// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : CopyBlitImage // Draw a cube #include "../utils/utils.hpp" #include static char const * AppName = "CopyBlitImage"; static char const * EngineName = "Vulkan.hpp"; int main( int /*argc*/, char ** /*argv*/ ) { try { vk::raii::Context context; vk::raii::Instance instance = vk::raii::su::makeInstance( context, AppName, EngineName, {}, vk::su::getInstanceExtensions() ); #if !defined( NDEBUG ) vk::raii::DebugUtilsMessengerEXT debugUtilsMessenger( instance, vk::su::makeDebugUtilsMessengerCreateInfoEXT() ); #endif vk::raii::PhysicalDevice physicalDevice = vk::raii::PhysicalDevices( instance ).front(); vk::raii::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 640, 640 ) ); vk::SurfaceCapabilitiesKHR surfaceCapabilities = physicalDevice.getSurfaceCapabilitiesKHR( *surfaceData.surface ); if ( !( surfaceCapabilities.supportedUsageFlags & vk::ImageUsageFlagBits::eTransferDst ) ) { std::cout << "Surface cannot be destination of blit - abort \n"; exit( -1 ); } std::pair graphicsAndPresentQueueFamilyIndex = vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue presentQueue( device, graphicsAndPresentQueueFamilyIndex.second, 0 ); vk::raii::su::SwapChainData swapChainData( physicalDevice, device, surfaceData.surface, surfaceData.extent, vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst, {}, graphicsAndPresentQueueFamilyIndex.first, graphicsAndPresentQueueFamilyIndex.second ); /* VULKAN_KEY_START */ #if !defined( NDEBUG ) vk::FormatProperties formatProperties = physicalDevice.getFormatProperties( swapChainData.colorFormat ); assert( ( formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eBlitSrc ) && "Format cannot be used as transfer source" ); #endif vk::raii::Semaphore imageAcquiredSemaphore( device, vk::SemaphoreCreateInfo() ); // Get the index of the next available swapchain image: vk::Result result; uint32_t imageIndex; std::tie( result, imageIndex ) = swapChainData.swapChain.acquireNextImage( vk::su::FenceTimeout, *imageAcquiredSemaphore ); assert( result == vk::Result::eSuccess ); assert( imageIndex < swapChainData.images.size() ); commandBuffer.begin( vk::CommandBufferBeginInfo() ); vk::raii::su::setImageLayout( commandBuffer, static_cast( swapChainData.images[imageIndex] ), swapChainData.colorFormat, vk::ImageLayout::eUndefined, vk::ImageLayout::eTransferDstOptimal ); // in order to get a clean desctruction sequence, instantiate the DeviceMemory for the image first vk::raii::DeviceMemory deviceMemory( nullptr ); // Create an image, map it, and write some values to the image vk::ImageCreateInfo imageCreateInfo( {}, vk::ImageType::e2D, swapChainData.colorFormat, vk::Extent3D( surfaceData.extent, 1 ), 1, 1, vk::SampleCountFlagBits::e1, vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eTransferSrc ); vk::raii::Image blitSourceImage( device, imageCreateInfo ); vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties(); vk::MemoryRequirements memoryRequirements = blitSourceImage.getMemoryRequirements(); uint32_t memoryTypeIndex = vk::su::findMemoryType( memoryProperties, memoryRequirements.memoryTypeBits, vk::MemoryPropertyFlagBits::eHostVisible ); vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, memoryTypeIndex ); deviceMemory = vk::raii::DeviceMemory( device, memoryAllocateInfo ); blitSourceImage.bindMemory( *deviceMemory, 0 ); vk::raii::su::setImageLayout( commandBuffer, *blitSourceImage, swapChainData.colorFormat, vk::ImageLayout::eUndefined, vk::ImageLayout::eGeneral ); commandBuffer.end(); /* Queue the command buffer for execution */ vk::raii::Fence commandFence( device, vk::FenceCreateInfo() ); vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput ); vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer ); graphicsQueue.submit( submitInfo, *commandFence ); /* Make sure command buffer is finished before mapping */ while ( device.waitForFences( { *commandFence }, true, vk::su::FenceTimeout ) == vk::Result::eTimeout ) ; unsigned char * pImageMemory = static_cast( deviceMemory.mapMemory( 0, memoryRequirements.size ) ); // Checkerboard of 8x8 pixel squares for ( uint32_t row = 0; row < surfaceData.extent.height; row++ ) { for ( uint32_t col = 0; col < surfaceData.extent.width; col++ ) { unsigned char rgb = ( ( ( row & 0x8 ) == 0 ) ^ ( ( col & 0x8 ) == 0 ) ) * 255; pImageMemory[0] = rgb; pImageMemory[1] = rgb; pImageMemory[2] = rgb; pImageMemory[3] = 255; pImageMemory += 4; } } // Flush the mapped memory and then unmap it. Assume it isn't coherent since we didn't really confirm vk::MappedMemoryRange mappedMemoryRange( *deviceMemory, 0, memoryRequirements.size ); device.flushMappedMemoryRanges( mappedMemoryRange ); deviceMemory.unmapMemory(); // reset the command buffer by resetting the complete command pool commandPool.reset(); commandBuffer.begin( vk::CommandBufferBeginInfo() ); // Intend to blit from this image, set the layout accordingly vk::raii::su::setImageLayout( commandBuffer, *blitSourceImage, swapChainData.colorFormat, vk::ImageLayout::eGeneral, vk::ImageLayout::eTransferSrcOptimal ); vk::Image blitDestinationImage = static_cast( swapChainData.images[imageIndex] ); // Do a 32x32 blit to all of the dst image - should get big squares vk::ImageSubresourceLayers imageSubresourceLayers( vk::ImageAspectFlagBits::eColor, 0, 0, 1 ); vk::ImageBlit imageBlit( imageSubresourceLayers, { { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( 32, 32, 1 ) } }, imageSubresourceLayers, { { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( surfaceData.extent.width, surfaceData.extent.height, 1 ) } } ); commandBuffer.blitImage( *blitSourceImage, vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageBlit, vk::Filter::eLinear ); // Use a barrier to make sure the blit is finished before the copy starts // Note: for a layout of vk::ImageLayout::eTransferDstOptimal, the access mask is supposed to be vk::AccessFlagBits::eTransferWrite vk::ImageMemoryBarrier memoryBarrier( vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eTransferWrite, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::eTransferDstOptimal, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, blitDestinationImage, vk::ImageSubresourceRange( vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 ) ); commandBuffer.pipelineBarrier( vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTransfer, {}, nullptr, nullptr, memoryBarrier ); // Do a image copy to part of the dst image - checks should stay small vk::ImageCopy imageCopy( imageSubresourceLayers, vk::Offset3D(), imageSubresourceLayers, vk::Offset3D( 256, 256, 0 ), vk::Extent3D( 128, 128, 1 ) ); commandBuffer.copyImage( *blitSourceImage, vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageCopy ); // Note: for a layout of vk::ImageLayout::ePresentSrcKHR, the access mask is supposed to be empty vk::ImageMemoryBarrier prePresentBarrier( vk::AccessFlagBits::eTransferWrite, {}, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::ePresentSrcKHR, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, blitDestinationImage, vk::ImageSubresourceRange( vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 ) ); commandBuffer.pipelineBarrier( vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTopOfPipe, {}, nullptr, nullptr, prePresentBarrier ); commandBuffer.end(); vk::raii::Fence drawFence( device, vk::FenceCreateInfo() ); submitInfo = vk::SubmitInfo( {}, {}, *commandBuffer ); graphicsQueue.submit( submitInfo, *drawFence ); graphicsQueue.waitIdle(); /* Make sure command buffer is finished before presenting */ while ( device.waitForFences( { *drawFence }, true, vk::su::FenceTimeout ) == vk::Result::eTimeout ) ; /* Now present the image in the window */ vk::PresentInfoKHR presentInfoKHR( nullptr, *swapChainData.swapChain, imageIndex ); result = presentQueue.presentKHR( presentInfoKHR ); switch ( result ) { case vk::Result::eSuccess: break; case vk::Result::eSuboptimalKHR: std::cout << "vk::Queue::presentKHR returned vk::Result::eSuboptimalKHR !\n"; break; default: assert( false ); // an unexpected result is returned ! } std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) ); /* VULKAN_KEY_END */ } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::exception & err ) { std::cout << "std::exception: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }