Merge pull request #647 from asuessenbach/samples

New sample DebugUtilsObjectName
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Andreas Süßenbach 2020-06-25 14:25:04 +02:00 committed by GitHub
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# Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
project(DebugUtilsObjectName)
set(HEADERS
)
set(SOURCES
DebugUtilsObjectName.cpp
)
source_group(headers FILES ${HEADERS})
source_group(sources FILES ${SOURCES})
add_executable(DebugUtilsObjectName
${HEADERS}
${SOURCES}
)
set_target_properties(DebugUtilsObjectName PROPERTIES FOLDER "Samples")
target_link_libraries(DebugUtilsObjectName PRIVATE utils)

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// Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : DebugUtilsObjectName
// Demonstrate usage of DebugUtilsObjectName
#include "../utils/utils.hpp"
#include "vulkan/vulkan.hpp"
static char const * AppName = "DebugUtilsObjectName";
static char const * EngineName = "Vulkan.hpp";
#if defined( _MSC_VER ) && !defined( _WIN64 )
# define NON_DISPATCHABLE_HANDLE_TO_UINT64_CAST( type, x ) static_cast<type>( x )
#else
# define NON_DISPATCHABLE_HANDLE_TO_UINT64_CAST( type, x ) reinterpret_cast<uint64_t>( static_cast<type>( x ) )
#endif
int main( int /*argc*/, char ** /*argv*/ )
{
try
{
vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName );
#if !defined( NDEBUG )
vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance );
#endif
std::vector<vk::PhysicalDevice> physicalDevices = instance->enumeratePhysicalDevices();
assert( !physicalDevices.empty() );
uint32_t graphicsQueueFamilyIndex =
vk::su::findGraphicsQueueFamilyIndex( physicalDevices[0].getQueueFamilyProperties() );
vk::UniqueDevice device = vk::su::createDevice( physicalDevices[0], graphicsQueueFamilyIndex );
// create an image
vk::ImageCreateInfo imageCreateInfo( {},
vk::ImageType::e2D,
vk::Format::eB8G8R8A8Unorm,
vk::Extent3D( 640, 640, 1 ),
1,
1,
vk::SampleCountFlagBits::e1,
vk::ImageTiling::eLinear,
vk::ImageUsageFlagBits::eTransferSrc );
vk::UniqueImage image = device->createImageUnique( imageCreateInfo );
/* VULKAN_KEY_START */
vk::DebugUtilsObjectNameInfoEXT debugUtilsObjectNameInfo(
vk::ObjectType::eImage, NON_DISPATCHABLE_HANDLE_TO_UINT64_CAST( VkImage, *image ), "Image name" );
device->setDebugUtilsObjectNameEXT( debugUtilsObjectNameInfo );
/* VULKAN_KEY_END */
}
catch ( vk::SystemError err )
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit( -1 );
}
catch ( std::runtime_error err )
{
std::cout << "std::runtime_error: " << err.what() << std::endl;
exit( -1 );
}
catch ( ... )
{
std::cout << "unknown error\n";
exit( -1 );
}
return 0;
}