Vulkan-Hpp/samples/utils/math.hpp

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// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#if defined( _MSC_VER )
# pragma warning( disable : 4201 ) // disable warning C4201: nonstandard extension used: nameless struct/union; needed
// to get glm/detail/type_vec?.hpp without warnings
#elif defined( __GNUC__ )
// don't know how to switch off that warning here
#else
// unknow compiler... just ignore the warnings for yourselves ;)
#endif
#include <vulkan/vulkan.hpp>
2020-05-18 12:02:37 +00:00
#define GLM_FORCE_RADIANS
#include <glm/gtc/matrix_transform.hpp>
namespace vk
{
namespace su
{
glm::mat4x4 createModelViewProjectionClipMatrix( vk::Extent2D const & extent );
}
} // namespace vk