE);
- break;
- }
- case Kstring: { /* strings with length count */
- size_t len;
- const char *s = luaL_checklstring(L, arg, &len);
- luaL_argcheck(L, size >= (int)sizeof(size_t) ||
- len < ((size_t)1 << (size * NB)),
- arg, "string length does not fit in given size");
- packint(&b, (lua_Unsigned)len, h.islittle, size, 0); /* pack length */
- luaL_addlstring(&b, s, len);
- totalsize += len;
- break;
- }
- case Kzstr: { /* zero-terminated string */
- size_t len;
- const char *s = luaL_checklstring(L, arg, &len);
- luaL_argcheck(L, strlen(s) == len, arg, "string contains zeros");
- luaL_addlstring(&b, s, len);
- luaL_addchar(&b, '\0'); /* add zero at the end */
- totalsize += len + 1;
- break;
- }
- case Kpadding: luaL_addchar(&b, LUAL_PACKPADBYTE); /* FALLTHROUGH */
- case Kpaddalign: case Knop:
- arg--; /* undo increment */
- break;
- }
- }
- luaL_pushresult(&b);
- return 1;
-}
-
-
-static int str_packsize (lua_State *L) {
- Header h;
- const char *fmt = luaL_checkstring(L, 1); /* format string */
- size_t totalsize = 0; /* accumulate total size of result */
- initheader(L, &h);
- while (*fmt != '\0') {
- int size, ntoalign;
- KOption opt = getdetails(&h, totalsize, &fmt, &size, &ntoalign);
- luaL_argcheck(L, opt != Kstring && opt != Kzstr, 1,
- "variable-length format");
- size += ntoalign; /* total space used by option */
- luaL_argcheck(L, totalsize <= MAXSIZE - size, 1,
- "format result too large");
- totalsize += size;
- }
- lua_pushinteger(L, (lua_Integer)totalsize);
- return 1;
-}
-
-
-/*
-** Unpack an integer with 'size' bytes and 'islittle' endianness.
-** If size is smaller than the size of a Lua integer and integer
-** is signed, must do sign extension (propagating the sign to the
-** higher bits); if size is larger than the size of a Lua integer,
-** it must check the unread bytes to see whether they do not cause an
-** overflow.
-*/
-static lua_Integer unpackint (lua_State *L, const char *str,
- int islittle, int size, int issigned) {
- lua_Unsigned res = 0;
- int i;
- int limit = (size <= SZINT) ? size : SZINT;
- for (i = limit - 1; i >= 0; i--) {
- res <<= NB;
- res |= (lua_Unsigned)(unsigned char)str[islittle ? i : size - 1 - i];
- }
- if (size < SZINT) { /* real size smaller than lua_Integer? */
- if (issigned) { /* needs sign extension? */
- lua_Unsigned mask = (lua_Unsigned)1 << (size*NB - 1);
- res = ((res ^ mask) - mask); /* do sign extension */
- }
- }
- else if (size > SZINT) { /* must check unread bytes */
- int mask = (!issigned || (lua_Integer)res >= 0) ? 0 : MC;
- for (i = limit; i < size; i++) {
- if (l_unlikely((unsigned char)str[islittle ? i : size - 1 - i] != mask))
- luaL_error(L, "%d-byte integer does not fit into Lua Integer", size);
- }
- }
- return (lua_Integer)res;
-}
-
-
-static int str_unpack (lua_State *L) {
- Header h;
- const char *fmt = luaL_checkstring(L, 1);
- size_t ld;
- const char *data = luaL_checklstring(L, 2, &ld);
- size_t pos = posrelatI(luaL_optinteger(L, 3, 1), ld) - 1;
- int n = 0; /* number of results */
- luaL_argcheck(L, pos <= ld, 3, "initial position out of string");
- initheader(L, &h);
- while (*fmt != '\0') {
- int size, ntoalign;
- KOption opt = getdetails(&h, pos, &fmt, &size, &ntoalign);
- luaL_argcheck(L, (size_t)ntoalign + size <= ld - pos, 2,
- "data string too short");
- pos += ntoalign; /* skip alignment */
- /* stack space for item + next position */
- luaL_checkstack(L, 2, "too many results");
- n++;
- switch (opt) {
- case Kint:
- case Kuint: {
- lua_Integer res = unpackint(L, data + pos, h.islittle, size,
- (opt == Kint));
- lua_pushinteger(L, res);
- break;
- }
- case Kfloat: {
- float f;
- copywithendian((char *)&f, data + pos, sizeof(f), h.islittle);
- lua_pushnumber(L, (lua_Number)f);
- break;
- }
- case Knumber: {
- lua_Number f;
- copywithendian((char *)&f, data + pos, sizeof(f), h.islittle);
- lua_pushnumber(L, f);
- break;
- }
- case Kdouble: {
- double f;
- copywithendian((char *)&f, data + pos, sizeof(f), h.islittle);
- lua_pushnumber(L, (lua_Number)f);
- break;
- }
- case Kchar: {
- lua_pushlstring(L, data + pos, size);
- break;
- }
- case Kstring: {
- size_t len = (size_t)unpackint(L, data + pos, h.islittle, size, 0);
- luaL_argcheck(L, len <= ld - pos - size, 2, "data string too short");
- lua_pushlstring(L, data + pos + size, len);
- pos += len; /* skip string */
- break;
- }
- case Kzstr: {
- size_t len = strlen(data + pos);
- luaL_argcheck(L, pos + len < ld, 2,
- "unfinished string for format 'z'");
- lua_pushlstring(L, data + pos, len);
- pos += len + 1; /* skip string plus final '\0' */
- break;
- }
- case Kpaddalign: case Kpadding: case Knop:
- n--; /* undo increment */
- break;
- }
- pos += size;
- }
- lua_pushinteger(L, pos + 1); /* next position */
- return n + 1;
-}
-
-/* }====================================================== */
-
-
-static const luaL_Reg strlib[] = {
- {"byte", str_byte},
- {"char", str_char},
- {"dump", str_dump},
- {"find", str_find},
- {"format", str_format},
- {"gmatch", gmatch},
- {"gsub", str_gsub},
- {"len", str_len},
- {"lower", str_lower},
- {"match", str_match},
- {"rep", str_rep},
- {"reverse", str_reverse},
- {"sub", str_sub},
- {"upper", str_upper},
- {"pack", str_pack},
- {"packsize", str_packsize},
- {"unpack", str_unpack},
- {NULL, NULL}
-};
-
-
-static void createmetatable (lua_State *L) {
- /* table to be metatable for strings */
- luaL_newlibtable(L, stringmetamethods);
- luaL_setfuncs(L, stringmetamethods, 0);
- lua_pushliteral(L, ""); /* dummy string */
- lua_pushvalue(L, -2); /* copy table */
- lua_setmetatable(L, -2); /* set table as metatable for strings */
- lua_pop(L, 1); /* pop dummy string */
- lua_pushvalue(L, -2); /* get string library */
- lua_setfield(L, -2, "__index"); /* metatable.__index = string */
- lua_pop(L, 1); /* pop metatable */
-}
-
-
-/*
-** Open string library
-*/
-LUAMOD_API int luaopen_string (lua_State *L) {
- luaL_newlib(L, strlib);
- createmetatable(L);
- return 1;
-}
-
diff --git a/lua-5.4.3/src/ltable.c b/lua-5.4.3/src/ltable.c
deleted file mode 100644
index 33c1ab3..0000000
--- a/lua-5.4.3/src/ltable.c
+++ /dev/null
@@ -1,971 +0,0 @@
-/*
-** $Id: ltable.c $
-** Lua tables (hash)
-** See Copyright Notice in lua.h
-*/
-
-#define ltable_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-/*
-** Implementation of tables (aka arrays, objects, or hash tables).
-** Tables keep its elements in two parts: an array part and a hash part.
-** Non-negative integer keys are all candidates to be kept in the array
-** part. The actual size of the array is the largest 'n' such that
-** more than half the slots between 1 and n are in use.
-** Hash uses a mix of chained scatter table with Brent's variation.
-** A main invariant of these tables is that, if an element is not
-** in its main position (i.e. the 'original' position that its hash gives
-** to it), then the colliding element is in its own main position.
-** Hence even when the load factor reaches 100%, performance remains good.
-*/
-
-#include
-#include
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "lvm.h"
-
-
-/*
-** MAXABITS is the largest integer such that MAXASIZE fits in an
-** unsigned int.
-*/
-#define MAXABITS cast_int(sizeof(int) * CHAR_BIT - 1)
-
-
-/*
-** MAXASIZE is the maximum size of the array part. It is the minimum
-** between 2^MAXABITS and the maximum size that, measured in bytes,
-** fits in a 'size_t'.
-*/
-#define MAXASIZE luaM_limitN(1u << MAXABITS, TValue)
-
-/*
-** MAXHBITS is the largest integer such that 2^MAXHBITS fits in a
-** signed int.
-*/
-#define MAXHBITS (MAXABITS - 1)
-
-
-/*
-** MAXHSIZE is the maximum size of the hash part. It is the minimum
-** between 2^MAXHBITS and the maximum size such that, measured in bytes,
-** it fits in a 'size_t'.
-*/
-#define MAXHSIZE luaM_limitN(1u << MAXHBITS, Node)
-
-
-/*
-** When the original hash value is good, hashing by a power of 2
-** avoids the cost of '%'.
-*/
-#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
-
-/*
-** for other types, it is better to avoid modulo by power of 2, as
-** they can have many 2 factors.
-*/
-#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
-
-
-#define hashstr(t,str) hashpow2(t, (str)->hash)
-#define hashboolean(t,p) hashpow2(t, p)
-
-#define hashint(t,i) hashpow2(t, i)
-
-
-#define hashpointer(t,p) hashmod(t, point2uint(p))
-
-
-#define dummynode (&dummynode_)
-
-static const Node dummynode_ = {
- {{NULL}, LUA_VEMPTY, /* value's value and type */
- LUA_VNIL, 0, {NULL}} /* key type, next, and key value */
-};
-
-
-static const TValue absentkey = {ABSTKEYCONSTANT};
-
-
-
-/*
-** Hash for floating-point numbers.
-** The main computation should be just
-** n = frexp(n, &i); return (n * INT_MAX) + i
-** but there are some numerical subtleties.
-** In a two-complement representation, INT_MAX does not has an exact
-** representation as a float, but INT_MIN does; because the absolute
-** value of 'frexp' is smaller than 1 (unless 'n' is inf/NaN), the
-** absolute value of the product 'frexp * -INT_MIN' is smaller or equal
-** to INT_MAX. Next, the use of 'unsigned int' avoids overflows when
-** adding 'i'; the use of '~u' (instead of '-u') avoids problems with
-** INT_MIN.
-*/
-#if !defined(l_hashfloat)
-static int l_hashfloat (lua_Number n) {
- int i;
- lua_Integer ni;
- n = l_mathop(frexp)(n, &i) * -cast_num(INT_MIN);
- if (!lua_numbertointeger(n, &ni)) { /* is 'n' inf/-inf/NaN? */
- lua_assert(luai_numisnan(n) || l_mathop(fabs)(n) == cast_num(HUGE_VAL));
- return 0;
- }
- else { /* normal case */
- unsigned int u = cast_uint(i) + cast_uint(ni);
- return cast_int(u <= cast_uint(INT_MAX) ? u : ~u);
- }
-}
-#endif
-
-
-/*
-** returns the 'main' position of an element in a table (that is,
-** the index of its hash value). The key comes broken (tag in 'ktt'
-** and value in 'vkl') so that we can call it on keys inserted into
-** nodes.
-*/
-static Node *mainposition (const Table *t, int ktt, const Value *kvl) {
- switch (withvariant(ktt)) {
- case LUA_VNUMINT: {
- lua_Integer key = ivalueraw(*kvl);
- return hashint(t, key);
- }
- case LUA_VNUMFLT: {
- lua_Number n = fltvalueraw(*kvl);
- return hashmod(t, l_hashfloat(n));
- }
- case LUA_VSHRSTR: {
- TString *ts = tsvalueraw(*kvl);
- return hashstr(t, ts);
- }
- case LUA_VLNGSTR: {
- TString *ts = tsvalueraw(*kvl);
- return hashpow2(t, luaS_hashlongstr(ts));
- }
- case LUA_VFALSE:
- return hashboolean(t, 0);
- case LUA_VTRUE:
- return hashboolean(t, 1);
- case LUA_VLIGHTUSERDATA: {
- void *p = pvalueraw(*kvl);
- return hashpointer(t, p);
- }
- case LUA_VLCF: {
- lua_CFunction f = fvalueraw(*kvl);
- return hashpointer(t, f);
- }
- default: {
- GCObject *o = gcvalueraw(*kvl);
- return hashpointer(t, o);
- }
- }
-}
-
-
-/*
-** Returns the main position of an element given as a 'TValue'
-*/
-static Node *mainpositionTV (const Table *t, const TValue *key) {
- return mainposition(t, rawtt(key), valraw(key));
-}
-
-
-/*
-** Check whether key 'k1' is equal to the key in node 'n2'. This
-** equality is raw, so there are no metamethods. Floats with integer
-** values have been normalized, so integers cannot be equal to
-** floats. It is assumed that 'eqshrstr' is simply pointer equality, so
-** that short strings are handled in the default case.
-** A true 'deadok' means to accept dead keys as equal to their original
-** values. All dead keys are compared in the default case, by pointer
-** identity. (Only collectable objects can produce dead keys.) Note that
-** dead long strings are also compared by identity.
-** Once a key is dead, its corresponding value may be collected, and
-** then another value can be created with the same address. If this
-** other value is given to 'next', 'equalkey' will signal a false
-** positive. In a regular traversal, this situation should never happen,
-** as all keys given to 'next' came from the table itself, and therefore
-** could not have been collected. Outside a regular traversal, we
-** have garbage in, garbage out. What is relevant is that this false
-** positive does not break anything. (In particular, 'next' will return
-** some other valid item on the table or nil.)
-*/
-static int equalkey (const TValue *k1, const Node *n2, int deadok) {
- if ((rawtt(k1) != keytt(n2)) && /* not the same variants? */
- !(deadok && keyisdead(n2) && iscollectable(k1)))
- return 0; /* cannot be same key */
- switch (keytt(n2)) {
- case LUA_VNIL: case LUA_VFALSE: case LUA_VTRUE:
- return 1;
- case LUA_VNUMINT:
- return (ivalue(k1) == keyival(n2));
- case LUA_VNUMFLT:
- return luai_numeq(fltvalue(k1), fltvalueraw(keyval(n2)));
- case LUA_VLIGHTUSERDATA:
- return pvalue(k1) == pvalueraw(keyval(n2));
- case LUA_VLCF:
- return fvalue(k1) == fvalueraw(keyval(n2));
- case ctb(LUA_VLNGSTR):
- return luaS_eqlngstr(tsvalue(k1), keystrval(n2));
- default:
- return gcvalue(k1) == gcvalueraw(keyval(n2));
- }
-}
-
-
-/*
-** True if value of 'alimit' is equal to the real size of the array
-** part of table 't'. (Otherwise, the array part must be larger than
-** 'alimit'.)
-*/
-#define limitequalsasize(t) (isrealasize(t) || ispow2((t)->alimit))
-
-
-/*
-** Returns the real size of the 'array' array
-*/
-LUAI_FUNC unsigned int luaH_realasize (const Table *t) {
- if (limitequalsasize(t))
- return t->alimit; /* this is the size */
- else {
- unsigned int size = t->alimit;
- /* compute the smallest power of 2 not smaller than 'n' */
- size |= (size >> 1);
- size |= (size >> 2);
- size |= (size >> 4);
- size |= (size >> 8);
- size |= (size >> 16);
-#if (UINT_MAX >> 30) > 3
- size |= (size >> 32); /* unsigned int has more than 32 bits */
-#endif
- size++;
- lua_assert(ispow2(size) && size/2 < t->alimit && t->alimit < size);
- return size;
- }
-}
-
-
-/*
-** Check whether real size of the array is a power of 2.
-** (If it is not, 'alimit' cannot be changed to any other value
-** without changing the real size.)
-*/
-static int ispow2realasize (const Table *t) {
- return (!isrealasize(t) || ispow2(t->alimit));
-}
-
-
-static unsigned int setlimittosize (Table *t) {
- t->alimit = luaH_realasize(t);
- setrealasize(t);
- return t->alimit;
-}
-
-
-#define limitasasize(t) check_exp(isrealasize(t), t->alimit)
-
-
-
-/*
-** "Generic" get version. (Not that generic: not valid for integers,
-** which may be in array part, nor for floats with integral values.)
-** See explanation about 'deadok' in function 'equalkey'.
-*/
-static const TValue *getgeneric (Table *t, const TValue *key, int deadok) {
- Node *n = mainpositionTV(t, key);
- for (;;) { /* check whether 'key' is somewhere in the chain */
- if (equalkey(key, n, deadok))
- return gval(n); /* that's it */
- else {
- int nx = gnext(n);
- if (nx == 0)
- return &absentkey; /* not found */
- n += nx;
- }
- }
-}
-
-
-/*
-** returns the index for 'k' if 'k' is an appropriate key to live in
-** the array part of a table, 0 otherwise.
-*/
-static unsigned int arrayindex (lua_Integer k) {
- if (l_castS2U(k) - 1u < MAXASIZE) /* 'k' in [1, MAXASIZE]? */
- return cast_uint(k); /* 'key' is an appropriate array index */
- else
- return 0;
-}
-
-
-/*
-** returns the index of a 'key' for table traversals. First goes all
-** elements in the array part, then elements in the hash part. The
-** beginning of a traversal is signaled by 0.
-*/
-static unsigned int findindex (lua_State *L, Table *t, TValue *key,
- unsigned int asize) {
- unsigned int i;
- if (ttisnil(key)) return 0; /* first iteration */
- i = ttisinteger(key) ? arrayindex(ivalue(key)) : 0;
- if (i - 1u < asize) /* is 'key' inside array part? */
- return i; /* yes; that's the index */
- else {
- const TValue *n = getgeneric(t, key, 1);
- if (l_unlikely(isabstkey(n)))
- luaG_runerror(L, "invalid key to 'next'"); /* key not found */
- i = cast_int(nodefromval(n) - gnode(t, 0)); /* key index in hash table */
- /* hash elements are numbered after array ones */
- return (i + 1) + asize;
- }
-}
-
-
-int luaH_next (lua_State *L, Table *t, StkId key) {
- unsigned int asize = luaH_realasize(t);
- unsigned int i = findindex(L, t, s2v(key), asize); /* find original key */
- for (; i < asize; i++) { /* try first array part */
- if (!isempty(&t->array[i])) { /* a non-empty entry? */
- setivalue(s2v(key), i + 1);
- setobj2s(L, key + 1, &t->array[i]);
- return 1;
- }
- }
- for (i -= asize; cast_int(i) < sizenode(t); i++) { /* hash part */
- if (!isempty(gval(gnode(t, i)))) { /* a non-empty entry? */
- Node *n = gnode(t, i);
- getnodekey(L, s2v(key), n);
- setobj2s(L, key + 1, gval(n));
- return 1;
- }
- }
- return 0; /* no more elements */
-}
-
-
-static void freehash (lua_State *L, Table *t) {
- if (!isdummy(t))
- luaM_freearray(L, t->node, cast_sizet(sizenode(t)));
-}
-
-
-/*
-** {=============================================================
-** Rehash
-** ==============================================================
-*/
-
-/*
-** Compute the optimal size for the array part of table 't'. 'nums' is a
-** "count array" where 'nums[i]' is the number of integers in the table
-** between 2^(i - 1) + 1 and 2^i. 'pna' enters with the total number of
-** integer keys in the table and leaves with the number of keys that
-** will go to the array part; return the optimal size. (The condition
-** 'twotoi > 0' in the for loop stops the loop if 'twotoi' overflows.)
-*/
-static unsigned int computesizes (unsigned int nums[], unsigned int *pna) {
- int i;
- unsigned int twotoi; /* 2^i (candidate for optimal size) */
- unsigned int a = 0; /* number of elements smaller than 2^i */
- unsigned int na = 0; /* number of elements to go to array part */
- unsigned int optimal = 0; /* optimal size for array part */
- /* loop while keys can fill more than half of total size */
- for (i = 0, twotoi = 1;
- twotoi > 0 && *pna > twotoi / 2;
- i++, twotoi *= 2) {
- a += nums[i];
- if (a > twotoi/2) { /* more than half elements present? */
- optimal = twotoi; /* optimal size (till now) */
- na = a; /* all elements up to 'optimal' will go to array part */
- }
- }
- lua_assert((optimal == 0 || optimal / 2 < na) && na <= optimal);
- *pna = na;
- return optimal;
-}
-
-
-static int countint (lua_Integer key, unsigned int *nums) {
- unsigned int k = arrayindex(key);
- if (k != 0) { /* is 'key' an appropriate array index? */
- nums[luaO_ceillog2(k)]++; /* count as such */
- return 1;
- }
- else
- return 0;
-}
-
-
-/*
-** Count keys in array part of table 't': Fill 'nums[i]' with
-** number of keys that will go into corresponding slice and return
-** total number of non-nil keys.
-*/
-static unsigned int numusearray (const Table *t, unsigned int *nums) {
- int lg;
- unsigned int ttlg; /* 2^lg */
- unsigned int ause = 0; /* summation of 'nums' */
- unsigned int i = 1; /* count to traverse all array keys */
- unsigned int asize = limitasasize(t); /* real array size */
- /* traverse each slice */
- for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) {
- unsigned int lc = 0; /* counter */
- unsigned int lim = ttlg;
- if (lim > asize) {
- lim = asize; /* adjust upper limit */
- if (i > lim)
- break; /* no more elements to count */
- }
- /* count elements in range (2^(lg - 1), 2^lg] */
- for (; i <= lim; i++) {
- if (!isempty(&t->array[i-1]))
- lc++;
- }
- nums[lg] += lc;
- ause += lc;
- }
- return ause;
-}
-
-
-static int numusehash (const Table *t, unsigned int *nums, unsigned int *pna) {
- int totaluse = 0; /* total number of elements */
- int ause = 0; /* elements added to 'nums' (can go to array part) */
- int i = sizenode(t);
- while (i--) {
- Node *n = &t->node[i];
- if (!isempty(gval(n))) {
- if (keyisinteger(n))
- ause += countint(keyival(n), nums);
- totaluse++;
- }
- }
- *pna += ause;
- return totaluse;
-}
-
-
-/*
-** Creates an array for the hash part of a table with the given
-** size, or reuses the dummy node if size is zero.
-** The computation for size overflow is in two steps: the first
-** comparison ensures that the shift in the second one does not
-** overflow.
-*/
-static void setnodevector (lua_State *L, Table *t, unsigned int size) {
- if (size == 0) { /* no elements to hash part? */
- t->node = cast(Node *, dummynode); /* use common 'dummynode' */
- t->lsizenode = 0;
- t->lastfree = NULL; /* signal that it is using dummy node */
- }
- else {
- int i;
- int lsize = luaO_ceillog2(size);
- if (lsize > MAXHBITS || (1u << lsize) > MAXHSIZE)
- luaG_runerror(L, "table overflow");
- size = twoto(lsize);
- t->node = luaM_newvector(L, size, Node);
- for (i = 0; i < (int)size; i++) {
- Node *n = gnode(t, i);
- gnext(n) = 0;
- setnilkey(n);
- setempty(gval(n));
- }
- t->lsizenode = cast_byte(lsize);
- t->lastfree = gnode(t, size); /* all positions are free */
- }
-}
-
-
-/*
-** (Re)insert all elements from the hash part of 'ot' into table 't'.
-*/
-static void reinsert (lua_State *L, Table *ot, Table *t) {
- int j;
- int size = sizenode(ot);
- for (j = 0; j < size; j++) {
- Node *old = gnode(ot, j);
- if (!isempty(gval(old))) {
- /* doesn't need barrier/invalidate cache, as entry was
- already present in the table */
- TValue k;
- getnodekey(L, &k, old);
- luaH_set(L, t, &k, gval(old));
- }
- }
-}
-
-
-/*
-** Exchange the hash part of 't1' and 't2'.
-*/
-static void exchangehashpart (Table *t1, Table *t2) {
- lu_byte lsizenode = t1->lsizenode;
- Node *node = t1->node;
- Node *lastfree = t1->lastfree;
- t1->lsizenode = t2->lsizenode;
- t1->node = t2->node;
- t1->lastfree = t2->lastfree;
- t2->lsizenode = lsizenode;
- t2->node = node;
- t2->lastfree = lastfree;
-}
-
-
-/*
-** Resize table 't' for the new given sizes. Both allocations (for
-** the hash part and for the array part) can fail, which creates some
-** subtleties. If the first allocation, for the hash part, fails, an
-** error is raised and that is it. Otherwise, it copies the elements from
-** the shrinking part of the array (if it is shrinking) into the new
-** hash. Then it reallocates the array part. If that fails, the table
-** is in its original state; the function frees the new hash part and then
-** raises the allocation error. Otherwise, it sets the new hash part
-** into the table, initializes the new part of the array (if any) with
-** nils and reinserts the elements of the old hash back into the new
-** parts of the table.
