Vulkan-Hpp/samples/01_InitInstance/01_InitInstance.cpp

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// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : 01_InitInstance
// Create and destroy a vk::UniqueInstance
#include "vulkan/vulkan.hpp"
#include <iostream>
static char const * AppName = "01_InitInstance";
static char const * EngineName = "Vulkan.hpp";
int main( int /*argc*/, char ** /*argv*/ )
{
/* VULKAN_HPP_KEY_START */
try
{
// initialize the vk::ApplicationInfo structure
vk::ApplicationInfo applicationInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 );
// initialize the vk::InstanceCreateInfo
vk::InstanceCreateInfo instanceCreateInfo( {}, &applicationInfo );
// create a UniqueInstance
vk::UniqueInstance instance = vk::createInstanceUnique( instanceCreateInfo );
// Note: No need to explicitly destroy the instance, as the corresponding destroy function is
// called by the destructor of the UniqueInstance on leaving this scope.
}
catch ( vk::SystemError & err )
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit( -1 );
}
catch ( ... )
{
std::cout << "unknown error\n";
exit( -1 );
}
/* VULKAN_HPP_KEY_END */
return 0;
}