// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 09_InitDescriptorSet // Initialize a descriptor set #if defined( _MSC_VER ) # pragma warning( disable : 4201 ) // disable warning C4201: nonstandard extension used: nameless struct/union; needed // to get glm/detail/type_vec?.hpp without warnings #elif defined( __GNUC__ ) // don't know how to switch off that warning here #else // unknow compiler... just ignore the warnings for yourselves ;) #endif #include "../utils/math.hpp" #include "../utils/utils.hpp" #include #define GLM_FORCE_RADIANS #include static char const * AppName = "09_InitDescriptorSet"; static char const * EngineName = "Vulkan.hpp"; int main( int /*argc*/, char ** /*argv*/ ) { try { vk::Instance instance = vk::su::createInstance( AppName, EngineName ); #if !defined( NDEBUG ) vk::DebugUtilsMessengerEXT debugUtilsMessenger = instance.createDebugUtilsMessengerEXT( vk::su::makeDebugUtilsMessengerCreateInfoEXT() ); #endif vk::PhysicalDevice physicalDevice = instance.enumeratePhysicalDevices().front(); uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsQueueFamilyIndex ); vk::su::BufferData uniformBufferData( physicalDevice, device, sizeof( glm::mat4x4 ), vk::BufferUsageFlagBits::eUniformBuffer ); glm::mat4x4 mvpcMatrix = vk::su::createModelViewProjectionClipMatrix( vk::Extent2D( 0, 0 ) ); vk::su::copyToDevice( device, uniformBufferData.deviceMemory, mvpcMatrix ); vk::DescriptorSetLayout descriptorSetLayout = vk::su::createDescriptorSetLayout( device, { { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex } } ); /* VULKAN_HPP_KEY_START */ // create a descriptor pool vk::DescriptorPoolSize poolSize( vk::DescriptorType::eUniformBuffer, 1 ); vk::DescriptorPool descriptorPool = device.createDescriptorPool( vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, poolSize ) ); // allocate a descriptor set vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout ); vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front(); vk::DescriptorBufferInfo descriptorBufferInfo( uniformBufferData.buffer, 0, sizeof( glm::mat4x4 ) ); vk::WriteDescriptorSet writeDescriptorSet( descriptorSet, 0, 0, vk::DescriptorType::eUniformBuffer, {}, descriptorBufferInfo ); device.updateDescriptorSets( writeDescriptorSet, nullptr ); device.freeDescriptorSets( descriptorPool, descriptorSet ); device.destroyDescriptorPool( descriptorPool ); /* VULKAN_HPP_KEY_END */ device.destroyDescriptorSetLayout( descriptorSetLayout ); uniformBufferData.clear( device ); device.destroy(); #if !defined( NDEBUG ) instance.destroyDebugUtilsMessengerEXT( debugUtilsMessenger ); #endif instance.destroy(); } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::exception & err ) { std::cout << "std::exception: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }