// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 06_InitDepthBuffer // Initialize a depth buffer #include "../utils/utils.hpp" #include "vulkan/vulkan.hpp" #include static char const * AppName = "06_InitDepthBuffer"; static char const * EngineName = "Vulkan.hpp"; int main( int /*argc*/, char ** /*argv*/ ) { try { vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName, {}, vk::su::getInstanceExtensions() ); #if !defined( NDEBUG ) vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance ); #endif vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front(); vk::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 500, 500 ) ); std::pair graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, *surfaceData.surface ); vk::UniqueDevice device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); /* VULKAN_HPP_KEY_START */ const vk::Format depthFormat = vk::Format::eD16Unorm; vk::FormatProperties formatProperties = physicalDevice.getFormatProperties( depthFormat ); vk::ImageTiling tiling; if ( formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment ) { tiling = vk::ImageTiling::eLinear; } else if ( formatProperties.optimalTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment ) { tiling = vk::ImageTiling::eOptimal; } else { throw std::runtime_error( "DepthStencilAttachment is not supported for D16Unorm depth format." ); } vk::ImageCreateInfo imageCreateInfo( vk::ImageCreateFlags(), vk::ImageType::e2D, depthFormat, vk::Extent3D( surfaceData.extent, 1 ), 1, 1, vk::SampleCountFlagBits::e1, tiling, vk::ImageUsageFlagBits::eDepthStencilAttachment ); vk::UniqueImage depthImage = device->createImageUnique( imageCreateInfo ); vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties(); vk::MemoryRequirements memoryRequirements = device->getImageMemoryRequirements( depthImage.get() ); uint32_t typeBits = memoryRequirements.memoryTypeBits; uint32_t typeIndex = uint32_t( ~0 ); for ( uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++ ) { if ( ( typeBits & 1 ) && ( ( memoryProperties.memoryTypes[i].propertyFlags & vk::MemoryPropertyFlagBits::eDeviceLocal ) == vk::MemoryPropertyFlagBits::eDeviceLocal ) ) { typeIndex = i; break; } typeBits >>= 1; } assert( typeIndex != ~0 ); vk::UniqueDeviceMemory depthMemory = device->allocateMemoryUnique( vk::MemoryAllocateInfo( memoryRequirements.size, typeIndex ) ); device->bindImageMemory( depthImage.get(), depthMemory.get(), 0 ); vk::ComponentMapping componentMapping( vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG, vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA ); vk::ImageSubresourceRange subResourceRange( vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1 ); vk::UniqueImageView depthView = device->createImageViewUnique( vk::ImageViewCreateInfo( vk::ImageViewCreateFlags(), depthImage.get(), vk::ImageViewType::e2D, depthFormat, componentMapping, subResourceRange ) ); /* VULKAN_HPP_KEY_END */ } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::runtime_error & err ) { std::cout << "std::runtime_error: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }