Vulkan-Hpp/samples/EnableValidationWithCallback/EnableValidationWithCallback.cpp
Andreas Süßenbach d4704cce01
Make C++20 modules work with the defaultDispatchLoaderDynamic. (#1651)
* Make C++20 modules work with the defaultDispatchLoaderDynamic.

* Add vulkan_hpp_macros.hpp to list of installed files.

* Adjust the text on module in the readme.

* Rename module from vulkan to vulkan_hpp

* Adjust some comments.

* Add a little disclaimer to vulkan.cppm.
2023-09-07 15:20:10 +02:00

220 lines
9.5 KiB
C++

// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : EnableValidationWithCallback
// Show how to enable validation layers and provide callback
#if defined( _MSC_VER )
// no need to ignore any warnings with MSVC
#elif defined( __clang__ )
# pragma clang diagnostic ignored "-Wunused-variable"
#elif defined( __GNUC__ )
# pragma GCC diagnostic ignored "-Wunused-but-set-variable"
#else
// unknow compiler... just ignore the warnings for yourselves ;)
#endif
#include "../utils/utils.hpp"
#include <algorithm>
#include <iostream>
#include <sstream>
#include <vulkan/vulkan_to_string.hpp>
static char const * AppName = "EnableValidationWithCallback";
static char const * EngineName = "Vulkan.hpp";
PFN_vkCreateDebugUtilsMessengerEXT pfnVkCreateDebugUtilsMessengerEXT;
PFN_vkDestroyDebugUtilsMessengerEXT pfnVkDestroyDebugUtilsMessengerEXT;
VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugUtilsMessengerEXT( VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT * pCreateInfo,
const VkAllocationCallbacks * pAllocator,
VkDebugUtilsMessengerEXT * pMessenger )
{
return pfnVkCreateDebugUtilsMessengerEXT( instance, pCreateInfo, pAllocator, pMessenger );
}
VKAPI_ATTR void VKAPI_CALL vkDestroyDebugUtilsMessengerEXT( VkInstance instance, VkDebugUtilsMessengerEXT messenger, VkAllocationCallbacks const * pAllocator )
{
return pfnVkDestroyDebugUtilsMessengerEXT( instance, messenger, pAllocator );
}
VKAPI_ATTR VkBool32 VKAPI_CALL debugMessageFunc( VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageTypes,
VkDebugUtilsMessengerCallbackDataEXT const * pCallbackData,
void * /*pUserData*/ )
{
std::string message;
message += vk::to_string( static_cast<vk::DebugUtilsMessageSeverityFlagBitsEXT>( messageSeverity ) ) + ": " +
vk::to_string( static_cast<vk::DebugUtilsMessageTypeFlagsEXT>( messageTypes ) ) + ":\n";
message += std::string( "\t" ) + "messageIDName = <" + pCallbackData->pMessageIdName + ">\n";
message += std::string( "\t" ) + "messageIdNumber = " + std::to_string( pCallbackData->messageIdNumber ) + "\n";
message += std::string( "\t" ) + "message = <" + pCallbackData->pMessage + ">\n";
if ( 0 < pCallbackData->queueLabelCount )
{
message += std::string( "\t" ) + "Queue Labels:\n";
for ( uint32_t i = 0; i < pCallbackData->queueLabelCount; i++ )
{
message += std::string( "\t\t" ) + "labelName = <" + pCallbackData->pQueueLabels[i].pLabelName + ">\n";
}
}
if ( 0 < pCallbackData->cmdBufLabelCount )
{
message += std::string( "\t" ) + "CommandBuffer Labels:\n";
for ( uint32_t i = 0; i < pCallbackData->cmdBufLabelCount; i++ )
{
message += std::string( "\t\t" ) + "labelName = <" + pCallbackData->pCmdBufLabels[i].pLabelName + ">\n";
}
}
if ( 0 < pCallbackData->objectCount )
{
for ( uint32_t i = 0; i < pCallbackData->objectCount; i++ )
{
message += std::string( "\t" ) + "Object " + std::to_string( i ) + "\n";
message += std::string( "\t\t" ) + "objectType = " + vk::to_string( static_cast<vk::ObjectType>( pCallbackData->pObjects[i].objectType ) ) + "\n";
message += std::string( "\t\t" ) + "objectHandle = " + std::to_string( pCallbackData->pObjects[i].objectHandle ) + "\n";
if ( pCallbackData->pObjects[i].pObjectName )
{
message += std::string( "\t\t" ) + "objectName = <" + pCallbackData->pObjects[i].pObjectName + ">\n";
}
}
}
#ifdef _WIN32
MessageBox( NULL, message.c_str(), "Alert", MB_OK );
#else
std::cout << message << std::endl;
#endif
return false;
}
bool checkLayers( std::vector<char const *> const & layers, std::vector<vk::LayerProperties> const & properties )
{
// return true if all layers are listed in the properties
return std::all_of( layers.begin(),
layers.end(),
[&properties]( char const * name )
