// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 06_InitDepthBufferRAII // Initialize a depth buffer #include "../utils/utils.hpp" #include static char const * AppName = "06_InitDepthBuffer"; static char const * EngineName = "Vulkan.hpp"; int main( int /*argc*/, char ** /*argv*/ ) { try { std::unique_ptr context = vk::raii::su::make_unique(); std::unique_ptr instance = vk::raii::su::makeUniqueInstance( *context, AppName, EngineName, {}, vk::su::getInstanceExtensions() ); #if !defined( NDEBUG ) std::unique_ptr debugUtilsMessenger = vk::raii::su::makeUniqueDebugUtilsMessengerEXT( *instance ); #endif std::unique_ptr physicalDevice = vk::raii::su::makeUniquePhysicalDevice( *instance ); vk::raii::su::SurfaceData surfaceData( *instance, AppName, vk::Extent2D( 500, 500 ) ); std::pair graphicsAndPresentQueueFamilyIndex = vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( *physicalDevice, *surfaceData.surface ); std::unique_ptr device = vk::raii::su::makeUniqueDevice( *physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); /* VULKAN_HPP_KEY_START */ const vk::Format depthFormat = vk::Format::eD16Unorm; vk::FormatProperties formatProperties = physicalDevice->getFormatProperties( depthFormat ); vk::ImageTiling tiling; if ( formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment ) { tiling = vk::ImageTiling::eLinear; } else if ( formatProperties.optimalTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment ) { tiling = vk::ImageTiling::eOptimal; } else { throw std::runtime_error( "DepthStencilAttachment is not supported for D16Unorm depth format." ); } vk::ImageCreateInfo imageCreateInfo( {}, vk::ImageType::e2D, depthFormat, vk::Extent3D( surfaceData.extent, 1 ), 1, 1, vk::SampleCountFlagBits::e1, tiling, vk::ImageUsageFlagBits::eDepthStencilAttachment ); std::unique_ptr depthImage = vk::raii::su::make_unique( *device, imageCreateInfo ); vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice->getMemoryProperties(); vk::MemoryRequirements memoryRequirements = depthImage->getMemoryRequirements(); uint32_t typeBits = memoryRequirements.memoryTypeBits; uint32_t typeIndex = uint32_t( ~0 ); for ( uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++ ) { if ( ( typeBits & 1 ) && ( ( memoryProperties.memoryTypes[i].propertyFlags & vk::MemoryPropertyFlagBits::eDeviceLocal ) == vk::MemoryPropertyFlagBits::eDeviceLocal ) ) { typeIndex = i; break; } typeBits >>= 1; } assert( typeIndex != uint32_t( ~0 ) ); vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, typeIndex ); std::unique_ptr depthMemory = vk::raii::su::make_unique( *device, memoryAllocateInfo ); depthImage->bindMemory( **depthMemory, 0 ); vk::ComponentMapping componentMapping( vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG, vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA ); vk::ImageSubresourceRange subResourceRange( vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1 ); vk::ImageViewCreateInfo imageViewCreateInfo( {}, **depthImage, vk::ImageViewType::e2D, depthFormat, componentMapping, subResourceRange ); std::unique_ptr depthView = vk::raii::su::make_unique( *device, imageViewCreateInfo ); /* VULKAN_HPP_KEY_END */ } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::exception & err ) { std::cout << "std::exception: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }