2018-03-31 08:09:50 +00:00
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# Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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2023-04-20 14:50:26 +00:00
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cmake_minimum_required( VERSION 3.2 )
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2018-03-31 08:09:50 +00:00
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2023-04-20 14:50:26 +00:00
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option( SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP "Build with local Vulkan headers" ON )
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option( SAMPLES_BUILD_ONLY_DYNAMIC "Build only dynamic. Required in case the Vulkan SDK is not available" OFF )
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2020-01-29 06:12:22 +00:00
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2023-04-20 14:50:26 +00:00
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if( NOT (SAMPLES_BUILD_ONLY_DYNAMIC AND SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP) )
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find_package( Vulkan REQUIRED )
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2020-01-29 06:12:22 +00:00
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endif()
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2018-03-31 08:09:50 +00:00
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2023-04-20 14:50:26 +00:00
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if( MSVC )
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add_compile_options( /W4 /WX /permissive- )
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2018-03-31 08:09:50 +00:00
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else()
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2023-04-20 14:50:26 +00:00
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add_compile_options( -Wall -Wextra -pedantic -Werror )
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2018-03-31 08:09:50 +00:00
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endif()
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2023-04-20 14:50:26 +00:00
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if( SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP )
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include_directories( "${CMAKE_CURRENT_SOURCE_DIR}/.." )
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include_directories( "${CMAKE_CURRENT_SOURCE_DIR}/../Vulkan-Headers/include" )
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2018-04-23 13:16:32 +00:00
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else()
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2023-04-20 14:50:26 +00:00
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include_directories( "${Vulkan_INCLUDE_DIRS}" )
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2018-04-23 13:16:32 +00:00
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endif()
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2023-04-20 14:50:26 +00:00
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add_subdirectory( utils )
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add_subdirectory( 01_InitInstance )
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add_subdirectory( 02_EnumerateDevices )
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add_subdirectory( 03_InitDevice )
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add_subdirectory( 04_InitCommandBuffer )
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add_subdirectory( 05_InitSwapchain )
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add_subdirectory( 06_InitDepthBuffer )
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add_subdirectory( 07_InitUniformBuffer )
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add_subdirectory( 08_InitPipelineLayout )
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add_subdirectory( 09_InitDescriptorSet )
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add_subdirectory( 10_InitRenderPass )
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add_subdirectory( 11_InitShaders )
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add_subdirectory( 12_InitFrameBuffers )
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add_subdirectory( 13_InitVertexBuffer )
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add_subdirectory( 14_InitPipeline )
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add_subdirectory( 15_DrawCube )
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add_subdirectory( 16_Vulkan_1_1 )
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add_subdirectory( CopyBlitImage )
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add_subdirectory( CreateDebugUtilsMessenger )
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add_subdirectory( DebugUtilsObjectName )
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add_subdirectory( DrawTexturedCube )
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add_subdirectory( DynamicUniform )
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add_subdirectory( EnableValidationWithCallback )
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add_subdirectory( EnumerateDevicesAdvanced )
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add_subdirectory( Events )
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add_subdirectory( ImmutableSampler )
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add_subdirectory( InitTexture )
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add_subdirectory( InputAttachment )
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add_subdirectory( InstanceExtensionProperties )
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add_subdirectory( InstanceLayerExtensionProperties )
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add_subdirectory( InstanceLayerProperties )
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add_subdirectory( InstanceVersion )
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add_subdirectory( MultipleSets )
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add_subdirectory( OcclusionQuery )
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add_subdirectory( PhysicalDeviceExtensions )
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add_subdirectory( PhysicalDeviceFeatures )
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add_subdirectory( PhysicalDeviceGroups )
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add_subdirectory( PhysicalDeviceMemoryProperties )
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add_subdirectory( PhysicalDeviceProperties )
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add_subdirectory( PhysicalDeviceQueueFamilyProperties )
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add_subdirectory( PipelineCache )
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add_subdirectory( PipelineDerivative )
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add_subdirectory( PushConstants )
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add_subdirectory( PushDescriptors )
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add_subdirectory( RayTracing )
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add_subdirectory( SecondaryCommandBuffer )
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add_subdirectory( SeparateImageSampler )
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add_subdirectory( SurfaceCapabilities )
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add_subdirectory( SurfaceFormats )
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add_subdirectory( Template )
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add_subdirectory( TexelBuffer )
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