// Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : DeviceFunctions // Compile test on device functions #include "vulkan/vulkan.hpp" #include static char const* AppName = "DeviceFunctions"; static char const* EngineName = "Vulkan.hpp"; int main(int /*argc*/, char ** /*argv*/) { try { vk::ApplicationInfo appInfo(AppName, 1, EngineName, 1, VK_API_VERSION_1_1); vk::UniqueInstance instance = vk::createInstanceUnique(vk::InstanceCreateInfo({}, &appInfo)); vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front(); // get the QueueFamilyProperties of the first PhysicalDevice std::vector queueFamilyProperties = physicalDevice.getQueueFamilyProperties(); // get the first index into queueFamiliyProperties which supports graphics size_t graphicsQueueFamilyIndex = std::distance(queueFamilyProperties.begin(), std::find_if(queueFamilyProperties.begin(), queueFamilyProperties.end(), [](vk::QueueFamilyProperties const& qfp) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; })); assert(graphicsQueueFamilyIndex < queueFamilyProperties.size()); // create a UniqueDevice float queuePriority = 0.0f; vk::DeviceQueueCreateInfo deviceQueueCreateInfo(vk::DeviceQueueCreateFlags(), static_cast(graphicsQueueFamilyIndex), 1, &queuePriority); vk::UniqueDevice device = physicalDevice.createDeviceUnique(vk::DeviceCreateInfo(vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo)); std::vector data; device->getAccelerationStructureHandleNV({}, data, vk::DispatchLoaderDynamic()); std::vector::allocator_type vectorAllocator; vk::UniqueCommandBuffer commandBuffer = std::move(device->allocateCommandBuffersUnique({}, vectorAllocator, vk::DispatchLoaderStatic()).front()); commandBuffer->begin(nullptr); std::vector>::allocator_type dynamicVectorAllocator; vk::UniqueHandle dynamicCommandBuffer = std::move(device->allocateCommandBuffersUnique({}, dynamicVectorAllocator, vk::DispatchLoaderDynamic()).front()); } catch (vk::SystemError const& err) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit(-1); } catch (...) { std::cout << "unknown error\n"; exit(-1); } return 0; }