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Merge pull request #850 from asuessenbach/flags
Introduce configuration flag VULKAN_HPP_FLAGS_MASK_TYPE_AS_PUBLIC.
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@ -532,6 +532,10 @@ This either selects the dynamic (when it's 1) or the static (when it's not 1) Di
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By default, a little helper class ```DynamicLoader``` is used to dynamically load the vulkan library. If you set it to something different than 1 before including vulkan.hpp, this helper is not available, and you need to explicitly provide your own loader type for the function ```DispatchLoaderDynamic::init()```.
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#### VULKAN_HPP_FLAGS_MASK_TYPE_AS_PUBLIC
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By default, the member ```m_mask``` of the ```Flags``` template class is private. This is to prevent accidentally setting a ```Flags``` with some inappropriate value. But it also prevents using a ```Flags```, or a structure holding a ```Flags```, to be used as a non-type template parameter. If you really need that functionality, and accept the reduced security, you can use this define to change the access specifier for m_mask from private to public, which allows using a ```Flags``` as a non-type template parameter.
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#### VULKAN_HPP_INLINE
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This is set to be the compiler-dependent attribute used to mark functions as inline. If your compiler happens to need some different attribute, you can set this define accordingly before including vulkan.hpp.
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@ -10250,7 +10250,11 @@ int main( int argc, char ** argv )
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return m_mask;
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}
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#if defined(VULKAN_HPP_FLAGS_MASK_TYPE_AS_PUBLIC)
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public:
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#else
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private:
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#endif
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MaskType m_mask;
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};
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@ -777,7 +777,11 @@ namespace VULKAN_HPP_NAMESPACE
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return m_mask;
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}
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#if defined( VULKAN_HPP_FLAGS_MASK_TYPE_AS_PUBLIC )
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public:
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#else
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private:
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#endif
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MaskType m_mask;
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};
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