Vulkan-Hpp/tests/CMakeLists.txt

65 lines
2.1 KiB
CMake

# Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
project(Vulkan-Hpp_Tests)
option (TESTS_BUILD_WITH_LOCAL_VULKAN_HPP "Build with local Vulkan headers" ON)
option (TESTS_BUILD_ONLY_DYNAMIC "Build only dynamic" OFF)
if (NOT (TESTS_BUILD_ONLY_DYNAMIC AND TESTS_BUILD_WITH_LOCAL_VULKAN_HPP))
find_package(Vulkan REQUIRED)
endif()
if(MSVC)
add_compile_options(/W4 /WX /permissive-)
else(MSVC)
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif(MSVC)
if (WIN32)
add_definitions(-DNOMINMAX -DVK_USE_PLATFORM_WIN32_KHR)
elseif(APPLE)
add_definitions(-DVK_USE_PLATFORM_MACOS_MVK)
elseif(UNIX)
add_definitions(-DVK_USE_PLATFORM_XLIB_KHR)
endif()
if (TESTS_BUILD_WITH_LOCAL_VULKAN_HPP)
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/..")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/../Vulkan-Headers/include")
else()
include_directories("${Vulkan_INCLUDE_DIRS}")
endif()
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/../glm")
add_subdirectory(ArrayProxy)
add_subdirectory(ArrayProxyNoTemporaries)
add_subdirectory(DesignatedInitializers)
add_subdirectory(DeviceFunctions)
add_subdirectory(DispatchLoaderDynamic)
add_subdirectory(DispatchLoaderDynamicSharedLibrary)
add_subdirectory(DispatchLoaderDynamicSharedLibraryClient)
add_subdirectory(DispatchLoaderStatic)
add_subdirectory(FormatTraits)
add_subdirectory(Hash)
add_subdirectory(NoExceptions)
add_subdirectory(StridedArrayProxy)
add_subdirectory(StructureChain)
add_subdirectory(UniqueHandle)
add_subdirectory(UniqueHandleDefaultArguments)