// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : CopyBlitImage // Draw a cube #include "../utils/utils.hpp" #include static char const * AppName = "CopyBlitImage"; static char const * EngineName = "Vulkan.hpp"; int main( int /*argc*/, char ** /*argv*/ ) { try { std::unique_ptr context = vk::raii::su::make_unique(); std::unique_ptr instance = vk::raii::su::makeUniqueInstance( *context, AppName, EngineName, {}, vk::su::getInstanceExtensions() ); #if !defined( NDEBUG ) std::unique_ptr debugUtilsMessenger = vk::raii::su::makeUniqueDebugUtilsMessengerEXT( *instance ); #endif std::unique_ptr physicalDevice = vk::raii::su::makeUniquePhysicalDevice( *instance ); vk::raii::su::SurfaceData surfaceData( *instance, AppName, vk::Extent2D( 640, 640 ) ); vk::SurfaceCapabilitiesKHR surfaceCapabilities = physicalDevice->getSurfaceCapabilitiesKHR( **surfaceData.surface ); if ( !( surfaceCapabilities.supportedUsageFlags & vk::ImageUsageFlagBits::eTransferDst ) ) { std::cout << "Surface cannot be destination of blit - abort \n"; exit( -1 ); } std::pair graphicsAndPresentQueueFamilyIndex = vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( *physicalDevice, *surfaceData.surface ); std::unique_ptr device = vk::raii::su::makeUniqueDevice( *physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); std::unique_ptr commandPool = vk::raii::su::makeUniqueCommandPool( *device, graphicsAndPresentQueueFamilyIndex.first ); std::unique_ptr commandBuffer = vk::raii::su::makeUniqueCommandBuffer( *device, *commandPool ); std::unique_ptr graphicsQueue = vk::raii::su::make_unique( *device, graphicsAndPresentQueueFamilyIndex.first, 0 ); std::unique_ptr presentQueue = vk::raii::su::make_unique( *device, graphicsAndPresentQueueFamilyIndex.second, 0 ); vk::raii::su::SwapChainData swapChainData( *physicalDevice, *device, *surfaceData.surface, surfaceData.extent, vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst, {}, graphicsAndPresentQueueFamilyIndex.first, graphicsAndPresentQueueFamilyIndex.second ); /* VULKAN_KEY_START */ vk::FormatProperties formatProperties = physicalDevice->getFormatProperties( swapChainData.colorFormat ); assert( ( formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eBlitSrc ) && "Format cannot be used as transfer source" ); std::unique_ptr imageAcquiredSemaphore = vk::raii::su::make_unique( *device, vk::SemaphoreCreateInfo() ); // Get the index of the next available swapchain image: vk::Result result; uint32_t imageIndex; std::tie( result, imageIndex ) = swapChainData.swapChain->acquireNextImage( vk::su::FenceTimeout, **imageAcquiredSemaphore ); assert( result == vk::Result::eSuccess ); assert( imageIndex < swapChainData.images.size() ); commandBuffer->begin( vk::CommandBufferBeginInfo() ); vk::raii::su::setImageLayout( *commandBuffer, static_cast( swapChainData.images[imageIndex] ), swapChainData.colorFormat, vk::ImageLayout::eUndefined, vk::ImageLayout::eTransferDstOptimal ); // Create an image, map it, and write some values to the image vk::ImageCreateInfo imageCreateInfo( {}, vk::ImageType::e2D, swapChainData.colorFormat, vk::Extent3D( surfaceData.extent, 1 ), 1, 1, vk::SampleCountFlagBits::e1, vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eTransferSrc ); std::unique_ptr blitSourceImage = vk::raii::su::make_unique( *device, imageCreateInfo ); vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice->getMemoryProperties(); vk::MemoryRequirements memoryRequirements = blitSourceImage->getMemoryRequirements(); uint32_t memoryTypeIndex = vk::su::findMemoryType( memoryProperties, memoryRequirements.memoryTypeBits, vk::MemoryPropertyFlagBits::eHostVisible ); vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, memoryTypeIndex ); std::unique_ptr deviceMemory = vk::raii::su::make_unique( *device, memoryAllocateInfo ); blitSourceImage->bindMemory( **deviceMemory, 0 ); vk::raii::su::setImageLayout( *commandBuffer, **blitSourceImage, swapChainData.colorFormat, vk::ImageLayout::eUndefined, vk::ImageLayout::eGeneral ); commandBuffer->end(); /* Queue the command buffer for execution */ std::unique_ptr commandFence = vk::raii::su::make_unique( *device, vk::FenceCreateInfo() ); vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput ); vk::SubmitInfo submitInfo( **imageAcquiredSemaphore, waitDestinationStageMask, **commandBuffer ); graphicsQueue->submit( submitInfo, **commandFence ); /* Make sure command buffer is finished before mapping */ while ( device->waitForFences( { **commandFence }, true, vk::su::FenceTimeout ) == vk::Result::eTimeout ) ; unsigned char * pImageMemory = static_cast( deviceMemory->mapMemory( 0, memoryRequirements.size ) ); // Checkerboard of 8x8 pixel squares for ( uint32_t row = 0; row < surfaceData.extent.height; row++ ) { for ( uint32_t col = 0; col < surfaceData.extent.width; col++ ) { unsigned char rgb = ( ( ( row & 0x8 ) == 0 ) ^ ( ( col & 0x8 ) == 0 ) ) * 255; pImageMemory[0] = rgb; pImageMemory[1] = rgb; pImageMemory[2] = rgb; pImageMemory[3] = 255; pImageMemory += 4; } } // Flush the mapped memory and then unmap it. Assume it isn't coherent since we didn't really confirm vk::MappedMemoryRange mappedMemoryRange( **deviceMemory, 0, memoryRequirements.size ); device->flushMappedMemoryRanges( mappedMemoryRange ); deviceMemory->unmapMemory(); commandBuffer->reset( {} ); commandBuffer->begin( vk::CommandBufferBeginInfo() ); // Intend to blit from this image, set the layout accordingly vk::raii::su::setImageLayout( *commandBuffer, **blitSourceImage, swapChainData.colorFormat, vk::ImageLayout::eGeneral, vk::ImageLayout::eTransferSrcOptimal ); vk::Image blitDestinationImage = static_cast( swapChainData.images[imageIndex] ); // Do a 32x32 blit to all of the dst image - should get big squares vk::ImageSubresourceLayers imageSubresourceLayers( vk::ImageAspectFlagBits::eColor, 0, 0, 1 ); vk::ImageBlit imageBlit( imageSubresourceLayers, { { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( 32, 32, 1 ) } }, imageSubresourceLayers, { { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( surfaceData.extent.width, surfaceData.extent.height, 1 ) } } ); commandBuffer->blitImage( **blitSourceImage, vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageBlit, vk::Filter::eLinear ); // Use a barrier to make sure the blit is finished before the copy starts vk::ImageMemoryBarrier memoryBarrier( vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eMemoryRead, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::eTransferDstOptimal, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, blitDestinationImage, vk::ImageSubresourceRange( vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 ) ); commandBuffer->pipelineBarrier( vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTransfer, {}, nullptr, nullptr, memoryBarrier ); // Do a image copy to part of the dst image - checks should stay small vk::ImageCopy imageCopy( imageSubresourceLayers, vk::Offset3D(), imageSubresourceLayers, vk::Offset3D( 256, 256, 0 ), vk::Extent3D( 128, 128, 1 ) ); commandBuffer->copyImage( **blitSourceImage, vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageCopy ); vk::ImageMemoryBarrier prePresentBarrier( vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eMemoryRead, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::ePresentSrcKHR, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, blitDestinationImage, vk::ImageSubresourceRange( vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 ) ); commandBuffer->pipelineBarrier( vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTopOfPipe, {}, nullptr, nullptr, prePresentBarrier ); commandBuffer->end(); std::unique_ptr drawFence = vk::raii::su::make_unique( *device, vk::FenceCreateInfo() ); submitInfo = vk::SubmitInfo( {}, {}, **commandBuffer ); graphicsQueue->submit( submitInfo, **drawFence ); graphicsQueue->waitIdle(); /* Make sure command buffer is finished before presenting */ while ( device->waitForFences( { **drawFence }, true, vk::su::FenceTimeout ) == vk::Result::eTimeout ) ; /* Now present the image in the window */ vk::PresentInfoKHR presentInfoKHR( nullptr, **swapChainData.swapChain, imageIndex ); result = presentQueue->presentKHR( presentInfoKHR ); switch ( result ) { case vk::Result::eSuccess: break; case vk::Result::eSuboptimalKHR: std::cout << "vk::Queue::presentKHR returned vk::Result::eSuboptimalKHR !\n"; break; default: assert( false ); // an unexpected result is returned ! } std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) ); /* VULKAN_KEY_END */ } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::exception & err ) { std::cout << "std::exception: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }