Vulkan-Hpp/samples/PhysicalDeviceQueueFamilyProperties/PhysicalDeviceQueueFamilyProperties.cpp
asuessenbach 527e52a1bd Introduce VULKAN_HPP_NO_TO_STRING to optionally remove the various vk::to_string functions.
Also extend the samples to hold some local version of the needed to_string functions in case VULKAN_HPP_NO_TO_STRING is defined.
2022-07-25 17:11:30 +02:00

195 lines
8.0 KiB
C++

// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : PhysicalDeviceQueueFamilyProperties
// Get queue family properties per physical device.
#include "../utils/utils.hpp"
#include "vulkan/vulkan.hpp"
#include <iomanip>
#include <sstream>
#include <vector>
static char const * AppName = "PhysicalDeviceQueueFamilyProperties";
static char const * EngineName = "Vulkan.hpp";
#if defined( VULKAN_HPP_NO_TO_STRING )
namespace local
{
std::string to_string( vk::PipelineStageFlags value )
{
if ( !value )
return "{}";
std::string result;
if ( value & vk::PipelineStageFlagBits::eTopOfPipe )
result += "TopOfPipe | ";
if ( value & vk::PipelineStageFlagBits::eDrawIndirect )
result += "DrawIndirect | ";
if ( value & vk::PipelineStageFlagBits::eVertexInput )
result += "VertexInput | ";
if ( value & vk::PipelineStageFlagBits::eVertexShader )
result += "VertexShader | ";
if ( value & vk::PipelineStageFlagBits::eTessellationControlShader )
result += "TessellationControlShader | ";
if ( value & vk::PipelineStageFlagBits::eTessellationEvaluationShader )
result += "TessellationEvaluationShader | ";
if ( value & vk::PipelineStageFlagBits::eGeometryShader )
result += "GeometryShader | ";
if ( value & vk::PipelineStageFlagBits::eFragmentShader )
result += "FragmentShader | ";
if ( value & vk::PipelineStageFlagBits::eEarlyFragmentTests )
result += "EarlyFragmentTests | ";
if ( value & vk::PipelineStageFlagBits::eLateFragmentTests )
result += "LateFragmentTests | ";
if ( value & vk::PipelineStageFlagBits::eColorAttachmentOutput )
result += "ColorAttachmentOutput | ";
if ( value & vk::PipelineStageFlagBits::eComputeShader )
result += "ComputeShader | ";
if ( value & vk::PipelineStageFlagBits::eTransfer )
result += "Transfer | ";
if ( value & vk::PipelineStageFlagBits::eBottomOfPipe )
result += "BottomOfPipe | ";
if ( value & vk::PipelineStageFlagBits::eHost )
result += "Host | ";
if ( value & vk::PipelineStageFlagBits::eAllGraphics )
result += "AllGraphics | ";
if ( value & vk::PipelineStageFlagBits::eAllCommands )
result += "AllCommands | ";
if ( value & vk::PipelineStageFlagBits::eTransformFeedbackEXT )
result += "TransformFeedbackEXT | ";
if ( value & vk::PipelineStageFlagBits::eConditionalRenderingEXT )
result += "ConditionalRenderingEXT | ";
if ( value & vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR )
result += "AccelerationStructureBuildKHR | ";
if ( value & vk::PipelineStageFlagBits::eRayTracingShaderKHR )
result += "RayTracingShaderKHR | ";
if ( value & vk::PipelineStageFlagBits::eTaskShaderNV )
result += "TaskShaderNV | ";
if ( value & vk::PipelineStageFlagBits::eMeshShaderNV )
result += "MeshShaderNV | ";
if ( value & vk::PipelineStageFlagBits::eFragmentDensityProcessEXT )
result += "FragmentDensityProcessEXT | ";
if ( value & vk::PipelineStageFlagBits::eFragmentShadingRateAttachmentKHR )
result += "FragmentShadingRateAttachmentKHR | ";
if ( value & vk::PipelineStageFlagBits::eCommandPreprocessNV )
result += "CommandPreprocessNV | ";
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
}
std::string to_string( vk::QueueFlags value )
{
if ( !value )
return "{}";
std::string result;
if ( value & vk::QueueFlagBits::eGraphics )
result += "Graphics | ";
