// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 09_InitDescriptorSet // Initialize a descriptor set #include "../utils/math.hpp" #include "../utils/utils.hpp" #include "vulkan/vulkan.hpp" #include #define GLM_FORCE_RADIANS #pragma warning(disable:4201) // disable warning C4201: nonstandard extension used: nameless struct/union; needed to get glm/detail/type_vec?.hpp without warnings #include static char const* AppName = "09_InitDescriptorSet"; static char const* EngineName = "Vulkan.hpp"; int main(int /*argc*/, char ** /*argv*/) { try { vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName); #if !defined(NDEBUG) vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger(instance); #endif vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front(); vk::UniqueDevice device = vk::su::createDevice(physicalDevice, vk::su::findGraphicsQueueFamilyIndex(physicalDevice.getQueueFamilyProperties())); vk::su::BufferData uniformBufferData(physicalDevice, device, sizeof(glm::mat4x4), vk::BufferUsageFlagBits::eUniformBuffer); vk::su::copyToDevice(device, uniformBufferData.deviceMemory, vk::su::createModelViewProjectionClipMatrix(vk::Extent2D(0, 0))); vk::UniqueDescriptorSetLayout descriptorSetLayout = vk::su::createDescriptorSetLayout(device, { {vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex} }); /* VULKAN_HPP_KEY_START */ // create a descriptor pool vk::DescriptorPoolSize poolSize(vk::DescriptorType::eUniformBuffer, 1); vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(vk::DescriptorPoolCreateInfo(vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, 1, &poolSize)); // allocate a descriptor set vk::UniqueDescriptorSet descriptorSet = std::move(device->allocateDescriptorSetsUnique(vk::DescriptorSetAllocateInfo(*descriptorPool, 1, &*descriptorSetLayout)).front()); vk::DescriptorBufferInfo descriptorBufferInfo(uniformBufferData.buffer.get(), 0, sizeof(glm::mat4x4)); device->updateDescriptorSets(vk::WriteDescriptorSet(descriptorSet.get(), 0, 0, 1, vk::DescriptorType::eUniformBuffer, nullptr, &descriptorBufferInfo), {}); /* VULKAN_HPP_KEY_END */ } catch (vk::SystemError& err) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit(-1); } catch (std::runtime_error& err) { std::cout << "std::runtime_error: " << err.what() << std::endl; exit(-1); } catch (...) { std::cout << "unknown error\n"; exit(-1); } return 0; }