mirror of
https://github.com/KhronosGroup/Vulkan-Hpp.git
synced 2024-10-14 16:32:17 +00:00
100 lines
2.2 KiB
C++
100 lines
2.2 KiB
C++
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// Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// VulkanHpp Samples : ArrayCopy
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// Compile test on array copy functions
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#include "vulkan/vulkan.hpp"
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int main(int /*argc*/, char ** /*argv*/)
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{
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struct wrap1D
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{
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wrap1D(const float src[3])
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{
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vk::ConstExpression1DArrayCopy<float, 3>::copy(dst, src);
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}
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wrap1D(std::array<float,3> const& src)
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{
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vk::ConstExpression1DArrayCopy<float, 3>::copy(dst, src);
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}
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float dst[3];
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};
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float src1D[3];
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src1D[0] = 1.0f;
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src1D[1] = 2.0f;
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src1D[2] = 3.0f;
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wrap1D w11(src1D);
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std::array<float, 3> asrc1D;
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asrc1D[0] = 1.0f;
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asrc1D[1] = 2.0f;
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asrc1D[2] = 3.0f;
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wrap1D w12(asrc1D);
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struct wrap2D
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{
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wrap2D(const float src2D[3][4])
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{
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vk::ConstExpression2DArrayCopy<float, 3, 4>::copy(dst, src2D);
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}
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wrap2D(std::array<std::array<float,4>, 3> const& src2D)
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{
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vk::ConstExpression2DArrayCopy<float, 3, 4>::copy(dst, src2D);
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}
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float dst[3][4];
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};
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float src2D[3][4];
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src2D[0][0] = 1.0f;
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src2D[0][1] = 2.0f;
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src2D[0][2] = 3.0f;
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src2D[0][3] = 4.0f;
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src2D[1][0] = 5.0f;
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src2D[1][1] = 6.0f;
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src2D[1][2] = 7.0f;
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src2D[1][3] = 8.0f;
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src2D[2][0] = 9.0f;
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src2D[2][1] = 10.0f;
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src2D[2][2] = 11.0f;
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src2D[2][3] = 12.0f;
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wrap2D w21(src2D);
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std::array<std::array<float,4>,3> asrc;
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asrc[0][0] = 1.0f;
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asrc[0][1] = 2.0f;
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asrc[0][2] = 3.0f;
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asrc[0][3] = 4.0f;
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asrc[1][0] = 5.0f;
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asrc[1][1] = 6.0f;
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asrc[1][2] = 7.0f;
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asrc[1][3] = 8.0f;
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asrc[2][0] = 9.0f;
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asrc[2][1] = 10.0f;
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asrc[2][2] = 11.0f;
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asrc[2][3] = 12.0f;
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wrap2D aw22(asrc);
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return 0;
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}
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