mirror of
https://github.com/KhronosGroup/Vulkan-Hpp.git
synced 2024-10-14 16:32:17 +00:00
5ce8ae7fd0
+ some minor changes in some samples, math, shaders, and utils.
348 lines
16 KiB
C++
348 lines
16 KiB
C++
// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// VulkanHpp Samples : PipelineCache
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// This sample tries to save and reuse pipeline cache data between runs.
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#include "../utils/geometries.hpp"
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#include "../utils/math.hpp"
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#include "../utils/shaders.hpp"
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#include "../utils/utils.hpp"
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#include "vulkan/vulkan.hpp"
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#include "SPIRV/GlslangToSpv.h"
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#include <fstream>
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#include <iomanip>
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// For timestamp code (getMilliseconds)
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#ifdef WIN32
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#include <Windows.h>
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#else
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#include <sys/time.h>
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#endif
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typedef unsigned long long timestamp_t;
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timestamp_t getMilliseconds()
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{
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#ifdef WIN32
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LARGE_INTEGER frequency;
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BOOL useQPC = QueryPerformanceFrequency(&frequency);
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if (useQPC)
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{
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LARGE_INTEGER now;
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QueryPerformanceCounter(&now);
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return (1000LL * now.QuadPart) / frequency.QuadPart;
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}
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else
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{
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return GetTickCount();
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}
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#else
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struct timeval now;
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gettimeofday(&now, NULL);
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return (now.tv_usec / 1000) + (timestamp_t)now.tv_sec;
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#endif
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}
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static char const* AppName = "PipelineCache";
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static char const* EngineName = "Vulkan.hpp";
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int main(int /*argc*/, char ** /*argv*/)
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{
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try
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{
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vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName, vk::su::getInstanceExtensions());
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#if !defined(NDEBUG)
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vk::UniqueDebugReportCallbackEXT debugReportCallback = vk::su::createDebugReportCallback(instance);
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#endif
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std::vector<vk::PhysicalDevice> physicalDevices = instance->enumeratePhysicalDevices();
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vk::PhysicalDeviceProperties properties = physicalDevices[0].getProperties();
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assert(!physicalDevices.empty());
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vk::su::SurfaceData surfaceData(instance, AppName, AppName, vk::Extent2D(500, 500));
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std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex(physicalDevices[0], surfaceData.surface);
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vk::UniqueDevice device = vk::su::createDevice(physicalDevices[0], graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions());
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vk::UniqueCommandPool commandPool = vk::su::createCommandPool(device, graphicsAndPresentQueueFamilyIndex.first);
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std::vector<vk::UniqueCommandBuffer> commandBuffers = device->allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(commandPool.get(), vk::CommandBufferLevel::ePrimary, 1));
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vk::Queue graphicsQueue = device->getQueue(graphicsAndPresentQueueFamilyIndex.first, 0);
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vk::Queue presentQueue = device->getQueue(graphicsAndPresentQueueFamilyIndex.second, 0);
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vk::su::SwapChainData swapChainData(physicalDevices[0], device, surfaceData.surface, surfaceData.extent, vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferSrc
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, graphicsAndPresentQueueFamilyIndex.first, graphicsAndPresentQueueFamilyIndex.second);
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vk::su::DepthBufferData depthBufferData(physicalDevices[0], device, vk::Format::eD16Unorm, surfaceData.extent);
