// Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : NoExceptions // Compile test with VULKAN_HPP_NO_EXCEPTIONS set // Note: this is _no_ functional test!! Don't ever code this way!! #define VULKAN_HPP_NO_EXCEPTIONS #define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1 #include #include static char const * AppName = "NoExceptions"; static char const * EngineName = "Vulkan.hpp"; VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE int main( int /*argc*/, char ** /*argv*/ ) { VULKAN_HPP_DEFAULT_DISPATCHER.init(); vk::ApplicationInfo appInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 ); vk::UniqueInstance instance = vk::createInstanceUnique( vk::InstanceCreateInfo( {}, &appInfo ) ).value; VULKAN_HPP_DEFAULT_DISPATCHER.init( *instance ); std::vector physicalDevices = instance->enumeratePhysicalDevices().value; assert( !physicalDevices.empty() ); // get the QueueFamilyProperties of the first PhysicalDevice std::vector queueFamilyProperties = physicalDevices[0].getQueueFamilyProperties(); // get the first index into queueFamiliyProperties which supports graphics size_t graphicsQueueFamilyIndex = std::distance( queueFamilyProperties.begin(), std::find_if( queueFamilyProperties.begin(), queueFamilyProperties.end(), []( vk::QueueFamilyProperties const & qfp ) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; } ) ); assert( graphicsQueueFamilyIndex < queueFamilyProperties.size() ); // create a UniqueDevice float queuePriority = 0.0f; vk::DeviceQueueCreateInfo deviceQueueCreateInfo( vk::DeviceQueueCreateFlags(), static_cast( graphicsQueueFamilyIndex ), 1, &queuePriority ); vk::UniqueDevice device = physicalDevices[0].createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) ).value; VULKAN_HPP_DEFAULT_DISPATCHER.init( *device ); // create a UniqueCommandPool to allocate a CommandBuffer from vk::UniqueCommandPool commandPool = device->createCommandPoolUnique( vk::CommandPoolCreateInfo( vk::CommandPoolCreateFlags(), deviceQueueCreateInfo.queueFamilyIndex ) ).value; // allocate a CommandBuffer from the CommandPool vk::UniqueCommandBuffer commandBuffer = std::move( device->allocateCommandBuffersUnique( vk::CommandBufferAllocateInfo( commandPool.get(), vk::CommandBufferLevel::ePrimary, 1 ) ).value.front() ); return 0; }