// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 07_InitUniformBuffer // Initialize a uniform buffer #include "../utils/utils.hpp" #include "vulkan/vulkan.hpp" #include #define GLM_FORCE_RADIANS #pragma warning( disable : 4201 ) // disable warning C4201: nonstandard extension used: nameless struct/union; needed // to get glm/detail/type_vec?.hpp without warnings #include static char const * AppName = "07_InitUniformBuffer"; static char const * EngineName = "Vulkan.hpp"; int main( int /*argc*/, char ** /*argv*/ ) { try { vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName ); #if !defined( NDEBUG ) vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance ); #endif vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front(); vk::UniqueDevice device = vk::su::createDevice( physicalDevice, vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() ) ); /* VULKAN_HPP_KEY_START */ glm::mat4x4 model = glm::mat4x4( 1.0f ); glm::mat4x4 view = glm::lookAt( glm::vec3( -5.0f, 3.0f, -10.0f ), glm::vec3( 0.0f, 0.0f, 0.0f ), glm::vec3( 0.0f, -1.0f, 0.0f ) ); glm::mat4x4 projection = glm::perspective( glm::radians( 45.0f ), 1.0f, 0.1f, 100.0f ); glm::mat4x4 clip = glm::mat4x4( 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, 0.0f, 0.5f, 1.0f ); // vulkan clip space has inverted y and half z ! glm::mat4x4 mvpc = clip * projection * view * model; vk::UniqueBuffer uniformDataBuffer = device->createBufferUnique( vk::BufferCreateInfo( vk::BufferCreateFlags(), sizeof( mvpc ), vk::BufferUsageFlagBits::eUniformBuffer ) ); vk::MemoryRequirements memoryRequirements = device->getBufferMemoryRequirements( uniformDataBuffer.get() ); uint32_t typeIndex = vk::su::findMemoryType( physicalDevice.getMemoryProperties(), memoryRequirements.memoryTypeBits, vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent ); vk::UniqueDeviceMemory uniformDataMemory = device->allocateMemoryUnique( vk::MemoryAllocateInfo( memoryRequirements.size, typeIndex ) ); uint8_t * pData = static_cast( device->mapMemory( uniformDataMemory.get(), 0, memoryRequirements.size ) ); memcpy( pData, &mvpc, sizeof( mvpc ) ); device->unmapMemory( uniformDataMemory.get() ); device->bindBufferMemory( uniformDataBuffer.get(), uniformDataMemory.get(), 0 ); // Note: No need to explicitly destroy the memory or the buffer, as the corresponding destroy function is // called by the destructor of the UniqueMemory or UniqueBuffer, respectively, on leaving this scope. /* VULKAN_HPP_KEY_END */ } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::exception & err ) { std::cout << "std::exception: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }