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01_InitInstance
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
02_EnumerateDevices
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
03_InitDevice
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
04_InitCommandBuffer
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
05_InitSwapchain
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
06_InitDepthBuffer
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
07_InitUniformBuffer
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
08_InitPipelineLayout
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
09_InitDescriptorSet
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
10_InitRenderPass
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
11_InitShaders
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
12_InitFrameBuffers
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
13_InitVertexBuffer
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
14_InitPipeline
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
15_DrawCube
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
16_Vulkan_1_1
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
CopyBlitImage
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
CreateDebugUtilsMessenger
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
DrawTexturedCube
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
DynamicUniform
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
EnableValidationWithCallback
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Update EnableValidationWithCallback.cpp (#466)
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2020-01-06 12:16:35 +01:00 |
EnumerateDevicesAdvanced
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
Events
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
ImmutableSampler
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
InitTexture
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
InputAttachment
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
InstanceExtensionProperties
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
InstanceLayerExtensionProperties
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
InstanceLayerProperties
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
InstanceVersion
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
MultipleSets
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
OcclusionQuery
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PhysicalDeviceExtensions
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PhysicalDeviceFeatures
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PhysicalDeviceGroups
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PhysicalDeviceMemoryProperties
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PhysicalDeviceProperties
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PhysicalDeviceQueueFamilyProperties
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PipelineCache
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PipelineDerivative
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PushConstants
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
PushDescriptors
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
RayTracing
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Add specific initialization of Flags and FlagBits. (#489)
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2020-01-16 12:12:31 +01:00 |
SecondaryCommandBuffer
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
SeparateImageSampler
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
SurfaceCapabilities
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
SurfaceFormats
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
Template
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
TexelBuffer
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |
utils
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fixed vertexBindingDescription (#465)
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2020-01-06 12:12:12 +01:00 |
CMakeLists.txt
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Cleanup on usage of static vs. dynamic loading (#462)
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2019-12-23 08:45:40 +01:00 |