# Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. add_subdirectory( ArrayProxy ) add_subdirectory( ArrayProxyNoTemporaries ) add_subdirectory( ArrayWrapper ) if( VULKAN_HPP_ENABLE_CPP20_MODULES ) add_subdirectory( Cpp20Modules ) endif() add_subdirectory( DesignatedInitializers ) add_subdirectory( DeviceFunctions ) add_subdirectory( DispatchLoaderDynamic ) add_subdirectory( DispatchLoaderDynamicSharedLibrary ) add_subdirectory( DispatchLoaderDynamicSharedLibraryClient ) add_subdirectory( DispatchLoaderStatic ) add_subdirectory( EnableBetaExtensions ) add_subdirectory( ExtensionInspection ) add_subdirectory( Flags ) add_subdirectory( FormatTraits ) add_subdirectory( Handles ) add_subdirectory( Hash ) add_subdirectory( NoExceptions ) add_subdirectory( StridedArrayProxy ) add_subdirectory( StructureChain ) add_subdirectory( UniqueHandle ) if(CMAKE_SIZEOF_VOID_P EQUAL 8) add_subdirectory( UniqueHandleDefaultArguments ) endif()