Vulkan-Hpp/samples/11_InitShaders/CMakeLists.txt
Andreas Süßenbach d965a74cc0 Add samples ImmutableSampler, InitTexture, InputAttachment (#315)
+ slightly adjust some other samples.
2019-04-09 15:19:18 +02:00

43 lines
1.2 KiB
CMake

# Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
project(11_InitShaders)
set(HEADERS
../utils/shaders.hpp
../utils/utils.hpp
)
set(SOURCES
11_InitShaders.cpp
../utils/shaders.cpp
../utils/utils.cpp
../../glslang/StandAlone/ResourceLimits.cpp
)
source_group(headers FILES ${HEADERS})
source_group(sources FILES ${SOURCES})
add_executable(11_InitShaders
${HEADERS}
${SOURCES}
)
set_target_properties(11_InitShaders PROPERTIES FOLDER "Samples")
target_include_directories(11_InitShaders PUBLIC ${CMAKE_SOURCE_DIR}/glslang)
target_link_libraries(11_InitShaders PUBLIC glslang SPIRV "${Vulkan_LIBRARIES}"
)