// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 10_InitRenderPass // Initialize a render pass #include "..\utils\utils.hpp" #include "vulkan/vulkan.hpp" #include #define GLM_FORCE_RADIANS #pragma warning(disable:4201) // disable warning C4201: nonstandard extension used: nameless struct/union; needed to get glm/detail/type_vec?.hpp without warnings #include static char const* AppName = "10_InitRenderPass"; static char const* EngineName = "Vulkan.hpp"; int main(int /*argc*/, char * /*argv[]*/) { try { vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName, vk::su::getInstanceExtensions()); #if !defined(NDEBUG) vk::UniqueDebugReportCallbackEXT debugReportCallback = vk::su::createDebugReportCallback(instance); #endif std::vector physicalDevices = instance->enumeratePhysicalDevices(); assert(!physicalDevices.empty()); uint32_t width = 64; uint32_t height = 64; #if defined(VK_USE_PLATFORM_WIN32_KHR) HWND window = vk::su::initializeWindow(AppName, AppName, width, height); vk::UniqueSurfaceKHR surface = instance->createWin32SurfaceKHRUnique(vk::Win32SurfaceCreateInfoKHR({}, GetModuleHandle(nullptr), window)); #else #pragma error "unhandled platform" #endif std::pair graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex(physicalDevices[0], surface); vk::UniqueDevice device = vk::su::createDevice(physicalDevices[0], graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions()); vk::Format colorFormat = vk::su::pickColorFormat(physicalDevices[0].getSurfaceFormatsKHR(surface.get())); vk::Format depthFormat = vk::Format::eD16Unorm; /* VULKAN_HPP_KEY_START */ vk::AttachmentDescription attachmentDescriptions[2]; attachmentDescriptions[0] = vk::AttachmentDescription(vk::AttachmentDescriptionFlags(), colorFormat, vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear, vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare, vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined, vk::ImageLayout::ePresentSrcKHR); attachmentDescriptions[1] = vk::AttachmentDescription(vk::AttachmentDescriptionFlags(), depthFormat, vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear, vk::AttachmentStoreOp::eDontCare, vk::AttachmentLoadOp::eDontCare, vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined, vk::ImageLayout::eDepthStencilAttachmentOptimal); vk::AttachmentReference colorReference(0, vk::ImageLayout::eColorAttachmentOptimal); vk::AttachmentReference depthReference(1, vk::ImageLayout::eDepthStencilAttachmentOptimal); vk::SubpassDescription subpass(vk::SubpassDescriptionFlags(), vk::PipelineBindPoint::eGraphics, 0, nullptr, 1, &colorReference, nullptr, &depthReference); vk::UniqueRenderPass renderPass = device->createRenderPassUnique(vk::RenderPassCreateInfo(vk::RenderPassCreateFlags(), 2, attachmentDescriptions, 1, &subpass)); // Note: No need to explicitly destroy the RenderPass or the Semaphore, as the corresponding destroy // functions are called by the destructor of the UniqueRenderPass and the UniqueSemaphore on leaving this scope. /* VULKAN_HPP_KEY_END */ #if defined(VK_USE_PLATFORM_WIN32_KHR) DestroyWindow(window); #else #pragma error "unhandled platform" #endif } catch (vk::SystemError err) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit(-1); } catch (std::runtime_error err) { std::cout << "std::runtime_error: " << err.what() << std::endl; exit(-1); } catch (...) { std::cout << "unknown error\n"; exit(-1); } return 0; }