// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 06_InitDepthBuffer // Initialize a depth buffer #include "../utils/utils.hpp" #include "vulkan/vulkan.hpp" #include static char const* AppName = "06_InitDepthBuffer"; static char const* EngineName = "Vulkan.hpp"; int main(int /*argc*/, char ** /*argv*/) { try { vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName, {}, vk::su::getInstanceExtensions()); #if !defined(NDEBUG) vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger(instance); #endif vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front(); vk::su::SurfaceData surfaceData(instance, AppName, AppName, vk::Extent2D(500, 500)); std::pair graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex(physicalDevice, *surfaceData.surface); vk::UniqueDevice device = vk::su::createDevice(physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions()); /* VULKAN_HPP_KEY_START */ const vk::Format depthFormat = vk::Format::eD16Unorm; vk::FormatProperties formatProperties = physicalDevice.getFormatProperties(depthFormat); vk::ImageTiling tiling; if (formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment) { tiling = vk::ImageTiling::eLinear; } else if (formatProperties.optimalTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment) { tiling = vk::ImageTiling::eOptimal; } else { throw std::runtime_error("DepthStencilAttachment is not supported for D16Unorm depth format."); } vk::ImageCreateInfo imageCreateInfo(vk::ImageCreateFlags(), vk::ImageType::e2D, depthFormat, vk::Extent3D(surfaceData.extent, 1), 1, 1, vk::SampleCountFlagBits::e1, tiling, vk::ImageUsageFlagBits::eDepthStencilAttachment); vk::UniqueImage depthImage = device->createImageUnique(imageCreateInfo); vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties(); vk::MemoryRequirements memoryRequirements = device->getImageMemoryRequirements(depthImage.get()); uint32_t typeBits = memoryRequirements.memoryTypeBits; uint32_t typeIndex = uint32_t(~0); for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++) { if ((typeBits & 1) && ((memoryProperties.memoryTypes[i].propertyFlags & vk::MemoryPropertyFlagBits::eDeviceLocal) == vk::MemoryPropertyFlagBits::eDeviceLocal)) { typeIndex = i; break; } typeBits >>= 1; } assert(typeIndex != ~0); vk::UniqueDeviceMemory depthMemory = device->allocateMemoryUnique(vk::MemoryAllocateInfo(memoryRequirements.size, typeIndex)); device->bindImageMemory(depthImage.get(), depthMemory.get(), 0); vk::ComponentMapping componentMapping(vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG, vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA); vk::ImageSubresourceRange subResourceRange(vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1); vk::UniqueImageView depthView = device->createImageViewUnique(vk::ImageViewCreateInfo(vk::ImageViewCreateFlags(), depthImage.get(), vk::ImageViewType::e2D, depthFormat, componentMapping, subResourceRange)); /* VULKAN_HPP_KEY_END */ #if defined(VK_USE_PLATFORM_WIN32_KHR) DestroyWindow(surfaceData.window); #else #pragma error "unhandled platform" #endif } catch (vk::SystemError err) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit(-1); } catch (std::runtime_error err) { std::cout << "std::runtime_error: " << err.what() << std::endl; exit(-1); } catch (...) { std::cout << "unknown error\n"; exit(-1); } return 0; }