Update README.md

This commit is contained in:
Martin Hammerchmidt 2020-08-06 14:11:03 +02:00 committed by GitHub
parent 57785601af
commit 85f049ba74
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -119,7 +119,7 @@ vk::Image image = device.createImage({{}, vk::ImageType::e2D, vk::Format::eR8G8B
### Designated Initializers
Beginning with C++20, C++ supports designated initializers. As that feature requires to not have any user-declared or inherited constructors, you have to `#define VULKAN_HPP_NO_STRUCT_CONSTRUCTORS`, which removes all the structure constructors from vulkan.hpp. Instead you can then use aggregate initialization. The first few vk-lines in your source might then look like
```
```c++
// initialize the vk::ApplicationInfo structure
vk::ApplicationInfo applicationInfo{ .pApplicationName = AppName,
.applicationVersion = 1,
@ -131,7 +131,7 @@ vk::ApplicationInfo applicationInfo{ .pApplicationName = AppName,
vk::InstanceCreateInfo instanceCreateInfo{ .pApplicationInfo = & applicationInfo };
```
instead of
```
```c++
// initialize the vk::ApplicationInfo structure
vk::ApplicationInfo applicationInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 );
@ -188,7 +188,7 @@ Vulkan-Hpp generates references for pointers to structs. This conversion allows
```c++
// C
VkImageSubResource subResource;
VkImageSubresource subResource;
subResource.aspectMask = 0;
subResource.mipLevel = 0;
subResource.arrayLayer = 0;
@ -203,7 +203,7 @@ auto layout = device.getImageSubresourceLayout(image, { {} /* flags*/, 0 /* mipl
Vulkan allows chaining of structures through the pNext pointer. Vulkan-Hpp has a variadic template class which allows constructing of such structure chains with minimal efforts. In addition to this it checks at compile time if the spec allows the construction of such a `pNext` chain.
```
```c++
// This will compile successfully.
vk::StructureChain<vk::MemoryAllocateInfo, vk::ImportMemoryFdInfoKHR> c;
vk::MemoryAllocateInfo &allocInfo = c.get<vk::MemoryAllocateInfo>();
@ -229,7 +229,7 @@ In case that very same structure has to be re-added to the StructureChain again,
Sometimes the user has to pass a preallocated structure chain to query information. For those cases there are two corresponding getter functions. One with a variadic template generating a structure chain of at least two elements to construct the return value:
```
```c++
// Query vk::MemoryRequirements2HR and vk::MemoryDedicatedRequirementsKHR when calling Device::getBufferMemoryRequirements2KHR:
auto result = device.getBufferMemoryRequirements2KHR<vk::MemoryRequirements2KHR, vk::MemoryDedicatedRequirementsKHR>({});
vk::MemoryRequirements2KHR &memReqs = result.get<vk::MemoryRequirements2KHR>();