Fix a typo in README.md

This commit replaces `excactly` with `exactly` as a typo fix.
This commit is contained in:
Mehmet Oguz Derin 2021-05-24 03:27:34 +03:00 committed by Markus Tavenrath
parent b88ab0ef37
commit 5fe7d29f90

View File

@ -450,7 +450,7 @@ vk::DispatchLoaderDynamic dldid( instance, getInstanceProcAddr, device );
device.getQueue(graphics_queue_family_index, 0, &graphics_queue, dldid);
```
To use the ```DispatchLoaderDynamic``` as the default dispatcher (means: you don't need to explicitly add it to every function call), you need to ```#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1```, and have the macro ```VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE``` excactly once in your source code to provide storage for that default dispatcher. Then you can use it by the macro ```VULKAN_HPP_DEFAULT_DISPATCHER```, as is shown in the code snippets below.
To use the ```DispatchLoaderDynamic``` as the default dispatcher (means: you don't need to explicitly add it to every function call), you need to ```#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1```, and have the macro ```VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE``` exactly once in your source code to provide storage for that default dispatcher. Then you can use it by the macro ```VULKAN_HPP_DEFAULT_DISPATCHER```, as is shown in the code snippets below.
To ease creating such a ```DispatchLoaderDynamic```, there is a little helper class ```DynamicLoader```.
Creating a full featured ```DispatchLoaderDynamic``` is a two- to three-step process:
1. initialize it with a function pointer of type PFN_vkGetInstanceProcAddr, to get the instance independent function pointers: