mirror of
https://github.com/KhronosGroup/Vulkan-Hpp.git
synced 2024-10-14 16:32:17 +00:00
b6a190f4a2
* CMake: Fix SAMPLES_BUILD and TESTS_BUILD * CMake: Enable sample build on linux * samples: Use glfw for window creation * samples: Fix include order * samples: Support new window handling * samples: Add build target for util * samples: Update CMake scripts to use util target * samples: Add WindowData to manage unique window * samples: Surface handling using WIndowData * sampels: Remove call for vk::su::destroyWindow() * CMake: FIx more options * samples: Build SurfaceCapabilities only on WIN32 * samples: Fixed RayTracing sample to build on Linux * samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR This also fixes compilation with MinGW gcc/clang * CMake: check CMAKE_SYSTEM_NAME for Linux samples * CMake: Add source group for utils * samples: Fix potential bugs * samples: Reduce warnings on gcc/clang * samples: Fix missmatched new/free() which is UB * samples: Add missing initialization for dynamic dispatcher * samples: Remove unnecessary dispacther construct Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
176 lines
9.5 KiB
C++
176 lines
9.5 KiB
C++
// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// VulkanHpp Samples : CopyBlitImage
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// Draw a cube
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#include "../utils/utils.hpp"
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#include "vulkan/vulkan.hpp"
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#include <thread>
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static char const* AppName = "CopyBlitImage";
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static char const* EngineName = "Vulkan.hpp";
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int main(int /*argc*/, char ** /*argv*/)
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{
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try
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{
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vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName, {}, vk::su::getInstanceExtensions());
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#if !defined(NDEBUG)
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vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger(instance);
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#endif
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vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front();
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vk::su::SurfaceData surfaceData(instance, AppName, vk::Extent2D(640, 640));
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vk::SurfaceCapabilitiesKHR surfaceCapabilities = physicalDevice.getSurfaceCapabilitiesKHR(surfaceData.surface.get());
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if (!(surfaceCapabilities.supportedUsageFlags & vk::ImageUsageFlagBits::eTransferDst))
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{
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std::cout << "Surface cannot be destination of blit - abort \n";
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exit(-1);
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}
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std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex(physicalDevice, *surfaceData.surface);
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vk::UniqueDevice device = vk::su::createDevice(physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions());
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vk::UniqueCommandPool commandPool = vk::su::createCommandPool(device, graphicsAndPresentQueueFamilyIndex.first);
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vk::UniqueCommandBuffer commandBuffer = std::move(device->allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(commandPool.get(), vk::CommandBufferLevel::ePrimary, 1)).front());
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vk::Queue graphicsQueue = device->getQueue(graphicsAndPresentQueueFamilyIndex.first, 0);
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vk::Queue presentQueue = device->getQueue(graphicsAndPresentQueueFamilyIndex.second, 0);
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vk::su::SwapChainData swapChainData(physicalDevice, device, *surfaceData.surface, surfaceData.extent, vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferDst,
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vk::UniqueSwapchainKHR(), graphicsAndPresentQueueFamilyIndex.first, graphicsAndPresentQueueFamilyIndex.second);
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/* VULKAN_KEY_START */
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vk::FormatProperties formatProperties = physicalDevice.getFormatProperties(swapChainData.colorFormat);
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assert((formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eBlitSrc) && "Format cannot be used as transfer source");
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vk::UniqueSemaphore imageAcquiredSemaphore = device->createSemaphoreUnique(vk::SemaphoreCreateInfo());
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// Get the index of the next available swapchain image:
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vk::ResultValue<uint32_t> nextImage = device->acquireNextImageKHR(swapChainData.swapChain.get(), vk::su::FenceTimeout, imageAcquiredSemaphore.get(), nullptr);
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assert(nextImage.result == vk::Result::eSuccess);
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assert(nextImage.value < swapChainData.images.size());
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uint32_t currentBuffer = nextImage.value;
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commandBuffer->begin(vk::CommandBufferBeginInfo());
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vk::su::setImageLayout(commandBuffer, swapChainData.images[currentBuffer], swapChainData.colorFormat, vk::ImageLayout::eUndefined, vk::ImageLayout::eTransferDstOptimal);
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// Create an image, map it, and write some values to the image
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vk::ImageCreateInfo imageCreateInfo(vk::ImageCreateFlags(), vk::ImageType::e2D, swapChainData.colorFormat, vk::Extent3D(surfaceData.extent, 1), 1, 1, vk::SampleCountFlagBits::e1, vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eTransferSrc);
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vk::UniqueImage blitSourceImage = device->createImageUnique(imageCreateInfo);
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vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties();
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vk::MemoryRequirements memoryRequirements = device->getImageMemoryRequirements(blitSourceImage.get());
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uint32_t memoryTypeIndex = vk::su::findMemoryType(memoryProperties, memoryRequirements.memoryTypeBits, vk::MemoryPropertyFlagBits::eHostVisible);
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vk::UniqueDeviceMemory deviceMemory = device->allocateMemoryUnique(vk::MemoryAllocateInfo(memoryRequirements.size, memoryTypeIndex));
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device->bindImageMemory(blitSourceImage.get(), deviceMemory.get(), 0);
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vk::su::setImageLayout(commandBuffer, blitSourceImage.get(), swapChainData.colorFormat, vk::ImageLayout::eUndefined, vk::ImageLayout::eGeneral);
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commandBuffer->end();
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/* Queue the command buffer for execution */
