mirror of
https://github.com/KhronosGroup/Vulkan-Hpp.git
synced 2024-10-14 16:32:17 +00:00
Update to VK_HEADER_VERSION 148.
This commit is contained in:
parent
c63603b795
commit
22ba23d36f
@ -1 +1 @@
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Subproject commit 858b13a1220a20d2bed98779b99d38d797d070e5
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Subproject commit 83825d55c7d522931124696ecb07ed48f2693e5c
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@ -88,7 +88,7 @@ extern "C" __declspec( dllimport ) FARPROC __stdcall GetProcAddress( HINSTANCE h
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# include <compare>
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#endif
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static_assert( VK_HEADER_VERSION == 147, "Wrong VK_HEADER_VERSION!" );
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static_assert( VK_HEADER_VERSION == 148, "Wrong VK_HEADER_VERSION!" );
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// 32-bit vulkan is not typesafe for handles, so don't allow copy constructors on this platform by default.
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// To enable this feature on 32-bit platforms please define VULKAN_HPP_TYPESAFE_CONVERSION
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@ -6294,6 +6294,7 @@ namespace VULKAN_HPP_NAMESPACE
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eGgpProprietary = VK_DRIVER_ID_GGP_PROPRIETARY,
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eBroadcomProprietary = VK_DRIVER_ID_BROADCOM_PROPRIETARY,
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eMesaLlvmpipe = VK_DRIVER_ID_MESA_LLVMPIPE,
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eMoltenvk = VK_DRIVER_ID_MOLTENVK,
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eIntelOpenSourceMesa = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR
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};
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using DriverIdKHR = DriverId;
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@ -6315,6 +6316,7 @@ namespace VULKAN_HPP_NAMESPACE
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case DriverId::eGgpProprietary: return "GgpProprietary";
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case DriverId::eBroadcomProprietary: return "BroadcomProprietary";
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case DriverId::eMesaLlvmpipe: return "MesaLlvmpipe";
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case DriverId::eMoltenvk: return "Moltenvk";
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default: return "invalid";
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}
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}
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@ -6540,7 +6542,8 @@ namespace VULKAN_HPP_NAMESPACE
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eOpaqueWin32 = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT,
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eOpaqueWin32Kmt = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
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eD3D12Fence = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT,
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eSyncFd = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT
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eSyncFd = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
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eD3D11Fence = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D11_FENCE_BIT
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};
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using ExternalSemaphoreHandleTypeFlagBitsKHR = ExternalSemaphoreHandleTypeFlagBits;
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@ -9705,6 +9708,7 @@ namespace VULKAN_HPP_NAMESPACE
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ePhysicalDeviceLineRasterizationFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT,
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ePipelineRasterizationLineStateCreateInfoEXT = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT,
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ePhysicalDeviceLineRasterizationPropertiesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT,
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ePhysicalDeviceShaderAtomicFloatFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT,
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ePhysicalDeviceIndexTypeUint8FeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
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ePhysicalDeviceExtendedDynamicStateFeaturesEXT =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT,
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@ -9753,22 +9757,23 @@ namespace VULKAN_HPP_NAMESPACE
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT,
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ePhysicalDeviceFragmentDensityMap2PropertiesEXT =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT,
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eDirectfbSurfaceCreateInfoEXT = VK_STRUCTURE_TYPE_DIRECTFB_SURFACE_CREATE_INFO_EXT,
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eAttachmentDescription2KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR,
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eAttachmentDescriptionStencilLayoutKHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR,
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eAttachmentReference2KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR,
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eAttachmentReferenceStencilLayoutKHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR,
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eBindAccelerationStructureMemoryInfoNV = VK_STRUCTURE_TYPE_BIND_ACCELERATION_STRUCTURE_MEMORY_INFO_NV,
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eBindBufferMemoryDeviceGroupInfoKHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR,
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eBindBufferMemoryInfoKHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR,
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eBindImageMemoryDeviceGroupInfoKHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR,
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eBindImageMemoryInfoKHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR,
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eBindImagePlaneMemoryInfoKHR = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR,
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eBufferDeviceAddressInfoEXT = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_EXT,
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eBufferDeviceAddressInfoKHR = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_KHR,
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eBufferMemoryRequirementsInfo2KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR,