{
return std::any_of( properties.begin(),
properties.end(),
[&name]( vk::LayerProperties const & property ) { return strcmp( property.layerName, name ) == 0; } );
} );
}
int main( int /*argc*/, char ** /*argv*/ )
{
try
{
#if ( VULKAN_HPP_DISPATCH_LOADER_DYNAMIC == 1 )
// initialize the DipatchLoaderDynamic to use
VULKAN_HPP_DEFAULT_DISPATCHER.init();
#endif
std::vector<vk::LayerProperties> instanceLayerProperties = vk::enumerateInstanceLayerProperties();
/* VULKAN_KEY_START */
// Use standard_validation meta layer that enables all recommended validation layers
std::vector<char const *> instanceLayerNames;
instanceLayerNames.push_back( "VK_LAYER_KHRONOS_validation" );
if ( !checkLayers( instanceLayerNames, instanceLayerProperties ) )
{
std::cout << "Set the environment variable VK_LAYER_PATH to point to the location of your layers" << std::endl;
exit( 1 );
}
/* Enable debug callback extension */
std::vector<char const *> instanceExtensionNames;
instanceExtensionNames.push_back( VK_EXT_DEBUG_UTILS_EXTENSION_NAME );
vk::ApplicationInfo applicationInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 );
vk::InstanceCreateInfo instanceCreateInfo( vk::InstanceCreateFlags(), &applicationInfo, instanceLayerNames, instanceExtensionNames );
vk::Instance instance = vk::createInstance( instanceCreateInfo );
#if ( VULKAN_HPP_DISPATCH_LOADER_DYNAMIC == 1 )
// initialize function pointers for instance
VULKAN_HPP_DEFAULT_DISPATCHER.init( instance );
#endif
pfnVkCreateDebugUtilsMessengerEXT = reinterpret_cast<PFN_vkCreateDebugUtilsMessengerEXT>( instance.getProcAddr( "vkCreateDebugUtilsMessengerEXT" ) );
if ( !pfnVkCreateDebugUtilsMessengerEXT )
{
std::cout << "GetInstanceProcAddr: Unable to find pfnVkCreateDebugUtilsMessengerEXT function." << std::endl;
exit( 1 );
}
pfnVkDestroyDebugUtilsMessengerEXT = reinterpret_cast<PFN_vkDestroyDebugUtilsMessengerEXT>( instance.getProcAddr( "vkDestroyDebugUtilsMessengerEXT" ) );
if ( !pfnVkDestroyDebugUtilsMessengerEXT )
{
std::cout << "GetInstanceProcAddr: Unable to find pfnVkDestroyDebugUtilsMessengerEXT function." << std::endl;
exit( 1 );
}
vk::DebugUtilsMessageSeverityFlagsEXT severityFlags( vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning |
vk::DebugUtilsMessageSeverityFlagBitsEXT::eError );
vk::DebugUtilsMessageTypeFlagsEXT messageTypeFlags( vk::DebugUtilsMessageTypeFlagBitsEXT::eGeneral | vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance |
vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation );
vk::DebugUtilsMessengerEXT debugUtilsMessenger =
instance.createDebugUtilsMessengerEXT( vk::DebugUtilsMessengerCreateInfoEXT( {}, severityFlags, messageTypeFlags, &debugMessageFunc ) );
vk::PhysicalDevice physicalDevice = instance.enumeratePhysicalDevices().front();
// get the index of the first queue family that supports graphics
uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() );
float queuePriority = 0.0f;
vk::DeviceQueueCreateInfo deviceQueueCreateInfo( vk::DeviceQueueCreateFlags(), graphicsQueueFamilyIndex, 1, &queuePriority );
vk::Device device = physicalDevice.createDevice( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) );
// Create a CommandPool and don't destroy it, for testing purposes!
vk::CommandPool commandPool = device.createCommandPool( vk::CommandPoolCreateInfo( vk::CommandPoolCreateFlags(), graphicsQueueFamilyIndex ) );
#if true
// The commandPool is not destroyed automatically
// That is, the device is destroyed before the commmand pool and will trigger a validation error.
std::cout << "*** INTENTIONALLY destroying the Device before destroying a CommandPool ***\n";
std::cout << "*** The following error message is EXPECTED ***\n";
#else
device.destroyCommandPool( commandPool );
#endif
device.destroy();
#if !defined( NDEBUG )
instance.destroyDebugUtilsMessengerEXT( debugUtilsMessenger );
#endif
instance.destroy();
/* VULKAN_KEY_END */
}
catch ( vk::SystemError & err )
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit( -1 );
}
catch ( std::exception & err )
{
std::cout << "std::exception: " << err.what() << std::endl;
exit( -1 );
}
catch ( ... )
{
std::cout << "unknown error\n";
exit( -1 );
}
return 0;
}