// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : InstanceLayerProperties // Get global layer properties to know what layers are available to enable at CreateInstance time. #include "vulkan/vulkan.hpp" #include #include #include static char const* AppName = "InstanceLayerProperties"; static char const* EngineName = "Vulkan.hpp"; int main(int /*argc*/, char ** /*argv*/) { try { /* VULKAN_KEY_START */ std::vector layerProperties = vk::enumerateInstanceLayerProperties(); std::cout << "Instance Layers:" << std::endl; if (layerProperties.empty()) { std::cout << "Set the environment variable VK_LAYER_PATH to point to the location of your layers" << std::endl; } for (auto const& lp : layerProperties) { std::cout << lp.layerName << ":" << std::endl; std::cout << "\tVersion: " << lp.implementationVersion << std::endl; std::cout << "\tAPI Version: (" << (lp.specVersion >> 22) << "." << ((lp.specVersion >> 12) & 0x03FF) << "." << (lp.specVersion & 0xFFF) << ")" << std::endl; std::cout << "\tDescription: " << lp.description << std::endl; std::cout << std::endl; } /* VULKAN_KEY_END */ } catch (vk::SystemError err) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit(-1); } catch (std::runtime_error err) { std::cout << "std::runtime_error: " << err.what() << std::endl; exit(-1); } catch (...) { std::cout << "unknown error\n"; exit(-1); } return 0; }