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vk::su::TextureData textureData(physicalDevices[0], device);
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commandBuffers[0]->begin(vk::CommandBufferBeginInfo());
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textureData.setTexture(device, commandBuffers[0], vk::su::MonochromeTextureGenerator({ 118, 185, 0 }));
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vk::su::BufferData uniformBufferData(physicalDevices[0], device, sizeof(glm::mat4x4), vk::BufferUsageFlagBits::eUniformBuffer);
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vk::su::copyToDevice(device, uniformBufferData.deviceMemory, vk::su::createModelViewProjectionClipMatrix(surfaceData.extent));
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vk::UniqueDescriptorSetLayout descriptorSetLayout = vk::su::createDescriptorSetLayout(device, vk::DescriptorType::eUniformBuffer, true);
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vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(vk::PipelineLayoutCreateInfo(vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get()));
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vk::UniqueRenderPass renderPass = vk::su::createRenderPass(device, vk::su::pickColorFormat(physicalDevices[0].getSurfaceFormatsKHR(surfaceData.surface.get())), depthBufferData.format);
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glslang::InitializeProcess();
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vk::UniqueShaderModule vertexShaderModule = vk::su::createShaderModule(device, vk::ShaderStageFlagBits::eVertex, vertexShaderText_PT_T);
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vk::UniqueShaderModule fragmentShaderModule = vk::su::createShaderModule(device, vk::ShaderStageFlagBits::eFragment, fragmentShaderText_T_C);
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glslang::FinalizeProcess();
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std::vector<vk::UniqueFramebuffer> framebuffers = vk::su::createFramebuffers(device, renderPass, swapChainData.imageViews, depthBufferData.imageView, surfaceData.extent);
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vk::su::BufferData vertexBufferData(physicalDevices[0], device, sizeof(texturedCubeData), vk::BufferUsageFlagBits::eVertexBuffer);
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vk::su::copyToDevice(device, vertexBufferData.deviceMemory, texturedCubeData, sizeof(texturedCubeData) / sizeof(texturedCubeData[0]));
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vk::UniqueDescriptorPool descriptorPool = vk::su::createDescriptorPool(device, vk::DescriptorType::eUniformBuffer, true);
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std::vector<vk::UniqueDescriptorSet> descriptorSets = device->allocateDescriptorSetsUnique(vk::DescriptorSetAllocateInfo(descriptorPool.get(), 1, &descriptorSetLayout.get()));
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vk::DescriptorBufferInfo descriptorBufferInfo(uniformBufferData.buffer.get(), 0, sizeof(glm::mat4x4));
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vk::DescriptorImageInfo imageInfo(textureData.textureSampler.get(), textureData.imageData->imageView.get(), vk::ImageLayout::eShaderReadOnlyOptimal);
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vk::su::updateDescriptorSets(device, descriptorSets[0], vk::DescriptorType::eUniformBuffer, &descriptorBufferInfo, &imageInfo);
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/* VULKAN_KEY_START */
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// Check disk for existing cache data
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size_t startCacheSize = 0;
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char *startCacheData = nullptr;
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std::string cacheFileName = "pipeline_cache_data.bin";
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std::ifstream readCacheStream(cacheFileName, std::ios_base::in | std::ios_base::binary);
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if (readCacheStream.good())
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{
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// Determine cache size
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readCacheStream.seekg(0, readCacheStream.end);
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startCacheSize = readCacheStream.tellg();
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readCacheStream.seekg(0, readCacheStream.beg);
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// Allocate memory to hold the initial cache data
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startCacheData = new char[startCacheSize];
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// Read the data into our buffer
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readCacheStream.read(startCacheData, startCacheSize);
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// Clean up and print results
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readCacheStream.close();
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std::cout << " Pipeline cache HIT!\n";
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std::cout << " cacheData loaded from " << cacheFileName << "\n";
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}
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else
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{
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// No cache found on disk
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std::cout << " Pipeline cache miss!\n";
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}
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if (startCacheData != nullptr)
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{
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// Check for cache validity
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//
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// TODO: Update this as the spec evolves. The fields are not defined by the header.
