// Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : NoExceptionsRAII // Compile test with VULKAN_HPP_NO_EXCEPTIONS set and using raii-classes // Note: this is _no_ functional test!! Don't ever code this way!! #define VULKAN_HPP_NO_EXCEPTIONS // for this test, we need to include vulkan_hpp_macros.hpp first to determine if VULKAN_HPP_RAII_NO_EXCEPTIONS is defined in this context #include // only if VULKAN_HPP_RAII_NO_EXCEPTIONS really is defined, this test is meaningfull and needs to compile and run. #if defined( VULKAN_HPP_RAII_NO_EXCEPTIONS ) # include static char const * AppName = "NoExceptions"; static char const * EngineName = "Vulkan.hpp"; #endif int main( int /*argc*/, char ** /*argv*/ ) { #if defined( VULKAN_HPP_RAII_NO_EXCEPTIONS ) vk::raii::Context context; vk::ApplicationInfo appInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 ); auto instance = context.createInstance( { {}, &appInfo } ); assert( instance.has_value() ); auto physicalDevices = instance->enumeratePhysicalDevices(); assert( physicalDevices.has_value() ); auto physicalDevice = std::move( physicalDevices->front() ); // get the QueueFamilyProperties of the first PhysicalDevice std::vector queueFamilyProperties = physicalDevice.getQueueFamilyProperties(); // get the first index into queueFamiliyProperties which supports graphics size_t graphicsQueueFamilyIndex = std::distance( queueFamilyProperties.begin(), std::find_if( queueFamilyProperties.begin(), queueFamilyProperties.end(), []( vk::QueueFamilyProperties const & qfp ) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; } ) ); assert( graphicsQueueFamilyIndex < queueFamilyProperties.size() ); // create a Device float queuePriority = 0.0f; vk::DeviceQueueCreateInfo deviceQueueCreateInfo( vk::DeviceQueueCreateFlags(), static_cast( graphicsQueueFamilyIndex ), 1, &queuePriority ); auto device = physicalDevice.createDevice( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) ); assert( device.has_value() ); // create a CommandPool to allocate a CommandBuffer from auto commandPool = device->createCommandPool( vk::CommandPoolCreateInfo( vk::CommandPoolCreateFlags(), deviceQueueCreateInfo.queueFamilyIndex ) ); assert( commandPool.has_value() ); // allocate a CommandBuffer from the CommandPool auto commandBuffers = device->allocateCommandBuffers( vk::CommandBufferAllocateInfo( *commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ); assert( commandBuffers.has_value() ); auto commandBuffer = std::move( commandBuffers->front() ); #endif return 0; }