mirror of
https://github.com/KhronosGroup/Vulkan-Hpp.git
synced 2024-10-14 16:32:17 +00:00
b6a190f4a2
* CMake: Fix SAMPLES_BUILD and TESTS_BUILD * CMake: Enable sample build on linux * samples: Use glfw for window creation * samples: Fix include order * samples: Support new window handling * samples: Add build target for util * samples: Update CMake scripts to use util target * samples: Add WindowData to manage unique window * samples: Surface handling using WIndowData * sampels: Remove call for vk::su::destroyWindow() * CMake: FIx more options * samples: Build SurfaceCapabilities only on WIN32 * samples: Fixed RayTracing sample to build on Linux * samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR This also fixes compilation with MinGW gcc/clang * CMake: check CMAKE_SYSTEM_NAME for Linux samples * CMake: Add source group for utils * samples: Fix potential bugs * samples: Reduce warnings on gcc/clang * samples: Fix missmatched new/free() which is UB * samples: Add missing initialization for dynamic dispatcher * samples: Remove unnecessary dispacther construct Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
92 lines
3.8 KiB
C++
92 lines
3.8 KiB
C++
// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// VulkanHpp Samples : PhysicalDeviceQueueFamilyProperties
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// Get queue family properties per physical device.
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#include "../utils/utils.hpp"
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#include "vulkan/vulkan.hpp"
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#include <iomanip>
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#include <sstream>
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#include <vector>
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static char const* AppName = "PhysicalDeviceQueueFamilyProperties";
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static char const* EngineName = "Vulkan.hpp";
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int main(int /*argc*/, char ** /*argv*/)
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{
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try
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{
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vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName);
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#if !defined(NDEBUG)
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vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger(instance);
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#endif
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// enumerate the physicalDevices
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std::vector<vk::PhysicalDevice> physicalDevices = instance->enumeratePhysicalDevices();
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/* VULKAN_KEY_START */
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std::cout << std::boolalpha;
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for (size_t i=0 ; i<physicalDevices.size() ; i++)
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{
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// some features are only valid, if a corresponding extension is available!
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std::vector<vk::ExtensionProperties> extensionProperties = physicalDevices[i].enumerateDeviceExtensionProperties();
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std::cout << "PhysicalDevice " << i << "\n";
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// need to explicitly specify all the template arguments for getQueueFamilyProperties2 to make the compiler happy
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using Chain = vk::StructureChain<vk::QueueFamilyProperties2, vk::QueueFamilyCheckpointPropertiesNV>;
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auto queueFamilyProperties2 = physicalDevices[i].getQueueFamilyProperties2<Chain, std::allocator<Chain>, vk::DispatchLoaderDynamic>();
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for (size_t j = 0; j < queueFamilyProperties2.size(); j++)
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{
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std::cout << "\t" << "QueueFamily " << j << "\n";
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vk::QueueFamilyProperties const& properties = queueFamilyProperties2[j].get<vk::QueueFamilyProperties2>().queueFamilyProperties;
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std::cout << "\t\t" << "QueueFamilyProperties:\n";
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std::cout << "\t\t\t" << "queueFlags = " << vk::to_string(properties.queueFlags) << "\n";
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std::cout << "\t\t\t" << "queueCount = " << properties.queueCount << "\n";
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std::cout << "\t\t\t" << "timestampValidBits = " << properties.timestampValidBits << "\n";
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std::cout << "\t\t\t" << "minImageTransferGranularity = " << properties.minImageTransferGranularity.width << " x " << properties.minImageTransferGranularity.height << " x " << properties.minImageTransferGranularity.depth << "\n";
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std::cout << "\n";
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if (vk::su::contains(extensionProperties, "VK_NV_device_diagnostic_checkpoints"))
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{
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vk::QueueFamilyCheckpointPropertiesNV const& checkpointProperties = queueFamilyProperties2[j].get<vk::QueueFamilyCheckpointPropertiesNV>();
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std::cout << "\t\t" << "CheckPointPropertiesNV:\n";
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std::cout << "\t\t\t" << "checkpointExecutionStageMask = " << vk::to_string(checkpointProperties.checkpointExecutionStageMask) << "\n";
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std::cout << "\n";
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}
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}
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}
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/* VULKAN_KEY_END */
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}
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catch (vk::SystemError& err)
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{
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit(-1);
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}
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catch (std::runtime_error& err)
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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exit(-1);
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}
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catch (...)
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{
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std::cout << "unknown error\n";
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exit(-1);
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}
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return 0;
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}
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