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eBufferOpaqueCaptureAddressCreateInfoKHR = VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO_KHR,
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eDebugReportCreateInfoEXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT,
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ePhysicalDeviceImageRobustnessFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT,
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eDirectfbSurfaceCreateInfoEXT = VK_STRUCTURE_TYPE_DIRECTFB_SURFACE_CREATE_INFO_EXT,
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eAttachmentDescription2KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR,
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eAttachmentDescriptionStencilLayoutKHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR,
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eAttachmentReference2KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR,
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eAttachmentReferenceStencilLayoutKHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR,
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eBindAccelerationStructureMemoryInfoNV = VK_STRUCTURE_TYPE_BIND_ACCELERATION_STRUCTURE_MEMORY_INFO_NV,
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eBindBufferMemoryDeviceGroupInfoKHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR,
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eBindBufferMemoryInfoKHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR,
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eBindImageMemoryDeviceGroupInfoKHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR,
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eBindImageMemoryInfoKHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR,
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eBindImagePlaneMemoryInfoKHR = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR,
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eBufferDeviceAddressInfoEXT = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_EXT,
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eBufferDeviceAddressInfoKHR = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_KHR,
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eBufferMemoryRequirementsInfo2KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR,
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eBufferOpaqueCaptureAddressCreateInfoKHR = VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO_KHR,
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eDebugReportCreateInfoEXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT,
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eDescriptorSetLayoutBindingFlagsCreateInfoEXT =
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VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT,
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eDescriptorSetLayoutSupportKHR = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR,
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@ -10385,6 +10390,8 @@ namespace VULKAN_HPP_NAMESPACE
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return "PipelineRasterizationLineStateCreateInfoEXT";
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case StructureType::ePhysicalDeviceLineRasterizationPropertiesEXT:
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return "PhysicalDeviceLineRasterizationPropertiesEXT";
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case StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT:
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return "PhysicalDeviceShaderAtomicFloatFeaturesEXT";
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case StructureType::ePhysicalDeviceIndexTypeUint8FeaturesEXT: return "PhysicalDeviceIndexTypeUint8FeaturesEXT";
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case StructureType::ePhysicalDeviceExtendedDynamicStateFeaturesEXT:
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return "PhysicalDeviceExtendedDynamicStateFeaturesEXT";
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@ -10437,6 +10444,7 @@ namespace VULKAN_HPP_NAMESPACE
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return "PhysicalDeviceFragmentDensityMap2FeaturesEXT";
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case StructureType::ePhysicalDeviceFragmentDensityMap2PropertiesEXT:
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return "PhysicalDeviceFragmentDensityMap2PropertiesEXT";
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case StructureType::ePhysicalDeviceImageRobustnessFeaturesEXT: return "PhysicalDeviceImageRobustnessFeaturesEXT";
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case StructureType::eDirectfbSurfaceCreateInfoEXT: return "DirectfbSurfaceCreateInfoEXT";
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default: return "invalid";
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}
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@ -16930,6 +16938,7 @@ namespace VULKAN_HPP_NAMESPACE
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struct PhysicalDeviceImageDrmFormatModifierInfoEXT;
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struct PhysicalDeviceImageFormatInfo2;
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using PhysicalDeviceImageFormatInfo2KHR = PhysicalDeviceImageFormatInfo2;
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struct PhysicalDeviceImageRobustnessFeaturesEXT;
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struct PhysicalDeviceImageViewImageFormatInfoEXT;
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struct PhysicalDeviceImagelessFramebufferFeatures;
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using PhysicalDeviceImagelessFramebufferFeaturesKHR = PhysicalDeviceImagelessFramebufferFeatures;
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@ -16986,6 +16995,7 @@ namespace VULKAN_HPP_NAMESPACE
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using PhysicalDeviceScalarBlockLayoutFeaturesEXT = PhysicalDeviceScalarBlockLayoutFeatures;
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struct PhysicalDeviceSeparateDepthStencilLayoutsFeatures;
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using PhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR = PhysicalDeviceSeparateDepthStencilLayoutsFeatures;
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struct PhysicalDeviceShaderAtomicFloatFeaturesEXT;
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struct PhysicalDeviceShaderAtomicInt64Features;
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using PhysicalDeviceShaderAtomicInt64FeaturesKHR = PhysicalDeviceShaderAtomicInt64Features;
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struct PhysicalDeviceShaderClockFeaturesKHR;
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@ -62386,6 +62396,95 @@ namespace VULKAN_HPP_NAMESPACE
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using Type = PhysicalDeviceImageFormatInfo2;
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};
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struct PhysicalDeviceImageRobustnessFeaturesEXT
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{
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static const bool allowDuplicate = false;
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static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
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StructureType::ePhysicalDeviceImageRobustnessFeaturesEXT;
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#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
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VULKAN_HPP_CONSTEXPR PhysicalDeviceImageRobustnessFeaturesEXT(
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VULKAN_HPP_NAMESPACE::Bool32 robustImageAccess_ = {} ) VULKAN_HPP_NOEXCEPT
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: robustImageAccess( robustImageAccess_ )
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{}
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PhysicalDeviceImageRobustnessFeaturesEXT( VkPhysicalDeviceImageRobustnessFeaturesEXT const & rhs )
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VULKAN_HPP_NOEXCEPT
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{
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*this = rhs;
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}
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#endif // !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
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PhysicalDeviceImageRobustnessFeaturesEXT &
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operator=( VkPhysicalDeviceImageRobustnessFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceImageRobustnessFeaturesEXT const *>( &rhs );
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return *this;
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}
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PhysicalDeviceImageRobustnessFeaturesEXT &
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operator=( PhysicalDeviceImageRobustnessFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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pNext = rhs.pNext;
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robustImageAccess = rhs.robustImageAccess;
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return *this;
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}
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PhysicalDeviceImageRobustnessFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT
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{
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pNext = pNext_;
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return *this;
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}
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PhysicalDeviceImageRobustnessFeaturesEXT &
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setRobustImageAccess( VULKAN_HPP_NAMESPACE::Bool32 robustImageAccess_ ) VULKAN_HPP_NOEXCEPT
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{
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robustImageAccess = robustImageAccess_;
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return *this;
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}
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operator VkPhysicalDeviceImageRobustnessFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<const VkPhysicalDeviceImageRobustnessFeaturesEXT *>( this );
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}
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operator VkPhysicalDeviceImageRobustnessFeaturesEXT &() VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<VkPhysicalDeviceImageRobustnessFeaturesEXT *>( this );
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}
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#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
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auto operator<=>( PhysicalDeviceImageRobustnessFeaturesEXT const & ) const = default;
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#else
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bool operator==( PhysicalDeviceImageRobustnessFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( robustImageAccess == rhs.robustImageAccess );
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}
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bool operator!=( PhysicalDeviceImageRobustnessFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return !operator==( rhs );
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}
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#endif
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public:
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const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceImageRobustnessFeaturesEXT;
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void * pNext = {};
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VULKAN_HPP_NAMESPACE::Bool32 robustImageAccess = {};
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};
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static_assert( sizeof( PhysicalDeviceImageRobustnessFeaturesEXT ) ==
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sizeof( VkPhysicalDeviceImageRobustnessFeaturesEXT ),
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"struct and wrapper have different size!" );
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static_assert( std::is_standard_layout<PhysicalDeviceImageRobustnessFeaturesEXT>::value,
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"struct wrapper is not a standard layout!" );
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template <>
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struct CppType<StructureType, StructureType::ePhysicalDeviceImageRobustnessFeaturesEXT>
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{
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using Type = PhysicalDeviceImageRobustnessFeaturesEXT;
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};
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struct PhysicalDeviceImageViewImageFormatInfoEXT
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{
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static const bool allowDuplicate = false;
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@ -66621,6 +66720,228 @@ namespace VULKAN_HPP_NAMESPACE
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using Type = PhysicalDeviceSeparateDepthStencilLayoutsFeatures;
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};
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struct PhysicalDeviceShaderAtomicFloatFeaturesEXT
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{
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static const bool allowDuplicate = false;
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static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
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StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
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#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
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VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT(
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VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64Atomics_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64AtomicAdd_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32Atomics_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32AtomicAdd_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64Atomics_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64AtomicAdd_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32Atomics_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32AtomicAdd_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32Atomics_ = {},
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VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32AtomicAdd_ = {} ) VULKAN_HPP_NOEXCEPT
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: shaderBufferFloat32Atomics( shaderBufferFloat32Atomics_ )
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, shaderBufferFloat32AtomicAdd( shaderBufferFloat32AtomicAdd_ )
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, shaderBufferFloat64Atomics( shaderBufferFloat64Atomics_ )
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, shaderBufferFloat64AtomicAdd( shaderBufferFloat64AtomicAdd_ )
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, shaderSharedFloat32Atomics( shaderSharedFloat32Atomics_ )
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, shaderSharedFloat32AtomicAdd( shaderSharedFloat32AtomicAdd_ )
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, shaderSharedFloat64Atomics( shaderSharedFloat64Atomics_ )
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, shaderSharedFloat64AtomicAdd( shaderSharedFloat64AtomicAdd_ )
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, shaderImageFloat32Atomics( shaderImageFloat32Atomics_ )
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, shaderImageFloat32AtomicAdd( shaderImageFloat32AtomicAdd_ )
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, sparseImageFloat32Atomics( sparseImageFloat32Atomics_ )
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, sparseImageFloat32AtomicAdd( sparseImageFloat32AtomicAdd_ )
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{}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs )
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VULKAN_HPP_NOEXCEPT
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{
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*this = rhs;
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}
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#endif // !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
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PhysicalDeviceShaderAtomicFloatFeaturesEXT &
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operator=( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *>( &rhs );
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return *this;
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}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT &
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operator=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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pNext = rhs.pNext;
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shaderBufferFloat32Atomics = rhs.shaderBufferFloat32Atomics;
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shaderBufferFloat32AtomicAdd = rhs.shaderBufferFloat32AtomicAdd;
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shaderBufferFloat64Atomics = rhs.shaderBufferFloat64Atomics;
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shaderBufferFloat64AtomicAdd = rhs.shaderBufferFloat64AtomicAdd;
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shaderSharedFloat32Atomics = rhs.shaderSharedFloat32Atomics;
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shaderSharedFloat32AtomicAdd = rhs.shaderSharedFloat32AtomicAdd;
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shaderSharedFloat64Atomics = rhs.shaderSharedFloat64Atomics;
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shaderSharedFloat64AtomicAdd = rhs.shaderSharedFloat64AtomicAdd;
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shaderImageFloat32Atomics = rhs.shaderImageFloat32Atomics;
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shaderImageFloat32AtomicAdd = rhs.shaderImageFloat32AtomicAdd;
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sparseImageFloat32Atomics = rhs.sparseImageFloat32Atomics;
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sparseImageFloat32AtomicAdd = rhs.sparseImageFloat32AtomicAdd;
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return *this;
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}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT
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{
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pNext = pNext_;
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return *this;
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}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT &
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setShaderBufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT
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{
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shaderBufferFloat32Atomics = shaderBufferFloat32Atomics_;
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return *this;
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}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT &
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setShaderBufferFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT
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{
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shaderBufferFloat32AtomicAdd = shaderBufferFloat32AtomicAdd_;
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return *this;
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}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT &
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setShaderBufferFloat64Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64Atomics_ ) VULKAN_HPP_NOEXCEPT
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{
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shaderBufferFloat64Atomics = shaderBufferFloat64Atomics_;
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return *this;
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}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT &
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setShaderBufferFloat64AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64AtomicAdd_ ) VULKAN_HPP_NOEXCEPT
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{
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shaderBufferFloat64AtomicAdd = shaderBufferFloat64AtomicAdd_;
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return *this;
