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Add test for vk::Flags. (#1502)
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@ -55,6 +55,7 @@ add_subdirectory(DispatchLoaderDynamic)
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add_subdirectory(DispatchLoaderDynamicSharedLibrary)
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add_subdirectory(DispatchLoaderDynamicSharedLibraryClient)
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add_subdirectory(DispatchLoaderStatic)
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add_subdirectory(Flags)
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add_subdirectory(FormatTraits)
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add_subdirectory(Hash)
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add_subdirectory(NoExceptions)
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35
tests/Flags/CMakeLists.txt
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35
tests/Flags/CMakeLists.txt
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@ -0,0 +1,35 @@
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# Copyright(c) 2023, NVIDIA CORPORATION. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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cmake_minimum_required(VERSION 3.2)
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project(Flags)
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set(HEADERS
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)
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set(SOURCES
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Flags.cpp
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)
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source_group(headers FILES ${HEADERS})
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source_group(sources FILES ${SOURCES})
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add_executable(Flags
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${HEADERS}
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${SOURCES}
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)
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set_target_properties(Flags PROPERTIES FOLDER "Tests")
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target_link_libraries(Flags PRIVATE utils)
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102
tests/Flags/Flags.cpp
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102
tests/Flags/Flags.cpp
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@ -0,0 +1,102 @@
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// Copyright(c) 2023, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// VulkanHpp Samples : Flags
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// Compile test on using vk::Flags
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// for test purposes, define this to allow access to Flags::m_mask
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// You should not use that in production code!!
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#define VULKAN_HPP_FLAGS_MASK_TYPE_AS_PUBLIC
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// in this test, we ignore some warnings
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// You should not do that in production code !!
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#if defined( __GNUC__ )
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# pragma GCC diagnostic ignored "-Wunused-variable"
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#else
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// unknow compiler... just ignore the warnings for yourselves ;)
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#endif
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#include <vulkan/vulkan.hpp>
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int main( int /*argc*/, char ** /*argv*/ )
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{
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vk::MemoryHeapFlags mhf0;
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assert( mhf0.m_mask == 0 );
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vk::MemoryHeapFlags mhf1( vk::MemoryHeapFlagBits::eDeviceLocal );
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assert( mhf1.m_mask == VK_MEMORY_HEAP_DEVICE_LOCAL_BIT );
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vk::MemoryHeapFlags mhf2( mhf1 );
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assert( mhf2.m_mask == VK_MEMORY_HEAP_DEVICE_LOCAL_BIT );
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VkMemoryHeapFlags vkmhf = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT | VK_MEMORY_HEAP_MULTI_INSTANCE_BIT;
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vk::MemoryHeapFlags mhf3( vkmhf );
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assert( mhf3.m_mask == ( VK_MEMORY_HEAP_DEVICE_LOCAL_BIT | VK_MEMORY_HEAP_MULTI_INSTANCE_BIT ) );
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// error
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// vk::MemoryHeapFlags mhf4( vk::MemoryHeapFlagBits::eDeviceLocal | vk::ImageAspectFlagBits::eDepth );
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assert( mhf0 < mhf1 );
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assert( !( mhf1 < mhf2 ) );
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assert( mhf0 <= mhf1 );
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assert( mhf1 <= mhf2 );
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assert( !( mhf3 <= mhf2 ) );
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assert( mhf1 > mhf0 );
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assert( !( mhf2 > mhf1 ) );
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assert( mhf1 >= mhf0 );
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assert( mhf2 >= mhf1 );
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assert( !( mhf2 >= mhf3 ) );
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assert( !( mhf0 == mhf1 ) );
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assert( mhf1 == mhf2 );
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assert( mhf0 != mhf1 );
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assert( !( mhf1 != mhf2 ) );
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assert( !mhf0 );
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assert( !!mhf1 );
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assert( mhf1 & vk::MemoryHeapFlagBits::eDeviceLocal );
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assert( !( mhf0 & vk::MemoryHeapFlagBits::eDeviceLocal ) );
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assert( ( mhf0 | vk::MemoryHeapFlagBits::eDeviceLocal ) == vk::MemoryHeapFlagBits::eDeviceLocal );
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assert( ( mhf1 | vk::MemoryHeapFlagBits::eDeviceLocal ) == vk::MemoryHeapFlagBits::eDeviceLocal );
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assert( ( mhf0 ^ mhf1 ) == mhf1 );
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assert( ( mhf1 ^ mhf2 ) == mhf0 );
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vk::MemoryHeapFlags mhf4( ~mhf0 );
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assert( mhf4 == ( vk::MemoryHeapFlagBits::eDeviceLocal | vk::MemoryHeapFlagBits::eMultiInstance ) );
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mhf0 = mhf1;
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assert( mhf0 == mhf1 );
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mhf0 |= vk::MemoryHeapFlagBits::eMultiInstance;
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assert( mhf0 & vk::MemoryHeapFlagBits::eMultiInstance );
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mhf0 &= vk::MemoryHeapFlagBits::eDeviceLocal;
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assert( mhf0 & vk::MemoryHeapFlagBits::eDeviceLocal );
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mhf0 ^= mhf3;
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assert( mhf0 == ( vk::MemoryHeapFlagBits::eMultiInstance ) );
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assert( mhf0 );
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vkmhf = static_cast<VkMemoryHeapFlags>(mhf0);
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return 0;
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}
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