Minor cleanup on fence and event handling in two RAII-samples. (#1859)

This commit is contained in:
Andreas Süßenbach 2024-05-02 09:37:29 +02:00 committed by GitHub
parent 48b5595082
commit 2d42465f64
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5 changed files with 39 additions and 36 deletions

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@ -58,7 +58,7 @@ int main( int /*argc*/, char ** /*argv*/ )
int timeouts = -1; int timeouts = -1;
do do
{ {
result = device.waitForFences( { fence }, true, vk::su::FenceTimeout ); result = device.waitForFences( *fence, true, vk::su::FenceTimeout );
timeouts++; timeouts++;
} while ( result == vk::Result::eTimeout ); } while ( result == vk::Result::eTimeout );
assert( result == vk::Result::eSuccess ); assert( result == vk::Result::eSuccess );
@ -75,16 +75,16 @@ int main( int /*argc*/, char ** /*argv*/ )
commandPool.reset(); commandPool.reset();
commandBuffer.begin( vk::CommandBufferBeginInfo() ); commandBuffer.begin( vk::CommandBufferBeginInfo() );
commandBuffer.waitEvents( { event }, vk::PipelineStageFlagBits::eHost, vk::PipelineStageFlagBits::eBottomOfPipe, nullptr, nullptr, nullptr ); commandBuffer.waitEvents( *event, vk::PipelineStageFlagBits::eHost, vk::PipelineStageFlagBits::eBottomOfPipe, nullptr, nullptr, nullptr );
commandBuffer.end(); commandBuffer.end();
device.resetFences( { fence } ); device.resetFences( *fence );
// Note that stepping through this code in the debugger is a bad idea because the GPU can TDR waiting for the event. // Note that stepping through this code in the debugger is a bad idea because the GPU can TDR waiting for the event.
// Execute the code from vk::Queue::submit() through vk::Device::setEvent() without breakpoints // Execute the code from vk::Queue::submit() through vk::Device::setEvent() without breakpoints
graphicsQueue.submit( submitInfo, fence ); graphicsQueue.submit( submitInfo, fence );
// We should timeout waiting for the fence because the GPU should be waiting on the event // We should timeout waiting for the fence because the GPU should be waiting on the event
result = device.waitForFences( { fence }, true, vk::su::FenceTimeout ); result = device.waitForFences( *fence, true, vk::su::FenceTimeout );
if ( result != vk::Result::eTimeout ) if ( result != vk::Result::eTimeout )
{ {
std::cout << "Didn't get expected timeout in vk::Device::waitForFences, exiting\n"; std::cout << "Didn't get expected timeout in vk::Device::waitForFences, exiting\n";
@ -96,11 +96,11 @@ int main( int /*argc*/, char ** /*argv*/ )
event.set(); event.set();
do do
{ {
result = device.waitForFences( { fence }, true, vk::su::FenceTimeout ); result = device.waitForFences( *fence, true, vk::su::FenceTimeout );
} while ( result == vk::Result::eTimeout ); } while ( result == vk::Result::eTimeout );
assert( result == vk::Result::eSuccess ); assert( result == vk::Result::eSuccess );
device.resetFences( { fence } ); device.resetFences( *fence );
event.reset(); event.reset();
// reset the command buffer by resetting the complete command pool // reset the command buffer by resetting the complete command pool
@ -116,7 +116,7 @@ int main( int /*argc*/, char ** /*argv*/ )
assert( result == vk::Result::eEventReset ); assert( result == vk::Result::eEventReset );
// Send the command buffer and loop waiting for the event // Send the command buffer and loop waiting for the event
graphicsQueue.submit( submitInfo, fence ); graphicsQueue.submit( submitInfo, *fence );
int polls = 0; int polls = 0;
do do
@ -128,7 +128,7 @@ int main( int /*argc*/, char ** /*argv*/ )
do do
{ {
result = device.waitForFences( { fence }, true, vk::su::FenceTimeout ); result = device.waitForFences( *fence, true, vk::su::FenceTimeout );
} while ( result == vk::Result::eTimeout ); } while ( result == vk::Result::eTimeout );
assert( result == vk::Result::eSuccess ); assert( result == vk::Result::eSuccess );

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@ -1152,9 +1152,9 @@ int main( int /*argc*/, char ** /*argv*/ )
swapChainData.swapChain.acquireNextImage( vk::su::FenceTimeout, *perFrameData[frameIndex].presentCompleteSemaphore ); swapChainData.swapChain.acquireNextImage( vk::su::FenceTimeout, *perFrameData[frameIndex].presentCompleteSemaphore );
assert( result == vk::Result::eSuccess ); assert( result == vk::Result::eSuccess );
while ( vk::Result::eTimeout == device.waitForFences( { *perFrameData[frameIndex].fence }, VK_TRUE, vk::su::FenceTimeout ) ) while ( vk::Result::eTimeout == device.waitForFences( *perFrameData[frameIndex].fence, VK_TRUE, vk::su::FenceTimeout ) )
; ;
device.resetFences( { *perFrameData[frameIndex].fence } ); device.resetFences( *perFrameData[frameIndex].fence );
// reset the command buffer by resetting the complete command pool of this frame // reset the command buffer by resetting the complete command pool of this frame
perFrameData[frameIndex].commandPool.reset(); perFrameData[frameIndex].commandPool.reset();

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@ -354,14 +354,16 @@ namespace vk
void * /*pUserData*/ ) void * /*pUserData*/ )
{ {
#if !defined( NDEBUG ) #if !defined( NDEBUG )
if ( static_cast<uint32_t>( pCallbackData->messageIdNumber ) == 0x822806fa ) switch ( static_cast<uint32_t>( pCallbackData->messageIdNumber ) )
{ {
case 0:
// Validation Warning: Override layer has override paths set to C:/VulkanSDK/<version>/Bin
return vk::False;
case 0x822806fa:
// Validation Warning: vkCreateInstance(): to enable extension VK_EXT_debug_utils, but this extension is intended to support use by applications when // Validation Warning: vkCreateInstance(): to enable extension VK_EXT_debug_utils, but this extension is intended to support use by applications when
// debugging and it is strongly recommended that it be otherwise avoided. // debugging and it is strongly recommended that it be otherwise avoided.
return vk::False; return vk::False;
} case 0xe8d1a9fe:
else if ( static_cast<uint32_t>( pCallbackData->messageIdNumber ) == 0xe8d1a9fe )
{
// Validation Performance Warning: Using debug builds of the validation layers *will* adversely affect performance. // Validation Performance Warning: Using debug builds of the validation layers *will* adversely affect performance.
return vk::False; return vk::False;
} }
@ -824,7 +826,8 @@ namespace vk
: ( surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::eInherit ) ? vk::CompositeAlphaFlagBitsKHR::eInherit : ( surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::eInherit ) ? vk::CompositeAlphaFlagBitsKHR::eInherit
: vk::CompositeAlphaFlagBitsKHR::eOpaque; : vk::CompositeAlphaFlagBitsKHR::eOpaque;
vk::PresentModeKHR presentMode = vk::su::pickPresentMode( physicalDevice.getSurfacePresentModesKHR( surface ) ); vk::PresentModeKHR presentMode = vk::su::pickPresentMode( physicalDevice.getSurfacePresentModesKHR( surface ) );
vk::SwapchainCreateInfoKHR swapChainCreateInfo( {}, vk::SwapchainCreateInfoKHR swapChainCreateInfo(
{},
surface, surface,
vk::su::clampSurfaceImageCount( 3u, surfaceCapabilities.minImageCount, surfaceCapabilities.maxImageCount ), vk::su::clampSurfaceImageCount( 3u, surfaceCapabilities.minImageCount, surfaceCapabilities.maxImageCount ),
colorFormat, colorFormat,