-*/
-void luaH_resize (lua_State *L, Table *t, unsigned int newasize,
- unsigned int nhsize) {
- unsigned int i;
- Table newt; /* to keep the new hash part */
- unsigned int oldasize = setlimittosize(t);
- TValue *newarray;
- /* create new hash part with appropriate size into 'newt' */
- setnodevector(L, &newt, nhsize);
- if (newasize < oldasize) { /* will array shrink? */
- t->alimit = newasize; /* pretend array has new size... */
- exchangehashpart(t, &newt); /* and new hash */
- /* re-insert into the new hash the elements from vanishing slice */
- for (i = newasize; i < oldasize; i++) {
- if (!isempty(&t->array[i]))
- luaH_setint(L, t, i + 1, &t->array[i]);
- }
- t->alimit = oldasize; /* restore current size... */
- exchangehashpart(t, &newt); /* and hash (in case of errors) */
- }
- /* allocate new array */
- newarray = luaM_reallocvector(L, t->array, oldasize, newasize, TValue);
- if (l_unlikely(newarray == NULL && newasize > 0)) { /* allocation failed? */
- freehash(L, &newt); /* release new hash part */
- luaM_error(L); /* raise error (with array unchanged) */
- }
- /* allocation ok; initialize new part of the array */
- exchangehashpart(t, &newt); /* 't' has the new hash ('newt' has the old) */
- t->array = newarray; /* set new array part */
- t->alimit = newasize;
- for (i = oldasize; i < newasize; i++) /* clear new slice of the array */
- setempty(&t->array[i]);
- /* re-insert elements from old hash part into new parts */
- reinsert(L, &newt, t); /* 'newt' now has the old hash */
- freehash(L, &newt); /* free old hash part */
-}
-
-
-void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) {
- int nsize = allocsizenode(t);
- luaH_resize(L, t, nasize, nsize);
-}
-
-/*
-** nums[i] = number of keys 'k' where 2^(i - 1) < k <= 2^i
-*/
-static void rehash (lua_State *L, Table *t, const TValue *ek) {
- unsigned int asize; /* optimal size for array part */
- unsigned int na; /* number of keys in the array part */
- unsigned int nums[MAXABITS + 1];
- int i;
- int totaluse;
- for (i = 0; i <= MAXABITS; i++) nums[i] = 0; /* reset counts */
- setlimittosize(t);
- na = numusearray(t, nums); /* count keys in array part */
- totaluse = na; /* all those keys are integer keys */
- totaluse += numusehash(t, nums, &na); /* count keys in hash part */
- /* count extra key */
- if (ttisinteger(ek))
- na += countint(ivalue(ek), nums);
- totaluse++;
- /* compute new size for array part */
- asize = computesizes(nums, &na);
- /* resize the table to new computed sizes */
- luaH_resize(L, t, asize, totaluse - na);
-}
-
-
-
-/*
-** }=============================================================
-*/
-
-
-Table *luaH_new (lua_State *L) {
- GCObject *o = luaC_newobj(L, LUA_VTABLE, sizeof(Table));
- Table *t = gco2t(o);
- t->metatable = NULL;
- t->flags = cast_byte(maskflags); /* table has no metamethod fields */
- t->array = NULL;
- t->alimit = 0;
- setnodevector(L, t, 0);
- return t;
-}
-
-
-void luaH_free (lua_State *L, Table *t) {
- freehash(L, t);
- luaM_freearray(L, t->array, luaH_realasize(t));
- luaM_free(L, t);
-}
-
-
-static Node *getfreepos (Table *t) {
- if (!isdummy(t)) {
- while (t->lastfree > t->node) {
- t->lastfree--;
- if (keyisnil(t->lastfree))
- return t->lastfree;
- }
- }
- return NULL; /* could not find a free place */
-}
-
-
-
-/*
-** inserts a new key into a hash table; first, check whether key's main
-** position is free. If not, check whether colliding node is in its main
-** position or not: if it is not, move colliding node to an empty place and
-** put new key in its main position; otherwise (colliding node is in its main
-** position), new key goes to an empty position.
-*/
-void luaH_newkey (lua_State *L, Table *t, const TValue *key, TValue *value) {
- Node *mp;
- TValue aux;
- if (l_unlikely(ttisnil(key)))
- luaG_runerror(L, "table index is nil");
- else if (ttisfloat(key)) {
- lua_Number f = fltvalue(key);
- lua_Integer k;
- if (luaV_flttointeger(f, &k, F2Ieq)) { /* does key fit in an integer? */
- setivalue(&aux, k);
- key = &aux; /* insert it as an integer */
- }
- else if (l_unlikely(luai_numisnan(f)))
- luaG_runerror(L, "table index is NaN");
- }
- if (ttisnil(value))
- return; /* do not insert nil values */
- mp = mainpositionTV(t, key);
- if (!isempty(gval(mp)) || isdummy(t)) { /* main position is taken? */
- Node *othern;
- Node *f = getfreepos(t); /* get a free place */
- if (f == NULL) { /* cannot find a free place? */
- rehash(L, t, key); /* grow table */
- /* whatever called 'newkey' takes care of TM cache */
- luaH_set(L, t, key, value); /* insert key into grown table */
- return;
- }
- lua_assert(!isdummy(t));
- othern = mainposition(t, keytt(mp), &keyval(mp));
- if (othern != mp) { /* is colliding node out of its main position? */
- /* yes; move colliding node into free position */
- while (othern + gnext(othern) != mp) /* find previous */
- othern += gnext(othern);
- gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */
- *f = *mp; /* copy colliding node into free pos. (mp->next also goes) */
- if (gnext(mp) != 0) {
- gnext(f) += cast_int(mp - f); /* correct 'next' */
- gnext(mp) = 0; /* now 'mp' is free */
- }
- setempty(gval(mp));
- }
- else { /* colliding node is in its own main position */
- /* new node will go into free position */
- if (gnext(mp) != 0)
- gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */
- else lua_assert(gnext(f) == 0);
- gnext(mp) = cast_int(f - mp);
- mp = f;
- }
- }
- setnodekey(L, mp, key);
- luaC_barrierback(L, obj2gco(t), key);
- lua_assert(isempty(gval(mp)));
- setobj2t(L, gval(mp), value);
-}
-
-
-/*
-** Search function for integers. If integer is inside 'alimit', get it
-** directly from the array part. Otherwise, if 'alimit' is not equal to
-** the real size of the array, key still can be in the array part. In
-** this case, try to avoid a call to 'luaH_realasize' when key is just
-** one more than the limit (so that it can be incremented without
-** changing the real size of the array).
-*/
-const TValue *luaH_getint (Table *t, lua_Integer key) {
- if (l_castS2U(key) - 1u < t->alimit) /* 'key' in [1, t->alimit]? */
- return &t->array[key - 1];
- else if (!limitequalsasize(t) && /* key still may be in the array part? */
- (l_castS2U(key) == t->alimit + 1 ||
- l_castS2U(key) - 1u < luaH_realasize(t))) {
- t->alimit = cast_uint(key); /* probably '#t' is here now */
- return &t->array[key - 1];
- }
- else {
- Node *n = hashint(t, key);
- for (;;) { /* check whether 'key' is somewhere in the chain */
- if (keyisinteger(n) && keyival(n) == key)
- return gval(n); /* that's it */
- else {
- int nx = gnext(n);
- if (nx == 0) break;
- n += nx;
- }
- }
- return &absentkey;
- }
-}
-
-
-/*
-** search function for short strings
-*/
-const TValue *luaH_getshortstr (Table *t, TString *key) {
- Node *n = hashstr(t, key);
- lua_assert(key->tt == LUA_VSHRSTR);
- for (;;) { /* check whether 'key' is somewhere in the chain */
- if (keyisshrstr(n) && eqshrstr(keystrval(n), key))
- return gval(n); /* that's it */
- else {
- int nx = gnext(n);
- if (nx == 0)
- return &absentkey; /* not found */
- n += nx;
- }
- }
-}
-
-
-const TValue *luaH_getstr (Table *t, TString *key) {
- if (key->tt == LUA_VSHRSTR)
- return luaH_getshortstr(t, key);
- else { /* for long strings, use generic case */
- TValue ko;
- setsvalue(cast(lua_State *, NULL), &ko, key);
- return getgeneric(t, &ko, 0);
- }
-}
-
-
-/*
-** main search function
-*/
-const TValue *luaH_get (Table *t, const TValue *key) {
- switch (ttypetag(key)) {
- case LUA_VSHRSTR: return luaH_getshortstr(t, tsvalue(key));
- case LUA_VNUMINT: return luaH_getint(t, ivalue(key));
- case LUA_VNIL: return &absentkey;
- case LUA_VNUMFLT: {
- lua_Integer k;
- if (luaV_flttointeger(fltvalue(key), &k, F2Ieq)) /* integral index? */
- return luaH_getint(t, k); /* use specialized version */
- /* else... */
- } /* FALLTHROUGH */
- default:
- return getgeneric(t, key, 0);
- }
-}
-
-
-/*
-** Finish a raw "set table" operation, where 'slot' is where the value
-** should have been (the result of a previous "get table").
-** Beware: when using this function you probably need to check a GC
-** barrier and invalidate the TM cache.
-*/
-void luaH_finishset (lua_State *L, Table *t, const TValue *key,
- const TValue *slot, TValue *value) {
- if (isabstkey(slot))
- luaH_newkey(L, t, key, value);
- else
- setobj2t(L, cast(TValue *, slot), value);
-}
-
-
-/*
-** beware: when using this function you probably need to check a GC
-** barrier and invalidate the TM cache.
-*/
-void luaH_set (lua_State *L, Table *t, const TValue *key, TValue *value) {
- const TValue *slot = luaH_get(t, key);
- luaH_finishset(L, t, key, slot, value);
-}
-
-
-void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
- const TValue *p = luaH_getint(t, key);
- if (isabstkey(p)) {
- TValue k;
- setivalue(&k, key);
- luaH_newkey(L, t, &k, value);
- }
- else
- setobj2t(L, cast(TValue *, p), value);
-}
-
-
-/*
-** Try to find a boundary in the hash part of table 't'. From the
-** caller, we know that 'j' is zero or present and that 'j + 1' is
-** present. We want to find a larger key that is absent from the
-** table, so that we can do a binary search between the two keys to
-** find a boundary. We keep doubling 'j' until we get an absent index.
-** If the doubling would overflow, we try LUA_MAXINTEGER. If it is
-** absent, we are ready for the binary search. ('j', being max integer,
-** is larger or equal to 'i', but it cannot be equal because it is
-** absent while 'i' is present; so 'j > i'.) Otherwise, 'j' is a
-** boundary. ('j + 1' cannot be a present integer key because it is
-** not a valid integer in Lua.)
-*/
-static lua_Unsigned hash_search (Table *t, lua_Unsigned j) {
- lua_Unsigned i;
- if (j == 0) j++; /* the caller ensures 'j + 1' is present */
- do {
- i = j; /* 'i' is a present index */
- if (j <= l_castS2U(LUA_MAXINTEGER) / 2)
- j *= 2;
- else {
- j = LUA_MAXINTEGER;
- if (isempty(luaH_getint(t, j))) /* t[j] not present? */
- break; /* 'j' now is an absent index */
- else /* weird case */
- return j; /* well, max integer is a boundary... */
- }
- } while (!isempty(luaH_getint(t, j))); /* repeat until an absent t[j] */
- /* i < j && t[i] present && t[j] absent */
- while (j - i > 1u) { /* do a binary search between them */
- lua_Unsigned m = (i + j) / 2;
- if (isempty(luaH_getint(t, m))) j = m;
- else i = m;
- }
- return i;
-}
-
-
-static unsigned int binsearch (const TValue *array, unsigned int i,
- unsigned int j) {
- while (j - i > 1u) { /* binary search */
- unsigned int m = (i + j) / 2;
- if (isempty(&array[m - 1])) j = m;
- else i = m;
- }
- return i;
-}
-
-
-/*
-** Try to find a boundary in table 't'. (A 'boundary' is an integer index
-** such that t[i] is present and t[i+1] is absent, or 0 if t[1] is absent
-** and 'maxinteger' if t[maxinteger] is present.)
-** (In the next explanation, we use Lua indices, that is, with base 1.
-** The code itself uses base 0 when indexing the array part of the table.)
-** The code starts with 'limit = t->alimit', a position in the array
-** part that may be a boundary.
-**
-** (1) If 't[limit]' is empty, there must be a boundary before it.
-** As a common case (e.g., after 't[#t]=nil'), check whether 'limit-1'
-** is present. If so, it is a boundary. Otherwise, do a binary search
-** between 0 and limit to find a boundary. In both cases, try to
-** use this boundary as the new 'alimit', as a hint for the next call.
-**
-** (2) If 't[limit]' is not empty and the array has more elements
-** after 'limit', try to find a boundary there. Again, try first
-** the special case (which should be quite frequent) where 'limit+1'
-** is empty, so that 'limit' is a boundary. Otherwise, check the
-** last element of the array part. If it is empty, there must be a
-** boundary between the old limit (present) and the last element
-** (absent), which is found with a binary search. (This boundary always
-** can be a new limit.)
-**
-** (3) The last case is when there are no elements in the array part
-** (limit == 0) or its last element (the new limit) is present.
-** In this case, must check the hash part. If there is no hash part
-** or 'limit+1' is absent, 'limit' is a boundary. Otherwise, call
-** 'hash_search' to find a boundary in the hash part of the table.
-** (In those cases, the boundary is not inside the array part, and
-** therefore cannot be used as a new limit.)
-*/
-lua_Unsigned luaH_getn (Table *t) {
- unsigned int limit = t->alimit;
- if (limit > 0 && isempty(&t->array[limit - 1])) { /* (1)? */
- /* there must be a boundary before 'limit' */
- if (limit >= 2 && !isempty(&t->array[limit - 2])) {
- /* 'limit - 1' is a boundary; can it be a new limit? */
- if (ispow2realasize(t) && !ispow2(limit - 1)) {
- t->alimit = limit - 1;
- setnorealasize(t); /* now 'alimit' is not the real size */
- }
- return limit - 1;
- }
- else { /* must search for a boundary in [0, limit] */
- unsigned int boundary = binsearch(t->array, 0, limit);
- /* can this boundary represent the real size of the array? */
- if (ispow2realasize(t) && boundary > luaH_realasize(t) / 2) {
- t->alimit = boundary; /* use it as the new limit */
- setnorealasize(t);
- }
- return boundary;
- }
- }
- /* 'limit' is zero or present in table */
- if (!limitequalsasize(t)) { /* (2)? */
- /* 'limit' > 0 and array has more elements after 'limit' */
- if (isempty(&t->array[limit])) /* 'limit + 1' is empty? */
- return limit; /* this is the boundary */
- /* else, try last element in the array */
- limit = luaH_realasize(t);
- if (isempty(&t->array[limit - 1])) { /* empty? */
- /* there must be a boundary in the array after old limit,
- and it must be a valid new limit */
- unsigned int boundary = binsearch(t->array, t->alimit, limit);
- t->alimit = boundary;
- return boundary;
- }
- /* else, new limit is present in the table; check the hash part */
- }
- /* (3) 'limit' is the last element and either is zero or present in table */
- lua_assert(limit == luaH_realasize(t) &&
- (limit == 0 || !isempty(&t->array[limit - 1])));
- if (isdummy(t) || isempty(luaH_getint(t, cast(lua_Integer, limit + 1))))
- return limit; /* 'limit + 1' is absent */
- else /* 'limit + 1' is also present */
- return hash_search(t, limit);
-}
-
-
-
-#if defined(LUA_DEBUG)
-
-/* export these functions for the test library */
-
-Node *luaH_mainposition (const Table *t, const TValue *key) {
- return mainpositionTV(t, key);
-}
-
-int luaH_isdummy (const Table *t) { return isdummy(t); }
-
-#endif
diff --git a/lua-5.4.3/src/ltable.h b/lua-5.4.3/src/ltable.h
deleted file mode 100644
index 7bbbcb2..0000000
--- a/lua-5.4.3/src/ltable.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
-** $Id: ltable.h $
-** Lua tables (hash)
-** See Copyright Notice in lua.h
-*/
-
-#ifndef ltable_h
-#define ltable_h
-
-#include "lobject.h"
-
-
-#define gnode(t,i) (&(t)->node[i])
-#define gval(n) (&(n)->i_val)
-#define gnext(n) ((n)->u.next)
-
-
-/*
-** Clear all bits of fast-access metamethods, which means that the table
-** may have any of these metamethods. (First access that fails after the
-** clearing will set the bit again.)
-*/
-#define invalidateTMcache(t) ((t)->flags &= ~maskflags)
-
-
-/* true when 't' is using 'dummynode' as its hash part */
-#define isdummy(t) ((t)->lastfree == NULL)
-
-
-/* allocated size for hash nodes */
-#define allocsizenode(t) (isdummy(t) ? 0 : sizenode(t))
-
-
-/* returns the Node, given the value of a table entry */
-#define nodefromval(v) cast(Node *, (v))
-
-
-LUAI_FUNC const TValue *luaH_getint (Table *t, lua_Integer key);
-LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,
- TValue *value);
-LUAI_FUNC const TValue *luaH_getshortstr (Table *t, TString *key);
-LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
-LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
-LUAI_FUNC void luaH_newkey (lua_State *L, Table *t, const TValue *key,
- TValue *value);
-LUAI_FUNC void luaH_set (lua_State *L, Table *t, const TValue *key,
- TValue *value);
-LUAI_FUNC void luaH_finishset (lua_State *L, Table *t, const TValue *key,
- const TValue *slot, TValue *value);
-LUAI_FUNC Table *luaH_new (lua_State *L);
-LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
- unsigned int nhsize);
-LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize);
-LUAI_FUNC void luaH_free (lua_State *L, Table *t);
-LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
-LUAI_FUNC lua_Unsigned luaH_getn (Table *t);
-LUAI_FUNC unsigned int luaH_realasize (const Table *t);
-
-
-#if defined(LUA_DEBUG)
-LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
-LUAI_FUNC int luaH_isdummy (const Table *t);
-#endif
-
-
-#endif
diff --git a/lua-5.4.3/src/ltablib.c b/lua-5.4.3/src/ltablib.c
deleted file mode 100644
index d80eb80..0000000
--- a/lua-5.4.3/src/ltablib.c
+++ /dev/null
@@ -1,429 +0,0 @@
-/*
-** $Id: ltablib.c $
-** Library for Table Manipulation
-** See Copyright Notice in lua.h
-*/
-
-#define ltablib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-/*
-** Operations that an object must define to mimic a table
-** (some functions only need some of them)
-*/
-#define TAB_R 1 /* read */
-#define TAB_W 2 /* write */
-#define TAB_L 4 /* length */
-#define TAB_RW (TAB_R | TAB_W) /* read/write */
-
-
-#define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n))
-
-
-static int checkfield (lua_State *L, const char *key, int n) {
- lua_pushstring(L, key);
- return (lua_rawget(L, -n) != LUA_TNIL);
-}
-
-
-/*
-** Check that 'arg' either is a table or can behave like one (that is,
-** has a metatable with the required metamethods)
-*/
-static void checktab (lua_State *L, int arg, int what) {
- if (lua_type(L, arg) != LUA_TTABLE) { /* is it not a table? */
- int n = 1; /* number of elements to pop */
- if (lua_getmetatable(L, arg) && /* must have metatable */
- (!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
- (!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
- (!(what & TAB_L) || checkfield(L, "__len", ++n))) {
- lua_pop(L, n); /* pop metatable and tested metamethods */
- }
- else
- luaL_checktype(L, arg, LUA_TTABLE); /* force an error */
- }
-}
-
-
-static int tinsert (lua_State *L) {
- lua_Integer e = aux_getn(L, 1, TAB_RW) + 1; /* first empty element */
- lua_Integer pos; /* where to insert new element */
- switch (lua_gettop(L)) {
- case 2: { /* called with only 2 arguments */
- pos = e; /* insert new element at the end */
- break;
- }
- case 3: {
- lua_Integer i;
- pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
- /* check whether 'pos' is in [1, e] */
- luaL_argcheck(L, (lua_Unsigned)pos - 1u < (lua_Unsigned)e, 2,
- "position out of bounds");
- for (i = e; i > pos; i--) { /* move up elements */
- lua_geti(L, 1, i - 1);
- lua_seti(L, 1, i); /* t[i] = t[i - 1] */
- }
- break;
- }
- default: {
- return luaL_error(L, "wrong number of arguments to 'insert'");
- }
- }
- lua_seti(L, 1, pos); /* t[pos] = v */
- return 0;
-}
-
-
-static int tremove (lua_State *L) {
- lua_Integer size = aux_getn(L, 1, TAB_RW);
- lua_Integer pos = luaL_optinteger(L, 2, size);
- if (pos != size) /* validate 'pos' if given */
- /* check whether 'pos' is in [1, size + 1] */
- luaL_argcheck(L, (lua_Unsigned)pos - 1u <= (lua_Unsigned)size, 1,
- "position out of bounds");
- lua_geti(L, 1, pos); /* result = t[pos] */
- for ( ; pos < size; pos++) {
- lua_geti(L, 1, pos + 1);
- lua_seti(L, 1, pos); /* t[pos] = t[pos + 1] */
- }
- lua_pushnil(L);
- lua_seti(L, 1, pos); /* remove entry t[pos] */
- return 1;
-}
-
-
-/*
-** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
-** possible, copy in increasing order, which is better for rehashing.
-** "possible" means destination after original range, or smaller
-** than origin, or copying to another table.
-*/
-static int tmove (lua_State *L) {
- lua_Integer f = luaL_checkinteger(L, 2);
- lua_Integer e = luaL_checkinteger(L, 3);
- lua_Integer t = luaL_checkinteger(L, 4);
- int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */
- checktab(L, 1, TAB_R);
- checktab(L, tt, TAB_W);
- if (e >= f) { /* otherwise, nothing to move */
- lua_Integer n, i;
- luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
- "too many elements to move");
- n = e - f + 1; /* number of elements to move */
- luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
- "destination wrap around");
- if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
- for (i = 0; i < n; i++) {
- lua_geti(L, 1, f + i);
- lua_seti(L, tt, t + i);
- }
- }
- else {
- for (i = n - 1; i >= 0; i--) {
- lua_geti(L, 1, f + i);
- lua_seti(L, tt, t + i);
- }
- }
- }
- lua_pushvalue(L, tt); /* return destination table */
- return 1;
-}
-
-
-static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
- lua_geti(L, 1, i);
- if (l_unlikely(!lua_isstring(L, -1)))
- luaL_error(L, "invalid value (%s) at index %I in table for 'concat'",
- luaL_typename(L, -1), i);
- luaL_addvalue(b);
-}
-
-
-static int tconcat (lua_State *L) {
- luaL_Buffer b;
- lua_Integer last = aux_getn(L, 1, TAB_R);
- size_t lsep;
- const char *sep = luaL_optlstring(L, 2, "", &lsep);
- lua_Integer i = luaL_optinteger(L, 3, 1);
- last = luaL_optinteger(L, 4, last);
- luaL_buffinit(L, &b);
- for (; i < last; i++) {
- addfield(L, &b, i);
- luaL_addlstring(&b, sep, lsep);
- }
- if (i == last) /* add last value (if interval was not empty) */
- addfield(L, &b, i);
- luaL_pushresult(&b);
- return 1;
-}
-
-
-/*
-** {======================================================
-** Pack/unpack
-** =======================================================
-*/
-
-static int tpack (lua_State *L) {
- int i;
- int n = lua_gettop(L); /* number of elements to pack */
- lua_createtable(L, n, 1); /* create result table */
- lua_insert(L, 1); /* put it at index 1 */
- for (i = n; i >= 1; i--) /* assign elements */
- lua_seti(L, 1, i);
- lua_pushinteger(L, n);
- lua_setfield(L, 1, "n"); /* t.n = number of elements */
- return 1; /* return table */
-}
-
-
-static int tunpack (lua_State *L) {
- lua_Unsigned n;
- lua_Integer i = luaL_optinteger(L, 2, 1);
- lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
- if (i > e) return 0; /* empty range */
- n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */
- if (l_unlikely(n >= (unsigned int)INT_MAX ||
- !lua_checkstack(L, (int)(++n))))
- return luaL_error(L, "too many results to unpack");
- for (; i < e; i++) { /* push arg[i..e - 1] (to avoid overflows) */
- lua_geti(L, 1, i);
- }
- lua_geti(L, 1, e); /* push last element */
- return (int)n;
-}
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** Quicksort
-** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
-** Addison-Wesley, 1993.)
-** =======================================================
-*/
-
-
-/* type for array indices */
-typedef unsigned int IdxT;
-
-
-/*
-** Produce a "random" 'unsigned int' to randomize pivot choice. This
-** macro is used only when 'sort' detects a big imbalance in the result
-** of a partition. (If you don't want/need this "randomness", ~0 is a
-** good choice.)
-*/
-#if !defined(l_randomizePivot) /* { */
-
-#include
-
-/* size of 'e' measured in number of 'unsigned int's */
-#define sof(e) (sizeof(e) / sizeof(unsigned int))
-
-/*
-** Use 'time' and 'clock' as sources of "randomness". Because we don't
-** know the types 'clock_t' and 'time_t', we cannot cast them to
-** anything without risking overflows. A safe way to use their values
-** is to copy them to an array of a known type and use the array values.
-*/
-static unsigned int l_randomizePivot (void) {
- clock_t c = clock();
- time_t t = time(NULL);
- unsigned int buff[sof(c) + sof(t)];
- unsigned int i, rnd = 0;
- memcpy(buff, &c, sof(c) * sizeof(unsigned int));
- memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
- for (i = 0; i < sof(buff); i++)
- rnd += buff[i];
- return rnd;
-}
-
-#endif /* } */
-
-
-/* arrays larger than 'RANLIMIT' may use randomized pivots */
-#define RANLIMIT 100u
-
-
-static void set2 (lua_State *L, IdxT i, IdxT j) {
- lua_seti(L, 1, i);
- lua_seti(L, 1, j);
-}
-
-
-/*
-** Return true iff value at stack index 'a' is less than the value at
-** index 'b' (according to the order of the sort).
-*/
-static int sort_comp (lua_State *L, int a, int b) {
- if (lua_isnil(L, 2)) /* no function? */
- return lua_compare(L, a, b, LUA_OPLT); /* a < b */
- else { /* function */
- int res;
- lua_pushvalue(L, 2); /* push function */
- lua_pushvalue(L, a-1); /* -1 to compensate function */
- lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
- lua_call(L, 2, 1); /* call function */
- res = lua_toboolean(L, -1); /* get result */
- lua_pop(L, 1); /* pop result */
- return res;
- }
-}
-
-
-/*
-** Does the partition: Pivot P is at the top of the stack.
-** precondition: a[lo] <= P == a[up-1] <= a[up],
-** so it only needs to do the partition from lo + 1 to up - 2.
-** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
-** returns 'i'.
-*/
-static IdxT partition (lua_State *L, IdxT lo, IdxT up) {
- IdxT i = lo; /* will be incremented before first use */
- IdxT j = up - 1; /* will be decremented before first use */
- /* loop invariant: a[lo .. i] <= P <= a[j .. up] */
- for (;;) {
- /* next loop: repeat ++i while a[i] < P */
- while ((void)lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
- if (l_unlikely(i == up - 1)) /* a[i] < P but a[up - 1] == P ?? */
- luaL_error(L, "invalid order function for sorting");
- lua_pop(L, 1); /* remove a[i] */
- }
- /* after the loop, a[i] >= P and a[lo .. i - 1] < P */
- /* next loop: repeat --j while P < a[j] */
- while ((void)lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
- if (l_unlikely(j < i)) /* j < i but a[j] > P ?? */
- luaL_error(L, "invalid order function for sorting");
- lua_pop(L, 1); /* remove a[j] */
- }
- /* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
- if (j < i) { /* no elements out of place? */
- /* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
- lua_pop(L, 1); /* pop a[j] */
- /* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
- set2(L, up - 1, i);
- return i;
- }
- /* otherwise, swap a[i] - a[j] to restore invariant and repeat */
- set2(L, i, j);
- }
-}
-
-
-/*
-** Choose an element in the middle (2nd-3th quarters) of [lo,up]
-** "randomized" by 'rnd'
-*/
-static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) {
- IdxT r4 = (up - lo) / 4; /* range/4 */
- IdxT p = rnd % (r4 * 2) + (lo + r4);
- lua_assert(lo + r4 <= p && p <= up - r4);
- return p;
-}
-
-
-/*
-** Quicksort algorithm (recursive function)
-*/
-static void auxsort (lua_State *L, IdxT lo, IdxT up,
- unsigned int rnd) {
- while (lo < up) { /* loop for tail recursion */
- IdxT p; /* Pivot index */
- IdxT n; /* to be used later */
- /* sort elements 'lo', 'p', and 'up' */
- lua_geti(L, 1, lo);
- lua_geti(L, 1, up);
- if (sort_comp(L, -1, -2)) /* a[up] < a[lo]? */
- set2(L, lo, up); /* swap a[lo] - a[up] */
- else
- lua_pop(L, 2); /* remove both values */
- if (up - lo == 1) /* only 2 elements? */
- return; /* already sorted */
- if (up - lo < RANLIMIT || rnd == 0) /* small interval or no randomize? */
- p = (lo + up)/2; /* middle element is a good pivot */
- else /* for larger intervals, it is worth a random pivot */
- p = choosePivot(lo, up, rnd);
- lua_geti(L, 1, p);
- lua_geti(L, 1, lo);
- if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */
- set2(L, p, lo); /* swap a[p] - a[lo] */
- else {
- lua_pop(L, 1); /* remove a[lo] */
- lua_geti(L, 1, up);
- if (sort_comp(L, -1, -2)) /* a[up] < a[p]? */
- set2(L, p, up); /* swap a[up] - a[p] */
- else
- lua_pop(L, 2);
- }
- if (up - lo == 2) /* only 3 elements? */
- return; /* already sorted */
- lua_geti(L, 1, p); /* get middle element (Pivot) */
- lua_pushvalue(L, -1); /* push Pivot */
- lua_geti(L, 1, up - 1); /* push a[up - 1] */
- set2(L, p, up - 1); /* swap Pivot (a[p]) with a[up - 1] */
- p = partition(L, lo, up);
- /* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
- if (p - lo < up - p) { /* lower interval is smaller? */
- auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */
- n = p - lo; /* size of smaller interval */
- lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */
- }
- else {
- auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */
- n = up - p; /* size of smaller interval */
- up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */
- }
- if ((up - lo) / 128 > n) /* partition too imbalanced? */
- rnd = l_randomizePivot(); /* try a new randomization */
- } /* tail call auxsort(L, lo, up, rnd) */
-}
-
-
-static int sort (lua_State *L) {
- lua_Integer n = aux_getn(L, 1, TAB_RW);
- if (n > 1) { /* non-trivial interval? */
- luaL_argcheck(L, n < INT_MAX, 1, "array too big");
- if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
- luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */
- lua_settop(L, 2); /* make sure there are two arguments */
- auxsort(L, 1, (IdxT)n, 0);
- }
- return 0;
-}
-
-/* }====================================================== */
-
-
-static const luaL_Reg tab_funcs[] = {
- {"concat", tconcat},
- {"insert", tinsert},
- {"pack", tpack},
- {"unpack", tunpack},
- {"remove", tremove},
- {"move", tmove},
- {"sort", sort},
- {NULL, NULL}
-};
-
-
-LUAMOD_API int luaopen_table (lua_State *L) {
- luaL_newlib(L, tab_funcs);
- return 1;
-}
-
diff --git a/lua-5.4.3/src/ltm.c b/lua-5.4.3/src/ltm.c
deleted file mode 100644
index b657b78..0000000
--- a/lua-5.4.3/src/ltm.c
+++ /dev/null
@@ -1,271 +0,0 @@
-/*
-** $Id: ltm.c $
-** Tag methods
-** See Copyright Notice in lua.h
-*/
-
-#define ltm_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lgc.h"
-#include "lobject.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-#include "lvm.h"
-
-
-static const char udatatypename[] = "userdata";
-
-LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTYPES] = {
- "no value",
- "nil", "boolean", udatatypename, "number",
- "string", "table", "function", udatatypename, "thread",
- "upvalue", "proto" /* these last cases are used for tests only */
-};
-
-
-void luaT_init (lua_State *L) {
- static const char *const luaT_eventname[] = { /* ORDER TM */
- "__index", "__newindex",
- "__gc", "__mode", "__len", "__eq",
- "__add", "__sub", "__mul", "__mod", "__pow",
- "__div", "__idiv",
- "__band", "__bor", "__bxor", "__shl", "__shr",
- "__unm", "__bnot", "__lt", "__le",
- "__concat", "__call", "__close"
- };
- int i;
- for (i=0; itmname[i] = luaS_new(L, luaT_eventname[i]);
- luaC_fix(L, obj2gco(G(L)->tmname[i])); /* never collect these names */
- }
-}
-
-
-/*
-** function to be used with macro "fasttm": optimized for absence of
-** tag methods
-*/
-const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
- const TValue *tm = luaH_getshortstr(events, ename);
- lua_assert(event <= TM_EQ);
- if (notm(tm)) { /* no tag method? */
- events->flags |= cast_byte(1u<metatable;
- break;
- case LUA_TUSERDATA:
- mt = uvalue(o)->metatable;
- break;
- default:
- mt = G(L)->mt[ttype(o)];
- }
- return (mt ? luaH_getshortstr(mt, G(L)->tmname[event]) : &G(L)->nilvalue);
-}
-
-
-/*
-** Return the name of the type of an object. For tables and userdata
-** with metatable, use their '__name' metafield, if present.
-*/
-const char *luaT_objtypename (lua_State *L, const TValue *o) {
- Table *mt;
- if ((ttistable(o) && (mt = hvalue(o)->metatable) != NULL) ||
- (ttisfulluserdata(o) && (mt = uvalue(o)->metatable) != NULL)) {
- const TValue *name = luaH_getshortstr(mt, luaS_new(L, "__name"));
- if (ttisstring(name)) /* is '__name' a string? */
- return getstr(tsvalue(name)); /* use it as type name */
- }
- return ttypename(ttype(o)); /* else use standard type name */
-}
-
-
-void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
- const TValue *p2, const TValue *p3) {
- StkId func = L->top;
- setobj2s(L, func, f); /* push function (assume EXTRA_STACK) */
- setobj2s(L, func + 1, p1); /* 1st argument */
- setobj2s(L, func + 2, p2); /* 2nd argument */
- setobj2s(L, func + 3, p3); /* 3rd argument */
- L->top = func + 4;
- /* metamethod may yield only when called from Lua code */
- if (isLuacode(L->ci))
- luaD_call(L, func, 0);
- else
- luaD_callnoyield(L, func, 0);
-}
-
-
-void luaT_callTMres (lua_State *L, const TValue *f, const TValue *p1,
- const TValue *p2, StkId res) {
- ptrdiff_t result = savestack(L, res);
- StkId func = L->top;
- setobj2s(L, func, f); /* push function (assume EXTRA_STACK) */
- setobj2s(L, func + 1, p1); /* 1st argument */
- setobj2s(L, func + 2, p2); /* 2nd argument */
- L->top += 3;
- /* metamethod may yield only when called from Lua code */
- if (isLuacode(L->ci))
- luaD_call(L, func, 1);
- else
- luaD_callnoyield(L, func, 1);
- res = restorestack(L, result);
- setobjs2s(L, res, --L->top); /* move result to its place */
-}
-
-
-static int callbinTM (lua_State *L, const TValue *p1, const TValue *p2,
- StkId res, TMS event) {
- const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */
- if (notm(tm))
- tm = luaT_gettmbyobj(L, p2, event); /* try second operand */
- if (notm(tm)) return 0;
- luaT_callTMres(L, tm, p1, p2, res);
- return 1;
-}
-
-
-void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
- StkId res, TMS event) {
- if (l_unlikely(!callbinTM(L, p1, p2, res, event))) {
- switch (event) {
- case TM_BAND: case TM_BOR: case TM_BXOR:
- case TM_SHL: case TM_SHR: case TM_BNOT: {
- if (ttisnumber(p1) && ttisnumber(p2))
- luaG_tointerror(L, p1, p2);
- else
- luaG_opinterror(L, p1, p2, "perform bitwise operation on");
- }
- /* calls never return, but to avoid warnings: *//* FALLTHROUGH */
- default:
- luaG_opinterror(L, p1, p2, "perform arithmetic on");
- }
- }
-}
-
-
-void luaT_tryconcatTM (lua_State *L) {
- StkId top = L->top;
- if (l_unlikely(!callbinTM(L, s2v(top - 2), s2v(top - 1), top - 2,
- TM_CONCAT)))
- luaG_concaterror(L, s2v(top - 2), s2v(top - 1));
-}
-
-
-void luaT_trybinassocTM (lua_State *L, const TValue *p1, const TValue *p2,
- int flip, StkId res, TMS event) {
- if (flip)
- luaT_trybinTM(L, p2, p1, res, event);
- else
- luaT_trybinTM(L, p1, p2, res, event);
-}
-
-
-void luaT_trybiniTM (lua_State *L, const TValue *p1, lua_Integer i2,
- int flip, StkId res, TMS event) {
- TValue aux;
- setivalue(&aux, i2);
- luaT_trybinassocTM(L, p1, &aux, flip, res, event);
-}
-
-
-/*
-** Calls an order tag method.
-** For lessequal, LUA_COMPAT_LT_LE keeps compatibility with old
-** behavior: if there is no '__le', try '__lt', based on l <= r iff
-** !(r < l) (assuming a total order). If the metamethod yields during
-** this substitution, the continuation has to know about it (to negate
-** the result of rtop, event)) /* try original event */
- return !l_isfalse(s2v(L->top));
-#if defined(LUA_COMPAT_LT_LE)
- else if (event == TM_LE) {
- /* try '!(p2 < p1)' for '(p1 <= p2)' */
- L->ci->callstatus |= CIST_LEQ; /* mark it is doing 'lt' for 'le' */
- if (callbinTM(L, p2, p1, L->top, TM_LT)) {
- L->ci->callstatus ^= CIST_LEQ; /* clear mark */
- return l_isfalse(s2v(L->top));
- }
- /* else error will remove this 'ci'; no need to clear mark */
- }
-#endif
- luaG_ordererror(L, p1, p2); /* no metamethod found */
- return 0; /* to avoid warnings */
-}
-
-
-int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
- int flip, int isfloat, TMS event) {
- TValue aux; const TValue *p2;
- if (isfloat) {
- setfltvalue(&aux, cast_num(v2));
- }
- else
- setivalue(&aux, v2);
- if (flip) { /* arguments were exchanged? */
- p2 = p1; p1 = &aux; /* correct them */
- }
- else
- p2 = &aux;
- return luaT_callorderTM(L, p1, p2, event);
-}
-
-
-void luaT_adjustvarargs (lua_State *L, int nfixparams, CallInfo *ci,
- const Proto *p) {
- int i;
- int actual = cast_int(L->top - ci->func) - 1; /* number of arguments */
- int nextra = actual - nfixparams; /* number of extra arguments */
- ci->u.l.nextraargs = nextra;
- luaD_checkstack(L, p->maxstacksize + 1);
- /* copy function to the top of the stack */
- setobjs2s(L, L->top++, ci->func);
- /* move fixed parameters to the top of the stack */
- for (i = 1; i <= nfixparams; i++) {
- setobjs2s(L, L->top++, ci->func + i);
- setnilvalue(s2v(ci->func + i)); /* erase original parameter (for GC) */
- }
- ci->func += actual + 1;
- ci->top += actual + 1;
- lua_assert(L->top <= ci->top && ci->top <= L->stack_last);
-}
-
-
-void luaT_getvarargs (lua_State *L, CallInfo *ci, StkId where, int wanted) {
- int i;
- int nextra = ci->u.l.nextraargs;
- if (wanted < 0) {
- wanted = nextra; /* get all extra arguments available */
- checkstackGCp(L, nextra, where); /* ensure stack space */
- L->top = where + nextra; /* next instruction will need top */
- }
- for (i = 0; i < wanted && i < nextra; i++)
- setobjs2s(L, where + i, ci->func - nextra + i);
- for (; i < wanted; i++) /* complete required results with nil */
- setnilvalue(s2v(where + i));
-}
-
diff --git a/lua-5.4.3/src/ltm.h b/lua-5.4.3/src/ltm.h
deleted file mode 100644
index 73b833c..0000000
--- a/lua-5.4.3/src/ltm.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
-** $Id: ltm.h $
-** Tag methods
-** See Copyright Notice in lua.h
-*/
-
-#ifndef ltm_h
-#define ltm_h
-
-
-#include "lobject.h"
-
-
-/*
-* WARNING: if you change the order of this enumeration,
-* grep "ORDER TM" and "ORDER OP"
-*/
-typedef enum {
- TM_INDEX,
- TM_NEWINDEX,
- TM_GC,
- TM_MODE,
- TM_LEN,
- TM_EQ, /* last tag method with fast access */
- TM_ADD,
- TM_SUB,
- TM_MUL,
- TM_MOD,
- TM_POW,
- TM_DIV,
- TM_IDIV,
- TM_BAND,
- TM_BOR,
- TM_BXOR,
- TM_SHL,
- TM_SHR,
- TM_UNM,
- TM_BNOT,
- TM_LT,
- TM_LE,
- TM_CONCAT,
- TM_CALL,
- TM_CLOSE,
- TM_N /* number of elements in the enum */
-} TMS;
-
-
-/*
-** Mask with 1 in all fast-access methods. A 1 in any of these bits
-** in the flag of a (meta)table means the metatable does not have the
-** corresponding metamethod field. (Bit 7 of the flag is used for
-** 'isrealasize'.)
-*/
-#define maskflags (~(~0u << (TM_EQ + 1)))
-
-
-/*
-** Test whether there is no tagmethod.
-** (Because tagmethods use raw accesses, the result may be an "empty" nil.)
-*/
-#define notm(tm) ttisnil(tm)
-
-
-#define gfasttm(g,et,e) ((et) == NULL ? NULL : \
- ((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e]))
-
-#define fasttm(l,et,e) gfasttm(G(l), et, e)
-
-#define ttypename(x) luaT_typenames_[(x) + 1]
-
-LUAI_DDEC(const char *const luaT_typenames_[LUA_TOTALTYPES];)
-
-
-LUAI_FUNC const char *luaT_objtypename (lua_State *L, const TValue *o);
-
-LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename);
-LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o,
- TMS event);
-LUAI_FUNC void luaT_init (lua_State *L);
-
-LUAI_FUNC void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
- const TValue *p2, const TValue *p3);
-LUAI_FUNC void luaT_callTMres (lua_State *L, const TValue *f,
- const TValue *p1, const TValue *p2, StkId p3);
-LUAI_FUNC void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
- StkId res, TMS event);
-LUAI_FUNC void luaT_tryconcatTM (lua_State *L);
-LUAI_FUNC void luaT_trybinassocTM (lua_State *L, const TValue *p1,
- const TValue *p2, int inv, StkId res, TMS event);
-LUAI_FUNC void luaT_trybiniTM (lua_State *L, const TValue *p1, lua_Integer i2,
- int inv, StkId res, TMS event);
-LUAI_FUNC int luaT_callorderTM (lua_State *L, const TValue *p1,
- const TValue *p2, TMS event);
-LUAI_FUNC int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
- int inv, int isfloat, TMS event);
-
-LUAI_FUNC void luaT_adjustvarargs (lua_State *L, int nfixparams,
- struct CallInfo *ci, const Proto *p);
-LUAI_FUNC void luaT_getvarargs (lua_State *L, struct CallInfo *ci,
- StkId where, int wanted);
-
-
-#endif
diff --git a/lua-5.4.3/src/lua.c b/lua-5.4.3/src/lua.c
deleted file mode 100644
index 46b48db..0000000
--- a/lua-5.4.3/src/lua.c
+++ /dev/null
@@ -1,659 +0,0 @@
-/*
-** $Id: lua.c $
-** Lua stand-alone interpreter
-** See Copyright Notice in lua.h
-*/
-
-#define lua_c
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-#if !defined(LUA_PROGNAME)
-#define LUA_PROGNAME "lua"
-#endif
-
-#if !defined(LUA_INIT_VAR)
-#define LUA_INIT_VAR "LUA_INIT"
-#endif
-
-#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
-
-
-static lua_State *globalL = NULL;
-
-static const char *progname = LUA_PROGNAME;
-
-
-#if defined(LUA_USE_POSIX) /* { */
-
-/*
-** Use 'sigaction' when available.
-*/
-static void setsignal (int sig, void (*handler)(int)) {
- struct sigaction sa;
- sa.sa_handler = handler;
- sa.sa_flags = 0;
- sigemptyset(&sa.sa_mask); /* do not mask any signal */
- sigaction(sig, &sa, NULL);
-}
-
-#else /* }{ */
-
-#define setsignal signal
-
-#endif /* } */
-
-
-/*
-** Hook set by signal function to stop the interpreter.
-*/
-static void lstop (lua_State *L, lua_Debug *ar) {
- (void)ar; /* unused arg. */
- lua_sethook(L, NULL, 0, 0); /* reset hook */
- luaL_error(L, "interrupted!");
-}
-
-
-/*
-** Function to be called at a C signal. Because a C signal cannot
-** just change a Lua state (as there is no proper synchronization),
-** this function only sets a hook that, when called, will stop the
-** interpreter.
-*/
-static void laction (int i) {
- int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
- setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
- lua_sethook(globalL, lstop, flag, 1);
-}
-
-
-static void print_usage (const char *badoption) {
- lua_writestringerror("%s: ", progname);
- if (badoption[1] == 'e' || badoption[1] == 'l')
- lua_writestringerror("'%s' needs argument\n", badoption);
- else
- lua_writestringerror("unrecognized option '%s'\n", badoption);
- lua_writestringerror(
- "usage: %s [options] [script [args]]\n"
- "Available options are:\n"
- " -e stat execute string 'stat'\n"
- " -i enter interactive mode after executing 'script'\n"
- " -l name require library 'name' into global 'name'\n"
- " -v show version information\n"
- " -E ignore environment variables\n"
- " -W turn warnings on\n"
- " -- stop handling options\n"
- " - stop handling options and execute stdin\n"
- ,
- progname);
-}
-
-
-/*
-** Prints an error message, adding the program name in front of it
-** (if present)
-*/
-static void l_message (const char *pname, const char *msg) {
- if (pname) lua_writestringerror("%s: ", pname);
- lua_writestringerror("%s\n", msg);
-}
-
-
-/*
-** Check whether 'status' is not OK and, if so, prints the error
-** message on the top of the stack. It assumes that the error object
-** is a string, as it was either generated by Lua or by 'msghandler'.
-*/
-static int report (lua_State *L, int status) {
- if (status != LUA_OK) {
- const char *msg = lua_tostring(L, -1);
- l_message(progname, msg);
- lua_pop(L, 1); /* remove message */
- }
- return status;
-}
-
-
-/*
-** Message handler used to run all chunks
-*/
-static int msghandler (lua_State *L) {
- const char *msg = lua_tostring(L, 1);
- if (msg == NULL) { /* is error object not a string? */
- if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
- lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
- return 1; /* that is the message */
- else
- msg = lua_pushfstring(L, "(error object is a %s value)",
- luaL_typename(L, 1));
- }
- luaL_traceback(L, L, msg, 1); /* append a standard traceback */
- return 1; /* return the traceback */
-}
-
-
-/*
-** Interface to 'lua_pcall', which sets appropriate message function
-** and C-signal handler. Used to run all chunks.
-*/
-static int docall (lua_State *L, int narg, int nres) {
- int status;
- int base = lua_gettop(L) - narg; /* function index */
- lua_pushcfunction(L, msghandler); /* push message handler */
- lua_insert(L, base); /* put it under function and args */
- globalL = L; /* to be available to 'laction' */
- setsignal(SIGINT, laction); /* set C-signal handler */
- status = lua_pcall(L, narg, nres, base);
- setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
- lua_remove(L, base); /* remove message handler from the stack */
- return status;
-}
-
-
-static void print_version (void) {
- lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
- lua_writeline();
-}
-
-
-/*
-** Create the 'arg' table, which stores all arguments from the
-** command line ('argv'). It should be aligned so that, at index 0,
-** it has 'argv[script]', which is the script name. The arguments
-** to the script (everything after 'script') go to positive indices;
-** other arguments (before the script name) go to negative indices.
-** If there is no script name, assume interpreter's name as base.
-*/
-static void createargtable (lua_State *L, char **argv, int argc, int script) {
- int i, narg;
- if (script == argc) script = 0; /* no script name? */
- narg = argc - (script + 1); /* number of positive indices */
- lua_createtable(L, narg, script + 1);
- for (i = 0; i < argc; i++) {
- lua_pushstring(L, argv[i]);
- lua_rawseti(L, -2, i - script);
- }
- lua_setglobal(L, "arg");
-}
-
-
-static int dochunk (lua_State *L, int status) {
- if (status == LUA_OK) status = docall(L, 0, 0);
- return report(L, status);
-}
-
-
-static int dofile (lua_State *L, const char *name) {
- return dochunk(L, luaL_loadfile(L, name));
-}
-
-
-static int dostring (lua_State *L, const char *s, const char *name) {
- return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
-}
-
-
-/*
-** Calls 'require(name)' and stores the result in a global variable
-** with the given name.
-*/
-static int dolibrary (lua_State *L, const char *name) {
- int status;
- lua_getglobal(L, "require");
- lua_pushstring(L, name);
- status = docall(L, 1, 1); /* call 'require(name)' */
- if (status == LUA_OK)
- lua_setglobal(L, name); /* global[name] = require return */
- return report(L, status);
-}
-
-
-/*
-** Push on the stack the contents of table 'arg' from 1 to #arg
-*/
-static int pushargs (lua_State *L) {
- int i, n;
- if (lua_getglobal(L, "arg") != LUA_TTABLE)
- luaL_error(L, "'arg' is not a table");
- n = (int)luaL_len(L, -1);
- luaL_checkstack(L, n + 3, "too many arguments to script");
- for (i = 1; i <= n; i++)
- lua_rawgeti(L, -i, i);
- lua_remove(L, -i); /* remove table from the stack */
- return n;
-}
-
-
-static int handle_script (lua_State *L, char **argv) {
- int status;
- const char *fname = argv[0];
- if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
- fname = NULL; /* stdin */
- status = luaL_loadfile(L, fname);
- if (status == LUA_OK) {
- int n = pushargs(L); /* push arguments to script */
- status = docall(L, n, LUA_MULTRET);
- }
- return report(L, status);
-}
-
-
-/* bits of various argument indicators in 'args' */
-#define has_error 1 /* bad option */
-#define has_i 2 /* -i */
-#define has_v 4 /* -v */
-#define has_e 8 /* -e */
-#define has_E 16 /* -E */
-
-
-/*
-** Traverses all arguments from 'argv', returning a mask with those
-** needed before running any Lua code (or an error code if it finds
-** any invalid argument). 'first' returns the first not-handled argument
-** (either the script name or a bad argument in case of error).
-*/
-static int collectargs (char **argv, int *first) {
- int args = 0;
- int i;
- for (i = 1; argv[i] != NULL; i++) {
- *first = i;
- if (argv[i][0] != '-') /* not an option? */
- return args; /* stop handling options */
- switch (argv[i][1]) { /* else check option */
- case '-': /* '--' */
- if (argv[i][2] != '\0') /* extra characters after '--'? */
- return has_error; /* invalid option */
- *first = i + 1;
- return args;
- case '\0': /* '-' */
- return args; /* script "name" is '-' */
- case 'E':
- if (argv[i][2] != '\0') /* extra characters? */
- return has_error; /* invalid option */
- args |= has_E;
- break;
- case 'W':
- if (argv[i][2] != '\0') /* extra characters? */
- return has_error; /* invalid option */
- break;
- case 'i':
- args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
- case 'v':
- if (argv[i][2] != '\0') /* extra characters? */
- return has_error; /* invalid option */
- args |= has_v;
- break;
- case 'e':
- args |= has_e; /* FALLTHROUGH */
- case 'l': /* both options need an argument */
- if (argv[i][2] == '\0') { /* no concatenated argument? */
- i++; /* try next 'argv' */
- if (argv[i] == NULL || argv[i][0] == '-')
- return has_error; /* no next argument or it is another option */
- }
- break;
- default: /* invalid option */
- return has_error;
- }
- }
- *first = i; /* no script name */
- return args;
-}
-
-
-/*
-** Processes options 'e' and 'l', which involve running Lua code, and
-** 'W', which also affects the state.
-** Returns 0 if some code raises an error.
-*/
-static int runargs (lua_State *L, char **argv, int n) {
- int i;
- for (i = 1; i < n; i++) {
- int option = argv[i][1];
- lua_assert(argv[i][0] == '-'); /* already checked */
- switch (option) {
- case 'e': case 'l': {
- int status;
- const char *extra = argv[i] + 2; /* both options need an argument */
- if (*extra == '\0') extra = argv[++i];
- lua_assert(extra != NULL);
- status = (option == 'e')
- ? dostring(L, extra, "=(command line)")
- : dolibrary(L, extra);
- if (status != LUA_OK) return 0;
- break;
- }
- case 'W':
- lua_warning(L, "@on", 0); /* warnings on */
- break;
- }
- }
- return 1;
-}
-
-
-static int handle_luainit (lua_State *L) {
- const char *name = "=" LUA_INITVARVERSION;
- const char *init = getenv(name + 1);
- if (init == NULL) {
- name = "=" LUA_INIT_VAR;
- init = getenv(name + 1); /* try alternative name */
- }
- if (init == NULL) return LUA_OK;
- else if (init[0] == '@')
- return dofile(L, init+1);
- else
- return dostring(L, init, name);
-}
-
-
-/*
-** {==================================================================
-** Read-Eval-Print Loop (REPL)
-** ===================================================================
-*/
-
-#if !defined(LUA_PROMPT)
-#define LUA_PROMPT "> "
-#define LUA_PROMPT2 ">> "
-#endif
-
-#if !defined(LUA_MAXINPUT)
-#define LUA_MAXINPUT 512
-#endif
-
-
-/*
-** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
-** is, whether we're running lua interactively).
-*/
-#if !defined(lua_stdin_is_tty) /* { */
-
-#if defined(LUA_USE_POSIX) /* { */
-
-#include
-#define lua_stdin_is_tty() isatty(0)
-
-#elif defined(LUA_USE_WINDOWS) /* }{ */
-
-#include
-#include
-
-#define lua_stdin_is_tty() _isatty(_fileno(stdin))
-
-#else /* }{ */
-
-/* ISO C definition */
-#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
-
-#endif /* } */
-
-#endif /* } */
-
-
-/*
-** lua_readline defines how to show a prompt and then read a line from
-** the standard input.
-** lua_saveline defines how to "save" a read line in a "history".
-** lua_freeline defines how to free a line read by lua_readline.
-*/
-#if !defined(lua_readline) /* { */
-
-#if defined(LUA_USE_READLINE) /* { */
-
-#include
-#include
-#define lua_initreadline(L) ((void)L, rl_readline_name="lua")
-#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
-#define lua_saveline(L,line) ((void)L, add_history(line))
-#define lua_freeline(L,b) ((void)L, free(b))
-
-#else /* }{ */
-
-#define lua_initreadline(L) ((void)L)
-#define lua_readline(L,b,p) \
- ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
- fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
-#define lua_saveline(L,line) { (void)L; (void)line; }
-#define lua_freeline(L,b) { (void)L; (void)b; }
-
-#endif /* } */
-
-#endif /* } */
-
-
-/*
-** Return the string to be used as a prompt by the interpreter. Leave
-** the string (or nil, if using the default value) on the stack, to keep
-** it anchored.
-*/
-static const char *get_prompt (lua_State *L, int firstline) {
- if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
- return (firstline ? LUA_PROMPT : LUA_PROMPT2); /* use the default */
- else { /* apply 'tostring' over the value */
- const char *p = luaL_tolstring(L, -1, NULL);
- lua_remove(L, -2); /* remove original value */
- return p;
- }
-}
-
-/* mark in error messages for incomplete statements */
-#define EOFMARK ""
-#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
-
-
-/*
-** Check whether 'status' signals a syntax error and the error
-** message at the top of the stack ends with the above mark for
-** incomplete statements.
-*/
-static int incomplete (lua_State *L, int status) {
- if (status == LUA_ERRSYNTAX) {
- size_t lmsg;
- const char *msg = lua_tolstring(L, -1, &lmsg);
- if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
- lua_pop(L, 1);
- return 1;
- }
- }
- return 0; /* else... */
-}
-
-
-/*
-** Prompt the user, read a line, and push it into the Lua stack.
-*/
-static int pushline (lua_State *L, int firstline) {
- char buffer[LUA_MAXINPUT];
- char *b = buffer;
- size_t l;
- const char *prmt = get_prompt(L, firstline);
- int readstatus = lua_readline(L, b, prmt);
- if (readstatus == 0)
- return 0; /* no input (prompt will be popped by caller) */
- lua_pop(L, 1); /* remove prompt */
- l = strlen(b);
- if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
- b[--l] = '\0'; /* remove it */
- if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
- lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
- else
- lua_pushlstring(L, b, l);
- lua_freeline(L, b);
- return 1;
-}
-
-
-/*
-** Try to compile line on the stack as 'return ;'; on return, stack
-** has either compiled chunk or original line (if compilation failed).
-*/
-static int addreturn (lua_State *L) {
- const char *line = lua_tostring(L, -1); /* original line */
- const char *retline = lua_pushfstring(L, "return %s;", line);
- int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
- if (status == LUA_OK) {
- lua_remove(L, -2); /* remove modified line */
- if (line[0] != '\0') /* non empty? */
- lua_saveline(L, line); /* keep history */
- }
- else
- lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
- return status;
-}
-
-
-/*
-** Read multiple lines until a complete Lua statement
-*/
-static int multiline (lua_State *L) {
- for (;;) { /* repeat until gets a complete statement */
- size_t len;
- const char *line = lua_tolstring(L, 1, &len); /* get what it has */
- int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
- if (!incomplete(L, status) || !pushline(L, 0)) {
- lua_saveline(L, line); /* keep history */
- return status; /* cannot or should not try to add continuation line */
- }
- lua_pushliteral(L, "\n"); /* add newline... */
- lua_insert(L, -2); /* ...between the two lines */
- lua_concat(L, 3); /* join them */
- }
-}
-
-
-/*
-** Read a line and try to load (compile) it first as an expression (by
-** adding "return " in front of it) and second as a statement. Return
-** the final status of load/call with the resulting function (if any)
-** in the top of the stack.
-*/
-static int loadline (lua_State *L) {
- int status;
- lua_settop(L, 0);
- if (!pushline(L, 1))
- return -1; /* no input */
- if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
- status = multiline(L); /* try as command, maybe with continuation lines */
- lua_remove(L, 1); /* remove line from the stack */
- lua_assert(lua_gettop(L) == 1);
- return status;
-}
-
-
-/*
-** Prints (calling the Lua 'print' function) any values on the stack
-*/
-static void l_print (lua_State *L) {
- int n = lua_gettop(L);
- if (n > 0) { /* any result to be printed? */
- luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
- lua_getglobal(L, "print");
- lua_insert(L, 1);
- if (lua_pcall(L, n, 0, 0) != LUA_OK)
- l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
- lua_tostring(L, -1)));
- }
-}
-
-
-/*
-** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
-** print any results.
-*/
-static void doREPL (lua_State *L) {
- int status;
- const char *oldprogname = progname;
- progname = NULL; /* no 'progname' on errors in interactive mode */
- lua_initreadline(L);
- while ((status = loadline(L)) != -1) {
- if (status == LUA_OK)
- status = docall(L, 0, LUA_MULTRET);
- if (status == LUA_OK) l_print(L);
- else report(L, status);
- }
- lua_settop(L, 0); /* clear stack */
- lua_writeline();
- progname = oldprogname;
-}
-
-/* }================================================================== */
-
-
-/*
-** Main body of stand-alone interpreter (to be called in protected mode).
-** Reads the options and handles them all.
-*/
-static int pmain (lua_State *L) {
- int argc = (int)lua_tointeger(L, 1);
- char **argv = (char **)lua_touserdata(L, 2);
- int script;
- int args = collectargs(argv, &script);
- luaL_checkversion(L); /* check that interpreter has correct version */
- if (argv[0] && argv[0][0]) progname = argv[0];
- if (args == has_error) { /* bad arg? */
- print_usage(argv[script]); /* 'script' has index of bad arg. */
- return 0;
- }
- if (args & has_v) /* option '-v'? */
- print_version();
- if (args & has_E) { /* option '-E'? */
- lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
- lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
- }
- luaL_openlibs(L); /* open standard libraries */
- createargtable(L, argv, argc, script); /* create table 'arg' */
- lua_gc(L, LUA_GCGEN, 0, 0); /* GC in generational mode */
- if (!(args & has_E)) { /* no option '-E'? */
- if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
- return 0; /* error running LUA_INIT */
- }
- if (!runargs(L, argv, script)) /* execute arguments -e and -l */
- return 0; /* something failed */
- if (script < argc && /* execute main script (if there is one) */
- handle_script(L, argv + script) != LUA_OK)
- return 0;
- if (args & has_i) /* -i option? */
- doREPL(L); /* do read-eval-print loop */
- else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */
- if (lua_stdin_is_tty()) { /* running in interactive mode? */
- print_version();
- doREPL(L); /* do read-eval-print loop */
- }
- else dofile(L, NULL); /* executes stdin as a file */
- }
- lua_pushboolean(L, 1); /* signal no errors */
- return 1;
-}
-
-
-int main (int argc, char **argv) {
- int status, result;
- lua_State *L = luaL_newstate(); /* create state */
- if (L == NULL) {
- l_message(argv[0], "cannot create state: not enough memory");
- return EXIT_FAILURE;
- }
- lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
- lua_pushinteger(L, argc); /* 1st argument */
- lua_pushlightuserdata(L, argv); /* 2nd argument */
- status = lua_pcall(L, 2, 1, 0); /* do the call */
- result = lua_toboolean(L, -1); /* get result */
- report(L, status);
- lua_close(L);
- return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
-}
-
diff --git a/lua-5.4.3/src/luac.c b/lua-5.4.3/src/luac.c
deleted file mode 100644
index 56ddc41..0000000
--- a/lua-5.4.3/src/luac.c
+++ /dev/null
@@ -1,724 +0,0 @@
-/*
-** $Id: luac.c $
-** Lua compiler (saves bytecodes to files; also lists bytecodes)
-** See Copyright Notice in lua.h
-*/
-
-#define luac_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-#include
-#include
-#include
-#include
-#include
-
-#include "lua.h"
-#include "lauxlib.h"
-
-#include "ldebug.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lopnames.h"
-#include "lstate.h"
-#include "lundump.h"
-
-static void PrintFunction(const Proto* f, int full);
-#define luaU_print PrintFunction
-
-#define PROGNAME "luac" /* default program name */
-#define OUTPUT PROGNAME ".out" /* default output file */
-
-static int listing=0; /* list bytecodes? */
-static int dumping=1; /* dump bytecodes? */
-static int stripping=0; /* strip debug information? */
-static char Output[]={ OUTPUT }; /* default output file name */
-static const char* output=Output; /* actual output file name */
-static const char* progname=PROGNAME; /* actual program name */
-static TString **tmname;
-
-static void fatal(const char* message)
-{
- fprintf(stderr,"%s: %s\n",progname,message);
- exit(EXIT_FAILURE);
-}
-
-static void cannot(const char* what)
-{
- fprintf(stderr,"%s: cannot %s %s: %s\n",progname,what,output,strerror(errno));
- exit(EXIT_FAILURE);
-}
-
-static void usage(const char* message)
-{
- if (*message=='-')
- fprintf(stderr,"%s: unrecognized option '%s'\n",progname,message);
- else
- fprintf(stderr,"%s: %s\n",progname,message);
- fprintf(stderr,
- "usage: %s [options] [filenames]\n"
- "Available options are:\n"
- " -l list (use -l -l for full listing)\n"
- " -o name output to file 'name' (default is \"%s\")\n"
- " -p parse only\n"
- " -s strip debug information\n"
- " -v show version information\n"
- " -- stop handling options\n"
- " - stop handling options and process stdin\n"
- ,progname,Output);
- exit(EXIT_FAILURE);
-}
-
-#define IS(s) (strcmp(argv[i],s)==0)
-
-static int doargs(int argc, char* argv[])
-{
- int i;
- int version=0;
- if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0];
- for (i=1; itop+(i)))
-
-static const Proto* combine(lua_State* L, int n)
-{
- if (n==1)
- return toproto(L,-1);
- else
- {
- Proto* f;
- int i=n;
- if (lua_load(L,reader,&i,"=(" PROGNAME ")",NULL)!=LUA_OK) fatal(lua_tostring(L,-1));
- f=toproto(L,-1);
- for (i=0; ip[i]=toproto(L,i-n-1);
- if (f->p[i]->sizeupvalues>0) f->p[i]->upvalues[0].instack=0;
- }
- f->sizelineinfo=0;
- return f;
- }
-}
-
-static int writer(lua_State* L, const void* p, size_t size, void* u)
-{
- UNUSED(L);
- return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0);
-}
-
-static int pmain(lua_State* L)
-{
- int argc=(int)lua_tointeger(L,1);
- char** argv=(char**)lua_touserdata(L,2);
- const Proto* f;
- int i;
- tmname=G(L)->tmname;
- if (!lua_checkstack(L,argc)) fatal("too many input files");
- for (i=0; i1);
- if (dumping)
- {
- FILE* D= (output==NULL) ? stdout : fopen(output,"wb");
- if (D==NULL) cannot("open");
- lua_lock(L);
- luaU_dump(L,f,writer,D,stripping);
- lua_unlock(L);
- if (ferror(D)) cannot("write");
- if (fclose(D)) cannot("close");
- }
- return 0;
-}
-
-int main(int argc, char* argv[])
-{
- lua_State* L;
- int i=doargs(argc,argv);
- argc-=i; argv+=i;
- if (argc<=0) usage("no input files given");
- L=luaL_newstate();
- if (L==NULL) fatal("cannot create state: not enough memory");
- lua_pushcfunction(L,&pmain);
- lua_pushinteger(L,argc);
- lua_pushlightuserdata(L,argv);
- if (lua_pcall(L,2,0,0)!=LUA_OK) fatal(lua_tostring(L,-1));
- lua_close(L);
- return EXIT_SUCCESS;
-}
-
-/*
-** print bytecodes
-*/
-
-#define UPVALNAME(x) ((f->upvalues[x].name) ? getstr(f->upvalues[x].name) : "-")
-#define VOID(p) ((const void*)(p))
-#define eventname(i) (getstr(tmname[i]))
-
-static void PrintString(const TString* ts)
-{
- const char* s=getstr(ts);
- size_t i,n=tsslen(ts);
- printf("\"");
- for (i=0; ik[i];
- switch (ttypetag(o))
- {
- case LUA_VNIL:
- printf("N");
- break;
- case LUA_VFALSE:
- case LUA_VTRUE:
- printf("B");
- break;
- case LUA_VNUMFLT:
- printf("F");
- break;
- case LUA_VNUMINT:
- printf("I");
- break;
- case LUA_VSHRSTR:
- case LUA_VLNGSTR:
- printf("S");
- break;
- default: /* cannot happen */
- printf("?%d",ttypetag(o));
- break;
- }
- printf("\t");
-}
-
-static void PrintConstant(const Proto* f, int i)
-{
- const TValue* o=&f->k[i];
- switch (ttypetag(o))
- {
- case LUA_VNIL:
- printf("nil");
- break;
- case LUA_VFALSE:
- printf("false");
- break;
- case LUA_VTRUE:
- printf("true");
- break;
- case LUA_VNUMFLT:
- {
- char buff[100];
- sprintf(buff,LUA_NUMBER_FMT,fltvalue(o));
- printf("%s",buff);
- if (buff[strspn(buff,"-0123456789")]=='\0') printf(".0");
- break;
- }
- case LUA_VNUMINT:
- printf(LUA_INTEGER_FMT,ivalue(o));
- break;
- case LUA_VSHRSTR:
- case LUA_VLNGSTR:
- PrintString(tsvalue(o));
- break;
- default: /* cannot happen */
- printf("?%d",ttypetag(o));
- break;
- }
-}
-
-#define COMMENT "\t; "
-#define EXTRAARG GETARG_Ax(code[pc+1])
-#define EXTRAARGC (EXTRAARG*(MAXARG_C+1))
-#define ISK (isk ? "k" : "")
-
-static void PrintCode(const Proto* f)
-{
- const Instruction* code=f->code;
- int pc,n=f->sizecode;
- for (pc=0; pc0) printf("[%d]\t",line); else printf("[-]\t");
- printf("%-9s\t",opnames[o]);
- switch (o)
- {
- case OP_MOVE:
- printf("%d %d",a,b);
- break;
- case OP_LOADI:
- printf("%d %d",a,sbx);
- break;
- case OP_LOADF:
- printf("%d %d",a,sbx);
- break;
- case OP_LOADK:
- printf("%d %d",a,bx);
- printf(COMMENT); PrintConstant(f,bx);
- break;
- case OP_LOADKX:
- printf("%d",a);
- printf(COMMENT); PrintConstant(f,EXTRAARG);
- break;
- case OP_LOADFALSE:
- printf("%d",a);
- break;
- case OP_LFALSESKIP:
- printf("%d",a);
- break;
- case OP_LOADTRUE:
- printf("%d",a);
- break;
- case OP_LOADNIL:
- printf("%d %d",a,b);
- printf(COMMENT "%d out",b+1);
- break;
- case OP_GETUPVAL:
- printf("%d %d",a,b);
- printf(COMMENT "%s",UPVALNAME(b));
- break;
- case OP_SETUPVAL:
- printf("%d %d",a,b);
- printf(COMMENT "%s",UPVALNAME(b));
- break;
- case OP_GETTABUP:
- printf("%d %d %d",a,b,c);
- printf(COMMENT "%s",UPVALNAME(b));
- printf(" "); PrintConstant(f,c);
- break;
- case OP_GETTABLE:
- printf("%d %d %d",a,b,c);
- break;
- case OP_GETI:
- printf("%d %d %d",a,b,c);
- break;
- case OP_GETFIELD:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_SETTABUP:
- printf("%d %d %d%s",a,b,c,ISK);
- printf(COMMENT "%s",UPVALNAME(a));
- printf(" "); PrintConstant(f,b);
- if (isk) { printf(" "); PrintConstant(f,c); }
- break;
- case OP_SETTABLE:
- printf("%d %d %d%s",a,b,c,ISK);
- if (isk) { printf(COMMENT); PrintConstant(f,c); }
- break;
- case OP_SETI:
- printf("%d %d %d%s",a,b,c,ISK);
- if (isk) { printf(COMMENT); PrintConstant(f,c); }
- break;
- case OP_SETFIELD:
- printf("%d %d %d%s",a,b,c,ISK);
- printf(COMMENT); PrintConstant(f,b);
- if (isk) { printf(" "); PrintConstant(f,c); }
- break;
- case OP_NEWTABLE:
- printf("%d %d %d",a,b,c);
- printf(COMMENT "%d",c+EXTRAARGC);
- break;
- case OP_SELF:
- printf("%d %d %d%s",a,b,c,ISK);
- if (isk) { printf(COMMENT); PrintConstant(f,c); }
- break;
- case OP_ADDI:
- printf("%d %d %d",a,b,sc);
- break;
- case OP_ADDK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_SUBK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_MULK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_MODK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_POWK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_DIVK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_IDIVK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_BANDK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_BORK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_BXORK:
- printf("%d %d %d",a,b,c);
- printf(COMMENT); PrintConstant(f,c);
- break;
- case OP_SHRI:
- printf("%d %d %d",a,b,sc);
- break;
- case OP_SHLI:
- printf("%d %d %d",a,b,sc);
- break;
- case OP_ADD:
- printf("%d %d %d",a,b,c);
- break;
- case OP_SUB:
- printf("%d %d %d",a,b,c);
- break;
- case OP_MUL:
- printf("%d %d %d",a,b,c);
- break;
- case OP_MOD:
- printf("%d %d %d",a,b,c);
- break;
- case OP_POW:
- printf("%d %d %d",a,b,c);
- break;
- case OP_DIV:
- printf("%d %d %d",a,b,c);
- break;
- case OP_IDIV:
- printf("%d %d %d",a,b,c);
- break;
- case OP_BAND:
- printf("%d %d %d",a,b,c);
- break;
- case OP_BOR:
- printf("%d %d %d",a,b,c);
- break;
- case OP_BXOR:
- printf("%d %d %d",a,b,c);
- break;
- case OP_SHL:
- printf("%d %d %d",a,b,c);
- break;
- case OP_SHR:
- printf("%d %d %d",a,b,c);
- break;
- case OP_MMBIN:
- printf("%d %d %d",a,b,c);
- printf(COMMENT "%s",eventname(c));
- break;
- case OP_MMBINI:
- printf("%d %d %d %d",a,sb,c,isk);
- printf(COMMENT "%s",eventname(c));
- if (isk) printf(" flip");
- break;
- case OP_MMBINK:
- printf("%d %d %d %d",a,b,c,isk);
- printf(COMMENT "%s ",eventname(c)); PrintConstant(f,b);
- if (isk) printf(" flip");
- break;
- case OP_UNM:
- printf("%d %d",a,b);
- break;
- case OP_BNOT:
- printf("%d %d",a,b);
- break;
- case OP_NOT:
- printf("%d %d",a,b);
- break;
- case OP_LEN:
- printf("%d %d",a,b);
- break;
- case OP_CONCAT:
- printf("%d %d",a,b);
- break;
- case OP_CLOSE:
- printf("%d",a);
- break;
- case OP_TBC:
- printf("%d",a);
- break;
- case OP_JMP:
- printf("%d",GETARG_sJ(i));
- printf(COMMENT "to %d",GETARG_sJ(i)+pc+2);
- break;
- case OP_EQ:
- printf("%d %d %d",a,b,isk);
- break;
- case OP_LT:
- printf("%d %d %d",a,b,isk);
- break;
- case OP_LE:
- printf("%d %d %d",a,b,isk);
- break;
- case OP_EQK:
- printf("%d %d %d",a,b,isk);
- printf(COMMENT); PrintConstant(f,b);
- break;
- case OP_EQI:
- printf("%d %d %d",a,sb,isk);
- break;
- case OP_LTI:
- printf("%d %d %d",a,sb,isk);
- break;
- case OP_LEI:
- printf("%d %d %d",a,sb,isk);
- break;
- case OP_GTI:
- printf("%d %d %d",a,sb,isk);
- break;
- case OP_GEI:
- printf("%d %d %d",a,sb,isk);
- break;
- case OP_TEST:
- printf("%d %d",a,isk);
- break;
- case OP_TESTSET:
- printf("%d %d %d",a,b,isk);
- break;
- case OP_CALL:
- printf("%d %d %d",a,b,c);
- printf(COMMENT);
- if (b==0) printf("all in "); else printf("%d in ",b-1);
- if (c==0) printf("all out"); else printf("%d out",c-1);
- break;
- case OP_TAILCALL:
- printf("%d %d %d",a,b,c);
- printf(COMMENT "%d in",b-1);
- break;
- case OP_RETURN:
- printf("%d %d %d",a,b,c);
- printf(COMMENT);
- if (b==0) printf("all out"); else printf("%d out",b-1);
- break;
- case OP_RETURN0:
- break;
- case OP_RETURN1:
- printf("%d",a);
- break;
- case OP_FORLOOP:
- printf("%d %d",a,bx);
- printf(COMMENT "to %d",pc-bx+2);
- break;
- case OP_FORPREP:
- printf("%d %d",a,bx);
- printf(COMMENT "to %d",pc+bx+2);
- break;
- case OP_TFORPREP:
- printf("%d %d",a,bx);
- printf(COMMENT "to %d",pc+bx+2);
- break;
- case OP_TFORCALL:
- printf("%d %d",a,c);
- break;
- case OP_TFORLOOP:
- printf("%d %d",a,bx);
- printf(COMMENT "to %d",pc-bx+2);
- break;
- case OP_SETLIST:
- printf("%d %d %d",a,b,c);
- if (isk) printf(COMMENT "%d",c+EXTRAARGC);
- break;
- case OP_CLOSURE:
- printf("%d %d",a,bx);
- printf(COMMENT "%p",VOID(f->p[bx]));
- break;
- case OP_VARARG:
- printf("%d %d",a,c);
- printf(COMMENT);
- if (c==0) printf("all out"); else printf("%d out",c-1);
- break;
- case OP_VARARGPREP:
- printf("%d",a);
- break;
- case OP_EXTRAARG:
- printf("%d",ax);
- break;
-#if 0
- default:
- printf("%d %d %d",a,b,c);
- printf(COMMENT "not handled");
- break;
-#endif
- }
- printf("\n");
- }
-}
-
-
-#define SS(x) ((x==1)?"":"s")
-#define S(x) (int)(x),SS(x)
-
-static void PrintHeader(const Proto* f)
-{
- const char* s=f->source ? getstr(f->source) : "=?";
- if (*s=='@' || *s=='=')
- s++;
- else if (*s==LUA_SIGNATURE[0])
- s="(bstring)";
- else
- s="(string)";
- printf("\n%s <%s:%d,%d> (%d instruction%s at %p)\n",
- (f->linedefined==0)?"main":"function",s,
- f->linedefined,f->lastlinedefined,
- S(f->sizecode),VOID(f));
- printf("%d%s param%s, %d slot%s, %d upvalue%s, ",
- (int)(f->numparams),f->is_vararg?"+":"",SS(f->numparams),
- S(f->maxstacksize),S(f->sizeupvalues));
- printf("%d local%s, %d constant%s, %d function%s\n",
- S(f->sizelocvars),S(f->sizek),S(f->sizep));
-}
-
-static void PrintDebug(const Proto* f)
-{
- int i,n;
- n=f->sizek;
- printf("constants (%d) for %p:\n",n,VOID(f));
- for (i=0; isizelocvars;
- printf("locals (%d) for %p:\n",n,VOID(f));
- for (i=0; ilocvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1);
- }
- n=f->sizeupvalues;
- printf("upvalues (%d) for %p:\n",n,VOID(f));
- for (i=0; iupvalues[i].instack,f->upvalues[i].idx);
- }
-}
-
-static void PrintFunction(const Proto* f, int full)
-{
- int i,n=f->sizep;
- PrintHeader(f);
- PrintCode(f);
- if (full) PrintDebug(f);
- for (i=0; ip[i],full);
-}
diff --git a/lua-5.4.3/src/lundump.c b/lua-5.4.3/src/lundump.c
deleted file mode 100644
index 5aa55c4..0000000
--- a/lua-5.4.3/src/lundump.c
+++ /dev/null
@@ -1,333 +0,0 @@
-/*
-** $Id: lundump.c $
-** load precompiled Lua chunks
-** See Copyright Notice in lua.h
-*/
-
-#define lundump_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-#include
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstring.h"
-#include "lundump.h"
-#include "lzio.h"
-
-
-#if !defined(luai_verifycode)
-#define luai_verifycode(L,f) /* empty */
-#endif
-
-
-typedef struct {
- lua_State *L;
- ZIO *Z;
- const char *name;
-} LoadState;
-
-
-static l_noret error (LoadState *S, const char *why) {
- luaO_pushfstring(S->L, "%s: bad binary format (%s)", S->name, why);
- luaD_throw(S->L, LUA_ERRSYNTAX);
-}
-
-
-/*
-** All high-level loads go through loadVector; you can change it to
-** adapt to the endianness of the input
-*/
-#define loadVector(S,b,n) loadBlock(S,b,(n)*sizeof((b)[0]))
-
-static void loadBlock (LoadState *S, void *b, size_t size) {
- if (luaZ_read(S->Z, b, size) != 0)
- error(S, "truncated chunk");
-}
-
-
-#define loadVar(S,x) loadVector(S,&x,1)
-
-
-static lu_byte loadByte (LoadState *S) {
- int b = zgetc(S->Z);
- if (b == EOZ)
- error(S, "truncated chunk");
- return cast_byte(b);
-}
-
-
-static size_t loadUnsigned (LoadState *S, size_t limit) {
- size_t x = 0;
- int b;
- limit >>= 7;
- do {
- b = loadByte(S);
- if (x >= limit)
- error(S, "integer overflow");
- x = (x << 7) | (b & 0x7f);
- } while ((b & 0x80) == 0);
- return x;
-}
-
-
-static size_t loadSize (LoadState *S) {
- return loadUnsigned(S, ~(size_t)0);
-}
-
-
-static int loadInt (LoadState *S) {
- return cast_int(loadUnsigned(S, INT_MAX));
-}
-
-
-static lua_Number loadNumber (LoadState *S) {
- lua_Number x;
- loadVar(S, x);
- return x;
-}
-
-
-static lua_Integer loadInteger (LoadState *S) {
- lua_Integer x;
- loadVar(S, x);
- return x;
-}
-
-
-/*
-** Load a nullable string into prototype 'p'.
-*/
-static TString *loadStringN (LoadState *S, Proto *p) {
- lua_State *L = S->L;
- TString *ts;
- size_t size = loadSize(S);
- if (size == 0) /* no string? */
- return NULL;
- else if (--size <= LUAI_MAXSHORTLEN) { /* short string? */
- char buff[LUAI_MAXSHORTLEN];
- loadVector(S, buff, size); /* load string into buffer */
- ts = luaS_newlstr(L, buff, size); /* create string */
- }
- else { /* long string */
- ts = luaS_createlngstrobj(L, size); /* create string */
- setsvalue2s(L, L->top, ts); /* anchor it ('loadVector' can GC) */
- luaD_inctop(L);
- loadVector(S, getstr(ts), size); /* load directly in final place */
- L->top--; /* pop string */
- }
- luaC_objbarrier(L, p, ts);
- return ts;
-}
-
-
-/*
-** Load a non-nullable string into prototype 'p'.
-*/
-static TString *loadString (LoadState *S, Proto *p) {
- TString *st = loadStringN(S, p);
- if (st == NULL)
- error(S, "bad format for constant string");
- return st;
-}
-
-
-static void loadCode (LoadState *S, Proto *f) {
- int n = loadInt(S);
- f->code = luaM_newvectorchecked(S->L, n, Instruction);
- f->sizecode = n;
- loadVector(S, f->code, n);
-}
-
-
-static void loadFunction(LoadState *S, Proto *f, TString *psource);
-
-
-static void loadConstants (LoadState *S, Proto *f) {
- int i;
- int n = loadInt(S);
- f->k = luaM_newvectorchecked(S->L, n, TValue);
- f->sizek = n;
- for (i = 0; i < n; i++)
- setnilvalue(&f->k[i]);
- for (i = 0; i < n; i++) {
- TValue *o = &f->k[i];
- int t = loadByte(S);
- switch (t) {
- case LUA_VNIL:
- setnilvalue(o);
- break;
- case LUA_VFALSE:
- setbfvalue(o);
- break;
- case LUA_VTRUE:
- setbtvalue(o);
- break;
- case LUA_VNUMFLT:
- setfltvalue(o, loadNumber(S));
- break;
- case LUA_VNUMINT:
- setivalue(o, loadInteger(S));
- break;
- case LUA_VSHRSTR:
- case LUA_VLNGSTR:
- setsvalue2n(S->L, o, loadString(S, f));
- break;
- default: lua_assert(0);
- }
- }
-}
-
-
-static void loadProtos (LoadState *S, Proto *f) {
- int i;
- int n = loadInt(S);
- f->p = luaM_newvectorchecked(S->L, n, Proto *);
- f->sizep = n;
- for (i = 0; i < n; i++)
- f->p[i] = NULL;
- for (i = 0; i < n; i++) {
- f->p[i] = luaF_newproto(S->L);
- luaC_objbarrier(S->L, f, f->p[i]);
- loadFunction(S, f->p[i], f->source);
- }
-}
-
-
-/*
-** Load the upvalues for a function. The names must be filled first,
-** because the filling of the other fields can raise read errors and
-** the creation of the error message can call an emergency collection;
-** in that case all prototypes must be consistent for the GC.
-*/
-static void loadUpvalues (LoadState *S, Proto *f) {
- int i, n;
- n = loadInt(S);
- f->upvalues = luaM_newvectorchecked(S->L, n, Upvaldesc);
- f->sizeupvalues = n;
- for (i = 0; i < n; i++) /* make array valid for GC */
- f->upvalues[i].name = NULL;
- for (i = 0; i < n; i++) { /* following calls can raise errors */
- f->upvalues[i].instack = loadByte(S);
- f->upvalues[i].idx = loadByte(S);
- f->upvalues[i].kind = loadByte(S);
- }
-}
-
-
-static void loadDebug (LoadState *S, Proto *f) {
- int i, n;
- n = loadInt(S);
- f->lineinfo = luaM_newvectorchecked(S->L, n, ls_byte);
- f->sizelineinfo = n;
- loadVector(S, f->lineinfo, n);
- n = loadInt(S);
- f->abslineinfo = luaM_newvectorchecked(S->L, n, AbsLineInfo);
- f->sizeabslineinfo = n;
- for (i = 0; i < n; i++) {
- f->abslineinfo[i].pc = loadInt(S);
- f->abslineinfo[i].line = loadInt(S);
- }
- n = loadInt(S);
- f->locvars = luaM_newvectorchecked(S->L, n, LocVar);
- f->sizelocvars = n;
- for (i = 0; i < n; i++)
- f->locvars[i].varname = NULL;
- for (i = 0; i < n; i++) {
- f->locvars[i].varname = loadStringN(S, f);
- f->locvars[i].startpc = loadInt(S);
- f->locvars[i].endpc = loadInt(S);
- }
- n = loadInt(S);
- for (i = 0; i < n; i++)
- f->upvalues[i].name = loadStringN(S, f);
-}
-
-
-static void loadFunction (LoadState *S, Proto *f, TString *psource) {
- f->source = loadStringN(S, f);
- if (f->source == NULL) /* no source in dump? */
- f->source = psource; /* reuse parent's source */
- f->linedefined = loadInt(S);
- f->lastlinedefined = loadInt(S);
- f->numparams = loadByte(S);
- f->is_vararg = loadByte(S);
- f->maxstacksize = loadByte(S);
- loadCode(S, f);
- loadConstants(S, f);
- loadUpvalues(S, f);
- loadProtos(S, f);
- loadDebug(S, f);
-}
-
-
-static void checkliteral (LoadState *S, const char *s, const char *msg) {
- char buff[sizeof(LUA_SIGNATURE) + sizeof(LUAC_DATA)]; /* larger than both */
- size_t len = strlen(s);
- loadVector(S, buff, len);
- if (memcmp(s, buff, len) != 0)
- error(S, msg);
-}
-
-
-static void fchecksize (LoadState *S, size_t size, const char *tname) {
- if (loadByte(S) != size)
- error(S, luaO_pushfstring(S->L, "%s size mismatch", tname));
-}
-
-
-#define checksize(S,t) fchecksize(S,sizeof(t),#t)
-
-static void checkHeader (LoadState *S) {
- /* skip 1st char (already read and checked) */
- checkliteral(S, &LUA_SIGNATURE[1], "not a binary chunk");
- if (loadByte(S) != LUAC_VERSION)
- error(S, "version mismatch");
- if (loadByte(S) != LUAC_FORMAT)
- error(S, "format mismatch");
- checkliteral(S, LUAC_DATA, "corrupted chunk");
- checksize(S, Instruction);
- checksize(S, lua_Integer);
- checksize(S, lua_Number);
- if (loadInteger(S) != LUAC_INT)
- error(S, "integer format mismatch");
- if (loadNumber(S) != LUAC_NUM)
- error(S, "float format mismatch");
-}
-
-
-/*
-** Load precompiled chunk.
-*/
-LClosure *luaU_undump(lua_State *L, ZIO *Z, const char *name) {
- LoadState S;
- LClosure *cl;
- if (*name == '@' || *name == '=')
- S.name = name + 1;
- else if (*name == LUA_SIGNATURE[0])
- S.name = "binary string";
- else
- S.name = name;
- S.L = L;
- S.Z = Z;
- checkHeader(&S);
- cl = luaF_newLclosure(L, loadByte(&S));
- setclLvalue2s(L, L->top, cl);
- luaD_inctop(L);
- cl->p = luaF_newproto(L);
- luaC_objbarrier(L, cl, cl->p);
- loadFunction(&S, cl->p, NULL);
- lua_assert(cl->nupvalues == cl->p->sizeupvalues);
- luai_verifycode(L, cl->p);
- return cl;
-}
-
diff --git a/lua-5.4.3/src/lundump.h b/lua-5.4.3/src/lundump.h
deleted file mode 100644
index f3748a9..0000000
--- a/lua-5.4.3/src/lundump.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
-** $Id: lundump.h $
-** load precompiled Lua chunks
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lundump_h
-#define lundump_h
-
-#include "llimits.h"
-#include "lobject.h"
-#include "lzio.h"
-
-
-/* data to catch conversion errors */
-#define LUAC_DATA "\x19\x93\r\n\x1a\n"
-
-#define LUAC_INT 0x5678
-#define LUAC_NUM cast_num(370.5)
-
-/*
-** Encode major-minor version in one byte, one nibble for each
-*/
-#define MYINT(s) (s[0]-'0') /* assume one-digit numerals */
-#define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR))
-
-#define LUAC_FORMAT 0 /* this is the official format */
-
-/* load one chunk; from lundump.c */
-LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name);
-
-/* dump one chunk; from ldump.c */
-LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
- void* data, int strip);
-
-#endif
diff --git a/lua-5.4.3/src/lutf8lib.c b/lua-5.4.3/src/lutf8lib.c
deleted file mode 100644
index 901d985..0000000
--- a/lua-5.4.3/src/lutf8lib.c
+++ /dev/null
@@ -1,289 +0,0 @@
-/*
-** $Id: lutf8lib.c $
-** Standard library for UTF-8 manipulation
-** See Copyright Notice in lua.h
-*/
-
-#define lutf8lib_c
-#define LUA_LIB
-
-#include "lprefix.h"
-
-
-#include
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "lauxlib.h"
-#include "lualib.h"
-
-
-#define MAXUNICODE 0x10FFFFu
-
-#define MAXUTF 0x7FFFFFFFu
-
-/*
-** Integer type for decoded UTF-8 values; MAXUTF needs 31 bits.
-*/
-#if (UINT_MAX >> 30) >= 1
-typedef unsigned int utfint;
-#else
-typedef unsigned long utfint;
-#endif
-
-
-#define iscont(p) ((*(p) & 0xC0) == 0x80)
-
-
-/* from strlib */
-/* translate a relative string position: negative means back from end */
-static lua_Integer u_posrelat (lua_Integer pos, size_t len) {
- if (pos >= 0) return pos;
- else if (0u - (size_t)pos > len) return 0;
- else return (lua_Integer)len + pos + 1;
-}
-
-
-/*
-** Decode one UTF-8 sequence, returning NULL if byte sequence is
-** invalid. The array 'limits' stores the minimum value for each
-** sequence length, to check for overlong representations. Its first
-** entry forces an error for non-ascii bytes with no continuation
-** bytes (count == 0).
-*/
-static const char *utf8_decode (const char *s, utfint *val, int strict) {
- static const utfint limits[] =
- {~(utfint)0, 0x80, 0x800, 0x10000u, 0x200000u, 0x4000000u};
- unsigned int c = (unsigned char)s[0];
- utfint res = 0; /* final result */
- if (c < 0x80) /* ascii? */
- res = c;
- else {
- int count = 0; /* to count number of continuation bytes */
- for (; c & 0x40; c <<= 1) { /* while it needs continuation bytes... */
- unsigned int cc = (unsigned char)s[++count]; /* read next byte */
- if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
- return NULL; /* invalid byte sequence */
- res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
- }
- res |= ((utfint)(c & 0x7F) << (count * 5)); /* add first byte */
- if (count > 5 || res > MAXUTF || res < limits[count])
- return NULL; /* invalid byte sequence */
- s += count; /* skip continuation bytes read */
- }
- if (strict) {
- /* check for invalid code points; too large or surrogates */
- if (res > MAXUNICODE || (0xD800u <= res && res <= 0xDFFFu))
- return NULL;
- }
- if (val) *val = res;
- return s + 1; /* +1 to include first byte */
-}
-
-
-/*
-** utf8len(s [, i [, j [, lax]]]) --> number of characters that
-** start in the range [i,j], or nil + current position if 's' is not
-** well formed in that interval
-*/
-static int utflen (lua_State *L) {
- lua_Integer n = 0; /* counter for the number of characters */
- size_t len; /* string length in bytes */
- const char *s = luaL_checklstring(L, 1, &len);
- lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
- lua_Integer posj = u_posrelat(luaL_optinteger(L, 3, -1), len);
- int lax = lua_toboolean(L, 4);
- luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 2,
- "initial position out of bounds");
- luaL_argcheck(L, --posj < (lua_Integer)len, 3,
- "final position out of bounds");
- while (posi <= posj) {
- const char *s1 = utf8_decode(s + posi, NULL, !lax);
- if (s1 == NULL) { /* conversion error? */
- luaL_pushfail(L); /* return fail ... */
- lua_pushinteger(L, posi + 1); /* ... and current position */
- return 2;
- }
- posi = s1 - s;
- n++;
- }
- lua_pushinteger(L, n);
- return 1;
-}
-
-
-/*
-** codepoint(s, [i, [j [, lax]]]) -> returns codepoints for all
-** characters that start in the range [i,j]
-*/
-static int codepoint (lua_State *L) {
- size_t len;
- const char *s = luaL_checklstring(L, 1, &len);
- lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
- lua_Integer pose = u_posrelat(luaL_optinteger(L, 3, posi), len);
- int lax = lua_toboolean(L, 4);
- int n;
- const char *se;
- luaL_argcheck(L, posi >= 1, 2, "out of bounds");
- luaL_argcheck(L, pose <= (lua_Integer)len, 3, "out of bounds");
- if (posi > pose) return 0; /* empty interval; return no values */
- if (pose - posi >= INT_MAX) /* (lua_Integer -> int) overflow? */
- return luaL_error(L, "string slice too long");
- n = (int)(pose - posi) + 1; /* upper bound for number of returns */
- luaL_checkstack(L, n, "string slice too long");
- n = 0; /* count the number of returns */
- se = s + pose; /* string end */
- for (s += posi - 1; s < se;) {
- utfint code;
- s = utf8_decode(s, &code, !lax);
- if (s == NULL)
- return luaL_error(L, "invalid UTF-8 code");
- lua_pushinteger(L, code);
- n++;
- }
- return n;
-}
-
-
-static void pushutfchar (lua_State *L, int arg) {
- lua_Unsigned code = (lua_Unsigned)luaL_checkinteger(L, arg);
- luaL_argcheck(L, code <= MAXUTF, arg, "value out of range");
- lua_pushfstring(L, "%U", (long)code);
-}
-
-
-/*
-** utfchar(n1, n2, ...) -> char(n1)..char(n2)...
-*/
-static int utfchar (lua_State *L) {
- int n = lua_gettop(L); /* number of arguments */
- if (n == 1) /* optimize common case of single char */
- pushutfchar(L, 1);
- else {
- int i;
- luaL_Buffer b;
- luaL_buffinit(L, &b);
- for (i = 1; i <= n; i++) {
- pushutfchar(L, i);
- luaL_addvalue(&b);
- }
- luaL_pushresult(&b);
- }
- return 1;
-}
-
-
-/*
-** offset(s, n, [i]) -> index where n-th character counting from
-** position 'i' starts; 0 means character at 'i'.
-*/
-static int byteoffset (lua_State *L) {
- size_t len;
- const char *s = luaL_checklstring(L, 1, &len);
- lua_Integer n = luaL_checkinteger(L, 2);
- lua_Integer posi = (n >= 0) ? 1 : len + 1;
- posi = u_posrelat(luaL_optinteger(L, 3, posi), len);
- luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 3,
- "position out of bounds");
- if (n == 0) {
- /* find beginning of current byte sequence */
- while (posi > 0 && iscont(s + posi)) posi--;
- }
- else {
- if (iscont(s + posi))
- return luaL_error(L, "initial position is a continuation byte");
- if (n < 0) {
- while (n < 0 && posi > 0) { /* move back */
- do { /* find beginning of previous character */
- posi--;
- } while (posi > 0 && iscont(s + posi));
- n++;
- }
- }
- else {
- n--; /* do not move for 1st character */
- while (n > 0 && posi < (lua_Integer)len) {
- do { /* find beginning of next character */
- posi++;
- } while (iscont(s + posi)); /* (cannot pass final '\0') */
- n--;
- }
- }
- }
- if (n == 0) /* did it find given character? */
- lua_pushinteger(L, posi + 1);
- else /* no such character */
- luaL_pushfail(L);
- return 1;
-}
-
-
-static int iter_aux (lua_State *L, int strict) {
- size_t len;
- const char *s = luaL_checklstring(L, 1, &len);
- lua_Integer n = lua_tointeger(L, 2) - 1;
- if (n < 0) /* first iteration? */
- n = 0; /* start from here */
- else if (n < (lua_Integer)len) {
- n++; /* skip current byte */
- while (iscont(s + n)) n++; /* and its continuations */
- }
- if (n >= (lua_Integer)len)
- return 0; /* no more codepoints */
- else {
- utfint code;
- const char *next = utf8_decode(s + n, &code, strict);
- if (next == NULL)
- return luaL_error(L, "invalid UTF-8 code");
- lua_pushinteger(L, n + 1);
- lua_pushinteger(L, code);
- return 2;
- }
-}
-
-
-static int iter_auxstrict (lua_State *L) {
- return iter_aux(L, 1);
-}
-
-static int iter_auxlax (lua_State *L) {
- return iter_aux(L, 0);
-}
-
-
-static int iter_codes (lua_State *L) {
- int lax = lua_toboolean(L, 2);
- luaL_checkstring(L, 1);
- lua_pushcfunction(L, lax ? iter_auxlax : iter_auxstrict);
- lua_pushvalue(L, 1);
- lua_pushinteger(L, 0);
- return 3;
-}
-
-
-/* pattern to match a single UTF-8 character */
-#define UTF8PATT "[\0-\x7F\xC2-\xFD][\x80-\xBF]*"
-
-
-static const luaL_Reg funcs[] = {
- {"offset", byteoffset},
- {"codepoint", codepoint},
- {"char", utfchar},
- {"len", utflen},
- {"codes", iter_codes},
- /* placeholders */
- {"charpattern", NULL},
- {NULL, NULL}
-};
-
-
-LUAMOD_API int luaopen_utf8 (lua_State *L) {
- luaL_newlib(L, funcs);
- lua_pushlstring(L, UTF8PATT, sizeof(UTF8PATT)/sizeof(char) - 1);
- lua_setfield(L, -2, "charpattern");
- return 1;
-}
-
diff --git a/lua-5.4.3/src/lvm.c b/lua-5.4.3/src/lvm.c
deleted file mode 100644
index c9729bc..0000000
--- a/lua-5.4.3/src/lvm.c
+++ /dev/null
@@ -1,1836 +0,0 @@
-/*
-** $Id: lvm.c $
-** Lua virtual machine
-** See Copyright Notice in lua.h
-*/
-
-#define lvm_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-#include
-#include
-#include
-#include
-#include
-#include
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lfunc.h"
-#include "lgc.h"
-#include "lobject.h"
-#include "lopcodes.h"
-#include "lstate.h"
-#include "lstring.h"
-#include "ltable.h"
-#include "ltm.h"
-#include "lvm.h"
-
-
-/*
-** By default, use jump tables in the main interpreter loop on gcc
-** and compatible compilers.
-*/
-#if !defined(LUA_USE_JUMPTABLE)
-#if defined(__GNUC__)
-#define LUA_USE_JUMPTABLE 1
-#else
-#define LUA_USE_JUMPTABLE 0
-#endif
-#endif
-
-
-
-/* limit for table tag-method chains (to avoid infinite loops) */
-#define MAXTAGLOOP 2000
-
-
-/*
-** 'l_intfitsf' checks whether a given integer is in the range that
-** can be converted to a float without rounding. Used in comparisons.
-*/
-
-/* number of bits in the mantissa of a float */
-#define NBM (l_floatatt(MANT_DIG))
-
-/*
-** Check whether some integers may not fit in a float, testing whether
-** (maxinteger >> NBM) > 0. (That implies (1 << NBM) <= maxinteger.)
-** (The shifts are done in parts, to avoid shifting by more than the size
-** of an integer. In a worst case, NBM == 113 for long double and
-** sizeof(long) == 32.)
-*/
-#if ((((LUA_MAXINTEGER >> (NBM / 4)) >> (NBM / 4)) >> (NBM / 4)) \
- >> (NBM - (3 * (NBM / 4)))) > 0
-
-/* limit for integers that fit in a float */
-#define MAXINTFITSF ((lua_Unsigned)1 << NBM)
-
-/* check whether 'i' is in the interval [-MAXINTFITSF, MAXINTFITSF] */
-#define l_intfitsf(i) ((MAXINTFITSF + l_castS2U(i)) <= (2 * MAXINTFITSF))
-
-#else /* all integers fit in a float precisely */
-
-#define l_intfitsf(i) 1
-
-#endif
-
-
-/*
-** Try to convert a value from string to a number value.
-** If the value is not a string or is a string not representing
-** a valid numeral (or if coercions from strings to numbers
-** are disabled via macro 'cvt2num'), do not modify 'result'
-** and return 0.
-*/
-static int l_strton (const TValue *obj, TValue *result) {
- lua_assert(obj != result);
- if (!cvt2num(obj)) /* is object not a string? */
- return 0;
- else
- return (luaO_str2num(svalue(obj), result) == vslen(obj) + 1);
-}
-
-
-/*
-** Try to convert a value to a float. The float case is already handled
-** by the macro 'tonumber'.
-*/
-int luaV_tonumber_ (const TValue *obj, lua_Number *n) {
- TValue v;
- if (ttisinteger(obj)) {
- *n = cast_num(ivalue(obj));
- return 1;
- }
- else if (l_strton(obj, &v)) { /* string coercible to number? */
- *n = nvalue(&v); /* convert result of 'luaO_str2num' to a float */
- return 1;
- }
- else
- return 0; /* conversion failed */
-}
-
-
-/*
-** try to convert a float to an integer, rounding according to 'mode'.
-*/
-int luaV_flttointeger (lua_Number n, lua_Integer *p, F2Imod mode) {
- lua_Number f = l_floor(n);
- if (n != f) { /* not an integral value? */
- if (mode == F2Ieq) return 0; /* fails if mode demands integral value */
- else if (mode == F2Iceil) /* needs ceil? */
- f += 1; /* convert floor to ceil (remember: n != f) */
- }
- return lua_numbertointeger(f, p);
-}
-
-
-/*
-** try to convert a value to an integer, rounding according to 'mode',
-** without string coercion.
-** ("Fast track" handled by macro 'tointegerns'.)
-*/
-int luaV_tointegerns (const TValue *obj, lua_Integer *p, F2Imod mode) {
- if (ttisfloat(obj))
- return luaV_flttointeger(fltvalue(obj), p, mode);
- else if (ttisinteger(obj)) {
- *p = ivalue(obj);
- return 1;
- }
- else
- return 0;
-}
-
-
-/*
-** try to convert a value to an integer.
-*/
-int luaV_tointeger (const TValue *obj, lua_Integer *p, F2Imod mode) {
- TValue v;
- if (l_strton(obj, &v)) /* does 'obj' point to a numerical string? */
- obj = &v; /* change it to point to its corresponding number */
- return luaV_tointegerns(obj, p, mode);
-}
-
-
-/*
-** Try to convert a 'for' limit to an integer, preserving the semantics
-** of the loop. Return true if the loop must not run; otherwise, '*p'
-** gets the integer limit.
-** (The following explanation assumes a positive step; it is valid for
-** negative steps mutatis mutandis.)
-** If the limit is an integer or can be converted to an integer,
-** rounding down, that is the limit.
-** Otherwise, check whether the limit can be converted to a float. If
-** the float is too large, clip it to LUA_MAXINTEGER. If the float
-** is too negative, the loop should not run, because any initial
-** integer value is greater than such limit; so, the function returns
-** true to signal that. (For this latter case, no integer limit would be
-** correct; even a limit of LUA_MININTEGER would run the loop once for
-** an initial value equal to LUA_MININTEGER.)
-*/
-static int forlimit (lua_State *L, lua_Integer init, const TValue *lim,
- lua_Integer *p, lua_Integer step) {
- if (!luaV_tointeger(lim, p, (step < 0 ? F2Iceil : F2Ifloor))) {
- /* not coercible to in integer */
- lua_Number flim; /* try to convert to float */
- if (!tonumber(lim, &flim)) /* cannot convert to float? */
- luaG_forerror(L, lim, "limit");
- /* else 'flim' is a float out of integer bounds */
- if (luai_numlt(0, flim)) { /* if it is positive, it is too large */
- if (step < 0) return 1; /* initial value must be less than it */
- *p = LUA_MAXINTEGER; /* truncate */
- }
- else { /* it is less than min integer */
- if (step > 0) return 1; /* initial value must be greater than it */
- *p = LUA_MININTEGER; /* truncate */
- }
- }
- return (step > 0 ? init > *p : init < *p); /* not to run? */
-}
-
-
-/*
-** Prepare a numerical for loop (opcode OP_FORPREP).
-** Return true to skip the loop. Otherwise,
-** after preparation, stack will be as follows:
-** ra : internal index (safe copy of the control variable)
-** ra + 1 : loop counter (integer loops) or limit (float loops)
-** ra + 2 : step
-** ra + 3 : control variable
-*/
-static int forprep (lua_State *L, StkId ra) {
- TValue *pinit = s2v(ra);
- TValue *plimit = s2v(ra + 1);
- TValue *pstep = s2v(ra + 2);
- if (ttisinteger(pinit) && ttisinteger(pstep)) { /* integer loop? */
- lua_Integer init = ivalue(pinit);
- lua_Integer step = ivalue(pstep);
- lua_Integer limit;
- if (step == 0)
- luaG_runerror(L, "'for' step is zero");
- setivalue(s2v(ra + 3), init); /* control variable */
- if (forlimit(L, init, plimit, &limit, step))
- return 1; /* skip the loop */
- else { /* prepare loop counter */
- lua_Unsigned count;
- if (step > 0) { /* ascending loop? */
- count = l_castS2U(limit) - l_castS2U(init);
- if (step != 1) /* avoid division in the too common case */
- count /= l_castS2U(step);
- }
- else { /* step < 0; descending loop */
- count = l_castS2U(init) - l_castS2U(limit);
- /* 'step+1' avoids negating 'mininteger' */
- count /= l_castS2U(-(step + 1)) + 1u;
- }
- /* store the counter in place of the limit (which won't be
- needed anymore) */
- setivalue(plimit, l_castU2S(count));
- }
- }
- else { /* try making all values floats */
- lua_Number init; lua_Number limit; lua_Number step;
- if (l_unlikely(!tonumber(plimit, &limit)))
- luaG_forerror(L, plimit, "limit");
- if (l_unlikely(!tonumber(pstep, &step)))
- luaG_forerror(L, pstep, "step");
- if (l_unlikely(!tonumber(pinit, &init)))
- luaG_forerror(L, pinit, "initial value");
- if (step == 0)
- luaG_runerror(L, "'for' step is zero");
- if (luai_numlt(0, step) ? luai_numlt(limit, init)
- : luai_numlt(init, limit))
- return 1; /* skip the loop */
- else {
- /* make sure internal values are all floats */
- setfltvalue(plimit, limit);
- setfltvalue(pstep, step);
- setfltvalue(s2v(ra), init); /* internal index */
- setfltvalue(s2v(ra + 3), init); /* control variable */
- }
- }
- return 0;
-}
-
-
-/*
-** Execute a step of a float numerical for loop, returning
-** true iff the loop must continue. (The integer case is
-** written online with opcode OP_FORLOOP, for performance.)
-*/
-static int floatforloop (StkId ra) {
- lua_Number step = fltvalue(s2v(ra + 2));
- lua_Number limit = fltvalue(s2v(ra + 1));
- lua_Number idx = fltvalue(s2v(ra)); /* internal index */
- idx = luai_numadd(L, idx, step); /* increment index */
- if (luai_numlt(0, step) ? luai_numle(idx, limit)
- : luai_numle(limit, idx)) {
- chgfltvalue(s2v(ra), idx); /* update internal index */
- setfltvalue(s2v(ra + 3), idx); /* and control variable */
- return 1; /* jump back */
- }
- else
- return 0; /* finish the loop */
-}
-
-
-/*
-** Finish the table access 'val = t[key]'.
-** if 'slot' is NULL, 't' is not a table; otherwise, 'slot' points to
-** t[k] entry (which must be empty).
-*/
-void luaV_finishget (lua_State *L, const TValue *t, TValue *key, StkId val,
- const TValue *slot) {
- int loop; /* counter to avoid infinite loops */
- const TValue *tm; /* metamethod */
- for (loop = 0; loop < MAXTAGLOOP; loop++) {
- if (slot == NULL) { /* 't' is not a table? */
- lua_assert(!ttistable(t));
- tm = luaT_gettmbyobj(L, t, TM_INDEX);
- if (l_unlikely(notm(tm)))
- luaG_typeerror(L, t, "index"); /* no metamethod */
- /* else will try the metamethod */
- }
- else { /* 't' is a table */
- lua_assert(isempty(slot));
- tm = fasttm(L, hvalue(t)->metatable, TM_INDEX); /* table's metamethod */
- if (tm == NULL) { /* no metamethod? */
- setnilvalue(s2v(val)); /* result is nil */
- return;
- }
- /* else will try the metamethod */
- }
- if (ttisfunction(tm)) { /* is metamethod a function? */
- luaT_callTMres(L, tm, t, key, val); /* call it */
- return;
- }
- t = tm; /* else try to access 'tm[key]' */
- if (luaV_fastget(L, t, key, slot, luaH_get)) { /* fast track? */
- setobj2s(L, val, slot); /* done */
- return;
- }
- /* else repeat (tail call 'luaV_finishget') */
- }
- luaG_runerror(L, "'__index' chain too long; possible loop");
-}
-
-
-/*
-** Finish a table assignment 't[key] = val'.
-** If 'slot' is NULL, 't' is not a table. Otherwise, 'slot' points
-** to the entry 't[key]', or to a value with an absent key if there
-** is no such entry. (The value at 'slot' must be empty, otherwise
-** 'luaV_fastget' would have done the job.)
-*/
-void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
- TValue *val, const TValue *slot) {
- int loop; /* counter to avoid infinite loops */
- for (loop = 0; loop < MAXTAGLOOP; loop++) {
- const TValue *tm; /* '__newindex' metamethod */
- if (slot != NULL) { /* is 't' a table? */
- Table *h = hvalue(t); /* save 't' table */
- lua_assert(isempty(slot)); /* slot must be empty */
- tm = fasttm(L, h->metatable, TM_NEWINDEX); /* get metamethod */
- if (tm == NULL) { /* no metamethod? */
- luaH_finishset(L, h, key, slot, val); /* set new value */
- invalidateTMcache(h);
- luaC_barrierback(L, obj2gco(h), val);
- return;
- }
- /* else will try the metamethod */
- }
- else { /* not a table; check metamethod */
- tm = luaT_gettmbyobj(L, t, TM_NEWINDEX);
- if (l_unlikely(notm(tm)))
- luaG_typeerror(L, t, "index");
- }
- /* try the metamethod */
- if (ttisfunction(tm)) {
- luaT_callTM(L, tm, t, key, val);
- return;
- }
- t = tm; /* else repeat assignment over 'tm' */
- if (luaV_fastget(L, t, key, slot, luaH_get)) {
- luaV_finishfastset(L, t, slot, val);
- return; /* done */
- }
- /* else 'return luaV_finishset(L, t, key, val, slot)' (loop) */
- }
- luaG_runerror(L, "'__newindex' chain too long; possible loop");
-}
-
-
-/*
-** Compare two strings 'ls' x 'rs', returning an integer less-equal-
-** -greater than zero if 'ls' is less-equal-greater than 'rs'.
-** The code is a little tricky because it allows '\0' in the strings
-** and it uses 'strcoll' (to respect locales) for each segments
-** of the strings.
-*/
-static int l_strcmp (const TString *ls, const TString *rs) {
- const char *l = getstr(ls);
- size_t ll = tsslen(ls);
- const char *r = getstr(rs);
- size_t lr = tsslen(rs);
- for (;;) { /* for each segment */
- int temp = strcoll(l, r);
- if (temp != 0) /* not equal? */
- return temp; /* done */
- else { /* strings are equal up to a '\0' */
- size_t len = strlen(l); /* index of first '\0' in both strings */
- if (len == lr) /* 'rs' is finished? */
- return (len == ll) ? 0 : 1; /* check 'ls' */
- else if (len == ll) /* 'ls' is finished? */
- return -1; /* 'ls' is less than 'rs' ('rs' is not finished) */
- /* both strings longer than 'len'; go on comparing after the '\0' */
- len++;
- l += len; ll -= len; r += len; lr -= len;
- }
- }
-}
-
-
-/*
-** Check whether integer 'i' is less than float 'f'. If 'i' has an
-** exact representation as a float ('l_intfitsf'), compare numbers as
-** floats. Otherwise, use the equivalence 'i < f <=> i < ceil(f)'.
-** If 'ceil(f)' is out of integer range, either 'f' is greater than
-** all integers or less than all integers.
-** (The test with 'l_intfitsf' is only for performance; the else
-** case is correct for all values, but it is slow due to the conversion
-** from float to int.)
-** When 'f' is NaN, comparisons must result in false.
-*/
-static int LTintfloat (lua_Integer i, lua_Number f) {
- if (l_intfitsf(i))
- return luai_numlt(cast_num(i), f); /* compare them as floats */
- else { /* i < f <=> i < ceil(f) */
- lua_Integer fi;
- if (luaV_flttointeger(f, &fi, F2Iceil)) /* fi = ceil(f) */
- return i < fi; /* compare them as integers */
- else /* 'f' is either greater or less than all integers */
- return f > 0; /* greater? */
- }
-}
-
-
-/*
-** Check whether integer 'i' is less than or equal to float 'f'.
-** See comments on previous function.
-*/
-static int LEintfloat (lua_Integer i, lua_Number f) {
- if (l_intfitsf(i))
- return luai_numle(cast_num(i), f); /* compare them as floats */
- else { /* i <= f <=> i <= floor(f) */
- lua_Integer fi;
- if (luaV_flttointeger(f, &fi, F2Ifloor)) /* fi = floor(f) */
- return i <= fi; /* compare them as integers */
- else /* 'f' is either greater or less than all integers */
- return f > 0; /* greater? */
- }
-}
-
-
-/*
-** Check whether float 'f' is less than integer 'i'.
-** See comments on previous function.
-*/
-static int LTfloatint (lua_Number f, lua_Integer i) {
- if (l_intfitsf(i))
- return luai_numlt(f, cast_num(i)); /* compare them as floats */
- else { /* f < i <=> floor(f) < i */
- lua_Integer fi;
- if (luaV_flttointeger(f, &fi, F2Ifloor)) /* fi = floor(f) */
- return fi < i; /* compare them as integers */
- else /* 'f' is either greater or less than all integers */
- return f < 0; /* less? */
- }
-}
-
-
-/*
-** Check whether float 'f' is less than or equal to integer 'i'.
-** See comments on previous function.
-*/
-static int LEfloatint (lua_Number f, lua_Integer i) {
- if (l_intfitsf(i))
- return luai_numle(f, cast_num(i)); /* compare them as floats */
- else { /* f <= i <=> ceil(f) <= i */
- lua_Integer fi;
- if (luaV_flttointeger(f, &fi, F2Iceil)) /* fi = ceil(f) */
- return fi <= i; /* compare them as integers */
- else /* 'f' is either greater or less than all integers */
- return f < 0; /* less? */
- }
-}
-
-
-/*
-** Return 'l < r', for numbers.
-*/
-static int LTnum (const TValue *l, const TValue *r) {
- lua_assert(ttisnumber(l) && ttisnumber(r));
- if (ttisinteger(l)) {
- lua_Integer li = ivalue(l);
- if (ttisinteger(r))
- return li < ivalue(r); /* both are integers */
- else /* 'l' is int and 'r' is float */
- return LTintfloat(li, fltvalue(r)); /* l < r ? */
- }
- else {
- lua_Number lf = fltvalue(l); /* 'l' must be float */
- if (ttisfloat(r))
- return luai_numlt(lf, fltvalue(r)); /* both are float */
- else /* 'l' is float and 'r' is int */
- return LTfloatint(lf, ivalue(r));
- }
-}
-
-
-/*
-** Return 'l <= r', for numbers.
-*/
-static int LEnum (const TValue *l, const TValue *r) {
- lua_assert(ttisnumber(l) && ttisnumber(r));
- if (ttisinteger(l)) {
- lua_Integer li = ivalue(l);
- if (ttisinteger(r))
- return li <= ivalue(r); /* both are integers */
- else /* 'l' is int and 'r' is float */
- return LEintfloat(li, fltvalue(r)); /* l <= r ? */
- }
- else {
- lua_Number lf = fltvalue(l); /* 'l' must be float */
- if (ttisfloat(r))
- return luai_numle(lf, fltvalue(r)); /* both are float */
- else /* 'l' is float and 'r' is int */
- return LEfloatint(lf, ivalue(r));
- }
-}
-
-
-/*
-** return 'l < r' for non-numbers.
-*/
-static int lessthanothers (lua_State *L, const TValue *l, const TValue *r) {
- lua_assert(!ttisnumber(l) || !ttisnumber(r));
- if (ttisstring(l) && ttisstring(r)) /* both are strings? */
- return l_strcmp(tsvalue(l), tsvalue(r)) < 0;
- else
- return luaT_callorderTM(L, l, r, TM_LT);
-}
-
-
-/*
-** Main operation less than; return 'l < r'.
-*/
-int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r) {
- if (ttisnumber(l) && ttisnumber(r)) /* both operands are numbers? */
- return LTnum(l, r);
- else return lessthanothers(L, l, r);
-}
-
-
-/*
-** return 'l <= r' for non-numbers.
-*/
-static int lessequalothers (lua_State *L, const TValue *l, const TValue *r) {
- lua_assert(!ttisnumber(l) || !ttisnumber(r));
- if (ttisstring(l) && ttisstring(r)) /* both are strings? */
- return l_strcmp(tsvalue(l), tsvalue(r)) <= 0;
- else
- return luaT_callorderTM(L, l, r, TM_LE);
-}
-
-
-/*
-** Main operation less than or equal to; return 'l <= r'.
-*/
-int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r) {
- if (ttisnumber(l) && ttisnumber(r)) /* both operands are numbers? */
- return LEnum(l, r);
- else return lessequalothers(L, l, r);
-}
-
-
-/*
-** Main operation for equality of Lua values; return 't1 == t2'.
-** L == NULL means raw equality (no metamethods)
-*/
-int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2) {
- const TValue *tm;
- if (ttypetag(t1) != ttypetag(t2)) { /* not the same variant? */
- if (ttype(t1) != ttype(t2) || ttype(t1) != LUA_TNUMBER)
- return 0; /* only numbers can be equal with different variants */
- else { /* two numbers with different variants */
- /* One of them is an integer. If the other does not have an
- integer value, they cannot be equal; otherwise, compare their
- integer values. */
- lua_Integer i1, i2;
- return (luaV_tointegerns(t1, &i1, F2Ieq) &&
- luaV_tointegerns(t2, &i2, F2Ieq) &&
- i1 == i2);
- }
- }
- /* values have same type and same variant */
- switch (ttypetag(t1)) {
- case LUA_VNIL: case LUA_VFALSE: case LUA_VTRUE: return 1;
- case LUA_VNUMINT: return (ivalue(t1) == ivalue(t2));
- case LUA_VNUMFLT: return luai_numeq(fltvalue(t1), fltvalue(t2));
- case LUA_VLIGHTUSERDATA: return pvalue(t1) == pvalue(t2);
- case LUA_VLCF: return fvalue(t1) == fvalue(t2);
- case LUA_VSHRSTR: return eqshrstr(tsvalue(t1), tsvalue(t2));
- case LUA_VLNGSTR: return luaS_eqlngstr(tsvalue(t1), tsvalue(t2));
- case LUA_VUSERDATA: {
- if (uvalue(t1) == uvalue(t2)) return 1;
- else if (L == NULL) return 0;
- tm = fasttm(L, uvalue(t1)->metatable, TM_EQ);
- if (tm == NULL)
- tm = fasttm(L, uvalue(t2)->metatable, TM_EQ);
- break; /* will try TM */
- }
- case LUA_VTABLE: {
- if (hvalue(t1) == hvalue(t2)) return 1;
- else if (L == NULL) return 0;
- tm = fasttm(L, hvalue(t1)->metatable, TM_EQ);
- if (tm == NULL)
- tm = fasttm(L, hvalue(t2)->metatable, TM_EQ);
- break; /* will try TM */
- }
- default:
- return gcvalue(t1) == gcvalue(t2);
- }
- if (tm == NULL) /* no TM? */
- return 0; /* objects are different */
- else {
- luaT_callTMres(L, tm, t1, t2, L->top); /* call TM */
- return !l_isfalse(s2v(L->top));
- }
-}
-
-
-/* macro used by 'luaV_concat' to ensure that element at 'o' is a string */
-#define tostring(L,o) \
- (ttisstring(o) || (cvt2str(o) && (luaO_tostring(L, o), 1)))
-
-#define isemptystr(o) (ttisshrstring(o) && tsvalue(o)->shrlen == 0)
-
-/* copy strings in stack from top - n up to top - 1 to buffer */
-static void copy2buff (StkId top, int n, char *buff) {
- size_t tl = 0; /* size already copied */
- do {
- size_t l = vslen(s2v(top - n)); /* length of string being copied */
- memcpy(buff + tl, svalue(s2v(top - n)), l * sizeof(char));
- tl += l;
- } while (--n > 0);
-}
-
-
-/*
-** Main operation for concatenation: concat 'total' values in the stack,
-** from 'L->top - total' up to 'L->top - 1'.
-*/
-void luaV_concat (lua_State *L, int total) {
- if (total == 1)
- return; /* "all" values already concatenated */
- do {
- StkId top = L->top;
- int n = 2; /* number of elements handled in this pass (at least 2) */
- if (!(ttisstring(s2v(top - 2)) || cvt2str(s2v(top - 2))) ||
- !tostring(L, s2v(top - 1)))
- luaT_tryconcatTM(L);
- else if (isemptystr(s2v(top - 1))) /* second operand is empty? */
- cast_void(tostring(L, s2v(top - 2))); /* result is first operand */
- else if (isemptystr(s2v(top - 2))) { /* first operand is empty string? */
- setobjs2s(L, top - 2, top - 1); /* result is second op. */
- }
- else {
- /* at least two non-empty string values; get as many as possible */
- size_t tl = vslen(s2v(top - 1));
- TString *ts;
- /* collect total length and number of strings */
- for (n = 1; n < total && tostring(L, s2v(top - n - 1)); n++) {
- size_t l = vslen(s2v(top - n - 1));
- if (l_unlikely(l >= (MAX_SIZE/sizeof(char)) - tl))
- luaG_runerror(L, "string length overflow");
- tl += l;
- }
- if (tl <= LUAI_MAXSHORTLEN) { /* is result a short string? */
- char buff[LUAI_MAXSHORTLEN];
- copy2buff(top, n, buff); /* copy strings to buffer */
- ts = luaS_newlstr(L, buff, tl);
- }
- else { /* long string; copy strings directly to final result */
- ts = luaS_createlngstrobj(L, tl);
- copy2buff(top, n, getstr(ts));
- }
- setsvalue2s(L, top - n, ts); /* create result */
- }
- total -= n-1; /* got 'n' strings to create 1 new */
- L->top -= n-1; /* popped 'n' strings and pushed one */
- } while (total > 1); /* repeat until only 1 result left */
-}
-
-
-/*
-** Main operation 'ra = #rb'.
-*/
-void luaV_objlen (lua_State *L, StkId ra, const TValue *rb) {
- const TValue *tm;
- switch (ttypetag(rb)) {
- case LUA_VTABLE: {
- Table *h = hvalue(rb);
- tm = fasttm(L, h->metatable, TM_LEN);
- if (tm) break; /* metamethod? break switch to call it */
- setivalue(s2v(ra), luaH_getn(h)); /* else primitive len */
- return;
- }
- case LUA_VSHRSTR: {
- setivalue(s2v(ra), tsvalue(rb)->shrlen);
- return;
- }
- case LUA_VLNGSTR: {
- setivalue(s2v(ra), tsvalue(rb)->u.lnglen);
- return;
- }
- default: { /* try metamethod */
- tm = luaT_gettmbyobj(L, rb, TM_LEN);
- if (l_unlikely(notm(tm))) /* no metamethod? */
- luaG_typeerror(L, rb, "get length of");
- break;
- }
- }
- luaT_callTMres(L, tm, rb, rb, ra);
-}
-
-
-/*
-** Integer division; return 'm // n', that is, floor(m/n).
-** C division truncates its result (rounds towards zero).
-** 'floor(q) == trunc(q)' when 'q >= 0' or when 'q' is integer,
-** otherwise 'floor(q) == trunc(q) - 1'.
-*/
-lua_Integer luaV_idiv (lua_State *L, lua_Integer m, lua_Integer n) {
- if (l_unlikely(l_castS2U(n) + 1u <= 1u)) { /* special cases: -1 or 0 */
- if (n == 0)
- luaG_runerror(L, "attempt to divide by zero");
- return intop(-, 0, m); /* n==-1; avoid overflow with 0x80000...//-1 */
- }
- else {
- lua_Integer q = m / n; /* perform C division */
- if ((m ^ n) < 0 && m % n != 0) /* 'm/n' would be negative non-integer? */
- q -= 1; /* correct result for different rounding */
- return q;
- }
-}
-
-
-/*
-** Integer modulus; return 'm % n'. (Assume that C '%' with
-** negative operands follows C99 behavior. See previous comment
-** about luaV_idiv.)
-*/
-lua_Integer luaV_mod (lua_State *L, lua_Integer m, lua_Integer n) {
- if (l_unlikely(l_castS2U(n) + 1u <= 1u)) { /* special cases: -1 or 0 */
- if (n == 0)
- luaG_runerror(L, "attempt to perform 'n%%0'");
- return 0; /* m % -1 == 0; avoid overflow with 0x80000...%-1 */
- }
- else {
- lua_Integer r = m % n;
- if (r != 0 && (r ^ n) < 0) /* 'm/n' would be non-integer negative? */
- r += n; /* correct result for different rounding */
- return r;
- }
-}
-
-
-/*
-** Float modulus
-*/
-lua_Number luaV_modf (lua_State *L, lua_Number m, lua_Number n) {
- lua_Number r;
- luai_nummod(L, m, n, r);
- return r;
-}
-
-
-/* number of bits in an integer */
-#define NBITS cast_int(sizeof(lua_Integer) * CHAR_BIT)
-
-/*
-** Shift left operation. (Shift right just negates 'y'.)
-*/
-#define luaV_shiftr(x,y) luaV_shiftl(x,-(y))
-
-lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y) {
- if (y < 0) { /* shift right? */
- if (y <= -NBITS) return 0;
- else return intop(>>, x, -y);
- }
- else { /* shift left */
- if (y >= NBITS) return 0;
- else return intop(<<, x, y);
- }
-}
-
-
-/*
-** create a new Lua closure, push it in the stack, and initialize
-** its upvalues.
-*/
-static void pushclosure (lua_State *L, Proto *p, UpVal **encup, StkId base,
- StkId ra) {
- int nup = p->sizeupvalues;
- Upvaldesc *uv = p->upvalues;
- int i;
- LClosure *ncl = luaF_newLclosure(L, nup);
- ncl->p = p;
- setclLvalue2s(L, ra, ncl); /* anchor new closure in stack */
- for (i = 0; i < nup; i++) { /* fill in its upvalues */
- if (uv[i].instack) /* upvalue refers to local variable? */
- ncl->upvals[i] = luaF_findupval(L, base + uv[i].idx);
- else /* get upvalue from enclosing function */
- ncl->upvals[i] = encup[uv[i].idx];
- luaC_objbarrier(L, ncl, ncl->upvals[i]);
- }
-}
-
-
-/*
-** finish execution of an opcode interrupted by a yield
-*/
-void luaV_finishOp (lua_State *L) {
- CallInfo *ci = L->ci;
- StkId base = ci->func + 1;
- Instruction inst = *(ci->u.l.savedpc - 1); /* interrupted instruction */
- OpCode op = GET_OPCODE(inst);
- switch (op) { /* finish its execution */
- case OP_MMBIN: case OP_MMBINI: case OP_MMBINK: {
- setobjs2s(L, base + GETARG_A(*(ci->u.l.savedpc - 2)), --L->top);
- break;
- }
- case OP_UNM: case OP_BNOT: case OP_LEN:
- case OP_GETTABUP: case OP_GETTABLE: case OP_GETI:
- case OP_GETFIELD: case OP_SELF: {
- setobjs2s(L, base + GETARG_A(inst), --L->top);
- break;
- }
- case OP_LT: case OP_LE:
- case OP_LTI: case OP_LEI:
- case OP_GTI: case OP_GEI:
- case OP_EQ: { /* note that 'OP_EQI'/'OP_EQK' cannot yield */
- int res = !l_isfalse(s2v(L->top - 1));
- L->top--;
-#if defined(LUA_COMPAT_LT_LE)
- if (ci->callstatus & CIST_LEQ) { /* "<=" using "<" instead? */
- ci->callstatus ^= CIST_LEQ; /* clear mark */
- res = !res; /* negate result */
- }
-#endif
- lua_assert(GET_OPCODE(*ci->u.l.savedpc) == OP_JMP);
- if (res != GETARG_k(inst)) /* condition failed? */
- ci->u.l.savedpc++; /* skip jump instruction */
- break;
- }
- case OP_CONCAT: {
- StkId top = L->top - 1; /* top when 'luaT_tryconcatTM' was called */
- int a = GETARG_A(inst); /* first element to concatenate */
- int total = cast_int(top - 1 - (base + a)); /* yet to concatenate */
- setobjs2s(L, top - 2, top); /* put TM result in proper position */
- L->top = top - 1; /* top is one after last element (at top-2) */
- luaV_concat(L, total); /* concat them (may yield again) */
- break;
- }
- case OP_CLOSE: case OP_RETURN: { /* yielded closing variables */
- ci->u.l.savedpc--; /* repeat instruction to close other vars. */
- break;
- }
- default: {
- /* only these other opcodes can yield */
- lua_assert(op == OP_TFORCALL || op == OP_CALL ||
- op == OP_TAILCALL || op == OP_SETTABUP || op == OP_SETTABLE ||
- op == OP_SETI || op == OP_SETFIELD);
- break;
- }
- }
-}
-
-
-
-
-/*
-** {==================================================================
-** Macros for arithmetic/bitwise/comparison opcodes in 'luaV_execute'
-** ===================================================================
-*/
-
-#define l_addi(L,a,b) intop(+, a, b)
-#define l_subi(L,a,b) intop(-, a, b)
-#define l_muli(L,a,b) intop(*, a, b)
-#define l_band(a,b) intop(&, a, b)
-#define l_bor(a,b) intop(|, a, b)
-#define l_bxor(a,b) intop(^, a, b)
-
-#define l_lti(a,b) (a < b)
-#define l_lei(a,b) (a <= b)
-#define l_gti(a,b) (a > b)
-#define l_gei(a,b) (a >= b)
-
-
-/*
-** Arithmetic operations with immediate operands. 'iop' is the integer
-** operation, 'fop' is the float operation.
-*/
-#define op_arithI(L,iop,fop) { \
- TValue *v1 = vRB(i); \
- int imm = GETARG_sC(i); \
- if (ttisinteger(v1)) { \
- lua_Integer iv1 = ivalue(v1); \
- pc++; setivalue(s2v(ra), iop(L, iv1, imm)); \
- } \
- else if (ttisfloat(v1)) { \
- lua_Number nb = fltvalue(v1); \
- lua_Number fimm = cast_num(imm); \
- pc++; setfltvalue(s2v(ra), fop(L, nb, fimm)); \
- }}
-
-
-/*
-** Auxiliary function for arithmetic operations over floats and others
-** with two register operands.
-*/
-#define op_arithf_aux(L,v1,v2,fop) { \
- lua_Number n1; lua_Number n2; \
- if (tonumberns(v1, n1) && tonumberns(v2, n2)) { \
- pc++; setfltvalue(s2v(ra), fop(L, n1, n2)); \
- }}
-
-
-/*
-** Arithmetic operations over floats and others with register operands.
-*/
-#define op_arithf(L,fop) { \
- TValue *v1 = vRB(i); \
- TValue *v2 = vRC(i); \
- op_arithf_aux(L, v1, v2, fop); }
-
-
-/*
-** Arithmetic operations with K operands for floats.
-*/
-#define op_arithfK(L,fop) { \
- TValue *v1 = vRB(i); \
- TValue *v2 = KC(i); lua_assert(ttisnumber(v2)); \
- op_arithf_aux(L, v1, v2, fop); }
-
-
-/*
-** Arithmetic operations over integers and floats.
-*/
-#define op_arith_aux(L,v1,v2,iop,fop) { \
- if (ttisinteger(v1) && ttisinteger(v2)) { \
- lua_Integer i1 = ivalue(v1); lua_Integer i2 = ivalue(v2); \
- pc++; setivalue(s2v(ra), iop(L, i1, i2)); \
- } \
- else op_arithf_aux(L, v1, v2, fop); }
-
-
-/*
-** Arithmetic operations with register operands.
-*/
-#define op_arith(L,iop,fop) { \
- TValue *v1 = vRB(i); \
- TValue *v2 = vRC(i); \
- op_arith_aux(L, v1, v2, iop, fop); }
-
-
-/*
-** Arithmetic operations with K operands.
-*/
-#define op_arithK(L,iop,fop) { \
- TValue *v1 = vRB(i); \
- TValue *v2 = KC(i); lua_assert(ttisnumber(v2)); \
- op_arith_aux(L, v1, v2, iop, fop); }
-
-
-/*
-** Bitwise operations with constant operand.
-*/
-#define op_bitwiseK(L,op) { \
- TValue *v1 = vRB(i); \
- TValue *v2 = KC(i); \
- lua_Integer i1; \
- lua_Integer i2 = ivalue(v2); \
- if (tointegerns(v1, &i1)) { \
- pc++; setivalue(s2v(ra), op(i1, i2)); \
- }}
-
-
-/*
-** Bitwise operations with register operands.
-*/
-#define op_bitwise(L,op) { \
- TValue *v1 = vRB(i); \
- TValue *v2 = vRC(i); \
- lua_Integer i1; lua_Integer i2; \
- if (tointegerns(v1, &i1) && tointegerns(v2, &i2)) { \
- pc++; setivalue(s2v(ra), op(i1, i2)); \
- }}
-
-
-/*
-** Order operations with register operands. 'opn' actually works
-** for all numbers, but the fast track improves performance for
-** integers.
-*/
-#define op_order(L,opi,opn,other) { \
- int cond; \
- TValue *rb = vRB(i); \
- if (ttisinteger(s2v(ra)) && ttisinteger(rb)) { \
- lua_Integer ia = ivalue(s2v(ra)); \
- lua_Integer ib = ivalue(rb); \
- cond = opi(ia, ib); \
- } \
- else if (ttisnumber(s2v(ra)) && ttisnumber(rb)) \
- cond = opn(s2v(ra), rb); \
- else \
- Protect(cond = other(L, s2v(ra), rb)); \
- docondjump(); }
-
-
-/*
-** Order operations with immediate operand. (Immediate operand is
-** always small enough to have an exact representation as a float.)
-*/
-#define op_orderI(L,opi,opf,inv,tm) { \
- int cond; \
- int im = GETARG_sB(i); \
- if (ttisinteger(s2v(ra))) \
- cond = opi(ivalue(s2v(ra)), im); \
- else if (ttisfloat(s2v(ra))) { \
- lua_Number fa = fltvalue(s2v(ra)); \
- lua_Number fim = cast_num(im); \
- cond = opf(fa, fim); \
- } \
- else { \
- int isf = GETARG_C(i); \
- Protect(cond = luaT_callorderiTM(L, s2v(ra), im, inv, isf, tm)); \
- } \
- docondjump(); }
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Function 'luaV_execute': main interpreter loop
-** ===================================================================
-*/
-
-/*
-** some macros for common tasks in 'luaV_execute'
-*/
-
-
-#define RA(i) (base+GETARG_A(i))
-#define RB(i) (base+GETARG_B(i))
-#define vRB(i) s2v(RB(i))
-#define KB(i) (k+GETARG_B(i))
-#define RC(i) (base+GETARG_C(i))
-#define vRC(i) s2v(RC(i))
-#define KC(i) (k+GETARG_C(i))
-#define RKC(i) ((TESTARG_k(i)) ? k + GETARG_C(i) : s2v(base + GETARG_C(i)))
-
-
-
-#define updatetrap(ci) (trap = ci->u.l.trap)
-
-#define updatebase(ci) (base = ci->func + 1)
-
-
-#define updatestack(ci) \
- { if (l_unlikely(trap)) { updatebase(ci); ra = RA(i); } }
-
-
-/*
-** Execute a jump instruction. The 'updatetrap' allows signals to stop
-** tight loops. (Without it, the local copy of 'trap' could never change.)
-*/
-#define dojump(ci,i,e) { pc += GETARG_sJ(i) + e; updatetrap(ci); }
-
-
-/* for test instructions, execute the jump instruction that follows it */
-#define donextjump(ci) { Instruction ni = *pc; dojump(ci, ni, 1); }
-
-/*
-** do a conditional jump: skip next instruction if 'cond' is not what
-** was expected (parameter 'k'), else do next instruction, which must
-** be a jump.
-*/
-#define docondjump() if (cond != GETARG_k(i)) pc++; else donextjump(ci);
-
-
-/*
-** Correct global 'pc'.
-*/
-#define savepc(L) (ci->u.l.savedpc = pc)
-
-
-/*
-** Whenever code can raise errors, the global 'pc' and the global
-** 'top' must be correct to report occasional errors.
-*/
-#define savestate(L,ci) (savepc(L), L->top = ci->top)
-
-
-/*
-** Protect code that, in general, can raise errors, reallocate the
-** stack, and change the hooks.
-*/
-#define Protect(exp) (savestate(L,ci), (exp), updatetrap(ci))
-
-/* special version that does not change the top */
-#define ProtectNT(exp) (savepc(L), (exp), updatetrap(ci))
-
-/*
-** Protect code that can only raise errors. (That is, it cannnot change
-** the stack or hooks.)
-*/
-#define halfProtect(exp) (savestate(L,ci), (exp))
-
-/* 'c' is the limit of live values in the stack */
-#define checkGC(L,c) \
- { luaC_condGC(L, (savepc(L), L->top = (c)), \
- updatetrap(ci)); \
- luai_threadyield(L); }
-
-
-/* fetch an instruction and prepare its execution */
-#define vmfetch() { \
- if (l_unlikely(trap)) { /* stack reallocation or hooks? */ \
- trap = luaG_traceexec(L, pc); /* handle hooks */ \
- updatebase(ci); /* correct stack */ \
- } \
- i = *(pc++); \
- ra = RA(i); /* WARNING: any stack reallocation invalidates 'ra' */ \
-}
-
-#define vmdispatch(o) switch(o)
-#define vmcase(l) case l:
-#define vmbreak break
-
-
-void luaV_execute (lua_State *L, CallInfo *ci) {
- LClosure *cl;
- TValue *k;
- StkId base;
- const Instruction *pc;
- int trap;
-#if LUA_USE_JUMPTABLE
-#include "ljumptab.h"
-#endif
- startfunc:
- trap = L->hookmask;
- returning: /* trap already set */
- cl = clLvalue(s2v(ci->func));
- k = cl->p->k;
- pc = ci->u.l.savedpc;
- if (l_unlikely(trap)) {
- if (pc == cl->p->code) { /* first instruction (not resuming)? */
- if (cl->p->is_vararg)
- trap = 0; /* hooks will start after VARARGPREP instruction */
- else /* check 'call' hook */
- luaD_hookcall(L, ci);
- }
- ci->u.l.trap = 1; /* assume trap is on, for now */
- }
- base = ci->func + 1;
- /* main loop of interpreter */
- for (;;) {
- Instruction i; /* instruction being executed */
- StkId ra; /* instruction's A register */
- vmfetch();
-// low-level line tracing for debugging Lua
-// printf("line: %d\n", luaG_getfuncline(cl->p, pcRel(pc, cl->p)));
- lua_assert(base == ci->func + 1);
- lua_assert(base <= L->top && L->top < L->stack_last);
- /* invalidate top for instructions not expecting it */
- lua_assert(isIT(i) || (cast_void(L->top = base), 1));
- vmdispatch (GET_OPCODE(i)) {
- vmcase(OP_MOVE) {
- setobjs2s(L, ra, RB(i));
- vmbreak;
- }
- vmcase(OP_LOADI) {
- lua_Integer b = GETARG_sBx(i);
- setivalue(s2v(ra), b);
- vmbreak;
- }
- vmcase(OP_LOADF) {
- int b = GETARG_sBx(i);
- setfltvalue(s2v(ra), cast_num(b));
- vmbreak;
- }
- vmcase(OP_LOADK) {
- TValue *rb = k + GETARG_Bx(i);
- setobj2s(L, ra, rb);
- vmbreak;
- }
- vmcase(OP_LOADKX) {
- TValue *rb;
- rb = k + GETARG_Ax(*pc); pc++;
- setobj2s(L, ra, rb);
- vmbreak;
- }
- vmcase(OP_LOADFALSE) {
- setbfvalue(s2v(ra));
- vmbreak;
- }
- vmcase(OP_LFALSESKIP) {
- setbfvalue(s2v(ra));
- pc++; /* skip next instruction */
- vmbreak;
- }
- vmcase(OP_LOADTRUE) {
- setbtvalue(s2v(ra));
- vmbreak;
- }
- vmcase(OP_LOADNIL) {
- int b = GETARG_B(i);
- do {
- setnilvalue(s2v(ra++));
- } while (b--);
- vmbreak;
- }
- vmcase(OP_GETUPVAL) {
- int b = GETARG_B(i);
- setobj2s(L, ra, cl->upvals[b]->v);
- vmbreak;
- }
- vmcase(OP_SETUPVAL) {
- UpVal *uv = cl->upvals[GETARG_B(i)];
- setobj(L, uv->v, s2v(ra));
- luaC_barrier(L, uv, s2v(ra));
- vmbreak;
- }
- vmcase(OP_GETTABUP) {
- const TValue *slot;
- TValue *upval = cl->upvals[GETARG_B(i)]->v;
- TValue *rc = KC(i);
- TString *key = tsvalue(rc); /* key must be a string */
- if (luaV_fastget(L, upval, key, slot, luaH_getshortstr)) {
- setobj2s(L, ra, slot);
- }
- else
- Protect(luaV_finishget(L, upval, rc, ra, slot));
- vmbreak;
- }
- vmcase(OP_GETTABLE) {
- const TValue *slot;
- TValue *rb = vRB(i);
- TValue *rc = vRC(i);
- lua_Unsigned n;
- if (ttisinteger(rc) /* fast track for integers? */
- ? (cast_void(n = ivalue(rc)), luaV_fastgeti(L, rb, n, slot))
- : luaV_fastget(L, rb, rc, slot, luaH_get)) {
- setobj2s(L, ra, slot);
- }
- else
- Protect(luaV_finishget(L, rb, rc, ra, slot));
- vmbreak;
- }
- vmcase(OP_GETI) {
- const TValue *slot;
- TValue *rb = vRB(i);
- int c = GETARG_C(i);
- if (luaV_fastgeti(L, rb, c, slot)) {
- setobj2s(L, ra, slot);
- }
- else {
- TValue key;
- setivalue(&key, c);
- Protect(luaV_finishget(L, rb, &key, ra, slot));
- }
- vmbreak;
- }
- vmcase(OP_GETFIELD) {
- const TValue *slot;
- TValue *rb = vRB(i);
- TValue *rc = KC(i);
- TString *key = tsvalue(rc); /* key must be a string */
- if (luaV_fastget(L, rb, key, slot, luaH_getshortstr)) {
- setobj2s(L, ra, slot);
- }
- else
- Protect(luaV_finishget(L, rb, rc, ra, slot));
- vmbreak;
- }
- vmcase(OP_SETTABUP) {
- const TValue *slot;
- TValue *upval = cl->upvals[GETARG_A(i)]->v;
- TValue *rb = KB(i);
- TValue *rc = RKC(i);
- TString *key = tsvalue(rb); /* key must be a string */
- if (luaV_fastget(L, upval, key, slot, luaH_getshortstr)) {
- luaV_finishfastset(L, upval, slot, rc);
- }
- else
- Protect(luaV_finishset(L, upval, rb, rc, slot));
- vmbreak;
- }
- vmcase(OP_SETTABLE) {
- const TValue *slot;
- TValue *rb = vRB(i); /* key (table is in 'ra') */
- TValue *rc = RKC(i); /* value */
- lua_Unsigned n;
- if (ttisinteger(rb) /* fast track for integers? */
- ? (cast_void(n = ivalue(rb)), luaV_fastgeti(L, s2v(ra), n, slot))
- : luaV_fastget(L, s2v(ra), rb, slot, luaH_get)) {
- luaV_finishfastset(L, s2v(ra), slot, rc);
- }
- else
- Protect(luaV_finishset(L, s2v(ra), rb, rc, slot));
- vmbreak;
- }
- vmcase(OP_SETI) {
- const TValue *slot;
- int c = GETARG_B(i);
- TValue *rc = RKC(i);
- if (luaV_fastgeti(L, s2v(ra), c, slot)) {
- luaV_finishfastset(L, s2v(ra), slot, rc);
- }
- else {
- TValue key;
- setivalue(&key, c);
- Protect(luaV_finishset(L, s2v(ra), &key, rc, slot));
- }
- vmbreak;
- }
- vmcase(OP_SETFIELD) {
- const TValue *slot;
- TValue *rb = KB(i);
- TValue *rc = RKC(i);
- TString *key = tsvalue(rb); /* key must be a string */
- if (luaV_fastget(L, s2v(ra), key, slot, luaH_getshortstr)) {
- luaV_finishfastset(L, s2v(ra), slot, rc);
- }
- else
- Protect(luaV_finishset(L, s2v(ra), rb, rc, slot));
- vmbreak;
- }
- vmcase(OP_NEWTABLE) {
- int b = GETARG_B(i); /* log2(hash size) + 1 */
- int c = GETARG_C(i); /* array size */
- Table *t;
- if (b > 0)
- b = 1 << (b - 1); /* size is 2^(b - 1) */
- lua_assert((!TESTARG_k(i)) == (GETARG_Ax(*pc) == 0));
- if (TESTARG_k(i)) /* non-zero extra argument? */
- c += GETARG_Ax(*pc) * (MAXARG_C + 1); /* add it to size */
- pc++; /* skip extra argument */
- L->top = ra + 1; /* correct top in case of emergency GC */
- t = luaH_new(L); /* memory allocation */
- sethvalue2s(L, ra, t);
- if (b != 0 || c != 0)
- luaH_resize(L, t, c, b); /* idem */
- checkGC(L, ra + 1);
- vmbreak;
- }
- vmcase(OP_SELF) {
- const TValue *slot;
- TValue *rb = vRB(i);
- TValue *rc = RKC(i);
- TString *key = tsvalue(rc); /* key must be a string */
- setobj2s(L, ra + 1, rb);
- if (luaV_fastget(L, rb, key, slot, luaH_getstr)) {
- setobj2s(L, ra, slot);
- }
- else
- Protect(luaV_finishget(L, rb, rc, ra, slot));
- vmbreak;
- }
- vmcase(OP_ADDI) {
- op_arithI(L, l_addi, luai_numadd);
- vmbreak;
- }
- vmcase(OP_ADDK) {
- op_arithK(L, l_addi, luai_numadd);
- vmbreak;
- }
- vmcase(OP_SUBK) {
- op_arithK(L, l_subi, luai_numsub);
- vmbreak;
- }
- vmcase(OP_MULK) {
- op_arithK(L, l_muli, luai_nummul);
- vmbreak;
- }
- vmcase(OP_MODK) {
- op_arithK(L, luaV_mod, luaV_modf);
- vmbreak;
- }
- vmcase(OP_POWK) {
- op_arithfK(L, luai_numpow);
- vmbreak;
- }
- vmcase(OP_DIVK) {
- op_arithfK(L, luai_numdiv);
- vmbreak;
- }
- vmcase(OP_IDIVK) {
- op_arithK(L, luaV_idiv, luai_numidiv);
- vmbreak;
- }
- vmcase(OP_BANDK) {
- op_bitwiseK(L, l_band);
- vmbreak;
- }
- vmcase(OP_BORK) {
- op_bitwiseK(L, l_bor);
- vmbreak;
- }
- vmcase(OP_BXORK) {
- op_bitwiseK(L, l_bxor);
- vmbreak;
- }
- vmcase(OP_SHRI) {
- TValue *rb = vRB(i);
- int ic = GETARG_sC(i);
- lua_Integer ib;
- if (tointegerns(rb, &ib)) {
- pc++; setivalue(s2v(ra), luaV_shiftl(ib, -ic));
- }
- vmbreak;
- }
- vmcase(OP_SHLI) {
- TValue *rb = vRB(i);
- int ic = GETARG_sC(i);
- lua_Integer ib;
- if (tointegerns(rb, &ib)) {
- pc++; setivalue(s2v(ra), luaV_shiftl(ic, ib));
- }
- vmbreak;
- }
- vmcase(OP_ADD) {
- op_arith(L, l_addi, luai_numadd);
- vmbreak;
- }
- vmcase(OP_SUB) {
- op_arith(L, l_subi, luai_numsub);
- vmbreak;
- }
- vmcase(OP_MUL) {
- op_arith(L, l_muli, luai_nummul);
- vmbreak;
- }
- vmcase(OP_MOD) {
- op_arith(L, luaV_mod, luaV_modf);
- vmbreak;
- }
- vmcase(OP_POW) {
- op_arithf(L, luai_numpow);
- vmbreak;
- }
- vmcase(OP_DIV) { /* float division (always with floats) */
- op_arithf(L, luai_numdiv);
- vmbreak;
- }
- vmcase(OP_IDIV) { /* floor division */
- op_arith(L, luaV_idiv, luai_numidiv);
- vmbreak;
- }
- vmcase(OP_BAND) {
- op_bitwise(L, l_band);
- vmbreak;
- }
- vmcase(OP_BOR) {
- op_bitwise(L, l_bor);
- vmbreak;
- }
- vmcase(OP_BXOR) {
- op_bitwise(L, l_bxor);
- vmbreak;
- }
- vmcase(OP_SHR) {
- op_bitwise(L, luaV_shiftr);
- vmbreak;
- }
- vmcase(OP_SHL) {
- op_bitwise(L, luaV_shiftl);
- vmbreak;
- }
- vmcase(OP_MMBIN) {
- Instruction pi = *(pc - 2); /* original arith. expression */
- TValue *rb = vRB(i);
- TMS tm = (TMS)GETARG_C(i);
- StkId result = RA(pi);
- lua_assert(OP_ADD <= GET_OPCODE(pi) && GET_OPCODE(pi) <= OP_SHR);
- Protect(luaT_trybinTM(L, s2v(ra), rb, result, tm));
- vmbreak;
- }
- vmcase(OP_MMBINI) {
- Instruction pi = *(pc - 2); /* original arith. expression */
- int imm = GETARG_sB(i);
- TMS tm = (TMS)GETARG_C(i);
- int flip = GETARG_k(i);
- StkId result = RA(pi);
- Protect(luaT_trybiniTM(L, s2v(ra), imm, flip, result, tm));
- vmbreak;
- }
- vmcase(OP_MMBINK) {
- Instruction pi = *(pc - 2); /* original arith. expression */
- TValue *imm = KB(i);
- TMS tm = (TMS)GETARG_C(i);
- int flip = GETARG_k(i);
- StkId result = RA(pi);
- Protect(luaT_trybinassocTM(L, s2v(ra), imm, flip, result, tm));
- vmbreak;
- }
- vmcase(OP_UNM) {
- TValue *rb = vRB(i);
- lua_Number nb;
- if (ttisinteger(rb)) {
- lua_Integer ib = ivalue(rb);
- setivalue(s2v(ra), intop(-, 0, ib));
- }
- else if (tonumberns(rb, nb)) {
- setfltvalue(s2v(ra), luai_numunm(L, nb));
- }
- else
- Protect(luaT_trybinTM(L, rb, rb, ra, TM_UNM));
- vmbreak;
- }
- vmcase(OP_BNOT) {
- TValue *rb = vRB(i);
- lua_Integer ib;
- if (tointegerns(rb, &ib)) {
- setivalue(s2v(ra), intop(^, ~l_castS2U(0), ib));
- }
- else
- Protect(luaT_trybinTM(L, rb, rb, ra, TM_BNOT));
- vmbreak;
- }
- vmcase(OP_NOT) {
- TValue *rb = vRB(i);
- if (l_isfalse(rb))
- setbtvalue(s2v(ra));
- else
- setbfvalue(s2v(ra));
- vmbreak;
- }
- vmcase(OP_LEN) {
- Protect(luaV_objlen(L, ra, vRB(i)));
- vmbreak;
- }
- vmcase(OP_CONCAT) {
- int n = GETARG_B(i); /* number of elements to concatenate */
- L->top = ra + n; /* mark the end of concat operands */
- ProtectNT(luaV_concat(L, n));
- checkGC(L, L->top); /* 'luaV_concat' ensures correct top */
- vmbreak;
- }
- vmcase(OP_CLOSE) {
- Protect(luaF_close(L, ra, LUA_OK, 1));
- vmbreak;
- }
- vmcase(OP_TBC) {
- /* create new to-be-closed upvalue */
- halfProtect(luaF_newtbcupval(L, ra));
- vmbreak;
- }
- vmcase(OP_JMP) {
- dojump(ci, i, 0);
- vmbreak;
- }
- vmcase(OP_EQ) {
- int cond;
- TValue *rb = vRB(i);
- Protect(cond = luaV_equalobj(L, s2v(ra), rb));
- docondjump();
- vmbreak;
- }
- vmcase(OP_LT) {
- op_order(L, l_lti, LTnum, lessthanothers);
- vmbreak;
- }
- vmcase(OP_LE) {
- op_order(L, l_lei, LEnum, lessequalothers);
- vmbreak;
- }
- vmcase(OP_EQK) {
- TValue *rb = KB(i);
- /* basic types do not use '__eq'; we can use raw equality */
- int cond = luaV_rawequalobj(s2v(ra), rb);
- docondjump();
- vmbreak;
- }
- vmcase(OP_EQI) {
- int cond;
- int im = GETARG_sB(i);
- if (ttisinteger(s2v(ra)))
- cond = (ivalue(s2v(ra)) == im);
- else if (ttisfloat(s2v(ra)))
- cond = luai_numeq(fltvalue(s2v(ra)), cast_num(im));
- else
- cond = 0; /* other types cannot be equal to a number */
- docondjump();
- vmbreak;
- }
- vmcase(OP_LTI) {
- op_orderI(L, l_lti, luai_numlt, 0, TM_LT);
- vmbreak;
- }
- vmcase(OP_LEI) {
- op_orderI(L, l_lei, luai_numle, 0, TM_LE);
- vmbreak;
- }
- vmcase(OP_GTI) {
- op_orderI(L, l_gti, luai_numgt, 1, TM_LT);
- vmbreak;
- }
- vmcase(OP_GEI) {
- op_orderI(L, l_gei, luai_numge, 1, TM_LE);
- vmbreak;
- }
- vmcase(OP_TEST) {
- int cond = !l_isfalse(s2v(ra));
- docondjump();
- vmbreak;
- }
- vmcase(OP_TESTSET) {
- TValue *rb = vRB(i);
- if (l_isfalse(rb) == GETARG_k(i))
- pc++;
- else {
- setobj2s(L, ra, rb);
- donextjump(ci);
- }
- vmbreak;
- }
- vmcase(OP_CALL) {
- CallInfo *newci;
- int b = GETARG_B(i);
- int nresults = GETARG_C(i) - 1;
- if (b != 0) /* fixed number of arguments? */
- L->top = ra + b; /* top signals number of arguments */
- /* else previous instruction set top */
- savepc(L); /* in case of errors */
- if ((newci = luaD_precall(L, ra, nresults)) == NULL)
- updatetrap(ci); /* C call; nothing else to be done */
- else { /* Lua call: run function in this same C frame */
- ci = newci;
- ci->callstatus = 0; /* call re-uses 'luaV_execute' */
- goto startfunc;
- }
- vmbreak;
- }
- vmcase(OP_TAILCALL) {
- int b = GETARG_B(i); /* number of arguments + 1 (function) */
- int nparams1 = GETARG_C(i);
- /* delta is virtual 'func' - real 'func' (vararg functions) */
- int delta = (nparams1) ? ci->u.l.nextraargs + nparams1 : 0;
- if (b != 0)
- L->top = ra + b;
- else /* previous instruction set top */
- b = cast_int(L->top - ra);
- savepc(ci); /* several calls here can raise errors */
- if (TESTARG_k(i)) {
- luaF_closeupval(L, base); /* close upvalues from current call */
- lua_assert(L->tbclist < base); /* no pending tbc variables */
- lua_assert(base == ci->func + 1);
- }
- while (!ttisfunction(s2v(ra))) { /* not a function? */
- luaD_tryfuncTM(L, ra); /* try '__call' metamethod */
- b++; /* there is now one extra argument */
- checkstackGCp(L, 1, ra);
- }
- if (!ttisLclosure(s2v(ra))) { /* C function? */
- luaD_precall(L, ra, LUA_MULTRET); /* call it */
- updatetrap(ci);
- updatestack(ci); /* stack may have been relocated */
- ci->func -= delta; /* restore 'func' (if vararg) */
- luaD_poscall(L, ci, cast_int(L->top - ra)); /* finish caller */
- updatetrap(ci); /* 'luaD_poscall' can change hooks */
- goto ret; /* caller returns after the tail call */
- }
- ci->func -= delta; /* restore 'func' (if vararg) */
- luaD_pretailcall(L, ci, ra, b); /* prepare call frame */
- goto startfunc; /* execute the callee */
- }
- vmcase(OP_RETURN) {
- int n = GETARG_B(i) - 1; /* number of results */
- int nparams1 = GETARG_C(i);
- if (n < 0) /* not fixed? */
- n = cast_int(L->top - ra); /* get what is available */
- savepc(ci);
- if (TESTARG_k(i)) { /* may there be open upvalues? */
- if (L->top < ci->top)
- L->top = ci->top;
- luaF_close(L, base, CLOSEKTOP, 1);
- updatetrap(ci);
- updatestack(ci);
- }
- if (nparams1) /* vararg function? */
- ci->func -= ci->u.l.nextraargs + nparams1;
- L->top = ra + n; /* set call for 'luaD_poscall' */
- luaD_poscall(L, ci, n);
- updatetrap(ci); /* 'luaD_poscall' can change hooks */
- goto ret;
- }
- vmcase(OP_RETURN0) {
- if (l_unlikely(L->hookmask)) {
- L->top = ra;
- savepc(ci);
- luaD_poscall(L, ci, 0); /* no hurry... */
- trap = 1;
- }
- else { /* do the 'poscall' here */
- int nres;
- L->ci = ci->previous; /* back to caller */
- L->top = base - 1;
- for (nres = ci->nresults; l_unlikely(nres > 0); nres--)
- setnilvalue(s2v(L->top++)); /* all results are nil */
- }
- goto ret;
- }
- vmcase(OP_RETURN1) {
- if (l_unlikely(L->hookmask)) {
- L->top = ra + 1;
- savepc(ci);
- luaD_poscall(L, ci, 1); /* no hurry... */
- trap = 1;
- }
- else { /* do the 'poscall' here */
- int nres = ci->nresults;
- L->ci = ci->previous; /* back to caller */
- if (nres == 0)
- L->top = base - 1; /* asked for no results */
- else {
- setobjs2s(L, base - 1, ra); /* at least this result */
- L->top = base;
- for (; l_unlikely(nres > 1); nres--)
- setnilvalue(s2v(L->top++)); /* complete missing results */
- }
- }
- ret: /* return from a Lua function */
- if (ci->callstatus & CIST_FRESH)
- return; /* end this frame */
- else {
- ci = ci->previous;
- goto returning; /* continue running caller in this frame */
- }
- }
- vmcase(OP_FORLOOP) {
- if (ttisinteger(s2v(ra + 2))) { /* integer loop? */
- lua_Unsigned count = l_castS2U(ivalue(s2v(ra + 1)));
- if (count > 0) { /* still more iterations? */
- lua_Integer step = ivalue(s2v(ra + 2));
- lua_Integer idx = ivalue(s2v(ra)); /* internal index */
- chgivalue(s2v(ra + 1), count - 1); /* update counter */
- idx = intop(+, idx, step); /* add step to index */
- chgivalue(s2v(ra), idx); /* update internal index */
- setivalue(s2v(ra + 3), idx); /* and control variable */
- pc -= GETARG_Bx(i); /* jump back */
- }
- }
- else if (floatforloop(ra)) /* float loop */
- pc -= GETARG_Bx(i); /* jump back */
- updatetrap(ci); /* allows a signal to break the loop */
- vmbreak;
- }
- vmcase(OP_FORPREP) {
- savestate(L, ci); /* in case of errors */
- if (forprep(L, ra))
- pc += GETARG_Bx(i) + 1; /* skip the loop */
- vmbreak;
- }
- vmcase(OP_TFORPREP) {
- /* create to-be-closed upvalue (if needed) */
- halfProtect(luaF_newtbcupval(L, ra + 3));
- pc += GETARG_Bx(i);
- i = *(pc++); /* go to next instruction */
- lua_assert(GET_OPCODE(i) == OP_TFORCALL && ra == RA(i));
- goto l_tforcall;
- }
- vmcase(OP_TFORCALL) {
- l_tforcall:
- /* 'ra' has the iterator function, 'ra + 1' has the state,
- 'ra + 2' has the control variable, and 'ra + 3' has the
- to-be-closed variable. The call will use the stack after
- these values (starting at 'ra + 4')
- */
- /* push function, state, and control variable */
- memcpy(ra + 4, ra, 3 * sizeof(*ra));
- L->top = ra + 4 + 3;
- ProtectNT(luaD_call(L, ra + 4, GETARG_C(i))); /* do the call */
- updatestack(ci); /* stack may have changed */
- i = *(pc++); /* go to next instruction */
- lua_assert(GET_OPCODE(i) == OP_TFORLOOP && ra == RA(i));
- goto l_tforloop;
- }
- vmcase(OP_TFORLOOP) {
- l_tforloop:
- if (!ttisnil(s2v(ra + 4))) { /* continue loop? */
- setobjs2s(L, ra + 2, ra + 4); /* save control variable */
- pc -= GETARG_Bx(i); /* jump back */
- }
- vmbreak;
- }
- vmcase(OP_SETLIST) {
- int n = GETARG_B(i);
- unsigned int last = GETARG_C(i);
- Table *h = hvalue(s2v(ra));
- if (n == 0)
- n = cast_int(L->top - ra) - 1; /* get up to the top */
- else
- L->top = ci->top; /* correct top in case of emergency GC */
- last += n;
- if (TESTARG_k(i)) {
- last += GETARG_Ax(*pc) * (MAXARG_C + 1);
- pc++;
- }
- if (last > luaH_realasize(h)) /* needs more space? */
- luaH_resizearray(L, h, last); /* preallocate it at once */
- for (; n > 0; n--) {
- TValue *val = s2v(ra + n);
- setobj2t(L, &h->array[last - 1], val);
- last--;
- luaC_barrierback(L, obj2gco(h), val);
- }
- vmbreak;
- }
- vmcase(OP_CLOSURE) {
- Proto *p = cl->p->p[GETARG_Bx(i)];
- halfProtect(pushclosure(L, p, cl->upvals, base, ra));
- checkGC(L, ra + 1);
- vmbreak;
- }
- vmcase(OP_VARARG) {
- int n = GETARG_C(i) - 1; /* required results */
- Protect(luaT_getvarargs(L, ci, ra, n));
- vmbreak;
- }
- vmcase(OP_VARARGPREP) {
- ProtectNT(luaT_adjustvarargs(L, GETARG_A(i), ci, cl->p));
- if (l_unlikely(trap)) { /* previous "Protect" updated trap */
- luaD_hookcall(L, ci);
- L->oldpc = 1; /* next opcode will be seen as a "new" line */
- }
- updatebase(ci); /* function has new base after adjustment */
- vmbreak;
- }
- vmcase(OP_EXTRAARG) {
- lua_assert(0);
- vmbreak;
- }
- }
- }
-}
-
-/* }================================================================== */
diff --git a/lua-5.4.3/src/lvm.h b/lua-5.4.3/src/lvm.h
deleted file mode 100644
index 1bc16f3..0000000
--- a/lua-5.4.3/src/lvm.h
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
-** $Id: lvm.h $
-** Lua virtual machine
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lvm_h
-#define lvm_h
-
-
-#include "ldo.h"
-#include "lobject.h"
-#include "ltm.h"
-
-
-#if !defined(LUA_NOCVTN2S)
-#define cvt2str(o) ttisnumber(o)
-#else
-#define cvt2str(o) 0 /* no conversion from numbers to strings */
-#endif
-
-
-#if !defined(LUA_NOCVTS2N)
-#define cvt2num(o) ttisstring(o)
-#else
-#define cvt2num(o) 0 /* no conversion from strings to numbers */
-#endif
-
-
-/*
-** You can define LUA_FLOORN2I if you want to convert floats to integers
-** by flooring them (instead of raising an error if they are not
-** integral values)
-*/
-#if !defined(LUA_FLOORN2I)
-#define LUA_FLOORN2I F2Ieq
-#endif
-
-
-/*
-** Rounding modes for float->integer coercion
- */
-typedef enum {
- F2Ieq, /* no rounding; accepts only integral values */
- F2Ifloor, /* takes the floor of the number */
- F2Iceil /* takes the ceil of the number */
-} F2Imod;
-
-
-/* convert an object to a float (including string coercion) */
-#define tonumber(o,n) \
- (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
-
-
-/* convert an object to a float (without string coercion) */
-#define tonumberns(o,n) \
- (ttisfloat(o) ? ((n) = fltvalue(o), 1) : \
- (ttisinteger(o) ? ((n) = cast_num(ivalue(o)), 1) : 0))
-
-
-/* convert an object to an integer (including string coercion) */
-#define tointeger(o,i) \
- (l_likely(ttisinteger(o)) ? (*(i) = ivalue(o), 1) \
- : luaV_tointeger(o,i,LUA_FLOORN2I))
-
-
-/* convert an object to an integer (without string coercion) */
-#define tointegerns(o,i) \
- (l_likely(ttisinteger(o)) ? (*(i) = ivalue(o), 1) \
- : luaV_tointegerns(o,i,LUA_FLOORN2I))
-
-
-#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
-
-#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
-
-
-/*
-** fast track for 'gettable': if 't' is a table and 't[k]' is present,
-** return 1 with 'slot' pointing to 't[k]' (position of final result).
-** Otherwise, return 0 (meaning it will have to check metamethod)
-** with 'slot' pointing to an empty 't[k]' (if 't' is a table) or NULL
-** (otherwise). 'f' is the raw get function to use.
-*/
-#define luaV_fastget(L,t,k,slot,f) \
- (!ttistable(t) \
- ? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \
- : (slot = f(hvalue(t), k), /* else, do raw access */ \
- !isempty(slot))) /* result not empty? */
-
-
-/*
-** Special case of 'luaV_fastget' for integers, inlining the fast case
-** of 'luaH_getint'.
-*/
-#define luaV_fastgeti(L,t,k,slot) \
- (!ttistable(t) \
- ? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \
- : (slot = (l_castS2U(k) - 1u < hvalue(t)->alimit) \
- ? &hvalue(t)->array[k - 1] : luaH_getint(hvalue(t), k), \
- !isempty(slot))) /* result not empty? */
-
-
-/*
-** Finish a fast set operation (when fast get succeeds). In that case,
-** 'slot' points to the place to put the value.
-*/
-#define luaV_finishfastset(L,t,slot,v) \
- { setobj2t(L, cast(TValue *,slot), v); \
- luaC_barrierback(L, gcvalue(t), v); }
-
-
-
-
-LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
-LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
-LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
-LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
-LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, F2Imod mode);
-LUAI_FUNC int luaV_tointegerns (const TValue *obj, lua_Integer *p,
- F2Imod mode);
-LUAI_FUNC int luaV_flttointeger (lua_Number n, lua_Integer *p, F2Imod mode);
-LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key,
- StkId val, const TValue *slot);
-LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
- TValue *val, const TValue *slot);
-LUAI_FUNC void luaV_finishOp (lua_State *L);
-LUAI_FUNC void luaV_execute (lua_State *L, CallInfo *ci);
-LUAI_FUNC void luaV_concat (lua_State *L, int total);
-LUAI_FUNC lua_Integer luaV_idiv (lua_State *L, lua_Integer x, lua_Integer y);
-LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
-LUAI_FUNC lua_Number luaV_modf (lua_State *L, lua_Number x, lua_Number y);
-LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
-LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
-
-#endif
diff --git a/lua-5.4.3/src/lzio.c b/lua-5.4.3/src/lzio.c
deleted file mode 100644
index cd0a02d..0000000
--- a/lua-5.4.3/src/lzio.c
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
-** $Id: lzio.c $
-** Buffered streams
-** See Copyright Notice in lua.h
-*/
-
-#define lzio_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include
-
-#include "lua.h"
-
-#include "llimits.h"
-#include "lmem.h"
-#include "lstate.h"
-#include "lzio.h"
-
-
-int luaZ_fill (ZIO *z) {
- size_t size;
- lua_State *L = z->L;
- const char *buff;
- lua_unlock(L);
- buff = z->reader(L, z->data, &size);
- lua_lock(L);
- if (buff == NULL || size == 0)
- return EOZ;
- z->n = size - 1; /* discount char being returned */
- z->p = buff;
- return cast_uchar(*(z->p++));
-}
-
-
-void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
- z->L = L;
- z->reader = reader;
- z->data = data;
- z->n = 0;
- z->p = NULL;
-}
-
-
-/* --------------------------------------------------------------- read --- */
-size_t luaZ_read (ZIO *z, void *b, size_t n) {
- while (n) {
- size_t m;
- if (z->n == 0) { /* no bytes in buffer? */
- if (luaZ_fill(z) == EOZ) /* try to read more */
- return n; /* no more input; return number of missing bytes */
- else {
- z->n++; /* luaZ_fill consumed first byte; put it back */
- z->p--;
- }
- }
- m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
- memcpy(b, z->p, m);
- z->n -= m;
- z->p += m;
- b = (char *)b + m;
- n -= m;
- }
- return 0;
-}
-
diff --git a/lua-5.4.3/src/lzio.h b/lua-5.4.3/src/lzio.h
deleted file mode 100644
index 38f397f..0000000
--- a/lua-5.4.3/src/lzio.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
-** $Id: lzio.h $
-** Buffered streams
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lzio_h
-#define lzio_h
-
-#include "lua.h"
-
-#include "lmem.h"
-
-
-#define EOZ (-1) /* end of stream */
-
-typedef struct Zio ZIO;
-
-#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
-
-
-typedef struct Mbuffer {
- char *buffer;
- size_t n;
- size_t buffsize;
-} Mbuffer;
-
-#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
-
-#define luaZ_buffer(buff) ((buff)->buffer)
-#define luaZ_sizebuffer(buff) ((buff)->buffsize)
-#define luaZ_bufflen(buff) ((buff)->n)
-
-#define luaZ_buffremove(buff,i) ((buff)->n -= (i))
-#define luaZ_resetbuffer(buff) ((buff)->n = 0)
-
-
-#define luaZ_resizebuffer(L, buff, size) \
- ((buff)->buffer = luaM_reallocvchar(L, (buff)->buffer, \
- (buff)->buffsize, size), \
- (buff)->buffsize = size)
-
-#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
-
-
-LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
- void *data);
-LUAI_FUNC size_t luaZ_read (ZIO* z, void *b, size_t n); /* read next n bytes */
-
-
-
-/* --------- Private Part ------------------ */
-
-struct Zio {
- size_t n; /* bytes still unread */
- const char *p; /* current position in buffer */
- lua_Reader reader; /* reader function */
- void *data; /* additional data */
- lua_State *L; /* Lua state (for reader) */
-};
-
-
-LUAI_FUNC int luaZ_fill (ZIO *z);
-
-#endif
diff --git a/orig_sources/lua-5.4.3.tar.gz b/orig_sources/lua-5.4.3.tar.gz
deleted file mode 100644
index 1e7b11a..0000000
Binary files a/orig_sources/lua-5.4.3.tar.gz and /dev/null differ