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//
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// The code below supports SDK 0.10 Vulkan spec, which contains the following table:
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//
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// Offset Size Meaning
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// ------ ------------ ------------------------------------------------------------------
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// 0 4 a device ID equal to VkPhysicalDeviceProperties::DeviceId written
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// as a stream of bytes, with the least significant byte first
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//
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// 4 VK_UUID_SIZE a pipeline cache ID equal to VkPhysicalDeviceProperties::pipelineCacheUUID
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//
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//
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// The code must be updated for latest Vulkan spec, which contains the following table:
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//
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// Offset Size Meaning
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// ------ ------------ ------------------------------------------------------------------
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// 0 4 length in bytes of the entire pipeline cache header written as a
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// stream of bytes, with the least significant byte first
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// 4 4 a VkPipelineCacheHeaderVersion value written as a stream of bytes,
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// with the least significant byte first
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// 8 4 a vendor ID equal to VkPhysicalDeviceProperties::vendorID written
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// as a stream of bytes, with the least significant byte first
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// 12 4 a device ID equal to VkPhysicalDeviceProperties::deviceID written
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// as a stream of bytes, with the least significant byte first
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// 16 VK_UUID_SIZE a pipeline cache ID equal to VkPhysicalDeviceProperties::pipelineCacheUUID
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uint32_t headerLength = 0;
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uint32_t cacheHeaderVersion = 0;
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uint32_t vendorID = 0;
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uint32_t deviceID = 0;
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uint8_t pipelineCacheUUID[VK_UUID_SIZE] = {};
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memcpy(&headerLength, (uint8_t *)startCacheData + 0, 4);
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memcpy(&cacheHeaderVersion, (uint8_t *)startCacheData + 4, 4);
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memcpy(&vendorID, (uint8_t *)startCacheData + 8, 4);
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memcpy(&deviceID, (uint8_t *)startCacheData + 12, 4);
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memcpy(pipelineCacheUUID, (uint8_t *)startCacheData + 16, VK_UUID_SIZE);
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// Check each field and report bad values before freeing existing cache
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bool badCache = false;
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if (headerLength <= 0)
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{
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badCache = true;
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std::cout << " Bad header length in " << cacheFileName << ".\n";
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std::cout << " Cache contains: " << std::hex << std::setw(8) << headerLength << "\n";
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}
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if (cacheHeaderVersion != VK_PIPELINE_CACHE_HEADER_VERSION_ONE)
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{
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badCache = true;
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std::cout << " Unsupported cache header version in " << cacheFileName << ".\n";
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std::cout << " Cache contains: " << std::hex << std::setw(8) << cacheHeaderVersion << "\n";
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}
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if (vendorID != properties.vendorID)
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{
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badCache = true;
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std::cout << " Vender ID mismatch in " << cacheFileName << ".\n";
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std::cout << " Cache contains: " << std::hex << std::setw(8) << vendorID << "\n";
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std::cout << " Driver expects: " << std::hex << std::setw(8) << properties.vendorID << "\n";
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}
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if (deviceID != properties.deviceID)
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{
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badCache = true;
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std::cout << " Device ID mismatch in " << cacheFileName << ".\n";
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std::cout << " Cache contains: " << std::hex << std::setw(8) << deviceID << "\n";
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std::cout << " Driver expects: " << std::hex << std::setw(8) << properties.deviceID << "\n";
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}
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if (memcmp(pipelineCacheUUID, properties.pipelineCacheUUID, sizeof(pipelineCacheUUID)) != 0)
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{
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badCache = true;
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std::cout << " UUID mismatch in " << cacheFileName << ".\n";
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std::cout << " Cache contains: " << vk::su::UUID(pipelineCacheUUID) << "\n";
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std::cout << " Driver expects: " << vk::su::UUID(properties.pipelineCacheUUID) << "\n";
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}
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if (badCache)
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{
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// Don't submit initial cache data if any version info is incorrect
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free(startCacheData);
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startCacheSize = 0;
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startCacheData = nullptr;
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// And clear out the old cache file for use in next run
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std::cout << " Deleting cache entry " << cacheFileName << " to repopulate.\n";
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if (remove(cacheFileName.c_str()) != 0)
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{
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std::cerr << "Reading error";
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exit(EXIT_FAILURE);
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}
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}
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}
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// Feed the initial cache data into cache creation
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vk::UniquePipelineCache pipelineCache = device->createPipelineCacheUnique(vk::PipelineCacheCreateInfo(vk::PipelineCacheCreateFlags(), startCacheSize, startCacheData));
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// Free our initialData now that pipeline cache has been created
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free(startCacheData);
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startCacheData = NULL;
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// Time (roughly) taken to create the graphics pipeline
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timestamp_t start = getMilliseconds();
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vk::UniquePipeline graphicsPipeline = vk::su::createGraphicsPipeline(device, pipelineCache, vertexShaderModule, fragmentShaderModule, sizeof(texturedCubeData[0]), true, true, pipelineLayout, renderPass);
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timestamp_t elapsed = getMilliseconds() - start;
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std::cout << " vkCreateGraphicsPipeline time: " << (double)elapsed << " ms\n";
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vk::UniqueSemaphore imageAcquiredSemaphore = device->createSemaphoreUnique(vk::SemaphoreCreateInfo(vk::SemaphoreCreateFlags()));
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// Get the index of the next available swapchain image:
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vk::ResultValue<uint32_t> currentBuffer = device->acquireNextImageKHR(swapChainData.swapChain.get(), UINT64_MAX, imageAcquiredSemaphore.get(), nullptr);
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assert(currentBuffer.result == vk::Result::eSuccess);
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assert(currentBuffer.value < framebuffers.size());
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vk::ClearValue clearValues[2];
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clearValues[0].color = vk::ClearColorValue(std::array<float, 4>({ 0.2f, 0.2f, 0.2f, 0.2f }));
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clearValues[1].depthStencil = vk::ClearDepthStencilValue(1.0f, 0);
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commandBuffers[0]->beginRenderPass(vk::RenderPassBeginInfo(renderPass.get(), framebuffers[currentBuffer.value].get(), vk::Rect2D(vk::Offset2D(), surfaceData.extent), 2, clearValues), vk::SubpassContents::eInline);
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commandBuffers[0]->bindPipeline(vk::PipelineBindPoint::eGraphics, graphicsPipeline.get());
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commandBuffers[0]->bindDescriptorSets(vk::PipelineBindPoint::eGraphics, pipelineLayout.get(), 0, descriptorSets[0].get(), {});
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VkDeviceSize offset = 0;
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commandBuffers[0]->bindVertexBuffers(0, vertexBufferData.buffer.get(), offset);
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vk::Viewport viewport(0.0f, 0.0f, static_cast<float>(surfaceData.extent.width), static_cast<float>(surfaceData.extent.height), 0.0f, 1.0f);
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commandBuffers[0]->setViewport(0, viewport);
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vk::Rect2D scissor(vk::Offset2D(0, 0), surfaceData.extent);
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commandBuffers[0]->setScissor(0, scissor);
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commandBuffers[0]->draw(12 * 3, 1, 0, 0);
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commandBuffers[0]->endRenderPass();
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commandBuffers[0]->end();
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vk::UniqueFence drawFence = device->createFenceUnique(vk::FenceCreateInfo());
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vk::PipelineStageFlags waitDestinationStageMask(vk::PipelineStageFlagBits::eColorAttachmentOutput);
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vk::SubmitInfo submitInfo(1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffers[0].get());
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graphicsQueue.submit(submitInfo, drawFence.get());
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while (vk::Result::eTimeout == device->waitForFences(drawFence.get(), VK_TRUE, vk::su::FenceTimeout))
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;
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presentQueue.presentKHR(vk::PresentInfoKHR(0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value));
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Sleep(1000);
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// Store away the cache that we've populated. This could conceivably happen
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// earlier, depends on when the pipeline cache stops being populated
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// internally.
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std::vector<uint8_t> endCacheData = device->getPipelineCacheData(pipelineCache.get());
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// Write the file to disk, overwriting whatever was there
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std::ofstream writeCacheStream(cacheFileName, std::ios_base::out | std::ios_base::binary);
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if (writeCacheStream.good())
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{
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writeCacheStream.write(reinterpret_cast<char const*>(endCacheData.data()), endCacheData.size());
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writeCacheStream.close();
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std::cout << " cacheData written to " << cacheFileName << "\n";
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}
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else
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{
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// Something bad happened
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std::cout << " Unable to write cache data to disk!\n";
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}
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/* VULKAN_KEY_END */
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#if defined(VK_USE_PLATFORM_WIN32_KHR)
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DestroyWindow(surfaceData.window);
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#else
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#pragma error "unhandled platform"
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#endif
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}
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catch (vk::SystemError err)
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{
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit(-1);
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}
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catch (std::runtime_error err)
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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exit(-1);
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}
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catch (...)
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{
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std::cout << "unknown error\n";
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exit(-1);
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}
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return 0;
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}
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