Vulkan-Hpp/RAII_Samples/CopyBlitImage/CopyBlitImage.cpp

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// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : CopyBlitImage
// Draw a cube
#include "../utils/utils.hpp"
#include <thread>
static char const * AppName = "CopyBlitImage";
static char const * EngineName = "Vulkan.hpp";
int main( int /*argc*/, char ** /*argv*/ )
{
try
{
vk::raii::Context context;
vk::raii::Instance instance = vk::raii::su::makeInstance( context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
#if !defined( NDEBUG )
vk::raii::DebugUtilsMessengerEXT debugUtilsMessenger( instance, vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
#endif
vk::raii::PhysicalDevice physicalDevice = vk::raii::PhysicalDevices( instance ).front();
vk::raii::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 640, 640 ) );
vk::SurfaceCapabilitiesKHR surfaceCapabilities = physicalDevice.getSurfaceCapabilitiesKHR( *surfaceData.surface );
if ( !( surfaceCapabilities.supportedUsageFlags & vk::ImageUsageFlagBits::eTransferDst ) )
{
std::cout << "Surface cannot be destination of blit - abort \n";
exit( -1 );
}
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex =
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
vk::raii::Queue presentQueue( device, graphicsAndPresentQueueFamilyIndex.second, 0 );
vk::raii::su::SwapChainData swapChainData( physicalDevice,
device,
surfaceData.surface,
surfaceData.extent,
vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferSrc |
vk::ImageUsageFlagBits::eTransferDst,
{},
graphicsAndPresentQueueFamilyIndex.first,
graphicsAndPresentQueueFamilyIndex.second );
/* VULKAN_KEY_START */
#if !defined( NDEBUG )
vk::FormatProperties formatProperties = physicalDevice.getFormatProperties( swapChainData.colorFormat );
assert( ( formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eBlitSrc ) && "Format cannot be used as transfer source" );
#endif
vk::raii::Semaphore imageAcquiredSemaphore( device, vk::SemaphoreCreateInfo() );
// Get the index of the next available swapchain image:
vk::Result result;
uint32_t imageIndex;
std::tie( result, imageIndex ) = swapChainData.swapChain.acquireNextImage( vk::su::FenceTimeout, *imageAcquiredSemaphore );
assert( result == vk::Result::eSuccess );
assert( imageIndex < swapChainData.images.size() );
commandBuffer.begin( vk::CommandBufferBeginInfo() );
vk::raii::su::setImageLayout( commandBuffer,
static_cast<vk::Image>( swapChainData.images[imageIndex] ),
swapChainData.colorFormat,
vk::ImageLayout::eUndefined,
vk::ImageLayout::eTransferDstOptimal );
// in order to get a clean desctruction sequence, instantiate the DeviceMemory for the image first
vk::raii::DeviceMemory deviceMemory( nullptr );
// Create an image, map it, and write some values to the image
vk::ImageCreateInfo imageCreateInfo( {},
vk::ImageType::e2D,
swapChainData.colorFormat,
vk::Extent3D( surfaceData.extent, 1 ),
1,
1,
vk::SampleCountFlagBits::e1,
vk::ImageTiling::eLinear,
vk::ImageUsageFlagBits::eTransferSrc );
vk::raii::Image blitSourceImage( device, imageCreateInfo );
vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties();
vk::MemoryRequirements memoryRequirements = blitSourceImage.getMemoryRequirements();
uint32_t memoryTypeIndex = vk::su::findMemoryType( memoryProperties, memoryRequirements.memoryTypeBits, vk::MemoryPropertyFlagBits::eHostVisible );
vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, memoryTypeIndex );
deviceMemory = vk::raii::DeviceMemory( device, memoryAllocateInfo );
blitSourceImage.bindMemory( *deviceMemory, 0 );
vk::raii::su::setImageLayout( commandBuffer, *blitSourceImage, swapChainData.colorFormat, vk::ImageLayout::eUndefined, vk::ImageLayout::eGeneral );
commandBuffer.end();
/* Queue the command buffer for execution */
vk::raii::Fence commandFence( device, vk::FenceCreateInfo() );
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
graphicsQueue.submit( submitInfo, *commandFence );
/* Make sure command buffer is finished before mapping */
while ( device.waitForFences( { *commandFence }, true, vk::su::FenceTimeout ) == vk::Result::eTimeout )
;
unsigned char * pImageMemory = static_cast<unsigned char *>( deviceMemory.mapMemory( 0, memoryRequirements.size ) );
// Checkerboard of 8x8 pixel squares
for ( uint32_t row = 0; row < surfaceData.extent.height; row++ )
{
for ( uint32_t col = 0; col < surfaceData.extent.width; col++ )
{
unsigned char rgb = ( ( ( row & 0x8 ) == 0 ) ^ ( ( col & 0x8 ) == 0 ) ) * 255;
pImageMemory[0] = rgb;
pImageMemory[1] = rgb;
pImageMemory[2] = rgb;
pImageMemory[3] = 255;
pImageMemory += 4;
}
}
// Flush the mapped memory and then unmap it. Assume it isn't coherent since we didn't really confirm
vk::MappedMemoryRange mappedMemoryRange( *deviceMemory, 0, memoryRequirements.size );
device.flushMappedMemoryRanges( mappedMemoryRange );
deviceMemory.unmapMemory();
// reset the command buffer by resetting the complete command pool
commandPool.reset();
commandBuffer.begin( vk::CommandBufferBeginInfo() );
// Intend to blit from this image, set the layout accordingly
vk::raii::su::setImageLayout( commandBuffer, *blitSourceImage, swapChainData.colorFormat, vk::ImageLayout::eGeneral, vk::ImageLayout::eTransferSrcOptimal );
vk::Image blitDestinationImage = static_cast<vk::Image>( swapChainData.images[imageIndex] );
// Do a 32x32 blit to all of the dst image - should get big squares
vk::ImageSubresourceLayers imageSubresourceLayers( vk::ImageAspectFlagBits::eColor, 0, 0, 1 );
vk::ImageBlit imageBlit( imageSubresourceLayers,
{ { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( 32, 32, 1 ) } },
imageSubresourceLayers,
{ { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( surfaceData.extent.width, surfaceData.extent.height, 1 ) } } );
commandBuffer.blitImage(
*blitSourceImage, vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageBlit, vk::Filter::eLinear );
// Use a barrier to make sure the blit is finished before the copy starts
// Note: for a layout of vk::ImageLayout::eTransferDstOptimal, the access mask is supposed to be vk::AccessFlagBits::eTransferWrite
vk::ImageMemoryBarrier memoryBarrier( vk::AccessFlagBits::eTransferWrite,
vk::AccessFlagBits::eTransferWrite,
vk::ImageLayout::eTransferDstOptimal,
vk::ImageLayout::eTransferDstOptimal,
VK_QUEUE_FAMILY_IGNORED,
VK_QUEUE_FAMILY_IGNORED,
blitDestinationImage,
vk::ImageSubresourceRange( vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 ) );
commandBuffer.pipelineBarrier( vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTransfer, {}, nullptr, nullptr, memoryBarrier );
// Do a image copy to part of the dst image - checks should stay small
vk::ImageCopy imageCopy( imageSubresourceLayers, vk::Offset3D(), imageSubresourceLayers, vk::Offset3D( 256, 256, 0 ), vk::Extent3D( 128, 128, 1 ) );
commandBuffer.copyImage( *blitSourceImage, vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageCopy );
// Note: for a layout of vk::ImageLayout::ePresentSrcKHR, the access mask is supposed to be empty
vk::ImageMemoryBarrier prePresentBarrier( vk::AccessFlagBits::eTransferWrite,
{},
vk::ImageLayout::eTransferDstOptimal,
vk::ImageLayout::ePresentSrcKHR,
VK_QUEUE_FAMILY_IGNORED,
VK_QUEUE_FAMILY_IGNORED,
blitDestinationImage,
vk::ImageSubresourceRange( vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 ) );
commandBuffer.pipelineBarrier( vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTopOfPipe, {}, nullptr, nullptr, prePresentBarrier );
commandBuffer.end();
vk::raii::Fence drawFence( device, vk::FenceCreateInfo() );
submitInfo = vk::SubmitInfo( {}, {}, *commandBuffer );
graphicsQueue.submit( submitInfo, *drawFence );
graphicsQueue.waitIdle();
/* Make sure command buffer is finished before presenting */
while ( device.waitForFences( { *drawFence }, true, vk::su::FenceTimeout ) == vk::Result::eTimeout )
;
/* Now present the image in the window */
vk::PresentInfoKHR presentInfoKHR( nullptr, *swapChainData.swapChain, imageIndex );
result = presentQueue.presentKHR( presentInfoKHR );
switch ( result )
{
case vk::Result::eSuccess: break;
case vk::Result::eSuboptimalKHR: std::cout << "vk::Queue::presentKHR returned vk::Result::eSuboptimalKHR !\n"; break;
default: assert( false ); // an unexpected result is returned !
}
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
/* VULKAN_KEY_END */
}
catch ( vk::SystemError & err )
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit( -1 );
}
catch ( std::exception & err )
{
std::cout << "std::exception: " << err.what() << std::endl;
exit( -1 );
}
catch ( ... )
{
std::cout << "unknown error\n";
exit( -1 );
}
return 0;
}