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vk::UniqueFence commandFence = device->createFenceUnique({});
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vk::PipelineStageFlags pipeStageFlags(vk::PipelineStageFlagBits::eColorAttachmentOutput);
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graphicsQueue.submit(vk::SubmitInfo(1, &imageAcquiredSemaphore.get(), &pipeStageFlags, 1, &commandBuffer.get()), commandFence.get());
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/* Make sure command buffer is finished before mapping */
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while (device->waitForFences(commandFence.get(), true, vk::su::FenceTimeout) == vk::Result::eTimeout)
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;
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unsigned char* pImageMemory = static_cast<unsigned char*>(device->mapMemory(deviceMemory.get(), 0, memoryRequirements.size));
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// Checkerboard of 8x8 pixel squares
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for (uint32_t row = 0; row < surfaceData.extent.height; row++)
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{
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for (uint32_t col = 0; col < surfaceData.extent.width; col++)
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{
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unsigned char rgb = (((row & 0x8) == 0) ^ ((col & 0x8) == 0)) * 255;
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pImageMemory[0] = rgb;
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pImageMemory[1] = rgb;
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pImageMemory[2] = rgb;
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pImageMemory[3] = 255;
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pImageMemory += 4;
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}
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}
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// Flush the mapped memory and then unmap it. Assume it isn't coherent since we didn't really confirm
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device->flushMappedMemoryRanges(vk::MappedMemoryRange(deviceMemory.get(), 0, memoryRequirements.size));
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device->unmapMemory(deviceMemory.get());
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commandBuffer->reset({});
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commandBuffer->begin(vk::CommandBufferBeginInfo());
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// Intend to blit from this image, set the layout accordingly
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vk::su::setImageLayout(commandBuffer, blitSourceImage.get(), swapChainData.colorFormat, vk::ImageLayout::eGeneral, vk::ImageLayout::eTransferSrcOptimal);
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vk::Image blitDestinationImage = swapChainData.images[currentBuffer];
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// Do a 32x32 blit to all of the dst image - should get big squares
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vk::ImageSubresourceLayers imageSubresourceLayers(vk::ImageAspectFlagBits::eColor, 0, 0, 1);
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vk::ImageBlit imageBlit(imageSubresourceLayers, { { vk::Offset3D(0, 0, 0), vk::Offset3D(32, 32, 1) } }, imageSubresourceLayers, { { vk::Offset3D(0, 0, 0), vk::Offset3D(surfaceData.extent.width, surfaceData.extent.height, 1) } });
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commandBuffer->blitImage(blitSourceImage.get(), vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageBlit, vk::Filter::eLinear);
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// Use a barrier to make sure the blit is finished before the copy starts
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vk::ImageMemoryBarrier memoryBarrier(vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eMemoryRead, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::eTransferDstOptimal,
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VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, blitDestinationImage, vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
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commandBuffer->pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlags(), nullptr, nullptr, memoryBarrier);
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// Do a image copy to part of the dst image - checks should stay small
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vk::ImageCopy imageCopy(imageSubresourceLayers, vk::Offset3D(), imageSubresourceLayers, vk::Offset3D(256, 256, 0), vk::Extent3D(128, 128, 1));
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commandBuffer->copyImage(blitSourceImage.get(), vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageCopy);
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vk::ImageMemoryBarrier prePresentBarrier(vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eMemoryRead, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::ePresentSrcKHR,
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VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, swapChainData.images[currentBuffer], vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
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commandBuffer->pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTopOfPipe, vk::DependencyFlags(), nullptr, nullptr, prePresentBarrier);
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commandBuffer->end();
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vk::UniqueFence drawFence = device->createFenceUnique({});
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graphicsQueue.submit(vk::SubmitInfo(0, nullptr, nullptr, 1, &commandBuffer.get()), drawFence.get());
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graphicsQueue.waitIdle();
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/* Make sure command buffer is finished before presenting */
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while (device->waitForFences(drawFence.get(), true, vk::su::FenceTimeout) == vk::Result::eTimeout)
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;
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/* Now present the image in the window */
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presentQueue.presentKHR(vk::PresentInfoKHR(0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer, nullptr));
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std::this_thread::sleep_for(std::chrono::milliseconds(1000));
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/* VULKAN_KEY_END */
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}
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catch (vk::SystemError& err)
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{
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit(-1);
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}
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catch (std::runtime_error& err)
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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exit(-1);
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}
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catch (...)
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{
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std::cout << "unknown error\n";
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exit(-1);
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}
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return 0;
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}
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