Vulkan-Hpp/RAII_Samples/PhysicalDeviceGroups/PhysicalDeviceGroups.cpp

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// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : PhysicalDeviceGroups
// Get the PhysicalDeviceGroups.
#include "../utils/utils.hpp"
#include "vulkan/vulkan.hpp"
#include <vector>
static char const * AppName = "PhysicalDeviceGroups";
static char const * EngineName = "Vulkan.hpp";
int main( int /*argc*/, char ** /*argv*/ )
{
try
{
std::unique_ptr<vk::raii::Context> context = vk::raii::su::make_unique<vk::raii::Context>();
std::unique_ptr<vk::raii::Instance> instance =
vk::raii::su::makeUniqueInstance( *context, AppName, EngineName, {}, {}, VK_API_VERSION_1_1 );
#if !defined( NDEBUG )
std::unique_ptr<vk::raii::DebugUtilsMessengerEXT> debugUtilsMessenger =
vk::raii::su::makeUniqueDebugUtilsMessengerEXT( *instance );
#endif
/* VULKAN_KEY_START */
std::vector<vk::PhysicalDeviceGroupProperties> groupProperties = instance->enumeratePhysicalDeviceGroups();
std::cout << std::boolalpha;
for ( size_t i = 0; i < groupProperties.size(); i++ )
{
std::cout << "Group Properties " << i << " :\n";
std::cout << "\t"
<< "physicalDeviceCount = " << groupProperties[i].physicalDeviceCount << "\n";
std::cout << "\t"
<< "physicalDevices:\n";
for ( size_t j = 0; j < groupProperties[i].physicalDeviceCount; j++ )
{
std::unique_ptr<vk::raii::PhysicalDevice> physicalDevice = vk::raii::su::make_unique<vk::raii::PhysicalDevice>(
static_cast<VkPhysicalDevice>( groupProperties[i].physicalDevices[j] ), instance->getDispatcher() );
std::cout << "\t\t" << j << " : " << physicalDevice->getProperties().deviceName << "\n";
}
std::cout << "\t"
<< "subsetAllocation = " << !!groupProperties[i].subsetAllocation << "\n";
std::cout << "\n";
if ( 1 < groupProperties[i].physicalDeviceCount )
{
std::unique_ptr<vk::raii::PhysicalDevice> physicalDevice = vk::raii::su::make_unique<vk::raii::PhysicalDevice>(
static_cast<VkPhysicalDevice>( groupProperties[i].physicalDevices[0] ), instance->getDispatcher() );
// get the QueueFamilyProperties of the first PhysicalDevice
std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevice->getQueueFamilyProperties();
// get the first index into queueFamiliyProperties which supports graphics
auto propertyIterator = std::find_if(
queueFamilyProperties.begin(), queueFamilyProperties.end(), []( vk::QueueFamilyProperties const & qfp ) {
return qfp.queueFlags & vk::QueueFlagBits::eGraphics;
} );
size_t graphicsQueueFamilyIndex = std::distance( queueFamilyProperties.begin(), propertyIterator );
assert( graphicsQueueFamilyIndex < queueFamilyProperties.size() );
// create a Device
float queuePriority = 0.0f;
vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
{}, static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
vk::StructureChain<vk::DeviceCreateInfo, vk::DeviceGroupDeviceCreateInfo> deviceCreateInfoChain(
{ {}, deviceQueueCreateInfo },
{ groupProperties[i].physicalDeviceCount, groupProperties[i].physicalDevices } );
std::unique_ptr<vk::raii::Device> device =
vk::raii::su::make_unique<vk::raii::Device>( *physicalDevice, deviceCreateInfoChain.get<vk::DeviceCreateInfo>() );
}
}
/* VULKAN_KEY_END */
}
catch ( vk::SystemError & err )
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit( -1 );
}
catch ( std::exception & err )
{
std::cout << "std::exception: " << err.what() << std::endl;
exit( -1 );
}
catch ( ... )
{
std::cout << "unknown error\n";
exit( -1 );
}
return 0;
}