// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : EnableValidationWithCallback // Show how to enable validation layers and provide callback #include "../utils/utils.hpp" #include "vulkan/vulkan.hpp" #include #include #include static char const * AppName = "EnableValidationWithCallback"; static char const * EngineName = "Vulkan.hpp"; PFN_vkCreateDebugUtilsMessengerEXT pfnVkCreateDebugUtilsMessengerEXT; PFN_vkDestroyDebugUtilsMessengerEXT pfnVkDestroyDebugUtilsMessengerEXT; VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugUtilsMessengerEXT( VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDebugUtilsMessengerEXT * pMessenger ) { return pfnVkCreateDebugUtilsMessengerEXT( instance, pCreateInfo, pAllocator, pMessenger ); } VKAPI_ATTR void VKAPI_CALL vkDestroyDebugUtilsMessengerEXT( VkInstance instance, VkDebugUtilsMessengerEXT messenger, VkAllocationCallbacks const * pAllocator ) { return pfnVkDestroyDebugUtilsMessengerEXT( instance, messenger, pAllocator ); } VKAPI_ATTR VkBool32 VKAPI_CALL debugMessageFunc( VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageTypes, VkDebugUtilsMessengerCallbackDataEXT const * pCallbackData, void * /*pUserData*/ ) { std::string message; message += vk::to_string( static_cast( messageSeverity ) ) + ": " + vk::to_string( static_cast( messageTypes ) ) + ":\n"; message += std::string( "\t" ) + "messageIDName = <" + pCallbackData->pMessageIdName + ">\n"; message += std::string( "\t" ) + "messageIdNumber = " + std::to_string( pCallbackData->messageIdNumber ) + "\n"; message += std::string( "\t" ) + "message = <" + pCallbackData->pMessage + ">\n"; if ( 0 < pCallbackData->queueLabelCount ) { message += std::string( "\t" ) + "Queue Labels:\n"; for ( uint8_t i = 0; i < pCallbackData->queueLabelCount; i++ ) { message += std::string( "\t\t" ) + "labelName = <" + pCallbackData->pQueueLabels[i].pLabelName + ">\n"; } } if ( 0 < pCallbackData->cmdBufLabelCount ) { message += std::string( "\t" ) + "CommandBuffer Labels:\n"; for ( uint8_t i = 0; i < pCallbackData->cmdBufLabelCount; i++ ) { message += std::string( "\t\t" ) + "labelName = <" + pCallbackData->pCmdBufLabels[i].pLabelName + ">\n"; } } if ( 0 < pCallbackData->objectCount ) { for ( uint8_t i = 0; i < pCallbackData->objectCount; i++ ) { message += std::string( "\t" ) + "Object " + std::to_string( i ) + "\n"; message += std::string( "\t\t" ) + "objectType = " + vk::to_string( static_cast( pCallbackData->pObjects[i].objectType ) ) + "\n"; message += std::string( "\t\t" ) + "objectHandle = " + std::to_string( pCallbackData->pObjects[i].objectHandle ) + "\n"; if ( pCallbackData->pObjects[i].pObjectName ) { message += std::string( "\t\t" ) + "objectName = <" + pCallbackData->pObjects[i].pObjectName + ">\n"; } } } #ifdef _WIN32 MessageBox( NULL, message.c_str(), "Alert", MB_OK ); #else std::cout << message << std::endl; #endif return false; } bool checkLayers( std::vector const & layers, std::vector const & properties ) { // return true if all layers are listed in the properties return std::all_of( layers.begin(), layers.end(), [&properties]( char const * name ) { return std::find_if( properties.begin(), properties.end(), [&name]( vk::LayerProperties const & property ) { return strcmp( property.layerName, name ) == 0; } ) != properties.end(); } ); } int main( int /*argc*/, char ** /*argv*/ ) { try { #if ( VULKAN_HPP_DISPATCH_LOADER_DYNAMIC == 1 ) // initialize the DipatchLoaderDynamic to use static vk::DynamicLoader dl; PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = dl.getProcAddress( "vkGetInstanceProcAddr" ); VULKAN_HPP_DEFAULT_DISPATCHER.init( vkGetInstanceProcAddr ); #endif std::vector instanceLayerProperties = vk::enumerateInstanceLayerProperties(); /* VULKAN_KEY_START */ // Use standard_validation meta layer that enables all recommended validation layers std::vector instanceLayerNames; instanceLayerNames.push_back( "VK_LAYER_KHRONOS_validation" ); if ( !checkLayers( instanceLayerNames, instanceLayerProperties ) ) { std::cout << "Set the environment variable VK_LAYER_PATH to point to the location of your layers" << std::endl; exit( 1 ); } /* Enable debug callback extension */ std::vector instanceExtensionNames; instanceExtensionNames.push_back( VK_EXT_DEBUG_UTILS_EXTENSION_NAME ); vk::ApplicationInfo applicationInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 ); vk::InstanceCreateInfo instanceCreateInfo( vk::InstanceCreateFlags(), &applicationInfo, instanceLayerNames, instanceExtensionNames ); vk::UniqueInstance instance = vk::createInstanceUnique( instanceCreateInfo ); #if ( VULKAN_HPP_DISPATCH_LOADER_DYNAMIC == 1 ) // initialize function pointers for instance VULKAN_HPP_DEFAULT_DISPATCHER.init( *instance ); #endif pfnVkCreateDebugUtilsMessengerEXT = reinterpret_cast( instance->getProcAddr( "vkCreateDebugUtilsMessengerEXT" ) ); if ( !pfnVkCreateDebugUtilsMessengerEXT ) { std::cout << "GetInstanceProcAddr: Unable to find pfnVkCreateDebugUtilsMessengerEXT function." << std::endl; exit( 1 ); } pfnVkDestroyDebugUtilsMessengerEXT = reinterpret_cast( instance->getProcAddr( "vkDestroyDebugUtilsMessengerEXT" ) ); if ( !pfnVkDestroyDebugUtilsMessengerEXT ) { std::cout << "GetInstanceProcAddr: Unable to find pfnVkDestroyDebugUtilsMessengerEXT function." << std::endl; exit( 1 ); } vk::DebugUtilsMessageSeverityFlagsEXT severityFlags( vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning | vk::DebugUtilsMessageSeverityFlagBitsEXT::eError ); vk::DebugUtilsMessageTypeFlagsEXT messageTypeFlags( vk::DebugUtilsMessageTypeFlagBitsEXT::eGeneral | vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance | vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation ); vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = instance->createDebugUtilsMessengerEXTUnique( vk::DebugUtilsMessengerCreateInfoEXT( {}, severityFlags, messageTypeFlags, &debugMessageFunc ) ); vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front(); std::vector queueFamilyProperties = physicalDevice.getQueueFamilyProperties(); assert( !queueFamilyProperties.empty() ); auto qfpIt = std::find_if( queueFamilyProperties.begin(), queueFamilyProperties.end(), []( vk::QueueFamilyProperties const & qfp ) { return !!( qfp.queueFlags & vk::QueueFlagBits::eGraphics ); } ); assert( qfpIt != queueFamilyProperties.end() ); uint32_t queueFamilyIndex = static_cast( std::distance( queueFamilyProperties.begin(), qfpIt ) ); float queuePriority = 0.0f; vk::DeviceQueueCreateInfo deviceQueueCreateInfo( vk::DeviceQueueCreateFlags(), queueFamilyIndex, 1, &queuePriority ); vk::UniqueDevice device = physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) ); // Create a command pool (not a UniqueCommandPool, for testing purposes! vk::CommandPool commandPool = device->createCommandPool( vk::CommandPoolCreateInfo( vk::CommandPoolCreateFlags(), queueFamilyIndex ) ); // The commandPool is not destroyed automatically (as it's not a UniqueCommandPool. // That is, the device is destroyed before the commmand pool and will trigger a validation error. std::cout << "*** INTENTIONALLY calling vkDestroyDevice before destroying command pool ***\n"; std::cout << "*** The following error message is EXPECTED ***\n"; /* VULKAN_KEY_END */ } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::exception & err ) { std::cout << "std::exception: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }