Vulkan-Hpp/samples/PhysicalDeviceQueueFamilyProperties/PhysicalDeviceQueueFamilyProperties.cpp
mocabe b6a190f4a2 Building samples for Linux (#491)
* CMake: Fix SAMPLES_BUILD and TESTS_BUILD

* CMake: Enable sample build on linux

* samples: Use glfw for window creation

* samples: Fix include order

* samples: Support new window handling

* samples: Add build target for util

* samples: Update CMake scripts to use util target

* samples: Add WindowData to manage unique window

* samples: Surface handling using WIndowData

* sampels: Remove call for vk::su::destroyWindow()

* CMake: FIx more options

* samples: Build SurfaceCapabilities only on WIN32

* samples: Fixed RayTracing sample to build on Linux

* samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR

This also fixes compilation with MinGW gcc/clang

* CMake: check CMAKE_SYSTEM_NAME for Linux samples

* CMake: Add source group for utils

* samples: Fix potential bugs

* samples: Reduce warnings on gcc/clang

* samples: Fix missmatched new/free() which is UB

* samples: Add missing initialization for dynamic dispatcher

* samples: Remove unnecessary  dispacther construct

Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
2020-01-28 10:16:10 +01:00

92 lines
3.8 KiB
C++

// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : PhysicalDeviceQueueFamilyProperties
// Get queue family properties per physical device.
#include "../utils/utils.hpp"
#include "vulkan/vulkan.hpp"
#include <iomanip>
#include <sstream>
#include <vector>
static char const* AppName = "PhysicalDeviceQueueFamilyProperties";
static char const* EngineName = "Vulkan.hpp";
int main(int /*argc*/, char ** /*argv*/)
{
try
{
vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName);
#if !defined(NDEBUG)
vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger(instance);
#endif
// enumerate the physicalDevices
std::vector<vk::PhysicalDevice> physicalDevices = instance->enumeratePhysicalDevices();
/* VULKAN_KEY_START */
std::cout << std::boolalpha;
for (size_t i=0 ; i<physicalDevices.size() ; i++)
{
// some features are only valid, if a corresponding extension is available!
std::vector<vk::ExtensionProperties> extensionProperties = physicalDevices[i].enumerateDeviceExtensionProperties();
std::cout << "PhysicalDevice " << i << "\n";
// need to explicitly specify all the template arguments for getQueueFamilyProperties2 to make the compiler happy
using Chain = vk::StructureChain<vk::QueueFamilyProperties2, vk::QueueFamilyCheckpointPropertiesNV>;
auto queueFamilyProperties2 = physicalDevices[i].getQueueFamilyProperties2<Chain, std::allocator<Chain>, vk::DispatchLoaderDynamic>();
for (size_t j = 0; j < queueFamilyProperties2.size(); j++)
{
std::cout << "\t" << "QueueFamily " << j << "\n";
vk::QueueFamilyProperties const& properties = queueFamilyProperties2[j].get<vk::QueueFamilyProperties2>().queueFamilyProperties;
std::cout << "\t\t" << "QueueFamilyProperties:\n";
std::cout << "\t\t\t" << "queueFlags = " << vk::to_string(properties.queueFlags) << "\n";
std::cout << "\t\t\t" << "queueCount = " << properties.queueCount << "\n";
std::cout << "\t\t\t" << "timestampValidBits = " << properties.timestampValidBits << "\n";
std::cout << "\t\t\t" << "minImageTransferGranularity = " << properties.minImageTransferGranularity.width << " x " << properties.minImageTransferGranularity.height << " x " << properties.minImageTransferGranularity.depth << "\n";
std::cout << "\n";
if (vk::su::contains(extensionProperties, "VK_NV_device_diagnostic_checkpoints"))
{
vk::QueueFamilyCheckpointPropertiesNV const& checkpointProperties = queueFamilyProperties2[j].get<vk::QueueFamilyCheckpointPropertiesNV>();
std::cout << "\t\t" << "CheckPointPropertiesNV:\n";
std::cout << "\t\t\t" << "checkpointExecutionStageMask = " << vk::to_string(checkpointProperties.checkpointExecutionStageMask) << "\n";
std::cout << "\n";
}
}
}
/* VULKAN_KEY_END */
}
catch (vk::SystemError& err)
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit(-1);
}
catch (std::runtime_error& err)
{
std::cout << "std::runtime_error: " << err.what() << std::endl;
exit(-1);
}
catch (...)
{
std::cout << "unknown error\n";
exit(-1);
}
return 0;
}