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https://github.com/KhronosGroup/Vulkan-Hpp.git
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Resolve a validation layer warnings on destruction order of Image/Buffer and bound DeviceMemory. (#1636)
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0e3e8967be
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@ -92,6 +92,10 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::ImageViewCreateInfo imageViewCreateInfo( {}, *depthImage, vk::ImageViewType::e2D, depthFormat, {}, { vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1 } );
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vk::ImageViewCreateInfo imageViewCreateInfo( {}, *depthImage, vk::ImageViewType::e2D, depthFormat, {}, { vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1 } );
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vk::raii::ImageView depthView( device, imageViewCreateInfo );
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vk::raii::ImageView depthView( device, imageViewCreateInfo );
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// while all vk::raii objects are automatically destroyed on scope leave, the Image should to be destroyed before the bound DeviceMemory
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// but the standard destruction order would destroy the DeviceMemory before the Image, so destroy the Image here
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depthImage.clear();
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/* VULKAN_HPP_KEY_END */
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/* VULKAN_HPP_KEY_END */
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}
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}
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catch ( vk::SystemError & err )
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catch ( vk::SystemError & err )
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@ -78,6 +78,10 @@ int main( int /*argc*/, char ** /*argv*/ )
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uniformDataBuffer.bindMemory( *uniformDataMemory, 0 );
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uniformDataBuffer.bindMemory( *uniformDataMemory, 0 );
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// while all vk::raii objects are automatically destroyed on scope leave, the Buffer should to be destroyed before the bound DeviceMemory
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// but the standard destruction order would destroy the DeviceMemory before the Buffer, so destroy the Buffer here
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uniformDataBuffer.clear();
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/* VULKAN_HPP_KEY_END */
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/* VULKAN_HPP_KEY_END */
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}
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}
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catch ( vk::SystemError & err )
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catch ( vk::SystemError & err )
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@ -185,13 +185,13 @@ namespace vk
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vk::BufferUsageFlags usage,
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vk::BufferUsageFlags usage,
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vk::MemoryPropertyFlags propertyFlags = vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent )
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vk::MemoryPropertyFlags propertyFlags = vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent )
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: buffer( device, vk::BufferCreateInfo( {}, size, usage ) )
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: buffer( device, vk::BufferCreateInfo( {}, size, usage ) )
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, deviceMemory( vk::raii::su::allocateDeviceMemory( device, physicalDevice.getMemoryProperties(), buffer.getMemoryRequirements(), propertyFlags ) )
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#if !defined( NDEBUG )
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#if !defined( NDEBUG )
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, m_size( size )
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, m_size( size )
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, m_usage( usage )
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, m_usage( usage )
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, m_propertyFlags( propertyFlags )
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, m_propertyFlags( propertyFlags )
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#endif
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#endif
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{
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{
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deviceMemory = vk::raii::su::allocateDeviceMemory( device, physicalDevice.getMemoryProperties(), buffer.getMemoryRequirements(), propertyFlags );
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buffer.bindMemory( *deviceMemory, 0 );
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buffer.bindMemory( *deviceMemory, 0 );
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}
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}
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@ -246,9 +246,10 @@ namespace vk
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{ commandBuffer.copyBuffer( *stagingBuffer.buffer, *this->buffer, vk::BufferCopy( 0, 0, dataSize ) ); } );
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{ commandBuffer.copyBuffer( *stagingBuffer.buffer, *this->buffer, vk::BufferCopy( 0, 0, dataSize ) ); } );
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}
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}
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// the order of buffer and deviceMemory here is important to get the constructor running !
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// the DeviceMemory should be destroyed before the Buffer it is bound to; to get that order with the standard destructor
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vk::raii::Buffer buffer = nullptr;
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// of the BufferData, the order of DeviceMemory and Buffer here matters
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vk::raii::DeviceMemory deviceMemory = nullptr;
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vk::raii::DeviceMemory deviceMemory = nullptr;
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vk::raii::Buffer buffer = nullptr;
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#if !defined( NDEBUG )
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#if !defined( NDEBUG )
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private:
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private:
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vk::DeviceSize m_size;
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vk::DeviceSize m_size;
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@ -282,17 +283,19 @@ namespace vk
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vk::SharingMode::eExclusive,
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vk::SharingMode::eExclusive,
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{},
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{},
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initialLayout } )
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initialLayout } )
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, deviceMemory( vk::raii::su::allocateDeviceMemory( device, physicalDevice.getMemoryProperties(), image.getMemoryRequirements(), memoryProperties ) )
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{
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{
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deviceMemory = vk::raii::su::allocateDeviceMemory( device, physicalDevice.getMemoryProperties(), image.getMemoryRequirements(), memoryProperties );
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image.bindMemory( *deviceMemory, 0 );
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image.bindMemory( *deviceMemory, 0 );
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imageView = vk::raii::ImageView( device, vk::ImageViewCreateInfo( {}, *image, vk::ImageViewType::e2D, format, {}, { aspectMask, 0, 1, 0, 1 } ) );
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imageView = vk::raii::ImageView( device, vk::ImageViewCreateInfo( {}, *image, vk::ImageViewType::e2D, format, {}, { aspectMask, 0, 1, 0, 1 } ) );
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}
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}
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ImageData( std::nullptr_t ) {}
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ImageData( std::nullptr_t ) {}
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// the DeviceMemory should be destroyed before the Image it is bound to; to get that order with the standard destructor
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// of the ImageData, the order of DeviceMemory and Image here matters
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vk::Format format;
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vk::Format format;
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vk::raii::Image image = nullptr;
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vk::raii::DeviceMemory deviceMemory = nullptr;
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vk::raii::DeviceMemory deviceMemory = nullptr;
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vk::raii::Image image = nullptr;
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vk::raii::ImageView imageView = nullptr;
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vk::raii::ImageView imageView = nullptr;
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};
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};
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@ -89,10 +89,10 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::ImageView depthView = device.createImageView( vk::ImageViewCreateInfo(
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vk::ImageView depthView = device.createImageView( vk::ImageViewCreateInfo(
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vk::ImageViewCreateFlags(), depthImage, vk::ImageViewType::e2D, depthFormat, {}, { vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1 } ) );
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vk::ImageViewCreateFlags(), depthImage, vk::ImageViewType::e2D, depthFormat, {}, { vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1 } ) );
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// destroy depthView, depthMemory, and depthImage
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// destroy depthView, depthImage, and depthMemory
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device.destroyImageView( depthView );
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device.destroyImageView( depthView );
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device.destroyImage( depthImage ); // the Image should to be destroyed before the bound DeviceMemory is freed
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device.freeMemory( depthMemory );
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device.freeMemory( depthMemory );
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device.destroyImage( depthImage );
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/* VULKAN_HPP_KEY_END */
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/* VULKAN_HPP_KEY_END */
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@ -78,8 +78,8 @@ int main( int /*argc*/, char ** /*argv*/ )
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device.bindBufferMemory( uniformDataBuffer, uniformDataMemory, 0 );
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device.bindBufferMemory( uniformDataBuffer, uniformDataMemory, 0 );
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// free device memory and destroy buffer
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// free device memory and destroy buffer
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device.destroyBuffer( uniformDataBuffer ); // the Buffer should be destroyed before the bound DeviceMemory is freed
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device.freeMemory( uniformDataMemory );
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device.freeMemory( uniformDataMemory );
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device.destroyBuffer( uniformDataBuffer );
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/* VULKAN_HPP_KEY_END */
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/* VULKAN_HPP_KEY_END */
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@ -107,8 +107,8 @@ namespace vk
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void clear( vk::Device const & device )
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void clear( vk::Device const & device )
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{
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{
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device.destroyBuffer( buffer ); // to prevent some validation layer warning, the Buffer needs to be destroyed before the bound DeviceMemory
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device.freeMemory( deviceMemory );
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device.freeMemory( deviceMemory );
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device.destroyBuffer( buffer );
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}
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}
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template <typename DataType>
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template <typename DataType>
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@ -187,8 +187,8 @@ namespace vk
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void clear( vk::Device const & device )
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void clear( vk::Device const & device )
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{
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{
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device.destroyImageView( imageView );
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device.destroyImageView( imageView );
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device.destroyImage( image ); // the Image should to be destroyed before the bound DeviceMemory is freed
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device.freeMemory( deviceMemory );
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device.freeMemory( deviceMemory );
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device.destroyImage( image );
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}
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}
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vk::Format format;
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vk::Format format;
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