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}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT &
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setShaderSharedFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT
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{
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shaderSharedFloat32Atomics = shaderSharedFloat32Atomics_;
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return *this;
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}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT &
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setShaderSharedFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT
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{
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shaderSharedFloat32AtomicAdd = shaderSharedFloat32AtomicAdd_;
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return *this;
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}
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PhysicalDeviceShaderAtomicFloatFeaturesEXT &
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setShaderSharedFloat64Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64Atomics_ ) VULKAN_HPP_NOEXCEPT
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{
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shaderSharedFloat64Atomics = shaderSharedFloat64Atomics_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
PhysicalDeviceShaderAtomicFloatFeaturesEXT &
|
||||
setShaderSharedFloat64AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64AtomicAdd_ ) VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
shaderSharedFloat64AtomicAdd = shaderSharedFloat64AtomicAdd_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
PhysicalDeviceShaderAtomicFloatFeaturesEXT &
|
||||
setShaderImageFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
shaderImageFloat32Atomics = shaderImageFloat32Atomics_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
PhysicalDeviceShaderAtomicFloatFeaturesEXT &
|
||||
setShaderImageFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
shaderImageFloat32AtomicAdd = shaderImageFloat32AtomicAdd_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
PhysicalDeviceShaderAtomicFloatFeaturesEXT &
|
||||
setSparseImageFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
sparseImageFloat32Atomics = sparseImageFloat32Atomics_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
PhysicalDeviceShaderAtomicFloatFeaturesEXT &
|
||||
setSparseImageFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
sparseImageFloat32AtomicAdd = sparseImageFloat32AtomicAdd_;
|
||||
return *this;
|
||||
}
|
||||
|
||||
operator VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
return *reinterpret_cast<const VkPhysicalDeviceShaderAtomicFloatFeaturesEXT *>( this );
|
||||
}
|
||||
|
||||
operator VkPhysicalDeviceShaderAtomicFloatFeaturesEXT &() VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
return *reinterpret_cast<VkPhysicalDeviceShaderAtomicFloatFeaturesEXT *>( this );
|
||||
}
|
||||
|
||||
#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
|
||||
auto operator<=>( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & ) const = default;
|
||||
#else
|
||||
bool operator==( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) &&
|
||||
( shaderBufferFloat32Atomics == rhs.shaderBufferFloat32Atomics ) &&
|
||||
( shaderBufferFloat32AtomicAdd == rhs.shaderBufferFloat32AtomicAdd ) &&
|
||||
( shaderBufferFloat64Atomics == rhs.shaderBufferFloat64Atomics ) &&
|
||||
( shaderBufferFloat64AtomicAdd == rhs.shaderBufferFloat64AtomicAdd ) &&
|
||||
( shaderSharedFloat32Atomics == rhs.shaderSharedFloat32Atomics ) &&
|
||||
( shaderSharedFloat32AtomicAdd == rhs.shaderSharedFloat32AtomicAdd ) &&
|
||||
( shaderSharedFloat64Atomics == rhs.shaderSharedFloat64Atomics ) &&
|
||||
( shaderSharedFloat64AtomicAdd == rhs.shaderSharedFloat64AtomicAdd ) &&
|
||||
( shaderImageFloat32Atomics == rhs.shaderImageFloat32Atomics ) &&
|
||||
( shaderImageFloat32AtomicAdd == rhs.shaderImageFloat32AtomicAdd ) &&
|
||||
( sparseImageFloat32Atomics == rhs.sparseImageFloat32Atomics ) &&
|
||||
( sparseImageFloat32AtomicAdd == rhs.sparseImageFloat32AtomicAdd );
|
||||
}
|
||||
|
||||
bool operator!=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
return !operator==( rhs );
|
||||
}
|
||||
#endif
|
||||
|
||||
public:
|
||||
const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
|
||||
void * pNext = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64Atomics = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64AtomicAdd = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32Atomics = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32AtomicAdd = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64Atomics = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64AtomicAdd = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32Atomics = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32AtomicAdd = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32Atomics = {};
|
||||
VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32AtomicAdd = {};
|
||||
};
|
||||
static_assert( sizeof( PhysicalDeviceShaderAtomicFloatFeaturesEXT ) ==
|
||||
sizeof( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT ),
|
||||
"struct and wrapper have different size!" );
|
||||
static_assert( std::is_standard_layout<PhysicalDeviceShaderAtomicFloatFeaturesEXT>::value,
|
||||
"struct wrapper is not a standard layout!" );
|
||||
|
||||
template <>
|
||||
struct CppType<StructureType, StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT>
|
||||
{
|
||||
using Type = PhysicalDeviceShaderAtomicFloatFeaturesEXT;
|
||||
};
|
||||
|
||||
struct PhysicalDeviceShaderAtomicInt64Features
|
||||
{
|
||||
static const bool allowDuplicate = false;
|
||||
@ -102387,6 +102708,22 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
};
|
||||
};
|
||||
template <>
|
||||
struct StructExtends<PhysicalDeviceImageRobustnessFeaturesEXT, PhysicalDeviceFeatures2>
|
||||
{
|
||||
enum
|
||||
{
|
||||
value = true
|
||||
};
|
||||
};
|
||||
template <>
|
||||
struct StructExtends<PhysicalDeviceImageRobustnessFeaturesEXT, DeviceCreateInfo>
|
||||
{
|
||||
enum
|
||||
{
|
||||
value = true
|
||||
};
|
||||
};
|
||||
template <>
|
||||
struct StructExtends<PhysicalDeviceImageViewImageFormatInfoEXT, PhysicalDeviceImageFormatInfo2>
|
||||
{
|
||||
enum
|
||||
@ -102823,6 +103160,22 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
};
|
||||
};
|
||||
template <>
|
||||
struct StructExtends<PhysicalDeviceShaderAtomicFloatFeaturesEXT, PhysicalDeviceFeatures2>
|
||||
{
|
||||
enum
|
||||
{
|
||||
value = true
|
||||
};
|
||||
};
|
||||
template <>
|
||||
struct StructExtends<PhysicalDeviceShaderAtomicFloatFeaturesEXT, DeviceCreateInfo>
|
||||
{
|
||||
enum
|
||||
{
|
||||
value = true
|
||||
};
|
||||
};
|
||||
template <>
|
||||
struct StructExtends<PhysicalDeviceShaderAtomicInt64Features, PhysicalDeviceFeatures2>
|
||||
{
|
||||
enum
|
||||
|
Loading…
Reference in New Issue
Block a user