// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // VulkanHpp Samples : 10_InitRenderPass // Initialize a render pass #include "../utils/utils.hpp" #include "vulkan/vulkan.hpp" #include #define GLM_FORCE_RADIANS #pragma warning( disable : 4201 ) // disable warning C4201: nonstandard extension used: nameless struct/union; needed // to get glm/detail/type_vec?.hpp without warnings #include static char const * AppName = "10_InitRenderPass"; static char const * EngineName = "Vulkan.hpp"; int main( int /*argc*/, char ** /*argv*/ ) { try { vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName, {}, vk::su::getInstanceExtensions() ); #if !defined( NDEBUG ) vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance ); #endif vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front(); vk::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 64, 64 ) ); std::pair graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, *surfaceData.surface ); vk::UniqueDevice device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Format colorFormat = vk::su::pickSurfaceFormat( physicalDevice.getSurfaceFormatsKHR( surfaceData.surface.get() ) ).format; vk::Format depthFormat = vk::Format::eD16Unorm; /* VULKAN_HPP_KEY_START */ vk::AttachmentDescription attachmentDescriptions[2]; attachmentDescriptions[0] = vk::AttachmentDescription( vk::AttachmentDescriptionFlags(), colorFormat, vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear, vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare, vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined, vk::ImageLayout::ePresentSrcKHR ); attachmentDescriptions[1] = vk::AttachmentDescription( vk::AttachmentDescriptionFlags(), depthFormat, vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear, vk::AttachmentStoreOp::eDontCare, vk::AttachmentLoadOp::eDontCare, vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined, vk::ImageLayout::eDepthStencilAttachmentOptimal ); vk::AttachmentReference colorReference( 0, vk::ImageLayout::eColorAttachmentOptimal ); vk::AttachmentReference depthReference( 1, vk::ImageLayout::eDepthStencilAttachmentOptimal ); vk::SubpassDescription subpass( vk::SubpassDescriptionFlags(), vk::PipelineBindPoint::eGraphics, 0, nullptr, 1, &colorReference, nullptr, &depthReference ); vk::UniqueRenderPass renderPass = device->createRenderPassUnique( vk::RenderPassCreateInfo( vk::RenderPassCreateFlags(), 2, attachmentDescriptions, 1, &subpass ) ); // Note: No need to explicitly destroy the RenderPass or the Semaphore, as the corresponding destroy // functions are called by the destructor of the UniqueRenderPass and the UniqueSemaphore on leaving this scope. /* VULKAN_HPP_KEY_END */ } catch ( vk::SystemError & err ) { std::cout << "vk::SystemError: " << err.what() << std::endl; exit( -1 ); } catch ( std::runtime_error & err ) { std::cout << "std::runtime_error: " << err.what() << std::endl; exit( -1 ); } catch ( ... ) { std::cout << "unknown error\n"; exit( -1 ); } return 0; }