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Added outgoing processing for cursor keys.
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@ -34,6 +34,13 @@ namespace SimplySerial
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static int bufferSize = 102400;
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static int bufferSize = 102400;
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static DateTime lastFlush = DateTime.Now;
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static DateTime lastFlush = DateTime.Now;
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static Dictionary<ConsoleKey, String> specialKeys = new Dictionary<ConsoleKey, String>
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{
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{ ConsoleKey.UpArrow, "\x1B[A" },
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{ ConsoleKey.DownArrow, "\x1B[B" },
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{ ConsoleKey.RightArrow, "\x1B[C" },
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{ ConsoleKey.LeftArrow, "\x1B[D" }
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};
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static void Main(string[] args)
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static void Main(string[] args)
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{
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{
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@ -216,6 +223,10 @@ namespace SimplySerial
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Thread.Sleep(150); // sort of cheating here - by adding this delay we ensure that when we process the receive buffer it will contain the correct backspace control sequence
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Thread.Sleep(150); // sort of cheating here - by adding this delay we ensure that when we process the receive buffer it will contain the correct backspace control sequence
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}
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}
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// check for keys that require special processing (cursor keys, etc.)
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else if (specialKeys.ContainsKey(keyInfo.Key))
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serialPort.Write(specialKeys[keyInfo.Key]);
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// everything else just gets sent right on through
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// everything else just gets sent right on through
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else
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else
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serialPort.Write(Convert.ToString(keyInfo.KeyChar));
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serialPort.Write(Convert.ToString(keyInfo.KeyChar));
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