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https://github.com/KhronosGroup/Vulkan-Hpp.git
synced 2024-10-14 16:32:17 +00:00
Update Vulkan-Headers to v1.3.232
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@ -1 +1 @@
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Subproject commit 98f440ce6868c94f5ec6e198cc1adda4760e8849
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Subproject commit e12a8f8cde4047fb40c34bc1bf624e24c0d0c76e
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@ -114,7 +114,7 @@ extern "C" __declspec( dllimport ) FARPROC __stdcall GetProcAddress( HINSTANCE h
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# include <span>
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#endif
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static_assert( VK_HEADER_VERSION == 231, "Wrong VK_HEADER_VERSION!" );
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static_assert( VK_HEADER_VERSION == 232, "Wrong VK_HEADER_VERSION!" );
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// 32-bit vulkan is not typesafe for non-dispatchable handles, so don't allow copy constructors on this platform by default.
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// To enable this feature on 32-bit platforms please define VULKAN_HPP_TYPESAFE_CONVERSION
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@ -9287,6 +9287,7 @@ namespace std
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std::size_t seed = 0;
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VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderCoreBuiltinsPropertiesARM.sType );
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VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderCoreBuiltinsPropertiesARM.pNext );
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VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderCoreBuiltinsPropertiesARM.shaderCoreMask );
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VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderCoreBuiltinsPropertiesARM.shaderCoreCount );
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VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderCoreBuiltinsPropertiesARM.shaderWarpsPerCore );
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return seed;
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@ -67578,10 +67578,12 @@ namespace VULKAN_HPP_NAMESPACE
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static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderCoreBuiltinsPropertiesARM;
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#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
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VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderCoreBuiltinsPropertiesARM( uint32_t shaderCoreCount_ = {},
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VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderCoreBuiltinsPropertiesARM( uint64_t shaderCoreMask_ = {},
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uint32_t shaderCoreCount_ = {},
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uint32_t shaderWarpsPerCore_ = {},
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void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT
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: pNext( pNext_ )
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, shaderCoreMask( shaderCoreMask_ )
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, shaderCoreCount( shaderCoreCount_ )
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, shaderWarpsPerCore( shaderWarpsPerCore_ )
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{
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@ -67618,11 +67620,11 @@ namespace VULKAN_HPP_NAMESPACE
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# if 14 <= VULKAN_HPP_CPP_VERSION
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auto
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# else
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std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, uint32_t const &, uint32_t const &>
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std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, uint64_t const &, uint32_t const &, uint32_t const &>
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# endif
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reflect() const VULKAN_HPP_NOEXCEPT
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{
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return std::tie( sType, pNext, shaderCoreCount, shaderWarpsPerCore );
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return std::tie( sType, pNext, shaderCoreMask, shaderCoreCount, shaderWarpsPerCore );
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}
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#endif
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@ -67634,7 +67636,8 @@ namespace VULKAN_HPP_NAMESPACE
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# if defined( VULKAN_HPP_USE_REFLECT )
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return this->reflect() == rhs.reflect();
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# else
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return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderCoreCount == rhs.shaderCoreCount ) && ( shaderWarpsPerCore == rhs.shaderWarpsPerCore );
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return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderCoreMask == rhs.shaderCoreMask ) && ( shaderCoreCount == rhs.shaderCoreCount ) &&
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( shaderWarpsPerCore == rhs.shaderWarpsPerCore );
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# endif
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}
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@ -67647,6 +67650,7 @@ namespace VULKAN_HPP_NAMESPACE
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public:
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VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderCoreBuiltinsPropertiesARM;
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void * pNext = {};
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uint64_t shaderCoreMask = {};
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uint32_t shaderCoreCount = {};
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uint32_t shaderWarpsPerCore = {};
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};
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