// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 12_InitFrameBuffers // Initialize framebuffers #include "../utils/utils.hpp" #include "vulkan/vulkan.hpp" #include static char const * AppName = "12_InitFrameBuffers"; static char const * EngineName = "Vulkan.hpp"; int main( int /*argc*/, char ** /*argv*/ ) { try { vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName, {}, vk::su::getInstanceExtensions() ); #if !defined( NDEBUG ) vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance ); #endif vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front(); vk::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 64, 64 ) ); std::pair graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, *surfaceData.surface ); vk::UniqueDevice device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::su::SwapChainData swapChainData( physicalDevice, device, *surfaceData.surface, surfaceData.extent, vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferSrc, vk::UniqueSwapchainKHR(), graphicsAndPresentQueueFamilyIndex.first, graphicsAndPresentQueueFamilyIndex.second ); vk::su::DepthBufferData depthBufferData( physicalDevice, device, vk::Format::eD16Unorm, surfaceData.extent ); vk::UniqueRenderPass renderPass = vk::su::createRenderPass( device, swapChainData.colorFormat, depthBufferData.format ); /* VULKAN_KEY_START */ vk::ImageView attachments[2]; attachments[1] = depthBufferData.imageView.get(); std::vector framebuffers; framebuffers.reserve( swapChainData.imageViews.size() ); for ( auto const & view : swapChainData.imageViews ) { attachments[0] = view.get(); framebuffers.push_back( device->createFramebufferUnique( vk::FramebufferCreateInfo( vk::FramebufferCreateFlags(), renderPass.get(), 2, attachments, surfaceData.extent.width, surfaceData.extent.height, 1 ) ) ); } // Note: No need to explicitly destroy the Framebuffers, as the destroy functions are called by the destructor of // the UniqueFramebuffer on leaving this scope. /* VULKAN_KEY_END */ } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::runtime_error & err ) { std::cout << "std::runtime_error: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }