mirror of
https://github.com/KhronosGroup/Vulkan-Hpp.git
synced 2024-10-14 16:32:17 +00:00
cd8e5283c3
+ 12_InitFrameBuffers, 13_InitVertexBuffer, 14_InitPipeline, 15_DrawCube; + extend utilities and add utilities on geometries, math, and shaders + slightly adjust some other samples
189 lines
7.3 KiB
C++
189 lines
7.3 KiB
C++
// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
//
|
|
|
|
#include "vulkan/vulkan.hpp"
|
|
#include "SPIRV/GlslangToSpv.h"
|
|
|
|
namespace vk
|
|
{
|
|
namespace su
|
|
{
|
|
|
|
EShLanguage translateShaderStage(vk::ShaderStageFlagBits stage)
|
|
{
|
|
switch (stage)
|
|
{
|
|
case vk::ShaderStageFlagBits::eVertex: return EShLangVertex;
|
|
case vk::ShaderStageFlagBits::eTessellationControl: return EShLangTessControl;
|
|
case vk::ShaderStageFlagBits::eTessellationEvaluation: return EShLangTessEvaluation;
|
|
case vk::ShaderStageFlagBits::eGeometry: return EShLangGeometry;
|
|
case vk::ShaderStageFlagBits::eFragment: return EShLangFragment;
|
|
case vk::ShaderStageFlagBits::eCompute: return EShLangCompute;
|
|
default:
|
|
assert(false && "Unknown shader stage");
|
|
return EShLangVertex;
|
|
}
|
|
}
|
|
|
|
void init(TBuiltInResource & resource)
|
|
{
|
|
resource.maxLights = 32;
|
|
resource.maxClipPlanes = 6;
|
|
resource.maxTextureUnits = 32;
|
|
resource.maxTextureCoords = 32;
|
|
resource.maxVertexAttribs = 64;
|
|
resource.maxVertexUniformComponents = 4096;
|
|
resource.maxVaryingFloats = 64;
|
|
resource.maxVertexTextureImageUnits = 32;
|
|
resource.maxCombinedTextureImageUnits = 80;
|
|
resource.maxTextureImageUnits = 32;
|
|
resource.maxFragmentUniformComponents = 4096;
|
|
resource.maxDrawBuffers = 32;
|
|
resource.maxVertexUniformVectors = 128;
|
|
resource.maxVaryingVectors = 8;
|
|
resource.maxFragmentUniformVectors = 16;
|
|
resource.maxVertexOutputVectors = 16;
|
|
resource.maxFragmentInputVectors = 15;
|
|
resource.minProgramTexelOffset = -8;
|
|
resource.maxProgramTexelOffset = 7;
|
|
resource.maxClipDistances = 8;
|
|
resource.maxComputeWorkGroupCountX = 65535;
|
|
resource.maxComputeWorkGroupCountY = 65535;
|
|
resource.maxComputeWorkGroupCountZ = 65535;
|
|
resource.maxComputeWorkGroupSizeX = 1024;
|
|
resource.maxComputeWorkGroupSizeY = 1024;
|
|
resource.maxComputeWorkGroupSizeZ = 64;
|
|
resource.maxComputeUniformComponents = 1024;
|
|
resource.maxComputeTextureImageUnits = 16;
|
|
resource.maxComputeImageUniforms = 8;
|
|
resource.maxComputeAtomicCounters = 8;
|
|
resource.maxComputeAtomicCounterBuffers = 1;
|
|
resource.maxVaryingComponents = 60;
|
|
resource.maxVertexOutputComponents = 64;
|
|
resource.maxGeometryInputComponents = 64;
|
|
resource.maxGeometryOutputComponents = 128;
|
|
resource.maxFragmentInputComponents = 128;
|
|
resource.maxImageUnits = 8;
|
|
resource.maxCombinedImageUnitsAndFragmentOutputs = 8;
|
|
resource.maxCombinedShaderOutputResources = 8;
|
|
resource.maxImageSamples = 0;
|
|
resource.maxVertexImageUniforms = 0;
|
|
resource.maxTessControlImageUniforms = 0;
|
|
resource.maxTessEvaluationImageUniforms = 0;
|
|
resource.maxGeometryImageUniforms = 0;
|
|
resource.maxFragmentImageUniforms = 8;
|
|
resource.maxCombinedImageUniforms = 8;
|
|
resource.maxGeometryTextureImageUnits = 16;
|
|
resource.maxGeometryOutputVertices = 256;
|
|
resource.maxGeometryTotalOutputComponents = 1024;
|
|
resource.maxGeometryUniformComponents = 1024;
|
|
resource.maxGeometryVaryingComponents = 64;
|
|
resource.maxTessControlInputComponents = 128;
|
|
resource.maxTessControlOutputComponents = 128;
|
|
resource.maxTessControlTextureImageUnits = 16;
|
|
resource.maxTessControlUniformComponents = 1024;
|
|
resource.maxTessControlTotalOutputComponents = 4096;
|
|
resource.maxTessEvaluationInputComponents = 128;
|
|
resource.maxTessEvaluationOutputComponents = 128;
|
|
resource.maxTessEvaluationTextureImageUnits = 16;
|
|
resource.maxTessEvaluationUniformComponents = 1024;
|
|
resource.maxTessPatchComponents = 120;
|
|
resource.maxPatchVertices = 32;
|
|
resource.maxTessGenLevel = 64;
|
|
resource.maxViewports = 16;
|
|
resource.maxVertexAtomicCounters = 0;
|
|
resource.maxTessControlAtomicCounters = 0;
|
|
resource.maxTessEvaluationAtomicCounters = 0;
|
|
resource.maxGeometryAtomicCounters = 0;
|
|
resource.maxFragmentAtomicCounters = 8;
|
|
resource.maxCombinedAtomicCounters = 8;
|
|
resource.maxAtomicCounterBindings = 1;
|
|
resource.maxVertexAtomicCounterBuffers = 0;
|
|
resource.maxTessControlAtomicCounterBuffers = 0;
|
|
resource.maxTessEvaluationAtomicCounterBuffers = 0;
|
|
resource.maxGeometryAtomicCounterBuffers = 0;
|
|
resource.maxFragmentAtomicCounterBuffers = 1;
|
|
resource.maxCombinedAtomicCounterBuffers = 1;
|
|
resource.maxAtomicCounterBufferSize = 16384;
|
|
resource.maxTransformFeedbackBuffers = 4;
|
|
resource.maxTransformFeedbackInterleavedComponents = 64;
|
|
resource.maxCullDistances = 8;
|
|
resource.maxCombinedClipAndCullDistances = 8;
|
|
resource.maxSamples = 4;
|
|
resource.limits.nonInductiveForLoops = 1;
|
|
resource.limits.whileLoops = 1;
|
|
resource.limits.doWhileLoops = 1;
|
|
resource.limits.generalUniformIndexing = 1;
|
|
resource.limits.generalAttributeMatrixVectorIndexing = 1;
|
|
resource.limits.generalVaryingIndexing = 1;
|
|
resource.limits.generalSamplerIndexing = 1;
|
|
resource.limits.generalVariableIndexing = 1;
|
|
resource.limits.generalConstantMatrixVectorIndexing = 1;
|
|
}
|
|
|
|
bool GLSLtoSPV(const vk::ShaderStageFlagBits shaderType, std::string const& glslShader, std::vector<unsigned int> &spvShader)
|
|
{
|
|
EShLanguage stage = translateShaderStage(shaderType);
|
|
|
|
const char *shaderStrings[1];
|
|
shaderStrings[0] = glslShader.data();
|
|
|
|
glslang::TShader shader(stage);
|
|
shader.setStrings(shaderStrings, 1);
|
|
|
|
TBuiltInResource resource;
|
|
init(resource);
|
|
|
|
// Enable SPIR-V and Vulkan rules when parsing GLSL
|
|
EShMessages messages = (EShMessages)(EShMsgSpvRules | EShMsgVulkanRules);
|
|
|
|
if (!shader.parse(&resource, 100, false, messages))
|
|
{
|
|
puts(shader.getInfoLog());
|
|
puts(shader.getInfoDebugLog());
|
|
return false; // something didn't work
|
|
}
|
|
|
|
glslang::TProgram program;
|
|
program.addShader(&shader);
|
|
|
|
//
|
|
// Program-level processing...
|
|
//
|
|
|
|
if (!program.link(messages))
|
|
{
|
|
puts(shader.getInfoLog());
|
|
puts(shader.getInfoDebugLog());
|
|
fflush(stdout);
|
|
return false;
|
|
}
|
|
|
|
glslang::GlslangToSpv(*program.getIntermediate(stage), spvShader);
|
|
return true;
|
|
}
|
|
|
|
vk::UniqueShaderModule createShaderModule(vk::UniqueDevice &device, vk::ShaderStageFlagBits shaderStage, std::string const& shaderText)
|
|
{
|
|
std::vector<unsigned int> shaderSPV;
|
|
bool ok = GLSLtoSPV(shaderStage, shaderText, shaderSPV);
|
|
assert(ok);
|
|
|
|
return device->createShaderModuleUnique(vk::ShaderModuleCreateInfo(vk::ShaderModuleCreateFlags(), shaderSPV.size() * sizeof(unsigned int), shaderSPV.data()));
|
|
}
|
|
|
|
}
|
|
}
|