// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 07_InitUniformBufferRAII // Initialize a uniform buffer #if defined( _MSC_VER ) # pragma warning( disable : 4127 ) // disable warning 4127: conditional expression is constant # pragma warning( disable : 4201 ) // disable warning C4201: nonstandard extension used: nameless struct/union; needed // to get glm/detail/type_vec?.hpp without warnings #elif defined( __GNUC__ ) // don't know how to switch off that warning here #else // unknow compiler... just ignore the warnings for yourselves ;) #endif #include "../utils/utils.hpp" #include #define GLM_FORCE_RADIANS #include static char const * AppName = "07_InitUniformBuffer"; static char const * EngineName = "Vulkan.hpp"; int main( int /*argc*/, char ** /*argv*/ ) { try { vk::raii::Context context; vk::raii::Instance instance = vk::raii::su::makeInstance( context, AppName, EngineName, {}, vk::su::getInstanceExtensions() ); #if !defined( NDEBUG ) vk::raii::DebugUtilsMessengerEXT debugUtilsMessenger( instance, vk::su::makeDebugUtilsMessengerCreateInfoEXT() ); #endif vk::raii::PhysicalDevice physicalDevice = vk::raii::PhysicalDevices( instance ).front(); uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsQueueFamilyIndex ); /* VULKAN_HPP_KEY_START */ glm::mat4x4 model = glm::mat4x4( 1.0f ); glm::mat4x4 view = glm::lookAt( glm::vec3( -5.0f, 3.0f, -10.0f ), glm::vec3( 0.0f, 0.0f, 0.0f ), glm::vec3( 0.0f, -1.0f, 0.0f ) ); glm::mat4x4 projection = glm::perspective( glm::radians( 45.0f ), 1.0f, 0.1f, 100.0f ); // clang-format off glm::mat4x4 clip = glm::mat4x4( 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, 0.0f, 0.5f, 1.0f ); // vulkan clip space has inverted y and half z ! // clang-format on glm::mat4x4 mvpc = clip * projection * view * model; vk::BufferCreateInfo bufferCreateInfo( {}, sizeof( mvpc ), vk::BufferUsageFlagBits::eUniformBuffer ); vk::raii::Buffer uniformDataBuffer( device, bufferCreateInfo ); vk::MemoryRequirements memoryRequirements = uniformDataBuffer.getMemoryRequirements(); uint32_t typeIndex = vk::su::findMemoryType( physicalDevice.getMemoryProperties(), memoryRequirements.memoryTypeBits, vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent ); vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, typeIndex ); vk::raii::DeviceMemory uniformDataMemory( device, memoryAllocateInfo ); uint8_t * pData = static_cast( uniformDataMemory.mapMemory( 0, memoryRequirements.size ) ); memcpy( pData, &mvpc, sizeof( mvpc ) ); uniformDataMemory.unmapMemory(); uniformDataBuffer.bindMemory( *uniformDataMemory, 0 ); // while all vk::raii objects are automatically destroyed on scope leave, the Buffer should to be destroyed before the bound DeviceMemory // but the standard destruction order would destroy the DeviceMemory before the Buffer, so destroy the Buffer here uniformDataBuffer.clear(); /* VULKAN_HPP_KEY_END */ } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::exception & err ) { std::cout << "std::exception: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }