mirror of
https://github.com/KhronosGroup/Vulkan-Hpp.git
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105 lines
4.9 KiB
C++
105 lines
4.9 KiB
C++
// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// VulkanHpp Samples : 10_InitRenderPass
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// Initialize a render pass
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#include "../utils/utils.hpp"
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#include "vulkan/vulkan.hpp"
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#include <iostream>
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#define GLM_FORCE_RADIANS
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#pragma warning( disable : 4201 ) // disable warning C4201: nonstandard extension used: nameless struct/union; needed
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// to get glm/detail/type_vec?.hpp without warnings
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#include <glm/gtc/matrix_transform.hpp>
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static char const * AppName = "10_InitRenderPass";
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static char const * EngineName = "Vulkan.hpp";
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int main( int /*argc*/, char ** /*argv*/ )
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{
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try
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{
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vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName, {}, vk::su::getInstanceExtensions() );
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#if !defined( NDEBUG )
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vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance );
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#endif
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vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front();
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vk::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 64, 64 ) );
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std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex =
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vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, *surfaceData.surface );
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vk::UniqueDevice device =
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vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::Format colorFormat =
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vk::su::pickSurfaceFormat( physicalDevice.getSurfaceFormatsKHR( surfaceData.surface.get() ) ).format;
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vk::Format depthFormat = vk::Format::eD16Unorm;
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/* VULKAN_HPP_KEY_START */
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std::array<vk::AttachmentDescription, 2> attachmentDescriptions;
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attachmentDescriptions[0] = vk::AttachmentDescription( vk::AttachmentDescriptionFlags(),
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colorFormat,
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vk::SampleCountFlagBits::e1,
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vk::AttachmentLoadOp::eClear,
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vk::AttachmentStoreOp::eStore,
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vk::AttachmentLoadOp::eDontCare,
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vk::AttachmentStoreOp::eDontCare,
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vk::ImageLayout::eUndefined,
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vk::ImageLayout::ePresentSrcKHR );
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attachmentDescriptions[1] = vk::AttachmentDescription( vk::AttachmentDescriptionFlags(),
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depthFormat,
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vk::SampleCountFlagBits::e1,
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vk::AttachmentLoadOp::eClear,
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vk::AttachmentStoreOp::eDontCare,
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vk::AttachmentLoadOp::eDontCare,
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vk::AttachmentStoreOp::eDontCare,
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vk::ImageLayout::eUndefined,
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vk::ImageLayout::eDepthStencilAttachmentOptimal );
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vk::AttachmentReference colorReference( 0, vk::ImageLayout::eColorAttachmentOptimal );
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vk::AttachmentReference depthReference( 1, vk::ImageLayout::eDepthStencilAttachmentOptimal );
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vk::SubpassDescription subpass(
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vk::SubpassDescriptionFlags(), vk::PipelineBindPoint::eGraphics, {}, colorReference, {}, &depthReference );
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vk::UniqueRenderPass renderPass = device->createRenderPassUnique(
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vk::RenderPassCreateInfo( vk::RenderPassCreateFlags(), attachmentDescriptions, subpass ) );
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// Note: No need to explicitly destroy the RenderPass or the Semaphore, as the corresponding destroy
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// functions are called by the destructor of the UniqueRenderPass and the UniqueSemaphore on leaving this scope.
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/* VULKAN_HPP_KEY_END */
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}
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catch ( vk::SystemError & err )
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{
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::exception & err )
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{
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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{
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std::cout << "unknown error\n";
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exit( -1 );
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}
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return 0;
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}
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