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docs(readme): fix code snippet in error handling example
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@ -347,7 +347,7 @@ if (shaderResult1.result != VK_SUCCESS)
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vk::Result result;
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vk::ShaderModule shaderModule2;
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std::tie(result, shaderModule2) = device.createShaderModule({...} /* createInfo temporary */);
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if (shaderResult2.result != VK_SUCCESS)
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if (result != VK_SUCCESS)
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{
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handle error code;
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cleanup?
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