asuessenbach
5480d192f5
Refactor the CMakeLists for all the samples; use vulkan.hpp/vulkan_raii.hpp as precompiled header.
2022-08-10 15:29:28 +02:00
asuessenbach
5fe410279a
Change ColumnLimit with clang-format from 120 to 160.
2022-02-28 10:11:04 +01:00
asuessenbach
2cb1c19c7f
Introduce raii-compliant handle wrapper classes.
2021-02-22 16:19:12 +01:00
asuessenbach
2e95313c1d
fix some warnings (errors) on release build.
2020-10-20 10:05:18 +02:00
asuessenbach
d86303c0e4
Introduce structure constructors using ArrayProxyNoTemporaries
2020-07-09 12:03:03 +02:00
asuessenbach
f5e59484a6
Introduce usage of clang-format to format vulkan.hpp and the other sources.
2020-04-23 10:55:02 +02:00
Andreas Süßenbach
ecfaf9a0df
Add sample RayTracing. ( #361 )
2019-07-25 13:52:09 +02:00
Andreas Süßenbach
5ce8ae7fd0
Add samples OcclusionQuery, PipelineCache, PipelineDerivative, PushConstants, and PushDescriptors. ( #325 )
...
+ some minor changes in some samples, math, shaders, and utils.
2019-05-09 15:25:40 +02:00
Andreas Süßenbach
d965a74cc0
Add samples ImmutableSampler, InitTexture, InputAttachment ( #315 )
...
+ slightly adjust some other samples.
2019-04-09 15:19:18 +02:00
Andreas Süßenbach
2d8483e06f
Add samples 16_Vulkan_1_1, CopyBlitImage, CreateDebugReportCallback, DrawTexturedCube ( #304 )
...
+ slightly adjust some other samples.
2019-03-26 12:24:36 +01:00
Andreas Süßenbach
cd8e5283c3
Extend set of samples ( #296 )
...
+ 12_InitFrameBuffers, 13_InitVertexBuffer, 14_InitPipeline, 15_DrawCube;
+ extend utilities and add utilities on geometries, math, and shaders
+ slightly adjust some other samples
2019-03-15 10:40:45 +01:00