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// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : 07_InitUniformBuffer
// Initialize a uniform buffer
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# include "../utils/utils.hpp"
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# include "vulkan/vulkan.hpp"
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# include <iostream>
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# define GLM_FORCE_RADIANS
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# pragma warning(disable:4201) // disable warning C4201: nonstandard extension used: nameless struct/union; needed to get glm/detail/type_vec?.hpp without warnings
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# include <glm/gtc/matrix_transform.hpp>
static char const * AppName = " 07_InitUniformBuffer " ;
static char const * EngineName = " Vulkan.hpp " ;
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int main ( int /*argc*/ , char * * /*argv*/ )
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{
try
{
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vk : : UniqueInstance instance = vk : : su : : createInstance ( AppName , EngineName ) ;
# if !defined(NDEBUG)
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vk : : UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk : : su : : createDebugUtilsMessenger ( instance ) ;
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# endif
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vk : : PhysicalDevice physicalDevice = instance - > enumeratePhysicalDevices ( ) . front ( ) ;
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vk : : UniqueDevice device = vk : : su : : createDevice ( physicalDevice , vk : : su : : findGraphicsQueueFamilyIndex ( physicalDevice . getQueueFamilyProperties ( ) ) ) ;
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/* VULKAN_HPP_KEY_START */
glm : : mat4x4 model = glm : : mat4x4 ( 1.0f ) ;
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glm : : mat4x4 view = glm : : lookAt ( glm : : vec3 ( - 5.0f , 3.0f , - 10.0f ) , glm : : vec3 ( 0.0f , 0.0f , 0.0f ) , glm : : vec3 ( 0.0f , - 1.0f , 0.0f ) ) ;
glm : : mat4x4 projection = glm : : perspective ( glm : : radians ( 45.0f ) , 1.0f , 0.1f , 100.0f ) ;
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glm : : mat4x4 clip = glm : : mat4x4 ( 1.0f , 0.0f , 0.0f , 0.0f , 0.0f , - 1.0f , 0.0f , 0.0f , 0.0f , 0.0f , 0.5f , 0.0f , 0.0f , 0.0f , 0.5f , 1.0f ) ; // vulkan clip space has inverted y and half z !
glm : : mat4x4 mvpc = clip * projection * view * model ;
vk : : UniqueBuffer uniformDataBuffer = device - > createBufferUnique ( vk : : BufferCreateInfo ( vk : : BufferCreateFlags ( ) , sizeof ( mvpc ) , vk : : BufferUsageFlagBits : : eUniformBuffer ) ) ;
vk : : MemoryRequirements memoryRequirements = device - > getBufferMemoryRequirements ( uniformDataBuffer . get ( ) ) ;
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uint32_t typeIndex = vk : : su : : findMemoryType ( physicalDevice . getMemoryProperties ( ) , memoryRequirements . memoryTypeBits , vk : : MemoryPropertyFlagBits : : eHostVisible | vk : : MemoryPropertyFlagBits : : eHostCoherent ) ;
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vk : : UniqueDeviceMemory uniformDataMemory = device - > allocateMemoryUnique ( vk : : MemoryAllocateInfo ( memoryRequirements . size , typeIndex ) ) ;
uint8_t * pData = static_cast < uint8_t * > ( device - > mapMemory ( uniformDataMemory . get ( ) , 0 , memoryRequirements . size ) ) ;
memcpy ( pData , & mvpc , sizeof ( mvpc ) ) ;
device - > unmapMemory ( uniformDataMemory . get ( ) ) ;
device - > bindBufferMemory ( uniformDataBuffer . get ( ) , uniformDataMemory . get ( ) , 0 ) ;
// Note: No need to explicitly destroy the memory or the buffer, as the corresponding destroy function is
// called by the destructor of the UniqueMemory or UniqueBuffer, respectively, on leaving this scope.
/* VULKAN_HPP_KEY_END */
}
catch ( vk : : SystemError err )
{
std : : cout < < " vk::SystemError: " < < err . what ( ) < < std : : endl ;
exit ( - 1 ) ;
}
catch ( std : : runtime_error err )
{
std : : cout < < " std::runtime_error: " < < err . what ( ) < < std : : endl ;
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exit ( - 1 ) ;
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}
catch ( . . . )
{
std : : cout < < " unknown error \n " ;
exit ( - 1 ) ;
}
return 0 ;
}