if ( value & vk::QueueFlagBits::eCompute )
result += "Compute | ";
if ( value & vk::QueueFlagBits::eTransfer )
result += "Transfer | ";
if ( value & vk::QueueFlagBits::eSparseBinding )
result += "SparseBinding | ";
if ( value & vk::QueueFlagBits::eProtected )
result += "Protected | ";
# if defined( VK_ENABLE_BETA_EXTENSIONS )
if ( value & vk::QueueFlagBits::eVideoDecodeKHR )
result += "VideoDecodeKHR | ";
if ( value & vk::QueueFlagBits::eVideoEncodeKHR )
result += "VideoEncodeKHR | ";
# endif /*VK_ENABLE_BETA_EXTENSIONS*/
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
}
} // namespace local
using local::to_string;
#else
using vk::to_string;
#endif
int main( int /*argc*/, char ** /*argv*/ )
{
try
{
vk::Instance instance = vk::su::createInstance( AppName, EngineName, {}, {}, VK_API_VERSION_1_1 );
#if !defined( NDEBUG )
vk::DebugUtilsMessengerEXT debugUtilsMessenger = instance.createDebugUtilsMessengerEXT( vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
#endif
// enumerate the physicalDevices
std::vector<vk::PhysicalDevice> physicalDevices = instance.enumeratePhysicalDevices();
/* VULKAN_KEY_START */
std::cout << std::boolalpha;
for ( size_t i = 0; i < physicalDevices.size(); i++ )
{
// some features are only valid, if a corresponding extension is available!
std::vector<vk::ExtensionProperties> extensionProperties = physicalDevices[i].enumerateDeviceExtensionProperties();
std::cout << "PhysicalDevice " << i << "\n";
// need to explicitly specify all the template arguments for getQueueFamilyProperties2 to make the compiler happy
using Chain = vk::StructureChain<vk::QueueFamilyProperties2, vk::QueueFamilyCheckpointPropertiesNV>;
auto queueFamilyProperties2 = physicalDevices[i].getQueueFamilyProperties2<Chain, std::allocator<Chain>, vk::DispatchLoaderDynamic>();
for ( size_t j = 0; j < queueFamilyProperties2.size(); j++ )
{
std::cout << std::string( "\t" ) << "QueueFamily " << j << "\n";
vk::QueueFamilyProperties const & properties = queueFamilyProperties2[j].get<vk::QueueFamilyProperties2>().queueFamilyProperties;
std::cout << std::string( "\t\t" ) << "QueueFamilyProperties:\n";
std::cout << std::string( "\t\t\t" ) << "queueFlags = " << to_string( properties.queueFlags ) << "\n";
std::cout << std::string( "\t\t\t" ) << "queueCount = " << properties.queueCount << "\n";
std::cout << std::string( "\t\t\t" ) << "timestampValidBits = " << properties.timestampValidBits << "\n";
std::cout << std::string( "\t\t\t" ) << "minImageTransferGranularity = " << properties.minImageTransferGranularity.width << " x "
<< properties.minImageTransferGranularity.height << " x " << properties.minImageTransferGranularity.depth << "\n";
std::cout << "\n";
if ( vk::su::contains( extensionProperties, "VK_NV_device_diagnostic_checkpoints" ) )
{
vk::QueueFamilyCheckpointPropertiesNV const & checkpointProperties = queueFamilyProperties2[j].get<vk::QueueFamilyCheckpointPropertiesNV>();
std::cout << std::string( "\t\t" ) << "CheckPointPropertiesNV:\n";
std::cout << std::string( "\t\t\t" ) << "checkpointExecutionStageMask = " << to_string( checkpointProperties.checkpointExecutionStageMask ) << "\n";
std::cout << "\n";
}
}
}
/* VULKAN_KEY_END */
#if !defined( NDEBUG )
instance.destroyDebugUtilsMessengerEXT( debugUtilsMessenger );
#endif
instance.destroy();
}
catch ( vk::SystemError & err )
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit( -1 );
}
catch ( std::exception & err )
{
std::cout << "std::exception: " << err.what() << std::endl;
exit( -1 );
}
catch ( ... )
{
std::cout << "unknown error\n";
exit( -1 );
}
return 0;
}