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Implement support for unicode in Windows projects using vk::DynamicLoader
. (#422)
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@ -1055,7 +1055,7 @@ void VulkanHppGenerator::appendDispatchLoaderDynamic(std::string & str)
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#elif defined(__APPLE__)
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m_library = dlopen( "libvulkan.dylib", RTLD_NOW | RTLD_LOCAL );
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#elif defined(_WIN32)
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m_library = LoadLibrary( "vulkan-1.dll" );
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m_library = LoadLibrary( TEXT( "vulkan-1.dll" ) );
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#else
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assert( false && "unsupported platform" );
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#endif
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@ -73811,7 +73811,7 @@ namespace VULKAN_HPP_NAMESPACE
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#elif defined(__APPLE__)
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m_library = dlopen( "libvulkan.dylib", RTLD_NOW | RTLD_LOCAL );
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#elif defined(_WIN32)
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m_library = LoadLibrary( "vulkan-1.dll" );
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m_library = LoadLibrary( TEXT( "vulkan-1.dll" ) );
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#else
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assert( false && "unsupported platform" );
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#endif
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